Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 21:25:15 Player: lucasboxerhead Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (73) 365 Value Destroyed (2095) 2095 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4060 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 74/100 System Corruption 0% Temperature Cool (47) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Aluminum Leg Improved Light Armor Plating Improved Light Armor Plating Autogun Autogun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Heat Sink Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Ion Cannon Autogun Autogun Rocket Launcher Scythe [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 49 | 7 5 18 19 Power 7 | 1 1 3 2 Engine 6 | 1 1 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 1 7 4 Treads 11 | 2 1 6 2 Leg 2 | . . 1 1 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 9 | 1 2 1 5 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 3 | . . . 3 Artifact . | . . . . Weapon 19 | 3 1 7 8 Energy Gun 1 | 1 . . . Energy Cannon 8 | . . 4 4 Ballistic Gun 7 | 2 1 3 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 29 | . . 9 20 Power 4 | . . 2 2 Propulsion 11 | . . 5 6 Utility 6 | . . . 6 Weapon 8 | . . 2 6 Highest Loss Streak 10 | . . 3 10 To Critical Strikes . | . . . . Average Backups 10 | 1 6 12 13 Power . | . . . . Propulsion 2 | 1 3 3 . Utility 4 | . . 6 4 Weapon 3 | . 2 1 6 Tool/Special . | . . . . Unused Backups 10 | . 2 6 2 Power . | . . . . Propulsion 2 | . 1 1 . Utility 7 | . . 5 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 97 96 90 Engine 9 | . 14 10 4 Core 1 | . . . 4 Treads 27 | . 28 30 21 Leg 1 | . . 1 . Device 1 | . . . 8 Storage 14 | . 25 11 8 Processor 7 | . . 10 7 Protection 1 | . . . 5 Energy Gun 3 | . 14 . . Energy Cannon 11 | . . 21 3 Ballistic Gun 12 | . 14 9 16 Slashing Weapon 1 | . . . 4 Peak Build Rating 29 | 6 7 14 29 Average Rating 12 | 4 6 11 24 On Entrance 6 | . 6 7 14 Naked Turns . | . . . . Heaviest Build 45 | 14 30 34 45 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 14 | . . 2 14 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 8 15 14 Most Carried 15 | 3 8 15 15 Average Carried 10 | 1 6 12 13 Final Capacity 15 | 8 15 15 5 Final Carried 12 | 3 8 12 5 Class Distribution -------------------- 46% | Gunner 39% | Mutant 7% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1244 | 142 354 420 328 Remotely . | . . . . Salvage Created 2765 | . 694 1246 825 Parts 128 | . 18 63 47 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 9 | . 5 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 56 | . 9 28 19 Melee 8 | . . 4 4 Guns 21 | . 8 7 6 Cannons 23 | . . 17 6 AOE 1 | . . . 1 Classes Destroyed 11 | . 4 4 3 Worker 4 | . 1 2 1 Builder 3 | . . . 3 Hauler 2 | . 1 1 . Recycler 6 | . 3 2 1 Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 11 | . . 4 7 Grunt 32 | . 9 15 8 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 11 | . . 9 2 Best Kill Streak 10 | . 4 5 10 Combat Bots Only 7 | . 4 5 7 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 512 | . 59 178 275 Missed 146 | . 25 53 68 Hits 366 | . 34 125 207 Melee 3 | . . . 3 Projectile 363 | . 34 125 204 Critical Strikes 10 | . . 2 8 Damage Taken 4778 | . 404 1619 2755 Core 864 | . 68 242 554 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 72 39 . Volleys Fired 147 | . 46 63 38 Largest 3 | . 2 3 3 Hottest 195 | . 70 180 195 Shots Fired 337 | . 92 163 82 Gun 186 | . 92 62 32 Cannon 148 | . . 101 47 Launcher 3 | . . . 3 Special . | . . . . Kinetic 139 | . 46 61 32 Thermal 195 | . 46 102 47 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 17 | . 9 12 17 Robot Miss Streak 6 | . 4 4 6 Penetration Max . | . . . . Secondary Targets 5 | . 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 226 | . 58 104 64 Core Hits 114 | . 27 52 35 Critical Kills 3 | . . . 3 Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 10 | . 5 1 4 Burn 4 | . 4 . . Meltdown 2 | . . . 2 Destroy 3 | . 1 1 1 Sever 1 | . . . 1 Melee Attacks 16 | . . . 16 Impact . | . . . . Slashing 16 | . . . 16 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4682 | . 811 1941 1930 Guns 1829 | . 798 663 368 Cannons 2060 | . . 1119 941 Explosions 233 | . . . 233 Melee 376 | . . . 376 Ramming 184 | . 13 159 12 Kinetic 1412 | . 381 663 368 Thermal 2477 | . 417 1119 941 Explosive 233 | . . . 233 Electromagnetic . | . . . . Impact . | . . . . Slashing 376 | . . . 376 Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 9 . Matter Fused 7 | . . 7 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 52 | . 1 . 51 Projectiles 28 | . . . 28 Explosions . | . . . . Melee 24 | . 1 . 23 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 31 | . . . 31 Shots 1 | . . . 1 Rammed 53 | . 2 47 4 Targets Rammed 60 | . 3 52 5 Kicked . | . . . . Crushed 7 | . 1 5 1 Highest Temperature 393 | . 135 358 393 Average Temperature 93 | . 44 105 134 Received Heat Transfer 2250 | . 225 702 1323 Effects 9 | . . 7 2 Energy Bleed 1 | . . 1 . Interference 6 | . . 5 1 Damage (minor) 2 | . . 1 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 1 | . 1 . . Robots Melted 3 | . 1 . 2 Combat Hostiles 3 | . 1 . 2 Parts Melted 10 | . 2 4 4 Heat Transferred 5180 | . 1517 2368 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 75 | 100 100 55 86 Level 1 24 | . . 44 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 301 | . 125 301 288 Initial 120 | . . . 120 Average 101 | . 42 130 113 Influence Increases 1720 | . 257 793 670 Destroy 0b10 Robot/C 1120 | . 180 560 380 Destroy 0b10 Robot/NC 85 | . 25 35 25 Destroy Leader 286 | . 52 164 70 Successful Hack 2 | . . 2 . Disable Machine 30 | . . 15 15 Destroy Structure 32 | . . 2 30 Lose Combat Pursuer 165 | . . 15 150 Influence Decreases 1464 | . 257 508 699 Entered New Map 165 | . . . 165 Time Decay 1019 | . 257 428 334 Lost Part 280 | . . 80 200 Squads Dispatched 7 | . 2 3 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 2 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | . 16 46 38 Peak Tracking Total 16 | . 4 4 16 Tactical Retreats 8 | . . 1 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 16 | . 2 9 5 Successful 15 | . 1 9 5 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 14 | . . 9 5 Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 14 | . . 9 5 Insert Component 6 | . . 4 2 Analyze 8 | . . 5 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 4 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 4 2 Part Schematics Acquired 6 | . . 4 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3289 | 76 834 1638 741 Spaces Moved 1566 | 44 423 788 311 Core 10 | 6 . . 4 Treads 1548 | 38 423 782 305 Legs 7 | . . 6 1 Wheels . | . . . . Hover . | . . . . Flight 1 | . . . 1 Fastest Speed 50 | 50 160 160 160 Average Speed 162 | 145 160 161 171 Slowest Speed 750 | 160 160 260 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 46 62 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . . . 33 Melee . | . . . . Projectile 12 | . . . 12 AOE 21 | . . . 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1982 | 53 492 1015 422 Wait 57 | . . 51 6 Move 1563 | 43 422 787 311 Hop . | . . . . Pick Up 42 | 2 9 20 11 Fast Attach 13 | 7 1 2 3 Attach 31 | . . 15 16 Detach 8 | 1 . 5 2 Swap 15 | . 4 8 3 Drop 30 | . 7 12 11 Fire 147 | . 46 63 38 Melee 16 | . . . 16 Ram . | . . . . Kick . | . . . . Crush 60 | . 3 52 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 15) 911 | -10/Materials | Entered another Materials area 911 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1202 | -9/Materials | Build established: Gunner 1492 | -9/Materials | Discovered new exit (range 15) 2082 | -9/Materials | Core integrity fell below 50% 2112 | -9/Materials | Lost 3 parts (2n1w) 2487 | -9/Materials | Discovered new exit (range 16) 2549 | -9/Materials | Entered another Materials area 2549 | -8/Materials | Evolved 2 slots: Utility x2 3204 | -8/Materials | Destroyed 7 combat bots 3240 | -8/Materials | Lost 9 parts (1p3n3u2w) 3271 | -8/Materials | Core integrity fell below 50% 3281 | -8/Materials | Core integrity fell below 20% 3290 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03268_ K-01 Serf destroyed. 03270_ Hvy. Ion Cannon destroyed. 03271_ K-01 Serf collects debris. 03272_ G-47 Trooper destroyed. 03272_ Flight Unit destroyed. 03272_ Imp. Light Armor Plating destroyed. 03273_ K-01 Serf destroyed. 03276_ R-06 Scavenger collects Flight Unit. 03277_ Scythe destroyed. 03278_ Critical hit (Burn: +37). 03279_ R-06 Scavenger collects Scythe. 03281_ U-05 Engineer destroyed. 03282_ Critical hit (Burn: +37). 03283_ R-06 Scavenger collects Aluminum Leg. 03283_ U-05 Engineer destroyed. 03283_ G-47 Trooper destroyed. 03283_ R-06 Scavenger destroyed. 03286_ The unstable cave ceiling collapses. 03286_ Rocket Launcher destroyed. 03288_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? ?????????# # #??????# | | ??????????######???#/?????????# # #??????# | | ?????????? ??# ?????????# # #??????# | | ???????????? [?# ########## # ######## | | ?????????????? # # # # # # | | ????????????????? + # """ # # ] # * # | | ???????????????????# # """ + # # # | | ???????????????????# + """ # # # """ # | | ???????????????????# # """ # + # """ + | | ???????????????????# # # # # """ # | | ????????############ * ######## # ######## | | ????????# = # [ ####### #########??????# | | ????????# # ! #??????????????# | | ????????# = + ! #??????????????# | | ????????# """ # =%= #??????????????# | | ????????# "T" """ # ###+### +??????????????# | | ????????# """ """ ## ##?????# #??????????????# | | ????????# ## #??????# #???????????#### | | ????????############ #??????# #??????????##! | | ???????############# #??????# #??????????#! | | ???? | #??????# ???????????#! | | ???? *=%#??????# ???????????#! | | ???? %!##?????? ???????????#! | | ?????# ############+#########??????????????##! | | ???????????????????# %|[%== #???????????????#### | | ???????????????????#=*%*%@= #??????????????????# | | ???????????????????# [/[!%* #??????????????????# | | ???????????????????# !=g*! g #??????????????????# | | ??????????????????# =%[ #??????????????????# | | ??????????????????## = =[%g #??????????????????# | | ???????????????????# = #??????????????????# | | ??????????????????# #??????????????????# | | ??????????????????## +#####??????????????????# | | ??????????????????? ##????????????????????? | | ??????????????????# # ?????????????????????? | | ?????????????????? ! # #?????????????????????? | | ?????????????????# # #?????????????????????? | | ????????????????? # #?????????????????????? | | ??????????????????#!==?? #?????????????????????? | | ????????????????????? ?? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RapidGravitonParser Manual? 0 Play Time 00:22:40 Cumulative 19.0 hours Start 2025.09.08 @ 21:04:53 End 2025.09.08 @ 21:25:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 78 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae77da63-eda7-486e-ad5f-841aa6a44d61