Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 20:42:08 Player: winnking222 Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (417) 417 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 922 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (10) --- Light Treads Light Treads Wheel Wheel Subdweller Optics Light Armor Plating Light Assault Rifle Scrap Shield Fragment (26) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Wheel Wheel Subdweller Optics Light Armor Plating Light Assault Rifle Scrap Shield Fragment [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 12 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 5 | 2 2 1 Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 8 3 Power 3 | . 1 2 Propulsion 3 | . 2 1 Utility 2 | . 2 . Weapon 3 | . 3 . Highest Loss Streak 4 | . 4 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 99 Engine 13 | . 13 13 Treads 23 | . 21 27 Leg 3 | . 4 . Storage 14 | . 14 14 Processor 5 | . 4 6 Protection 7 | . 7 7 Energy Gun 9 | . 13 . Ballistic Gun 16 | . 14 20 Launcher 2 | . . 7 Peak Build Rating 9 | 6 8 9 Average Rating 7 | 4 6 7 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 22 | 13 21 22 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 5 10 10 Average Carried 7 | 2 7 7 Final Capacity 10 | 8 10 10 Final Carried 8 | 3 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 467 | 260 93 114 Remotely . | . . . Salvage Created 549 | 97 383 69 Parts 50 | 8 40 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 17 2 Guns 17 | . 16 1 AOE 2 | . 1 1 Classes Destroyed 5 | 2 2 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 11 | . 11 . Grunt 6 | . 6 . Subdweller 2 | . . 2 Best Kill Streak 3 | 2 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 163 | . 149 14 Missed 35 | . 31 4 Damage Taken 1392 | . 1089 303 Core 250 | . 185 65 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 83 | 4 69 10 Largest 2 | 2 2 2 Hottest 80 | 80 80 50 Shots Fired 162 | 8 134 20 Gun 160 | 8 134 18 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 81 | . 63 18 Thermal 55 | 4 51 . Explosive 2 | . . 2 Electromagnetic 24 | 4 20 . Robot Hit Streak 13 | 2 9 13 Robot Miss Streak 9 | 3 9 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 92 | 3 73 16 Core Hits 34 | 3 26 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1096 | 50 826 220 Guns 892 | 50 725 117 Cannons . | . . . Explosions 199 | . 96 103 Melee . | . . . Ramming 5 | . 5 . Kinetic 398 | . 281 117 Thermal 467 | 22 445 . Explosive 103 | . . 103 Electromagnetic 123 | 28 95 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . 36 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 3 | . 3 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 387 | 54 387 . Average Temperature 74 | 25 78 . Received Heat Transfer 264 | . 252 12 Effects 1 | . 1 . Shutdowns 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1050 | 50 1000 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 255 | 10 255 . Initial 6 | . 6 . Average 113 | 3 121 . Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 88 . Level 1 10 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 29 3 Peak Tracking Total 5 | . 5 1 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1760 | 82 1198 480 Spaces Moved 840 | 45 535 260 Core 24 | 15 9 . Treads 642 | 30 352 260 Legs 174 | . 174 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 165 | 123 171 160 Slowest Speed 250 | 160 250 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 87 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 14 | . 3 11 Melee . | . . . Projectile . | . . . AOE 14 | . 3 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1066 | 63 694 309 Wait 84 | 1 56 27 Move 838 | 44 534 260 Hop . | . . . Pick Up 28 | 8 17 3 Fast Attach 1 | 1 . . Attach 19 | 5 11 3 Detach . | . . . Swap 2 | . 1 1 Drop 4 | . 3 1 Fire 83 | 4 69 10 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush 1 | . 1 . Escape Stasis . | . . . Rewire 4 | . . 4 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Core integrity fell below 50% 767 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Lost 4 parts (1p2n1u) 885 | -10/Materials | Identified exit to Materials 1268 | -10/Materials | Discovered new exit (range 9) 1279 | -10/Materials | Identified exit to Subcaves 1281 | -10/Materials | Entered Subcaves 1328 | -10/Subcaves | Learned location of Zion (-7) 1485 | -10/Subcaves | Core integrity fell below 20% 1761 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 01491_ Z3-MYD(R) destroyed. 01494_ Subatomizers dissect the Sub. Power Source. 01495_ Acquired Sub. Power Source. 01496_ Acquired 31 matter. 01499_ Discarded Signal Interpreter. 01636_ YI-EUI(R) destroyed. 01641_ Subatomizers dissect the Disposable Heat Sink. 01651_ Acquired 38 matter. 01656_ Subatomizers dissect the Disposable Heat Sink. 01712_ Acquired 45 matter. 01717_ Acquired derelict log, extracted data. World map confirmed: -7/Zion. 01725_ Subatomizers dissect the Sub. Machine Gun. 01735_ Acquired Sub. Optics. 01748_ Triggered Shrapnel Trap. 01748_ An expanding cloud of shrapnel blasts out in all directions. 01761_ Triggered Piercing Trap. 01761_ Spikes shoot up from the floor. 01761_ Critical hit (Impale). 01761_ Sub. Power Source destroyed. 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