Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 01:26:47 Player: souux Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (278) 1390 Value Destroyed (7893) 7893 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 15143 Bonus ------- High Alert Combat Kills 266 Follower Combat Kills 193 Met Imprinter 300 Was Imprinted 300 Friendly Fire -219 Cogmind --------- Core Integrity 830/1000 Matter 288/300 Energy 295/295 System Corruption 2% Temperature Warm (142) Movement Hovering (121) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (8) --- Aerolev Unit Combat Airjet Zionite Glidesys I Gyrokinetic Inverter Linear Gravjet > --- UTILITY (5) ------ Advanced Cooling System Medium Storage Unit Enhanced Optical Array Core Analyzer Layered Light Armor Plating > --- WEAPON (3) ------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY (10) --- Reinforced Fission Core Advanced Cooling System Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Transmission Jammer Improved Heavy Armor Plating Heavy Plasma Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Aerolev Unit Aerolev Unit Aerolev Unit Improved Airjet Zionite Glidesys I Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Core Analyzer Advanced System Restoration Module > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Neutrino Core Gyrokinetic Inverter Advanced Cooling System Advanced Cooling System Advanced Cooling System Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Zionite Weapon Casing Improved Heavy Armor Plating Layered Medium Armor Plating Heavy Plasma Cannon Heavy Shock Bomb Launcher Phasing Sabre [Rating: 90] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Wheel Treads Advanced Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 6 | . . 1 1 2 1 . . . . 1 Utility 3 | . . 1 . . 1 . . . . 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 194 | 7 16 41 37 27 15 1 . . 7 43 Power 15 | 1 2 5 1 2 1 . . . 1 2 Engine 13 | 1 2 5 1 2 1 . . . 1 . Core 1 | . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 86 | 2 3 14 19 14 7 . . . 4 23 Treads 39 | . 2 9 11 9 1 . . . 3 4 Leg . | . . . . . . . . . . . Wheel 35 | 2 1 5 5 5 6 . . . 1 10 Hover 10 | . . . 1 . . . . . . 9 Flight 2 | . . . 2 . . . . . . . Utility 52 | 2 6 12 6 6 6 1 . . 1 12 Device 25 | 1 3 6 4 2 2 . . . 1 6 Storage 6 | 1 3 1 . . . . . . . 1 Processor 7 | . . 1 . . 3 1 . . . 2 Hackware 2 | . . . . 2 . . . . . . Protection 12 | . . 4 2 2 1 . . . . 3 Artifact . | . . . . . . . . . . . Weapon 41 | 2 5 10 11 5 1 . . . 1 6 Energy Gun 16 | 1 4 4 3 3 . . . . . 1 Energy Cannon 4 | . . 2 . 1 1 . . . . . Ballistic Gun 12 | 1 . 3 4 1 . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . 1 1 2 . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 16 | . . 3 5 2 . . . . . 6 Parts Lost 12 | . 1 5 1 2 . . . . . 3 Power 2 | . . 1 . 1 . . . . . . Propulsion 7 | . 1 2 1 . . . . . . 3 Utility 3 | . . 2 . 1 . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 3 | . 1 3 1 2 . . . . . 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 21 | 5 9 23 24 23 21 23 21 22 22 21 Power 1 | . 1 . 2 2 1 1 1 1 . . Propulsion 8 | 3 4 8 11 10 8 9 8 8 8 5 Utility 7 | . 3 9 7 6 7 8 7 8 8 9 Weapon 3 | . 1 4 2 2 3 4 4 4 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 55 | . 6 8 8 7 3 3 . . . 20 Power 6 | . 1 . . 3 . . . . . 2 Propulsion 10 | . 3 . 6 1 . . . . . . Utility 28 | . . 3 2 3 3 2 . . . 15 Weapon 9 | . 2 5 . . . . . . . 2 Tool/Special 2 | . . . . . . 1 . . . 1 Average Slot Usage (%) 99 | . 100 99 99 99 99 100 100 100 100 97 Engine 8 | . 14 11 9 6 6 6 6 6 6 4 Treads 19 | . 12 15 18 31 20 20 20 20 20 21 Wheel 19 | . 16 17 17 14 25 26 26 26 25 16 Device 8 | . 14 15 9 6 5 6 6 6 6 5 Storage 8 | . 14 11 9 7 6 6 6 6 6 5 Processor 3 | . . 1 . . 6 6 6 6 6 9 Protection 5 | . . 5 8 6 6 6 6 6 5 4 Energy Gun 15 | . 24 15 12 8 17 18 20 20 19 14 Ballistic Gun 5 | . 3 2 13 14 . . . . . 2 Peak Build Rating 90 | 7 12 20 36 53 56 52 52 52 58 90 Average Rating 38 | 5 8 17 28 45 49 51 52 52 53 72 On Entrance 35 | . 7 12 18 35 52 51 52 52 52 55 Avg Prop Armor Cover (%) 13 | . 9 9 12 13 15 15 15 15 15 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 125 | 15 52 104 108 125 125 119 113 113 113 123 Greatest Support 178 | 20 40 60 20 148 40 40 40 40 66 178 Greatest Overweight (x) 10 | . 3 5 10 5 3 2 3 2 3 9 Average Overweight (x) 2 | . 1 3 5 1 2 2 2 2 2 1 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 24 25 25 25 25 25 25 25 22 Most Carried 25 | 8 20 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 9 23 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 10 Final Carried 25 | 8 20 25 24 25 25 25 25 25 25 10 Class Distribution -------------------- 23% | Mutant 23% | Scientist-Gunner 17% | Scavenger-Tank 11% | Tank 10% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Mutant | -6/Factory Scientist-Gunner | -6/Lower Caves Scientist-Gunner | -6/Lower Caves Scientist-Gunner | -6/Zion Scientist-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Matter Collected 6083 | 372 315 1202 1149 1304 430 40 10 . 110 1151 Remotely . | . . . . . . . . . . . Salvage Created 9360 | 138 595 1144 1666 1414 749 . 124 . 662 2868 Parts 440 | 17 44 78 101 60 31 . 3 . 19 87 Haulers Intercepted 11 | . 2 3 4 1 . . . . . 1 Recyclers Shooed 5 | . . 1 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 3 1 23 . Prevented 1 | . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 172 | . 16 28 42 27 14 . 3 . 13 29 Guns 141 | . 10 15 38 26 13 . 3 . 12 24 Cannons 6 | . . 6 . . . . . . . . AOE 16 | . 6 6 4 . . . . . . . Classes Destroyed 18 | 2 6 2 1 2 . . 1 . 2 2 Worker 26 | . 3 6 5 3 4 . . . . 5 Builder 10 | . . 1 2 2 2 . . . . 3 Tunneler 13 | 5 1 1 1 1 2 . . . . 2 Hauler 11 | . 2 3 4 1 . . . . . 1 Recycler 20 | 1 1 1 3 5 . . . . . 9 Minesweeper 1 | . . . . . . . . . 1 . Operator 9 | . 3 2 1 1 . . . . . 2 Drone 1 | . . . . . . . . . 1 . Watcher 15 | . 3 3 4 3 1 . . . . 1 Swarmer 51 | . 9 7 15 6 3 . 3 . 3 5 Cutter 1 | . . . . . . . . . . 1 Grunt 68 | . 7 12 17 14 4 . . . 7 7 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . Sentry 33 | . . 9 9 4 4 . . . 2 5 Hunter 1 | . . . 1 . . . . . . . Programmer 15 | . . . . 2 3 . . . . 10 Samaritan 1 | . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . 1 . Best Kill Streak 10 | 4 7 4 5 7 5 . 3 . 5 10 Combat Bots Only 7 | . 3 4 4 7 5 . 3 . 5 5 Max Kills in Single Turn 4 | 1 3 4 3 2 2 . 2 . 2 2 Gunslinging 1 | . . . 1 . 1 . 1 . 1 1 Exploded 4 | . 2 4 2 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 670 | . 51 114 112 129 83 . 13 . 44 124 Missed 184 | . 18 28 28 40 24 . 4 . 9 33 Hits 486 | . 33 86 84 89 59 . 9 . 35 91 Melee 10 | . . . . 4 . . . . . 6 Projectile 476 | . 33 86 84 85 59 . 9 . 35 85 AOE 2 | . . 2 . . . . . . . . Critical Strikes 17 | . . 4 1 3 . . . . 1 8 Part Disruptions 2 | . . . . 1 . . 1 . . . Damage Taken 7917 | . 440 1378 1184 1279 634 . 133 . 692 2177 Core 730 | . 82 140 138 53 49 . . . 98 170 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 117 | . . . . 54 63 . . . . . Regen/Repaired (Parts) 937 | . . 54 252 . . . . 574 . 57 Core Remaining (%) 80 | 100 67 65 74 92 . . . . 82 . Volleys Fired 480 | 34 62 88 88 73 32 3 4 . 20 76 Largest 3 | 2 2 2 3 3 3 1 3 . 3 3 Hottest 240 | 60 130 136 195 240 240 90 240 . 240 240 Shots Fired 1179 | 38 119 164 253 217 88 3 12 . 60 225 Gun 1110 | 38 114 108 251 216 88 . 12 . 60 223 Cannon 49 | . . 46 . . . 3 . . . . Launcher 20 | . 5 10 2 1 . . . . . 2 Special . | . . . . . . . . . . . Kinetic 351 | 34 22 19 102 159 . . . . . 15 Thermal 794 | . 82 135 149 57 88 3 12 . 60 208 Explosive 20 | . 5 10 2 1 . . . . . 2 Electromagnetic 14 | 4 10 . . . . . . . . . Robot Hit Streak 56 | 6 6 23 28 19 28 . 30 . 27 56 Robot Miss Streak 10 | 3 3 4 7 10 3 . 2 . 6 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 24 | . 2 . 5 1 2 . 1 . 6 7 Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . 1 1 Shots Hit Robots 871 | 24 61 123 198 163 68 . 9 . 49 176 Core Hits 927 | 7 40 122 291 183 58 . 10 . 54 162 Critical Kills 2 | . 1 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . 3 2 . . . . . . . . Burn 3 | . 2 1 . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Melee Attacks 24 | . . . 4 . 18 . . . 1 1 Impact 1 | . . . 1 . . . . . . . Slashing 23 | . . . 3 . 18 . . . 1 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19842 | 296 1584 2790 3670 3506 1772 . 199 . 1316 4709 Guns 17259 | 296 941 1507 3243 3276 1772 . 199 . 1316 4709 Cannons 710 | . . 710 . . . . . . . . Explosions 1873 | . 643 573 427 230 . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 4782 | 270 134 170 1598 2343 . . . . . 267 Thermal 13147 | . 793 2047 1645 933 1772 . 199 . 1316 4442 Explosive 1771 | . 541 573 427 230 . . . . . . Electromagnetic 142 | 26 116 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . 6 . 1 . . . . . 4 Average Corruption 1 | . . 3 . 1 . . . . . 1 Corruption Purged 4 | . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . Effects 53 | . . 33 . 8 . . . . . 12 Message Errors 12 | . . 10 . . . . . . . 2 Matter Fused 9 | . . 5 . 1 . . . . . 3 Heat Flow Errors 6 | . . 2 . 2 . . . . . 2 Energy Discharges 5 | . . 3 . . . . . . . 2 Data Loss (minor) 11 | . . 7 . 2 . . . . . 2 Data Loss (major) 2 | . . 2 . . . . . . . . Misfires 2 | . . . . 1 . . . . . 1 Alerts 3 | . . 2 . 1 . . . . . . Weapon Failures 3 | . . 2 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 198 | . 99 43 56 . . . . . . . Projectiles 12 | . . 12 . . . . . . . . Explosions 186 | . 99 31 56 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 199 | . 108 58 . 9 . . . . . 24 Shots 10 | . 5 3 . 1 . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 395 | . 195 194 234 395 275 . 148 . 286 339 Average Temperature 72 | . 71 29 59 81 76 . 72 . 96 90 Received Heat Transfer 2091 | . 72 468 495 420 171 . . . 141 324 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 9 | . . 1 . 1 1 . . . 1 5 Combat Hostiles 9 | . . 1 . 1 1 . . . 1 5 Parts Melted 66 | . 2 5 . 8 8 . 1 . 6 36 Heat Transferred 26441 | . 1976 3330 2060 2050 3875 . 450 . 2975 9725 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . 1 1 2 3 1 . . . . 2 Low Security (%) 46 | 100 55 94 14 24 22 . . . . 62 Level 1 37 | . 44 5 42 49 77 . . . . 26 Level 2 13 | . . . 43 15 . . . . . 10 Level 3 1 | . . . . 10 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 726 | 10 271 351 609 726 343 . . . . 535 Initial 343 | . . 78 31 263 343 . . . . 124 Average 234 | 1 168 67 368 374 228 . . . . 202 Influence Increases 6396 | 30 660 1007 1393 1073 491 . 70 . 533 1139 Destroy 0b10 Robot/C 3560 | . 320 560 840 540 280 . 60 . 360 600 Destroy 0b10 Robot/NC 535 | 30 65 85 100 80 45 . . . 15 115 Destroy Leader 832 | . 90 162 196 108 102 . 10 . 20 144 Allied During Kill 166 | . . . . . . . . . 138 28 Trap Triggered on 0b10 20 | . . 20 . . . . . . . . Successful Hack 172 | . 41 29 64 33 5 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 360 | . 45 15 45 180 45 . . . . 30 Destroy Structure 241 | . 24 76 43 42 14 . . . . 42 Partial Spotted 30 | . . 15 . . . . . . . 15 Lose Combat Pursuer 450 | . 45 45 105 90 . . . . . 165 Influence Decreases 5861 | 30 473 1120 887 951 945 248 70 . 335 802 Entered New Map 995 | . . 109 43 317 359 93 . . . 74 Time Decay 4106 | 30 463 631 684 614 586 155 70 . 255 618 Lost Part 120 | . 10 50 10 20 . . . . . 30 Lost Ally 160 | . . . . . . . . . 80 80 Purge Threat 480 | . . 330 150 . . . . . . . Squads Dispatched 41 | . 4 2 4 9 8 . . . . 14 Investigation 8 | . 1 1 1 2 1 . . . . 2 Extermination 10 | . . . . 2 3 . . . . 5 Reinforcement 12 | . 3 1 2 2 1 . . . . 3 Assault 1 | . . . 1 . . . . . . . Garrison 10 | . . . . 3 3 . . . . 4 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Distress Signals 9 | . 2 2 2 2 . . . . . 1 Communications Jammed 2 | . . . . . . . . . 2 . Distress Signals . | . . . . . . . . . . . Times Spotted 272 | . 34 42 60 45 16 . 4 . 20 51 Peak Tracking Total 9 | . 5 8 5 7 3 . 3 . 7 9 Tactical Retreats 20 | . 1 2 5 4 . . . . . 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 9 | . 1 4 2 1 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . Reprogrammed 8 | . . 8 . . . . . . . . Reused 2 | . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 27 | . 3 1 3 12 3 . . . 3 2 Max in Single Turn 4 | . 1 1 2 4 1 . . . 1 1 Garrison Access 2 | . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 62 | . 7 15 14 9 11 1 . 1 . 4 Terminals 37 | . 6 11 11 4 5 . . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 6 | . . 2 2 . 1 . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 8 | . . 2 1 2 2 . . . . 1 Garrison Access 7 | . . . . 2 3 . . . . 2 Total Hacks 191 | . 24 60 46 17 26 1 . 4 . 13 Successful 105 | . 13 34 33 8 9 1 . 4 . 3 Failed 81 | . 11 24 12 8 16 . . . . 10 Catastrophic 14 | . . 2 2 4 5 . . . . 1 Database Lockouts 5 | . . 2 1 1 1 . . . . . Manual 61 | . 16 21 13 2 6 . . . . 3 Terminals 133 | . 23 53 36 6 15 . . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 16 | . . 4 6 . 1 . . . . 5 Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 21 | . . 3 4 6 5 . . . . 3 Garrison Access 14 | . . . . 4 5 . . . . 5 Terminal Hacks 46 | . 3 17 15 2 4 1 . 4 . . Record 5 | . . 1 3 . 1 . . . . . Part Schematic 4 | . . . . . . . . 4 . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 5 | . 1 . 3 . 1 . . . . . Open Door 1 | . . . . . . 1 . . . . Terminal Index 1 | . . 1 . . . . . . . . Unreport Threat 4 | . . 3 1 . . . . . . . Locate Traps 8 | . 1 3 3 1 . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . Reprogram Traps 2 | . . 2 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Maintenance Status 3 | . . 1 1 . 1 . . . . . Surveillance Status 2 | . . 1 . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 5 | . 1 2 2 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 12 | . . 3 6 . . . . . . 3 Scan Component 7 | . . 2 3 . . . . . . 2 Repair 5 | . . 1 3 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 10 | . . 2 3 3 2 . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Retrieve Study 8 | . . 2 1 3 2 . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 34 | . 10 12 9 1 2 . . . . . Terminals 33 | . 9 12 9 1 2 . . . . . Botnet 14 | . 3 5 3 1 2 . . . . . Skim 19 | . 6 7 6 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 51 | . 6 14 11 7 10 . . . . 3 Full Trace Events 6 | . . . 1 2 1 . . . . 2 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . 1 . . . . 17 . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . 42 . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . Part Studies Acquired 7 | . . 2 . 3 2 . . . . . Parts Repaired 5 | . . 1 3 . . . . . . 1 Time 180 | . . 32 104 . . . . . . 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Total Allies 10 | . . . . . . . . 7 . 3 Largest Group 7 | . . . . . . . . 7 7 3 Highest-Rated Group 225 | . . . . . . . . 225 225 210 Highest-Rated Ally 70 | . . . . . . . . 38 38 70 Zionite Dispatches 1 | . . . . . . . . . . 1 Light 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . . 29 38 Total Damage 1281 | . . . . . . . . . 723 558 Kills 8 | . . . . . . . . . 7 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Active Infowar (turns) 2579 | 28 263 537 . . 788 . . . 6 957 Optics 957 | . . . . . . . . . . 957 Structural 788 | . . . . . 788 . . . . . Seismic 828 | 28 263 537 . . . . . . . . Jamming 6 | . . . . . . . . . 6 . Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 5 | . . . . . . . 3 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Turns Passed 16349 | 158 1396 2909 3051 2029 1834 360 689 1136 664 2123 Spaces Moved 10435 | 81 819 1540 1472 1123 1300 342 645 1020 491 1602 Core 1 | 1 . . . . . . . . . . Treads 665 | . 214 62 . 376 . . . . 7 6 Legs . | . . . . . . . . . . . Wheels 9275 | 80 605 1478 1472 747 1300 342 645 1020 484 1102 Hover 494 | . . . . . . . . . . 494 Flight . | . . . . . . . . . . . Fastest Speed 27 | 50 80 100 130 100 100 100 100 100 100 27 Average Speed 115 | 79 121 131 145 127 106 100 102 100 105 88 Slowest Speed 280 | 80 240 240 220 280 115 100 115 100 185 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 4 99 97 88 34 29 52 81 90 64 48 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . 1 2 1 . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . . . . 1 1 . . Scrap Searched 18 | . . . . . . 3 10 4 1 . Spaces Dug 167 | . 20 69 35 14 14 2 . . . 13 Terrain Destroyed 231 | . 22 88 40 46 14 3 . . . 18 Melee 17 | . . . 3 . 14 . . . . . Projectile 8 | . . . . . . 3 . . . 5 AOE 206 | . 22 88 37 46 . . . . . 13 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Total 13684 | 132 1105 2243 2187 1551 1634 357 659 1136 576 2104 Wait 1975 | 3 161 429 498 248 208 3 8 115 47 255 Move 10425 | 80 818 1539 1471 1122 1299 341 644 1019 490 1602 Hop . | . . . . . . . . . . . Pick Up 170 | 8 23 42 19 25 13 1 1 1 2 35 Fast Attach 64 | 7 3 9 21 7 3 2 . . . 12 Attach 41 | . 1 7 6 7 4 . . . . 16 Detach 12 | . . 1 3 . 2 1 . . . 5 Swap 257 | . 17 80 34 36 36 2 1 . 11 40 Drop 236 | . 20 48 43 33 19 4 1 1 5 62 Fire 480 | 34 62 88 88 73 32 3 4 . 20 76 Melee 24 | . . . 4 . 18 . . . 1 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / Sto / Low x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 159 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 16) 1051 | -10/Materials | Discovered new exit (range 15) 1348 | -10/Materials | Discovered new exit (range 5) 1539 | -10/Materials | Loaded intel: 10 trap records 1555 | -10/Materials | Entered another Materials area 1555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2053 | -9/Materials | Central database locked down 2156 | -9/Materials | Discovered new exit (range 8) 2223 | -9/Materials | Learned Storage emergency access door positions 2277 | -9/Materials | Discovered new exit (range 7) 2312 | -9/Materials | Learned location of 1 exit from Recycling 2341 | -9/Materials | Learned location of Zion (-6) 2361 | -9/Materials | Learned location of 1 exit from Recycling 2361 | -9/Materials | Discovered new exit (range 4) 2393 | -9/Materials | Identified exit to Materials 2435 | -9/Materials | Identified exit to Mines 2435 | -9/Materials | Learned location of 1 exit from Materials 2940 | -9/Materials | Repaired Spread Laser+ 3001 | -9/Materials | Lost 3 parts (2n1u) 3308 | -9/Materials | Build established: Scavenger-Mutant 3341 | -9/Materials | Central database locked down 4093 | -9/Materials | Build established: Mutant 4464 | -9/Materials | Entered another Materials area 4464 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4465 | -8/Materials | Identified exit to Factory 4870 | -8/Materials | Build established: Tank 5262 | -8/Materials | Discovered exit to Factory (range 11) 5485 | -8/Materials | Central database locked down 5741 | -8/Materials | Build established: Scavenger-Tank 5867 | -8/Materials | Discovered exit to Factory (range 3) 5899 | -8/Materials | Learned 2 Storage zone layouts 5972 | -8/Materials | Learned Factory stockpile data 6064 | -8/Materials | First assault squad dispatched 6093 | -8/Materials | Learned 4 Factory zone layouts 6139 | -8/Materials | Learned location of 2 exits from Factory 6205 | -8/Materials | Learned location of 2 exits from Factory 6243 | -8/Materials | Learned 4 Recycling zone layouts 6290 | -8/Materials | Learned 4 Lower Caves zone layouts 6346 | -8/Materials | Learned location of Recycling (-7) 6412 | -8/Materials | Learned 2 Lower Caves zone layouts 7104 | -8/Materials | Repaired Flak Gun 7149 | -8/Materials | Repaired Flak Gun 7231 | -8/Materials | Repaired Hrd. Light Armor Plating 7515 | -8/Materials | Entered Factory 7515 | -7/Factory | Evolved 2 slots: Propulsion x2 7516 | -7/Factory | Identified exit to Lower Caves 7517 | -7/Factory | Identified exit to Factory 7517 | -7/Factory | Identified exit to Storage 7967 | -7/Factory | Garrison activated, responded to threat 8252 | -7/Factory | Destroyed 7 combat bots 8272 | -7/Factory | Build established: Tank 8478 | -7/Factory | Fabricated Gatling Laser (x2) 9109 | -7/Factory | Discovered exit to Factory (range 16) 9285 | -7/Factory | Central database locked down 9544 | -7/Factory | Entered another Factory area 9544 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10513 | -6/Factory | Discovered new exit (range 5) 10518 | -6/Factory | Identified exit to Factory 10544 | -6/Factory | Garrison activated, responded to threat 10726 | -6/Factory | Discovered exit to Factory (range 10) 10982 | -6/Factory | Discovered new exit (range 6) 10990 | -6/Factory | Identified exit to Lower Caves 11019 | -6/Factory | Central database locked down 11092 | -6/Factory | Build established: Scavenger-Mutant 11378 | -6/Factory | Entered Lower Caves 11379 | -6/Lower Caves | Identified exit to Lower Caves 11634 | -6/Lower Caves | Build established: Scientist-Gunner 11707 | -6/Lower Caves | Found Prototype Device 11738 | -6/Lower Caves | Entered another Lower Caves area 11804 | -6/Lower Caves | Discovered exit to Factory (range 8) 11906 | -6/Lower Caves | Encountered a Warlord checkpoint 11970 | -6/Lower Caves | Learned location of 1 exit from Factory 12301 | -6/Lower Caves | Learned Factory trap positions 12391 | -6/Lower Caves | Discovered new exit (range 7) 12427 | -6/Lower Caves | Entered Zion 12550 | -6/Zion | Visited the Megawrench Repair Shop 12550 | -6/Zion | Megawrench repaired 12 parts 12571 | -6/Zion | Discovered new exit (range 9) 12814 | -6/Zion | Met Imprinter 12831 | -6/Zion | Imprinted 12833 | -6/Zion | Declared Zion's savior 13033 | -6/Zion | Gained Derelict followers 13563 | -6/Zion | Entered Proximity Caves 13563 | -5/Proximity Caves | Accompanied by 7 allies 13689 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13708 | -5/Proximity Caves | Learned Factory emergency access door positions 13818 | -5/Proximity Caves | Learned Factory emergency access door positions 13818 | -5/Proximity Caves | Spotted B-75 Beast 13840 | -5/Proximity Caves | Allies destroyed B-75 Beast 14059 | -5/Proximity Caves | Discovered exit to Factory (range 5) 14090 | -5/Proximity Caves | Attracted the attention of an 0b10 base 14227 | -5/Proximity Caves | Entered Factory 14227 | -5/Factory | Accompanied by 1 ally 14227 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14228 | -5/Factory | Identified exit to Upper Caves 14229 | -5/Factory | Identified exit to Factory 14230 | -5/Factory | Loaded intel: 116 trap records 14230 | -5/Factory | Identified Heart of Steel 14397 | -5/Factory | Garrison activated, responded to threat 15032 | -5/Factory | Build established: Scavenger-Gunner 15146 | -5/Factory | Discovered exit to Factory (range 15) 15295 | -5/Factory | Repaired Gatling Laser+ 15349 | -5/Factory | Zion Light squad teleported in 15414 | -5/Factory | Found Prototype Launcher 15414 | -5/Factory | Identified Mni. Smartbomb Launcher 15418 | -5/Factory | Found Mni. Smartbomb Launcher 15422 | -5/Factory | Cargo convoy interrupted 15663 | -5/Factory | Terminal network hard line cut 15980 | -5/Factory | Found Prototype Protection 16029 | -5/Factory | Identified Zio. Weapon Casing 16128 | -5/Factory | Garrison activated, responded to threat 16328 | -5/Factory | Discovered exit to Factory (range 9) 16350 | -5/Factory | Self-destructed Last Messages --------------- Plating. 16328_ EXIT=FOUND: FACTORY 16330_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 16338_ Slug penetrates Wall. 16338_ Knocked back. 16339_ U-05 Engineer builds a Wall. 16340_ H-71 Marshal calls for reinforcements. 16340_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16340_ Knocked back. 16344_ Aerolev Unit severed. 16345_ U-05 Engineer builds a Wall. 16346_ Imp. Reaction Control System melted. 16346_ C-35 Carver destroyed. 16346_ Imp. Airjet destroyed. 16346_ C-35 Carver system corrupted by crushing effect. 16346_ Aerolev Unit severed. 16348_ Knocked back. 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