Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 00:02:40 Player: FloorSandwich Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (858) 858 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2688 Bonus ------- None Cogmind --------- Core Integrity 112/550 Matter 134/300 Energy 75/100 System Corruption 11% Temperature Cool (18) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle Advanced Beam Rifle Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Hardened Light Armor Plating Hardened Light Armor Plating Flail [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Power Shielding Storage Small Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 30 | 7 7 8 8 Power 4 | 2 2 . . Engine 4 | 2 2 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 4 . Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight 5 | . 3 2 . Utility 7 | 1 1 2 3 Device . | . . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 1 3 Artifact . | . . . . Weapon 10 | 2 1 2 5 Energy Gun 3 | . . . 3 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . 6 2 9 Power 4 | . 2 . 2 Propulsion 6 | . 3 1 2 Utility 2 | . . . 2 Weapon 5 | . 1 1 3 Highest Loss Streak 6 | . 3 2 6 To Critical Strikes 1 | . . . 1 Average Backups 1 | 2 1 1 3 Power . | . 1 1 . Propulsion . | . . . . Utility . | . . . 1 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 73 | . 72 70 79 Engine 10 | . 11 11 8 Treads 1 | . 6 . . Flight 7 | . 10 2 16 Storage 11 | . 14 11 9 Protection 14 | . 4 14 25 Energy Gun 1 | . . . 8 Energy Cannon 1 | . . . 4 Ballistic Gun 19 | . 26 22 7 Launcher 4 | . . 8 . Peak Build Rating 19 | 6 6 11 19 Average Rating 8 | 3 5 7 14 On Entrance 5 | . 6 5 9 Naked Turns . | . . . . Heaviest Build 47 | 10 11 35 47 Greatest Support 40 | 40 40 20 8 Greatest Overweight (x) 15 | 3 3 10 15 Average Overweight (x) 3 | 1 1 3 4 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 7 8 9 15 Most Carried 7 | 5 3 4 7 Average Carried 1 | 2 1 1 3 Final Capacity 15 | 8 8 15 15 Final Carried 2 | 1 1 2 . Class Distribution -------------------- 48% | Tank 32% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 638 | 231 177 230 . Remotely . | . . . . Salvage Created 840 | . 311 370 159 Parts 71 | . 21 43 7 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 9 15 3 Melee 1 | . . . 1 Guns 15 | . 9 5 1 Cannons 1 | . . . 1 AOE 10 | . . 10 . Classes Destroyed 8 | . 4 3 1 Worker 3 | . . 3 . Builder 7 | . 1 6 . Recycler 2 | . 1 1 . Watcher 3 | . . 3 . Swarmer 15 | . 6 9 . Grunt 10 | . 3 5 2 Brawler 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 11 | . 4 11 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 228 | . 93 45 90 Missed 58 | . 27 15 16 Hits 170 | . 66 30 74 Melee 16 | . . . 16 Projectile 154 | . 66 30 58 Critical Strikes 11 | . 3 . 8 Damage Taken 2531 | . 705 317 1509 Core 614 | . 113 63 438 Absorbed by Shields . | . . . . Redirected to Shielding 48 | . 6 4 38 Regen/Repaired (Parts) 58 | . 58 . . Core Remaining (%) 79 | 100 54 84 . Volleys Fired 81 | . 44 24 13 Largest 3 | . 2 3 3 Hottest 186 | . 40 73 186 Shots Fired 164 | . 78 62 24 Gun 143 | . 78 48 17 Cannon 7 | . . . 7 Launcher 14 | . . 14 . Special . | . . . . Kinetic 126 | . 78 48 . Thermal 20 | . . . 20 Explosive 14 | . . 14 . Electromagnetic 4 | . . . 4 Robot Hit Streak 7 | . 7 5 5 Robot Miss Streak 6 | . 4 2 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 100 | . 44 41 15 Core Hits 66 | . 20 37 9 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2500 | . 400 1731 369 Guns 892 | . 400 232 260 Cannons 75 | . . . 75 Explosions 1499 | . . 1499 . Melee 34 | . . . 34 Ramming . | . . . . Kinetic 632 | . 400 232 . Thermal 360 | . . 76 284 Explosive 1423 | . . 1423 . Electromagnetic 51 | . . . 51 Impact 34 | . . . 34 Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 139 | . . 139 . Projectiles . | . . . . Explosions 139 | . . 139 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . . 51 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 561 | . 39 81 561 Average Temperature 149 | . 8 24 289 Received Heat Transfer 894 | . 297 39 558 Effects 13 | . . . 13 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Interference 1 | . . . 1 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 604 | . . 50 554 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 99 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 205 | . 85 205 165 Initial 71 | . . 13 71 Average 64 | . 34 93 34 Influence Increases 1055 | . 235 582 238 Destroy 0b10 Robot/C 540 | . 180 300 60 Destroy 0b10 Robot/NC 75 | . 10 65 . Destroy Leader 96 | . 30 56 10 Disable Machine 75 | . . 75 . Anti-Garrison Action 150 | . . . 150 Destroy Structure 89 | . . 86 3 Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 947 | . 202 445 300 Entered New Map 119 | . . 20 99 Time Decay 678 | . 162 405 111 Lost Part 150 | . 40 20 90 Squads Dispatched 6 | . . 3 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 19 17 16 Peak Tracking Total 9 | . 7 4 9 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 5 1 Max in Single Turn 2 | . . 2 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 6 | . 2 4 . Successful 3 | . 2 1 . Failed 3 | . . 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2352 | 117 478 1249 508 Spaces Moved 903 | 77 218 493 115 Core 500 | 71 44 379 6 Treads 38 | 6 32 . . Legs . | . . . . Wheels 68 | . . 68 . Hover . | . . . . Flight 297 | . 142 46 109 Fastest Speed 37 | 50 37 80 277 Average Speed 229 | 130 163 236 394 Slowest Speed 840 | 200 200 550 840 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 20 33 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 104 | . . 101 3 Melee . | . . . . Projectile 3 | . . . 3 AOE 101 | . . 101 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1056 | 92 279 538 147 Wait . | . . . . Move 900 | 76 217 492 115 Hop . | . . . . Pick Up 32 | 7 8 10 7 Fast Attach . | . . . . Attach 28 | 6 7 6 9 Detach . | . . . . Swap 6 | 3 1 2 . Drop 8 | . 2 4 2 Fire 81 | . 44 24 13 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 271 | -10/Materials | Repaired Lgt. Assault Rifle 318 | -10/Materials | Build established: Mutant 532 | -10/Materials | Lost 3 parts (1p1n1w) 564 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 994 | -9/Materials | Build established: Tank 1831 | -9/Materials | Discovered new exit (range 4) 1845 | -9/Materials | Entered another Materials area 1845 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1981 | -8/Materials | Build established: Scavenger-Mutant 2314 | -8/Materials | Lost 3 parts (1p1n1w) 2331 | -8/Materials | System corruption reached 10% 2339 | -8/Materials | Core integrity fell below 50% 2353 | -8/Materials | Self-destructed Last Messages --------------- System corrupted by crushing effect (+5). Ion Engine destroyed. Critical hit (Smash). Hvy. Particle Cannon destroyed. Hrd. Light Armor Plating destroyed. System corrupted by crushing effect (+4). System corrupted by crushing effect (+2). [Achievement: System Compromised] K-01 Serf collects debris. B-36 Bruiser destroyed. System corrupted: Component data lost. K-01 Serf collects debris. Adv. Beam Rifle severed. Acquired Particle Gun. Critical hit (Burn: +37). K-01 Serf collects debris. Particle Gun destroyed. K-01 Serf collects debris. System corrupted: Component data lost. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????###############??? | | ??????????????????????????#[ ! #??? | | ??????????????????????????#[ #??? | | ??????????????????????????# """ """ """ #??? | | ??????????????????????????# """ """ """ #??? | | ??????????????????????????# """ """ """ #??? | | ????????????????????####### #??? | | ????????????????????# #####+#####+###??? | | ????????????????????# #??# #????? | | ????????????????????# k #??# #????? | | ????????????????????# %@ gi g #??# #????? | | ????????????????????# ggll######+#### #????? | | ????????????????????## =m##?# ## #????? | | ?????????????????????# #??# "" [## #????? | | ?????????????????????# #??# "T ## #????? | | ?????????????????????# #??# "" ## ###### | | ?????????????????????#% #??# ## # ! # | | ????????????????????##% #??# + # # | | ????????????????????##% =#######+### # # | | ??????????????????? ! # # | | ?????????????????? ! + # | | ????????????????? " # # | | ???????????????? G" #####+###### # # | | ??????????????? "" #??????????# # # | | ????????????? #??????????# # # | | ???????????? #??????????# ###### | | ??????????? #??????????# #????? | | ???????????? ?? ! +??????????# #????? | | ???????????? ????? #??????????# #????? | | ????????????????????###" #?????????? #????? | | ???????????????????????# ??????????? ?????? | | ???????????????????????? ??????????? ?????? | | ???????????????????????? ??????????? ?????? | | ???????????????????????????????????? ?????? | | ???????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 27% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed ChainCompactBasin Manual? 0 Play Time 00:13:04 Cumulative 2.0 hours Start 2025.05.08 @ 23:51:54 End 2025.05.09 @ 00:02:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 99fd8495-c278-4bac-974c-af1237239a98