Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.11 @ 13:48:03 Player: Skulldox Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (138) 690 Value Destroyed (4618) 4618 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (1045) 1045 TOTAL SCORE: 13713 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 439 Met Data Miner 300 Met Zhirov 300 Friendly Fire -92 Cogmind --------- Core Integrity 0/1150 Matter 261/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Advanced Melee Analysis Suite > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (5) ---- Antimatter Reactor Advanced Heat Sink Large Storage Unit Plasma Rifle Compact Ion Cannon Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Advanced Weight Redist. System Experimental Sensor Array Advanced Signal Interpreter Launcher Guidance Computer > --- WEAPON ----------- Compact Ion Cannon Advanced Plasma Cannon Assault Cannon Gauss Cannon > --- INVENTORY -------- Fission Core Carbon-fiber Leg Carbon-fiber Leg Large Matter Pod Makeshift ECM Suite Shock Rifle Shock Rifle Advanced Beam Rifle Flak Gun Gauss Cannon Proton Missile Launcher Missile Launcher [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . 1 . . 1 1 . . . . . . . . . 2 Utility 4 | . . . 1 . 2 . . . . . . 1 . . . . . Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . Parts Attached 212 | . 4 20 18 14 38 30 13 5 4 1 7 19 4 5 4 21 5 Power 14 | . . 2 1 1 2 . 2 1 . . . 3 . . 1 1 . Engine 8 | . . 2 1 1 2 . 1 1 . . . . . . . . . Core 5 | . . . . . . . 1 . . . . 3 . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 43 | . 2 6 7 . 5 9 4 . 1 . 1 1 1 . . 4 2 Treads 8 | . 1 2 2 . 1 . . . . . . . . . . 2 . Leg 28 | . . 2 3 . 4 9 4 . 1 . 1 1 1 . . 2 . Wheel 6 | . 1 2 2 . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 71 | . 2 4 8 7 17 10 6 1 1 1 1 5 1 . 3 3 1 Device 40 | . 1 1 6 3 8 5 5 1 . 1 1 4 1 . . 3 . Storage 2 | . 1 . . . . . . . . . . 1 . . . . . Processor 5 | . . . . 1 1 . 1 . 1 . . . . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 . . Protection 23 | . . 3 2 3 8 5 . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 84 | . . 8 2 6 14 11 1 3 2 . 5 10 2 5 . 13 2 Energy Gun 17 | . . . 2 1 2 4 . 1 1 . 1 1 1 . . 3 . Energy Cannon 11 | . . . . . . . 1 . . . . 4 . 2 . 3 1 Ballistic Gun 14 | . . 5 . 2 4 . . . . . . . 1 1 . 1 . Ballistic Cannon 19 | . . . . . 4 5 . 1 . . 2 2 . 1 . 4 . Launcher 22 | . . 3 . 3 4 2 . 1 1 . 2 3 . 1 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 2 1 1 . . . . . . . 4 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . System Corruption 14 | . . . . . . . . . . . . . . . . 14 . Parts Lost 55 | . . 8 . . 15 2 2 2 . . . 4 1 1 . 18 2 Power 7 | . . 2 . . 1 . 1 1 . . . . . . . 2 . Propulsion 19 | . . 2 . . 4 2 . . . . . 2 . 1 . 6 2 Utility 11 | . . 1 . . 6 . . 1 . . . 1 . . . 2 . Weapon 18 | . . 3 . . 4 . 1 . . . . 1 1 . . 8 . Highest Loss Streak 9 | . . 8 . . 7 2 1 1 . . . 1 1 1 . 9 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 90 96 98 100 94 98 93 96 100 100 100 95 95 97 92 69 13 Engine 6 | . 14 12 11 11 8 7 1 9 13 13 13 . . . . . . Core 2 | . . . . . . . 5 . . . . 9 11 11 7 3 . Treads 4 | . 13 13 17 22 6 . . . . . . . . . . 2 . Leg 21 | . . . 2 . 16 29 33 33 33 33 33 27 29 26 23 10 . Wheel 2 | . 13 13 11 11 3 . . . . . . . . . . . 1 Device 12 | . 4 4 9 8 13 12 13 17 17 13 13 15 17 17 13 11 . Storage 7 | . 14 14 11 11 9 7 6 6 6 6 6 5 5 5 5 4 . Processor 7 | . . . . 9 12 7 6 6 8 13 13 11 11 11 7 4 3 Protection 3 | . . 9 12 3 5 8 6 2 . . . . . . 2 1 . Energy Gun 5 | . . . 15 19 4 2 6 5 7 13 8 1 1 . . . . Energy Cannon 2 | . . . . . . . . . . . . 7 13 9 11 5 . Ballistic Gun 4 | . 28 25 6 1 8 . . . . . . . 1 10 11 3 . Ballistic Cannon 6 | . . . . . 4 20 12 13 10 6 10 9 . . . . . Naked Turns 12 | . . . . . . . . . . . . . . . . 4 8 Heaviest Build 76 | 13 29 30 39 45 47 59 53 59 59 53 59 71 70 71 69 76 3 Greatest Support 93 | 20 20 20 40 40 47 69 89 78 93 93 93 93 88 88 73 73 12 Greatest Overweight (x) 4 | . 1 2 3 4 4 1 . 1 1 . . . . . . 4 . Average Overweight (x) . | . . 1 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 13 14 15 15 5 Average Carried 13 | . 11 12 14 14 13 14 14 14 14 15 13 13 12 12 14 13 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 15 15 15 15 15 14 15 15 13 14 11 14 15 5 5 Class Distribution -------------------- 26% | Skirmisher 24% | Mutant 22% | Gunner 21% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 4854 | 180 165 244 124 220 761 1014 234 226 248 . 275 252 373 159 . 276 103 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4477 | . 272 45 285 169 1201 764 187 147 130 . 139 222 97 282 . 455 82 Parts 247 | . 27 5 15 14 73 46 9 6 3 . 7 9 2 13 . 13 5 Haulers Intercepted 5 | . 1 . 2 . 1 1 . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . 2 . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 3 3 . 8 . . 5 . 6 . Prevented 10 | . . . . . . . . 1 . . . . . 3 . 6 . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 113 | . 8 3 4 8 34 15 4 4 4 . 5 8 . 5 . 8 3 Melee 3 | . . . . . . . . . . . . . . . . . 3 Guns 29 | . 8 . 4 3 9 2 . . . . . . . 1 . 2 . Cannons 41 | . . . . . 11 11 4 4 . . 2 3 . 2 . 4 . AOE 40 | . . 3 . 5 14 2 . . 4 . 3 5 . 2 . 2 . Classes Destroyed 15 | . 5 1 1 2 2 2 . 1 . . . . 1 . . . . Worker 6 | . . 1 . . 4 . . . . . . 1 . . . . . Builder 4 | . 1 . . . 2 1 . . . . . . . . . . . Tunneler 2 | . . . . 1 . 1 . . . . . . . . . . . Hauler 5 | . 1 . 2 . 1 1 . . . . . . . . . . . Recycler 5 | . . . . . 1 4 . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . Swarmer 41 | . 5 3 . 4 9 7 . . . . 2 4 . 4 . . 3 Grunt 49 | . 3 . 3 3 16 5 . 3 4 . 2 3 . . . 7 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . 1 . . . . . . Sentry 15 | . . . . . 9 . 3 . . . . 1 . 1 . 1 . Programmer 4 | . . . . . . 3 1 . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . 2 3 . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 15 | . 3 2 2 4 15 5 1 3 4 . 2 8 . 4 . 4 3 Combat Bots Only 11 | . 3 2 2 3 11 4 1 3 4 . 2 7 . 4 . 4 3 Max Kills in Single Turn 5 | . 1 2 1 2 5 3 1 1 2 . 1 4 1 2 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 2 2 . . 2 . 1 3 . 2 . 1 . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 10276 | . 174 956 125 116 2469 878 436 300 18 . 195 1003 139 225 . 1846 1396 Core 2538 | . 29 159 27 25 418 69 40 18 . . 38 99 53 48 . 355 1160 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 160 | . . . . . . . . . . . . . . . . 160 . Regen/Repaired (Parts) 18 | . . . . . . 18 . . . . . . . . . . . Core Remaining (%) 64 | 100 . 24 . 87 24 90 . . . . 88 . . . . 39 . Volleys Fired 308 | . 32 12 28 12 70 47 11 15 4 . 22 23 5 11 . 16 . Largest 4 | . 2 2 2 2 2 3 3 3 1 . 3 4 3 4 . 4 . Hottest 317 | . 40 50 130 130 100 157 157 199 36 . 142 317 269 232 . 270 . Shots Fired 732 | . 64 23 56 24 138 111 31 45 4 . 51 74 13 39 . 59 . Gun 331 | . 64 19 56 20 76 15 11 12 . . 16 2 . 20 . 20 . Cannon 349 | . . . . . 52 95 20 30 . . 26 63 13 18 . 32 . Launcher 52 | . . 4 . 4 10 1 . 3 4 . 9 9 . 1 . 7 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 461 | . 64 19 36 3 105 95 20 29 . . 26 27 . 19 . 18 . Thermal 162 | . . . 20 17 23 15 11 6 . . . 34 8 11 . 17 . Explosive 42 | . . 4 . 4 8 1 . . 4 . 9 7 . 1 . 4 . Electromagnetic 67 | . . . . . 2 . . 10 . . 16 6 5 8 . 20 . Robot Hit Streak 14 | . 8 6 7 7 13 6 5 12 5 . 6 6 4 8 . 14 . Robot Miss Streak 11 | . 3 1 5 1 3 3 3 4 . . 11 5 1 4 . 4 . Penetration Max 1 | . . . . . . 1 . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 415 | . 43 11 32 13 81 55 19 23 3 . 13 39 10 27 . 39 7 Core Hits 266 | . 19 8 16 14 68 29 8 9 8 . 15 18 1 17 . 33 3 Critical Kills 2 | . 1 . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . . . . . . . Critical Strikes 26 | . 1 . 2 . 7 4 5 1 . . 2 1 1 . . 2 . Burn 2 | . . . 1 . . . 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . Destroy 3 | . 1 . 1 . 1 . . . . . . . . . . . . Blast 19 | . . . . . 6 4 4 1 . . 1 1 . . . 2 . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . Melee Attacks 9 | . . . . . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . . 9 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13558 | . 437 338 319 624 3109 1721 484 698 385 . 962 1593 274 717 . 1595 302 Guns 2958 | . 437 94 319 233 843 215 100 114 . . 26 50 . 246 . 281 . Cannons 5089 | . . . . . 748 1291 365 450 . . 162 822 253 361 . 637 . Explosions 5107 | . . 227 . 378 1510 215 . 134 385 . 774 697 . 110 . 677 . Melee 302 | . . . . . . . . . . . . . . . . . 302 Ramming 102 | . . 17 . 13 8 . 19 . . . . 24 21 . . . . Kinetic 5379 | . 437 94 195 62 1346 1291 365 450 . . 162 365 . 246 . 366 . Thermal 2237 | . . . 124 171 403 215 100 60 . . . 477 199 220 . 268 . Explosive 4451 | . . 227 . 378 1254 215 . . 385 . 774 615 . 110 . 493 . Electromagnetic 1087 | . . . . . 98 . . 188 . . 26 112 54 141 . 468 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 302 | . . . . . . . . . . . . . . . . . 302 Highest Corruption 14 | . . . . . . 6 . 1 1 1 1 . . . . 14 2 Average Corruption 2 | . . . . . . 3 . 1 1 1 1 . . . . 9 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . 21 . 4 8 2 5 . . . . 22 1 Message Errors 20 | . . . . . . 4 . 2 2 2 2 . . . . 8 . Matter Fused 14 | . . . . . . 6 . . 1 . 2 . . . . 4 1 Heat Flow Errors 7 | . . . . . . 2 . . . . . . . . . 5 . Energy Discharges 11 | . . . . . . 6 . 1 2 . . . . . . 2 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 1 . . . . . . 2 . Data Loss (major) 4 | . . . . . . 1 . . 2 . 1 . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 313 | . . 6 . 5 9 43 . 5 22 . 59 23 66 32 . 3 40 Projectiles 152 | . . . . . . 16 . 5 . . 20 21 63 27 . . . Explosions 118 | . . 6 . 5 9 27 . . 22 . 39 2 . 5 . 3 . Melee 43 | . . . . . . . . . . . . . 3 . . . 40 Knockbacks 22 | . . . . . 5 7 . 5 . . 2 2 . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . 5 7 . 4 . . 2 2 . . . 1 . Secondary 1 | . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 181 | . . 21 . . 110 . . 10 . . . 40 . . . . . Shots 6 | . . 1 . . 3 . . 1 . . . 1 . . . . . Rammed 10 | . . 3 . 4 3 . . . . . . . . . . . . Targets Rammed 14 | . . 3 . 4 3 . 2 . . . . 1 1 . . . . Kicked 4 | . . . . . . . 2 . . . . 1 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 555 | . 9 12 207 144 270 463 302 416 4 . 252 352 181 367 . 555 . Average Temperature 110 | . 7 6 54 51 63 112 112 183 4 . 102 113 80 118 . 200 . Received Heat Transfer 2386 | . 57 . 69 39 990 189 120 96 9 . 63 156 24 45 . 412 117 Effects 13 | . . . . . . . . . . . . . . 3 . 10 . Shutdowns 6 | . . . . . . . . . . . . . . . . 6 . Interference 4 | . . . . . . . . . . . . . . 3 . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 . Damage (major) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 1 . . 2 . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 1 . . . . . . . . 2 . . 1 . Heat Transferred 3819 | . . . 370 407 655 370 259 111 . . . 670 285 296 . 396 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 498 | . 272 241 121 193 498 456 270 . . . . 242 . . . . 225 Initial 226 | . . 105 . 46 72 226 214 . . . . 58 . . . . 18 Average 185 | . 99 165 65 112 284 325 119 . . . . 153 . . . . 86 Maximum Alert Level 2 | . 1 1 . . 2 2 1 . . . . 1 . . . . 1 Low Security (%) 59 | . 75 87 100 100 28 . 67 . . . . 85 . . . . 96 Level 1 32 | . 24 12 . . 46 79 32 . . . . 14 . . . . 3 Level 2 8 | . . . . . 25 20 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 1 . 7 5 2 . . . . . . . . . . Investigation 6 | . . . . . 2 3 1 . . . . . . . . . . Extermination 3 | . . . . . . 2 1 . . . . . . . . . . Reinforcement 4 | . 1 . 1 . 2 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . 2 1 1 . 2 . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 16 7 9 18 45 16 7 7 1 . 11 15 1 6 . 13 14 Peak Tracking Total 12 | . 5 3 4 5 12 4 3 3 4 . 3 4 1 4 . 4 9 Tactical Retreats 14 | . 1 . 1 1 . . 1 1 . . 3 . 1 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 1 | . . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 11 | . . . 1 . 4 5 . . . . . 1 . . . . . Max in Single Turn 2 | . . . 1 . 2 2 . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 40 | . 4 . . . 9 5 5 . . 4 . 2 . . 8 . 3 Terminals 23 | . 4 . . . 7 3 4 . . . . 2 . . . . 3 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Total Hacks 138 | . 8 . . . 24 13 8 . . 28 . 6 . . 46 . 5 Successful 103 | . 5 . . . 9 5 3 . . 28 . 4 . . 46 . 3 Failed 35 | . 3 . . . 15 8 5 . . . . 2 . . . . 2 Catastrophic 8 | . 1 . . . 4 1 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 31 | . 4 . . . 17 3 5 . . . . 2 . . . . . Terminals 56 | . 8 . . . 22 8 7 . . . . 6 . . . . 5 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Terminal Hacks 99 | . 5 . . . 8 3 2 . . 28 . 4 . . 46 . 3 Record 55 | . 1 . . . 2 3 1 . . 11 . 2 . . 35 . . Part Schematic 13 | . . . . . . . . . . 10 . . . . 3 . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . . . . . . . 1 Zone Layout 6 | . 2 . . . 1 . . . . . . 1 . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 8 5 4 . . . . 2 . . . . 3 Full Trace Events 7 | . . . . . 3 3 1 . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 10 . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . Time 54 | . . . . . . 54 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 4 | . . . . 3 . . . . . . 1 . . . . . . Largest Group 3 | . . . . 3 . . . . . . 1 1 . . . . . Highest-Rated Group 96 | . . . . 40 . . . . . . 96 96 . . . . . Highest-Rated Ally 96 | . . . . 16 . . . . . . 96 96 . . . . . Total Orders 4 | . . . . 4 . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . GUARD 1 | . . . . 1 . . . . . . . . . . . . . Ally Attacks 94 | . . . . 49 . . . . . . 34 11 . . . . . Total Damage 1561 | . . . . 513 . . . . . . 613 435 . . . . . Kills 16 | . . . . 8 . . . . . . 5 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 1 . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 11600 | . 389 414 781 854 1421 1186 1214 571 719 119 939 507 921 421 274 710 160 Spaces Moved 7067 | 1 231 296 321 433 730 601 874 317 433 95 684 282 722 281 207 333 226 Core 93 | . . . . . . . . . . . . . . . . 8 85 Treads 387 | . 6 6 8 280 82 . . . . . . . . . . 5 . Legs 5374 | 1 6 . . . 551 601 874 317 433 95 684 282 722 281 207 320 . Wheels 1089 | . 219 290 313 153 97 . . . . . . . . . . . 17 Hover . | . . . . . . . . . . . . . . . . . . Flight 124 | . . . . . . . . . . . . . . . . . 124 Fastest Speed 40 | 120 115 110 110 125 120 120 120 123 124 124 124 124 124 124 125 50 40 Average Speed 133 | 120 118 112 126 148 138 158 120 159 162 124 124 124 124 124 125 185 48 Slowest Speed 260 | 120 240 240 240 160 240 190 125 190 190 124 124 125 124 125 125 260 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 2 48 69 19 83 54 21 20 58 73 74 65 9 69 47 62 60 9 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 6 | . . . . 1 . . . . . 1 . . . . 3 1 . Known Exits Taken 12 | . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . 2 3 . 2 . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 343 | . . 24 . 38 62 20 2 8 10 . 83 46 1 9 . 40 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 75 | . . . . . 12 16 2 8 . . 11 18 1 4 . 3 . AOE 268 | . . 24 . 38 50 4 . . 10 . 72 28 . 5 . 37 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 8572 | . 290 346 643 615 1001 740 1011 347 444 95 729 382 736 325 221 385 262 Wait 795 | . 6 2 269 142 118 37 101 11 . . 14 45 2 22 . 6 20 Move 7048 | . 230 295 320 432 729 600 873 316 432 94 683 281 721 280 206 332 224 Hop 1 | . . . . . . . . . . . . . . . . . 1 Pick Up 73 | . 13 8 2 5 20 7 5 . 2 . . 5 1 2 1 1 1 Fast Attach 44 | . 1 1 4 . 12 4 3 1 . . . 4 . 1 5 3 5 Attach 53 | . 1 7 1 . 11 6 2 1 . . . 5 3 1 . 15 . Detach 23 | . 1 . . . 5 1 1 . . . . 4 . 2 1 8 . Swap 117 | . 2 12 13 14 15 20 8 3 4 1 7 10 1 3 1 3 . Drop 67 | . 4 1 6 6 17 13 5 . 2 . 3 4 1 . 2 1 2 Fire 308 | . 32 12 28 12 70 47 11 15 4 . 22 23 5 11 . 16 . Melee 9 | . . . . . . . . . . . . . . . . . 9 Ram 1 | . . . . . 1 . . . . . . . . . . . . Kick 4 | . . . . . . . 2 . . . . 1 1 . . . . Crush 9 | . . 3 . 4 2 . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . . . Rewire 14 | . . 5 . . . . . . . . . . 1 3 5 . . Trap 1 | . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 390 | -10/Materials | Entered Mines 391 | -10/Mines | Assembled infested the area 399 | -10/Mines | Met a Derelict bent on vengeance 435 | -10/Mines | Core integrity fell below 50% 485 | -10/Mines | Lost 8 parts (2p2n1u3w) 524 | -10/Mines | Discovered new exit (range 7) 545 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 548 | -10/Mines | Found Prototype Device 549 | -10/Mines | Identified Exp. Sensor Array 653 | -10/Mines | Found a hidden stash of uninstalled traps 804 | -10/Mines | Entered Materials 804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 959 | -9/Materials | Discovered new exit (range 6) 1205 | -9/Materials | Build established: Scavenger-Mutant 1585 | -9/Materials | Entered Mines 1608 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1923 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2167 | -9/Mines | Excavation squad dispatched 2167 | -9/Mines | A large section of the Mines collapsed 2363 | -9/Mines | Learned location of Storage (-9) 2388 | -9/Mines | Discovered new exit (range 7) 2439 | -9/Mines | Entered Materials 2439 | -8/Materials | Evolved 2 slots: Utility x2 2694 | -8/Materials | Garrison activated, responded to threat 2766 | -8/Materials | Lost 4 parts (2u2w) 2966 | -8/Materials | Core integrity fell below 50% 2995 | -8/Materials | Destroyed 11 combat bots 3004 | -8/Materials | Lost 7 parts (1p2n2u2w) 3417 | -8/Materials | Identified exit to Factory 3720 | -8/Materials | Build established: Mutant 3860 | -8/Materials | Entered Factory 3860 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4600 | -7/Factory | Repaired Exp. Sensor Array 5041 | -7/Factory | Discovered new exit (range 4) 5046 | -7/Factory | Entered another Factory area 5046 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5527 | -6/Factory | Discovered new exit (range 15) 5549 | -6/Factory | Identified exit to Factory 5700 | -6/Factory | Build established: Skirmisher 5885 | -6/Factory | Discovered exit to Factory (range 8) 6243 | -6/Factory | Discovered new exit (range 10) 6259 | -6/Factory | Identified exit to Lower Caves 6260 | -6/Factory | Entered Lower Caves 6717 | -6/Lower Caves | Encountered a Warlord checkpoint 6820 | -6/Lower Caves | Discovered new exit (range 8) 6830 | -6/Lower Caves | Identified exit to Lower Caves 6831 | -6/Lower Caves | Entered another Lower Caves area 6899 | -6/Lower Caves | Discovered exit to Factory (range 11) 7544 | -6/Lower Caves | Discovered new exit (range 6) 7549 | -6/Lower Caves | Identified exit to Data Miner 7550 | -6/Lower Caves | Entered Data Miner 7550 | -6/Data Miner | Discovered new exit (range 6) 7557 | -6/Data Miner | Identified exit to Proximity Caves 7582 | -6/Data Miner | Met Data Miner 7620 | -6/Data Miner | Learned location of Section 7 (-2) 7620 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7641 | -6/Data Miner | Received God Mode back door access code from Data Miner 7669 | -6/Data Miner | Entered Proximity Caves 7671 | -5/Proximity Caves | Learned location of 1 exit from Factory 8037 | -5/Proximity Caves | Escorted by Enhanced Grunt 8473 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8608 | -5/Proximity Caves | Entered Factory 8608 | -5/Factory | Accompanied by 1 ally 8608 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8609 | -5/Factory | Identified exit to Factory 8959 | -5/Factory | Discovered new exit (range 14) 8966 | -5/Factory | Identified exit to Upper Caves 9089 | -5/Factory | Destroyed 7 combat bots 9115 | -5/Factory | Entered Upper Caves 9251 | -5/Upper Caves | Build established: Gunner 9448 | -5/Upper Caves | Spotted B-75 Beast 9788 | -5/Upper Caves | Discovered new exit (range 7) 10033 | -5/Upper Caves | Identified exit to Upper Caves 10036 | -5/Upper Caves | Entered another Upper Caves area 10065 | -5/Upper Caves | Discovered exit to Factory (range 8) 10241 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10364 | -5/Upper Caves | Learned location of 1 exit from Factory 10436 | -5/Upper Caves | Discovered new exit (range 5) 10455 | -5/Upper Caves | Identified exit to Zhirov 10457 | -5/Upper Caves | Entered Zhirov 10457 | -5/Zhirov | Discovered new exit (range 3) 10461 | -5/Zhirov | Identified exit to Proximity Caves 10481 | -5/Zhirov | Met Zhirov 10506 | -5/Zhirov | Learned location of Quarantine (-2) 10506 | -5/Zhirov | Learned location of Testing (-3) 10506 | -5/Zhirov | Learned location of Command (-1) 10531 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10551 | -5/Zhirov | Found Alien Artifact 10556 | -5/Zhirov | Identified Integrated Reactor 10556 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10631 | -5/Zhirov | Found Alien Artifact 10631 | -5/Zhirov | Identified Transdimensional Reconstructor 10631 | -5/Zhirov | Warped through subspace 10731 | -5/Zhirov | Entered Proximity Caves 10956 | -4/Proximity Caves | Spotted B-86 Titan 11050 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 11109 | -4/Proximity Caves | Learned Research emergency access door positions 11171 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11211 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 11314 | -4/Proximity Caves | Build established: Mutant 11371 | -4/Proximity Caves | Discovered exit to Factory (range 14) 11435 | -4/Proximity Caves | Core integrity fell below 50% 11436 | -4/Proximity Caves | System corruption reached 10% 11437 | -4/Proximity Caves | Released all parts (7) 11441 | -4/Proximity Caves | Entered Factory 11441 | -4/Factory | Evolved 2 slots: Propulsion x2 11442 | -4/Factory | Identified exit to Research 11464 | -4/Factory | Lost 9 parts (1p2n1u5w) 11471 | -4/Factory | Spotted B-86 Titan 11544 | -4/Factory | Core integrity fell below 50% 11591 | -4/Factory | Core integrity fell below 20% 11601 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11566_ K-01 Serf pushes H-77 Assassin. 11566_ K-01 Serf pushes G-67 Veteran. 11567_ K-01 Serf pushes H-77 Assassin. 11567_ K-01 Serf pushes G-67 Veteran. 11567_ K-01 Serf pushes H-77 Assassin. 11568_ K-01 Serf pushes G-67 Veteran. 11568_ K-01 Serf pushes H-77 Assassin. 11569_ K-01 Serf cleans the Assembly Bed. 11570_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 7X layout... Downloaded map data. 11572_ K-01 Serf cleans the Assembly Bed. 11583_ Nuclear Pulse Thruster destroyed. 11584_ Destroyed VTOL Module. 11591_ S-27 Virus destroyed. 11599_ S-27 Virus IFF system glitched. 11600_ S-27 Virus destroyed. 11600_ P-70 Sage resets S-27 Virus, system corruption cleaned. 11601_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????? 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Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Hey, That's Mine! I Spy Knowing Is Half The Battle Subspace Traveler The Oracle The Science Guy Challenges ------------ None Game ------ Seed ChargeTitaniumRipper Manual? 0 Play Time 03:15:32 Cumulative 19.0 hours Start 2023.02.08 @ 15:27:03 End 2023.02.11 @ 13:48:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ceb2de1a-1a46-4459-8ac4-ce445a80589f