Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 19:53:17 Player: toydarian Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2697) 2697 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 8956 Bonus ------- Aligned with FarCom 300 Friendly Fire -76 Cogmind --------- Core Integrity 0/1300 Matter 142/300 Energy 99/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Compact Matter Pod Structural Scanner Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Heavy Missile Launcher Power Sword > --- INVENTORY -------- Ion Engine Field Propulsion Drive Experimental Cooling System Autogun Scatter Rocket Array [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 1 . 1 . Utility 10 | . . . . . 3 1 1 2 1 2 Weapon . | . . . . . . . . . . . Parts Attached 138 | 6 23 3 . . 54 20 13 7 3 9 Power 12 | 1 3 . . . 4 1 1 1 . 1 Engine 10 | 1 3 . . . 3 1 1 . . 1 Core 2 | . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 46 | 2 7 2 . . 25 1 5 2 1 1 Treads 17 | 2 2 2 . . 11 . . . . . Leg 19 | . 5 . . . 14 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . . . 1 5 2 1 1 Utility 37 | 1 9 . . . 9 9 2 4 1 2 Device 12 | . 5 . . . 3 2 . . . 2 Storage 5 | 1 1 . . . 1 . . 2 . . Processor 3 | . . . . . 2 . 1 . . . Hackware 8 | . . . . . . 5 . 2 1 . Protection 9 | . 3 . . . 3 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 43 | 2 4 1 . . 16 9 5 . 1 5 Energy Gun 8 | . . . . . 5 3 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 19 | 2 4 . . . 9 1 2 . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . 1 . . 1 2 2 . 1 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 Piercing Weapon 2 | . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 . . . Parts Lost 47 | . 7 . . . 13 4 . . 1 22 Power 7 | . 2 . . . 3 . . . . 2 Propulsion 11 | . 1 . . . 4 . . . . 6 Utility 17 | . 2 . . . 1 2 . . 1 11 Weapon 12 | . 2 . . . 5 2 . . . 3 Highest Loss Streak 15 | . 3 . . . 3 2 . . 1 15 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 96 100 100 100 95 73 85 92 89 67 Engine 7 | . 13 14 14 14 7 6 6 2 . . Core 1 | . . . . . 1 . . 2 5 2 Treads 7 | . 9 12 28 28 12 . . . . . Leg 8 | . 18 15 . . 14 . . . . . Flight 6 | . . . . . . 7 18 24 26 16 Device 8 | . 7 . . . 12 8 6 5 5 7 Storage 7 | . 14 14 14 14 9 . . 4 5 3 Processor 4 | . . . . . 8 . 5 3 . . Hackware 11 | . . . . . . 27 26 28 31 23 Protection 7 | . 3 14 14 14 11 6 5 5 5 2 Energy Gun 2 | . . . . . 4 6 . . . . Ballistic Gun 11 | . 28 22 14 14 11 . 5 5 3 2 Piercing Weapon 1 | . . . . . . 6 5 . . . Peak Build Rating 80 | 6 9 9 12 12 30 58 72 71 80 80 Average Rating 36 | 5 7 9 10 12 25 55 62 65 75 59 On Entrance 29 | . 6 9 9 12 12 25 54 53 71 77 Naked Turns 37 | . . . . . . . . . . 37 Heaviest Build 101 | 10 36 36 36 36 101 23 23 22 26 27 Greatest Support 60 | 40 40 40 40 40 60 50 56 30 36 37 Greatest Overweight (x) 4 | 2 1 1 . . 4 . . 1 . 2 Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 5 5 5 5 Average Capacity 13 | 7 14 15 15 15 23 5 5 5 5 5 Most Carried 25 | 6 15 14 15 15 25 25 5 5 5 5 Average Carried 11 | 4 11 14 14 15 19 5 4 4 4 3 Final Capacity 25 | 8 15 15 15 15 25 5 5 5 5 5 Final Carried 25 | 6 14 14 15 15 25 5 5 5 5 1 Class Distribution -------------------- 37% | Scavenger-Mutant 23% | Mutant 19% | Hacker-Mutant 11% | Wizard-Sprinter 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 2161 | 197 561 26 . . 915 225 22 215 . . Remotely . | . . . . . . . . . . . Salvage Created 2561 | . 589 102 . . 1281 305 49 17 . 218 Parts 147 | . 38 4 . . 59 25 6 4 . 11 Haulers Intercepted 4 | . 1 . . . . 3 . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 62 | . 15 2 . . 29 6 3 . . 7 Melee 5 | . . . . . . 5 . . . . Guns 43 | . 15 2 . . 25 1 . . . . AOE 12 | . . . . . 2 . 3 . . 7 Classes Destroyed 12 | . 5 . . . 5 1 . 1 . . Worker 1 | . . . . . 1 . . . . . Builder 1 | . . . . . . . . 1 . . Hauler 4 | . 1 . . . . 3 . . . . Recycler 2 | . 1 . . . 1 . . . . . Operator 5 | . 1 . . . 2 1 1 . . . Swarmer 18 | . 6 . . . 4 4 2 . . 2 Grunt 29 | . 9 2 . . 17 . . . . 1 Brawler 1 | . . . . . 1 . . . . . Sentry 2 | . . . . . 2 . . . . . Specialist 4 | . . . . . 4 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 7 | . . . . . . 2 1 . . 4 Best Kill Streak 6 | . 6 1 . . 5 4 2 1 . 3 Combat Bots Only 6 | . 6 1 . . 4 4 2 . . 3 Max Kills in Single Turn 2 | . 1 1 . . 1 1 2 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 1 . 2 . . 2 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 723 | . 147 21 . . 266 117 18 1 5 148 Missed 225 | . 29 8 . . 85 38 8 1 4 52 Damage Taken 8274 | . 1222 190 . . 2594 1343 187 . 12 2726 Core 2089 | . 191 44 . . 315 211 12 . . 1316 Absorbed by Shields 51 | . . . . . . . . . . 51 Redirected to Shielding 21 | . . . . . 21 . . . . . Regen/Repaired (Parts) 28 | . . . . . . . . . 28 . Core Remaining (%) 73 | 100 . . . 6 42 69 98 100 100 . Volleys Fired 222 | . 75 13 . . 104 13 8 . . 9 Largest 2 | . 2 2 . . 2 2 1 . . 2 Hottest 121 | . 40 40 . . 121 121 39 . . 62 Shots Fired 400 | . 150 26 . . 187 16 8 . . 13 Gun 376 | . 150 26 . . 183 13 . . . 4 Cannon . | . . . . . . . . . . . Launcher 24 | . . . . . 4 3 8 . . 9 Special . | . . . . . . . . . . . Kinetic 314 | . 150 26 . . 133 1 . . . 4 Thermal 56 | . . . . . 50 6 . . . . Explosive 24 | . . . . . 4 3 8 . . 9 Electromagnetic 6 | . . . . . . 6 . . . . Robot Hit Streak 17 | . 13 7 . . 17 14 8 . . 4 Robot Miss Streak 15 | . 3 2 . . 5 1 2 . . 15 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 4 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 301 | . 102 15 . . 143 27 6 1 . 7 Core Hits 181 | . 43 6 . . 79 13 4 1 . 35 Critical Kills 2 | . 1 . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . 1 . . . 1 4 . . . . Burn 1 | . . . . . 1 . . . . . Destroy 2 | . 1 . . . . 1 . . . . Impale 3 | . . . . . . 3 . . . . Melee Attacks 165 | . . . . . 9 48 30 32 11 35 Impact 9 | . . . . . 9 . . . . . Slashing 82 | . . . . . . . 4 32 11 35 Piercing 74 | . . . . . . 48 26 . . . Sneak Attacks 8 | . . . . . 2 4 1 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6740 | . 1016 120 . . 2812 856 658 86 . 1192 Guns 3415 | . 1016 120 . . 2183 52 . . . 44 Cannons . | . . . . . . . . . . . Explosions 2023 | . . . . . 224 49 602 . . 1148 Melee 1302 | . . . . . 405 755 56 86 . . Ramming . | . . . . . . . . . . . Kinetic 2813 | . 1016 120 . . 1613 20 . . . 44 Thermal 585 | . . . . . 570 15 . . . . Explosive 2023 | . . . . . 224 49 602 . . 1148 Electromagnetic 17 | . . . . . . 17 . . . . Impact 405 | . . . . . 405 . . . . . Slashing 86 | . . . . . . . . 86 . . Piercing 811 | . . . . . . 755 56 . . . Highest Corruption 34 | . . . . . . 4 2 . . 34 Average Corruption 8 | . . . . . . 2 1 . . 24 Corruption Purged 4 | . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . . . . . . 12 2 . . 17 Message Errors 8 | . . . . . . 5 1 . . 2 Matter Fused 6 | . . . . . . 3 1 . . 2 Heat Flow Errors 6 | . . . . . . 3 . . . 3 Energy Discharges 2 | . . . . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 334 | . . . . . 91 162 81 . . . Projectiles . | . . . . . . . . . . . Explosions 81 | . . . . . . . 81 . . . Melee 253 | . . . . . 91 162 . . . . Knockbacks 4 | . . . . . 4 . . . . . Impact 4 | . . . . . 4 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . 24 27 . . . 110 Shots 7 | . . . . . 1 1 . . . 5 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 234 | . 49 70 . . 144 234 . . . 190 Average Temperature 38 | . 14 36 . . 33 72 . . . 73 Received Heat Transfer 1647 | . 477 105 . . 918 . . . . 147 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1480 | . . . . . 1443 37 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 449 | . 196 85 . . 346 293 192 196 301 449 Initial 152 | . . 35 . . . 148 100 76 59 152 Average 125 | . 97 73 . . 141 109 107 94 202 181 Maximum Alert Level 2 | . 1 . . . 1 1 . . 1 2 Low Security (%) 75 | 100 99 100 . 100 55 89 100 100 35 53 Level 1 24 | . . . . . 44 10 . . 64 43 Level 2 . | . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 3 . . . 9 2 2 2 1 6 Investigation 10 | . 1 . . . 2 1 1 1 1 3 Extermination 3 | . . . . . . 1 1 . . 1 Reinforcement 9 | . 2 . . . 4 . . 1 . 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 12 | . 1 . . . 3 1 1 2 2 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 32 2 . . 69 16 12 5 7 33 Peak Tracking Total 9 | . 7 2 . . 4 5 4 5 6 9 Tactical Retreats 21 | . . . . . 3 3 2 2 4 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 4 | . 1 . . . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 15 | . 10 . . . . . . 5 . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 2 | . . . . . . . 2 . . . Exploded 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 6 | . . . . . . 2 3 . . 1 Max in Single Turn 2 | . . . . . . 2 2 . . 1 Garrison Access 6 | . . . . . . 2 1 1 . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 53 | . 5 . . . 5 7 11 11 7 7 Terminals 37 | . 4 . . . 4 4 9 6 6 4 Fabricators 3 | . . . . . . 1 1 1 . . Repair Stations 2 | . . . . . . . . 1 1 . Recycling Units 3 | . 1 . . . . . . 2 . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 7 | . . . . . 1 2 1 1 . 2 Total Hacks 130 | . 11 . . . 11 18 26 26 24 14 Successful 80 | . 8 . . . 3 13 15 17 19 5 Failed 50 | . 3 . . . 8 5 11 9 5 9 Catastrophic 10 | . . . . . 3 1 2 1 . 3 Database Lockouts . | . . . . . . . . . . . Manual 73 | . 8 . 1 . 2 10 17 12 13 10 Terminals 101 | . 9 . . . 9 14 21 16 22 10 Fabricators 6 | . . . . . . 1 3 2 . . Repair Stations 4 | . . . . . . . . 2 2 . Recycling Units 6 | . 2 . . . . . . 4 . . Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 11 | . . . . . 2 3 2 2 . 2 Terminal Hacks 46 | . 6 . . . 3 8 8 6 14 1 Record 2 | . . . . . . 1 1 . . . Part Schematic 4 | . . . . . . 1 1 1 1 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . Level Access Points 3 | . . . . . 1 . . 1 1 . Branch Access Points 1 | . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . 1 . Garrison Index 1 | . . . . . . 1 . . . . Alert Level 7 | . . . . . 1 1 3 . 2 . Locate Traps 7 | . 1 . . . . 2 . 1 3 . Disarm Traps 3 | . 2 . . . . . . 1 . . Dispatch Records 2 | . . . . . . . 1 . 1 . Patrol Status 2 | . . . . . . 1 . . 1 . Extermination Status 1 | . . . . . . . . . 1 . Reinforcement Status 2 | . . . . . . . 1 1 . . Recall Investigation 2 | . . . . . . . 1 1 . . Recall Extermination 1 | . . . . . . . . . . 1 Hauler Manifests 4 | . 1 . . . 1 1 . . 1 . Fabricator Hacks 4 | . . . . . . . 2 2 . . Load Schematic 2 | . . . . . . . 1 1 . . Build 2 | . . . . . . . 1 1 . . Repair Station Hacks 3 | . . . . . . . . 1 2 . Scan Component 2 | . . . . . . . . 1 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks 5 | . 2 . . . . . . 3 . . Process 2 | . 1 . . . . . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . Retrieve Matter 2 | . 1 . . . . . . 1 . . Scanalyzer 1 | . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . 1 Garrison Access Hacks 6 | . . . . . . 2 1 1 . 2 Seal Access 6 | . . . . . . 2 1 1 . 2 Unauthorized Hacks 15 | . . . . . . 3 4 4 3 1 Terminals 14 | . . . . . . 2 4 4 3 1 Assimilate 1 | . . . . . . . 1 . . . Botnet 12 | . . . . . . 2 2 4 3 1 Detonate 1 | . . . . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . Haulers 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 37 | . 2 . . . 5 4 7 10 5 4 Full Trace Events 8 | . . . . . 1 1 1 1 1 3 Feedback Events 2 | . . . . . . 1 . . 1 . Corruption 1 | . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 1 1 1 . Parts Built 2 | . . . . . . . 1 1 . . Authchips . | . . . . . . . . . . . Time 181 | . . . . . . . 134 47 . . Total Part Build Rating 9 | . . . . . . . 4 5 . . Parts Repaired 1 | . . . . . . . . . 1 . Time 44 | . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . Recycled Matter 165 | . 124 . . . . . . 41 . . Retrieved Matter 321 | . 280 . . . . . . 41 . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . 2 . . 1 . . . Largest Group 2 | . . . . 2 2 . 1 . . . Highest-Rated Group 43 | . . . . 43 43 . 26 . . . Highest-Rated Ally 31 | . . . . 31 31 . 26 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . Total Damage 65 | . . . . . 65 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 9868 | 74 1479 109 334 109 3704 1239 985 728 361 746 Spaces Moved 10080 | 42 657 42 208 69 1430 1777 2392 1333 780 1350 Core 265 | 8 . . . . . . . . . 257 Treads 1121 | 34 228 27 208 69 555 . . . . . Legs 1319 | . 429 15 . . 875 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7375 | . . . . . . 1777 2392 1333 780 1093 Fastest Speed 25 | 50 160 160 160 160 123 50 25 28 26 26 Average Speed 76 | 143 179 170 160 160 222 50 35 28 26 34 Slowest Speed 490 | 160 240 190 160 160 490 50 39 104 26 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 12 | . . . . . . 3 3 3 1 2 Cave-ins Triggered 2 | . . . . . . . . . . 2 Exploration Rate (%) 36 | 5 86 14 60 18 66 23 41 41 16 30 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 135 | . . . . . 1 18 42 31 11 32 Terrain Destroyed 307 | . . . . . 26 26 111 31 11 102 Melee 120 | . . . . . 1 18 27 31 11 32 Projectile . | . . . . . . . . . . . AOE 187 | . . . . . 25 8 84 . . 70 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 11581 | 53 823 57 211 68 1757 2041 2465 1628 919 1559 Wait 838 | . 37 . . . 119 148 11 251 124 148 Move 10046 | 41 656 41 207 68 1429 1770 2385 1326 777 1346 Hop 12 | . . . . . . 3 3 3 1 2 Pick Up 67 | 6 17 . 1 . 20 9 9 2 3 . Fast Attach 39 | 6 5 . . . 15 4 2 5 . 2 Attach 40 | . 6 . . . 13 6 7 1 2 5 Detach 22 | . 3 . . . 11 4 1 2 . 1 Swap 59 | . 12 3 . . 26 10 4 1 1 2 Drop 62 | . 12 . 3 . 11 26 5 5 . . Fire 222 | . 75 13 . . 104 13 8 . . 9 Melee 165 | . . . . . 9 48 30 32 11 35 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . 9 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 315 | -10/Materials | Identified exit to Mines 328 | -10/Materials | Discovered new exit (range 4) 536 | -10/Materials | Core integrity fell below 50% 562 | -10/Materials | Lost 3 parts (1p1n1u) 1271 | -10/Materials | Lost 3 parts (1u2w) 1526 | -10/Materials | Build established: Scavenger-Mutant 1554 | -10/Materials | Entered Mines 1565 | -10/Mines | Core integrity fell below 20% 1626 | -10/Mines | Assembled infested the area 1648 | -10/Mines | Identified exit to Subcaves 1656 | -10/Mines | Discovered new exit (range 5) 1663 | -10/Mines | Entered Exiles 1700 | -10/Exiles | Met 8R-AWN 1731 | -10/Exiles | Met EX-HEX 1775 | -10/Exiles | Met EX-BIN 1795 | -10/Exiles | Aligned with FarCom system 1796 | -10/Exiles | Given EX-Vault access code 1836 | -10/Exiles | Opened EX-Vault 1844 | -10/Exiles | Found Prototype Flight Unit 1877 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1903 | -10/Exiles | Build established: Mutant 1927 | -10/Exiles | Met EX-DEC 1984 | -10/Exiles | Discovered new exit (range 10) 1997 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1997 | -10/Exiles | Entered Mines 2082 | -9/Mines | Discovered new exit (range 12) 2106 | -9/Mines | Entered Materials 2106 | -8/Materials | Accompanied by 2 allies 2106 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2111 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2174 | -8/Materials | Identified exit to Factory 2378 | -8/Materials | Lost 3 parts (1n1u1w) 2688 | -8/Materials | Build established: Scavenger-Mutant 3779 | -8/Materials | Garrison activated, responded to threat 5556 | -8/Materials | Core integrity fell below 50% 5810 | -8/Materials | Entered Factory 5810 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5812 | -7/Factory | Identified Flying Fortress v7 5953 | -7/Factory | Discovered new exit (range 8) 6212 | -7/Factory | Build established: Hacker-Mutant 7034 | -7/Factory | Discovered new exit (range 8) 7049 | -7/Factory | Entered another Factory area 7049 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7214 | -6/Factory | Discovered new exit (range 4) 7251 | -6/Factory | Discovered new exit (range 5) 7252 | -6/Factory | Identified exit to Factory 7314 | -6/Factory | Identified exit to Lower Caves 7388 | -6/Factory | Found Prototype Launcher 7389 | -6/Factory | Identified Scatter Rocket Array 7485 | -6/Factory | Fabricated Cld. VTOL Module? 7577 | -6/Factory | Discovered exit to Factory (range 10) 8034 | -6/Factory | Entered another Factory area 8034 | -5/Factory | Evolved 2 slots: Utility x2 8045 | -5/Factory | Build established: Hacker-Sprinter 8086 | -5/Factory | Identified exit to Factory 8191 | -5/Factory | Fabricated Imp. Hacking Suite? 8762 | -5/Factory | Entered another Factory area 8762 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8794 | -4/Factory | Discovered new exit (range 6) 8802 | -4/Factory | Build established: Wizard-Sprinter 8826 | -4/Factory | Identified exit to Research 8927 | -4/Factory | Repaired Hvy. Missile Launcher 9096 | -4/Factory | Hacking Suite fried by hacking feedback 9123 | -4/Factory | Entered Research 9123 | -3/Research | Evolved 2 slots: Utility x2 9293 | -3/Research | Spotted B-86 Titan 9568 | -3/Research | Crushed by falling debris 9599 | -3/Research | Lost 3 parts (1p1n1u) 9661 | -3/Research | Crushed by falling debris 9661 | -3/Research | System corruption reached 10% 9672 | -3/Research | System corruption reached 30% 9729 | -3/Research | Core integrity fell below 50% 9758 | -3/Research | Lost 15 parts (1p5n7u2w) 9824 | -3/Research | Core integrity fell below 20% 9863 | -3/Research | Lost 4 parts (3u1w) 9869 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09779_ U-05 Engineer lays Concrete. 09788_ ALERT: Cargo convoy en route, clear transfer corridor. 09812_ AT8U8,#C0=XCOQ|KRCVCVWF1VPUP4YE1>X8KU 09816_ System Shield destroyed. 09817_ G-67 Veteran destroyed. 09817_ Scatter Rocket Array destroyed. 09819_ Hacking Suite destroyed. 09831_ U-05 Engineer lays Concrete. 09832_ Adv. Hacking Suite destroyed. 09832_ U-05 Engineer lays Concrete. 09844_ System corrupted: Substantial component data lost. 09846_ Connecting with Terminal... 09846_ ALERT: Suspicious activity at Terminal R008. Dispatching Investigation squad. 09847_ W-44 Eye sends out distress signal. 09848_ K-01 Serf cleans the Terminal. 09853_ Connecting with Terminal... 09853_ ALERT: Suspicious activity at Terminal R018. Dispatching Investigation squad. 09859_ U|7I8HTAQKMDLW:QFRXLEMO Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? #??????????? | | ????????????????????????????????????? #??????????? | | ????????????????????????????###????? #??????????? | | ???????????????????????????? #????? #??????????? | | ???????????????????########## ##???? #??????????? | | ???????????????????# # T#???? #??????????? | | ???????????????????# # #???? #??????????? | | ???????????????????# """ # ##?### #####+#????? | | ???????????????????# """ # #### +????? | | ???????????????????# """p + #????? | | ???????????????????# @ # #????? | | ???????????????????# ###### +????# | | ???????????????????# #??#"" #######????# | | ???????????????????# #??#T #??????????# | | ???????????????????##########??### #??????????# | | ?????????????????????????????????# #??????????# | | ?????????????????????????????????# #??????????# | | ?????????????????????????????????# #########??# | | ?????????????????????????????????# # #??# | | ?????????????????????????????????# # #??# | | ?????????????????????????????????# w# #??# | | ?????????????????????????????????# # #??? | | ?????????????????????????????????# # "" #??? | | ?????????????????????????????????# # "" #### | | ?????????????????????????????????# # ! T" + | | ?????????????????????????????????# + "" #### | | ?????????????????????????????o???# # "" #??? | | ?????????????????????????????????# # #??? | | ?????????????????????????????????# # #??? | | ???????????????????????????????? #########??? | | ??????????????????????????????? [ #??????????? | | ????????????????????????????? #??????????? | | ???????????????????????????? +??????????? | | ??????????????????????????? #??????????? | | ??????????????????????????# ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 225 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 66 Defensive Hacking 10 Item Schematics ----------------- Cloaking Device | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed BlastDeuteriumRedistributor Manual? 0 Play Time 02:35:18 Cumulative 31.2 hours Start 2024.10.28 @ 15:40:52 End 2024.10.28 @ 19:53:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 33 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7ba78c5-4dd4-4745-aaf6-a33db017cb3a