Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.19 @ 00:37:24 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (62) 310 Value Destroyed (1748) 1748 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8938 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 64/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Heavy Battle Rifle RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Ripper Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Advanced ECM Suite Layered Light Armor Plating Makeshift Kinetic Plating Hardlight Generator > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Railgun > --- INVENTORY -------- Heavy Battle Rifle Proton Missile Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Ripper [Rating: 76] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Makeshift Leg Leg Makeshift Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility 0b10 Decoder Chip [Skirmisher] Device Advanced ECM Suite Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Protection Improved Core Shielding Weapon Heavy Battle Rifle Energy Gun Small Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Special Weapon Improved Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . 2 2 . 2 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 1 . . 1 1 . . . . . . . Utility 6 | . . . 1 . 2 1 1 . . . . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 78 | 8 . 6 1 11 10 7 4 10 7 5 . 4 1 4 Power 11 | 1 . 1 . 2 1 1 . 2 1 1 . . . 1 Engine 8 | 1 . 1 . 2 1 1 . 1 . 1 . . . . Core 2 | . . . . . . . . 1 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 17 | 2 . 1 . 3 2 2 . 3 3 . . . 1 . Treads . | . . . . . . . . . . . . . . . Leg 11 | 2 . 1 . 1 1 2 . . 3 . . . 1 . Wheel 2 | . . . . 2 . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . Flight 2 | . . . . . 1 . . 1 . . . . . . Utility 27 | 2 . 1 1 1 5 1 3 4 . 4 . 3 . 2 Device 8 | 1 . . . 1 2 . 1 1 . 1 . . . 1 Storage 6 | 1 . 1 . . 2 . 1 . . . . 1 . . Processor 9 | . . . 1 . . 1 1 2 . 2 . 1 . 1 Hackware . | . . . . . . . . . . . . . . . Protection 4 | . . . . . 1 . . 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 3 . 3 . 5 2 3 1 1 3 . . 1 . 1 Energy Gun 11 | 2 . 2 . 5 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 1 . . . . . . 3 . . 1 . . Ballistic Cannon 4 | . . . . . . 3 . 1 . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . . . . . . . . . Parts Lost 22 | . . 1 . 6 . 2 2 5 . . . . 4 2 Power 2 | . . 1 . . . . . 1 . . . . . . Propulsion 11 | . . . . 6 . . 2 2 . . . . 1 . Utility 4 | . . . . . . 1 . 1 . . . . 1 1 Weapon 5 | . . . . . . 1 . 1 . . . . 2 1 Highest Loss Streak 5 | . . 1 . 4 . 2 2 5 . . . . 4 2 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Backups 5 | 4 7 7 7 8 5 5 3 4 4 4 5 4 5 5 Power 1 | . 1 1 1 2 1 2 2 2 2 1 1 . . . Propulsion . | 1 2 2 2 . . . . . . . . . . . Utility . | . 2 2 2 3 . . . . . . . . . . Weapon 2 | 1 2 1 2 2 2 2 1 1 1 2 4 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . . . . 7 . . . . 1 2 . . . 4 Power 4 | . . . . 4 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . . . 1 . . . . . 1 . . . . Weapon 7 | . . . . 2 . . . . 1 . . . . 4 Tool/Special 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 63 | . 100 88 90 93 44 61 62 35 37 70 82 83 58 6 Engine 4 | . 14 11 9 8 5 6 4 1 . 2 5 5 3 . Leg 12 | . 28 22 27 21 4 13 14 . 5 17 17 15 10 . Flight 1 | . . . . . 5 3 . 2 3 . . . . . Device 7 | . 14 11 9 8 6 6 8 4 5 6 11 10 7 1 Storage 3 | . 14 11 9 8 4 6 8 . . . . . 3 . Processor 7 | . . . 9 8 . 4 8 5 5 12 17 19 11 4 Protection 4 | . . . . . 5 2 . 4 5 7 11 10 6 . Energy Gun 5 | . 14 16 27 26 10 4 . . . . . . . . Ballistic Gun 7 | . 14 16 . . . . . . 4 17 17 15 8 . Ballistic Cannon 2 | . . . . . . 12 14 1 . . . . . . Peak Build Rating 76 | 7 7 11 11 30 26 34 44 43 46 63 63 72 76 25 Average Rating 32 | 5 7 9 11 20 17 29 35 27 27 53 63 70 48 10 On Entrance 23 | . 7 7 10 11 1 24 32 4 21 43 63 63 67 3 Avg Prop Armor Cover (%) 5 | . . . . 12 2 2 . . 2 . . . . . Naked Turns 165 | . . . . 11 20 . 72 . . . . . 27 35 Heaviest Build 72 | 15 15 33 29 37 38 45 51 24 23 42 42 72 72 3 Greatest Support 60 | 20 20 30 30 45 20 50 50 24 60 60 60 60 60 3 Greatest Overweight (x) 3 | . . 1 . 3 1 1 3 2 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 5 5 5 5 15 15 5 Average Capacity 8 | 7 8 11 15 14 8 11 13 5 5 5 5 6 12 5 Most Carried 12 | 7 7 9 7 12 7 7 4 5 5 5 5 5 5 5 Average Carried 5 | 4 7 7 7 8 5 5 3 4 4 4 5 4 5 4 Final Capacity 15 | 8 8 15 15 5 10 15 5 5 5 5 5 15 5 5 Final Carried 8 | 7 7 8 7 5 7 4 3 5 4 5 5 5 5 5 Class Distribution -------------------- 35% | Mutant 31% | Derelict-Tank 13% | Scavenger-Gunner 9% | Gunner 4% | Scavenger-Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Tank | -5/Warlord Derelict-Tank | -4/Proximity Caves Derelict-Tank | -4/Factory Derelict-Tank | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Matter Collected 1509 | 337 3 229 . 127 . 204 285 241 14 . . 69 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2709 | 163 29 505 . 1073 . 151 356 166 266 . . . . . Parts 138 | 15 4 28 . 46 . 4 22 15 4 . . . . . Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 12 3 . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 41 | . . 8 . 12 . 4 8 9 . . . . . . Melee 2 | . . . . . . . . 2 . . . . . . Guns 18 | . . 8 . 10 . . . . . . . . . . Cannons 19 | . . . . . . 4 8 7 . . . . . . Classes Destroyed 12 | 2 . 4 . 2 . 1 2 1 . . . . . . Worker 2 | . . 1 . . . . 1 . . . . . . . Builder 3 | . . 1 . 2 . . . . . . . . . . Tunneler 7 | 5 1 1 . . . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . . . Recycler 7 | 1 . 1 . 4 . . 1 . . . . . . . Swarmer 14 | . . . . . . . 5 9 . . . . . . Grunt 13 | . . 5 . 4 . 3 1 . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . Sentry 10 | . . 3 . 7 . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 3 1 4 . 8 . 4 5 5 . . . . . . Combat Bots Only 5 | . . 2 . 4 . 4 5 5 . . . . . . Max Kills in Single Turn 2 | 1 1 1 . 2 . 1 2 1 1 . . . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 501 | . . 54 . 108 36 38 89 61 . . 2 . 5 108 Missed 162 | . . 12 . 32 15 3 31 20 . . 1 . . 48 Hits 339 | . . 42 . 76 21 35 58 41 . . 1 . 5 60 Melee 12 | . . . . 5 . 2 . . . . . . 5 . Projectile 327 | . . 42 . 71 21 33 58 41 . . 1 . . 60 Critical Strikes 9 | . . 1 . 2 . 2 2 1 . . . . . 1 Damage Taken 5849 | . . 518 . 1326 225 674 1065 619 . . 20 75 219 1108 Core 2694 | . . 70 . 465 45 131 632 187 . . . . 132 1032 Absorbed by Shields 20 | . . . . . . . . . . . 4 . 16 . Redirected to Shielding 68 | . . . . . . . . 68 . . . . . . Ignored by Resistances 11 | . . . . . . . . . . . . . 11 . Regen/Repaired (Parts) 29 | . . . . . . . . . . 29 . . . . Core Remaining (%) 70 | 100 100 82 . 15 93 84 . . . . 18 . . . Volleys Fired 148 | 20 1 31 . 46 3 8 14 17 . . . 2 6 . Largest 3 | 2 2 3 . 3 2 3 3 1 . . . 3 3 . Hottest 183 | 90 70 120 . 183 126 111 111 44 . . . 101 101 . Shots Fired 374 | 40 2 83 . 138 6 24 42 17 . 1 . 6 15 . Gun 291 | 40 2 83 . 138 6 . . . . 1 . 6 15 . Cannon 83 | . . . . . . 24 42 17 . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 173 | 19 1 48 . . . 24 42 17 . 1 . 6 15 . Thermal 201 | 21 1 35 . 138 6 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | 4 3 13 . 16 2 7 6 3 . . . 2 6 . Robot Miss Streak 7 | 4 . 5 . 5 2 2 3 7 . . . 4 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 249 | 20 1 52 . 97 3 17 23 19 4 . . 2 11 . Core Hits 119 | 7 1 21 . 38 . 8 17 23 4 . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 7 | 2 . 1 . 2 . . 1 . . . . . 1 . Burn 5 | 2 . 1 . 2 . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . Blast 1 | . . . . . . . 1 . . . . . . . Melee Attacks 13 | . . . . . . . . 7 6 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . 7 6 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4493 | 271 13 662 . 1292 49 426 727 439 253 . . 46 285 30 Guns 2593 | 271 13 662 . 1267 49 . . . . . . 46 285 . Cannons 1429 | . . . . . . 426 687 316 . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 376 | . . . . . . . . 123 253 . . . . . Ramming 95 | . . . . 25 . . 40 . . . . . . 30 Kinetic 2310 | 135 . 415 . . . 426 687 316 . . . 46 285 . Thermal 1712 | 136 13 247 . 1267 49 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 376 | . . . . . . . . 123 253 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 2 . . 3 3 3 3 . . 15 19 Average Corruption 5 | . . . . 1 . . 2 3 3 3 . . 9 17 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 43 | . . . . 3 . . 5 9 7 1 . . 4 14 Message Errors 6 | . . . . . . . 2 2 1 . . . . 1 Matter Fused 7 | . . . . 1 . . . 1 3 . . . 1 1 Heat Flow Errors 6 | . . . . . . . 1 1 1 . . . 1 2 Energy Discharges 6 | . . . . . . . 1 2 . . . . 1 2 Data Loss (minor) 5 | . . . . 1 . . . 1 1 . . . 1 1 Data Loss (major) 3 | . . . . . . . . 1 1 . . . . 1 Misfires 1 | . . . . . . . . . . 1 . . . . Alerts 3 | . . . . 1 . . 1 1 . . . . . . Misdirections 6 | . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 13 | . . . . . . . . 13 . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 13 | . . . . . . . . 13 . . . . . . Knockbacks 24 | . . . . . . 4 7 13 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . 4 7 13 . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . 11 . . 18 . . . . . . 14 Shots . | . . . . . . . . . . . . . . . Rammed 19 | . . . . 5 . . 8 . . . . . . 6 Targets Rammed 19 | . . . . 5 . . 8 . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 248 | 30 9 248 . 190 135 137 154 139 247 . . 24 210 210 Average Temperature 48 | 12 6 58 . 31 69 65 54 82 131 . . 16 90 105 Received Heat Transfer 1342 | . . 258 . 495 42 315 153 . . . 7 . . 72 Effects 3 | . . 3 . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 3 . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . Parts Melted 10 | . . . . 10 . . . . . . . . . . Heat Transferred 4393 | 543 37 719 . 2983 111 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 100 100 100 . . . . 100 100 77 Level 1 1 | . . . . . . . . . . . . . . 22 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 375 | 10 14 71 26 199 64 81 122 . . . . . 2 375 Initial 64 | . . . 26 10 64 . 4 . . . . . . . Average 33 | . 2 33 26 68 10 28 46 . . . . . . 91 Influence Increases 1813 | 30 14 246 . 394 15 91 224 290 10 . . . 4 495 Destroy 0b10 Robot/C 820 | . . 160 . 240 . 80 160 180 . . . . . . Destroy 0b10 Robot/NC 115 | 30 5 20 . 40 . . 10 . 10 . . . . . Destroy Leader 204 | . . 50 . 104 . 10 20 20 . . . . . . Successful Hack 16 | . 9 . . 7 . . . . . . . . . . Destroy Structure 13 | . . 1 . 3 . 1 4 . . . . . 4 . Partial Spotted 30 | . . . . . . . . . . . . . . 30 Lose Combat Pursuer 615 | . . 15 . . 15 . 30 90 . . . . . 465 Influence Decreases 1518 | 30 14 183 37 277 158 80 179 251 105 . . . 4 200 Entered New Map 179 | . . . 37 16 79 . 7 21 19 . . . . . Time Decay 1079 | 30 14 173 . 205 79 80 152 180 86 . . . . 80 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 Lost Part 160 | . . 10 . 56 . . 20 50 . . . . 4 20 Squads Dispatched 12 | . . 2 . 4 1 . 4 . . . . . . 1 Investigation . | . . . . . . . . . . . . . . . Extermination 4 | . . . . . 1 . 2 . . . . . . 1 Reinforcement 5 | . . 2 . 1 . . 2 . . . . . . . Assault 2 | . . . . 2 . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Distress Signals 6 | . . 2 . 2 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 133 | . 1 13 . 33 5 4 22 13 . . 1 2 3 36 Peak Tracking Total 17 | . 1 5 . 13 2 4 12 5 . . 1 2 3 17 Tactical Retreats 12 | . . 1 . . 1 . 1 2 . . . . . 7 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Traps Triggered 9 | . . . . 2 2 . 2 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Machines Accessed 7 | . 1 . . 2 . . 1 . 1 1 . . . 1 Terminals 4 | . 1 . . 2 . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 10 | . 2 . . 2 . . 3 . 1 1 . . . 1 Successful 7 | . 2 . . 1 . . 2 . 1 1 . . . . Failed 3 | . . . . 1 . . 1 . . . . . . 1 Catastrophic 2 | . . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . . . . . Terminals 7 | . 2 . . 2 . . 3 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . 1 . . 2 . 1 1 . . . . Open Door 3 | . . . . 1 . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 3 | . 1 . . 1 . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Active Infowar (turns) 3304 | 107 107 400 18 78 521 253 437 1 . 476 411 312 94 89 Optics 646 | . . . . . . 209 437 . . . . . . . Sensors 89 | . . . . . . . . . . . . . . 89 Seismic 1921 | 107 107 400 18 78 521 253 437 . . . . . . . Decoding 1293 | . . . . . . . . . . 476 411 312 94 . ECM 1 | . . . . . . . . 1 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 2 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . 2 . . Guards 2 | . . . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Turns Passed 5326 | 234 107 400 18 515 541 253 510 379 509 742 411 312 121 274 Spaces Moved 3986 | 132 87 175 15 258 466 148 356 341 396 520 294 201 91 506 Core 931 | 4 . . . 16 214 . 122 15 . . . . 54 506 Treads . | . . . . . . . . . . . . . . . Legs 2251 | 128 87 175 15 96 208 148 234 . 108 520 294 201 37 . Wheels 146 | . . . . 146 . . . . . . . . . . Hover 164 | . . . . . . . . 164 . . . . . . Flight 494 | . . . . . 44 . . 162 288 . . . . . Fastest Speed 40 | 50 120 120 120 50 40 123 50 50 115 140 140 140 50 50 Average Speed 114 | 117 120 149 120 110 107 145 126 89 121 140 140 148 111 50 Slowest Speed 330 | 120 120 190 120 190 200 200 330 150 140 140 140 210 210 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 6 27 25 3 49 18 4 14 48 54 73 52 6 69 19 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . . . . 3 . . . . . . Spaces Dug 2 | . . . . . . . . . 2 . . . . . Terrain Destroyed 6 | . . . . . . . 2 . 2 . . . 2 . Melee 2 | . . . . . . . . . 2 . . . . . Projectile 4 | . . . . . . . 2 . . . . . 2 . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Was Fac Total 4405 | 166 87 248 15 384 500 166 391 381 412 533 293 209 97 523 Wait 99 | . . 30 . 47 5 . 9 5 . 2 . 1 . . Move 3973 | 131 86 174 14 257 465 147 355 340 395 519 293 201 90 506 Hop . | . . . . . . . . . . . . . . . Pick Up 32 | 7 . 1 . 10 6 . . 2 1 4 . . . 1 Fast Attach 46 | 7 . 1 . 1 7 3 4 8 6 4 . 1 1 3 Attach 18 | . . 2 1 2 5 4 . 1 1 . . 1 . 1 Detach 2 | . . . . . 1 . . . . . . . . 1 Swap 22 | 1 . 7 . 8 . 1 . 1 . 1 . 3 . . Drop 22 | . . 2 . 8 1 3 1 . 3 3 . . . 1 Fire 148 | 20 1 31 . 46 3 8 14 17 . . . 2 6 . Melee 13 | . . . . . . . . 7 6 . . . . . Ram 20 | . . . . 5 . . 8 . . . . . . 7 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 7 | . . . . . 7 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 640 | -9/Materials | Build established: Gunner 723 | -9/Materials | Discovered new exit (range 8) 742 | -9/Materials | Entered another Materials area 742 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 743 | -8/Materials | Discovered new exit (range 15) 760 | -8/Materials | Entered Storage 1045 | -8/Storage | Build established: Scavenger-Gunner 1205 | -8/Storage | Garrison activated, responded to threat 1264 | -8/Storage | Released all parts (7) 1267 | -8/Storage | Core integrity fell below 50% 1268 | -8/Storage | Discovered new exit (range 16) 1271 | -8/Storage | Core integrity fell below 20% 1275 | -8/Storage | Entered Factory 1275 | -7/Factory | Evolved 2 slots: Utility x2 1294 | -7/Factory | Lost 4 parts (4n) 1565 | -7/Factory | Build established: Mutant 1722 | -7/Factory | Discovered new exit (range 15) 1816 | -7/Factory | Entered another Factory area 1816 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2051 | -6/Factory | Discovered new exit (range 10) 2069 | -6/Factory | Entered another Factory area 2069 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2471 | -5/Factory | Build established: Scavenger-Gunner 2506 | -5/Factory | Released all parts (11) 2510 | -5/Factory | Spotted B-75 Beast 2551 | -5/Factory | Core integrity fell below 50% 2569 | -5/Factory | Discovered new exit (range 15) 2579 | -5/Factory | Entered Upper Caves 2584 | -5/Upper Caves | Found DCF Scrap (13 items) 2762 | -5/Upper Caves | Core integrity fell below 20% 2782 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 2808 | -5/Upper Caves | Learned Factory stockpile data 2948 | -5/Upper Caves | Discovered new exit (range 7) 2955 | -5/Upper Caves | Identified exit to Upper Caves 2958 | -5/Upper Caves | Entered another Upper Caves area 3055 | -5/Upper Caves | Build established: Mutant 3096 | -5/Upper Caves | Learned Factory terminal intel 3166 | -5/Upper Caves | Learned Factory terminal intel 3457 | -5/Upper Caves | Discovered new exit (range 5) 3463 | -5/Upper Caves | Identified exit to Warlord 3467 | -5/Upper Caves | Entered Warlord 3521 | -5/Warlord | System corruption cleaned by Quarantine Array 3605 | -5/Warlord | Build established: Derelict-Tank 3614 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 3799 | -5/Warlord | Found Prototype Special Weapon 3803 | -5/Warlord | Found Prototype Special Weapon 3901 | -5/Warlord | Met Warlord 3926 | -5/Warlord | Warlord's base attacked by MAIN.C 4171 | -5/Warlord | Opened side exit 4198 | -5/Warlord | Discovered new exit (range 10) 4208 | -5/Warlord | Identified exit to Proximity Caves 4209 | -5/Warlord | Entered Proximity Caves 4255 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4498 | -4/Proximity Caves | Learned location of 1 exit from Research 4536 | -4/Proximity Caves | Learned location of Testing (-3) 4611 | -4/Proximity Caves | Discovered new exit (range 6) 4618 | -4/Proximity Caves | Identified exit to Factory 4620 | -4/Proximity Caves | Entered Factory 4620 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4622 | -4/Factory | Loaded intel: 27 terminal locations 4932 | -4/Factory | Sucked down chute 4932 | -4/Factory | Entered Waste 4945 | -4/Waste | Spotted C-40 Crusher 4947 | -4/Waste | EMP discharged 4950 | -4/Waste | Spotted C-40 Crusher 4953 | -4/Waste | Spotted C-40 Crusher 4990 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4993 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4996 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5010 | -4/Waste | Spotted C-40 Crusher 5026 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5026 | -4/Waste | Released all parts (8) 5034 | -4/Waste | Spotted C-40 Crusher 5047 | -4/Waste | EMP discharged 5047 | -4/Waste | System corruption reached 10% 5048 | -4/Waste | Discovered new exit (range 10) 5053 | -4/Waste | Entered Factory 5054 | -4/Factory | Loaded intel: 27 terminal locations 5057 | -4/Factory | Lost 4 parts (1n1u2w) 5213 | -4/Factory | Discovered new exit (range 16) 5229 | -4/Factory | Core integrity fell below 50% 5303 | -4/Factory | Search patrols dispatched 5310 | -4/Factory | Core integrity fell below 20% 5325 | -4/Factory | Build established: Mutant 5327 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05213_ EXIT=FOUND 05219_ U-05 Engineer works on Construction Platform. 05220_ K-01 Serf cleans the Construction Platform. 05221_ System corrupted: Heat flow error (+253). 05228_ Penetrated by Slug. 05229_ K-01 Serf cleans the Recycling Unit. 05243_ K-01 Serf destroyed. 05248_ K-01 Serf cleans the Pressure Siphon. 05256_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3K. 05256_ K-01 Serf cleans the Pressure Siphon. 05267_ K-01 Serf cleans the Subcomponent Replicator. 05269_ System corrupted: Component data lost. 05270_ K-01 Serf cleans the Subcomponent Replicator. 05284_ System corrupted: Substantial component data lost. 05303_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 05304_ T-07 Excavator destroyed. 05307_ System corrupted: Heat flow error (+123). 05308_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #????? #?????????????? | | ?????????????????????????? #???? #?????????????? | | ??????????????????????""" #??? #?????????????? | | "?????????????????????? #??? #?????????????? | | ????????????????????????"" #?? #?????????????? | | ????????????????????????"" #? #?????????????? | | ????????????????????????"" #? #?????????????? | | ??####?????????????????? # #?????????????? | | ###T ######+#############;## k #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | @ k ????????? | | k g g #????????? | | ###########+#############+########## #????????? | | ????????? ?????????? ??????????????????????? | | ???????""" #????????"""??????????????????????? | | ??????#""" #????????""""?????????????????????? | | ??????#""" #????????"" ?????????????????????? | | ??????# = #???????? ?????????????????????? | | ??????#""" #??????????""?????????????????????? | | ??????#""" #?????????????????????????????????? | | ???????""" #?????????????????????????????????? | | ???????? #?????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 250 Resistance: KI 10 Core Shielding 30 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 6 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedFissionPerforator Manual? 0 Play Time 00:32:27 Cumulative 218.0 hours Start 2025.10.19 @ 00:02:20 End 2025.10.19 @ 00:37:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 516 Rogue 516 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 348dfbb6-ed33-49b5-a138-5277e2a4a158