Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 18:35:29 Player: Fangrelle Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2519) 2519 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (839) 839 TOTAL SCORE: 8108 Bonus ------- Pacifist 270 High Alert Combat Kills 111 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/850 Matter 83/300 Energy 67/290 System Corruption 3% Temperature Cool (21) Movement Flying (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Improved Cesium-ion Thruster > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Decoy Drone Bay (8/16) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Enhanced Optical Array Modified TNC Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Remote Datajack Chainsword > --- INVENTORY -------- Fusion Compressor Improved Gravmag System Cooled Aerolev Unit Gravmag Array Gravmag Array Cooled VTOL Module Cooled VTOL Module Gravity Neutralizer Advanced ECM Suite Improved Reaction Control System Recalibrator Decoy Drone Bay [Rating: 72] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 4 | . . . . . 4 . . . Utility 4 | . . . . . . 2 2 . Weapon . | . . . . . . . . . Parts Attached 158 | . . 2 2 6 57 48 30 13 Power 18 | . . . . 1 3 9 2 3 Engine 11 | . . . . 1 3 5 . 2 Core 7 | . . . . . . 4 2 1 Reactor . | . . . . . . . . . Propulsion 67 | . . . . 3 27 22 12 3 Treads 5 | . . . . 2 3 . . . Leg 2 | . . . . . . 2 . . Wheel . | . . . . . . . . . Hover 14 | . . . . . 10 3 1 . Flight 46 | . . . . 1 14 17 11 3 Utility 33 | . . 2 1 . 4 8 12 6 Device 14 | . . 1 . . . 2 6 5 Storage 2 | . . . 1 . . . 1 . Processor 7 | . . 1 . . 1 2 3 . Hackware 3 | . . . . . 1 1 1 . Protection 7 | . . . . . 2 3 1 1 Artifact . | . . . . . . . . . Weapon 40 | . . . 1 2 23 9 4 1 Energy Gun 12 | . . . . . 5 6 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | . . . . . 11 1 . . Ballistic Cannon 2 | . . . 1 1 . . . . Launcher 1 | . . . . . 1 . . . Special Weapon 7 | . . . . . 5 . 2 . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 5 | . . . . . 1 2 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . . . 3 5 3 . Parts Lost 45 | . . . . 1 6 16 5 17 Power 4 | . . . . . . 2 . 2 Propulsion 24 | . . . . . 5 10 3 6 Utility 9 | . . . . . 1 1 1 6 Weapon 8 | . . . . 1 . 3 1 3 Highest Loss Streak 15 | . . . . 1 1 5 3 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 65 | . . 26 28 35 80 79 91 98 Engine 4 | . . . . 1 9 3 . . Treads 5 | . . . . 2 13 . . . Hover 5 | . . . . . 8 11 . . Flight 13 | . . . . . 14 15 39 39 Device 1 | . . 13 . . . . 5 5 Storage 9 | . . . 13 14 9 7 6 6 Processor 7 | . . 13 14 14 1 6 12 13 Hackware 3 | . . . . . . 12 10 13 Protection 3 | . . . . . 7 2 1 . Ballistic Gun 6 | . . . . . 13 6 . . Peak Build Rating 72 | . . 4 7 11 33 54 71 72 Average Rating 25 | . . 3 5 4 24 37 60 69 On Entrance 20 | 6 6 . 4 6 11 33 49 71 Naked Turns 73 | . 57 16 . . . . . . Heaviest Build 46 | 12 . 1 20 30 41 46 43 35 Greatest Support 63 | 20 3 3 3 43 63 35 44 44 Greatest Overweight (x) 9 | . . . 6 9 9 9 1 4 Average Overweight (x) 1 | . . . 5 5 . . . . Largest Inventory Capacity 15 | . 5 5 15 15 15 15 15 15 Average Capacity 14 | . 5 5 14 15 15 15 15 15 Most Carried 15 | . 5 5 13 13 15 15 15 15 Average Carried 12 | . 2 4 11 10 14 13 14 14 Final Capacity 15 | 8 5 5 15 15 15 15 15 5 Final Carried 15 | 6 5 5 13 12 15 15 15 4 Class Distribution -------------------- 48% | Mutant 22% | Scavenger-Mutant 8% | Derelict-Mutant 7% | Hacker-Mutant 6% | Hacker-Assassin 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Assassin | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Matter Collected 2578 | 180 . 46 . 176 1154 794 106 122 Remotely 26 | . . 26 . . . . . . Salvage Created 3368 | . . . . . 1404 1752 95 117 Parts 186 | . . . . . 90 86 5 5 Haulers Intercepted 3 | . . . . . 2 1 . . Recyclers Shooed 8 | . . . . . . 7 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 55 | . . . . . 32 20 1 2 Melee 8 | . . . . . 5 . 1 2 Guns 44 | . . . . . 25 19 . . Classes Destroyed 13 | . . . . . 8 5 . . Worker 11 | . . . . . 2 8 1 . Builder 3 | . . . . . . 3 . . Hauler 3 | . . . . . 2 1 . . Recycler 5 | . . . . . 1 4 . . Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . . . . 1 . . Watcher 7 | . . . . . 4 2 1 . Swarmer 19 | . . . . . 15 4 . . Grunt 19 | . . . . . 10 7 . 2 Brawler 2 | . . . . . 1 1 . . Sentry 11 | . . . . . 6 5 . . Hunter 2 | . . . . . . 2 . . Programmer 2 | . . . . . . 1 1 . Best Kill Streak 7 | . . . . . 5 7 2 1 Combat Bots Only 5 | . . . . . 5 4 1 1 Max Kills in Single Turn 2 | . . . . . 2 2 1 1 Gunslinging 1 | . . . . . 1 1 . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Hostile Shots Fired 873 | . . . . 36 159 340 70 268 Missed 318 | . . . . 13 32 135 31 107 Damage Taken 6637 | . . . . 342 1587 2467 572 1669 Core 1975 | . . . . 143 284 693 156 699 Absorbed by Shields 92 | . . . . . . 7 . 85 Core Remaining (%) 47 | 100 . . . 42 48 1 . . Volleys Fired 187 | . . . . . 96 89 1 1 Largest 2 | . . . . . 2 2 1 1 Hottest 122 | . . . . . 100 122 5 80 Shots Fired 335 | . . . . . 184 149 1 1 Gun 325 | . . . . . 175 149 . 1 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 10 | . . . . . 9 . 1 . Kinetic 264 | . . . . . 168 96 . . Thermal 59 | . . . . . 16 42 . 1 Explosive . | . . . . . . . . . Electromagnetic 11 | . . . . . . 11 . . Robot Hit Streak 17 | . . . . . 12 17 . 3 Robot Miss Streak 7 | . . . . . 6 7 1 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . 1 3 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 265 | . . . . . 122 119 10 14 Core Hits 131 | . . . . . 55 69 1 6 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 3 | . . . . . 3 . . . Critical Strikes 9 | . . . . . 5 1 . 3 Burn 1 | . . . . . . 1 . . Smash 5 | . . . . . 5 . . . Sever 3 | . . . . . . . . 3 Melee Attacks 73 | . . . . . 25 13 18 17 Impact 23 | . . . . . 23 . . . Slashing 50 | . . . . . 2 13 18 17 Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . . . 2 9 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . Damage Inflicted 6621 | . . . . . 2648 2981 490 502 Guns 3977 | . . . . . 1872 2073 . 32 Cannons . | . . . . . . . . . Explosions 176 | . . . . . . 176 . . Melee 2467 | . . . . . 775 732 490 470 Ramming 1 | . . . . . 1 . . . Kinetic 2952 | . . . . . 1802 1150 . . Thermal 916 | . . . . . 70 814 . 32 Explosive . | . . . . . . . . . Electromagnetic 285 | . . . . . . 285 . . Impact 725 | . . . . . 725 . . . Slashing 1742 | . . . . . 50 732 490 470 Piercing . | . . . . . . . . . Highest Corruption 5 | . 2 2 2 2 2 5 2 3 Average Corruption 2 | . 2 2 2 2 1 4 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 58 | . 1 4 16 12 3 12 2 8 Message Errors 13 | . . 2 4 2 1 . 1 3 Matter Fused 17 | . . 1 6 4 . 4 . 2 Heat Flow Errors 7 | . 1 . 3 2 . 1 . . Energy Discharges 8 | . . . 1 1 . 4 . 2 Data Loss (minor) 9 | . . 1 1 2 1 2 1 1 Data Loss (major) 2 | . . . 1 1 . . . . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 536 | . . . . . 188 219 129 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 536 | . . . . . 188 219 129 . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 274 | . 93 . 274 204 253 200 132 61 Average Temperature 49 | . 55 . 132 79 50 51 31 23 Received Heat Transfer 1655 | . . . . 186 684 424 63 298 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Fried 3 | . . . . . 1 2 . . Impact Corruptions 7 | . . . . . 7 . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 5 | . . . . . . 5 . . Heat Transferred 2023 | . . . . . 148 1800 . 75 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Peak Influence 521 | . 15 5 . . 442 521 273 397 Initial 231 | . . 5 . . . 200 231 77 Average 173 | . 14 5 . . 168 369 203 131 Maximum Alert Level 2 | . . . . . 2 2 1 1 Low Security (%) 53 | . 100 100 . 100 54 . 31 78 Level 1 36 | . . . . . 43 51 68 21 Level 2 10 | . . . . . 2 48 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . . . 2 6 3 . Investigation 6 | . . . . . 2 3 1 . Extermination 3 | . . . . . . 2 1 . Reinforcement 3 | . 1 . . . . 1 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Distress Signals 4 | . . . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 1 . . 3 45 27 16 20 Peak Tracking Total 12 | . 1 . . 3 6 5 7 12 Tactical Retreats 16 | . . . . . 5 1 5 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 13 | . 1 . . . 3 6 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 5 | . . . . . 5 . . . Reused 3 | . . . . . 3 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . 3 . . . Objects Rigged 3 | . . . . . . 3 . . Exploded 1 | . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 5 | . . . . . 2 2 . 1 Max in Single Turn 2 | . . . . . 1 2 . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 38 | . 1 2 2 . 16 9 7 1 Terminals 25 | . 1 1 . . 12 5 5 1 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . 2 2 . . Scanalyzers 4 | . . . . . 2 1 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 136 | . 5 2 5 . 68 28 25 3 Successful 90 | . 1 2 5 . 46 17 17 2 Failed 46 | . 4 . . . 22 11 8 1 Catastrophic 5 | . . . . . . 3 2 . Database Lockouts . | . . . . . . . . . Manual 88 | . 5 . 1 . 46 19 14 3 Terminals 98 | . 5 1 . . 49 19 21 3 Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . . . . . 6 6 . . Scanalyzers 17 | . . . . . 13 1 3 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 22 | . . 2 5 . 9 2 4 . Record 4 | . . . 4 . . . . . Robot Analysis 2 | . . . . . 1 1 . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . Fabricator Index 1 | . . . . . . . 1 . Alert Level 4 | . . . . . 2 1 1 . Unreport Threat 3 | . . . . . 2 . 1 . Reprogram Traps 1 | . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 4 3 . . Report Inventory 4 | . . . . . 2 2 . . Retrieve Components 3 | . . . . . 2 1 . . Scanalyzer 14 | . . . . . 11 1 2 . Insert Component 10 | . . . . . 7 1 2 . Analyze 4 | . . . . . 4 . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 45 | . 1 . . . 22 10 10 2 Terminals 42 | . 1 . . . 21 8 10 2 Track 2 | . . . . . . 1 1 . Assimilate 6 | . . . . . 4 1 1 . Botnet 20 | . 1 . . . 11 2 5 1 Detonate 2 | . . . . . 1 1 . . Disrupt 1 | . . . . . . . . 1 Operators 4 | . . . . . 2 1 1 . Skim 7 | . . . . . 3 2 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 1 2 . . Tunnel 3 | . . . . . 1 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 31 | . 1 . . . 14 8 7 1 Full Trace Events 4 | . . . . . 2 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 13 | . . . . . 10 3 . . Parts Scanalyzed 5 | . . . . . 4 . 1 . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Damaged 2 | . . . . . 1 . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Total Allies 4 | . . 2 . . 1 1 . . Largest Group 2 | . . 2 2 . 1 1 . . Highest-Rated Group 49 | . . 49 49 . 10 9 . . Highest-Rated Ally 31 | . . 31 31 . 10 9 . . Total Orders 4 | . . . . . . . 4 . ROAM 2 | . . . . . . . 2 . EXPLORE 2 | . . . . . . . 2 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Robot Analysis Total 2 | . . . . . 1 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches 8 | . . . . . . . 8 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Turns Passed 8437 | . 57 324 1345 1017 3286 1363 487 558 Spaces Moved 5205 | 1 99 527 396 306 1524 1376 815 161 Core 1279 | . 99 527 396 250 . 7 . . Treads 937 | . . . . 51 886 . . . Legs 157 | 1 . . . . . 156 . . Wheels . | . . . . . . . . . Hover 973 | . . . . . 333 640 . . Flight 1859 | . . . . 5 305 573 815 161 Fastest Speed 17 | 120 50 50 50 160 44 21 20 17 Average Speed 128 | 120 50 50 337 326 186 64 26 45 Slowest Speed 820 | 120 50 50 350 600 820 670 101 295 Overloaded Moves 23 | . . . . . . . . 23 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . . . 3 4 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 1 21 97 69 61 84 37 28 28 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 . 1 2 . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 8 | . . . . . 4 . 4 . Terrain Destroyed 11 | . . . . . 7 . 4 . Melee 4 | . . . . . . . 4 . Projectile 7 | . . . . . 7 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Total 6603 | . 107 589 406 322 1787 1718 1057 617 Wait 677 | . 1 47 . 5 23 65 135 401 Move 5184 | . 98 526 395 305 1523 1369 807 161 Hop 6 | . . . . . . 3 3 . Pick Up 93 | . 4 7 7 2 22 22 29 . Fast Attach 65 | . . 1 . 5 26 21 9 3 Attach 49 | . . 1 2 1 6 23 12 4 Detach 31 | . . . 1 1 5 19 3 2 Swap 44 | . . . . . 25 4 9 6 Drop 111 | . 4 7 1 3 37 27 31 1 Fire 187 | . . . . . 96 89 1 1 Melee 70 | . . . . . 23 12 18 17 Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 85 | . . . . . . 64 . 21 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: [*Fac] / *Low x2 / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Released all parts (6) 46 | -10/Materials | Discovered new exit (range 7) 58 | -10/Materials | Entered Mines 80 | -10/Mines | Found the Drone Emporium 87 | -10/Mines | Found Prototype Device 164 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 205 | -10/Mines | Discovered new exit (range 10) 245 | -10/Mines | Identified exit to Subcaves 278 | -10/Mines | Discovered new exit (range 6) 300 | -10/Mines | Build established: Mutant 332 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 332 | -10/Mines | Discovered new exit (range 5) 382 | -10/Mines | Entered Exiles 382 | -10/Exiles | Accompanied by 2 allies 412 | -10/Exiles | Led the pair of lost Derelicts to a safe place 446 | -10/Exiles | Met 8R-AWN 502 | -10/Exiles | Met EX-HEX 704 | -10/Exiles | Met EX-DEC 760 | -10/Exiles | Learned location of Zion (-7) 1019 | -10/Exiles | Met EX-BIN 1068 | -10/Exiles | Aligned with FarCom system 1071 | -10/Exiles | Given EX-Vault access code 1152 | -10/Exiles | Opened EX-Vault 1176 | -10/Exiles | Found Modified TNC 1251 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1685 | -10/Exiles | Discovered new exit (range 12) 1727 | -10/Exiles | Left Exiles lab with Modified TNC 1727 | -10/Exiles | Entered Mines 1768 | -9/Mines | Core integrity fell below 50% 2007 | -9/Mines | Learned Materials non-interactive machine intel 2425 | -9/Mines | Learned 4 Materials zone layouts 2590 | -9/Mines | Found DCF Scrap (12 items) 2729 | -9/Mines | Discovered new exit (range 13) 2744 | -9/Mines | Entered Materials 2744 | -8/Materials | Evolved 4 slots: Propulsion x4 2745 | -8/Materials | Identified exit to Factory 2746 | -8/Materials | Loaded intel: 60 non-interactive machine locations 2893 | -8/Materials | Build established: Derelict-Mutant 3688 | -8/Materials | Build established: Mutant 4217 | -8/Materials | Discovered exit to Factory (range 10) 4673 | -8/Materials | Build established: Scavenger-Mutant 5185 | -8/Materials | Core integrity fell below 50% 5782 | -8/Materials | Discovered exit to Factory (range 11) 6030 | -8/Materials | Entered Factory 6030 | -7/Factory | Evolved 2 slots: Utility x2 6034 | -7/Factory | Identified Decoy Drone Bay 6433 | -7/Factory | Lost 3 parts (3n) 6522 | -7/Factory | Lost 5 parts (1p2n2w) 6526 | -7/Factory | Core integrity fell below 50% 6607 | -7/Factory | Build established: Hacker-Mutant 6761 | -7/Factory | Core integrity fell below 20% 7001 | -7/Factory | Lost 3 parts (1n1u1w) 7328 | -7/Factory | Discovered new exit (range 19) 7393 | -7/Factory | Entered another Factory area 7393 | -6/Factory | Evolved 2 slots: Utility x2 7549 | -6/Factory | Lost 4 allies 7694 | -6/Factory | Identified exit to Lower Caves 7696 | -6/Factory | Found Launcher Loader 7764 | -6/Factory | Spotted B-75 Beast 7788 | -6/Factory | Discovered new exit (range 22) 7800 | -6/Factory | Lost 3 parts (2n1u) 7880 | -6/Factory | Identified exit to Garrison 7880 | -6/Factory | Entered Garrison 8178 | -6/Garrison | Build established: Hacker-Assassin 8310 | -6/Garrison | Garrison Relay disabled 8406 | -6/Garrison | Discovered new exit (range 8) 8415 | -6/Garrison | Core integrity fell below 50% 8433 | -6/Garrison | Core integrity fell below 20% 8438 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08421_ Y-54 Guardian Imp. Light Armor Plating severed. 08422_ Y-54 Guardian destroyed. 08422_ Chainsword destroyed. 08423_ Acquired 57 matter. 08426_ Acquired Gatling Laser. 08428_ Cld. VTOL Module destroyed. 08429_ Acquired Imp. Light Armor Plating. 08431_ Cesium-ion Thruster destroyed. 08432_ Penetrated by Slug. 08432_ Fusion Compressor destroyed. 08434_ Gatling Laser destroyed. 08434_ Imp. Light Armor Plating destroyed. 08435_ Cld. VTOL Module destroyed. 08435_ Slug penetrates Reinforced Barrier. 08435_ Acquired Imp. Deuterium Engine. 08436_ Modified TNC destroyed. 08437_ Imp. Hacking Suite destroyed. 08437_ Penetrated by Slug. 08438_ Lrg. Storage Unit destroyed. 08438_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????" | | ???????????????????????????????????????" | | ???????????????????????????????????????# ## # | | ?????????????????????????????########### ## # | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ######## | | ?????????????????????????????#^ #??????###### # | | ?????????????????????????????# #???????????# # | | ?????????????????????????????# #???????????###### | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# +????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ????????????????????########## #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# < ##### ###????????????????? | | ????????????????????#???????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ??????????????????????#######Y#??????????????????? | | ??????????????????????#! Yh##Y##########?????????? | | ??????????????????????# !!sgh #???? | | ??????????????????????# =@p#### ####?????????? | | ??????????????????????##=!##??? g #????????????? | | ??????????????????????#g #?????#####????????????? | | ??????????????????????#h #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 66 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Tractor Beam | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointySuperquantumWand Manual? 0 Play Time 01:34:25 Cumulative 94.8 hours Start 2024.11.16 @ 17:01:12 End 2024.11.16 @ 18:35:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 91x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbc2a2d0-b07e-4ed9-ae44-2673d49864d9