Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.18 @ 14:40:22 Player: DuckBoy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (196) 980 Value Destroyed (6833) 6833 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4021) 4021 TOTAL SCORE: 15614 Bonus ------- High Alert Combat Kills 2105 Follower Combat Kills 414 Entered Garrisons 800 Used RIF Installer 1000 Friendly Fire -298 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 15/100 System Corruption 0% Temperature Cool (13) Movement Core (550) Ox10 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Improved Corruption Screen > --- WEAPON (3) ------- Lightning Gun High-powered Shock Rifle Katana > --- INVENTORY (15) --- Improved Heat Sink Improved Cooling System Relay Coupler [NC] (32) Relay Coupler [NC] (33) Relay Coupler [NC] (40) Tesla Rifle Disruptor Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Corruption Screen > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Improved Ion Engine Armored Treads Improved Heat Sink Improved Cooling System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Lightning Gun Lightning Gun Lightning Gun Lightning Gun Disruptor Cannon Magnetic Acceleration Cannon Improved Remote Datajack Katana [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . . 2 . . . 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . Utility 4 | . . . 2 . . 1 . . . 1 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 130 | 6 4 2 13 6 5 4 15 11 30 19 15 Power 19 | 1 . 1 2 2 2 . 3 . 3 3 2 Engine 16 | 1 . 1 2 2 2 . 3 . 2 2 1 Core 3 | . . . . . . . . . 1 1 1 Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 2 1 . 2 2 . 5 1 12 3 3 Treads 30 | . 2 1 . 2 2 . 5 1 12 2 3 Leg . | . . . . . . . . . . . . Wheel 3 | 2 . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 2 . 7 . 1 1 2 1 4 5 2 Device 14 | . 1 . 4 . 1 . 2 . 3 1 2 Storage 5 | 1 1 . 1 . . . . 1 . 1 . Processor 6 | . . . 2 . . 1 . . . 3 . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 52 | 2 . . 4 2 . 3 5 9 11 8 8 Energy Gun 18 | . . . . . . 2 5 3 3 . 5 Energy Cannon 18 | . . . 3 2 . 1 . 4 5 3 . Ballistic Gun 6 | 2 . . . . . . . . 1 2 1 Ballistic Cannon 3 | . . . . . . . . . 1 1 1 Launcher . | . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . 1 1 2 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 . . . . . Corrupted Parts 4 | . . . . . . . . . 4 . . System Corruption 13 | . . . . . . . . . 13 . . Parts Lost 46 | . . . . 1 2 1 8 . 14 1 19 Power 9 | . . . . 1 2 . 1 . 3 . 2 Propulsion 16 | . . . . . . 1 3 . 5 1 6 Utility 8 | . . . . . . . 1 . 2 . 5 Weapon 13 | . . . . . . . 3 . 4 . 6 Highest Loss Streak 12 | . . . . 1 1 1 2 . 9 1 12 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 97 | . 92 100 92 96 99 98 99 99 98 97 90 Engine 9 | . 14 14 11 10 10 9 9 9 7 7 4 Treads 20 | . 27 28 22 21 22 17 17 18 17 20 18 Device 10 | . 7 14 19 11 11 9 8 9 8 6 12 Storage 9 | . 14 14 11 11 11 9 9 9 9 7 7 Processor 20 | . . . 6 22 22 27 27 27 25 28 22 Energy Gun 6 | . . . . . . 9 25 10 11 . 5 Energy Cannon 11 | . . . 21 20 22 16 1 15 13 7 4 Ballistic Gun 4 | . 28 28 . . . . . . . 8 4 Ballistic Cannon 1 | . . . . . . . . . . 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 12 28 28 41 37 38 38 40 40 56 59 56 Greatest Support 78 | 20 40 40 40 40 40 40 40 40 50 78 78 Greatest Overweight (x) 4 | . . . 1 . . 1 1 . 2 4 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 9 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 6 13 14 15 14 13 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 9 15 15 15 14 15 15 15 15 15 8 Class Distribution -------------------- 46% | Mutant 27% | Scavenger-Gunner 15% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Matter Collected 2010 | 180 57 127 130 67 103 40 115 100 325 389 377 Remotely . | . . . . . . . . . . . . Salvage Created 8250 | . 57 47 936 1029 1145 427 1276 944 1199 535 655 Parts 434 | . 3 3 51 53 75 15 63 42 56 34 39 Haulers Intercepted 9 | . 1 . 1 2 . . . 3 . 2 . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 172 | . . 3 14 17 34 8 24 13 30 10 19 Melee 1 | . . . . . . . . . . . 1 Guns 56 | . . 3 . . . 1 19 7 13 5 8 Cannons 103 | . . . 12 16 33 6 2 5 14 5 10 AOE 3 | . . . . . . . 2 1 . . . Classes Destroyed 14 | . 1 1 7 1 1 . 1 . 2 . . Builder 1 | . . . 1 . . . . . . . . Hauler 9 | . 1 . 1 2 . . . 3 . 2 . Recycler 2 | . . . 1 . . . . 1 . . . Operator 2 | . . . 1 . . . . 1 . . . Watcher 8 | . . . 3 1 . . . 4 . . . Swarmer 46 | . . 3 . . 14 . . 4 12 2 11 Grunt 58 | . . . 5 7 9 6 12 5 8 3 3 Brawler 3 | . . . 2 . . . . . . . 1 Duelist 2 | . . . . 1 . . . . 1 . . Sentry 47 | . . . 7 9 7 2 9 4 6 2 1 Specialist 2 | . . . . . . . . . 2 . . Hunter 1 | . . . . . . . 1 . . . . Programmer 11 | . . . . . 3 . 2 . . 3 3 Behemoth 1 | . . . . . . . . . 1 . . Thug 3 | . . . 1 . 1 . . . 1 . . Best Kill Streak 7 | . 1 3 7 6 7 3 4 4 7 3 6 Combat Bots Only 7 | . . 3 5 5 7 3 4 4 7 3 6 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 2 1 1 2 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 1 | . . . . . . . 1 1 . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Damage Taken 8284 | . . 110 339 387 882 370 951 321 1715 550 2659 Core 1479 | . . 19 54 52 180 67 200 . 201 83 623 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 638 | . . . . 399 . 81 . 100 . 58 . Core Remaining (%) 58 | 100 . 92 . . 28 . . . 14 . . Volleys Fired 487 | . 2 8 40 37 93 18 71 46 93 28 51 Largest 3 | . 2 2 2 2 2 3 3 3 3 3 3 Hottest 204 | . 40 40 136 136 136 197 197 204 204 173 175 Shots Fired 1090 | . 4 16 80 75 179 54 164 131 206 68 113 Gun 401 | . 4 16 . . . 18 141 55 90 22 55 Cannon 674 | . . . 80 75 179 36 23 76 106 41 58 Launcher . | . . . . . . . . . . . . Special 15 | . . . . . . . . . 10 5 . Kinetic 118 | . 4 16 . . . . . . . 38 60 Thermal 836 | . . . 80 75 179 53 106 105 184 21 33 Explosive . | . . . . . . . . . . . . Electromagnetic 121 | . . . . . . 1 58 26 12 4 20 Robot Hit Streak 31 | . 3 4 9 21 31 15 22 16 21 27 14 Robot Miss Streak 5 | . 1 3 2 1 4 1 2 1 3 5 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 4 | . . . . . . . 2 . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 Shots Hit Robots 672 | . 3 8 53 56 83 39 100 76 138 43 73 Core Hits 254 | . 2 5 19 21 37 15 42 28 41 17 27 Critical Kills 5 | . . . 2 1 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 26 | . . . 2 1 1 2 4 4 9 2 1 Burn 15 | . . . . . . 2 3 2 8 . . Meltdown 5 | . . . 2 1 1 . . 1 . . . Blast 3 | . . . . . . . . . . 2 1 Corrupt 3 | . . . . . . . 1 1 1 . . Melee Attacks 10 | . . . 1 . . . . 4 . . 5 Impact . | . . . . . . . . . . . . Slashing 10 | . . . 1 . . . . 4 . . 5 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14807 | . 23 74 1173 1151 1884 793 2187 1627 2634 1156 2105 Guns 5531 | . 23 63 . . . 255 1765 758 1403 348 916 Cannons 8877 | . . . 1170 1146 1884 535 308 799 1175 804 1056 Explosions 232 | . . . . . . . 114 62 56 . . Melee 125 | . . . . . . . . . . . 125 Ramming 42 | . . 11 3 5 . 3 . 8 . 4 8 Kinetic 1700 | . 23 63 . . . . . . . 588 1026 Thermal 11519 | . . . 1170 1146 1884 775 1610 1295 2509 509 621 Explosive . | . . . . . . . . . . . . Electromagnetic 1421 | . . . . . . 15 577 324 125 55 325 Impact . | . . . . . . . . . . . . Slashing 125 | . . . . . . . . . . . 125 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . 3 5 . . . 13 . . Average Corruption 3 | . 1 1 . 3 4 . . . 12 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . 3 Effects 66 | . 2 5 . 7 45 . . . 7 . . Message Errors 13 | . 2 . . . 10 . . . 1 . . Matter Fused 13 | . . 3 . 2 7 . . . 1 . . Heat Flow Errors 14 | . . 1 . . 12 . . . 1 . . Energy Discharges 8 | . . 1 . 2 5 . . . . . . Data Loss (minor) 7 | . . . . 2 4 . . . 1 . . Data Loss (major) 3 | . . . . . 2 . . . 1 . . Misfires 3 | . . . . 1 2 . . . . . . Alerts 3 | . . . . . 2 . . . 1 . . Weapon Failures 2 | . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 115 | . . . 22 . 9 10 . 15 2 18 39 Projectiles 115 | . . . 22 . 9 10 . 15 2 18 39 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . 3 8 Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . 3 7 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 12 | . . 3 1 2 . 1 . 2 . 1 2 Targets Rammed 13 | . . 3 1 2 . 1 . 2 . 1 3 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 376 | . . 109 312 180 226 334 376 225 342 54 129 Average Temperature 72 | . . 61 83 57 33 137 80 50 123 16 34 Received Heat Transfer 2538 | . . . 141 177 207 198 279 135 435 180 786 Effects 9 | . . . . . . . 3 3 3 . . Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 4 | . . . . . . . . 1 3 . . Interference 4 | . . . . . . . 2 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 11 | . . . 3 1 1 1 1 1 3 . . Combat Hostiles 9 | . . . 2 1 1 1 1 . 3 . . Parts Melted 58 | . . . 7 6 9 2 10 7 16 1 . Heat Transferred 20956 | . . . 2109 2072 3159 1554 2825 2505 5082 750 900 Parts Sabotaged 4 | . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Peak Influence 1430 | . 16 76 364 620 1288 838 1125 940 1430 763 804 Initial 742 | . . 6 . 124 335 627 434 547 343 742 374 Average 609 | . 8 25 99 418 894 685 778 747 1013 559 604 Maximum Alert Level 4 | . . . 1 2 4 3 3 3 4 3 3 Low Security (%) 19 | 100 100 100 78 13 . . . . . . . Level 1 6 | . . . 21 14 15 . . . 4 2 9 Level 2 31 | . . . . 71 8 65 27 43 19 69 76 Level 3 30 | . . . . . 45 34 72 56 26 28 14 Level 4 11 | . . . . . 30 . . . 49 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . 1 1 . . 3 . 2 . 4 . Investigation 3 | . . 1 . . . 2 . . . . . Extermination 3 | . . . . . . . . . . 3 . Reinforcement 3 | . . . 1 . . . . 2 . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Distress Signals 8 | . . . 2 2 . 2 . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 231 | . . 3 24 22 33 14 22 29 41 18 25 Peak Tracking Total 6 | . . 3 6 5 4 6 5 3 5 4 6 Tactical Retreats 11 | . . . 1 1 2 . 1 . 1 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Traps Triggered 7 | . 1 . . . 2 . . . 2 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Machines Disabled 11 | . . . 1 . 1 1 . 4 2 2 . Max in Single Turn 1 | . . . 1 . 1 1 . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Machines Accessed 50 | . 3 2 4 7 4 6 3 9 3 9 . Terminals 34 | . 3 . 3 5 4 3 3 6 3 4 . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 4 | . . . . 1 . 1 . 1 . 1 . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers 3 | . . . 1 . . 1 . 1 . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 . Total Hacks 115 | . 7 2 11 20 5 14 3 27 6 20 . Successful 58 | . 3 2 4 15 2 7 2 12 2 9 . Failed 57 | . 4 . 7 5 3 7 1 15 4 11 . Catastrophic 9 | . . . . . 2 1 1 4 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 53 | . 4 . 6 3 . 5 . 19 . 16 . Terminals 77 | . 7 . 9 11 5 8 3 19 6 9 . Fabricators 4 | . . . . . . . . . . 4 . Repair Stations 15 | . . . . 8 . 3 . 2 . 2 . Recycling Units 3 | . . . . . . . . . . 3 . Scanalyzers 9 | . . . 2 . . 2 . 5 . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 2 . Terminal Hacks 20 | . 1 2 1 6 2 1 2 2 2 1 . Part Schematic 1 | . . . . 1 . . . . . . . Open Door 7 | . . 2 . 2 1 . 1 . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . . 2 . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 13 | . . . . 7 . 2 . 2 . 2 . Scan Component 7 | . . . . 4 . 1 . 1 . 1 . Repair 6 | . . . . 3 . 1 . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . 2 . 3 . . . Insert Component 4 | . . . 1 . . 1 . 2 . . . Analyze 3 | . . . 1 . . 1 . 1 . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . 2 . Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . . . . 1 . Unauthorized Hacks 13 | . 2 . 1 1 . 1 . 4 . 4 . Terminals 11 | . 2 . 1 1 . 1 . 4 . 2 . Assimilate 1 | . . . . . . 1 . . . . . Botnet 9 | . 2 . 1 1 . . . 3 . 2 . Operators 1 | . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . 2 . Report 1 | . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 3 . 4 5 3 4 1 5 2 6 . Full Trace Events 3 | . . . 1 . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 1 . 1 . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . . 3 . 1 . 1 . 1 . Time 310 | . . . . 155 . 51 . 60 . 44 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . 1 . 2 . . . Part Schematics Acquired 3 | . . . 1 . . 1 . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 . . Signal Jammer 1 | . . . . . . . . . 1 . . Robots Hacked 3 | . . . . . . . . . . 3 . Non-combat 3 | . . . . . . . . . . 3 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 3 . no_distress 1 | . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 4 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Total Allies 12 | . . . . . 2 1 2 . 4 3 . Largest Group 4 | . . . . . 2 1 2 2 4 2 . Highest-Rated Group 113 | . . . . . 62 10 62 62 113 74 . Highest-Rated Ally 37 | . . . . . 31 10 31 31 31 37 . Total Orders 1 | . . . . . . . 1 . . . . STAY 1 | . . . . . . . 1 . . . . Ally Attacks 113 | . . . . . 8 . . 54 41 10 . Total Damage 1753 | . . . . . 174 . . 776 630 173 . Kills 24 | . . . . . 1 . . 7 14 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Turns Passed 11050 | 47 318 1035 881 738 1727 424 1200 1266 1466 1417 531 Spaces Moved 5186 | 43 189 529 415 253 830 175 576 638 644 696 198 Core 1 | 1 . . . . . . . . . . . Treads 5135 | . 189 529 415 253 830 175 576 638 644 688 198 Legs . | . . . . . . . . . . . . Wheels 50 | 42 . . . . . . . . . 8 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 165 165 165 165 160 160 160 150 163 Average Speed 165 | 79 160 160 165 165 165 166 160 160 168 177 172 Slowest Speed 320 | 80 160 165 245 165 165 240 240 160 320 245 245 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 3 29 89 47 42 85 22 84 67 83 22 27 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 8 | . . . 1 . . . . 6 . 1 . Terrain Destroyed 42 | . . . 1 . . . 6 18 5 12 . Melee 5 | . . . 1 . . . . 4 . . . Projectile 23 | . . . . . . . . 11 . 12 . AOE 14 | . . . . . . . 6 3 5 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Total 6729 | 53 200 707 535 497 1010 267 711 777 859 828 285 Wait 760 | . 2 150 33 191 83 66 34 61 67 64 9 Move 5168 | 42 188 528 414 253 828 174 574 637 636 696 198 Hop 3 | . . . . . . . . . 3 . . Pick Up 82 | 5 4 10 14 1 . 3 11 7 17 8 2 Fast Attach 35 | 5 1 . 5 5 . 2 1 1 4 7 4 Attach 40 | 1 . . 2 . 2 2 8 1 15 1 8 Detach 1 | . . . . . . . . . 1 . . Swap 55 | . 3 2 6 1 3 . 6 9 11 11 3 Drop 66 | . . 6 19 3 1 1 6 9 7 12 2 Fire 487 | . 2 8 40 37 93 18 71 46 93 28 51 Melee 10 | . . . 1 . . . . 4 . . 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 13 | . . 3 1 2 . 1 . 2 . 1 3 Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . 4 . . . . 5 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 48 | -11/Junkyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Mines 367 | -10/Mines | Met a Derelict bent on vengeance 545 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 892 | -10/Mines | Identified exit to Materials 1360 | -10/Mines | Met a Derelict shopkeep closing up shop 1401 | -10/Mines | Entered Materials 1401 | -9/Materials | Evolved 2 slots: Utility x2 1546 | -9/Materials | Identified exit to Materials 2253 | -9/Materials | Discovered new exit (range 16) 2282 | -9/Materials | Entered Storage 2316 | -9/Storage | Identified exit to Recycling 2618 | -9/Storage | Discovered exit to Materials (range 15) 2856 | -9/Storage | Repaired Adv. Beam Cannon 2910 | -9/Storage | Repaired Broken Arm. Treads 2963 | -9/Storage | Repaired Adv. Beam Cannon 3020 | -9/Storage | Identified exit to Garrison 3020 | -9/Storage | Entered Garrison 3102 | -9/Garrison | Triggered checkpoint 3287 | -9/Garrison | Triggered checkpoint 3314 | -9/Garrison | Triggered checkpoint 3342 | -9/Garrison | Triggered checkpoint 3369 | -9/Garrison | Destroyed 7 combat bots 3372 | -9/Garrison | Triggered checkpoint 3414 | -9/Garrison | Triggered checkpoint 3482 | -9/Garrison | Rescued a captive Derelict 3482 | -9/Garrison | Rescued a captive Derelict 3514 | -9/Garrison | Triggered checkpoint 3553 | -9/Garrison | P-60 Hacker assimilated allied AT-UG4(g) 3588 | -9/Garrison | Core integrity fell below 50% 3696 | -9/Garrison | Discovered exit to Materials (range 13) 3932 | -9/Garrison | Triggered checkpoint 4078 | -9/Garrison | Discovered exit to Materials (range 12) 4396 | -9/Garrison | Discovered exit to Materials (range 8) 4438 | -9/Garrison | Triggered checkpoint 4556 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4747 | -9/Garrison | Entered Materials 4747 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4809 | -8/Materials | Repaired Adv. Beam Cannon 4995 | -8/Materials | Discovered new exit (range 16) 5111 | -8/Materials | Build established: Gunner 5135 | -8/Materials | Identified exit to Garrison 5151 | -8/Materials | Garrison activated, responded to threat 5171 | -8/Materials | Entered Garrison 5171 | -8/Garrison | Accompanied by 1 ally 5248 | -8/Garrison | Triggered checkpoint 5366 | -8/Garrison | Triggered checkpoint 5367 | -8/Garrison | Triggered checkpoint 5444 | -8/Garrison | Triggered checkpoint 5512 | -8/Garrison | Discovered new exit (range 14) 5558 | -8/Garrison | Installed Relay Interface Framework 5622 | -8/Garrison | Triggered checkpoint 5826 | -8/Garrison | Triggered checkpoint 5885 | -8/Garrison | Discovered new exit (range 12) 6180 | -8/Garrison | Triggered checkpoint 6302 | -8/Garrison | Discovered new exit (range 15) 6346 | -8/Garrison | Rescued a captive Derelict 6347 | -8/Garrison | Rescued a captive Derelict 6371 | -8/Garrison | Entered Materials 6371 | -8/Materials | Accompanied by 2 allies 6625 | -8/Materials | Build established: Scavenger-Gunner 6905 | -8/Materials | Repaired Adv. Beam Rifle 6997 | -8/Materials | Discovered new exit (range 7) 7634 | -8/Materials | Identified exit to Garrison 7637 | -8/Materials | Entered Garrison 7690 | -8/Garrison | Triggered checkpoint 7693 | -8/Garrison | Core integrity fell below 50% 7768 | -8/Garrison | Destroyed 7 combat bots 7966 | -8/Garrison | Triggered checkpoint 7987 | -8/Garrison | Triggered checkpoint 8010 | -8/Garrison | Triggered checkpoint 8086 | -8/Garrison | Discovered new exit (range 5) 8213 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 8306 | -8/Garrison | Triggered checkpoint 8426 | -8/Garrison | Build established: Gunner 8529 | -8/Garrison | Discovered new exit (range 10) 8584 | -8/Garrison | Triggered checkpoint 8693 | -8/Garrison | Triggered checkpoint 8746 | -8/Garrison | Lost 3 parts (1p1n1w) 8784 | -8/Garrison | Triggered checkpoint 8865 | -8/Garrison | Spotted B-75 Beast 8892 | -8/Garrison | Core integrity fell below 20% 8917 | -8/Garrison | Destroyed B-75 Beast 8941 | -8/Garrison | Lost 9 parts (1p3n2u3w) 8953 | -8/Garrison | System corruption reached 10% 9009 | -8/Garrison | Build established: Scavenger-Gunner 9053 | -8/Garrison | Discovered new exit (range 14) 9103 | -8/Garrison | Entered Factory 9103 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10059 | -7/Factory | Repaired Imp. Cooling System 10460 | -7/Factory | Garrison activated, responded to threat 10520 | -7/Factory | Identified exit to Garrison 10520 | -7/Factory | Entered Garrison 10644 | -7/Garrison | Triggered checkpoint 10864 | -7/Garrison | Lost 5 parts (2n1u2w) 11010 | -7/Garrison | Triggered checkpoint 11021 | -7/Garrison | Core integrity fell below 50% 11045 | -7/Garrison | Core integrity fell below 20% 11051 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11015_ Slug penetrates G-47 Trooper. 11018_ G-47 Trooper knocked back. 11021_ Slug penetrates Wall. 11023_ Lgt. Treads destroyed. 11023_ Lightning Gun destroyed. 11023_ Hyb. Deuterium Engine destroyed. 11024_ Slug penetrates G-47 Trooper. 11026_ Imp. Heat Sink destroyed. 11026_ Magnetic Acceleration Cannon destroyed. 11029_ Arm. Treads destroyed. 11030_ Slug penetrates Wall. 11031_ G-47 Trooper destroyed. 11032_ Acquired 41 matter. 11033_ Acquired 7 matter. 11033_ Critical hit (Burn: +37). 11035_ Imp. Heat Sink destroyed. 11036_ Imp. Cooling System destroyed. 11036_ KE Penetrator destroyed. 11037_ Lgt. Treads destroyed. 11043_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ??????????????????????????? #?????????????????? | | ????????????????????####### ##????????????????? | | ???????????????????? ???#????????????? | | ????????????????????? ? ?? #????????????? | | ????????????????????? ? ?? #????????????? | | ?????????????????????# ## #? #????????????? | | ???????????????????### ## ## ###??????????? | | ???????????????????#%* #??????????? | | ???????????????????#![ ???????????? | | ???????????????????# ?????????????? | | ???????????????????? [*= ???????????????? | | ?????????????????????#%%%## #?????????????????? | | ???????????###########g!=##g ## ##???????????? | | ???????????# [[[%=[[= = ??????? | | ???????????# %*%%%%@% ??????? | | ???????????# ########%%[/! ####?????????? | | ???????????# #??????##g###Y ######????????????? | | ???????????# #???????# ??# #?????????????????? | | ???????????# #???????#???######?????????????????? | | ??########## #??????????????????????????????????? | | ??# ^ #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# ##### ###??????????????????????????????????? | | ??# #???# #????????????????????????????????????? | | ??#####???# #????????"?"?????????????????????????? | | ??????????# #????????"?"?????????????????????????? | | ??????????# ######???"?"?????????????????????????? | | ??????????# # #???"""?????????????????????????? | | ??????????# #### #???????????????????????????????? | | ??????????# #??# #???????????????????????????????? | | ??????????# #??# #???????????????????????????????? | | ??????????# #??# #???????????????????????????????? | | ??????????#[#### #???????????????????????????????? | | ??????????#!# #???#######?????????????????????? | | ??????????# # ##=#???#"""""#?????????????????????? | | ??????????# ####"######*[ ##?????????????????????? | | ??????????# = [* = =% #?????????????????????? | | ??????????####### " ###"####?????????????????????? | | ????????????????#"% #?#!#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 150 Resistance: TH 10 Evasion (%) 44 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Gatling Laser | -9/Storage | Hacked Reflective Plating | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityCoolantRouter Manual? 0 Play Time 01:36:42 Cumulative 328.0 hours Start 2023.09.18 @ 13:02:26 End 2023.09.18 @ 14:40:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 208 Adventurer 3 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5743a93c-9b44-498a-b128-8f01d870163b