Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 22:54:53 Player: APerTAS Result: Destroyed by Q2-OTW(E) with Overtuned Barrage Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (3) 15 Value Destroyed (29) 29 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 2190 Bonus ------- Registered with UFD 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Companion Sword > --- INVENTORY (5) ---- Salvage Targeting Computer DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Datajack Junk Cannon > --- INVENTORY -------- Salvage Targeting Computer Salvage Targeting Computer Datajack Companion Sword DRS Beacon [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Datajack Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Junk Cannon Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 12 | 7 . . . . 1 4 Power 1 | 1 . . . . . . Engine 1 | 1 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 2 | 2 . . . . . . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 2 . . . . . 2 Device 2 | 1 . . . . . 1 Storage 2 | 1 . . . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 5 | 2 . . . . 1 2 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Backups 2 | 1 2 . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 11 | 1 3 . . . 2 5 Power 1 | . 1 . . . . . Propulsion 3 | 1 1 . . . . 1 Utility 2 | . . . . . . 2 Weapon 1 | . 1 . . . . . Tool/Special 4 | . . . . . 2 2 Average Slot Usage (%) 18 | . 90 . . . . 12 Engine 1 | . 12 . . . . . Treads 2 | . 25 . . . . . Device 1 | . 12 . . . . . Storage 1 | . 12 . . . . . Energy Gun 1 | . 12 . . . . . Ballistic Gun 1 | . 12 . . . . . Special Melee Weapon 7 | . . . . . . 10 Peak Build Rating 14 | 7 7 . . . 1 14 Average Rating 2 | 4 6 . . . . 2 On Entrance 1 | . 7 . . . . 1 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 337 | . 16 11 8 41 261 . Heaviest Build 201 | 13 13 . . . 1 201 Greatest Support 40 | 40 40 3 3 3 3 3 Greatest Overweight (x) 66 | . . . . . . 66 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 35 | 8 8 5 5 5 5 35 Average Capacity 6 | 7 7 5 5 5 5 6 Most Carried 5 | 4 3 . . . 5 5 Average Carried 3 | 1 2 . . . 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 4 | 3 . . . . 4 2 Class Distribution -------------------- 96% | Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 365 | 285 16 . . . . 64 Remotely . | . . . . . . . Salvage Created 155 | 105 20 . . . . 30 Parts 6 | 4 2 . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed 4 | 2 1 . . . . 1 Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Watcher 1 | . 1 . . . . . Botcube 2 | . . . . . . 2 Best Kill Streak 2 | 2 1 . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn 1 | 1 1 . . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 43 | . . . . 2 10 31 Missed 12 | . . . . 1 5 6 Hits 31 | . . . . 1 5 25 Projectile 31 | . . . . 1 5 25 Critical Strikes 2 | . . . . . 1 1 Damage Taken 837 | . 347 . . 16 74 400 Core 646 | . 246 . . 16 74 310 Absorbed by Shields . | . . . . . . . Core Remaining (%) 50 | 100 . 1 . . . . Volleys Fired 9 | 6 3 . . . . . Largest 2 | 2 2 . . . . . Hottest 70 | 70 70 . . . . . Shots Fired 18 | 12 6 . . . . . Gun 18 | 12 6 . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 9 | 6 3 . . . . . Thermal 9 | 6 3 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 7 8 . . . . . Robot Miss Streak 2 | 1 2 . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 30 | 10 2 . . . 1 17 Core Hits 8 | 4 1 . . . . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 21 | . . . . . 1 20 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks 16 | . . . . . 1 15 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 768 | 141 140 . . . . 487 Guns 167 | 139 28 . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 487 | . . . . . . 487 Ramming 114 | 2 112 . . . . . Kinetic 78 | 63 15 . . . . . Thermal 89 | 76 13 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 487 | . . . . . . 487 Piercing . | . . . . . . . Highest Corruption 38 | . 38 38 . . . 1 Average Corruption 24 | . 23 38 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . 7 . . . . . Message Errors 1 | . 1 . . . . . Matter Fused 2 | . 2 . . . . . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . Data Loss (major) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 59 | . . . . . . 59 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 59 | . . . . . . 59 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 112 | . 112 . . . . . Shots . | . . . . . . . Rammed 2 | 1 . . . . 1 . Targets Rammed 2 | 1 . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 207 | 27 207 . . . . . Average Temperature 33 | 10 58 . . . . . Received Heat Transfer 126 | . . . . . 36 90 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 259 | 222 37 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 15 | 5 9 . . 14 15 . Initial . | . . . . . . . Average 1 | . . . . 3 2 . Influence Increases 85 | 10 16 . . 14 45 . Destroy 0b10 Robot/NC 15 | 10 5 . . . . . Destroy Leader 2 | . 2 . . . . . Successful Hack 38 | . 9 . . 14 15 . Lose Combat Pursuer 30 | . . . . . 30 . Influence Decreases 85 | 10 16 . . 14 30 15 Entered New Map 15 | . . . . . . 15 Time Decay 70 | 10 16 . . 14 30 . Squads Dispatched 2 | . 1 . . 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 21 | . 2 . 1 2 3 13 Peak Tracking Total 16 | . 1 . 4 1 2 16 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 15 | . 2 . . 1 9 3 Terminals 7 | . . . . 1 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 54 | . 8 . . 2 36 8 Successful 34 | . 5 . . 1 20 8 Failed 20 | . 3 . . 1 16 . Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual 35 | . 7 . . 2 26 . Terminals 25 | . . . . 2 23 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 21 | . 8 . . . 13 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . . . . 6 8 Record 7 | . . . . . . 7 Robot Schematic 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . . . 1 Alert Level 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . Report Inventory 3 | . 1 . . . 2 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 4 . . 1 11 . Terminals 4 | . . . . 1 3 . Botnet 3 | . . . . 1 2 . Disrupt 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 12 | . 4 . . . 8 . Monitor 2 | . 1 . . . 1 . Reject 3 | . 1 . . . 2 . Recyclers 3 | . 1 . . . 2 . Mask 4 | . 1 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . . 1 7 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 9 | . . . . . 1 8 Non-combat 2 | . . . . . 1 1 Combat 7 | . . . . . . 7 Robot Hacks Applied 9 | . . . . . 1 8 parse_system 9 | . . . . . 1 8 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 7 | . . . . . . 7 Largest Group 1 | . . . . . . 1 Highest-Rated Group 29 | . . . . . . 29 Highest-Rated Ally 29 | . . . . . . 29 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 109 | 16 93 . . . . . Seismic 109 | 16 93 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 2136 | 118 213 11 8 41 275 1470 Spaces Moved 2537 | 59 72 22 15 81 506 1782 Core 2448 | 13 29 22 15 81 506 1782 Treads 89 | 46 43 . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 58 | 135 115 50 50 50 50 56 Slowest Speed 3350 | 160 160 50 50 50 50 3350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 16 9 2 21 89 88 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 4 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed 50 | . 50 . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 3095 | 81 131 21 14 80 527 2241 Wait 425 | 4 4 . . . 10 407 Move 2531 | 58 71 21 14 80 505 1782 Hop . | . . . . . . . Pick Up 21 | 4 . . . . 7 10 Fast Attach 11 | 7 . . . . . 4 Attach 2 | . . . . . 1 1 Detach . | . . . . . . . Swap . | . . . . . . . Drop 21 | 1 3 . . . 2 15 Fire 9 | 6 3 . . . . . Melee 21 | . . . . . 1 20 Ram 51 | . 50 . . . 1 . Kick . | . . . . . . . Crush 1 | 1 . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 217 | -10/Materials | System corruption reached 10% 257 | -10/Materials | Core integrity fell below 50% 285 | -10/Materials | System corruption reached 30% 300 | -10/Materials | Build established: Mutant 305 | -10/Materials | Core integrity fell below 20% 316 | -10/Materials | Released all parts (7) 329 | -10/Materials | Discovered new exit (range 5) 332 | -10/Materials | Entered Mines 333 | -10/Mines | Learned location of Storage (-9) 338 | -10/Mines | Met a Derelict bent on vengeance 339 | -10/Mines | Discovered new exit (range 9) 343 | -10/Mines | Entered Materials 343 | -9/Materials | Evolved 2 slots: Weapon x2 343 | -9/Materials | Discovered new exit (range 14) 351 | -9/Materials | Entered Storage 390 | -9/Storage | Used back door to open Recycling access 390 | -9/Storage | Discovered new exit (range 5) 392 | -9/Storage | Entered Recycling 555 | -9/Recycling | Discovered new exit (range 5) 650 | -9/Recycling | Scanned before Scraplab entrance 660 | -9/Recycling | Entered Scraplab 666 | -9/Recycling | Discovered new exit (range 2) 667 | -9/Recycling | Entered Scraptown 685 | -9/Scraptown | Visited Red Mages 721 | -9/Scraptown | Visited UFD Registry 721 | -9/Scraptown | Registered with UFD as "Bladepod" 725 | -9/Scraptown | Visited The Evicted 734 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 738 | -9/Scraptown | Visited Shadow of the Wyrm 752 | -9/Scraptown | Visited Comm Corps 788 | -9/Scraptown | Discovered new exit (range 11) 1097 | -9/Scraptown | Visited Derelict Rescue Squad 1101 | -9/Scraptown | Found DRS Beacon 1119 | -9/Scraptown | Visited Chapter 10 1140 | -9/Scraptown | Visited Observation Area 1161 | -9/Scraptown | Visited Sword Containment 1207 | -9/Scraptown | Found Prototype Slashing Weapon 1222 | -9/Scraptown | Visited Scrap Suit Storage 1240 | -9/Scraptown | Visited Junk Cannon Lab 1245 | -9/Scraptown | Found Prototype Special Weapon 1245 | -9/Scraptown | Identified Junk Cannon 1339 | -9/Scraptown | Visited Junk Repository 1356 | -9/Scraptown | Visited Curators Association 1378 | -9/Scraptown | Visited Botcube Research 1383 | -9/Scraptown | Botcube activated 1389 | -9/Scraptown | Botcube activated 1393 | -9/Scraptown | Botcube activated 1401 | -9/Scraptown | Botcube activated 1467 | -9/Scraptown | Visited Fellowship of the Rings 1562 | -9/Scraptown | Found Botcube 1568 | -9/Scraptown | Botcube activated 1572 | -9/Scraptown | Botcube completed mutation into legged form (unarmed). 1998 | -9/Scraptown | Identified Companion Sword 2004 | -9/Scraptown | Murdered Mutated Botcube 2004 | -9/Scraptown | Destroyed Mutated Botcube 2010 | -9/Scraptown | Botcube activated 2016 | -9/Scraptown | Found Botcube 2034 | -9/Scraptown | Botcube activated 2038 | -9/Scraptown | Botcube completed mutation into core form (unarmed). 2045 | -9/Scraptown | Murdered Mutated Botcube 2045 | -9/Scraptown | Destroyed Mutated Botcube 2129 | -9/Scraptown | Attacked by Scraptown defenders 2134 | -9/Scraptown | Core integrity fell below 50% 2136 | -9/Scraptown | Core integrity fell below 20% 2137 | -9/Scraptown | Destroyed by Q2-OTW(E) with Overtuned Barrage Gun Last Messages --------------- from." IH-6BR(g): If you ever see the famous Tracking Blade fly by, you know whoever it's going for is in for a bad time. BP-LR4's a beast with that thing. Z8-LZF(E): We are 0bPrime. We are one. Companion Sword: "Spicy times." 02109_ Sneak attack on Optimus. 02109_ Jacked Optimus... >>parse_system Reading system data... New IDs: Graviton Reactor Exp. Power Shielding Active Sensor Suite Prc. Matter Filter Helical Railgun 02128_ Sneak attack on A0-GRM(j). 02129_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 02129_ Datajack destroyed. 02135_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###########??????????????????????????? | | ?############"""""""""#??????????????????????????? | | ?#""""""""""#" "#? ???????????????????????? | | ??## " #" """"" "#? ???????????????????????? | | ??# ""#" "???" 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