Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 21:23:20 Player: jumpy Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (225) 225 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 1050 Bonus ------- Follower Combat Kills 120 Friendly Fire -15 Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (250) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY (8) ---- Ion Engine Scrap Suit Improved Terrain Scanner Improved Trap Extractor (0/6) Assault Rifle Battle Cannon Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Particle Cannon Katana > --- INVENTORY -------- Ion Engine Scrap Suit Improved Terrain Scanner Improved Trap Extractor Assault Rifle Battle Cannon Rocket Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 9 . 3 4 Power 4 | 2 . . 2 Engine 4 | 2 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 3 . 3 2 Energy Gun 1 | . . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 3 . . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 6 | 4 6 6 6 Power . | . 1 1 . Propulsion . | 1 2 . . Utility 2 | . 2 2 3 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 10 | 1 . 5 4 Power . | . . . . Propulsion 2 | . . 2 . Utility 5 | 1 . 1 3 Weapon 3 | . . 2 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 100 91 Engine 13 | . 14 14 12 Treads 26 | . 28 28 22 Device 13 | . 14 14 12 Storage 14 | . 14 14 14 Energy Gun 2 | . . 5 . Energy Cannon 8 | . . 8 14 Ballistic Gun 13 | . 28 14 3 Slashing Weapon 3 | . . . 10 Peak Build Rating 13 | 8 7 11 13 Average Rating 9 | 6 7 10 11 On Entrance 6 | . 7 7 11 Naked Turns . | . . . . Heaviest Build 19 | 15 15 19 19 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 7 8 8 Average Carried 6 | 4 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 6 7 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 611 | 446 36 87 42 Remotely . | . . . . Salvage Created 443 | 281 48 7 107 Parts 43 | 32 1 . 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 4 | . 1 . 3 Melee 2 | . . . 2 Guns 1 | . 1 . . AOE 1 | . . . 1 Classes Destroyed 5 | 3 1 . 1 Worker 2 | 2 . . . Tunneler 9 | 8 . 1 . Recycler 1 | 1 . . . Grunt 1 | . 1 . . Subdweller 3 | . . . 3 Best Kill Streak 5 | 5 1 1 1 Combat Bots Only 1 | . 1 . 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 30 | . 3 7 20 Missed 4 | . . . 4 Hits 26 | . 3 7 16 Projectile 26 | . 3 7 16 Damage Taken 979 | . 34 141 804 Core 258 | . . . 258 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 48 | 26 10 3 9 Largest 2 | 2 2 2 2 Hottest 95 | 40 40 70 95 Shots Fired 92 | 52 20 7 13 Gun 82 | 52 20 6 4 Cannon 7 | . . 1 6 Launcher 3 | . . . 3 Special . | . . . . Kinetic 79 | 52 20 3 4 Thermal 7 | . . 1 6 Explosive 3 | . . . 3 Electromagnetic 3 | . . 3 . Robot Hit Streak 6 | 6 5 3 4 Robot Miss Streak 3 | 3 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | 32 12 3 12 Core Hits 22 | 12 4 2 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 39 | . . . 39 Impact . | . . . . Slashing 39 | . . . 39 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1023 | 402 154 69 398 Guns 606 | 402 145 59 . Cannons 25 | . . . 25 Explosions 154 | . . . 154 Melee 219 | . . . 219 Ramming 19 | . 9 10 . Kinetic 572 | 402 145 25 . Thermal 25 | . . . 25 Explosive 154 | . . . 154 Electromagnetic 34 | . . 34 . Impact . | . . . . Slashing 219 | . . . 219 Piercing . | . . . . Highest Corruption 6 | . 1 1 6 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . 2 9 9 Message Errors 7 | . . 2 5 Matter Fused 4 | . 1 3 . Heat Flow Errors 3 | . . . 3 Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . 1 . 1 Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 137 | . . . 137 Shots 3 | . . . 3 Rammed 6 | . 3 3 . Targets Rammed 7 | . 3 4 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 203 | . . 36 203 Average Temperature 67 | . . 16 105 Received Heat Transfer 105 | . 18 63 24 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 48 | 10 20 48 . Initial . | . . . . Average 2 | 1 1 3 . Influence Increases 142 | 55 25 62 . Destroy 0b10 Robot/C 60 | . 20 40 . Destroy 0b10 Robot/NC 60 | 55 . 5 . Destroy Leader 10 | . . 10 . Allied During Kill 6 | . . 6 . Successful Hack 5 | . 5 . . Destroy Structure 1 | . . 1 . Influence Decreases 142 | 55 25 62 . Time Decay 142 | 55 25 62 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 3 2 6 Peak Tracking Total 2 | . 2 2 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 1 . Successful 2 | . 1 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 43 | . . 39 43 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 20 | . . 8 12 Total Damage 215 | . . 84 131 Kills 4 | . . 2 2 Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2548 | 309 407 1167 665 Seismic 2548 | 309 407 1167 665 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2726 | 411 407 1167 741 Spaces Moved 1506 | 199 223 707 377 Core 3 | 3 . . . Treads 1503 | 196 223 707 377 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 158 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 16 | . . . 16 Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 40 | 11 37 99 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 25 | . . . 25 Terrain Destroyed 59 | . . 1 58 Melee 25 | . . . 25 Projectile 1 | . . 1 . AOE 33 | . . . 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1672 | 239 252 737 444 Wait 35 | . 14 7 14 Move 1502 | 198 222 706 376 Hop . | . . . . Pick Up 14 | 5 2 6 1 Fast Attach 7 | 7 . . . Attach 2 | . . . 2 Detach . | . . . . Swap 8 | 2 . 4 2 Drop 9 | 1 1 7 . Fire 48 | 26 10 3 9 Melee 39 | . . . 39 Ram . | . . . . Kick . | . . . . Crush 7 | . 3 4 . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 412 | -11/Scrapyard | Entered Materials 413 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 10) 809 | -10/Materials | Discovered new exit (range 6) 819 | -10/Materials | Entered Mines 822 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 873 | -10/Mines | Learned location of Storage (-9) 940 | -10/Mines | Learned 2 Materials zone layouts 974 | -10/Mines | Discovered new exit (range 8) 1002 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1145 | -10/Mines | Discovered new exit (range 12) 1406 | -10/Mines | Discovered new exit (range 6) 1423 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1429 | -10/Mines | Found Scrap Suit 1986 | -10/Mines | Entered Subcaves 1986 | -10/Subcaves | Accompanied by 2 allies 1987 | -10/Subcaves | Approached by a straggling Scientist 1991 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2047 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2047 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2401 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2418 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2484 | -10/Subcaves | Ambushed by Subdweller buried in earth 2651 | -10/Subcaves | Crushed by falling debris 2652 | -10/Subcaves | Core integrity fell below 50% 2673 | -10/Subcaves | Ambushed by Subdweller buried in earth 2682 | -10/Subcaves | Crushed by falling debris 2720 | -10/Subcaves | Ambushed by Subdweller buried in earth 2723 | -10/Subcaves | Ambushed by Subdweller buried in earth 2725 | -10/Subcaves | Core integrity fell below 20% 2727 | -10/Subcaves | Destroyed self with Rocket Launcher Last Messages --------------- 02671_ %Z5MK9/L=ZTE1CX QX91C9UGCBDEIEKJJ7LPW1 02673_ The unstable cave ceiling collapses. 02673_ G5-1ON(z) crushed by falling debris. 02673_ G5-1ON(z) system corrupted by crushing effect. 02674_ G5-1ON(z) system terminally corrupted. 02674_ B0-84B(R): "ARGHSUB!" 02679_ B0-84B(R) destroyed. 02681_ The unstable cave ceiling collapses. 02681_ 38 Matter crushed. 02682_ The unstable cave ceiling collapses. 02682_ Crushed by falling debris. 02682_ Scrap Shield Fragment crushed. 02686_ System corrupted: Component data lost. 02720_ Lgt. Treads destroyed. 02721_ TA-DVL(R): "HIDIE!" 02722_ Katana destroyed. 02723_ TA-DVL(R) destroyed. 02724_ 24-1IR(R): "HIDIE!" 02725_ T:%63E|6TJO75FKUYSXBI9V3#AUMM8JZ/V/F 02727_ The unstable cave ceiling collapses. 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" #????????????? | | #### #####?## #######&"&=#%[###????????????? | | ??## ##?#### ##?????#" ##" #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodTowerHumpback Manual? 0 Play Time 00:14:21 Cumulative 95.5 hours Start 2025.05.15 @ 21:10:39 End 2025.05.15 @ 21:23:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35919f87-7a75-4f3b-b12a-9167699c84eb