Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.19 @ 10:38:04 Player: Smie Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (96) 480 Value Destroyed (3245) 3245 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1124) 1124 TOTAL SCORE: 10469 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 85 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -133 Cogmind --------- Core Integrity 0/1000 Matter 84/300 Energy 411/500 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Armored Leg > --- UTILITY (7) ------ Improved Energy Well Structural Scanner Improved Target Analyzer Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Weapon Cycler Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Target Analyzer Phase Shifter Core Shielding Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Magnetic Acceleration Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Nuclear Core Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg Structural Scanner Weapon Cycler High-powered Shock Rifle Tesla Rifle [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . 4 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . 2 Utility 5 | . . . 1 . . . 2 . . . . . 2 Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 120 | 6 5 4 7 1 2 3 16 5 11 2 1 10 47 Power 14 | 1 . . 1 1 . 3 2 . . 1 . 1 4 Engine 7 | 1 . . 1 1 . . 1 . . 1 . 1 1 Core 7 | . . . . . . 3 1 . . . . . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 52 | 2 1 2 4 . . . 9 1 3 . 1 4 25 Treads 29 | . . . 3 . . . 9 1 3 . 1 1 11 Leg 22 | 2 1 2 1 . . . . . . . . 2 14 Wheel 1 | . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 27 | 1 2 . 1 . 1 . 5 2 4 1 . 1 9 Device 9 | . 1 . . . . . 3 1 1 . . . 3 Storage 5 | 1 1 . . . 1 . . . . . . . 2 Processor 4 | . . . 1 . . . . . 1 . . . 2 Hackware 1 | . . . . . . . . . 1 . . . . Protection 8 | . . . . . . . 2 1 1 1 . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 2 2 1 . 1 . . 2 4 . . 4 9 Energy Gun 7 | 2 1 1 . . . . . . . . . . 3 Energy Cannon 2 | . . . . . 1 . . . . . . . 1 Ballistic Gun 3 | . . . 1 . . . . . . . . 2 . Ballistic Cannon 7 | . . . . . . . . 2 3 . . . 2 Launcher 7 | . 1 1 . . . . . . 1 . . 2 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . . 1 Parts Lost 57 | . . . . . . . 8 2 . . 7 6 34 Power 7 | . . . . . . . 2 . . . 1 1 3 Propulsion 28 | . . . . . . . 5 . . . 2 2 19 Utility 10 | . . . . . . . 1 1 . . 2 . 6 Weapon 12 | . . . . . . . . 1 . . 2 3 6 Highest Loss Streak 14 | . . . . . . . 5 1 . . 7 8 14 To Critical Strikes 2 | . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 87 | . 97 100 95 100 93 88 88 93 98 100 91 69 67 Engine 4 | . 14 14 11 11 11 . 2 . . 5 5 5 2 Core 3 | . . . . . . 10 6 9 7 1 . . 1 Treads 21 | . . . 16 33 33 33 26 27 29 30 28 5 16 Leg 5 | . 28 28 16 . . . . . . . . 5 9 Device 11 | . 11 14 11 11 11 11 23 17 13 7 6 . 5 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 3 Processor 6 | . . . 6 11 11 11 9 9 7 7 7 7 4 Hackware 2 | . . . . . . . . . 1 7 7 7 5 Protection 3 | . . . . . . . 2 9 7 7 5 6 2 Energy Gun 4 | . 26 26 14 11 5 . . . . . . . . Energy Cannon 3 | . . . . . 5 11 9 4 . . . . 2 Ballistic Gun 1 | . . . 7 11 5 . . . . . . 8 . Ballistic Cannon 4 | . . . . . . . . 7 22 23 20 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 59 | 10 18 18 20 22 50 50 54 51 45 44 42 50 59 Greatest Support 165 | 20 20 20 60 60 60 60 62 62 84 84 84 44 165 Greatest Overweight (x) 2 | 1 . . . . . . 2 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 10 10 10 15 15 15 15 15 15 15 11 Most Carried 15 | 6 10 10 10 10 10 15 15 13 15 15 15 15 15 Average Carried 11 | 4 8 9 9 9 10 14 14 11 12 15 14 9 6 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 10 10 10 10 15 12 12 15 15 15 7 1 Class Distribution -------------------- 47% | Mutant 46% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Matter Collected 1848 | 208 142 31 79 36 . 50 107 144 170 131 5 234 511 Remotely . | . . . . . . . . . . . . . . Salvage Created 3018 | . 154 104 79 . . 457 758 379 138 49 . 235 665 Parts 164 | . 8 7 10 . . 16 50 22 10 6 . 8 27 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 5 . 5 . Prevented 3 | . . . . . . . . . . 1 . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Combat Hostiles Destroyed 81 | . 6 5 1 . . 9 21 13 2 1 . 10 13 Melee 6 | . . . . . . 1 1 . . . . . 4 Guns 13 | . 1 4 1 . . . . . . . . 6 1 Cannons 21 | . . . . . . 2 4 7 2 1 . . 5 AOE 32 | . 5 1 . . . 5 12 4 . . . 4 1 Classes Destroyed 13 | . 2 . 2 . . 3 3 1 1 . . . 1 Worker 4 | . . . . . . 1 3 . . . . . . Builder 2 | . . . . . . . 2 . . . . . . Tunneler 2 | . . . . . . . 1 . 1 . . . . Recycler 2 | . . . . . . 1 1 . . . . . . Watcher 4 | . . . 1 . . . 1 . 2 . . . . Swarmer 34 | . 2 3 . . . 3 15 7 . . . 4 . Grunt 26 | . 4 2 . . . 6 2 3 . . . 2 7 Brawler 2 | . . . . . . . . 1 . . . 1 . Duelist 2 | . . . . . . 1 . . . . . . 1 Sentry 9 | . . . 1 . . . 3 2 1 . . 1 1 Hunter 4 | . . . . . . . 1 . . . . 2 1 Programmer 4 | . . . . . . . . . 1 1 . . 2 Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 6 3 2 . . 5 10 7 2 1 . 4 3 Combat Bots Only 9 | . 6 3 1 . . 5 9 7 1 1 . 4 3 Max Kills in Single Turn 5 | . 3 1 1 . . 4 5 4 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 3 1 . . . 4 3 4 . . . 2 1 Melee 1 | . . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Damage Taken 10712 | . 120 192 76 28 . 331 1326 380 238 16 741 1679 5585 Core 1621 | . 9 27 14 . . 30 216 19 . . 63 230 1013 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 210 | . . . . . . . 32 13 . . 110 . 55 Regen/Repaired (Parts) 364 | . . . . . . . . . 315 . . . 49 Core Remaining (%) 77 | 100 . 85 . . . 89 . 57 . . . 58 . Volleys Fired 146 | . 8 12 4 1 . 5 14 14 15 1 8 41 23 Largest 3 | . 2 2 2 2 . 1 1 2 3 1 1 2 2 Hottest 250 | . 80 80 80 63 . 250 250 250 132 44 44 64 155 Shots Fired 250 | . 16 24 8 2 . 5 14 23 39 1 8 62 48 Gun 96 | . 12 22 8 2 . . . . . . . 44 8 Cannon 136 | . . . . . . 5 14 23 39 1 8 9 37 Launcher 18 | . 4 2 . . . . . . . . . 9 3 Special . | . . . . . . . . . . . . . . Kinetic 136 | . . . 1 1 . . . 20 39 1 8 53 13 Thermal 88 | . 12 22 7 1 . 5 14 3 . . . . 24 Explosive 17 | . 4 2 . . . . . . . . . 8 3 Electromagnetic 9 | . . . . . . . . . . . . 1 8 Robot Hit Streak 13 | . 4 13 2 1 . 2 6 10 4 3 4 7 7 Robot Miss Streak 8 | . 1 4 1 1 . 3 4 5 6 . 2 8 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 172 | . 6 15 4 1 . 4 12 13 17 1 5 45 49 Core Hits 162 | . 9 8 3 . . 18 37 13 6 1 1 47 19 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . . . . . . . 7 Meltdown 1 | . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . 1 Impale 4 | . . . . . . . . . . . . . 4 Melee Attacks 41 | . . . . . . . . . . . . . 41 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 41 | . . . . . . . . . . . . . 41 Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7099 | . 323 247 48 15 . 603 1411 547 456 32 128 1277 2012 Guns 934 | . 42 152 48 15 . . . . . . . 548 129 Cannons 2283 | . . . . . . 81 338 339 456 32 128 89 820 Explosions 3185 | . 281 95 . . . 521 1013 208 . . . 640 427 Melee 636 | . . . . . . . . . . . . . 636 Ramming 61 | . . . . . . 1 60 . . . . . . Kinetic 1845 | . . . 18 15 . . . 286 456 32 128 637 273 Thermal 3141 | . 42 152 30 . . 602 1351 261 . . . . 703 Explosive 1201 | . 281 95 . . . . . . . . . 554 271 Electromagnetic 215 | . . . . . . . . . . . . 86 129 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 636 | . . . . . . . . . . . . . 636 Highest Corruption 4 | . . . . . . . 4 4 1 1 1 . 3 Average Corruption 2 | . . . . . . . 3 4 1 1 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 31 | . . . . . . . 1 8 4 2 . . 16 Message Errors 6 | . . . . . . . . 2 1 . . . 3 Matter Fused 8 | . . . . . . . . . 1 1 . . 6 Heat Flow Errors 3 | . . . . . . . 1 2 . . . . . Energy Discharges 4 | . . . . . . . . 1 . 1 . . 2 Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . 1 . . . . 1 Misfires 3 | . . . . . . . . . 1 . . . 2 Weapon Failures 2 | . . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 231 | . 16 . . . . . 26 9 11 . . 12 157 Projectiles 65 | . . . . . . . 21 9 11 . . . 24 Explosions 92 | . 16 . . . . . 5 . . . . 12 59 Melee 74 | . . . . . . . . . . . . . 74 Knockbacks 10 | . . . . . . . . 3 2 . 4 . 1 Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 2 2 . 4 . 1 Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 456 | . 2 22 . . . 71 169 57 . . . 106 29 Shots 35 | . 1 1 . . . 8 15 5 . . . 4 1 Rammed 14 | . . . . . . . 13 . . . 1 . . Targets Rammed 16 | . . . . . . 1 14 . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . . . . Highest Temperature 502 | . 133 108 27 . . 502 452 254 94 . . 28 3 Average Temperature 104 | . 52 50 12 . . 216 153 94 42 . . 8 3 Received Heat Transfer 2256 | . 63 54 18 15 . 18 180 18 30 . . 153 1707 Effects 5 | . . . . . . 4 . 1 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . . 2 . 1 . . . . . Interference 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted 11 | . . . . . . 3 5 2 . . . . 1 Combat Hostiles 8 | . . . . . . 1 4 2 . . . . 1 Parts Melted 51 | . 1 . . . . 11 33 4 . . . . 2 Heat Transferred 13315 | . 100 350 75 . . 3520 7040 1280 . . . . 950 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Peak Influence 760 | . 270 285 100 118 . 267 554 760 509 . . . 247 Initial 399 | . . 105 33 39 . . 26 360 399 . . . 56 Average 208 | . 147 150 70 96 . 150 172 569 417 . . . 125 Maximum Alert Level 3 | . 1 1 . . . 1 2 3 2 . . . 1 Low Security (%) 57 | 100 46 86 100 100 . 63 60 . . . . . 74 Level 1 26 | . 53 13 . . . 36 28 26 40 . . . 25 Level 2 13 | . . . . . . . 11 41 59 . . . . Level 3 2 | . . . . . . . . 31 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . . 3 . 4 . . . 5 Investigation 2 | . . . . . . . . . 1 . . . 1 Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 6 | . 1 . . . . . 3 . . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Distress Signals 7 | . . . . . . . 5 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 129 | . 7 5 3 3 . 9 29 12 5 1 3 10 42 Peak Tracking Total 11 | . 4 3 2 3 . 6 8 10 2 1 3 4 11 Tactical Retreats 13 | . 1 . . . . . 2 2 . . . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Traps Triggered 3 | . . . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Machines Disabled 13 | . . 4 . . . 1 4 2 . . . . 2 Max in Single Turn 4 | . . 4 . . . 1 2 1 . . . . 2 Garrison Relay 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Machines Accessed 16 | . 3 1 . . 3 . 5 . 1 1 . . 2 Terminals 9 | . 3 1 . . . . 4 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 40 | . 8 1 . . 6 . 10 . 6 4 . . 5 Successful 27 | . 3 1 . . 6 . 5 . 5 4 . . 3 Failed 13 | . 5 . . . . . 5 . 1 . . . 2 Catastrophic 4 | . . . . . . . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 8 . . . 1 . 10 . . . . . 2 Terminals 20 | . 8 1 . . . . 9 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . 6 . . . 3 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 13 | . 1 1 . . 6 . . . . 4 . . 1 Record 10 | . . 1 . . 5 . . . . 4 . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . 5 . . . 2 Scan Component 4 | . . . . . . . . . 3 . . . 1 Repair 3 | . . . . . . . . . 2 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . 2 . . . . . 4 . . . . . . Terminals 6 | . 2 . . . . . 4 . . . . . . Botnet 6 | . 2 . . . . . 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 2 1 . . . . 4 . 1 . . . 1 Full Trace Events 2 | . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 2 . . . 1 Time 89 | . . . . . . . . . 76 . . . 13 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . . Highest-Rated Group 40 | . . . . 40 32 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . . . 9 . 1 . . . . . . . Total Damage 108 | . . . . 93 . 15 . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Turns Passed 6378 | 72 186 542 123 261 392 510 1068 394 590 408 186 512 1134 Spaces Moved 3604 | 50 127 410 68 159 243 299 452 214 289 264 110 290 629 Core 9 | 4 . . . . . . . . . . . . 5 Treads 2307 | . . . 31 159 243 299 452 214 289 264 110 8 238 Legs 1030 | 46 127 410 37 . . . . . . . . 74 336 Wheels 258 | . . . . . . . . . . . . 208 50 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 155 155 152 152 145 115 50 Average Speed 145 | 116 120 120 138 160 160 160 160 155 152 152 151 136 135 Slowest Speed 320 | 120 120 120 160 160 160 160 320 155 152 152 152 195 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 27 97 8 25 59 54 56 39 9 27 10 50 24 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . 1 . . . . 1 . . . Known Exits Taken 8 | . . . 1 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . 1 . . . Scrap Searched 4 | . . . . 1 . 1 . . . 1 . 1 . Spaces Dug 27 | . . . . . . . 5 . 1 . . 12 9 Terrain Destroyed 242 | . 34 . . . . 33 78 . 1 . . 49 47 Melee 9 | . . . . . . . . . . . . . 9 Projectile 18 | . . . . . . 2 4 . 1 . . . 11 AOE 215 | . 34 . . . . 31 74 . . . . 49 27 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Total 4435 | 61 143 438 92 165 248 327 774 251 410 270 121 346 789 Wait 403 | . . 7 1 . . 10 259 18 80 . . 4 24 Move 3590 | 49 126 409 67 158 242 298 451 212 288 263 109 289 629 Hop . | . . . . . . . . . . . . . . Pick Up 62 | 6 3 2 5 2 . 6 9 1 8 1 1 1 17 Fast Attach 51 | 6 1 . 3 . 1 1 7 2 4 2 1 1 22 Attach 46 | . . . 4 . . . 6 2 3 . . 9 22 Detach 12 | . . . 2 . 1 1 . . 2 . . 1 5 Swap 23 | . 4 4 . 1 1 2 3 1 4 . . . 3 Drop 44 | . 1 4 6 3 3 3 11 . 6 3 1 . 3 Fire 146 | . 8 12 4 1 . 5 14 14 15 1 8 41 23 Melee 41 | . . . . . . . . . . . . . 41 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 16 | . . . . . . 1 14 . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 12) 259 | -10/Materials | Entered Mines 263 | -10/Mines | Met a Derelict bent on vengeance 263 | -10/Mines | Learned location of Mines (-9) 322 | -10/Mines | Build established: Mutant 694 | -10/Mines | Discovered new exit (range 11) 741 | -10/Mines | Discovered new exit (range 14) 801 | -10/Mines | Entered Materials 801 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 907 | -9/Materials | Discovered new exit (range 11) 922 | -9/Materials | Identified exit to Mines 924 | -9/Materials | Entered Mines 950 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1049 | -9/Mines | Learned Materials stockpile data 1149 | -9/Mines | Assembled infested the area 1158 | -9/Mines | Build established: Scavenger-Mutant 1178 | -9/Mines | Discovered new exit (range 5) 1183 | -9/Mines | Identified exit to Exiles 1185 | -9/Mines | Entered Exiles 1185 | -9/Exiles | Accompanied by 2 allies 1224 | -9/Exiles | Met 8R-AWN 1251 | -9/Exiles | Met EX-HEX 1301 | -9/Exiles | Met EX-BIN 1328 | -9/Exiles | Aligned with FarCom system 1329 | -9/Exiles | Given EX-Vault access code 1368 | -9/Exiles | Opened EX-Vault 1381 | -9/Exiles | Found Firepult 1416 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1462 | -9/Exiles | Met EX-DEC 1468 | -9/Exiles | Learned location of Zion (-6) 1564 | -9/Exiles | Discovered new exit (range 10) 1575 | -9/Exiles | Identified exit to Mines 1577 | -9/Exiles | Left Exiles lab with Firepult 1577 | -9/Exiles | Entered Mines 1577 | -8/Mines | Accompanied by 2 allies 1680 | -8/Mines | Build established: Mutant 2079 | -8/Mines | Discovered new exit (range 6) 2086 | -8/Mines | Identified exit to Materials 2087 | -8/Mines | Entered Materials 2087 | -8/Materials | Evolved 2 slots: Utility x2 2384 | -8/Materials | Build established: Scavenger-Mutant 2766 | -8/Materials | Destroyed 9 combat bots 2802 | -8/Materials | Lost 5 parts (1p3n1u) 3143 | -8/Materials | Discovered new exit (range 8) 3153 | -8/Materials | Identified exit to Garrison 3155 | -8/Materials | Entered Garrison 3163 | -8/Garrison | Installed Relay Interface Framework 3248 | -8/Garrison | Triggered checkpoint 3261 | -8/Garrison | Garrison Relay disabled 3334 | -8/Garrison | Destroyed 7 combat bots 3348 | -8/Garrison | Triggered checkpoint 3381 | -8/Garrison | Triggered checkpoint 3383 | -8/Garrison | Triggered checkpoint 3529 | -8/Garrison | Discovered new exit (range 12) 3545 | -8/Garrison | Identified exit to Factory 3549 | -8/Garrison | Entered Factory 3549 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3613 | -7/Factory | Garrison activated, responded to threat 3718 | -7/Factory | Discovered new exit (range 14) 3743 | -7/Factory | Identified exit to Factory 3852 | -7/Factory | Build established: Scavenger-Skirmisher 4064 | -7/Factory | Repaired Adv. Treads 4107 | -7/Factory | Repaired Adv. Treads 4129 | -7/Factory | Discovered new exit (range 5) 4135 | -7/Factory | Identified exit to Lower Caves 4139 | -7/Factory | Entered Lower Caves 4227 | -7/Lower Caves | Learned location of Armory (-3) 4227 | -7/Lower Caves | Learned Extension terminal intel 4227 | -7/Lower Caves | Learned Extension garrison access intel 4502 | -7/Lower Caves | Build established: Mutant 4545 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4547 | -7/Lower Caves | Entered Zion 4577 | -6/Zion | Found CR-A16's Pointy Stick 4617 | -6/Zion | Discovered new exit (range 9) 4655 | -6/Zion | System corruption cleaned by Quarantine Array 4661 | -6/Zion | RIF detected upon attempting to enter Zion 4661 | -6/Zion | Attacked by Zionites 4661 | -6/Zion | Spotted LW-JZY(B) 4661 | -6/Zion | Spotted U4-57B(B) 4732 | -6/Zion | Identified exit to Proximity Caves 4733 | -6/Zion | Entered Proximity Caves 4781 | -5/Proximity Caves | Lost 8 parts (1p2n2u3w) 5100 | -5/Proximity Caves | Lost 3 parts (1n2w) 5192 | -5/Proximity Caves | Discovered new exit (range 11) 5197 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5243 | -5/Proximity Caves | Identified exit to Factory 5245 | -5/Proximity Caves | Entered Factory 5245 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5264 | -5/Factory | Spotted B-75 Beast 5372 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 5373 | -5/Factory | Core integrity fell below 50% 5375 | -5/Factory | Destroyed B-75 Beast 5384 | -5/Factory | Lost 6 parts (4n2u) 5728 | -5/Factory | Build established: Scavenger-Mutant 5878 | -5/Factory | Repaired Core Shielding 6014 | -5/Factory | Core integrity fell below 20% 6046 | -5/Factory | Lost 14 parts (2p8n2u2w) 6280 | -5/Factory | Identified exit to Upper Caves 6379 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06299_ K-01 Serf collects debris. 06306_ Hpw. Shock Rifle destroyed. 06322_ System corrupted: Matter fused (-10). 06337_ System corrupted: Substantial component data lost. 06346_ Nuclear Reactor explodes. 06346_ K-01 Serf destroyed. 06348_ Nuclear Reactor explodes. 06350_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06353_ The unstable cave ceiling collapses. 06354_ Nuclear Reactor explodes. 06355_ U-05 Engineer builds a Wall. 06365_ Arm. Medium Treads destroyed. 06367_ Slug penetrates Wall. 06370_ Arm. Leg destroyed. 06370_ Carbon-fiber Leg destroyed. 06372_ Neutrino Core destroyed. 06373_ Penetrated by Slug. 06373_ Flexi-carbon Leg destroyed. 06375_ Penetrated by Slug. 06375_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????### ???????????????????? | | ?????????????????????####+####???????????????????? | | ?????????????????????## ##???????????????????? | | ????????????????????? !##???????????????????? | | ???????????????? ?????????????????????? | | #######???????????s?s??? R??????????????????????? | | ##????????????????Y = ?????????????????????? | | ##????????????????##s##?????????????????????? | | ##?????????????? ###@### ???????????????????? | | ##?????????????? ### ### ???????????????????? | | ##???????? # p # ???????????????????? | | ##????????##+##### Y # ???????????????????? | | ##????????## p # ???????????????????? | | #######???## ## # ???????????????????? | | #########?## ## # ???????????????????? | | ###### ####### g ######## ???????????????????? | | #####+##+######## ???????????????????? | | # ##?????????????????????????? | | ##?????????????????????????? | | ##?????????????????????????? | | ##?????????????????????????? | | ###########?????????????????????????? | | ###########?????????????????????????? | | ##??????????????????????????????????? | | ##??????????????????????????????????? | | ###??????????????????????????????????? | | ##??????????????????????????????????? | | ###??????????????????????????????????? | | ###??????????????????????????????????? | | # ####???????????????????????????????????? | | """ # # ???????????????????????????????????? | | ??? # # ?????????????????????????????????????? | | ??? + + ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyArchitectCleaver Manual? 0 Play Time 01:28:52 Cumulative 73.5 hours Start 2022.06.19 @ 00:59:42 End 2022.06.19 @ 10:38:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 34 Adventurer 16 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7bceef8a-5d4f-4e23-a8f4-58a649ae1dd7