Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 14:38:24 Player: SuperBrojo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1893) 1893 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5338 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 108/300 Energy 100/100 System Corruption 19% Temperature Cool (27) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Reinforced Deuterium Engine ECM Suite Heart of Steel Barrage Gun Gauss Rifle Peak State ------------ > --- POWER ------------ Backup Power I Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Titanium Leg Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Energy Filter Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Barrage Gun Gauss Cannon Heavy Rocket Launcher > --- INVENTORY -------- Reinforced Deuterium Engine ECM Suite Heart of Steel Ion Cannon Gauss Rifle Assault Cannon [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Utility Medium Matter Pod Device ECM Suite Storage Medium Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 64 | 5 6 1 . 6 18 23 5 Power 9 | 1 . . . 2 3 3 . Engine 5 | 1 . . . 2 2 . . Core 4 | . . . . . 1 3 . Reactor . | . . . . . . . . Propulsion 15 | 2 2 . . 2 3 5 1 Treads 9 | . 2 . . 2 3 2 . Leg 4 | 2 . . . . . 2 . Wheel . | . . . . . . . . Hover 2 | . . . . . . 1 1 Flight . | . . . . . . . . Utility 19 | . 3 1 . . 5 9 1 Device 5 | . . 1 . . . 3 1 Storage 6 | . 2 . . . 2 2 . Processor 3 | . 1 . . . 1 1 . Hackware 1 | . . . . . . 1 . Protection 4 | . . . . . 2 2 . Artifact . | . . . . . . . . Weapon 21 | 2 1 . . 2 7 6 3 Energy Gun 4 | 1 . . . 1 1 1 . Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 8 | 1 . . . 1 4 1 1 Ballistic Cannon 4 | . . . . . 1 2 1 Launcher 2 | . 1 . . . . 1 . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . . . . 2 2 5 13 Power 5 | . . . . 1 1 1 2 Propulsion 4 | . . . . . . . 4 Utility 7 | . . . . . . 4 3 Weapon 6 | . . . . 1 1 . 4 Highest Loss Streak 10 | . . . . 2 1 3 10 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 94 | . 86 100 100 99 92 92 92 Engine 9 | . 14 14 14 14 8 1 6 Core 4 | . . . . . 4 11 6 Treads 18 | . 20 28 28 28 18 14 3 Leg 2 | . 7 . . . . 4 6 Hover 1 | . . . . . . . 6 Device 10 | . . 11 14 14 2 7 14 Storage 12 | . 5 14 14 14 19 13 7 Processor 4 | . 9 2 . . 6 6 6 Protection 3 | . . . . . 6 4 6 Energy Cannon 1 | . . . . . . 4 . Ballistic Gun 11 | . 14 14 14 15 18 5 6 Ballistic Cannon 4 | . . . . . 1 8 11 Launcher 6 | . 11 14 14 12 . . 2 Naked Turns . | . . . . . . . . Heaviest Build 78 | 7 12 12 12 14 58 78 76 Greatest Support 43 | 20 40 40 40 43 43 40 40 Greatest Overweight (x) 24 | . . . . . 1 3 24 Average Overweight (x) . | . . . . . . . 6 Largest Inventory Capacity 20 | 5 5 5 5 5 20 20 20 Average Capacity 10 | 5 5 5 5 5 7 13 20 Most Carried 8 | 2 2 3 2 5 5 5 8 Average Carried 3 | . . 2 2 3 2 3 6 Final Capacity 20 | 5 5 5 5 5 5 20 20 Final Carried 7 | . 2 2 2 3 4 4 7 Class Distribution -------------------- 47% | Mutant 20% | Gunner 19% | Skirmisher 6% | Scavenger-Skirmisher 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1708 | 258 130 151 62 97 305 479 226 Remotely . | . . . . . . . . Salvage Created 1691 | 50 159 161 . 120 517 527 157 Parts 93 | 3 15 6 . 9 32 24 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 42 | 1 7 5 . 3 9 12 5 Guns 20 | 1 2 1 . 2 9 4 1 Cannons 10 | . . . . . . 7 3 AOE 12 | . 5 4 . 1 . 1 1 Classes Destroyed 12 | 1 3 . . 1 4 3 . Worker 2 | . . . . . 2 . . Builder 3 | . 1 . . 2 . . . Recycler 2 | . 1 . . 1 . . . Watcher 2 | . . . . . 2 . . Swarmer 8 | . 6 . . 1 1 . . Grunt 16 | 1 1 5 . . 4 3 2 Brawler 4 | . . . . . . 3 1 Duelist 1 | . . . . . . 1 . Sentry 3 | . . . . . 3 . . Hunter 2 | . . . . . 1 . 1 Programmer 6 | . . . . . . 5 1 Assembled 2 | . . . . 2 . . . Best Kill Streak 5 | 1 4 3 . 5 4 3 3 Combat Bots Only 3 | 1 3 3 . 2 3 3 3 Max Kills in Single Turn 4 | 1 3 2 . 4 2 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 . 1 . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 356 | 6 43 7 . 15 54 72 159 Missed 74 | 1 9 3 . 3 8 15 35 Damage Taken 3755 | 42 237 49 . 169 580 1091 1587 Core 894 | 25 15 . . 36 109 69 640 Absorbed by Shields 86 | . . . . . . 86 . Ignored by Resistances 1102 | 14 74 14 . 47 163 325 465 Regen/Repaired (Parts) 86 | . . . . . . 86 . Core Remaining (%) 79 | 90 . . . 69 80 . . Volleys Fired 99 | 4 16 5 . 4 27 35 8 Largest 3 | 2 2 2 . 2 3 3 3 Hottest 148 | 60 60 50 . 50 148 136 147 Shots Fired 237 | 8 28 10 . 7 67 90 27 Gun 138 | 8 22 5 . 4 60 32 7 Cannon 74 | . . . . . 4 57 13 Launcher 22 | . 6 5 . 3 . 1 7 Special 3 | . . . . . 3 . . Kinetic 164 | 4 16 5 . 4 58 60 17 Thermal 32 | . . . . . 3 26 3 Explosive 22 | . 6 5 . 3 . 1 7 Electromagnetic 19 | 4 6 . . . 6 3 . Robot Hit Streak 40 | 3 6 10 . 4 15 40 5 Robot Miss Streak 2 | 1 1 . . 2 2 1 1 Penetration Max 1 | . . . . . 1 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 174 | 6 20 9 . 4 47 73 15 Core Hits 98 | 3 11 10 . 9 25 30 10 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 7 | . . . . . 2 4 1 Destroy 2 | . . . . . 2 . . Blast 5 | . . . . . . 4 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4274 | 84 504 312 . 256 790 1751 577 Guns 1815 | 82 200 65 . 37 740 609 82 Cannons 1359 | . . . . . 26 1111 222 Explosions 1073 | . 304 247 . 219 . 30 273 Melee . | . . . . . . . . Ramming 3 | 2 . . . . . 1 . Kinetic 2409 | 24 146 65 . 37 666 1237 234 Thermal 652 | . 82 . . . 24 476 70 Explosive 991 | . 222 247 . 219 . 30 273 Electromagnetic 219 | 58 54 . . . 100 7 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . . . . 11 19 Average Corruption 8 | . . . . . . 4 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 106 | . . . . . . 29 77 Message Errors 25 | . . . . . . 6 19 Matter Fused 31 | . . . . . . 8 23 Heat Flow Errors 11 | . . . . . . 2 9 Energy Discharges 15 | . . . . . . 8 7 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 1 7 Data Loss (major) 5 | . . . . . . 2 3 Misfires 6 | . . . . . . 2 4 Alerts 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 93 | . 24 4 . . . 38 27 Projectiles 31 | . . . . . . 10 21 Explosions 62 | . 24 4 . . . 28 6 Melee . | . . . . . . . . Knockbacks 6 | . . . . . . 6 . Impact . | . . . . . . . . Kinetic 6 | . . . . . . 6 . Secondary . | . . . . . . . . Self-Inflicted Damage 210 | . 12 . . 19 . 172 7 Shots 6 | . 1 . . 1 . 3 1 Rammed 1 | . . . . . . 1 . Targets Rammed 2 | 1 . . . . . 1 . Kicked 1 | 1 . . . . . . . Crushed . | . . . . . . . . Highest Temperature 406 | 24 12 6 . . 140 406 351 Average Temperature 102 | 14 7 3 . . 41 138 112 Received Heat Transfer 1419 | 30 36 33 . . 270 87 963 Effects 9 | . . . . . . 4 5 Shutdowns 1 | . . . . . . 1 . Energy Bleed 2 | . . . . . . 1 1 Interference 5 | . . . . . . 2 3 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 951 | . 50 . . . 50 740 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 298 | 20 193 128 . 28 158 298 . Initial 61 | . 11 36 . . . 61 . Average 66 | 2 94 52 . 3 58 101 . Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 93 | 100 100 100 . 100 100 81 . Level 1 6 | . . . . . . 18 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . . . . 7 . Investigation 3 | . 1 . . . . 2 . Extermination 3 | . . . . . . 3 . Reinforcement . | . . . . . . . . Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | 1 11 4 . 8 16 16 9 Peak Tracking Total 5 | 1 3 3 . 4 5 5 4 Tactical Retreats 5 | . 2 . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed 2 | . . . . 2 . . . Triggered 4 | . . . . 1 . . 3 Most Traps Carried 1 | . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 10 | . 1 3 . . . 6 . Max in Single Turn 4 | . 1 3 . . . 4 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 12 | . 3 . 4 . 1 3 1 Terminals 4 | . 2 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 28 | . 9 . 5 . 2 11 1 Successful 17 | . 4 . 5 . . 7 1 Failed 11 | . 5 . . . 2 4 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . 6 . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations 9 | . . . . . . 9 . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 10 | . 3 . 5 . . 1 1 Record 8 | . 3 . 5 . . . . Open Door 1 | . . . . . . . 1 Open DSF 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . Scan Component 3 | . . . . . . 3 . Repair 2 | . . . . . . 2 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . . . 1 3 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 2 . Time 88 | . . . . . . 88 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 9670 | 118 629 1253 1612 872 1081 2073 2032 Spaces Moved 4591 | 95 380 735 1008 529 541 905 398 Core 33 | 26 . . . . . . 7 Treads 3958 | . 283 735 1008 529 541 844 18 Legs 227 | 69 97 . . . . 61 . Wheels . | . . . . . . . . Hover 373 | . . . . . . . 373 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 240 Average Speed 196 | 100 149 160 160 160 172 197 497 Slowest Speed 1250 | 120 160 160 160 160 240 340 1250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 6 41 98 93 58 35 11 30 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 3 . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 211 | . 33 22 . 17 4 34 101 Melee . | . . . . . . . . Projectile 13 | . . . . . 4 4 5 AOE 198 | . 33 22 . 17 . 30 96 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 5054 | 109 411 802 1007 547 628 1116 434 Wait 218 | . . 61 . . 14 123 20 Move 4584 | 94 379 734 1007 528 540 904 398 Hop . | . . . . . . . . Pick Up 58 | 5 7 1 . 5 18 19 3 Fast Attach . | . . . . . . . . Attach 27 | 5 2 . . 2 7 9 2 Detach . | . . . . . . . . Swap 37 | . 4 1 . 4 11 14 3 Drop 27 | . 3 . . 2 11 11 . Fire 99 | 4 16 5 . 4 27 35 8 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | 1 . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . 2 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 93 | -11/Scrapyard | Discovered new exit (range 8) 119 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 12) 573 | -10/Materials | Discovered new exit (range 12) 617 | -10/Materials | Identified exit to Mines 650 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Discovered exit to Mines (range 7) 748 | -10/Materials | Entered Mines 799 | -10/Mines | Learned location of Zion (-7) 810 | -10/Mines | Discovered new exit (range 10) 1040 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1042 | -10/Mines | Discovered new exit (range 5) 1360 | -10/Mines | Discovered new exit (range 16) 1780 | -10/Mines | Escorted by a lone wolf Derelict 2001 | -10/Mines | Entered Exiles 2001 | -10/Exiles | Accompanied by 1 ally 2051 | -10/Exiles | Discovered new exit (range 14) 2070 | -10/Exiles | Met 8R-AWN 2142 | -10/Exiles | Met EX-HEX 2243 | -10/Exiles | Met EX-DEC 2503 | -10/Exiles | Visited The Gauntlet 2949 | -10/Exiles | Discovered new exit (range 14) 3107 | -10/Exiles | Met EX-BIN 3141 | -10/Exiles | Aligned with FarCom system 3142 | -10/Exiles | Given EX-Vault access code 3613 | -10/Exiles | Entered Mines 3672 | -9/Mines | Met a Derelict bent on vengeance 3881 | -9/Mines | Assembled infested the area 3955 | -9/Mines | Discovered new exit (range 5) 4118 | -9/Mines | Discovered new exit (range 13) 4171 | -9/Mines | Learned location of Storage (-8) 4177 | -9/Mines | Found a hidden stash of uninstalled traps 4485 | -9/Mines | Entered Materials 4485 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4821 | -8/Materials | Build established: Skirmisher 5359 | -8/Materials | Discovered new exit (range 5) 5566 | -8/Materials | Entered Factory 5566 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5579 | -7/Factory | Identified exit to DSF 5666 | -7/Factory | Build established: Scavenger-Skirmisher 6258 | -7/Factory | Build established: Hacker-Skirmisher 6396 | -7/Factory | Repaired Gauss Rifle 6751 | -7/Factory | Garrison activated, responded to threat 6811 | -7/Factory | Lost 3 parts (1p2u) 6835 | -7/Factory | Build established: Skirmisher 7266 | -7/Factory | Repaired Mic. Nuclear Core 7592 | -7/Factory | System corruption reached 10% 7622 | -7/Factory | Discovered new exit (range 6) 7639 | -7/Factory | Entered Lower Caves 7934 | -7/Lower Caves | Build established: Gunner 8369 | -7/Lower Caves | Found Prototype Device 9453 | -7/Lower Caves | Learned Factory stockpile data 9641 | -7/Lower Caves | Core integrity fell below 50% 9658 | -7/Lower Caves | Core integrity fell below 20% 9670 | -7/Lower Caves | Lost 10 parts (2p2n3u3w) 9671 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Light Armor Plating fries itself beyond repair. Acquired 67 matter. Lyr. Light Armor Plating destroyed. Gauss Cannon destroyed. System corrupted: Component data lost. Rnf. Deuterium Engine fries itself beyond repair. Lgt. Treads fries itself beyond repair. Mace fries itself beyond repair. Mic. Nuclear Core destroyed. System corrupted: Matter fused (-5). Critical hit (Burn: +37). System corrupted: Transmission Jammer rejected. [Achievement: 5k Club] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | ???????????????????????? ????????????????# # # # | | ???????????????????????? ??????????????## | | ?????????????????????????# ??????######### | | ?????????????????????????# ?????# | | ????????????????????????## ????# ###### # | | ????????????????????????# ?### #????## ## | | ?????????????????????????# ## #????## ### | | ??????????????????????????# #????# ##? | | ??????????????????????????## ##????# #? | | ???????????????????????????# ##???# # #? | | ???????????????????????????## ## #??## #? | | ????????????????????????????## #?## #?# # #? | | ?????????????????????? ########## ## ##? | | ????????????????????? # ####?? | | ????????????????????? # # #???? | | ???????????????##???????########## ## #???? | | ??????????????## ???????????????# ## ####? | | ??????????????? ????????####???# #? | | ??????#????????# ????????#""##??#### # | | ??????# ?????## ????????#"""##????## # # | | ?????# #### ????????##"""#????## ## # | | ??????? ##?????##"" ##????# ## | | ?????????? #?????# ##???# ## | | ??????????????# ####### ##### ### | | ??????????????# gg #??# | | ??????????????## g !@ ## #??? ## ? | | ???????????????## ########### #######????????? | | ????????????????#####?????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 560 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Survived The Infestation Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Oops Please Form A Line System Compromised Tourist Troublemaker Challenges ------------ None Game ------ Seed TractorFluxHumpback Manual? 0 Play Time 01:14:58 Cumulative 2.0 hours Start 2024.03.31 @ 13:17:13 End 2024.03.31 @ 14:38:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f1cd4075-68f8-4bfe-a1c1-04231e0502c9