Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.06 @ 23:02:39 Player: ZK Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (4928) 4928 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1574) 1574 TOTAL SCORE: 9702 Bonus ------- High Alert Combat Kills 653 Follower Combat Kills 221 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 270/290 System Corruption 6% Temperature Cool (129) Movement Treading (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Enhanced Optical Array Layered Heavy Armor Plating Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Flak Gun > --- INVENTORY (16) --- Nuclear Core Aluminum Leg High-capacity Matter Pod (200) Advanced Sensor Array Armor Integrity Analyzer Kinecellerator Improved ECM Suite Remote Shield Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (26) Lightning Gun Lightning Gun Shock Bomb Launcher Heavy Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Nuclear Core Large Matter Pod Advanced Sensor Array Armor Integrity Analyzer Kinecellerator Improved ECM Suite Remote Shield Hacking Suite Hacking Suite Lightning Gun Lightning Gun Gauss Rifle Gauss Rifle Shock Bomb Launcher Heavy Missile Launcher Spear [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 2 . . Weapon . | . . . . . . . Parts Attached 108 | 6 6 18 15 43 16 4 Power 14 | 1 1 4 2 4 1 1 Engine 12 | 1 1 4 1 3 1 1 Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 42 | 2 1 9 5 16 7 2 Treads 10 | . . . . 4 5 1 Leg 32 | 2 1 9 5 12 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 2 1 5 10 5 . Device 3 | . . . 2 1 . . Storage 3 | 1 2 . . . . . Processor 4 | . . 1 2 1 . . Hackware 1 | . . . . . 1 . Protection 13 | . . . 1 8 4 . Artifact . | . . . . . . . Weapon 28 | 2 2 4 3 13 3 1 Energy Gun 11 | 2 2 4 . 3 . . Energy Cannon 3 | . . . 1 2 . . Ballistic Gun 11 | . . . 1 6 3 1 Ballistic Cannon 2 | . . . 1 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 40 | . . 4 3 28 4 1 Power 4 | . . . . 4 . . Propulsion 17 | . . 1 1 13 2 . Utility 5 | . . . . 3 2 . Weapon 14 | . . 3 2 8 . 1 Highest Loss Streak 8 | . . 3 2 8 1 1 Average Slot Usage (%) 94 | . 98 98 99 91 93 91 Engine 7 | . 14 10 5 6 7 7 Treads 8 | . . . . 5 18 22 Leg 20 | . 28 32 35 19 9 7 Storage 16 | . 26 22 18 15 15 15 Processor 12 | . . 10 12 15 12 7 Protection 8 | . . . 1 12 11 7 Energy Gun 4 | . 28 21 6 1 . . Ballistic Gun 9 | . . . 3 10 14 15 Ballistic Cannon 1 | . . . 5 . . . Naked Turns . | . . . . . . . Heaviest Build 70 | 11 43 43 52 60 70 70 Greatest Support 68 | 20 20 30 52 68 68 60 Greatest Overweight (x) 17 | . 2 3 1 17 3 1 Average Overweight (x) . | . 1 1 . 1 . 1 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 Average Capacity 15 | 5 13 16 16 16 16 16 Most Carried 16 | 6 16 16 16 16 16 16 Average Carried 14 | 3 11 15 15 14 15 16 Final Capacity 16 | 6 16 16 16 16 16 16 Final Carried 16 | 6 16 16 16 16 16 15 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Matter Collected 2821 | 194 94 227 371 913 975 47 Remotely . | . . . . . . . Salvage Created 4070 | . 153 462 554 1356 1530 15 Parts 220 | . 9 32 31 73 75 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 83 | . 3 12 14 22 32 . Melee 1 | . . . . 1 . . Guns 70 | . 3 11 6 18 32 . Cannons 10 | . . . 8 2 . . AOE 1 | . . . . 1 . . Classes Destroyed 12 | . 2 1 2 6 1 . Worker 4 | . . . . 4 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Recycler 2 | . . . . 2 . . Operator 1 | . 1 . . . . . Swarmer 12 | . . 3 4 1 4 . Grunt 45 | . 3 9 5 8 20 . Brawler 2 | . . . . . 2 . Duelist 3 | . . . . 2 1 . Sentry 14 | . . . 4 7 3 . Hunter 1 | . . . 1 . . . Programmer 6 | . . . . 4 2 . Best Kill Streak 5 | . 3 3 3 5 5 . Combat Bots Only 5 | . 3 3 3 2 5 . Max Kills in Single Turn 2 | . 2 1 1 2 2 . Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Damage Taken 7769 | . 94 684 686 4169 1867 269 Core 1058 | . 44 137 173 509 180 15 Absorbed by Shields 12 | . . . . . 12 . Core Remaining (%) 78 | 100 82 65 68 . . . Volleys Fired 266 | . 7 33 45 100 76 5 Largest 2 | . 2 2 2 2 2 2 Hottest 111 | . 90 90 96 111 56 56 Shots Fired 510 | . 14 65 77 192 152 10 Gun 457 | . 14 65 41 175 152 10 Cannon 53 | . . . 36 17 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 345 | . . . 45 138 152 10 Thermal 43 | . . . . 43 . . Explosive . | . . . . . . . Electromagnetic 122 | . 14 65 32 11 . . Robot Hit Streak 19 | . 4 5 11 12 19 4 Robot Miss Streak 6 | . 3 2 3 5 6 4 Penetration Max 1 | . . . . 1 1 . Secondary Targets 10 | . 1 2 . 2 5 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 347 | . 7 40 54 130 112 4 Core Hits 218 | . 5 15 25 60 111 2 Critical Hits 8 | . . . 1 5 2 . Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 6 | . . . 1 4 1 . Melee Attacks 2 | . . . . 2 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 2 | . . . . 2 . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7277 | . 129 686 881 3383 2113 85 Guns 6177 | . 129 638 396 2823 2106 85 Cannons 694 | . . . 474 220 . . Explosions 348 | . . 48 . 300 . . Melee 29 | . . . . 29 . . Ramming 29 | . . . 11 11 7 . Kinetic 5097 | . . . 561 2345 2106 85 Thermal 956 | . . 48 . 908 . . Explosive . | . . . . . . . Electromagnetic 1166 | . 129 638 309 90 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 29 | . . . . 29 . . Highest Corruption 6 | . . . . 4 6 6 Average Corruption 3 | . . . . 2 4 6 Corruption Purged . | . . . . . . . Effects 71 | . . . . 22 38 11 Message Errors 23 | . . . . 11 11 1 Matter Fused 17 | . . . . 3 9 5 Heat Flow Errors 7 | . . . . 2 5 . Energy Discharges 6 | . . . . 1 3 2 Data Loss (minor) 8 | . . . . 2 4 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Targeting Errors 6 | . . . . 2 4 . Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 114 | . . . . 96 18 . Projectiles 5 | . . . . 5 . . Explosions 109 | . . . . 91 18 . Melee . | . . . . . . . Knockbacks 3 | . . . 3 . . . Impact 1 | . . . 1 . . . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 250 | . . 56 . 71 123 . Shots 3 | . . 1 . 1 1 . Rammed 2 | . . . . 1 1 . Targets Rammed 5 | . . . 1 3 1 . Kicked 3 | . . . 1 2 . . Crushed . | . . . . . . . Highest Temperature 355 | . 231 302 42 355 287 120 Average Temperature 80 | . 107 104 12 108 52 45 Received Heat Transfer 2175 | . 51 324 243 981 459 117 Effects 6 | . . . . 6 . . Interference 6 | . . . . 6 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 4 | . . 2 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 1447 | . . 50 . 1397 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Peak Influence 1640 | . 129 240 200 255 1640 895 Initial 861 | . . . 65 14 169 861 Average 380 | . 22 85 103 111 1009 848 Maximum Alert Level 5 | . . 1 1 1 5 3 Low Security (%) 59 | 100 100 97 98 76 2 . Level 1 12 | . . 2 1 23 12 . Level 2 4 | . . . . . 17 8 Level 3 10 | . . . . . 20 91 Level 4 9 | . . . . . 37 . Level 5 2 | . . . . . 9 . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 2 1 6 . 2 Investigation 1 | . . . . 1 . . Extermination 5 | . . . . 4 . 1 Reinforcement 5 | . 1 2 1 1 . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Distress Signals 7 | . . 5 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 150 | . 5 33 26 35 42 9 Peak Tracking Total 6 | . 3 6 5 4 5 6 Tactical Retreats 17 | . . 6 3 4 4 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Traps Triggered 18 | . . 4 2 3 9 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Disabled 17 | . . . . 9 7 1 Max in Single Turn 3 | . . . . 3 2 1 Garrison Relay 5 | . . . . . 5 . Phase Generator 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Accessed 13 | . 3 . 4 5 . 1 Terminals 9 | . 3 . 4 1 . 1 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . 2 . . Total Hacks 36 | . 11 . 9 15 . 1 Successful 14 | . 5 . 2 7 . . Failed 22 | . 6 . 7 8 . 1 Catastrophic 7 | . 2 . 2 2 . 1 Database Lockouts . | . . . . . . . Manual 7 | . 3 . 1 3 . . Terminals 24 | . 11 . 9 3 . 1 Fabricators 5 | . . . . 5 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 5 | . . . . 5 . . Terminal Hacks 7 | . 5 . 2 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . Level Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Assault Status 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 4 | . . . . 4 . . Load Schematic 2 | . . . . 2 . . Build 2 | . . . . 2 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 11 | . 2 . 4 4 . 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 4 | . . . . 4 . . Matter 336 | . . . . 336 . . Time 84 | . . . . 84 . . Total Part Build Rating 16 | . . . . 16 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 17 | . . . . . 17 . Machine Destruction 17 | . . . . . 17 . Robots Rewired 4 | . . . 1 . 3 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Total Allies 4 | . . . 1 . 3 . Largest Group 3 | . . . 1 . 3 2 Highest-Rated Group 96 | . . . 26 . 96 64 Highest-Rated Ally 32 | . . . 26 . 32 32 Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . 8 11 Total Damage 886 | . . . . . 392 494 Kills 9 | . . . . . 5 4 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Turns Passed 7370 | 79 254 749 1241 2692 1895 460 Spaces Moved 3620 | 59 136 358 647 1324 852 244 Core 22 | 11 . . . 11 . . Treads 1023 | . . . . 11 768 244 Legs 2575 | 48 136 358 647 1302 84 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 120 122 155 180 Average Speed 158 | 106 159 150 126 163 175 180 Slowest Speed 900 | 120 180 210 153 900 220 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 24 32 50 44 94 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 95 | . . 2 2 19 72 . Melee . | . . . . . . . Projectile 3 | . . . 2 . 1 . AOE 92 | . . 2 . 19 71 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Total 4734 | 72 158 503 991 1652 1102 256 Wait 537 | 1 1 82 249 142 62 . Move 3613 | 58 135 357 646 1323 850 244 Hop . | . . . . . . . Pick Up 55 | 7 7 5 9 21 6 . Fast Attach 40 | 5 1 7 3 16 7 1 Attach 27 | 1 . 4 4 16 1 1 Detach 2 | . . . 1 1 . . Swap 41 | . 5 7 8 11 8 2 Drop 50 | . 2 8 10 12 15 3 Fire 266 | . 7 33 45 100 76 5 Melee 2 | . . . . 2 . . Ram . | . . . . . . . Kick 4 | . . . 1 3 . . Crush 1 | . . . . . 1 . Escape Stasis 18 | . . . . 5 13 . Rewire 78 | . . . 15 . 63 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Identified exit to Materials 321 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 895 | -9/Materials | Build established: Scavenger-Mutant 970 | -9/Materials | Lost 3 parts (1n2w) 992 | -9/Materials | Discovered new exit (range 17) 1083 | -9/Materials | Entered another Materials area 1083 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1599 | -8/Materials | Build established: Mutant 1835 | -8/Materials | Discovered new exit (range 9) 1891 | -8/Materials | Identified exit to Storage 2266 | -8/Materials | Discovered new exit (range 12) 2322 | -8/Materials | Identified exit to Factory 2324 | -8/Materials | Entered Factory 2324 | -7/Factory | Evolved 2 slots: Utility x2 2783 | -7/Factory | Lost 3 parts (1n2w) 2958 | -7/Factory | Lost 8 parts (1p3n1u3w) 3039 | -7/Factory | Core integrity fell below 50% 3086 | -7/Factory | Lost 8 parts (1p4n1u2w) 3212 | -7/Factory | Fabricated Gauss Rifle (x2) 3264 | -7/Factory | Fabricated Gauss Rifle (x2) 3799 | -7/Factory | Build established: Scavenger-Mutant 4129 | -7/Factory | Discovered new exit (range 19) 4156 | -7/Factory | Identified exit to Factory 4667 | -7/Factory | Lost 3 parts (2n1u) 4909 | -7/Factory | Build established: Mutant 5010 | -7/Factory | Identified exit to Garrison 5016 | -7/Factory | Entered Garrison 5063 | -7/Garrison | Core integrity fell below 20% 5130 | -7/Garrison | Phase Generator disabled 5304 | -7/Garrison | Triggered checkpoint 5431 | -7/Garrison | Garrison Relay disabled 5534 | -7/Garrison | Triggered checkpoint 5616 | -7/Garrison | Triggered checkpoint 5636 | -7/Garrison | Build established: Scavenger-Mutant 5674 | -7/Garrison | Triggered checkpoint 5760 | -7/Garrison | Garrison Relay disabled 5790 | -7/Garrison | Discovered new exit (range 11) 5900 | -7/Garrison | Triggered checkpoint 6016 | -7/Garrison | Garrison Relay disabled 6030 | -7/Garrison | Triggered checkpoint 6035 | -7/Garrison | Discovered new exit (range 10) 6214 | -7/Garrison | Identified exit to Factory 6248 | -7/Garrison | Triggered checkpoint 6252 | -7/Garrison | Triggered checkpoint 6263 | -7/Garrison | Garrison Relay disabled 6546 | -7/Garrison | Triggered checkpoint 6613 | -7/Garrison | Discovered exit to Factory (range 13) 6645 | -7/Garrison | Installed Relay Interface Framework 6723 | -7/Garrison | Garrison Relay disabled 6911 | -7/Garrison | Entered Factory 6911 | -7/Factory | Accompanied by 2 allies 7311 | -7/Factory | First assault squad dispatched 7371 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07336_ B-48 Gladiator unfolds itself. 07336_ M-28 Smith unfolds itself. 07338_ R-06 Scavenger collects Wheel. 07341_ Guardian 4a destroyed. 07342_ R-06 Scavenger collects Lgt. Deuterium Engine. 07344_ R-06 Scavenger collects Lgt. Ion Engine. 07345_ R-06 Scavenger collects Wheel. 07349_ R-06 Scavenger collects Imp. Heat Sink. 07349_ R-06 Scavenger collects Imp. Signal Interpreter. 07351_ K-01 Serf cleans the Neutrino Reactor. 07352_ R-06 Scavenger collects Imp. Sensor Array. 07358_ B-48 Gladiator destroyed. 07358_ Guardian 4c critical meltdown. 07359_ Slug penetrates Pressure Siphon. 07359_ Pressure Siphon disabled. 07362_ Slug penetrates Wall. 07362_ K-01 Serf collects debris. 07368_ Slug penetrates B-48 Gladiator. 07369_ K-01 Serf collects debris. 07370_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????# ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? 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" " #??????????????????????????? | | ???? ? ????"T" #??????????????????????????? | | ???? ??????" #??????????????##########+## | | ???# ? ???????# #?????????????? | | ???# ? ?###??# #?????????????? ?? | | ???# ""?# ?# #?????????????? ?????? | | ???# """# ! ?# ############### #????????? | | ???# """ F"# # b@u #????????? | | ???# """ """#!!* # g #????????? | | ???# """ "" #!** u #????????? | | ???# #!* # #????????? | | ??## ###### k #????????? | | ??# / #####????????? | | ??#^ u #????????????? | | ??# %k^ #????????????? | | ??# """ """"" """"" "%%" [""""" #????????????? | | ??# """ """"" """""^""%"gg""""" #????????????? | | ??# """ """ """ """"g=""" #????????????? | | ### m #????????????? | | ! %= #????????????? | | % #????????????? | | ### % #????????????? | | #?##+#########+###### #????????????? | | | #?! ????? % ???# ???????? | | ######## """" ?# ! ! ?###############??????? | | #??????#| """" ## / #????????????????????? | | #??????# """" ## ! #????????????????????? | | #??????# """" ## " "" #????????????????????? | | #??????# ## "R"" #????????????????????? | | #??????#! ! ## """" ! #????????????????????? | | #??############### #????????????????????? | | #?? #???????###########????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -7/Factory Gauss Rifle | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatReclamationLog Manual? 0 Play Time 00:57:31 Cumulative 50.4 hours Start 2020.10.05 @ 22:56:09 End 2020.10.06 @ 23:02:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fef7d22-5654-4173-bd1a-a24d0073bfc7