Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.09 @ 19:50:16 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1710) 1710 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4305 Bonus ------- None Cogmind --------- Core Integrity 343/550 Matter 12/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (180) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (6) ------ Heat Sink Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Light Treads Armored Wheel High-capacity Storage Unit Structural Scanner Seismic Detector Seismic Detector Targeting Computer Light Armor Plating Assault Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Autogun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Armored Wheel Armored Wheel Heat Sink Heat Sink Heat Sink High-capacity Storage Unit Seismic Detector Seismic Detector Targeting Computer Light Armor Plating Medium Armor Plating Medium Laser Assault Rifle Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher Grenade Launcher [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 34 | 6 3 14 2 . 2 7 Power 4 | 1 . 2 1 . . . Engine 4 | 1 . 2 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . 3 . . 1 2 Treads 7 | 2 . 3 . . 1 1 Leg . | . . . . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 3 . . . 2 Device 3 | . . 2 . . . 1 Storage 2 | 1 1 . . . . . Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 14 | 2 1 6 1 . 1 3 Energy Gun 4 | 1 . 3 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 3 . . . 2 Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 15 | . . 5 1 . 1 8 Power 2 | . . . 1 . . 1 Propulsion 6 | . . 2 . . 1 3 Utility 3 | . . . . . . 3 Weapon 4 | . . 3 . . . 1 Highest Loss Streak 8 | . . 4 1 . 1 8 To Critical Strikes . | . . . . . . . Average Backups 20 | 1 10 22 22 23 22 19 Power 1 | . 2 2 1 1 1 1 Propulsion 4 | . 2 5 5 6 5 4 Utility 6 | . 2 7 7 8 8 6 Weapon 6 | . 2 6 7 8 8 8 Tool/Special . | . . . . . . . Unused Backups 23 | . 1 10 1 . . 11 Power 9 | . . 8 . . . 1 Propulsion 4 | . . 1 . . . 3 Utility 8 | . 1 . 1 . . 6 Weapon 2 | . . 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 100 83 Engine 11 | . 14 11 10 11 11 6 Treads 22 | . 28 21 22 22 22 12 Device 8 | . . 10 11 11 11 15 Storage 11 | . 14 11 11 11 11 9 Processor 20 | . 13 21 22 22 22 16 Energy Gun 12 | . 8 18 11 11 6 1 Ballistic Gun 4 | . 14 3 3 . . 6 Ballistic Cannon 1 | . 5 . . . . . Launcher 4 | . . . 7 11 15 4 Peak Build Rating 19 | 6 8 19 16 14 14 17 Average Rating 13 | 4 7 16 14 14 14 14 On Entrance 10 | . 6 8 16 14 14 14 Naked Turns . | . . . . . . . Heaviest Build 102 | 14 90 95 94 94 95 102 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 6 | . 2 2 2 2 2 6 Average Overweight (x) 1 | . 1 2 2 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 Most Carried 25 | 3 17 25 24 23 23 22 Average Carried 20 | 2 10 23 22 23 22 19 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 23 | 3 17 22 23 23 22 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 843 | 236 92 278 160 . 77 . Remotely . | . . . . . . . Salvage Created 1790 | . 193 1004 48 . 243 302 Parts 118 | . 11 71 7 . 22 7 Haulers Intercepted 5 | . 1 4 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 51 | . 3 23 4 . 15 6 Melee 1 | . . . . . . 1 Guns 29 | . 2 23 3 . . 1 Cannons 1 | . 1 . . . . . AOE 20 | . . . 1 . 15 4 Classes Destroyed 15 | . 3 8 1 . 3 . Worker 6 | . . 3 . . 3 . Builder 1 | . . 1 . . . . Tunneler 1 | . . . . . 1 . Hauler 5 | . 1 4 . . . . Recycler 2 | . . 1 . . . 1 Mechanic 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 4 | . 1 3 . . . . Swarmer 17 | . . 6 3 . 8 . Grunt 24 | . 3 11 . . 5 5 Brawler 2 | . . . . . 1 1 Duelist 1 | . . 1 . . . . Sentry 5 | . . 5 . . . . Hunter 1 | . . . . . 1 . Assembled 1 | . . . 1 . . . Best Kill Streak 6 | . 1 6 3 . 5 4 Combat Bots Only 4 | . 1 3 3 . 4 3 Max Kills in Single Turn 3 | . 1 3 1 . 3 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 . 3 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 228 | . 19 97 13 . 29 70 Missed 69 | . 7 27 3 . 13 19 Damage Taken 2617 | . 155 1038 78 . 395 951 Core 462 | . . 166 16 . 73 207 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 100 . . . 36 . Volleys Fired 131 | . 21 77 9 . 15 9 Largest 2 | . 2 2 2 . 2 2 Hottest 130 | . 70 130 70 . 60 73 Shots Fired 242 | . 42 153 14 . 21 12 Gun 205 | . 36 153 10 . . 6 Cannon 6 | . 6 . . . . . Launcher 31 | . . . 4 . 21 6 Special . | . . . . . . . Kinetic 77 | . 27 41 5 . . 4 Thermal 134 | . 15 112 5 . . 2 Explosive 31 | . . . 4 . 21 6 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 6 12 4 . 12 6 Robot Miss Streak 7 | . 4 7 2 . 2 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 2 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 178 | . 21 123 6 . 13 15 Core Hits 201 | . 8 136 5 . 33 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 . 1 . . 4 Burn 4 | . 1 . 1 . . 2 Sever 2 | . . . . . . 2 Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4191 | . 273 1801 226 . 1131 760 Guns 2160 | . 221 1801 73 . . 65 Cannons 52 | . 52 . . . . . Explosions 1822 | . . . 153 . 1131 538 Melee 157 | . . . . . . 157 Ramming . | . . . . . . . Kinetic 671 | . 171 436 23 . . 41 Thermal 1541 | . 102 1365 50 . . 24 Explosive 1822 | . . . 153 . 1131 538 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 157 | . . . . . . 157 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 38 | . 3 . . . 28 7 Projectiles 3 | . 3 . . . . . Explosions 35 | . . . . . 28 7 Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact . | . . . . . . . Kinetic 1 | . 1 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 235 | . . . . . 203 32 Shots 8 | . . . . . 7 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 141 | . 30 141 . . 10 . Average Temperature 22 | . 10 26 . . 10 . Received Heat Transfer 984 | . 105 303 . . 81 495 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . 1 . . . Heat Transferred 2609 | . 370 1795 222 . . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 1 | . . 1 . . 1 1 Low Security (%) 92 | 100 100 90 100 . 52 95 Level 1 7 | . . 9 . . 47 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 322 | . 30 220 99 . 322 205 Initial 104 | . . . 79 . . 104 Average 38 | . 1 53 8 . 176 143 Influence Increases 1559 | . 84 709 93 . 492 181 Destroy 0b10 Robot/C 1000 | . 60 460 60 . 300 120 Destroy 0b10 Robot/NC 105 | . 10 70 . . 20 5 Destroy Leader 218 | . 14 124 10 . 50 20 Successful Hack 10 | . . 10 . . . . Disable Machine 45 | . . . . . 30 15 Destroy Structure 136 | . . . 23 . 92 21 Lose Combat Pursuer 45 | . . 45 . . . . Influence Decreases 1115 | . 84 505 172 . 224 130 Time Decay 965 | . 84 455 162 . 214 50 Lost Part 150 | . . 50 10 . 10 80 Squads Dispatched 4 | . 2 2 . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 5 | . 2 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 17 38 5 . 11 9 Peak Tracking Total 7 | . 4 4 2 . 4 7 Tactical Retreats 3 | . . 3 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 2 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 3 | . . 2 . 1 . . Terminals 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . 7 . 1 . . Successful 7 | . . 6 . 1 . . Failed 1 | . . 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . 2 . . . . Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 . 1 . . Record 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . 5 . . . . Insert Component 2 | . . 2 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 41 | . . . 41 41 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . 3 . . . Total Damage 43 | . . . 43 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 6972 | 71 1344 2543 1925 538 449 102 Spaces Moved 2105 | 41 456 702 592 169 129 16 Core 5 | 5 . . . . . . Treads 2095 | 36 456 702 592 169 129 11 Legs . | . . . . . . . Wheels 5 | . . . . . . 5 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 180 Average Speed 306 | 146 276 320 320 320 320 276 Slowest Speed 320 | 160 320 320 320 320 320 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 61 65 93 49 34 4 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 175 | . . . 28 . 122 25 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 175 | . . . 28 . 122 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2383 | 50 498 859 611 168 145 52 Wait 36 | . 1 23 2 . . 10 Move 2099 | 40 455 701 591 168 128 16 Hop . | . . . . . . . Pick Up 47 | 4 16 23 4 . . . Fast Attach 10 | 5 1 4 . . . . Attach 16 | 1 . 7 2 . 1 5 Detach 1 | . . . . . . 1 Swap 17 | . 2 7 1 . 1 6 Drop 21 | . 2 17 2 . . . Fire 131 | . 21 77 9 . 15 9 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 10) 1052 | -10/Materials | Discovered new exit (range 11) 1358 | -10/Materials | Identified exit to Materials 1416 | -10/Materials | Entered another Materials area 1416 | -9/Materials | Evolved 2 slots: Utility x2 1895 | -9/Materials | Identified exit to Mines 2504 | -9/Materials | Discovered new exit (range 3) 3281 | -9/Materials | Discovered new exit (range 16) 3658 | -9/Materials | Discovered new exit (range 16) 3801 | -9/Materials | Lost 4 parts (2n2w) 3959 | -9/Materials | Entered Mines 4020 | -9/Mines | Met a Derelict bent on vengeance 4405 | -9/Mines | Assembled infested the area 5539 | -9/Mines | Discovered new exit (range 11) 5599 | -9/Mines | Discovered new exit (range 6) 5615 | -9/Mines | Identified exit to Materials 5868 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5868 | -9/Mines | Discovered new exit (range 5) 5878 | -9/Mines | Identified exit to Exiles 5884 | -9/Mines | Entered Exiles 5884 | -9/Exiles | Accompanied by 2 allies 5914 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5932 | -9/Exiles | Discovered new exit (range 15) 5980 | -9/Exiles | Met 8R-AWN 6028 | -9/Exiles | Met EX-HEX 6153 | -9/Exiles | Met EX-DEC 6166 | -9/Exiles | Learned location of Zion (-6) 6265 | -9/Exiles | Discovered new exit (range 10) 6419 | -9/Exiles | Identified exit to Mines 6422 | -9/Exiles | Entered Mines 6559 | -8/Mines | Core integrity fell below 50% 6823 | -8/Mines | Discovered exit to Materials (range 15) 6871 | -8/Mines | Entered Materials 6871 | -8/Materials | Evolved 2 slots: Utility x2 6872 | -8/Materials | Identified exit to Factory 6973 | -8/Materials | Self-destructed Last Messages --------------- 06950_ U-05 Engineer lays Concrete. 06952_ U-05 Engineer builds a Wall. 06953_ Lgt. Treads destroyed. 06954_ The unstable cave ceiling collapses. 06955_ Critical hit (Burn: +37). 06955_ R-06 Scavenger collects Particle Gun. 06956_ G-50 Soldier Lgt. Angular Momentum Engine severed. 06956_ U-05 Engineer lays Concrete. 06956_ Targeting Computer destroyed. 06957_ U-05 Engineer lays Concrete. 06958_ G-50 Soldier Carbon-fiber Leg severed. 06958_ R-06 Scavenger collects Aluminum Leg. 06960_ U-05 Engineer lays Concrete. 06961_ U-05 Engineer builds a Wall. <x2> 06961_ R-06 Scavenger collects Com. Wheel. 06965_ The unstable cave ceiling collapses. 06966_ G-50 Soldier destroyed. 06966_ R-06 Scavenger collects Aluminum Leg. 06971_ U-05 Engineer lays Concrete. 06972_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####???" ???????????????? | | ?????????????????######## #??"" ???????????????? | | ?????????????????# # #?""" #?????????????? | | ?????????????????# # # ???????????????? | | ?????????????????# #######?????????????? | | ?????????????????# = #?????????????? | | ?????????????????# %=@ #?????????????? | | ?????????????????# =*#g # #?????????????? | | ?????????????????#####=##u%= #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# %# % #?????????????? | | ????????????????????##### ##+####?????????????? | | ??????????????????? % ??????????????????? | | ?????????????????? ?????????????????? | | ?????????????????# % g ???????????????? | | ?????????????????# """ ??????????????? | | ?????????????????# """"" """"" ?????????????? | | ?????????????????# """"" """"" ?????????????? | | ?????????????????# """"" """??? ?????????????? | | ?????????????????# ?????? ????????????????????? | | ?????????????????? ??????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationRiotAutobeam Manual? 0 Play Time 00:18:55 Cumulative 282.7 hours Start 2025.04.06 @ 11:30:34 End 2025.04.09 @ 19:50:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 252 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cddb90de-07e6-4206-8e43-df572720a207