Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 00:05:10 Player: MAXX-P31 Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (260) 1300 Value Destroyed (10244) 10244 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 18144 Bonus ------- High Alert Combat Kills 80 Cogmind --------- Core Integrity 0/1450 Matter 152/300 Energy 75/100 System Corruption 19% Temperature Cool (0) Movement Core (300) Ox5 Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Myomer Leg > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Graphene Brace > --- WEAPON (3) ------- Heavy Laser Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Wheel Experimental Heat Sink System Shield Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Improved Transmission Jammer Improved Phase Shifter Graphene Brace > --- WEAPON ----------- Phase Gun Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Energy Well Matter Compressor System Shield Gamma Rifle Dispersion Rifle Dispersion Rifle Proton Cannon Enhanced Nova Cannon Scatter Rocket Array Improved Plasma Cutter Power Sword [Rating: 158] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Chainsword Energy Gun Dispersion Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 . 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 6 | . . 1 . 1 . . 1 1 1 1 . Utility 8 | . . 1 2 1 . 1 1 . 1 1 . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 255 | 7 5 14 28 29 27 25 3 29 38 47 3 Power 35 | 1 2 2 2 2 6 2 . 5 6 7 . Engine 17 | 1 2 2 2 2 3 2 . 1 2 . . Core 5 | . . . . . 2 . . 2 1 . . Reactor 13 | . . . . . 1 . . 2 3 7 . Propulsion 98 | 2 1 6 9 13 9 7 1 14 20 15 1 Treads 16 | . . 5 3 2 . . . 3 2 1 . Leg 67 | 2 1 1 6 10 9 7 1 11 6 12 1 Wheel 7 | . . . . 1 . . . . 5 1 . Hover 3 | . . . . . . . . . 2 1 . Flight 5 | . . . . . . . . . 5 . . Utility 68 | 2 1 3 10 4 8 12 2 6 6 14 . Device 32 | 1 . 2 3 . 3 5 1 4 4 9 . Storage 4 | 1 1 . . . 1 . . . . 1 . Processor 22 | . . 1 5 3 1 5 1 1 1 4 . Hackware 3 | . . . 1 . . 1 . 1 . . . Protection 7 | . . . 1 1 3 1 . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 54 | 2 1 3 7 10 4 4 . 4 6 11 2 Energy Gun 18 | . 1 . 1 2 . 1 . . 3 9 1 Energy Cannon 12 | . . 2 1 3 1 1 . . 3 1 . Ballistic Gun 6 | 2 . . 1 2 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 4 | . . 1 1 1 1 . . . . . . Special Weapon 2 | . . . . . 1 . . 1 . . . Impact Weapon 4 | . . . 1 . . 1 . 2 . . . Slashing Weapon 6 | . . . 2 2 1 . . . . 1 . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 1 4 4 . 1 . 3 . Corrupted Parts 3 | . . . . . . . . 1 1 . 1 System Corruption 5 | . . . . . . . . 1 3 . 1 Parts Lost 102 | . . . 6 7 3 1 . 15 28 39 3 Power 15 | . . . 1 . . . . 2 6 6 . Propulsion 49 | . . . 2 4 . . . 11 13 18 1 Utility 18 | . . . 2 . 2 1 . 2 5 4 2 Weapon 20 | . . . 1 3 1 . . . 4 11 . Highest Loss Streak 26 | . . . 1 4 1 1 . 3 11 23 26 To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 1 7 14 14 14 17 19 19 19 18 19 4 Power 1 | . 1 1 1 1 2 1 2 1 1 1 . Propulsion 2 | . 2 2 2 1 5 4 3 1 . 1 1 Utility 6 | . 1 2 4 5 5 7 7 9 9 7 2 Weapon 5 | . 2 6 4 4 4 5 6 5 5 6 . Tool/Special . | . . . . . . . . . . . . Unused Backups 44 | . 2 4 8 4 6 6 2 3 2 6 1 Power 7 | . . 1 1 . 3 1 . . . 1 . Propulsion 3 | . . 1 1 . . 1 . . . . . Utility 15 | . 1 . . 2 1 2 1 2 1 4 1 Weapon 16 | . 1 2 5 1 2 2 1 1 1 . . Tool/Special 3 | . . . 1 1 . . . . . 1 . Average Slot Usage (%) 96 | . 100 98 96 96 99 99 99 98 81 93 41 Engine 5 | . 14 11 8 7 4 2 11 3 1 . . Core 2 | . . . . . 2 9 . 1 4 . . Reactor 1 | . . . . . . . . 5 . 7 . Treads 5 | . . 26 10 5 . . . 3 7 2 . Leg 21 | . 28 6 16 21 29 26 29 26 2 26 2 Device 7 | . 14 11 8 . 1 6 7 5 11 18 8 Storage 6 | . 14 11 9 7 7 6 5 5 4 3 . Processor 24 | . . 9 20 34 30 26 32 30 24 18 27 Protection 1 | . . . 1 1 5 3 . . . . . Energy Gun 2 | . 9 2 . 2 . . . . 2 11 1 Energy Cannon 2 | . . 16 4 1 . . . . 3 . . Ballistic Gun 1 | . 18 2 1 4 . . . . . . . Impact Weapon 3 | . . . 7 . . 2 5 8 3 . . Slashing Weapon 5 | . . . 3 5 14 10 5 5 2 . . Peak Build Rating 158 | 7 10 18 33 41 54 70 78 102 117 158 63 Average Rating 60 | 5 7 14 25 38 47 64 76 90 78 142 56 On Entrance 44 | . 7 10 18 31 40 48 68 78 69 117 52 Avg Prop Armor Cover (%) 7 | . . . . 11 . . . 9 7 4 13 Naked Turns . | . . . . . . . . . . . . Heaviest Build 105 | 13 31 36 40 47 63 76 80 81 87 105 15 Greatest Support 166 | 20 20 66 66 56 78 76 91 140 112 166 10 Greatest Overweight (x) 11 | . 1 1 1 2 1 1 . 1 11 2 4 Average Overweight (x) . | . . . . . . . . . 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 5 Average Capacity 17 | 7 9 15 15 15 17 20 20 20 20 19 5 Most Carried 20 | 4 15 15 15 15 20 20 20 20 20 20 5 Average Carried 17 | 2 7 14 14 14 17 19 19 19 18 19 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 4 14 15 15 15 20 20 20 20 18 5 3 Class Distribution -------------------- 33% | Mutant 25% | Scavenger-Gladiator 24% | Gladiator 5% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Storage Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Matter Collected 4473 | 340 275 186 425 417 337 695 60 781 496 461 . Remotely . | . . . . . . . . . . . . Salvage Created 13229 | 124 424 576 1814 1363 1353 1343 128 2010 1454 2640 . Parts 532 | 6 20 40 46 70 57 67 2 81 53 90 . Haulers Intercepted 16 | . . 2 3 1 4 2 . 2 1 1 . Recyclers Shooed 16 | . 1 . 3 3 2 . . 1 3 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 183 | . 8 11 29 24 15 16 2 32 17 29 . Melee 91 | . . . 14 14 15 15 2 22 5 4 . Guns 34 | . 8 . 1 1 . . . . 4 20 . Cannons 12 | . . 8 . . . . . . 3 1 . AOE 27 | . . 3 2 8 . 1 . 8 3 2 . Classes Destroyed 16 | 2 2 3 5 1 . . . 1 . 2 . Worker 18 | . . . 3 1 2 2 . 3 2 5 . Builder 6 | . . . 1 1 . . . 2 1 1 . Tunneler 4 | 2 . . . 1 . . . . 1 . . Hauler 16 | . . 2 3 1 4 2 . 2 1 1 . Recycler 26 | 1 2 1 5 4 3 2 . 2 4 2 . Mechanic 1 | . . . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . . 2 . 1 . 2 . . . . . Swarmer 40 | . 3 4 3 8 . 4 . 10 8 . . Grunt 68 | . 5 . 18 9 4 3 . 10 4 15 . Brawler 1 | . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . . 2 . Sentry 34 | . . 7 6 3 9 3 1 1 2 2 . Hunter 6 | . . . 1 1 . 2 . 2 . . . Programmer 30 | . . . . 3 2 4 1 8 3 9 . Behemoth 2 | . . . . . . . . 1 . 1 . Best Kill Streak 8 | 3 7 4 4 8 3 4 1 8 4 7 . Combat Bots Only 8 | . 5 4 4 8 2 3 1 4 4 4 . Max Kills in Single Turn 8 | 1 2 2 1 3 1 2 1 8 3 4 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . 2 1 3 . 1 . 4 3 2 . Melee 1 | . . . 1 1 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Hostile Shots Fired 1698 | . 40 32 182 288 261 159 20 192 168 330 26 Missed 507 | . 10 8 53 94 95 46 5 59 43 86 8 Hits 1191 | . 30 24 129 194 166 113 15 133 125 244 18 Melee 13 | . . . 2 . 5 . . . . 6 . Projectile 1178 | . 30 24 127 194 161 113 15 133 125 238 18 AOE 1 | . . . . . . . . 1 . . . Critical Strikes 39 | . . 1 4 4 1 2 1 9 9 8 . Actively Blocked 12 | . . . . . . . . 2 2 8 . Part Disruptions 5 | . . . . 1 . . 1 . 1 2 . Damage Taken 20464 | . 293 282 1830 2030 1405 1271 335 2941 3145 6376 556 Core 3741 | . 39 45 377 364 171 227 . 350 685 1153 330 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 190 | . . . . . 124 66 . . . . . Core Remaining (%) 68 | 100 84 88 31 . 23 73 100 69 47 . . Volleys Fired 230 | 12 25 27 12 17 . 3 . 3 43 86 2 Largest 3 | 2 2 2 2 2 . 1 . 1 3 3 2 Hottest 301 | 40 85 136 136 120 . 90 . 50 301 264 127 Shots Fired 506 | 24 50 47 19 26 . 3 . 3 103 228 3 Gun 375 | 24 50 2 4 11 . . . . 63 220 1 Cannon 114 | . . 42 13 9 . 3 . . 39 6 2 Launcher 17 | . . 3 2 6 . . . 3 1 2 . Special . | . . . . . . . . . . . . Kinetic 83 | 24 46 1 3 7 . . . . . . 2 Thermal 391 | . 4 43 13 4 . 3 . . 98 225 1 Explosive 15 | . . 3 . 6 . . . 3 1 2 . Electromagnetic 17 | . . . 3 9 . . . . 4 1 . Robot Hit Streak 34 | 5 8 12 15 13 . . . . 13 34 3 Robot Miss Streak 12 | 2 3 1 2 1 . . . . 8 12 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 2 . . . . . . . 1 5 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . Shots Hit Robots 840 | 16 33 34 99 91 72 58 9 120 97 209 2 Core Hits 380 | 4 20 14 29 35 30 32 4 75 41 96 . Critical Kills 17 | . . . 3 . . . 1 . 2 11 . Critical Parts Destroyed 42 | 1 . . 20 . . 1 . 3 4 13 . Critical Strikes 123 | 1 . . 29 7 15 9 2 15 9 34 2 Burn 1 | . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . 1 . Destroy 31 | 1 . . . . . . . . 7 23 . Blast 1 | . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . 1 . . Smash 30 | . . . 24 1 . 1 1 3 . . . Sever 57 | . . . 5 6 15 8 1 11 1 10 . Impale 1 | . . . . . . . . 1 . . . Melee Attacks 628 | . . . 125 92 88 73 11 152 45 42 . Impact 202 | . . . 106 9 . 1 1 60 25 . . Slashing 415 | . . . 19 83 88 72 10 82 19 42 . Piercing 11 | . . . . . . . . 10 1 . . Sneak Attacks 59 | . . . 17 12 12 7 . 6 3 2 . Combat Hostiles 2 | . . . 1 . . . . 1 . . . Follow-up Attacks 65 | . . . 9 . 6 6 1 38 5 . . Damage Inflicted 34451 | 208 424 911 3942 4419 3116 2822 383 6657 4083 7419 67 Guns 6863 | 208 420 16 30 162 . . . . 1269 4738 20 Cannons 2332 | . . 699 225 191 . . . . 905 265 47 Explosions 3925 | . . 182 172 1020 . 215 . 1150 593 593 . Melee 21191 | . . . 3515 3044 3109 2607 383 5507 1282 1744 . Ramming 140 | . 4 14 . 2 7 . . . 34 79 . Kinetic 771 | 208 406 . 15 95 . . . . . . 47 Thermal 8298 | . 14 715 225 83 . . . . 2254 4987 20 Explosive 3378 | . . 182 . 1020 . . . 1150 433 593 . Electromagnetic 673 | . . . 187 175 . 215 . . 80 16 . Impact 6412 | . . . 3252 161 . 58 58 2124 759 . . Slashing 14535 | . . . 263 2883 3109 2549 325 3174 488 1744 . Piercing 244 | . . . . . . . . 209 35 . . Highest Corruption 18 | . . . 4 4 4 2 3 7 18 17 18 Average Corruption 5 | . . . 4 2 3 1 2 4 16 7 17 Corruption Purged 4 | . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 134 | . . . 31 8 5 7 6 26 27 22 2 Message Errors 32 | . . . 4 3 . 2 1 10 6 6 . Matter Fused 26 | . . . 7 1 1 1 2 7 3 4 . Heat Flow Errors 19 | . . . 7 . 1 1 1 2 5 2 . Energy Discharges 16 | . . . 3 2 1 2 1 1 2 4 . Parts Rejected 2 | . . . 1 . . . . . 1 . . Parts Fused 5 | . . . 1 . . 1 . 1 2 . . Data Loss (minor) 19 | . . . 5 2 . . 1 4 4 3 . Data Loss (major) 4 | . . . 1 . 1 . . 1 1 . . Misfires 1 | . . . 1 . . . . . . . . Alerts 3 | . . . 1 . 1 . . . . . 1 Weapon Failures 7 | . . . . . . . . . 3 3 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 3337 | . . 48 1290 217 217 286 . 712 411 156 . Projectiles 115 | . . 27 . . . . . . 51 37 . Explosions 95 | . . 21 . 21 . . . 15 29 9 . Melee 3127 | . . . 1290 196 217 286 . 697 331 110 . Knockbacks 22 | . . . 12 . . 1 . 5 3 . 1 Impact 21 | . . . 12 . . 1 . 5 3 . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 348 | . . . . . . . . 40 196 112 . Shots 14 | . . . . . . . . 3 6 5 . Rammed 6 | . . 3 . . . . . . . 3 . Targets Rammed 23 | 1 3 4 . 1 1 . . . 2 11 . Kicked 16 | 1 3 . . 1 1 . . . 2 8 . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 444 | . 84 225 232 186 245 284 . 256 444 321 . Average Temperature 86 | . 34 60 81 91 126 101 . 89 106 81 . Received Heat Transfer 3874 | . 102 90 810 585 387 207 27 403 273 972 18 Effects 5 | . . . . . . . . . 4 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 25 | . . . 16 1 . . . 3 4 1 . Combat Hostiles 16 | . . . 12 1 . . . 2 1 . . Parts Fried 37 | . . . 23 1 . 3 . 2 7 1 . Impact Corruptions 74 | . . . 41 . . 1 . 22 9 1 . Robots Melted 3 | . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . 1 2 . Parts Melted 24 | . . 2 1 . . . . . 1 20 . Heat Transferred 10954 | . 37 1295 407 111 . . . . 2592 6401 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Maximum Alert Level 2 | . . . 2 1 1 1 . 2 1 . . Low Security (%) 71 | 100 100 100 37 48 57 58 100 83 84 100 100 Level 1 25 | . . . 46 51 42 41 . 11 15 . . Level 2 2 | . . . 16 . . . . 4 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 551 | 10 131 112 551 376 311 238 111 512 264 177 92 Initial 264 | . . 1 44 247 165 124 109 . 264 61 92 Average 136 | 1 50 29 246 217 181 136 32 99 122 80 75 Influence Increases 6613 | 15 211 384 1101 721 670 661 163 1108 658 891 30 Destroy 0b10 Robot/C 3660 | . 160 220 580 480 300 320 40 640 340 580 . Destroy 0b10 Robot/NC 385 | 15 10 25 65 45 45 40 . 45 45 50 . Destroy Leader 892 | . 40 88 126 114 128 98 20 114 62 102 . Successful Hack 246 | . . 20 30 33 17 78 41 15 12 . . Disable Machine 210 | . . 15 . . 75 60 . . 30 15 15 Destroy Structure 395 | . 1 16 . 19 . 5 2 114 124 114 . Partial Spotted 15 | . . . . . . . . 15 . . . Lose Combat Pursuer 810 | . . . 300 30 105 60 60 165 45 30 15 Influence Decreases 6531 | 15 205 284 663 901 759 713 386 605 1051 836 113 Entered New Map 1189 | . . 5 62 297 199 151 114 . 239 49 73 Time Decay 4367 | 15 205 279 541 534 530 552 262 455 522 462 10 Lost Part 955 | . . . 60 70 30 10 . 150 280 325 30 Lost Ally 20 | . . . . . . . 10 . 10 . . Squads Dispatched 35 | . 1 . 6 5 3 4 3 4 4 5 . Investigation 3 | . . . 3 . . . . . . . . Extermination 16 | . . . . 2 2 3 2 3 1 3 . Reinforcement 16 | . 1 . 3 3 1 1 1 1 3 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 7 | . . . . 3 . 1 . 1 . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Distress Signals 25 | . 3 2 5 2 1 3 . 2 3 4 . Communications Jammed 1 | . . . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . . . Times Spotted 316 | . 16 19 65 27 28 25 8 52 24 46 6 Peak Tracking Total 10 | . 6 5 8 4 10 6 4 7 6 7 6 Tactical Retreats 38 | . . . 12 2 6 3 3 8 1 2 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Traps Triggered 5 | . . . 2 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 3 | . . . . . . 3 . . . . . Exploded 3 | . . . . . . 3 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Machines Disabled 14 | . . 1 . . 5 4 . . 2 1 1 Max in Single Turn 2 | . . 1 . . 1 2 . . 1 1 1 Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Machines Accessed 58 | . 2 4 4 6 13 12 8 4 3 2 . Terminals 33 | . 1 3 4 3 9 8 2 1 1 1 . Fabricators 3 | . . . . . . . 2 1 . . . Repair Stations 5 | . . . . 1 2 1 . 1 . . . Recycling Units 6 | . 1 . . . 1 1 2 . 1 . . Scanalyzers 8 | . . 1 . 1 . 2 2 1 . 1 . Garrison Access 3 | . . . . 1 1 . . . 1 . . Total Hacks 129 | . 5 12 12 9 23 29 17 10 8 4 . Successful 64 | . 4 8 2 4 9 19 7 6 4 1 . Failed 63 | . 1 3 10 5 14 10 10 3 4 3 . Catastrophic 12 | . . 1 1 . 4 2 1 2 1 . . Database Lockouts 2 | . . 1 . . . . . 1 . . . Manual 50 | . 4 4 9 . 4 9 11 2 7 . . Terminals 76 | . 2 9 12 4 14 19 5 3 6 2 . Fabricators 6 | . . . . . . . 5 1 . . . Repair Stations 12 | . . . . 2 5 3 . 2 . . . Recycling Units 10 | . 3 . . . 2 1 3 . 1 . . Scanalyzers 20 | . . 3 . 1 . 6 4 4 . 2 . Garrison Access 5 | . . . . 2 2 . . . 1 . . Terminal Hacks 23 | . 1 4 . 2 5 9 . 2 . . . Record 2 | . . . . 1 1 . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 3 | . . . . . 2 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . Alert Level 5 | . . 1 . 1 1 1 . 1 . . . Locate Traps 4 | . . . . . 1 2 . 1 . . . Hauler Manifests 3 | . 1 1 . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . 1 2 2 . 1 . . . Scan Component 4 | . . . . 1 1 1 . 1 . . . Repair 2 | . . . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 14 | . . 2 . 1 . 5 2 3 . 1 . Insert Component 1 | . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . Retrieve Study 12 | . . 2 . 1 . 5 2 1 . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 19 | . 3 2 2 . 2 3 4 . 3 . . Terminals 13 | . . 2 2 . 1 3 2 . 3 . . Assimilate 1 | . . . . . . . . . 1 . . Botnet 8 | . . 1 1 . 1 2 2 . 1 . . Detonate 1 | . . . . . . 1 . . . . . Operators 3 | . . 1 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 3 . . . 1 . 2 . . . . Monitor 1 | . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Recyclers 4 | . 1 . . . 1 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 50 | . 2 2 4 5 10 11 8 4 2 2 . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . Part Studies Acquired 12 | . . 2 . 1 . 5 2 1 . 1 . Parts Repaired 2 | . . . . . 1 1 . . . . . Time 66 | . . . . . 44 22 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . . . . 10 . . Total Orders 2 | . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . 2 . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Active Infowar (turns) 9778 | 57 539 512 105 1438 60 1888 806 1720 1441 1181 31 Optics 4903 | . . . 105 . . . 425 1720 1441 1181 31 Sensors 4580 | . . . . . . 1627 682 950 1321 . . Seismic 1108 | 57 539 512 . . . . . . . . . T.N.C. 6343 | . . . . 1438 60 1319 806 1692 1028 . . Jamming 1025 | . . . . . . 13 . 181 649 182 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Turns Passed 13543 | 146 539 874 1881 1501 1494 1929 806 1720 1441 1181 31 Spaces Moved 7396 | 81 301 434 877 790 851 1290 622 959 571 605 15 Core 37 | 4 . . . . . . . . . 22 11 Treads 1334 | . . 355 311 212 . . . 145 311 . . Legs 5669 | 77 301 79 566 469 851 1290 622 814 18 582 . Wheels 334 | . . . . 109 . . . . 220 1 4 Hover . | . . . . . . . . . . . . Flight 22 | . . . . . . . . . 22 . . Fastest Speed 50 | 50 120 160 123 120 120 115 113 105 95 50 50 Average Speed 128 | 116 128 165 144 134 123 122 113 116 164 96 124 Slowest Speed 920 | 120 190 190 195 190 192 195 113 240 920 257 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 4 57 38 54 22 79 28 18 21 11 19 4 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 18 | . . . . . . 3 1 3 11 . . Terrain Destroyed 221 | . . 17 . 17 . 4 1 83 63 36 . Melee 18 | . . . . . . 3 1 3 11 . . Projectile 12 | . . . . . . 1 . . 11 . . AOE 191 | . . 17 . 17 . . . 80 41 36 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Tes Total 10057 | 105 403 546 1250 1063 1160 1539 712 1390 908 957 24 Wait 1100 | 1 51 42 158 92 114 87 65 219 161 106 4 Move 7385 | 80 300 433 876 789 850 1289 621 958 570 604 15 Hop . | . . . . . . . . . . . . Pick Up 166 | 4 12 11 23 14 21 21 5 18 19 18 . Fast Attach 119 | 7 1 1 12 15 15 10 1 12 24 20 1 Attach 77 | . . 4 10 7 . 6 2 14 14 18 2 Detach 22 | . . . 5 4 4 . . 5 3 1 . Swap 166 | . 4 10 14 10 22 25 4 36 19 22 . Drop 207 | . 7 14 26 22 39 32 4 21 13 29 . Fire 230 | 12 25 27 12 17 . 3 . 3 43 86 2 Melee 546 | . . . 114 92 78 66 10 104 40 42 . Ram 3 | . . . . . . . . . . 3 . Kick 16 | 1 3 . . 1 1 . . . 2 8 . Crush 4 | . . 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 16 | . . . . . 16 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage -6/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Factory -4/Factory (discovered 2 exits: *Res / [*Arm]) -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 404 | -10/Materials | Discovered new exit (range 10) 442 | -10/Materials | Discovered new exit (range 10) 537 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Build established: Scavenger-Mutant 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -9/Materials | Central database locked down 1037 | -9/Materials | Identified exit to Mines 1078 | -9/Materials | Discovered new exit (range 3) 1139 | -9/Materials | Build established: Mutant 1546 | -9/Materials | Discovered new exit (range 9) 1560 | -9/Materials | Entered another Materials area 1560 | -8/Materials | Evolved 2 slots: Utility x2 2511 | -8/Materials | Discovered new exit (range 10) 3037 | -8/Materials | Core integrity fell below 50% 3436 | -8/Materials | Identified exit to Factory 3441 | -8/Materials | Entered Factory 3441 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3548 | -7/Factory | Lost 4 parts (2n2w) 3813 | -7/Factory | Discovered new exit (range 5) 3825 | -7/Factory | Identified exit to Factory 3839 | -7/Factory | Destroyed 8 combat bots 4732 | -7/Factory | Discovered new exit (range 10) 4744 | -7/Factory | Identified exit to Lower Caves 4777 | -7/Factory | Discovered new exit (range 15) 4839 | -7/Factory | Core integrity fell below 50% 4850 | -7/Factory | Identified exit to Storage 4942 | -7/Factory | Entered Storage 5180 | -7/Storage | Build established: Gladiator 5210 | -7/Storage | Found Prototype Launcher 5210 | -7/Storage | Identified Scatter Rocket Array 5487 | -7/Storage | Met 01-MTF 6225 | -7/Storage | Repaired Imp. Titanium Leg 6389 | -7/Storage | Discovered exit to Factory (range 15) 6436 | -7/Storage | Entered Factory 6436 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7399 | -6/Factory | Identified exit to Factory 7573 | -6/Factory | Repaired Force Booster 8141 | -6/Factory | Discovered new exit (range 6) 8144 | -6/Factory | Identified exit to Extension 8365 | -6/Factory | Entered another Factory area 8365 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8634 | -5/Factory | Build established: Scavenger-Gladiator 8665 | -5/Factory | Discovered new exit (range 14) 8679 | -5/Factory | Identified exit to Factory 8824 | -5/Factory | Fabricated Nova Cannon (x2) 9171 | -5/Factory | Entered another Factory area 9171 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9792 | -4/Factory | Lost 3 parts (2n1u) 9917 | -4/Factory | Spotted B-86 Titan 9946 | -4/Factory | Destroyed B-86 Titan 9997 | -4/Factory | Central database locked down 10367 | -4/Factory | Lost 3 parts (3n) 10513 | -4/Factory | Discovered new exit (range 21) 10882 | -4/Factory | Discovered new exit (range 6) 10890 | -4/Factory | Identified exit to Research 10891 | -4/Factory | Entered Research 10891 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11160 | -3/Research | Spotted B-86 Titan 11629 | -3/Research | Lost 5 parts (2p2n1u) 11776 | -3/Research | System corruption reached 10% 11811 | -3/Research | Lost 11 parts (2p5n1u3w) 11817 | -3/Research | Cargo convoy interrupted 11984 | -3/Research | Lost 4 parts (2n1u1w) 12275 | -3/Research | Core integrity fell below 50% 12314 | -3/Research | Lost 5 parts (1p2n2u) 12329 | -3/Research | Discovered new exit (range 4) 12331 | -3/Research | Identified exit to Research 12332 | -3/Research | Entered another Research area 12332 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12535 | -2/Research | Build established: Scavenger-Tank 13200 | -2/Research | Lost 8 parts (7n1w) 13417 | -2/Research | Spotted B-90 Cyclops 13456 | -2/Research | System corruption reached 10% 13467 | -2/Research | Destroyed B-90 Cyclops 13472 | -2/Research | Core integrity fell below 50% 13497 | -2/Research | Spotted B-90 Cyclops 13504 | -2/Research | Discovered new exit (range 4) 13506 | -2/Research | Identified exit to Testing 13513 | -2/Research | Entered Testing 13514 | -2/Testing | Core integrity fell below 20% 13544 | -2/Testing | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- LOCATION=TESTING GOAL=ESCAPE 13513_ Triggered Tiamat Bomb Trap. 13513_ An explosion rips through the floor. 13514_ Adv. Target Analyzer destroyed. 13516_ Wheel destroyed. 13520_ Integrated Corrupted Myomer Leg+ (+1). 13520_ Corrupted Myomer Leg+ temporarily disabled. 13521_ Acquired Enh. Hardcell Cannon. 13522_ System corrupted: IFF burst signal emitted. 13540_ G-73 Enforcer Myomer Leg blasted off. 13540_ G-73 Enforcer knocked back. 13540_ G-73 Enforcer suffers critical hit (Burn). 13543_ System corrupted: Hvy. Laser failed to cycle. 13543_ Biostasis Chamber disabled. 13543_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????##########??????????????????? | | ????????????????# @xg #??????????????????? | | ????????????????#* "" gT #??????????????????? | | ????????????????# """x #??????????????????? | | ????????????????# """g #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# """ #??????????????????? | | ????????????????# """ ] #??????????????????? | | ????????????????# """ #??????????????????? | | ????????????????# #??????????????????? | | ???????????????######;####??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????## #??????????????????? | | ???????????????# #??????????????????? | | ???????????????## # #??????????????????? | | ????????????????## #??????????????????? | | ?????????????????# ?????????????????? | | ?????????????????# ???????????????? | | ?????????????????#### ?????????????? | | ????????????????????# ????????????? | | ?????????????????????#### #####???????????? | | ????????????????????????? #???????????????? | | ????????????????????????? #???????????????? | | ?????????????????????????####???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 49 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 225 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 10 Melee Accuracy 14 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Force Boost 20 Offensive Hacking 12 Item Schematics ----------------- Adv. Cooling System | -4/Factory | Scanalyzed Robot Schematics ------------------ E-15 Imp | -6/Factory | Hacked Fabricated ------------ Nova Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Titanium Leg | 24% | -7/Storage Force Booster | 34% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Chainsword | -7/Factory | Hacked Katana | -6/Factory | Hacked Spear | -6/Factory | Hacked Plasma Cutter | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Proton Cannon | -5/Factory | Hacked Imp. Aluminum Leg | -5/Factory | Hacked Myomer Leg | -4/Factory | Hacked Dispersion Rifle | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed BoreShockBiocell Manual? 0 Play Time 02:29:15 Cumulative 319.2 hours Start 2026.08.10 @ 14:31:58 End 2026.08.11 @ 00:05:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a836d614-6954-447e-982c-92e9f1a1458e