Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.17 @ 01:44:52 Player: Spoodle Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (555) 2775 Value Destroyed (24491) 24491 Prototype IDs (74) 1480 Alien Tech Used (0) 0 Bonus (19102) 19102 TOTAL SCORE: 58148 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 6921 Follower Combat Kills 883 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3522 Scanned by Researcher 500 Win 3000 Friendly Fire -224 Cogmind --------- Core Integrity 515/1600 Matter 300/300 Energy 98/100 System Corruption 24% Temperature Cool (18) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (9) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Long-range Terrain Scanner Seismic Detector Experimental Cloaking Device Phase Gun Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Advanced Targeting Computer Advanced Shield Generator > --- WEAPON ----------- Gamma Rifle Phase Gun Enhanced Quantum Rifle Heavy Machine Gun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Compact Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Energy Well Matter Compressor Long-range Terrain Scanner Seismic Detector Improved Particle Charger Experimental Cloaking Device Improved Hacking Suite System Guard Improved System Restoration Module Advanced System Restoration Module Long-range Tractor Beam Gamma Rifle Phase Gun Phase Gun Vortex Driver KE Penetrator Proton Missile Launcher Gamma Bomb Array Field Lobotomy Kit [Rating: 213] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Medium Reflective Plating Weapon KE Penetrator Energy Gun Heavy Dispersion Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . 2 2 . 2 Power 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Utility 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon 7 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 2 . 1 Parts Attached 321 | 8 9 3 19 . 1 6 25 7 16 7 3 9 37 1 2 . 1 40 4 2 12 4 . 6 5 29 17 3 45 Power 30 | 1 . . 3 . . . 2 . 1 . . 1 2 . . . . 3 . 1 2 . . 1 1 3 2 . 7 Engine 12 | 1 . . 3 . . . 2 . 1 . . 1 2 . . . . . . 1 . . . . . . . . 1 Core 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . 1 1 . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 2 . 6 Propulsion 122 | 2 2 2 5 . . 2 15 3 7 6 1 3 11 . . . . 18 2 . 4 1 . 1 3 13 9 . 12 Treads 81 | . 2 2 4 . . . 14 3 7 6 1 3 7 . . . . 8 2 . 1 1 . 1 3 2 7 . 7 Leg 11 | 2 . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . . 4 1 . . Wheel 26 | . . . . . . 2 1 . . . . . 3 . . . . 7 . . . . . . . 7 1 . 5 Hover 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Utility 65 | 3 4 . 3 . . 3 3 2 3 . 1 1 11 1 1 . 1 9 . 1 4 1 . 2 . 3 2 1 5 Device 38 | 2 1 . . . . 1 . . . . 1 . 6 1 1 . 1 7 . 1 4 1 . 1 . 2 2 1 5 Storage 5 | 1 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Processor 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Hackware 5 | . 1 . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . Protection 13 | . . . 2 . . 2 2 1 3 . . 1 1 . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 3 1 8 . 1 1 5 2 5 1 1 4 13 . 1 . . 10 2 . 2 2 . 2 1 10 4 2 21 Energy Gun 37 | 1 2 1 . . . . 2 . 1 . . 2 3 . . . . 2 . . . 1 . 1 1 8 2 . 10 Energy Cannon 7 | . . . 3 . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 Ballistic Gun 37 | 1 . . 1 . . 1 2 2 3 1 1 1 8 . . . . 7 . . 1 1 . 1 . 1 2 . 3 Ballistic Cannon 8 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Launcher 9 | . 1 . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 . 2 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . 1 . 2 . . . 2 . 1 . . 1 1 . . . . 3 . . 9 . . . . 1 . . 2 Corrupted Parts 8 | . . 1 . . . . . . . . . . . . . . . 3 . . . 2 . . 2 . . . . System Corruption 39 | . . 6 . . . . . . . . . . . . . . . 15 . . . 16 . . 2 . . . . Parts Lost 142 | . . 3 4 . . . 1 5 6 . . 5 15 . . . 6 7 . . 3 . . 4 17 9 . 7 50 Power 15 | . . . 1 . . . . . 1 . . 1 1 . . . . 1 . . . . . 1 1 1 . . 7 Propulsion 45 | . . 2 2 . . . . 3 1 . . 2 6 . . . 3 4 . . 2 . . 1 5 4 . . 10 Utility 21 | . . . . . . . . . 2 . . 1 1 . . . . . . . . . . 2 3 . . 1 11 Weapon 61 | . . 1 1 . . . 1 2 2 . . 1 7 . . . 3 2 . . 1 . . . 8 4 . 6 22 Highest Loss Streak 28 | . . 2 1 . . . 1 3 2 . . 3 12 . . . 5 2 . . 3 . . 2 17 5 . 7 28 To Critical Strikes 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Average Backups 20 | 4 13 14 18 20 20 20 19 18 19 19 19 19 18 18 19 19 18 21 25 25 23 21 22 21 21 18 23 21 21 Power . | . . . . 1 1 1 1 1 . . . . . . . . . . . . 1 2 1 1 1 1 1 1 . Propulsion 2 | 1 2 2 3 5 5 5 4 3 5 6 6 3 1 1 1 1 . 1 4 4 2 1 . 1 1 1 2 . . Utility 9 | . 6 6 4 4 4 4 7 9 9 7 6 5 7 9 9 9 9 11 13 13 11 10 11 9 8 9 11 11 12 Weapon 6 | 1 4 5 9 9 9 8 5 3 3 5 5 8 8 6 7 7 6 5 7 7 7 7 7 8 8 4 6 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 7 . 4 . . . 5 . 6 . . 4 1 . . . . . . . 3 . . 1 . 1 5 . 4 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 16 | . . . 1 . . . 2 . 4 . . 2 . . . . . . . . . . . . . 1 4 . 2 Utility 13 | . 2 . . . . . 2 . 2 . . . 1 . . . . . . . 2 . . 1 . . 1 . 2 Weapon 10 | . 3 . 3 . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . Tool/Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 99 100 100 100 99 99 99 100 87 99 99 100 100 100 95 94 100 100 99 93 93 83 81 68 85 81 69 Engine 4 | . 14 14 10 11 11 11 9 9 9 9 7 7 5 6 6 6 6 2 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . 7 11 11 9 5 4 2 8 4 3 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 5 10 10 6 7 8 13 12 Treads 26 | . 22 28 31 33 33 24 26 34 36 36 30 29 32 20 20 20 15 13 34 35 34 29 31 24 20 8 13 17 15 Wheel 3 | . . . . . . 8 9 1 . . . . . 13 13 13 14 14 . . . . . . . 10 4 . 2 Device 8 | . 11 14 15 11 11 11 . . . . 1 7 11 13 12 13 13 7 11 11 10 11 10 10 14 8 7 8 7 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 Processor 2 | . . . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 2 . 3 4 4 4 Hackware 2 | . 2 . . . . . 8 9 9 9 7 7 . . . . . 2 . . . . . . . . . . . Protection 2 | . . . 5 11 11 11 8 8 8 9 7 7 . . . . . . . . . . . 1 . . . . . Energy Gun 10 | . 23 27 2 . . . . 2 2 4 . 13 21 13 9 13 12 3 4 5 5 10 10 10 6 8 31 24 15 Ballistic Gun 13 | . 4 . . . . 20 26 24 24 22 24 16 9 20 20 20 18 21 20 23 20 16 14 14 13 . 2 4 3 Ballistic Cannon 1 | . . . 14 22 11 1 . . . . . . . . . . . . . . . . . . . . . . 3 Peak Build Rating 213 | 9 15 15 18 17 18 21 32 31 34 33 38 48 72 68 69 68 68 88 87 88 107 108 118 123 123 139 188 193 213 Average Rating 73 | 6 12 14 15 16 16 19 29 30 32 31 32 43 64 67 68 68 64 77 86 87 94 100 114 116 115 88 176 186 168 On Entrance 61 | . 7 15 14 16 16 18 20 29 31 32 31 38 47 68 68 68 68 56 84 87 88 94 108 115 123 55 129 185 133 Avg Prop Armor Cover (%) 14 | . . . 4 . . 13 16 17 . . . . 13 16 16 4 16 10 18 . . . . . . 13 16 . 15 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 240 | 15 32 32 62 62 62 63 65 64 64 65 68 77 87 77 84 76 81 141 145 141 154 147 167 172 180 182 196 202 240 Greatest Support 675 | 20 40 40 60 60 60 60 20 80 82 82 80 80 136 20 20 86 48 106 150 150 154 165 193 220 192 97 675 290 320 Greatest Overweight (x) 14 | 1 . . 1 1 1 6 4 3 1 . . . 3 3 4 3 4 14 6 . 1 1 . . 2 7 3 . 12 Average Overweight (x) . | . . . . 1 . 2 3 . . . . . . 3 3 . 2 3 . . . . . . . 2 . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 24 25 Average Carried 20 | 4 13 14 18 20 20 20 19 18 19 19 19 19 19 19 20 20 19 21 24 25 24 23 24 24 24 19 24 22 22 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 13 20 20 20 20 20 20 20 20 19 20 20 20 20 20 16 25 25 25 24 24 25 24 25 25 21 24 23 Class Distribution -------------------- 33% | Scavenger-Skirmisher 23% | Scavenger-Gunner 11% | Mutant 10% | Scavenger-Executioner 9% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Matter Collected 15835 | 361 253 65 707 14 67 189 1201 795 1011 586 . 557 1667 10 72 . 230 1877 130 108 800 74 . 956 169 523 240 . 3173 Remotely 1200 | . . . . . . . . . . . . . . . . . . 516 . . 197 . . . . . . . 487 Salvage Created 24885 | 202 896 456 1452 59 . 155 1584 872 1685 797 . 707 3138 . 58 . 492 1764 230 163 1791 11 227 2024 402 1234 117 338 4031 Parts 1193 | 13 45 29 107 14 . 7 99 45 85 57 . 34 149 . 3 . 24 86 7 9 68 . 9 89 21 58 1 5 129 Haulers Intercepted 19 | . 2 . 6 . . . 5 . 3 . . 1 . . . . . 2 . . . . . . . . . . . Recyclers Shooed 15 | . 2 . 1 . . 1 2 . 3 . . . 1 . . . . . . . . . . . 1 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . . . . 7 . 27 . . 8 . . . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . 2 . 7 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Combat Hostiles Destroyed 413 | . 13 11 31 6 . 3 23 26 21 21 . 11 44 . 1 . 11 20 3 4 32 2 4 35 5 12 2 10 62 Guns 260 | . 8 7 2 . . 1 18 24 20 20 . 11 38 . 1 . 11 19 . 4 19 2 . 19 5 4 2 . 25 Cannons 42 | . . . 15 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 24 AOE 90 | . 5 4 12 4 . 2 5 2 1 1 . . 3 . . . . 1 2 . 11 . 4 10 . 2 . 10 11 Classes Destroyed 26 | 2 6 2 2 . . . 1 1 1 . . 2 1 . . . . . . 1 3 1 . . . . 1 1 1 Worker 23 | . 2 1 2 . . . 2 . 1 . . . 4 . . . . 2 . . . . . . 1 3 . . 5 Builder 24 | . . 1 2 . . . 2 . 3 . . . 5 . . . . 4 . . . . . . . 1 . . 6 Tunneler 15 | 7 . . . 1 . 1 . . 1 . . . 3 . . . . 2 . . . . . . . . . . . Hauler 19 | . 2 . 6 . . . 5 . 3 . . 1 . . . . . 2 . . . . . . . . . . . Recycler 22 | 1 2 . 2 . . 1 3 . 3 . . . 2 . . . . 2 . . . . . . . 3 . . 3 Mechanic 4 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Operator 11 | . 1 . 2 . . . 2 . 1 . . . 3 . . . . 1 . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 22 | . 3 . 5 . . . 2 1 3 1 . . 4 . . . . . . . . . . . . 1 . . 2 Swarmer 71 | . . 3 12 6 . . 3 11 . 6 . . 1 . . . 5 4 . 4 . . . 14 . 2 . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 Grunt 179 | . 13 8 9 . . 3 11 11 11 6 . 5 21 . . . 5 7 2 . 15 . 4 12 2 . . 6 28 Brawler 11 | . . . . . . . . . 3 1 . 1 1 . . . . . . . 2 . . . . . . 1 2 Duelist 18 | . . . 1 . . . . 1 2 1 . . 2 . . . . . . . 1 . . 2 . . . 2 6 Protector 9 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 5 Sentry 45 | . . . 9 . . . 8 . 4 3 . . 3 . 1 . 1 5 1 . . . . 3 . 1 . . 6 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . Specialist 7 | . . . . . . . . . . . . 4 2 . . . . . . . . . . . 1 . . . . Hunter 18 | . . . . . . . 1 2 1 1 . . 3 . . . . . . . 3 . . 2 . 2 . . 3 Programmer 33 | . . . . . . . . 1 . 3 . . 9 . . . . 3 . . . . . 1 1 6 . . 9 Heavy 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 6 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . 1 . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 34 | 3 4 3 9 4 . 2 5 6 9 4 . 5 8 . 1 . 5 4 3 4 13 1 4 10 5 4 2 12 34 Combat Bots Only 31 | . 4 3 6 4 . 2 3 5 5 4 . 5 5 . 1 . 5 4 3 4 13 1 4 10 4 3 2 10 31 Max Kills in Single Turn 7 | 1 2 2 3 4 . 2 2 2 1 1 . 2 3 . 1 . 3 3 2 3 3 1 3 3 1 2 2 4 7 Gunslinging 2 | . . . . . . . . 1 . . . 1 . . . . 2 1 . 1 2 . . 1 . . 1 . 1 Exploded 4 | . 2 1 3 4 . 2 2 2 1 1 . . 2 . . . . 1 2 . 3 . 3 3 . 2 . 4 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Hostile Shots Fired 2371 | . 66 28 106 9 . 19 79 139 110 72 . 69 280 . 9 . 48 118 5 4 68 . 4 178 155 105 2 144 554 Missed 587 | . 21 7 30 2 . 6 20 31 24 23 . 21 95 . 4 . 13 29 2 1 25 . 3 45 15 26 1 27 116 Hits 1784 | . 45 21 76 7 . 13 59 108 86 49 . 48 185 . 5 . 35 89 3 3 43 . 1 133 140 79 1 117 438 Melee 58 | . . . . . . . . 2 6 1 . . 9 . . . . . . . 1 . . 1 . . . 5 33 Projectile 1726 | . 45 21 76 7 . 13 59 106 80 48 . 48 176 . 5 . 35 89 3 3 42 . 1 132 140 79 1 112 405 AOE 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 1 2 Critical Strikes 100 | . 2 . 1 . . 1 4 4 5 3 . 1 13 . . . 3 2 . . 3 . . 15 4 5 . 5 29 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Damage Taken 34119 | . 577 306 1033 60 . 247 919 1237 1270 606 . 994 3693 . 47 . 653 1686 31 22 1132 . 10 2330 2761 2018 165 2267 10055 Core 3206 | . 72 78 51 16 . 20 88 42 129 79 . 38 383 . . . 65 88 . 8 185 . . 258 178 226 . 117 1085 Absorbed by Shields 3731 | . . . . . . . . 64 . . . . . . . . . 36 34 22 164 . 11 393 266 . . 983 1758 Reduced by Siege Mode 528 | . . . . . . . . . . . . . . . . . . . . . . . . 64 125 . . . 339 Ignored by Resistances 611 | . . . . . . . 123 107 180 95 . 106 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 366 | . . . . . . . 225 . . . . . . . . . . . . . 141 . . . . . . . . Core Remaining (%) 66 | 100 . 40 . . . 78 . . . 38 . 94 . . . . 47 . . . . 71 . . 62 82 . 91 32 Volleys Fired 1157 | 27 67 22 84 6 . 20 89 76 96 78 . 24 117 . 1 . 16 59 21 3 37 11 3 69 33 53 3 19 123 Largest 9 | 2 2 2 2 2 . 2 3 3 3 3 . 4 5 . 5 . 5 5 2 5 5 5 5 5 5 5 5 3 9 Hottest 708 | 70 95 90 112 60 . 53 79 107 107 107 . 175 323 . 197 . 205 210 90 210 210 261 273 261 267 457 470 147 708 Shots Fired 3460 | 54 120 44 151 11 . 37 250 190 283 158 . 94 515 . 5 . 76 267 24 15 121 27 7 226 80 139 11 25 530 Gun 2968 | 54 118 44 24 . . 28 240 188 282 154 . 94 515 . 5 . 76 267 . 15 95 20 3 200 63 100 10 2 371 Cannon 371 | . . . 119 10 . 6 . . . . . . . . . . . . 18 . . 7 . 2 17 34 1 13 144 Launcher 119 | . 2 . 8 1 . 3 10 2 1 4 . . . . . . . . 6 . 26 . 4 24 . 5 . 10 13 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 2004 | 27 30 . 91 10 . 34 240 168 265 108 . 52 206 . 3 . 45 225 . 12 76 12 1 116 32 14 1 . 236 Thermal 1126 | 27 43 . . . . . . 20 17 46 . 42 309 . 2 . 31 42 18 3 19 15 2 84 37 99 10 15 245 Explosive 49 | . 2 . 8 1 . 3 10 2 1 4 . . . . . . . . . . . . . . . 1 . 10 7 Electromagnetic 255 | . 45 44 52 . . . . . . . . . . . . . . . 6 . 26 . 4 24 11 25 . . 18 Entropic 24 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 22 Robot Hit Streak 33 | 9 15 9 10 3 . 5 15 13 14 22 . 33 24 . 4 . 13 23 14 17 14 2 7 27 26 23 3 6 28 Robot Miss Streak 6 | 2 4 5 2 4 . 2 3 4 4 2 . 3 3 . . . 6 2 . 1 2 4 . 3 4 4 5 1 3 Penetration Max 3 | . . . . . . . . . . . . . 3 . . . . 1 . 1 1 . . 1 2 1 . . 2 Secondary Targets 61 | . 2 . . . . . 1 6 3 1 . 5 8 . . . 4 5 . 1 9 . . 6 2 1 1 . 6 Max Gunslinging Chain 2 | . 1 . . . . . 1 1 1 1 . 1 1 . . . 2 2 . 1 2 . . 1 1 1 1 . 2 Shots Hit Robots 2219 | 36 89 33 102 4 4 20 160 119 189 77 . 70 354 . 3 . 50 165 6 5 87 5 5 136 56 92 3 9 340 Core Hits 1165 | 9 41 24 61 6 . 12 81 51 77 43 . 27 145 . 2 . 20 63 6 5 89 2 6 82 17 31 2 48 215 Critical Kills 31 | 1 1 . . . . . . . . . . . 10 . . . . 6 . . 5 . . 1 . 3 1 . 3 Critical Parts Destroyed 34 | . . . . . . . . 1 . . . . 19 . . . . 5 . . . . . 1 3 2 1 . 2 Critical Strikes 135 | 3 3 . 4 . . . . 2 2 1 . . 45 . . . 1 17 . . 6 . . 4 3 10 2 . 32 Burn 32 | 2 2 . . . . . . 1 1 1 . . 15 . . . 1 1 . . 1 . . 2 . 2 . . 3 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Destroy 75 | 1 1 . . . . . . 1 1 . . . 30 . . . . 16 . . 5 . . 2 3 6 2 . 7 Blast 9 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sunder 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Melee Attacks 46 | . . . . . 4 . . . 1 . . . 22 . 14 . . 5 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . 1 . . . 22 . 14 . . 5 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69534 | 444 1576 916 2857 326 . 604 3077 1973 3201 1492 . 1147 7729 . 97 . 1164 4215 329 160 5049 94 812 4730 1805 3550 96 4287 17804 Guns 41398 | 438 1261 571 304 . . 224 2412 1709 2998 1200 . 1141 6966 . 78 . 1164 3787 . 145 2040 94 72 2860 1794 2058 90 . 7992 Cannons 8740 | . . . 1583 80 . 53 . . . . . . . . . . . . . . . . . . . 919 . . 6105 Explosions 18944 | . 284 345 951 224 . 314 665 264 173 292 . . 518 . . . . 428 329 . 3009 . 740 1870 . 573 . 4287 3678 Melee 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Ramming 302 | 6 31 . 19 22 . 13 . . 30 . . 6 95 . 19 . . . . 15 . . . . 11 . 6 . 29 Kinetic 29444 | 250 290 . 1034 80 . 277 2412 1669 2784 1098 . 617 2787 . 78 . 829 3205 . 145 1721 47 24 1905 1195 349 . . 6648 Thermal 20866 | 188 492 345 28 . . . . 40 277 102 . 524 4697 . . . 335 1010 . . 1924 47 682 1245 427 2371 90 . 6042 Explosive 9363 | . 167 . 923 224 . 314 665 264 110 292 . . . . . . . . . . . . . . . 321 . 4287 1796 Electromagnetic 7188 | . 596 571 853 . . . . . . . . . . . . . . . 329 . 1404 . 106 1580 172 509 . . 1068 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2221 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2221 Highest Corruption 24 | . 1 7 . . . . . . 1 1 . . 4 . . . . 9 . . . 16 . . 7 8 . . 24 Average Corruption 2 | . 1 1 . . . . . . 1 1 . . 2 . . . . 3 . . . 12 . . 1 5 . . 3 Corruption Purged 20 | . . . . . . . . . . . . . 4 . . . . 16 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 126 | . 11 5 . . . . . . 8 4 . . 33 . . . . 2 . . . . . . 1 14 . . 48 Message Errors 18 | . 1 2 . . . . . . 2 2 . . 3 . . . . . . . . . . . . 1 . . 7 Matter Fused 24 | . 1 2 . . . . . . 1 2 . . 7 . . . . . . . . . . . . 5 . . 6 Heat Flow Errors 19 | . 2 1 . . . . . . . . . . 5 . . . . . . . . . . . . 2 . . 9 Energy Discharges 15 | . 3 . . . . . . . 1 . . . 4 . . . . 1 . . . . . . . 3 . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Data Loss (minor) 14 | . 2 . . . . . . . 2 . . . 4 . . . . . . . . . . . . . . . 6 Data Loss (major) 10 | . 1 . . . . . . . 2 . . . 3 . . . . . . . . . . . . 1 . . 3 Misfires 5 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 17 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 897 | . 18 . 17 20 . . . . 23 . . 5 55 . . . . 80 7 11 . . 102 13 . 64 . 41 441 Projectiles 333 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . 64 . . 261 Explosions 493 | . 18 . 9 20 . . . . 23 . . . . . . . . 80 7 . . . 102 13 . . . 41 180 Melee 71 | . . . . . . . . . . . . 5 55 . . . . . . 11 . . . . . . . . . Knockbacks 32 | . . . 6 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . 22 Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 23 | . . . 6 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 14 Secondary 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Self-Inflicted Damage 1277 | . . 58 110 . . . 96 . . . . . 170 . 9 . . . . . . . . 15 . . 3 372 444 Shots 33 | . . 2 5 . . . 3 . . . . . 2 . . . . . . . . . . 1 . . . 10 10 Rammed 28 | . . . 4 1 . 1 . . 5 . . 1 5 . 1 . . . . 1 . . . . 2 . 1 . 6 Targets Rammed 41 | 3 4 . 5 1 . 1 . . 5 . . 1 9 . 1 . . . . 1 . . . . 2 . 1 . 7 Kicked 6 | 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . 1 . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 Highest Temperature 500 | 108 261 233 148 6 . 54 295 179 447 166 . 356 343 . 39 . 241 238 169 138 252 384 153 389 197 500 297 325 434 Average Temperature 74 | 35 76 35 41 3 . 21 25 37 41 35 . 75 104 . 26 . 91 76 64 65 76 128 82 134 79 105 118 129 124 Received Heat Transfer 7594 | . 357 96 303 . . 135 441 435 621 198 . 189 1360 . 12 . 171 318 12 . 112 . . 751 412 433 . 314 924 Effects 16 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . 2 . . 10 Shutdowns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 8 Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 . . . 5 Total Turns 317 | . . . . . . . . . . . . . . . . . . . . . . . 1 75 61 . . . 180 Longest Duration 99 | . . . . . . . . . . . . . . . . . . . . . . . 1 43 61 . . . 99 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . 1 . 2 . . . . . . . . 1 . . . . . . 1 1 2 . . 5 . 2 . . 1 Combat Hostiles 13 | . . . 2 . . . . . . . . . . . . . . . 1 . 2 . . 5 . 2 . . 1 Parts Fried 35 | . 3 3 3 . . . . . . . . . . . . . . . 2 3 1 . . 17 . 2 . . 1 Impact Corruptions 4 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 Robots Melted 8 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . 3 . . 1 Combat Hostiles 8 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . 3 . . 1 Parts Melted 66 | . 1 . . . . . . . . 1 . 3 29 . . . . . . . 4 . . 7 1 13 . . 7 Heat Transferred 30398 | 703 1458 350 . . . . . 148 479 259 . 1036 9032 . . . 703 1323 . . 1890 74 424 1891 666 3237 111 . 6614 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 34 | . 2 7 1 . . . . . . . . . . . . . . . . . 18 . . 3 . 1 . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Maximum Alert Level 5 | . . . 2 . . . 1 3 2 3 2 2 3 . . . . . . . . . 2 4 3 1 . 5 5 Low Security (%) 45 | 100 100 100 42 100 . 100 97 16 . 6 . . 10 . . . . 100 . . . . . . . 79 100 . . Level 1 14 | . . . 41 . . . 2 16 47 22 . 24 20 . . . . . . . . . 82 17 . 20 . . . Level 2 14 | . . . 16 . . . . 19 52 37 100 75 34 . . . . . . . . . 17 8 35 . . . . Level 3 13 | . . . . . . . . 46 . 33 . . 34 . . . . . . . . . . 31 64 . . . 2 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . 61 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 3027 | 15 154 84 469 106 . 71 207 1044 670 1083 568 570 1041 . . . . 181 . . . . 428 1499 802 297 96 2039 3027 Initial 1187 | . . . 20 66 . . 5 105 508 178 568 365 298 . . . . 11 . . . . 300 246 786 297 96 . 1187 Average 461 | 1 48 37 259 49 . 14 127 605 438 579 547 467 563 . . . . 98 . . . . 320 928 719 151 7 1653 1612 Influence Increases 15164 | 40 479 335 1124 171 . 116 879 999 729 905 4 255 1623 . 20 . 240 700 60 90 670 10 542 1293 198 454 65 449 2714 Destroy 0b10 Robot/C 8420 | . 260 220 620 120 . 60 460 520 420 420 . 220 880 . 20 . 220 400 60 80 560 . 80 700 100 240 40 220 1500 Destroy 0b10 Robot/NC 785 | 40 55 10 100 5 . 10 80 5 75 5 . 5 110 . . . . 65 . . 20 10 . . 5 40 . 5 140 Destroy Leader 1496 | . 70 50 192 20 . 10 154 20 112 30 . 30 248 . . . 20 94 . 10 . . 10 50 30 52 10 20 264 Allied During Kill 209 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 206 Successful Hack 304 | . 18 . 20 . . . 37 16 47 12 4 . 22 . . . . 20 . . . . 20 14 9 65 . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 825 | . . 15 90 . . 15 90 15 45 15 . . 210 . . . . 45 . . . . 75 45 15 15 . 45 90 Anti-Garrison Action 950 | . . . . . . . . 300 . 250 . . . . . . . . . . . . . 250 . . . . 150 Destroy Structure 1365 | . 16 40 72 11 . 21 58 48 30 128 . . 108 . . . . 76 . . . . 42 159 36 42 . 144 334 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . Lose Combat Pursuer 420 | . . . . 15 . . . 75 . 45 . . 45 . . . . . . . 90 . 15 75 . . 15 15 30 Influence Decreases 13917 | 40 479 283 1006 255 86 101 732 117 1498 97 565 207 1154 711 317 31 222 582 196 44 276 450 190 146 1129 849 238 70 1846 Entered New Map 4848 | . . . 32 104 86 . 10 57 536 97 515 157 272 385 63 31 . 7 51 . 46 440 . 106 713 271 77 . 792 Time Decay 6449 | 40 369 263 494 151 . 101 552 . 452 . 50 . 722 326 254 . 172 515 145 44 200 10 190 . 246 478 141 . 534 Lost Part 1380 | . . 20 30 . . . 10 50 60 . . 50 150 . . . 50 60 . . 30 . . 40 170 90 . 70 500 Lost Ally 80 | . . . . . . . 10 10 . . . . 10 . . . . . . . . . . . . 10 20 . 20 Purge Threat 1160 | . 110 . 450 . . . 150 . 450 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 112 | . 4 . 4 . . . 2 . 4 . . 2 20 . . . . 7 . . . . 2 . 5 8 1 14 39 Investigation 13 | . 2 . 1 . . . 1 . . . . . 5 . . . . . . . . . 1 . . . . . 3 Extermination 19 | . . . . . . . . . . . . . 8 . . . . 3 . . . . 1 . 1 2 . . 4 Reinforcement 32 | . 2 . 3 . . . 1 . 2 . . 2 6 . . . . 4 . . . . . . 4 3 1 . 4 Assault 37 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 12 23 Garrison 11 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . 2 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 12 | . . . 1 . . . 1 . 1 . . . 2 . . . . 2 . . . . . . 2 1 . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Distress Signals 38 | . 2 . 3 . . . 4 1 5 1 . . 3 . . . . 2 . . 2 . . . . . 10 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 691 | . 26 11 38 6 . 3 39 32 32 23 . 11 62 . 1 . 10 25 2 4 103 2 6 41 13 18 23 32 128 Peak Tracking Total 20 | . 5 3 6 4 . 3 5 7 6 5 . 4 6 . 1 . 7 4 3 4 17 1 4 7 7 4 5 16 20 Tactical Retreats 20 | . . . . 1 . . . 3 . 3 . . 3 . . . . . . . 2 . 1 3 . . 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Traps Triggered 16 | . 1 . . . . . 1 2 . . . . 3 . . . . 3 . . 3 . . . 1 1 . . 1 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Machines Disabled 69 | . . 1 6 . . 1 6 4 3 5 . . 14 . . . . 3 . . 2 . 5 7 1 1 . 3 7 Max in Single Turn 5 | . . 1 2 . . 1 4 1 2 2 . . 5 . . . . 2 . . 1 . 5 2 1 1 . 2 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . 1 Garrison Relay 7 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . 2 . . . . . Phase Generator 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Machines Accessed 93 | . 8 . 10 . 2 . 14 1 8 1 3 . 13 1 . 3 . 7 1 . 1 . 3 1 4 6 1 . 5 Terminals 57 | . 6 . 8 . . . 10 1 7 1 2 . 7 . . . . 6 . . . . 1 1 2 2 . . 3 Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 1 . . . Scanalyzers 5 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . Garrison Access 10 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . 1 . 1 1 1 . 2 Total Hacks 254 | . 23 . 25 . 2 . 42 5 28 3 5 . 34 1 . 22 . 15 1 . 1 . 8 2 7 16 5 . 9 Successful 151 | . 15 . 14 . 2 . 38 2 18 1 2 . 4 1 . 22 . 10 1 . 1 . 4 1 3 11 1 . . Failed 103 | . 8 . 11 . . . 4 3 10 2 3 . 30 . . . . 5 . . . . 4 1 4 5 4 . 9 Catastrophic 27 | . 2 . . . . . 1 2 . . . . 9 . . . . . . . . . 3 1 1 3 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 17 . 15 . 1 . 22 3 15 . 2 . 14 . . . . 6 . . 1 . 3 1 3 4 . . . Terminals 163 | . 20 . 23 . . . 33 5 27 3 3 . 20 . . . . 13 . . . . 3 2 2 3 . . 6 Fabricators 6 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . . Repair Stations 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 3 . 1 . . . . . . . 2 . 2 . . . . . . . . . 4 . 3 4 . . . Scanalyzers 15 | . . . 1 . . . 3 . . . . . 6 . . . . . . . . . . . . 5 . . . Garrison Access 19 | . . . . . . . 1 . 1 . . . 2 . . . . 2 . . . . 1 . 2 2 5 . 3 Terminal Hacks 84 | . 5 . 10 . 2 . 16 2 11 1 2 . 1 1 . 22 . 7 1 . 1 . 1 1 . . . . . Record 9 | . . . 1 . 1 . . . . . . . . . . 6 . 1 . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . 2 . 1 . . . . . . 3 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 12 | . 2 . 3 . . . 4 . 2 . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 8 | . 1 . 3 . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Transport Status 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Scanalyzer 10 | . . . 1 . . . 3 . . . . . 1 . . . . . . . . . . . . 5 . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 5 . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . 1 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Unauthorized Hacks 43 | . 10 . 3 . . . 14 . 6 . . . 2 . . . . 2 . . . . 1 . 2 3 . . . Terminals 31 | . 8 . 2 . . . 13 . 6 . . . . . . . . 2 . . . . . . . . . . . Track 4 | . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 1 . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 13 | . 5 . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Liberate 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 2 2 . . . Recyclers 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . . Mask 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 Used 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 67 | . 6 . 8 . . . 8 1 6 1 2 . 13 . . . . 6 . . . . 2 1 3 4 1 . 5 Full Trace Events 10 | . . . . . . . . 1 . . . . 5 . . . . . . . . . 1 . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . . . . . . 9 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Part Studies Acquired 8 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 5 . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 38 | . . . . . . . . 15 . 8 . . . . . . . . . . . . . 10 . 3 1 . 1 Machine Destruction 35 | . . . . . . . . 12 . 8 . . . . . . . . . . . . . 10 . 3 1 . 1 Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Total Allies 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . 2 Largest Group 2 | . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 1 . . . 2 Highest-Rated Group 429 | . . . . . . . 20 10 . . . . . . . . . . . . . . . 46 46 . . . 429 Highest-Rated Ally 219 | . . . . . . . 10 10 . . . . . . . . . . . . . . . 46 46 . . . 219 Initial Warlord ECA Mod 25 | . . . . . . . . . 7 7 13 13 22 22 22 22 21 21 19 19 19 18 18 18 25 24 23 23 22 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 28 | . . . . . . . 11 . . . . . 2 . . . . . . . 6 . . . 4 1 4 . . STAY 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . 2 . . . . . . . 3 . . . 1 1 2 . . RETURN 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . 2 . . Ally Attacks 47 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 44 Total Damage 4156 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . 4135 Kills 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . Field Lobotomies 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Active Infowar (turns) 9781 | 94 221 40 1235 350 520 552 38 . . . . . 183 723 509 130 351 . 1351 794 20 1065 4 . . 257 310 283 751 IFF 4927 | . . . . . . . . . . . . . . 723 509 130 351 . 1351 794 . 1065 4 . . . . . . Terrain 1112 | 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 748 Seismic 3279 | 5 221 40 1235 350 520 552 38 . . . . . . . . . . . . . . . . . . . 310 8 . Machine Analysis 183 | . . . . . . . . . . . . . 183 . . . . . . . . . . . . . . . . Cloaking 1212 | . . . . . . . . . . . . . . . . . . . . . 20 744 2 . . 257 . 36 153 Robot Analysis Total 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . . . . . . 1 3 . 2 . 1 1 . 3 . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . 2 . . . . . . . 3 . . . 3 1 4 . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Turns Passed 29548 | 238 1460 678 1401 350 520 552 1711 1207 1121 1202 112 279 3424 736 543 130 519 1625 1351 821 1273 1065 382 1350 528 1223 1548 287 1912 Spaces Moved 15029 | 109 795 379 604 165 318 314 902 449 444 554 67 97 1671 584 389 82 361 810 789 499 610 417 218 601 224 588 1006 141 842 Core 15 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 10480 | . 634 379 604 165 318 35 1 379 444 554 67 97 1619 . . 81 . 10 772 499 610 417 218 601 224 175 730 141 706 Legs 258 | 97 161 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4276 | . . . . . . 279 901 70 . . . . 52 584 389 1 361 800 17 . . . . . . 413 276 . 133 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 200 160 145 135 135 156 156 160 160 125 125 125 125 101 100 160 160 160 166 165 164 165 115 120 155 50 Average Speed 156 | 117 151 160 175 200 160 152 140 156 156 158 160 161 162 125 125 159 122 134 160 160 165 245 165 164 166 163 144 155 152 Slowest Speed 320 | 120 160 160 240 200 200 200 280 160 200 160 160 162 168 125 140 160 140 290 170 160 246 246 165 165 320 245 210 155 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 95 84 67 30 70 60 73 45 41 64 2 70 40 72 62 68 56 20 87 71 95 62 8 72 8 21 42 26 23 Regions Visited 29 Branch Regions 13 Pre-discovered Areas 10 | . 3 1 1 . 1 . . . . . . . . 1 2 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . . . 1 . 1 . 1 . 1 . . . 1 1 . . . . 1 . . . . . . Unknown Exits Taken 17 | 1 1 . 1 1 1 1 . . . . . . . 1 1 1 . . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 11 | . . 1 . 1 . 1 . . . . . . . 1 . . . . 3 3 . 1 . . . . . . . Spaces Dug 181 | . . . 37 19 . . 27 . 7 . . . 20 . 14 . . 6 6 . . 4 . . 8 3 . 4 26 Terrain Destroyed 914 | . 18 44 80 19 . 24 58 3 26 94 . . 105 . 14 . . 34 18 1 31 8 22 84 18 22 1 92 98 Melee 40 | . . . . . . . . . 1 . . . 20 . 14 . . 5 . . . . . . . . . . . Projectile 116 | . . . . . . . . . . . . . . . . . . 11 18 1 7 8 . 6 18 5 1 9 32 AOE 753 | . 18 44 80 19 . 24 58 3 25 94 . . 81 . . . . 17 . . 24 . 22 78 . 17 . 83 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Tes Acc Total 18563 | 163 929 408 786 173 326 348 1161 798 654 745 71 163 2036 591 418 81 399 1178 847 512 782 438 232 822 319 735 1099 183 1166 Wait 1163 | 5 13 . 23 . . . 91 235 61 80 . . 99 3 8 . 15 156 22 3 65 . 1 122 41 21 26 12 61 Move 15001 | 108 794 378 603 164 317 313 902 448 444 553 66 96 1670 583 388 81 360 809 788 498 609 416 217 599 224 587 1005 140 841 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 232 | 11 21 2 24 . 1 1 13 6 10 2 1 14 23 2 . . . 25 2 . 10 1 3 4 2 18 8 3 25 Fast Attach 144 | 2 3 . 3 . . 2 5 1 3 2 . 4 13 . . . . 29 1 2 12 . . 2 3 21 13 . 23 Attach 126 | 5 . 3 6 . . . 3 5 6 . 2 4 17 1 . . 3 9 . . 2 2 2 4 7 8 7 . 30 Detach 30 | . 1 . 2 . . . . . . . . . 3 . . . . 3 . . . 1 . 1 . 3 6 . 10 Swap 342 | 1 11 2 20 2 3 6 29 19 14 22 2 6 46 . 6 . 5 37 10 3 24 7 6 15 7 9 3 7 20 Drop 241 | 1 15 1 16 . 1 5 29 . 14 8 . 14 17 2 . . . 30 3 2 23 . . 6 1 8 27 . 18 Fire 1157 | 27 67 22 84 6 . 20 89 76 96 78 . 24 117 . 1 . 16 59 21 3 37 11 3 69 33 53 3 19 123 Melee 46 | . . . . . 4 . . . 1 . . . 22 . 14 . . 5 . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 Kick 6 | 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 1 . 5 1 . 1 . . 5 . . 1 9 . . . . . . 1 . . . . 1 . . . 4 Escape Stasis 41 | . . . . . . . . 8 . . . . . . . . . 16 . . . . . . . 7 . 2 8 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / *Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Arm / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 13) 496 | -10/Materials | Discovered new exit (range 15) 741 | -10/Materials | Discovered new exit (range 12) 851 | -10/Materials | Discovered new exit (range 8) 1093 | -10/Materials | Discovered new exit (range 15) 1397 | -10/Materials | Learned location of 2 exits from Mines 1486 | -10/Materials | Learned location of Recycling (-9) 1516 | -10/Materials | Identified exit to Materials 1535 | -10/Materials | Learned location of 1 exit from Storage 1604 | -10/Materials | Learned 2 Materials zone layouts 1699 | -10/Materials | Entered Mines 1945 | -10/Mines | Core integrity fell below 50% 1983 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2181 | -10/Mines | Learned location of Zion (-7) 2190 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2336 | -10/Mines | Learned Materials stockpile data 2377 | -10/Mines | Entered Materials 2377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2378 | -9/Materials | Identified exit to Storage 2579 | -9/Materials | Discovered new exit (range 12) 2871 | -9/Materials | Discovered new exit (range 15) 2982 | -9/Materials | Discovered new exit (range 15) 2983 | -9/Materials | Build established: Scavenger-Mutant 3778 | -9/Materials | Entered Mines 3781 | -9/Mines | Met a Derelict bent on vengeance 4019 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4019 | -9/Mines | Discovered new exit (range 5) 4128 | -9/Mines | Entered Exiles 4151 | -9/Exiles | Discovered new exit (range 15) 4173 | -9/Exiles | Met 8R-AWN 4197 | -9/Exiles | Met EX-HEX 4291 | -9/Exiles | Met EX-DEC 4365 | -9/Exiles | Met EX-BIN 4446 | -9/Exiles | Aligned with FarCom system 4448 | -9/Exiles | Given EX-Vault access code 4486 | -9/Exiles | Opened EX-Vault 4501 | -9/Exiles | Found Field Lobotomy Kit 4533 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4633 | -9/Exiles | Discovered new exit (range 10) 4648 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4648 | -9/Exiles | Entered Mines 5117 | -8/Mines | Discovered new exit (range 14) 5164 | -8/Mines | Build established: Mutant 5200 | -8/Mines | Entered Materials 5200 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5535 | -8/Materials | Repaired Imp. Assault Rifle 5822 | -8/Materials | Build established: Scavenger-Skirmisher 6047 | -8/Materials | Discovered new exit (range 12) 6475 | -8/Materials | Discovered new exit (range 14) 6754 | -8/Materials | Repaired Med. Reflective Plating 6905 | -8/Materials | Discovered new exit (range 12) 6911 | -8/Materials | Identified exit to Garrison 6911 | -8/Materials | Entered Garrison 6911 | -8/Garrison | Accompanied by 1 ally 7025 | -8/Garrison | Triggered checkpoint 7065 | -8/Garrison | Triggered checkpoint 7120 | -8/Garrison | Lost 3 parts (2n1w) 7181 | -8/Garrison | Garrison Relay disabled 7201 | -8/Garrison | Garrison Relay disabled 7251 | -8/Garrison | Discovered new exit (range 52) 7251 | -8/Garrison | Discovered new exit (range 57) 7251 | -8/Garrison | Discovered new exit (range 33) 7251 | -8/Garrison | Discovered new exit (range 72) 7417 | -8/Garrison | Triggered checkpoint 7555 | -8/Garrison | Garrison Relay disabled 7599 | -8/Garrison | Triggered checkpoint 8118 | -8/Garrison | Entered Materials 8518 | -8/Materials | First assault squad dispatched 9036 | -8/Materials | Discovered new exit (range 4) 9118 | -8/Materials | Learned Storage trap positions 9170 | -8/Materials | Learned Factory security intel 9172 | -8/Materials | Garrison activated, responded to threat 9212 | -8/Materials | Learned Storage stockpile data 9239 | -8/Materials | Identified exit to Garrison 9239 | -8/Materials | Entered Garrison 9315 | -8/Garrison | Garrison Relay disabled 9414 | -8/Garrison | Core integrity fell below 50% 9570 | -8/Garrison | Triggered checkpoint 9618 | -8/Garrison | Triggered checkpoint 9802 | -8/Garrison | Discovered new exit (range 14) 9917 | -8/Garrison | Triggered checkpoint 9959 | -8/Garrison | Garrison Relay disabled 10269 | -8/Garrison | Discovered new exit (range 14) 10395 | -8/Garrison | Phase Generator disabled 10441 | -8/Garrison | Entered Factory 10441 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10462 | -7/Factory | Noticed a derelict Sapper rigging charges 10473 | -7/Factory | Identified exit to DSF 10509 | -7/Factory | Discovered new exit (range 9) 10553 | -7/Factory | Entered DSF 10618 | -7/DSF | Additional patrols routed to DSF 10643 | -7/DSF | Discovered new exit (range 16) 10700 | -7/DSF | Lost 3 parts (1p1n1u) 10735 | -7/DSF | Sterilization system engaged 10755 | -7/DSF | Ambient heat levels rising (+10) 10770 | -7/DSF | Ambient heat levels rising (+10) 10785 | -7/DSF | Ambient heat levels rising (+10) 10800 | -7/DSF | Ambient heat levels rising (+10) 10815 | -7/DSF | Ambient heat levels rising (+10) 10830 | -7/DSF | Ambient heat levels rising (+10) 10832 | -7/DSF | Entered Factory 10832 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11196 | -6/Factory | Found Exp. Targeting Computer 11578 | -6/Factory | Discovered new exit (range 7) 11813 | -6/Factory | Identified exit to Factory 11882 | -6/Factory | First assault squad dispatched 12992 | -6/Factory | Spotted B-75 Beast 13040 | -6/Factory | Destroyed B-75 Beast 13068 | -6/Factory | Lost 12 parts (1p4n1u6w) 13307 | -6/Factory | Build established: Scavenger-Gunner 13716 | -6/Factory | Identified exit to Lower Caves 13865 | -6/Factory | Build established: Scavenger-Skirmisher 14256 | -6/Factory | Entered Lower Caves 14262 | -6/Lower Caves | Met a Warlord Commander 14263 | -6/Lower Caves | Learned location of Warlord (-5) 14264 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14270 | -6/Lower Caves | Found Encrypted Comm Array 14424 | -6/Lower Caves | Learned 4 Factory zone layouts 14556 | -6/Lower Caves | Build established: Scavenger-Gunner 14853 | -6/Lower Caves | Encountered a Warlord checkpoint 14905 | -6/Lower Caves | Discovered new exit (range 5) 14992 | -6/Lower Caves | Entered another Lower Caves area 15138 | -6/Lower Caves | Learned Factory interactive machine intel 15334 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15369 | -6/Lower Caves | Discovered new exit (range 6) 15535 | -6/Lower Caves | Entered Data Miner 15535 | -6/Data Miner | Discovered new exit (range 6) 15566 | -6/Data Miner | Met Data Miner 15595 | -6/Data Miner | Learned location of Section 7 (-2) 15595 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15628 | -6/Data Miner | Received God Mode back door access code from Data Miner 15665 | -6/Data Miner | Entered Proximity Caves 15668 | -5/Proximity Caves | Core integrity fell below 50% 15936 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15982 | -5/Proximity Caves | Learned Factory emergency access door positions 16114 | -5/Proximity Caves | Lost 5 parts (3n2w) 16172 | -5/Proximity Caves | Discovered exit to Factory (range 11) 16184 | -5/Proximity Caves | Entered Factory 16184 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16185 | -5/Factory | Identified exit to Upper Caves 16187 | -5/Factory | Loaded intel: 56 interactive machine locations 16479 | -5/Factory | Build established: Skirmisher 16588 | -5/Factory | Spotted B-75 Beast 16693 | -5/Factory | Destroyed B-75 Beast 16889 | -5/Factory | Joined by Warlord Chimera squad 17255 | -5/Factory | Joined by Warlord Muscle squad 17334 | -5/Factory | Build established: Scavenger-Skirmisher 17374 | -5/Factory | P-70 Sage assimilated allied KM-7JO(M) 17809 | -5/Factory | Entered Upper Caves 17899 | -5/Upper Caves | Encountered a Warlord checkpoint 17917 | -5/Upper Caves | Learned Factory terminal intel 18113 | -5/Upper Caves | Build established: Scavenger-Gunner 18254 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18919 | -5/Upper Caves | Discovered new exit (range 14) 18980 | -5/Upper Caves | Entered a destroyed Warlord outpost 19160 | -5/Upper Caves | Entered another Upper Caves area 19587 | -5/Upper Caves | Learned Factory interactive machine intel 19941 | -5/Upper Caves | Discovered new exit (range 8) 19981 | -5/Upper Caves | Entered Warlord 20008 | -5/Warlord | Discovered new exit (range 21) 20127 | -5/Warlord | Opened Warlord's prototype stash 20163 | -5/Warlord | Found Prototype Device 20163 | -5/Warlord | Identified Exp. Cloaking Device 20175 | -5/Warlord | Found Prototype Device 20175 | -5/Warlord | Identified Exp. Focal Shield 20189 | -5/Warlord | Found Prototype Reactor 20356 | -5/Warlord | Visited the Vortex Lab 20362 | -5/Warlord | Warlord's base attacked by MAIN.C 20368 | -5/Warlord | Found Prototype Energy Cannon 20371 | -5/Warlord | Found Prototype Energy Cannon 20372 | -5/Warlord | Identified Vortex Driver (x2) 20597 | -5/Warlord | Spotted B-75 Beast 20608 | -5/Warlord | Spotted B-86 Titan 20712 | -5/Warlord | Warlord forces counterattacked 20762 | -5/Warlord | Spotted Executioner 20771 | -5/Warlord | Spotted Executioner 20791 | -5/Warlord | Spotted Executioner 20830 | -5/Warlord | Lost 17 allies 20835 | -5/Warlord | Destroyed 13 combat bots 20840 | -5/Warlord | Found Prototype Device 20863 | -5/Warlord | Spotted B-86 Titan 20918 | -5/Warlord | Lost 6 allies 20947 | -5/Warlord | Identified Adv. Kinecellerator 20962 | -5/Warlord | Spotted Executioner 21006 | -5/Warlord | Lost 3 allies 21037 | -5/Warlord | Warlord base infiltrated, sounded retreat 21078 | -5/Warlord | Spotted Executioner 21112 | -5/Warlord | Lost 4 allies 21118 | -5/Warlord | Met Warlord 21163 | -5/Warlord | Spotted B-86 Titan 21165 | -5/Warlord | Spotted Executioner 21179 | -5/Warlord | Spotted Striker 21179 | -5/Warlord | Spotted B-75 Beast 21188 | -5/Warlord | Destroyed B-86 Titan 21218 | -5/Warlord | Lost 3 parts (2n1w) 21254 | -5/Warlord | Entered Proximity Caves 21378 | -4/Proximity Caves | Spotter reported a threat 21558 | -4/Proximity Caves | Learned Research garrison access intel 21570 | -4/Proximity Caves | Spotted B-86 Titan 21664 | -4/Proximity Caves | Spotter reported a threat 21838 | -4/Proximity Caves | Learned 8 Research zone layouts 22135 | -4/Proximity Caves | Learned Research emergency access door positions 22179 | -4/Proximity Caves | Discovered new exit (range 6) 22318 | -4/Proximity Caves | System corruption reached 10% 22319 | -4/Proximity Caves | Entered Factory 22319 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22320 | -4/Factory | Identified exit to Armory 22321 | -4/Factory | Loaded intel: 54 interactive machine locations 22322 | -4/Factory | Loaded intel: 26 terminal locations 22363 | -4/Factory | Identified exit to Upper Caves 22621 | -4/Factory | Build established: Scavenger-Tank 22676 | -4/Factory | Identified exit to Garrison 22701 | -4/Factory | Entered Garrison 22713 | -4/Garrison | Triggered checkpoint 22801 | -4/Garrison | Garrison Relay disabled 22967 | -4/Garrison | Triggered checkpoint 22973 | -4/Garrison | Spotted B-86 Titan 22973 | -4/Garrison | Triggered checkpoint 22988 | -4/Garrison | Destroyed B-86 Titan 23022 | -4/Garrison | Destroyed 10 combat bots 23303 | -4/Garrison | Discovered new exit (range 8) 23439 | -4/Garrison | Triggered checkpoint 23460 | -4/Garrison | Triggered checkpoint 23504 | -4/Garrison | Destroyed 10 combat bots 23548 | -4/Garrison | Phase Generator disabled 23578 | -4/Garrison | Discovered new exit (range 9) 23627 | -4/Garrison | Triggered checkpoint 23676 | -4/Garrison | Garrison Relay disabled 23721 | -4/Garrison | Rescued a captive Derelict 23906 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 24051 | -4/Garrison | Entered Factory 24051 | -4/Factory | Accompanied by 1 ally 24499 | -4/Factory | Discovered new exit (range 4) 24579 | -4/Factory | Entered Research 24579 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 24582 | -3/Research | Loaded intel: 4 garrison access locations 24609 | -3/Research | Lost 17 parts (1p5n3u8w) 24611 | -3/Research | Found Gamma Bomb Array 24838 | -3/Research | Garrison activated, responded to threat 24907 | -3/Research | Allied Derelicts emerged from ambush trap array 25135 | -3/Research | Build established: Scavenger-Mutant 25255 | -3/Research | P-80 Master assimilated allied 07-QRE(g) 25301 | -3/Research | Fabricated Lgt. Quantum Reactor (x2) 25422 | -3/Research | Discovered new exit (range 15) 25648 | -3/Research | Spotted B-86 Titan 25696 | -3/Research | Destroyed B-86 Titan 25743 | -3/Research | Lost 5 parts (1p3n1w) 25802 | -3/Research | Entered another Research area 25802 | -2/Research | Warlord forces began assault on 0b10 25802 | -2/Research | Evolved 2 slots: Weapon x2 25827 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 25827 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 25863 | -2/Research | Build established: Scavenger-Executioner 25912 | -2/Research | Research machine network offline 26240 | -2/Research | Discovered new exit (range 3) 26260 | -2/Research | Lost 7 allies 26391 | -2/Research | Borebot progress halted 26579 | -2/Research | Borebot progress halted 26608 | -2/Research | Spotted Executioner 26689 | -2/Research | Spotted Striker 26694 | -2/Research | Destroyed Striker 26886 | -2/Research | Met DD-05H 27151 | -2/Research | Spotted Striker 27154 | -2/Research | Spotted Striker 27174 | -2/Research | Found Megatreads 27193 | -2/Research | Lost 6 allies 27306 | -2/Research | Given Cave Seal Controls access code 27350 | -2/Research | Entered Testing 27351 | -2/Testing | Maximum security lockdown engaged 27412 | -2/Testing | Found Prototype Device 27502 | -2/Testing | Garrison activated, responded to threat 27599 | -2/Testing | Scanned by Researcher 27604 | -2/Testing | Spotted Investigator 27604 | -2/Testing | Discovered new exit (range 13) 27608 | -2/Testing | Destroyed Investigator 27636 | -2/Testing | Destroyed 10 combat bots 27637 | -2/Testing | Entered Access 27637 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 27666 | -1/Access | Lost 7 parts (1u6w) 27861 | -1/Access | P-80 Master assimilated allied 6W-M2O(g) 27880 | -1/Access | P-80 Master assimilated allied YV-2NC(g) 27887 | -1/Access | First assault squad dispatched 27903 | -1/Access | Incoming assault squad redirected 27918 | -1/Access | Lost 8 allies 28099 | -1/Access | Lost 3 parts (1n1u1w) 28220 | -1/Access | Discovered new exit (range 7) 28234 | -1/Access | Incoming investigation squad redirected 28234 | -1/Access | Identified 2N-1CE's Frost Array 28406 | -1/Access | Incoming assault squad redirected 28660 | -1/Access | Incoming assault squad redirected 28676 | -1/Access | Spotted B-99 Colossus 28702 | -1/Access | Garrison activated, responded to threat 28709 | -1/Access | Spotted B-99 Colossus 28720 | -1/Access | Assimilated B-99 Colossus with FLK Orb 28723 | -1/Access | Assimilated B-99 Colossus with FLK Orb 28781 | -1/Access | Lost 13 parts (3p3n1u6w) 28810 | -1/Access | Identified Vortex Chain Reactor 29104 | -1/Access | Garrison activated, responded to threat 29148 | -1/Access | High security lockdown imminent 29210 | -1/Access | Destroyed 8 combat bots 29228 | -1/Access | High security lockdown engaged 29321 | -1/Access | Build established: Generator-Executioner 29380 | -1/Access | Destroyed Colossus 10a 29416 | -1/Access | System corruption reached 10% 29545 | -1/Access | Released all parts (7) 29548 | -1/Access | Core integrity fell below 50% 29549 | *** | Escaped! Last Messages --------------- 29545_ Vortex Driver crushed and broken. 29545_ Released Gamma Bomb Array+. 29545_ Gamma Bomb Array+ crushed and broken. 29545_ Slammed into L-61 Swordsman. 29545_ C-45 Heavy ARC bursts open, deploying its payload. 29545_ G-73 Enforcer unfolds itself. 29545_ B-74 Champion unfolds itself. 29545_ G-73 Enforcer unfolds itself. 29546_ Acquired 239 matter. 29546_ G-73 Enforcer misfires. 29546_ E-15 Imp destroyed. 29546_ K-01 Serf collects debris. 29546_ U-05 Engineer lays Concrete. 29546_ Slammed into E-15 Imp. 29546_ U-05 Engineer lays Concrete. 29547_ Slammed into L-61 Swordsman. 29547_ K-01 Serf collects debris. 29549_ U-05 Engineer lays Concrete. [Achievement: Hardcore] [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ??????# # # #?##?? # | | ??????###+#### # ###?? ?? ? ?# ! | | ?????????????# " = =#[!%%#"########+############ | | #????????? ??# """%%%%%% % = | | ??? ?????? " ! %% %!#[%* !!! | | ??? ?? ??????#! """=* #% %= % | | ????"????????# " % + %!! * !%=! | | ?? ?"????? ? # % #! =#"####"#"""############ | | #?????????? " % % # = %# ## %= #?# | | ?????"???? ########## %%###### !% % #?# | | ???????"? ?? ??#???# % !* ### " #?# | | ???????? ????#????# % =! #?# " " #?# | | ????????? ???????#?#!*=%%!! #?# " ### | | ???????????????????#=!*% #?# " F"] #?# | | ?????????????#????##!!*= #?# """" #?# | | ??????##??????????##[%! *% #?# """ #?# | | ????#?????????#????#[[[[%! ### #?# = | | ??????????#?#????###=%=%!"""""#?# #?### | | ????????????#?????##!/!!"???????# ! #???? | | ????????????#??????#=l"""??"???## * #???? | | ????????????#????###g%""""""""#?##############???? | | ?????????????#????#%g%%/[=! #????????#?#???????# | | ????????????????#?##=gglg""" ##?????#??#????????# | | ????????#??????????#gglel! "??????????????##?????? | | ????##############?#!lul!! "? ?????#??#????#?#???? | | ????# #?#m%*%%@ " ?#??????????#???????? | | ????# #?#%g!* "? #???????????#??????# | | ????# #?#[=""g""" #???#??????????????? | | ????# #?# bg #???????#??????????? | | ????# "" #?# % #??????????????????? | | ????#""" " #?""""" """"""??????????????????? | | ????#"T """ #?#"" #??????????????????? | | ????#"" """ #?#"" #??????#???????????? | | ????#"" " #?#"" #??????????????????# | | ????#"" #?#T #??#??????????#????? | | ????# #?#"" #??????????????????? | | ????# ###"" #???#????#?????????? | | #####+########+#####"" #################### | | *! | | = ! | | #################"##########"#############+######+ | | ???#############"##????????## #???????# # | | ???# ##???????????# #??????# # | | ???# = #?????????????# #?????# # | | ???# #???#??????????# #????# " # | | #### = #???????????????# ##??# """ # | | # #?????????????#??##???# """ # | | + #??????????????#??????# " # | | ##+# " #??????????????#??????# # | | # """" #????????????????????##! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 100 Energy Generation 92 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 450 Resistance: KI 20 Resistance: TH 15 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 8 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Imp. Assault Rifle | 17% | -8/Materials Med. Reflective Plating | 31% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Hvy. Machine Gun | -6/Factory | Hacked Gamma Rifle | -3/Research | Hacked Q-thruster | -3/Research | Hacked Gamma Bomb Array | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Micro-nuke Launcher | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Executioner Hardcore My Business Is Booming Tailor-made True Cogmind Challenges ------------ None Game ------ Seed SixSensorClaws Manual? 0 Play Time 05:05:50 Cumulative 612.9 hours Start 2026.01.16 @ 02:32:19 End 2026.01.17 @ 01:44:52 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type 0 Total 25 Types 14/1/5/2/0/1/1/1/0/0 Lore% 92 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9328ef29-b802-4d5f-a147-9d9c816f7460