Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.13 @ 18:03:32 Player: SovietPaperclip Result: Destroyed by QG-J13(E) with Overtuned Barrage Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2921) 2921 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1590) 1590 TOTAL SCORE: 8506 Bonus ------- Follower Combat Kills 1309 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/550 Matter 18/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Makeshift Microdissipator Network High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Hybrid Fission Core Hybrid Fission Core High-capacity Matter Pod (0) High-capacity Matter Pod (0) High-capacity Matter Pod (0) Chronowheel Gauss Rifle Gauss Rifle Field Lobotomy Kit (4) Plasma Cutter Shock Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Makeshift Microdissipator Network High-capacity Storage Unit Makeshift Salvage Targeting Computer Makeshift Light Armor Plating > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Hybrid Fission Core Hybrid Fission Core High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Chronowheel Gauss Rifle Gauss Rifle Field Lobotomy Kit Plasma Cutter Shock Maul [Rating: 60] Favorites ----------- Power Cold Fusion Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 2 | . . . . . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 68 | 7 5 1 6 4 . 6 14 10 . 15 Power 5 | 1 1 . 1 . . . 1 1 . . Engine 3 | 1 1 . . . . . 1 . . . Core 1 | . . . 1 . . . . . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 14 | 2 . . 2 . . 3 3 2 . 2 Treads 14 | 2 . . 2 . . 3 3 2 . 2 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 2 2 1 2 1 . . 3 3 . 5 Device 4 | 1 . 1 . . . . 1 . . 1 Storage 3 | 1 1 . 1 . . . . . . . Processor 4 | . 1 . . . . . 2 . . 1 Hackware 1 | . . . . . . . . 1 . . Protection 7 | . . . 1 1 . . . 2 . 3 Artifact . | . . . . . . . . . . . Weapon 30 | 2 2 . 1 3 . 3 7 4 . 8 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 2 2 . 1 2 . . 1 1 . 3 Ballistic Cannon 6 | . . . . . . 1 2 . . 3 Launcher 4 | . . . . 1 . 2 1 . . . Special Weapon 3 | . . . . . . . . 1 . 2 Impact Weapon 5 | . . . . . . . 3 2 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 3 . 1 Parts Lost 19 | . 2 . 1 1 . 4 2 . . 9 Power 2 | . 1 . . . . 1 . . . . Propulsion 7 | . . . 1 . . 3 . . . 3 Utility 4 | . 1 . . . . . 1 . . 2 Weapon 6 | . . . . 1 . . 1 . . 4 Highest Loss Streak 8 | . 2 . 1 1 . 3 1 . . 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 97 100 96 98 100 90 85 99 100 96 Engine 3 | . 13 14 3 . . . 8 1 . . Core 1 | . . . 7 11 11 9 . . . . Reactor 4 | . . . . . . . . 7 9 8 Treads 27 | . 28 28 29 33 33 32 27 27 27 26 Device 1 | . 5 11 3 . . . 2 . . . Storage 9 | . 14 14 11 11 11 11 9 9 9 9 Processor 2 | . 6 2 . . . . 7 3 . 2 Hackware 3 | . . . . . . . . 5 9 6 Protection 12 | . . . 7 11 11 11 4 17 18 17 Ballistic Gun 11 | . 28 28 33 28 33 23 6 . . 7 Ballistic Cannon 10 | . . . . . . . 12 18 18 12 Impact Weapon 4 | . . . . . . . 3 8 9 5 Peak Build Rating 60 | 7 10 10 17 19 24 24 36 44 44 60 Average Rating 32 | 5 7 10 15 17 21 22 30 43 44 45 On Entrance 20 | . 7 10 10 17 19 24 20 34 44 44 Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 13 21 22 57 57 57 58 64 76 76 89 Greatest Support 64 | 40 40 40 60 60 60 60 64 64 60 60 Greatest Overweight (x) 20 | . . . 2 . . . 1 1 1 20 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 10 19 20 20 20 20 20 20 20 Most Carried 20 | 2 9 9 16 17 20 20 20 20 20 20 Average Carried 16 | . 4 8 12 15 18 19 17 19 19 18 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 Final Carried 20 | 2 7 9 16 16 20 18 18 20 19 11 Class Distribution -------------------- 38% | Mutant 29% | Commander-Mutant 16% | Scavenger-Tank 6% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 2636 | 278 109 124 331 107 . 318 314 361 86 608 Remotely . | . . . . . . . . . . . Salvage Created 3216 | 116 318 103 301 17 . 336 569 293 98 1065 Parts 195 | 8 19 10 17 . . 18 21 20 3 79 Haulers Intercepted 3 | . 2 . . . . . . 1 . . Recyclers Shooed 2 | . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 74 | . 7 2 6 6 . 10 17 5 3 18 Melee 1 | . . . . . . . 1 . . . Guns 38 | . 7 2 6 1 . 5 3 . . 14 Cannons 17 | . . . . . . . 5 5 3 4 AOE 17 | . . . . 5 . 5 7 . . . Classes Destroyed 20 | 2 4 . 2 1 . 1 3 . 1 6 Worker 1 | . . . . . . 1 . . . . Builder 2 | . . . . . . . 1 1 . . Tunneler 4 | 2 . 1 . . . . . 1 . . Hauler 3 | . 2 . . . . . . 1 . . Recycler 1 | 1 . . . . . . . . . . Operator 3 | . 2 . . . . . . 1 . . Watcher 1 | . . . . . . . 1 . . . Swarmer 10 | . 3 . . . . 4 3 . . . Grunt 22 | . 4 2 1 . . 6 8 1 . . Brawler 2 | . . . . . . . 2 . . . Duelist 1 | . . . 1 . . . . . . . Sentry 14 | . . . 4 . . . 4 4 2 . Programmer 1 | . . . . . . . . . 1 . Bolteater 1 | . . . . . . . . . . 1 Explorer 1 | . . . . . . . . . . 1 Ranger 2 | . . . . . . . . . . 2 Guru 2 | . . . . . . . . . . 2 Scrapper 9 | . . . . . . . . . . 9 Elite 2 | . . . . . . . . . . 2 Assembled 6 | . . . . 6 . . . . . . Thug 1 | . . . . . . . . . . 1 Best Kill Streak 11 | 3 3 3 3 6 . 5 11 2 2 5 Combat Bots Only 10 | . 3 2 3 6 . 5 10 2 2 5 Max Kills in Single Turn 6 | 1 1 1 1 2 . 3 6 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . 2 . 3 5 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 462 | . 48 13 32 5 . 43 67 17 20 217 Missed 107 | . 15 5 6 2 . 11 20 . 7 41 Damage Taken 5790 | . 355 97 350 211 . 468 754 335 188 3032 Core 737 | . 74 12 24 31 . 34 93 . 27 442 Absorbed by Shields 178 | . . . . . . . . . . 178 Reduced by Siege Mode 49 | . . . . . . . . . . 49 Ignored by Resistances 270 | . . . . . . . . 22 11 237 Core Remaining (%) 80 | 100 . 65 . . . 77 . . . . Volleys Fired 253 | 5 52 9 23 8 . 24 37 16 10 69 Largest 3 | 2 2 2 3 2 . 3 3 2 2 3 Hottest 87 | 40 40 46 69 46 . 76 82 78 78 87 Shots Fired 572 | 10 104 18 69 9 . 62 87 32 20 161 Gun 446 | 10 104 18 69 3 . 56 55 . . 131 Cannon 110 | . . . . . . . 30 32 20 28 Launcher 14 | . . . . 6 . 6 2 . . . Special 2 | . . . . . . . . . . 2 Kinetic 556 | 10 104 18 69 3 . 56 85 32 20 159 Thermal . | . . . . . . . . . . . Explosive 14 | . . . . 6 . 6 2 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | 2 12 4 11 4 . 9 20 8 8 10 Robot Miss Streak 7 | 1 7 2 1 1 . 6 3 1 2 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 8 | . 2 . . . . 2 . . . 4 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 Shots Hit Robots 376 | 6 66 11 51 5 . 39 74 21 13 90 Core Hits 166 | 5 25 4 16 13 . 22 27 11 4 39 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | 1 . . 1 . . . 1 . . 1 Critical Strikes 9 | 1 . . 1 . . . 2 2 1 2 Destroy 4 | 1 . . 1 . . . 1 . . 1 Blast 5 | . . . . . . . 1 2 1 1 Melee Attacks 25 | . . . . . . . 23 2 . . Impact 25 | . . . . . . . 23 2 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7319 | 54 543 167 779 293 . 923 1897 442 300 1921 Guns 3984 | 54 543 167 779 13 . 556 505 . . 1367 Cannons 1811 | . . . . . . . 515 442 300 554 Explosions 1202 | . . . . 280 . 367 555 . . . Melee 322 | . . . . . . . 322 . . . Ramming . | . . . . . . . . . . . Kinetic 5795 | 54 543 167 779 13 . 556 1020 442 300 1921 Thermal . | . . . . . . . . . . . Explosive 1202 | . . . . 280 . 367 555 . . . Electromagnetic . | . . . . . . . . . . . Impact 322 | . . . . . . . 322 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 1 5 Average Corruption 1 | . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 19 | . . . . . . . . . 4 15 Message Errors 6 | . . . . . . . . . 1 5 Matter Fused 4 | . . . . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . . 2 3 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 167 | . . . . . . 4 109 12 19 23 Projectiles 54 | . . . . . . . . 12 19 23 Explosions 4 | . . . . . . 4 . . . . Melee 109 | . . . . . . . 109 . . . Knockbacks 18 | . . . . . . . 10 2 5 1 Impact 2 | . . . . . . . 2 . . . Kinetic 13 | . . . . . . . 5 2 5 1 Secondary 3 | . . . . . . . 3 . . . Self-Inflicted Damage 179 | . . . . 38 . 43 98 . . . Shots 5 | . . . . 1 . 2 2 . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 655 | . 18 33 247 17 . 343 445 57 30 655 Average Temperature 123 | . 9 11 85 8 . 131 170 16 12 178 Received Heat Transfer 1684 | . 141 51 162 20 . 207 288 126 27 662 Effects 28 | . . . 1 . . 3 7 . . 17 Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 6 | . . . 1 . . 2 1 . . 2 Interference 6 | . . . . . . . . . . 6 Matter Decay 5 | . . . . . . . 1 . . 4 Short Circuit 2 | . . . . . . 1 . . . 1 Damage (major) 7 | . . . . . . . 4 . . 3 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 3 | . . . . . . . . . . 3 Longest Duration 3 | . . . . . . . . . . 3 Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 3 | . . . . . . . 3 . . . Impact Corruptions 5 | . . . . . . . 5 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 3 Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Peak Influence 399 | 15 231 55 231 42 . 138 399 173 91 . Initial 87 | . 9 . 21 12 . . 53 87 51 . Average 85 | 5 72 49 107 29 . 70 203 68 30 . Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . Low Security (%) 90 | 100 94 100 86 100 . 100 54 100 100 . Level 1 9 | . 5 . 13 . . . 45 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . 2 . . . 4 2 . . Investigation 2 | . . . 1 . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . . 1 . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . 3 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 5 | . . . . . . . 3 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 143 | . 15 2 7 9 . 11 31 22 5 41 Peak Tracking Total 20 | . 3 2 3 20 . 4 9 4 3 8 Tactical Retreats 7 | . 1 . . . . 1 2 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 3 | . . . 1 . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 14 | . . . 1 . . 1 1 4 2 5 Max in Single Turn 1 | . . . . . . 1 1 1 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 20 | . 4 . 1 . 2 . 3 5 5 . Terminals 16 | . 4 . 1 . . . 3 4 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 39 | . 12 . 3 . 2 . 6 9 7 . Successful 19 | . 5 . . . 2 . 3 3 6 . Failed 20 | . 7 . 3 . . . 3 6 1 . Catastrophic 4 | . 2 . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 7 . 3 . 1 . 1 5 1 . Terminals 34 | . 12 . 3 . . . 6 7 6 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 17 | . 4 . . . 2 . 3 3 5 . Record 1 | . . . . . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . 2 . Unreport Threat 1 | . . . . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . Zone Layout 4 | . . . . . . . 2 1 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 . 1 . . . 2 3 3 . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 18 | . . 1 . . . . . 10 6 1 Largest Group 16 | . . 1 1 . . . . 10 15 16 Highest-Rated Group 455 | . . 31 31 . . . . 173 264 455 Highest-Rated Ally 191 | . . 31 31 . . . . 29 29 191 Total Orders 23 | . . . . . . . . . 4 19 STAY 9 | . . . . . . . . . 2 7 ROAM 2 | . . . . . . . . . . 2 FOLLOW 8 | . . . . . . . . . 2 6 GUARD 4 | . . . . . . . . . . 4 Ally Attacks 215 | . . . 8 . . . . 22 1 184 Total Damage 6688 | . . . 60 . . . . 202 19 6407 Kills 47 | . . . 1 . . . . 3 1 42 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 9359 | 103 916 201 512 325 428 508 1307 1903 1499 1657 Spaces Moved 3885 | 54 425 101 236 189 266 241 609 674 565 525 Core 8 | 7 . . . . . . . . . 1 Treads 3877 | 47 425 101 236 189 266 241 609 674 565 524 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 153 153 250 230 Average Speed 200 | 145 160 160 167 160 160 160 157 246 250 251 Slowest Speed 1050 | 160 160 160 320 160 160 160 240 250 250 1050 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 78 20 31 71 60 43 42 85 81 33 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 6 | . . 1 . . . 1 . . . 4 Spaces Dug 38 | . . . . 7 . 6 25 . . . Terrain Destroyed 122 | . . . . 27 . 52 25 2 . 16 Melee 15 | . . . . . . . 15 . . . Projectile 18 | . . . . . . . . 2 . 16 AOE 89 | . . . . 27 . 52 10 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 5022 | 67 577 127 314 202 270 324 858 862 634 787 Wait 629 | . 85 13 35 . . 51 151 135 21 138 Move 3875 | 53 424 100 235 188 265 240 608 673 564 525 Hop . | . . . . . . . . . . . Pick Up 67 | 2 8 3 11 1 3 2 11 9 1 16 Fast Attach 20 | 7 2 . 2 . . . 2 2 . 5 Attach 19 | . 1 1 2 1 . 4 5 1 . 4 Detach 1 | . . . . . . . 1 . . . Swap 29 | . 2 . 2 3 . 2 7 7 . 6 Drop 57 | . 3 1 4 1 2 1 13 7 2 23 Fire 253 | 5 52 9 23 8 . 24 37 16 10 69 Melee 25 | . . . . . . . 23 2 . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . Rewire 36 | . . . . . . . . . 36 . Trap . | . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 7) 429 | -10/Materials | Discovered new exit (range 15) 557 | -10/Materials | Discovered new exit (range 8) 783 | -10/Materials | Discovered new exit (range 8) 1020 | -10/Materials | Entered Mines 1205 | -10/Mines | Discovered new exit (range 7) 1208 | -10/Mines | Received a Mining Laser from a helpful Derelict 1221 | -10/Mines | Entered Materials 1221 | -9/Materials | Accompanied by 1 ally 1221 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1624 | -9/Materials | Discovered new exit (range 15) 1636 | -9/Materials | Build established: Scavenger-Tank 1733 | -9/Materials | Entered Mines 1736 | -9/Mines | Met a Derelict bent on vengeance 1794 | -9/Mines | Assembled infested the area 1836 | -9/Mines | Met 8R-AWN 1841 | -9/Mines | Learned Materials emergency access door positions 1968 | -9/Mines | Discovered new exit (range 11) 1969 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2051 | -9/Mines | Discovered new exit (range 5) 2058 | -9/Mines | Entered Exiles 2095 | -9/Exiles | Welcomed by 8R-AWN 2126 | -9/Exiles | Met EX-HEX 2169 | -9/Exiles | Met EX-BIN 2188 | -9/Exiles | Aligned with FarCom system 2190 | -9/Exiles | Given EX-Vault access code 2226 | -9/Exiles | Opened EX-Vault 2236 | -9/Exiles | Found Chronowheel 2243 | -9/Exiles | Found Field Lobotomy Kit 2247 | -9/Exiles | Found XL Autogun Array 2278 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2325 | -9/Exiles | Met EX-DEC 2333 | -9/Exiles | Learned location of Zion (-7) 2467 | -9/Exiles | Discovered new exit (range 14) 2486 | -9/Exiles | Stole three prototypes: Chronowheel, XL Autogun Array, Field Lobotomy Kit 2486 | -9/Exiles | Entered Mines 2815 | -8/Mines | Build established: Scavenger-Mutant 2981 | -8/Mines | Lost 3 parts (1p2n) 2987 | -8/Mines | Discovered new exit (range 5) 2994 | -8/Mines | Entered Materials 2994 | -8/Materials | Evolved 2 slots: Utility x2 2995 | -8/Materials | Identified exit to Storage 3365 | -8/Materials | Build established: Scavenger-Skirmisher 3600 | -8/Materials | Garrison activated, responded to threat 3648 | -8/Materials | Destroyed 10 combat bots 4002 | -8/Materials | Build established: Mutant 4286 | -8/Materials | Discovered new exit (range 3) 4301 | -8/Materials | Entered Storage 4331 | -8/Storage | Met 01-MTF 4922 | -8/Storage | Garrison activated, responded to threat 4979 | -8/Storage | Discovered new exit (range 5) 5172 | -8/Storage | Discovered new exit (range 15) 5989 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6204 | -8/Storage | Entered Recycling 6204 | -8/Recycling | Accompanied by 9 allies 6288 | -8/Recycling | Build established: Commander-Mutant 7075 | -8/Recycling | Scanned before Scraplab entrance 7180 | -8/Recycling | Discovered new exit (range 15) 7660 | -8/Recycling | Entered Scraplab 7683 | -8/Recycling | Discovered new exit (range 3) 7703 | -8/Recycling | Entered Scraptown 7703 | -8/Scraptown | Accompanied by 15 allies 8117 | -8/Scraptown | Visited Assassins FH 8242 | -8/Scraptown | Visited Cyclists 8267 | -8/Scraptown | Visited Science Testing Area 8300 | -8/Scraptown | Visited Shadow of the Wyrm 8322 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8325 | -8/Scraptown | Visited Symbiants 8402 | -8/Scraptown | Discovered new exit (range 11) 8635 | -8/Scraptown | Assimilated Triborg with FLK Orb 8636 | -8/Scraptown | Attacked by Scraptown defenders 8721 | -8/Scraptown | Lost 6 allies 8799 | -8/Scraptown | Lost 7 allies 8964 | -8/Scraptown | Found Scrap Suit 9136 | -8/Scraptown | Found Tri-treads 9143 | -8/Scraptown | Found Tri-treads 9150 | -8/Scraptown | Found Prototype Ballistic Cannon 9166 | -8/Scraptown | Build established: Scavenger-Tank 9314 | -8/Scraptown | Core integrity fell below 50% 9334 | -8/Scraptown | Identified Siege Cannon 9336 | -8/Scraptown | Core integrity fell below 20% 9360 | -8/Scraptown | Destroyed by QG-J13(E) with Overtuned Barrage Gun Last Messages --------------- 09341_ Siege Slug penetrates TB-RYB(x). 09341_ Destroyed Lgt. Ion Engine. 09341_ TB-RYB(x) knocked back. 09341_ Siege Slug penetrates TB-RYB(x). 09341_ Siege Slug penetrates Wall. 09341_ Machine disabled. 09343_ Tri-treads destroyed. 09343_ Siege Cannon recoils violently, damaging core (-20). 09343_ Violent recoil rips off Mak. Salvage Targeting Computer. 09343_ Violent recoil rips off Cold Fusion Reactor. 09345_ Siege Slug penetrates Earth. 09347_ Slammed into TB-RYB(x). 09349_ 7D-6BC(j) destroyed. 09349_ TB-RYB(x) destroyed. 09352_ Mak. Light Armor Plating destroyed. 09354_ 1I-HPV(E) overheating. 09360_ Siege Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# #?#" "#" "" "#?????? | | ?????????????????# #?#" """ "#" " "#?????? | | ????????????????## ###" "#" "#?????? | | ???"" """######## ##"""""" ""#"" """"""#?????? | | ?? #?????? | | ?? #?????? | | ?? #?????? | | ????# ########### ##########"" """"####??????? | | ????????????????## ##????????#" %"#?????????? | | ????????????#????# #########?#" !""#?????????? | | ????????????? ??# """"""""#?#" """#?????????? | | ???????????### ### " ""#?#" """#?????????? | | ???????????#"" """ "#?#"""""""#?????????? | | ???????????#" """ " ""#?#########?????????? | | ???????????#" " """"""""#?????##????????????? | | ???????????#" ##"""####?????# ????????????? | | ???????????#" "" " #?####????????# ????????????? | | ???????????#" " !!#?########????#"#########???? | | ???????????#"""""" [%#?# #DD# #????# #???? | | ???????????####### [=### "DD" ##???# #???? | | ?????????????????# ##" "#???# #???? | | ??????############ ## #???# #???? | | ???? ## #???# #???? | | ???? !! ## [ % ##### #???? | | ??????############!=!##*!j=/ ## # % #???? | | ????????????????#[!*=##![@%! ; ; [ % ????? | | ?????????#####?##!*%=[##E%#==!!!=%*[;%;#########?? | | ??????""""""""?#!!!%!!!*=E=** !%=%%! * #?? | | ?????#""""""" # *!====%**==!!%=*=[=% #?? | | ?????#"" # !!=[![!/[!!*==%![%!/ #?? | | ?????#"" ==!!*=%*!!=!%%[!%%*%/ #?? | | ?????#""" # [*==!=%!!!%%!%!==!=*% #?? | | ?????#"" # ###*#####"##=!%=[%%/! #?? | | ?????#"X ?# #?# #????" #!%![!%!%= #?? | | ?????#""" ?# #?# #?????"#!=%="!*= #?? | | ?????#"" ??# #?# ???? "?#!*=!*=%** #?? | | ??????"" ??# #?# ????"""# !%*=% ##? | | ??????""""""???# #?# ????###" * =%!%!] "#? | | ??????""""""???# #??#????# %%% !=*] % ### | | ????????###????# #???????# ## "/ %=""# | | ???????????????# #?????? ?# " [ *% "" | | ???????????????# #?????# ??# #[[! !""# | | ???????????????# #?????#"???#""" # [ ### | | ???????????????? #?????##???######% ### | | ???????????????? ???????????????#" | | ???????????????? ?????????????????#" | | ????????????????????????????????????#" | | ???????????????? ???????????????????#" | | ???????????????? ###############""* | | ???????????????# =!=%! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 40 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingDiametricCarapace Manual? 0 Play Time 01:03:52 Cumulative 140.4 hours Start 2025.03.13 @ 16:55:32 End 2025.03.13 @ 18:03:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0226c0c9-de17-438e-a16a-3a178c8eaa4a