Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.17 @ 12:18:22 Player: TravelDemon Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (134) 670 Value Destroyed (5584) 5584 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 13945 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 0/1450 Matter 282/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Axe > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Advanced Melee Analysis Suite Advanced Thermal Defense Suite Advanced System Shield [Rating: 86] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Improved Titanium Leg Treads Heavy Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 2 . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . Utility 11 | . . 1 1 2 2 . . 2 . . . . 1 . . 1 . 1 Weapon 2 | . . 1 . . . . . . . . . . . . . . . 1 Parts Attached 194 | 6 10 11 4 24 13 . 3 24 7 4 . 8 12 1 23 35 3 6 Power 20 | 1 1 1 . 2 2 . . 3 . . . 1 2 . 3 4 . . Engine 4 | 1 1 . . 1 1 . . . . . . . . . . . . . Core 11 | . . 1 . 1 1 . . 3 . . . 1 . . 2 2 . . Reactor 5 | . . . . . . . . . . . . . 2 . 1 2 . . Propulsion 70 | 2 5 2 3 6 1 . 2 2 2 . . 5 5 1 10 18 2 4 Treads 14 | 2 . . . . . . . 2 2 . . 1 . . . 4 . 3 Leg 19 | . 5 . . 5 1 . 2 . . . . 3 2 1 . . . . Wheel 3 | . . . . 1 . . . . . . . . 1 . 1 . . . Hover 2 | . . . . . . . . . . . . . 2 . . . . . Flight 32 | . . 2 3 . . . . . . . . 1 . . 9 14 2 1 Utility 70 | 1 1 3 1 13 9 . . 12 5 3 . . 3 . 9 7 1 2 Device 21 | . . 1 1 3 4 . . 3 1 1 . . 1 . 4 1 . 1 Storage 6 | 1 . . . 3 . . . . . . . . 1 . 1 . . . Processor 14 | . . 1 . 1 2 . . 3 . 2 . . 1 . 2 2 . . Hackware 6 | . . . . . . . . . . . . . . . 2 2 1 1 Protection 23 | . 1 1 . 6 3 . . 6 4 . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 3 5 . 3 1 . 1 7 . 1 . 2 2 . 1 6 . . Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 9 | 2 1 4 . . . . . . . . . . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . 2 1 . 1 6 . 1 . 2 . . . 2 . . Piercing Weapon 6 | . . . . 1 . . . 1 . . . . 2 . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . . . . . 1 . 1 . Parts Lost 109 | . 2 1 1 1 6 . 1 16 4 2 . 10 12 4 7 27 1 14 Power 11 | . . . . . 1 . . 2 . . . 1 2 . 1 3 . 1 Propulsion 37 | . . 1 1 . . . . 2 1 . . 4 4 4 3 11 . 6 Utility 44 | . . . . 1 4 . . 10 2 2 . 3 4 . 3 7 1 7 Weapon 17 | . 2 . . . 1 . 1 2 1 . . 2 2 . . 6 . . Highest Loss Streak 14 | . 1 1 1 1 3 . 1 5 3 2 . 6 12 4 2 12 1 14 Average Slot Usage (%) 82 | . 97 73 58 85 95 81 85 83 86 93 94 79 73 48 51 63 58 40 Engine 2 | . 13 7 . 1 5 . . . . . . . . . . . . . Core 3 | . . 3 9 3 . 6 6 4 5 5 5 5 3 . 3 4 . . Treads 2 | . 3 . . . . . . 4 8 11 11 4 . . . 1 5 3 Leg 9 | . 24 8 . 8 19 14 19 6 . . . 6 11 7 . . . . Flight 2 | . . 7 21 2 . . . . . . . 1 . . 9 11 6 4 Device 7 | . . 8 9 7 10 6 6 11 10 10 11 8 8 3 4 4 . 1 Storage 14 | . 14 7 . 20 20 20 20 17 17 12 11 11 8 3 . 3 . . Processor 13 | . . 8 9 7 12 13 13 16 17 21 23 23 23 21 20 18 23 16 Hackware 1 | . . . . . . . . . . . . . . . 2 10 17 12 Protection 5 | . 11 3 . 6 7 6 6 6 9 11 11 4 . . . . . . Ballistic Gun 2 | . 17 14 . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 11 13 13 12 10 14 16 17 10 12 3 . 2 . . Piercing Weapon 1 | . . . . 5 4 . . . . . . . 1 . 4 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 10 14 18 8 73 89 78 78 97 97 90 74 74 55 32 28 58 18 24 Greatest Support 105 | 40 40 23 16 60 60 60 60 70 70 100 100 100 58 40 33 105 35 35 Greatest Overweight (x) 21 | 3 1 1 . 3 1 1 1 1 1 1 . 21 1 1 1 1 . 1 Average Overweight (x) . | 1 . . . 1 1 1 1 . 1 . . . . . . . . . Largest Inventory Capacity 22 | 6 6 6 4 22 22 22 22 22 22 22 16 16 16 10 10 10 4 4 Average Capacity 15 | 5 6 5 4 20 22 22 22 22 22 16 16 16 13 8 4 9 4 4 Most Carried 22 | 3 6 6 4 22 22 21 22 22 22 16 14 14 16 10 6 10 3 4 Average Carried 14 | 2 5 5 3 18 21 21 21 19 18 13 14 11 10 8 3 8 1 2 Final Capacity 22 | 6 6 4 4 22 22 22 22 22 22 16 16 16 10 4 10 4 4 4 Final Carried 22 | 3 6 4 4 22 21 21 22 22 16 14 14 8 8 4 6 4 3 . Class Distribution -------------------- 30% | Hauler-Mutant 17% | Hauler-Gladiator 17% | Mutant 11% | Scavenger-Mutant 8% | Scavenger-Assassin 5% | Scavenger-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Gladiator | -6/Waste Hauler-Gladiator | -6/Factory Hauler-Gladiator | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Scout | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Matter Collected 2231 | 228 257 280 . 275 134 . 38 210 65 40 . 69 100 . 212 323 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6332 | . 464 159 . 395 1081 . 315 1496 362 64 . 306 421 . 616 653 . . Parts 318 | . 39 15 . 24 35 . 12 71 16 2 . 17 17 . 37 33 . . Haulers Intercepted 3 | . 1 . . . . . . 1 . . . . . . 1 . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 15 2 . 15 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Combat Hostiles Destroyed 112 | . 14 5 . 6 14 . 6 23 6 3 . 7 5 . 13 10 . . Melee 89 | . . . . 5 14 . 6 23 6 3 . 7 5 . 13 7 . . Guns 17 | . 10 5 . . . . . . . . . . . . . 2 . . Cannons 1 | . . . . . . . . . . . . . . . . 1 . . AOE 4 | . 4 . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 5 2 . 2 3 . . 1 . . . . . . 1 . . . Worker 3 | . 1 . . . . . . 1 . . . . . . . 1 . . Builder 3 | . 2 . . 1 . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . 1 . . . . . . 1 . . . Recycler 2 | . . . . . 1 . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 10 | . . 1 . 3 2 . . 2 . . . . 1 . 1 . . . Swarmer 39 | . 6 3 . . . . 2 8 . 3 . 4 . . 9 4 . . Grunt 30 | . 8 1 . 2 7 . 3 2 2 . . . 5 . . . . . Brawler 3 | . . . . . 1 . . 2 . . . . . . . . . . Duelist 4 | . . . . . 1 . . 2 1 . . . . . . . . . Sentry 14 | . . 1 . 1 2 . 1 2 1 . . 1 . . 2 3 . . Hunter 9 | . . . . 1 1 . . 2 2 . . . . . . 3 . . Programmer 12 | . . . . 2 2 . . 4 . . . 2 . . 2 . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . 5 3 . 2 6 . 2 8 2 3 . 4 3 . 5 4 . . Combat Bots Only 7 | . 4 3 . 2 5 . 2 7 2 3 . 4 3 . 5 4 . . Max Kills in Single Turn 3 | . 3 1 . 1 1 . 1 1 1 2 . 1 1 . 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . . . Melee 2 | . . . . 1 1 . 1 1 1 2 . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Damage Taken 21174 | . 759 371 128 794 1299 79 590 4674 1160 249 . 1268 1736 126 965 4028 90 2858 Core 4851 | . 111 25 27 203 271 . 66 438 58 9 . 356 350 87 404 967 16 1463 Absorbed by Shields 253 | . . . . 56 190 . . . . . . . . . . 7 . . Core Remaining (%) 59 | 100 55 93 95 71 . . 60 . . . . 13 . . 26 . 24 . Volleys Fired 84 | . 46 22 . . . . . . . . . . . . . 16 . . Largest 2 | . 2 2 . . . . . . . . . . . . . 2 . . Hottest 88 | . 60 43 . . . . . . . . . . . . . 88 . . Shots Fired 145 | . 86 39 . . . . . . . . . . . . . 20 . . Gun 138 | . 82 39 . . . . . . . . . . . . . 17 . . Cannon 3 | . . . . . . . . . . . . . . . . 3 . . Launcher 4 | . 4 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 115 | . 59 39 . . . . . . . . . . . . . 17 . . Thermal 23 | . 23 . . . . . . . . . . . . . . . . . Explosive 4 | . 4 . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . 3 . . Robot Hit Streak 12 | . 9 12 . . . . . . . . . . . . . 9 . . Robot Miss Streak 4 | . 4 4 . . . . . . . . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 478 | . 53 26 . 38 74 . 23 103 31 7 . 18 26 . 38 41 . . Core Hits 205 | . 28 10 . 11 30 . 7 40 10 3 . 7 13 . 23 20 . 3 Critical Hits 24 | . . 1 . . 3 . 2 7 4 . . 2 1 . 2 2 . . Critical Kills 10 | . . . . . . . . 4 3 . . 1 . . . 2 . . Critical Parts Destroyed 14 | . . 1 . . 3 . 2 3 1 . . 1 1 . 2 . . . Melee Attacks 522 | . . 6 6 56 86 . 29 120 33 12 3 22 33 . 53 63 . . Impact 14 | . . 6 6 2 . . . . . . . . . . . . . . Slashing 398 | . . . . 48 76 . 29 118 33 12 3 22 32 . . 25 . . Piercing 110 | . . . . 6 10 . . 2 . . . . 1 . 53 38 . . Sneak Attacks 10 | . . . . 1 3 . . 4 . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 67 | . . . . 12 19 . 3 21 7 2 . 1 2 . . . . . Damage Inflicted 17162 | 12 821 308 . 1337 2930 . 1143 4671 1174 269 . 708 1102 . 1361 1296 . 30 Guns 1250 | . 590 308 . . . . . . . . . . . . . 352 . . Cannons 42 | . . . . . . . . . . . . . . . . 42 . . Explosions 223 | . 223 . . . . . . . . . . . . . . . . . Melee 15591 | . . . . 1337 2930 . 1143 4671 1174 269 . 702 1102 . 1361 902 . . Ramming 56 | 12 8 . . . . . . . . . . 6 . . . . . 30 Kinetic 1092 | . 432 308 . . . . . . . . . . . . . 352 . . Thermal 158 | . 158 . . . . . . . . . . . . . . . . . Explosive 223 | . 223 . . . . . . . . . . . . . . . . . Electromagnetic 42 | . . . . . . . . . . . . . . . . 42 . . Impact 12 | . . . . 12 . . . . . . . . . . . . . . Slashing 13131 | . . . . 1182 2646 . 1143 4605 1174 269 . 702 1074 . . 336 . . Piercing 2448 | . . . . 143 284 . . 66 . . . . 28 . 1361 566 . . Highest Corruption 10 | . 5 . . 4 4 4 5 . . . . 10 . 9 9 4 4 4 Average Corruption 4 | . 2 . . 3 2 4 4 . . . . 9 . 9 9 1 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 74 | . 8 . . 6 12 1 14 . . . . 8 . 3 20 2 . . Message Errors 16 | . 3 . . 1 2 1 4 . . . . 1 . . 4 . . . Matter Fused 13 | . 1 . . 1 3 . 1 . . . . 2 . . 5 . . . Heat Flow Errors 12 | . 1 . . 2 1 . 3 . . . . 1 . 1 2 1 . . Energy Discharges 10 | . 1 . . 2 2 . 2 . . . . 1 . . 2 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 10 | . 1 . . . 3 . 2 . . . . . . 1 3 . . . Data Loss (major) 3 | . 1 . . . . . 1 . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . Targeting Errors 7 | . . . . . 1 . . . . . . 1 . . 4 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1019 | . 62 . . 157 274 . 167 194 34 . . 34 56 . 37 4 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 62 | . 62 . . . . . . . . . . . . . . . . . Melee 957 | . . . . 157 274 . 167 194 34 . . 34 56 . 37 4 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 117 | . 104 . . . . . . . . . . . . . . . . 13 Shots 2 | . 2 . . . . . . . . . . . . . . . . . Rammed 13 | 3 3 . . . . . . . . . . 2 . . . . . 5 Targets Rammed 13 | 3 3 . . . . . . . . . . 2 . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | . 171 12 3 272 113 . 265 7 . . . 149 7 91 236 36 . . Average Temperature 56 | . 24 7 3 115 65 . 109 4 . . . 75 7 48 116 16 . . Received Heat Transfer 2445 | . 231 120 45 63 252 . 126 594 153 . . 9 384 . 123 255 . 90 Effects 3 | . . . . 3 . . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 350 | . 350 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Peak Influence 475 | . 246 251 101 110 270 52 475 442 . . . . 75 41 386 304 220 138 Average Influence 120 | . 81 130 54 51 79 52 187 270 . . . . 33 14 188 171 148 75 Maximum Alert Level 2 | . 1 1 . . 1 . 2 2 . . . . . . 1 1 1 . Low Security (%) 78 | 100 94 75 100 100 84 100 74 19 . . . . 100 100 57 73 94 100 Level 1 19 | . 5 24 . . 15 . . 78 . . . . . . 42 26 5 . Level 2 2 | . . . . . . . 25 1 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 4 1 . 4 2 . . 5 . . . . 1 . 3 4 1 1 Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Extermination 8 | . . . . 3 1 . . 1 . . . . . . 1 2 . . Reinforcement 14 | . 3 1 . 1 1 . . 1 . . . . 1 . 2 2 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Distress Signals 13 | . 1 1 1 2 1 . . 1 . . . . . . 1 3 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 296 | . 27 14 3 13 27 6 11 46 8 4 . 7 11 6 27 48 14 24 Peak Tracking Total 15 | . 4 3 8 3 6 6 4 10 3 4 . 4 6 6 6 10 11 15 Tactical Retreats 40 | . . 3 . 3 3 . 2 4 3 1 . . 3 . 2 11 2 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Traps Triggered 19 | . 3 . . 7 4 . 1 1 . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Machines Disabled 2 | . 2 . . . . . . . . . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Machines Accessed 35 | . 3 3 2 3 5 . 3 2 . . . . . . 2 5 6 1 Terminals 27 | . 3 3 1 2 3 . 2 . . . . . . . 2 5 5 1 Fabricators 3 | . . . . . 2 . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Total Hacks 90 | . 10 6 4 5 12 . 5 4 . . . . . . 3 11 29 1 Successful 36 | . 4 2 3 3 6 . 2 2 . . . . . . 1 3 10 . Failed 54 | . 6 4 1 2 6 . 3 2 . . . . . . 2 8 19 1 Catastrophic 9 | . . 1 1 . 1 . . 1 . . . . . . . 2 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 45 | . 10 6 2 2 1 . . . . . . . . . 3 10 10 1 Terminals 71 | . 10 6 2 3 5 . 3 . . . . . . . 3 11 27 1 Fabricators 9 | . . . . . 7 . 2 . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 2 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 16 | . 1 1 . 1 5 . 1 . . . . . . . 1 1 5 . Record 7 | . . . . . 3 . . . . . . . . . . 1 3 . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 2 . . . . . . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 3 1 1 . . . . . . . . . . . . 2 4 . Terminals 11 | . 3 1 1 . . . . . . . . . . . . 2 4 . Track 2 | . . . . . . . . . . . . . . . . 1 1 . Botnet 9 | . 3 1 1 . . . . . . . . . . . . 1 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 2 1 3 3 . 3 2 . . . . . . 2 5 4 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . Matter 212 | . . . . . . . 212 . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Total Allies 1 | . . . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 46 | . . . . . . . . . . . . . . 46 . . . . Highest-Rated Ally 46 | . . . . . . . . . . . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . . . 2 . . . . Total Damage 39 | . . . . . . . . . . . . . . 39 . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 . . 3 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Turns Passed 10920 | 88 1093 477 129 1621 1656 119 669 1104 837 424 45 634 347 91 537 750 144 155 Spaces Moved 8092 | 52 739 505 308 1215 872 75 324 455 421 234 19 294 191 116 736 1008 279 249 Core 151 | 39 . . . . . . . . . . . 1 . 38 18 . . 55 Treads 1303 | 13 69 . . . . . . 377 421 234 19 127 . . . 43 . . Legs 2697 | . 670 159 . 179 872 75 324 78 . . . 166 149 25 . . . . Wheels 871 | . . . . 765 . . . . . . . . 12 . 94 . . . Hover 83 | . . . . . . . . . . . . . 30 53 . . . . Flight 2987 | . . 346 308 271 . . . . . . . . . . 624 965 279 194 Fastest Speed 30 | 50 120 37 30 30 156 160 160 160 180 160 160 126 66 50 34 31 34 35 Average Speed 105 | 139 123 73 34 105 157 160 160 174 180 160 160 158 120 77 43 40 49 57 Slowest Speed 1100 | 200 160 150 37 220 160 160 160 180 180 180 160 1100 136 150 100 180 80 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . 5 13 . . . . . . . . . . . 12 9 7 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 98 39 30 25 30 74 11 11 62 34 7 47 7 92 17 37 44 13 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 8 | . . 1 1 1 . . 1 . . . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 . . . . . . 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . . . . . . . 1 . 1 . . . . . . Spaces Dug 40 | . . 2 4 . . . . . . 2 2 1 . . 10 19 . . Terrain Destroyed 89 | . 46 2 4 . . . . . . 2 2 1 . . 10 22 . . Melee 40 | . . 2 4 . . . . . . 2 2 1 . . 10 19 . . Projectile 3 | . . . . . . . . . . . . . . . . 3 . . AOE 46 | . 46 . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Total 9736 | 63 836 560 308 1490 1088 74 439 687 473 268 30 428 260 120 855 1221 276 260 Wait 728 | . 17 8 1 151 117 . 81 82 21 20 10 103 15 . 37 65 . . Move 7990 | 51 738 494 285 1214 872 74 323 454 420 233 18 293 191 115 712 991 265 247 Hop 39 | . . 5 9 . . . . . . . . . . . 11 7 6 1 Pick Up 129 | 3 11 2 . 37 9 . 5 22 . 1 . 1 12 1 10 14 . 1 Fast Attach 92 | 6 6 7 3 16 2 . 1 5 2 . . 1 7 . 16 17 1 2 Attach 87 | . 3 1 1 6 7 . 2 17 5 3 . 7 5 1 6 17 2 4 Detach 21 | . . 1 2 2 2 . . 3 . . . . . 2 1 6 2 . Swap 15 | . 1 3 . 2 4 . . 2 . 1 . . . . 1 1 . . Drop 76 | . 11 11 1 20 6 . 2 9 . . . . . 1 8 7 . . Fire 84 | . 46 22 . . . . . . . . . . . . . 16 . . Melee 440 | . . 6 6 42 64 . 25 93 25 10 2 21 30 . 53 63 . . Ram 5 | . . . . . . . . . . . . . . . . . . 5 Kick 3 | . 3 . . . . . . . . . . . . . . . . . Crush 5 | 3 . . . . . . . . . . . 2 . . . . . . Escape Stasis 22 | . . . . . 5 . . . . . . . . . . 17 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 16) 544 | -10/Materials | Discovered new exit (range 16) 748 | -10/Materials | Discovered new exit (range 7) 857 | -10/Materials | Discovered new exit (range 16) 1182 | -10/Materials | Entered another Materials area 1182 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1527 | -9/Materials | Discovered new exit (range 4) 1568 | -9/Materials | Identified exit to Storage 1573 | -9/Materials | Discovered new exit (range 9) 1576 | -9/Materials | Identified exit to Mines 1583 | -9/Materials | Build established: Scavenger-Mutant 1607 | -9/Materials | Identified exit to Materials 1659 | -9/Materials | Entered another Materials area 1659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1784 | -8/Materials | Discovered new exit (range 16) 1788 | -8/Materials | Identified exit to Factory 1788 | -8/Materials | Entered Factory 1788 | -7/Factory | Evolved 2 slots: Utility x2 2291 | -7/Factory | Build established: Hauler-Mutant 3207 | -7/Factory | Discovered new exit (range 15) 3239 | -7/Factory | Identified exit to Factory 3409 | -7/Factory | Entered another Factory area 3409 | -6/Factory | Evolved 2 slots: Utility x2 4292 | -6/Factory | Spotted B-75 Beast 4592 | -6/Factory | Discovered new exit (range 14) 4624 | -6/Factory | Lost 3 parts (2u1w) 4650 | -6/Factory | Identified exit to Lower Caves 4958 | -6/Factory | Build established: Hauler-Gladiator 5065 | -6/Factory | Sucked down chute 5065 | -6/Factory | Entered Waste 5080 | -6/Waste | Spotted C-40 Crusher 5092 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5093 | -6/Waste | Spotted C-40 Crusher 5096 | -6/Waste | Spotted C-40 Crusher 5105 | -6/Waste | Spotted C-40 Crusher 5120 | -6/Waste | Spotted C-40 Crusher 5121 | -6/Waste | Spotted C-40 Crusher 5169 | -6/Waste | Discovered new exit (range 10) 5182 | -6/Waste | Identified exit to Factory 5184 | -6/Waste | Entered Factory 5593 | -6/Factory | Fabricated Imp. Coolant Injector (x2) 5665 | -6/Factory | Discovered new exit (range 14) 5681 | -6/Factory | Local fabrication network quarantined 5712 | -6/Factory | Identified exit to Factory 5853 | -6/Factory | Entered another Factory area 5853 | -5/Factory | Evolved 2 slots: Utility x2 5964 | -5/Factory | Repaired Greatsword 6097 | -5/Factory | Spotted B-75 Beast 6234 | -5/Factory | Destroyed B-75 Beast 6270 | -5/Factory | Lost 5 parts (1p3u1w) 6297 | -5/Factory | Garrison activated, responded to threat 6776 | -5/Factory | Lost 3 parts (1p1n1w) 6848 | -5/Factory | Lost 4 parts (1n3u) 6853 | -5/Factory | Destroyed 7 combat bots 6886 | -5/Factory | Discovered new exit (range 7) 6957 | -5/Factory | Entered Upper Caves 7054 | -5/Upper Caves | Build established: Hauler-Mutant 7117 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7202 | -5/Upper Caves | Learned 4 Factory zone layouts 7418 | -5/Upper Caves | Lost 3 parts (2u1w) 7575 | -5/Upper Caves | Build established: Scavenger-Mutant 7753 | -5/Upper Caves | Discovered new exit (range 12) 7794 | -5/Upper Caves | Entered another Upper Caves area 7798 | -5/Upper Caves | Core integrity fell below 50% 8166 | -5/Upper Caves | Build established: Scavenger-Assassin 8196 | -5/Upper Caves | Discovered new exit (range 12) 8218 | -5/Upper Caves | Entered Zhirov 8218 | -5/Zhirov | Discovered new exit (range 3) 8263 | -5/Zhirov | Entered Proximity Caves 8413 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 8474 | -4/Proximity Caves | Identified exit to Factory 8539 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8666 | -4/Proximity Caves | Core integrity fell below 20% 8675 | -4/Proximity Caves | System corruption reached 10% 8687 | -4/Proximity Caves | Lost 6 parts (1p2n2u1w) 8819 | -4/Proximity Caves | Learned location of 1 exit from Research 8826 | -4/Proximity Caves | Learned location of Testing (-3) 8897 | -4/Proximity Caves | Entered Factory 8897 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8898 | -4/Factory | Identified exit to Upper Caves 9216 | -4/Factory | Lost 12 parts (2p4n4u2w) 9244 | -4/Factory | Sucked down chute 9244 | -4/Factory | Entered Waste 9245 | -4/Waste | Met a frightened Derelict 9250 | -4/Waste | Spotted C-40 Crusher 9257 | -4/Waste | Spotted C-40 Crusher 9259 | -4/Waste | EMP discharged 9260 | -4/Waste | Spotted C-40 Crusher 9285 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9291 | -4/Waste | Spotted C-40 Crusher 9303 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9305 | -4/Waste | Spotted C-40 Crusher 9306 | -4/Waste | Spotted C-40 Crusher 9316 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9327 | -4/Waste | Discovered new exit (range 12) 9335 | -4/Waste | Entered Factory 9347 | -4/Factory | Lost 4 parts (4n) 9440 | -4/Factory | Core integrity fell below 50% 9762 | -4/Factory | Discovered exit to Upper Caves (range 20) 9869 | -4/Factory | Discovered new exit (range 3) 9870 | -4/Factory | Identified exit to Research 9872 | -4/Factory | Entered Research 9872 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9873 | -3/Research | Identified exit to Testing 10123 | -3/Research | Lost 8 parts (5n2u1w) 10245 | -3/Research | Discovered exit to Testing (range 12) 10357 | -3/Research | Build established: Scavenger-Scout 10390 | -3/Research | Core integrity fell below 50% 10420 | -3/Research | Discovered new exit (range 7) 10426 | -3/Research | Identified exit to Armory 10486 | -3/Research | Lost 5 parts (1p3n1u) 10622 | -3/Research | Entered Testing 10650 | -3/Testing | Lost 12 parts (2p2n4u4w) 10704 | -3/Testing | Spotted Alpha 7 10729 | -3/Testing | Spotted Striker 10730 | -3/Testing | Spotted Striker 10758 | -3/Testing | Identified exit to Garrison 10761 | -3/Testing | Discovered new exit (range 15) 10765 | -3/Testing | Identified exit to Research 10766 | -3/Testing | Entered Research 10766 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10807 | -2/Research | Spotted B-90 Cyclops 10863 | -2/Research | Build established: Hacker-Mutant 10909 | -2/Research | Core integrity fell below 50% 10919 | -2/Research | Core integrity fell below 20% 10921 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10888_ Cld. Field Propulsion Drive destroyed. 10894_ Adv. System Shield destroyed. 10894_ S-43 Plague destroyed. 10898_ Penetrated by Slug. 10898_ Med. Treads destroyed. 10909_ Triggered Blade Trap. 10909_ Massive razor-sharp blades shoot up from within the floor. 10909_ Adv. Core Analyzer severed. 10913_ Adv. Melee Analysis Suite destroyed. 10913_ Penetrated by Slug. 10915_ Slammed into S-43 Plague. 10916_ Hacking Suite destroyed. 10916_ System corrupted by crushing effect (+4). 10916_ Penetrated by Slug. 10917_ Slammed into S-43 Plague. 10919_ Penetrated by Slug. 10919_ Slug penetrates Wall. 10919_ Penetrated by Slug. 10919_ Slammed into S-43 Plague. 10919_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##########???????????????????????????? | | ????????????? #???????????????????????????? | | ??????????? #???????????????????????????? | | ????????? """""" #???????????????????????????? | | ????????# """""" ######??????????????????????? | | ????????# """""" # #??????????????????????? | | ????????# ; #??????????????????????? | | ????????# # #??????????????????????? | | ????????# """""" # #??????????????????????? | | ??????????? """""" # s #??????????????????????? | | ?????????????""""" # s #??????????????????????? | | ??????????? #sss #??????????????????????? | | ?????????? #s s#??????????????????????? | | ??????????############ s #??????????????????????? | | ?????????????????????# s #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# hh#??????????????????????? | | #+#############+###### #####+###??????????????? | | ????????????? | | ???????????? | | ????????????? | | ????????????? | | ############### ###+###### ###?????????????? | | "G"" #????? # #? ???? #???????????????? | | " "" #?????? # #? #???? #???????????????? | | #???????+ #? #????? #???????????????? | | #???????# #? ?? /?????? #???????????????? | | #???????# #???? ##????? ????????????????? | | #???????# #?????#???????????????????????? | | ###/###???????# #?????????????????????????????? | | ?# #?????????# #?????????????????????????????? | | # #??######## #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 36 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 825 Resistance: TH 15 Resistance: EM 25 Core Shielding 30 Power Shielding 33 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 73 Melee Accuracy 20 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 38 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Coolant Injector | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Melee Specialist Watch This! Challenges ------------ None Game ------ Seed LightIntegrationTrap Manual? 0 Play Time 02:18:23 Cumulative 44.0 hours Start 2020.04.30 @ 20:54:38 End 2020.05.17 @ 12:18:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 55 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3da962a4-cfc2-4cfc-8a08-0b8fbc0b944e