Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.26 @ 22:42:48 Player: Judas Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1785) 1785 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4915 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 99/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Scrap Suit Medium Storage Unit Huge Storage Unit Small Matter Pod Improved Sensor Array Advanced ECM Suite EM Disruption Field EM Pulse Gun Gatling Laser Gatling Laser Flak Gun Mini Grenade Launcher Remote Datajack [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 1 . 1 2 . Weapon 1 | . . 1 . . . . Parts Attached 38 | 1 2 9 6 8 2 10 Power 2 | . . . . 1 . 1 Engine 1 | . . . . 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | . . 3 2 1 . 1 Treads 6 | . . 2 2 1 . 1 Leg 1 | . . 1 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 . 3 1 3 2 3 Device 9 | 1 . 2 1 2 1 2 Storage 1 | . . 1 . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 16 | . 2 3 3 3 . 5 Energy Gun 4 | . 2 . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 10 | . . 3 3 3 . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . 2 . 1 . 16 Power 3 | . . . . 1 . 2 Propulsion 3 | . . . . . . 3 Utility 7 | . . 2 . . . 5 Weapon 6 | . . . . . . 6 Highest Loss Streak 11 | . . 1 . 1 . 11 To Critical Strikes . | . . . . . . . Average Backups 12 | 6 6 13 14 12 11 11 Power . | 1 1 1 1 . . . Propulsion . | 4 . . 1 . . . Utility 5 | . . 4 5 7 7 6 Weapon 4 | 1 3 6 5 3 3 3 Tool/Special . | . . . . . . . Unused Backups 21 | . 4 3 2 2 . 10 Power 1 | . . . . . . 1 Propulsion 4 | . 1 1 1 1 . . Utility 9 | . . 2 . . . 7 Weapon 6 | . 3 . 1 . . 2 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 94 | . 100 97 93 95 99 85 Engine 8 | . 14 11 11 7 7 2 Treads 16 | . . 8 22 25 23 18 Leg 5 | . 28 13 . . . . Device 17 | . 14 20 16 19 23 15 Storage 9 | . 14 11 11 9 7 6 Processor 4 | . . . . 6 14 15 Energy Gun 3 | . 28 2 . . . . Ballistic Gun 24 | . . 30 32 26 23 19 Peak Build Rating 33 | 9 11 14 15 25 29 33 Average Rating 17 | 8 10 12 13 22 28 26 On Entrance 15 | 6 9 11 12 15 25 29 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 41 | 14 17 33 37 41 37 40 Greatest Support 60 | 20 20 40 40 60 60 60 Greatest Overweight (x) 6 | . . 1 . . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 8 8 14 15 15 15 13 Most Carried 15 | 8 8 15 15 15 13 15 Average Carried 12 | 6 6 13 14 13 12 12 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 15 | 8 8 15 15 14 13 3 Scrap Suit Usage (%) 1 | . . . . . . 8 Class Distribution -------------------- 32% | Scavenger-Skirmisher 31% | Tank 15% | Mutant 12% | Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 1309 | 210 20 265 236 128 . 450 Remotely . | . . . . . . . Salvage Created 1527 | 26 137 469 210 128 . 557 Parts 92 | 10 9 27 12 6 . 28 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 40 | . 6 10 5 4 . 15 Guns 36 | . 6 10 5 4 . 11 AOE 4 | . . . . . . 4 Classes Destroyed 10 | 1 2 3 2 . . 2 Worker 1 | . . 1 . . . . Tunneler 2 | 2 . . . . . . Watcher 3 | . 3 . . . . . Swarmer 9 | . 6 . . . . 3 Grunt 19 | . . 8 3 3 . 5 Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 . . 1 Sentry 6 | . . 2 . 1 . 3 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 4 | 1 3 4 2 3 . 4 Combat Bots Only 4 | . 3 3 2 3 . 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 665 | . 33 87 19 22 . 504 Missed 256 | . 10 29 7 6 . 204 Hits 409 | . 23 58 12 16 . 300 Melee 2 | . . . 1 . . 1 Projectile 407 | . 23 58 11 16 . 299 Critical Strikes 8 | . 1 . . 3 . 4 Damage Taken 3233 | . 141 515 78 167 . 2332 Core 812 | . 21 77 12 . . 702 Absorbed by Shields 103 | . . 52 29 22 . . Ignored by Resistances 1051 | . 46 171 34 51 . 749 Core Remaining (%) 92 | 100 91 . 77 100 . . Volleys Fired 121 | 2 15 35 15 15 . 39 Largest 3 | 2 2 3 3 3 . 3 Hottest 131 | 90 112 63 69 79 . 131 Shots Fired 322 | 4 30 105 45 45 . 93 Gun 311 | 4 30 105 45 45 . 82 Cannon . | . . . . . . . Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 271 | . . 105 45 45 . 76 Thermal 37 | 4 30 . . . . 3 Explosive 11 | . . . . . . 11 Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 46 | 3 6 40 6 13 . 46 Robot Miss Streak 7 | 1 2 2 3 7 . 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 3 . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 255 | 3 18 89 27 38 . 80 Core Hits 150 | 2 9 30 10 28 . 71 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . 1 1 . . . . Burn 1 | . 1 . . . . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4246 | 35 262 928 376 611 . 2034 Guns 3598 | 35 262 916 376 611 . 1398 Cannons . | . . . . . . . Explosions 636 | . . . . . . 636 Melee . | . . . . . . . Ramming 12 | . . 12 . . . . Kinetic 3181 | . . 916 376 611 . 1278 Thermal 405 | 35 262 . . . . 108 Explosive 636 | . . . . . . 636 Electromagnetic 12 | . . . . . . 12 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 185 | . . . . . . 185 Shots 10 | . . . . . . 10 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 255 | 30 255 97 12 . . 219 Average Temperature 50 | 18 90 27 6 . . 48 Received Heat Transfer 1171 | . . 292 44 154 . 681 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1027 | 87 740 . . . . 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 84 Level 1 2 | . . . . . . 15 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 287 | 5 85 60 54 50 . 287 Initial 19 | . . 19 14 6 . . Average 36 | 1 27 20 7 7 . 139 Influence Increases 1083 | 10 169 257 120 100 . 427 Destroy 0b10 Robot/C 800 | . 120 200 100 80 . 300 Destroy 0b10 Robot/NC 30 | 10 15 5 . . . . Destroy Leader 146 | . 26 50 20 20 . 30 Successful Hack 8 | . 7 1 . . . . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 34 | . 1 1 . . . 32 Lose Combat Pursuer 15 | . . . . . . 15 Influence Decreases 816 | 10 114 266 146 120 . 160 Entered New Map 82 | . . 36 32 14 . . Time Decay 574 | 10 114 230 114 106 . . Lost Part 160 | . . . . . . 160 Squads Dispatched 4 | . . 2 . 1 1 . Investigation 2 | . . 1 . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . . 1 . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 10 19 5 10 1 23 Peak Tracking Total 9 | . 4 5 3 3 1 9 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 6 | . . 1 . 1 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 12 | . 5 6 . . 1 . Terminals 9 | . 5 4 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 16 | . 6 9 . . 1 . Successful 12 | . 4 7 . . 1 . Failed 4 | . 2 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 5 3 . . . . Terminals 13 | . 6 7 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 1 5 . . . . Record 3 | . . 3 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Botnet 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 2 . . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Active Infowar (turns) 2618 | 43 353 615 412 598 82 515 Sensors 902 | . . . . 305 82 515 Terrain 2038 | 43 353 389 412 598 82 161 Structural 610 | . . 610 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 3284 | 63 353 673 893 598 82 622 Spaces Moved 1788 | 45 244 306 521 292 50 330 Core 78 | . . . . . . 78 Treads 1231 | . . 116 521 292 50 252 Legs 479 | 45 244 190 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 160 160 160 50 Average Speed 151 | 120 120 166 160 160 160 141 Slowest Speed 350 | 120 120 190 160 160 160 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 37 32 93 24 1 42 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . . . . . 45 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 45 | . . . . . . 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 2135 | 50 277 403 552 392 52 409 Wait 116 | . 1 30 . 64 . 21 Move 1782 | 44 243 305 520 291 49 330 Hop . | . . . . . . . Pick Up 43 | 3 8 16 3 7 1 5 Fast Attach 8 | . . . 2 2 . 4 Attach 14 | 1 . 3 . 5 2 3 Detach . | . . . . . . . Swap 17 | . 2 7 4 1 . 3 Drop 33 | . 8 6 8 7 . 4 Fire 121 | 2 15 35 15 15 . 39 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 64 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 595 | -9/Materials | Discovered new exit (range 12) 1090 | -9/Materials | Entered Mines 1402 | -9/Mines | Build established: Tank 1519 | -9/Mines | Learned location of Zion (-6) 1560 | -9/Mines | Found DCF Scrap (13 items) 1794 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1798 | -9/Mines | Found Scrap Suit 1974 | -9/Mines | Discovered new exit (range 3) 1983 | -9/Mines | Entered Materials 1983 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2179 | -8/Materials | Discovered new exit (range 5) 2581 | -8/Materials | Entered Factory 2581 | -7/Factory | Evolved 2 slots: Utility x2 2603 | -7/Factory | Build established: Scavenger-Skirmisher 2656 | -7/Factory | Identified exit to Garrison 2663 | -7/Factory | Entered Garrison 2953 | -7/Garrison | Triggered checkpoint 3106 | -7/Garrison | Discovered new exit (range 12) 3193 | -7/Garrison | Triggered checkpoint 3211 | -7/Garrison | Core integrity fell below 50% 3243 | -7/Garrison | Garrison Relay disabled 3258 | -7/Garrison | Lost 11 parts (1p2n3u5w) 3264 | -7/Garrison | Core integrity fell below 20% 3285 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03212_ Imp. Heat Sink destroyed. [Achievement: Hydra] 03217_ Acquired Hvy. Rocket Launcher. 03220_ S-27 Virus destroyed. 03227_ G-47 Trooper destroyed. 03227_ EM Pulse Gun destroyed. 03243_ Garrison Relay disabled. 03243_ Relay Coupler [Grunt] tumbles out of relay unit. 03243_ Relay Coupler [Sentry] tumbles out of relay unit. 03243_ Relay Coupler [Specialist] tumbles out of relay unit. 03245_ Machine disabled. 03253_ P-60 Hacker destroyed. 03256_ Acquired 1 matter. 03258_ The unstable cave ceiling collapses. 03263_ Scrap Suit destroyed. 03264_ The unstable cave ceiling collapses. 03266_ Mni. Grenade Launcher+ destroyed. 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Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Hydra Item+ Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed ZioniteCommNeutralizer Manual? 0 Play Time 00:51:42 Cumulative 111.6 hours Start 2026.01.26 @ 21:51:03 End 2026.01.26 @ 22:42:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 198 Rogue 187 Adventurer 6 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f93b8701-49bf-4ec5-b2ae-e6f03b03c72d