Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.29 @ 01:35:44 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (449) 2245 Value Destroyed (22763) 22763 Prototype IDs (80) 1600 Alien Tech Used (2) 400 Bonus (20984) 20984 TOTAL SCORE: 56692 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11229 Follower Combat Kills 166 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1368 Met Warlord at Research 2000 Met Sigix 2000 Win 3000 Friendly Fire -579 Cogmind --------- Core Integrity 887/1600 Matter 7/300 Energy 301/312 System Corruption 27% Temperature Cool (10) Movement Flying (72) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Flying Impulse-Biometal Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Improved Weapon Cycler Centrium Light Armor Plating Centrium Light Armor Plating SHELL Armor > --- WEAPON (4) ------- Quantum Rifle Railgun > --- INVENTORY (5) ---- Wheel Advanced Heat Sink Experimental Energy Well (600) Advanced Transmission Jammer Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Flying Impulse-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Advanced Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Weapon Cycler Experimental Reaction Control System Centrium Light Armor Plating Medium Regenerative Plating Experimental System Shield > --- WEAPON ----------- Graviton Cannon Hpw. Ballistic Graviton Construct/C Thermic Nova Construct/C > --- INVENTORY -------- Improved Coolant Injector Advanced Coolant Injector Experimental Energy Well Experimental Energy Well Advanced Sensor Array Advanced Kinecellerator Experimental Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Light Regenerative Plating Light Regenerative Plating SHELL Armor EM Disruption Field Improved System Restoration Module Long-range Phase Cannon Improved Matter Neutralizer Hellfire Missile Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 212] Favorites ----------- Power Constructs Engine Heavy Deuterium Engine Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Armored Wheel Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Experimental System Shield Protection Centrium Light Armor Plating Weapon Constructs Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Hellfire Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . 4 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . 1 . . 1 . . . . . . . . . . . 1 . . Utility 11 | . . 1 2 1 . . 2 . . . . 1 . . . . 1 . 1 . 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Parts Attached 356 | 6 9 12 16 31 16 6 37 . 3 22 2 32 1 1 2 . 34 17 29 26 54 Power 7 | 1 . 1 2 2 1 . . . . . . . . . . . . . . . . Engine 7 | 1 . 1 2 2 1 . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 25 | 2 1 5 3 10 1 2 1 . . . . . . . . . . . . . . Treads 14 | 2 1 5 2 4 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . . . 1 6 1 2 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 208 | 1 4 2 2 11 2 3 28 . 1 15 . 20 1 1 2 . 25 15 22 21 32 Device 151 | . 2 . 1 6 1 3 22 . 1 10 . 17 1 . 1 . 21 14 16 14 21 Storage 7 | 1 2 . . . . . 1 . . . . . . . . . . . . 3 . Processor 16 | . . 2 . 2 . . 2 . . 3 . 1 . . . . 1 . 3 . 2 Hackware 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 Protection 31 | . . . 1 3 1 . 3 . . 2 . 2 . 1 1 . 1 1 3 4 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 2 4 4 9 8 12 1 8 . 2 7 2 12 . . . . 9 2 7 5 22 Energy Gun 9 | . 2 . . . 2 . 1 . . . . 2 . . . . . . . . 2 Energy Cannon 12 | . . . 1 . 3 . . . . 1 . . . . . . . 1 . 1 5 Ballistic Gun 44 | 2 2 2 7 7 2 1 5 . 1 1 . 4 . . . . 5 1 1 . 3 Ballistic Cannon 11 | . . . . . 2 . . . . . 1 . . . . . . . 4 3 1 Launcher 20 | . . 2 1 1 3 . 1 . 1 . . . . . . . 3 . 2 . 6 Special Weapon 11 | . . . . . . . . . . 1 . 3 . . . . 1 . . 1 5 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 . . 4 1 3 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . 1 1 1 3 4 . 5 . . 9 . 2 . . 1 . 1 1 3 3 3 Parts Lost 47 | . . . . 11 2 1 2 . 2 . . 3 . . . . . 1 1 1 23 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . 5 1 . . . . . . . . . . . . . . . . Utility 28 | . . . . 5 1 1 1 . 1 . . 3 . . . . . 1 1 1 13 Weapon 12 | . . . . 1 . . 1 . 1 . . . . . . . . . . . 9 Highest Loss Streak 6 | . . . . 3 1 1 1 . 1 . . 1 . . . . . 1 1 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 98 99 99 95 99 73 65 64 63 63 64 62 62 63 62 63 64 65 64 64 67 Engine 3 | . 14 11 9 7 7 7 4 5 5 5 5 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 2 . . 3 5 4 4 4 4 3 Treads 5 | . 28 33 25 14 7 . . . . . . . . . . . . . 1 1 . Leg 1 | . . . . . . 1 3 5 5 5 5 . . . . . . 1 1 . 1 Wheel 1 | . . . 1 12 22 8 . . . . . 2 . . . . . . . . . Hover 1 | . . . . . . 1 1 . . . . 1 5 5 4 5 3 2 . . . Device 16 | . 12 11 17 18 16 14 16 17 17 16 17 20 20 18 15 15 16 18 16 18 16 Storage 5 | . 14 11 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . 10 9 9 7 7 11 11 11 11 11 11 15 15 15 15 14 14 13 10 14 Hackware 1 | . . . . . . . . . . . . . . . . . 4 4 4 4 3 Protection 4 | . . . 9 6 12 7 4 5 5 5 5 3 . 1 4 5 2 . 4 3 8 Energy Gun 1 | . 16 . . . . . 1 . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . 3 2 1 . . 4 5 2 . . . . 2 . . . 1 Ballistic Gun 5 | . 11 21 17 14 6 3 7 . 4 . . 3 5 5 5 5 4 3 . . 3 Ballistic Cannon 4 | . . . . . 3 5 . 5 5 1 . 2 5 5 5 5 3 9 11 12 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 11 51 57 62 69 69 69 79 79 81 96 90 128 77 78 83 83 106 109 126 159 178 Greatest Support 548 | 40 40 60 60 68 36 60 89 89 103 103 103 103 81 81 116 116 168 199 548 221 296 Greatest Overweight (x) 6 | 1 1 . 5 6 2 3 2 . . . . 2 . . . . . . . 1 . Average Overweight (x) . | . . . . 2 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 20 | 7 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 24 Most Carried 25 | 2 16 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 25 25 Average Carried 18 | 1 9 19 19 19 19 12 16 20 18 19 19 19 18 19 19 20 19 19 19 20 19 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 Final Carried 25 | 2 16 20 20 20 20 16 20 20 18 20 20 19 18 20 20 20 20 20 20 25 5 Scrap Engine Consumption 444 | . . . . . . 41 64 . 6 29 3 54 1 4 4 1 40 21 90 11 75 Constructs Created 8 | . . . . . . 2 2 . . . . 1 . . . . 1 . . . 2 Constructs Modified 181 | . . . . . . 11 28 . 5 4 . 33 1 . 7 . 12 12 38 3 27 Class Distribution -------------------- 40% | Construct 27% | Scavenger-Construct 17% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Scavenger-Construct | -2/Research Scavenger-Construct | -2/Testing Scavenger-Construct | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 12517 | 250 72 398 331 1094 313 325 723 131 168 375 115 708 22 10 30 . 821 581 1593 1031 3426 Remotely 10 | . . . . . . . . . . . . . . . . . . . 10 . . Salvage Created 24403 | . 221 612 340 1454 360 482 1767 113 474 537 405 2773 171 . 507 . 1761 1254 1435 754 8983 Parts 1030 | . 16 57 21 62 22 15 53 1 22 15 18 147 5 . 6 . 103 61 39 54 313 Haulers Intercepted 20 | . . 2 2 1 2 . 2 . . . . 3 . . . . 1 1 4 . 2 Recyclers Shooed 13 | . . . . 1 . 2 1 . . . . . . . . . 1 . . 1 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 2 8 . 17 . 4 . 2 . . . . . . Prevented 16 | . . . . . . . . 2 14 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 372 | . 6 16 5 21 9 4 17 2 7 10 7 45 . . . . 25 13 20 16 149 Guns 92 | . 6 10 1 21 3 . 11 . 1 . . 4 . . . . 12 5 . . 18 Cannons 143 | . . . 1 . 2 4 6 2 2 9 6 28 . . . . 7 8 10 13 45 AOE 132 | . . 6 3 . 4 . . . 2 1 . 13 . . . . 6 . 10 3 84 Classes Destroyed 23 | . 5 3 2 2 1 . . . . 2 1 5 . . . . . . 1 . 1 Worker 13 | . 1 . . 1 1 . . . . . . . . . . . . 3 . 1 6 Builder 23 | . . . . . 1 . . . . . . 7 . . . . 1 1 . 2 11 Tunneler 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Hauler 20 | . . 2 2 1 2 . 2 . . . . 3 . . . . 1 1 4 . 2 Recycler 21 | . . . 1 2 . 4 4 . . . . . . . . . . . . . 10 Mechanic 11 | . 1 . 1 1 . . . . . . . . . . . . . . . . 8 Operator 5 | . . 1 . . . . . . . . . . . . . . . 1 . 1 2 Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . Watcher 28 | . 3 1 1 2 . . 4 . . . . 2 . . . . 2 3 1 3 6 Swarmer 45 | . 3 6 3 . 6 . . . . . . . . . . . 6 3 2 1 15 Saboteur 4 | . . . . . . . . . . . . 2 . . . . . . . . 2 Grunt 155 | . 3 5 . 15 . . 13 1 5 5 5 18 . . . . 7 4 7 . 67 Brawler 16 | . . . . . . . . . . . . 1 . . . . . . 2 . 13 Duelist 8 | . . . . . . . . . . . . . . . . . . . . . 8 Protector 4 | . . . . . . . . . . . . 1 . . . . . . . . 3 Sentry 27 | . . 5 1 2 3 4 . . . . . 2 . . . . 2 2 1 . 5 Specialist 8 | . . . . . . . . . . . . 4 . . . . . . . . 4 Hunter 36 | . . . 1 . . . 2 . 2 1 . 5 . . . . 4 . 3 7 11 Programmer 57 | . . . . 4 . . 2 1 . . . 11 . . . . 6 4 2 8 19 Heavy 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 Behemoth 4 | . . . . . . . . . . 3 . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 35 | . 4 3 5 7 5 3 5 2 7 4 3 16 . . . . 5 7 3 5 35 Combat Bots Only 31 | . 3 3 3 7 4 2 3 2 7 4 3 14 . . . . 4 5 3 4 31 Max Kills in Single Turn 6 | . 2 2 2 1 2 1 1 1 2 1 1 3 . . . . 3 2 2 4 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . 2 . . . 2 1 . 3 . . . . 3 . 2 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 27536 | . 86 574 158 2302 503 215 971 40 1017 43 12 2899 . . . . 1937 1105 1113 2176 12385 Core 2209 | . . 124 54 293 49 43 26 14 140 . . 262 . . . . 233 83 61 114 713 Absorbed by Shields 1762 | . . . . 149 . . 353 15 73 16 5 832 . . . . 35 . . . 284 Reduced by Siege Mode 71 | . . . . . . . . . . . . . . . . . . . . . 71 Redirected to Shielding 106 | . . . . . 93 13 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 11774 | . . . . . . 20 408 . 538 111 . 1478 102 . 41 . 850 515 995 225 6491 Core Remaining (%) 77 | 100 100 69 90 . . 45 . . . . 82 . . . . 77 . 70 . 87 55 Volleys Fired 1109 | . 19 48 24 106 25 24 79 4 17 31 19 112 28 9 12 . 89 64 70 62 267 Largest 3 | . 2 2 2 2 2 2 3 1 2 1 1 2 1 1 1 . 3 3 3 3 3 Hottest 470 | . 130 46 86 56 78 78 111 52 82 59 59 252 164 164 164 . 359 366 427 427 470 Shots Fired 1976 | . 38 91 46 210 40 43 180 4 29 31 19 198 28 9 12 . 163 142 128 127 438 Gun 1002 | . 38 86 40 210 17 9 147 . 12 . . 90 . . . . 88 41 3 . 221 Cannon 860 | . . . 4 . 18 34 33 4 12 31 19 101 28 9 12 . 71 101 105 125 153 Launcher 73 | . . 5 2 . 5 . . . 5 . . . . . . . 3 . 20 . 33 Special 41 | . . . . . . . . . . . . 7 . . . . 1 . . 2 31 Kinetic 1606 | . 6 86 40 210 26 32 123 4 24 31 19 145 28 9 12 . 147 142 108 125 289 Thermal 239 | . 32 . . . 9 11 57 . . . . 46 . . . . 12 . . . 72 Explosive 109 | . . 5 2 . 5 . . . . . . 7 . . . . 4 . 20 2 64 Electromagnetic 22 | . . . 4 . . . . . 5 . . . . . . . . . . . 13 Robot Hit Streak 26 | . 7 23 11 25 8 14 14 6 6 18 21 20 5 . 13 . 19 15 9 11 26 Robot Miss Streak 5 | . 5 2 4 2 3 2 2 . 3 2 1 2 . . 1 . 3 5 5 3 3 Penetration Max 2 | . . . . . . . 1 . . . . 2 . . . . 1 1 . . 2 Secondary Targets 9 | . 1 . . 3 . . 3 . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 1341 | . 37 68 32 173 20 36 132 4 17 25 11 149 3 . 11 . 106 73 61 66 317 Core Hits 911 | . 41 32 15 62 23 13 52 2 13 11 5 96 2 . 5 . 53 34 53 35 364 Critical Kills 16 | . . . . . . . 2 . . . . 5 . . . . 3 1 1 . 4 Critical Parts Destroyed 24 | . . . . 2 . . . . 2 . . 8 . . . . 5 3 1 1 2 Critical Strikes 74 | . . . . 3 1 1 2 . 2 . . 15 . . 1 . 8 4 4 7 26 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 43 | . . . . 3 . . 2 . 2 . . 13 . . 1 . 8 4 2 1 7 Blast 18 | . . . . . 1 1 . . . . . . . . . . . . 2 5 9 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sever 11 | . . . . . . . . . . . . 2 . . . . . . . 1 8 Melee Attacks 17 | . . . . . . . 1 . . 6 4 6 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . 1 . . 6 4 6 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 2 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84510 | . 412 1451 854 3450 911 891 4031 300 1117 3062 1102 12355 214 . 846 . 4830 3381 5655 4640 35008 Guns 19414 | . 412 1014 478 3450 140 144 2674 . 252 . . 2200 . . . . 2347 1018 87 . 5198 Cannons 30509 | . . . 79 . 349 747 1357 300 434 2853 906 4928 214 . 846 . 1678 2363 3183 3415 6857 Explosions 32309 | . . 437 297 . 422 . . . 431 209 . 4635 . . . . 747 . 2385 1123 21623 Melee 457 | . . . . . . . . . . . 196 261 . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 43220 | . 53 1014 478 3450 302 650 2446 300 686 2853 906 5462 214 . 846 . 3785 3381 3270 3415 9709 Thermal 6625 | . 359 . . . 187 241 1585 . . 209 . 1666 . . . . 240 . . . 2138 Explosive 31498 | . . 437 297 . 422 . . . . . . 4522 . . . . 747 . 2385 1123 21565 Electromagnetic 889 | . . . 79 . . . . . 431 . . 113 . . . . . . . . 266 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2278 | . . . . . . . . . . . 196 592 . . . . 58 . . 102 1330 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 5 5 5 6 . . . . 8 . . . . 3 5 3 2 27 Average Corruption 7 | . . . . 2 5 4 4 . . . . 3 . . . . 2 4 1 1 18 Corruption Purged 41 | . . . . 2 . 1 11 . . . . 8 . . . . 6 . 6 2 5 Corruption Blocked 72 | . . . . . . . . . . 23 . . . . . . . . 49 . . Effects 218 | . . . . 14 8 30 18 . . . . 18 . . . . 10 9 2 7 102 Message Errors 42 | . . . . 2 2 8 6 . . . . 4 . . . . 2 3 . . 15 Matter Fused 44 | . . . . 3 . 7 2 . . . . 3 . . . . 1 2 1 1 24 Heat Flow Errors 27 | . . . . 1 . 6 . . . . . 2 . . . . 3 1 . 1 13 Energy Discharges 28 | . . . . 2 3 4 4 . . . . 2 . . . . . 1 . 1 11 Parts Rejected 4 | . . . . . . . . . . . . 1 . . . . 1 . . . 2 Parts Fused 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . Data Loss (minor) 27 | . . . . 4 . 3 2 . . . . 3 . . . . 1 2 . 2 10 Data Loss (major) 13 | . . . . 1 2 1 1 . . . . . . . . . 1 . . 1 6 Misfires 6 | . . . . . . . 1 . . . . . . . . . . . 1 . 4 Alerts 5 | . . . . . 1 . 1 . . . . 1 . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 16 | . . . . 1 . 1 . . . . . 2 . . . . . . . . 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3624 | . . 25 6 . 27 13 129 43 23 492 342 660 30 . 141 . 88 176 255 328 846 Projectiles 2580 | . . . . . 12 13 129 43 23 492 160 462 30 . 141 . 82 176 152 261 404 Explosions 810 | . . 25 6 . 15 . . . . . . 146 . . . . 6 . 103 67 442 Melee 234 | . . . . . . . . . . . 182 52 . . . . . . . . . Knockbacks 131 | . . . . . . 3 . 1 4 13 2 21 . . . . 7 14 11 29 26 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 124 | . . . . . . 3 . 1 4 12 2 19 . . . . 7 11 11 28 26 Secondary 7 | . . . . . . . . . . 1 . 2 . . . . . 3 . 1 . Self-Inflicted Damage 99 | . . . . . 38 . . . 11 . . . . . . . . . . . 50 Shots 4 | . . . . . 1 . . . 2 . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 621 | . 135 . . 56 . 197 15 . . 1 . 308 150 104 192 . 324 105 263 621 242 Average Temperature 82 | . 37 . . 13 . 74 3 . . 1 . 91 59 56 69 . 88 22 107 158 78 Received Heat Transfer 3263 | . 18 198 18 794 102 72 244 . 153 . 6 425 . . . . 238 127 18 36 814 Effects 4 | . . . . . . . . . . . . . . . . . . . . 4 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 2 . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 22 | . . . . . . . . . . . . . . . . . . . . . 22 Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . 22 Robots Corrupted 2 | . . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 13 | . . . . . . . 1 3 . 1 . . . . . . . . . . 8 Heat Transferred 5422 | . 455 . . . 259 333 853 . . 200 . 1147 . . . . 111 . . . 2064 Parts Sabotaged 5 | . . . . . . . . . . . . 3 . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 5266 | . 204 287 209 226 431 200 243 . . . . 1380 . . . . 669 461 519 668 5266 Initial 375 | . . . 120 39 99 111 50 . . . . 75 . . . . . 375 164 291 349 Average 596 | . 47 118 122 113 277 87 102 . . . . 717 . . . . 295 340 209 470 2662 Maximum Alert Level 5 | . 1 1 1 1 2 1 1 . . . . 4 . . . . 2 2 2 2 5 Low Security (%) 47 | 100 96 72 97 82 21 89 80 . . . . 11 . . . . 44 . 56 . . Level 1 23 | . 3 27 2 17 68 10 19 . . . . 31 . . . . 24 69 34 34 1 Level 2 11 | . . . . . 10 . . . . . . 6 . . . . 31 30 9 65 7 Level 3 3 | . . . . . . . . . . . . 17 . . . . . . . . 12 Level 4 4 | . . . . . . . . . . . . 33 . . . . . . . . 10 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . 41 High Security 3 | . . . . . . . . . . . . . . . . . . . . . 26 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 80 | . . 1 1 7 1 . 5 . . . . 10 . . . . 8 5 3 7 32 Investigation 13 | . . . . 1 . . 1 . . . . 2 . . . . 2 1 3 1 2 Extermination 21 | . . . . 3 . . 1 . . . . 4 . . . . 2 2 . 4 5 Reinforcement 24 | . . 1 1 2 1 . 3 . . . . 2 . . . . 1 2 . 2 9 Assault 17 | . . . . . . . . . . . . 2 . . . . . . . . 15 Garrison 5 | . . . . 1 . . . . . . . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 Haulers Reinforced 5 | . . . . 1 . . 2 . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 18 | . 1 . 1 1 . . . . . 1 . . . . . . . . 8 1 5 Communications Jammed 23 | . . . . . . . . . . . . 5 . . . . 15 2 . 1 . Distress Signals 20 | . . . . . . . . . . . . 5 . . . . 14 . . 1 . Times Spotted 655 | . 14 19 11 35 10 5 24 6 7 51 5 64 . . . . 36 27 100 30 211 Peak Tracking Total 12 | . 5 5 3 7 4 1 3 4 7 12 2 12 . . . . 5 6 6 6 11 Tactical Retreats 35 | . . 1 1 2 . . 1 . . 1 . 4 . . . . 2 . 10 2 11 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 12 | . 1 . . . . . 6 . . . . . . . . . 3 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . 2 . 12 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 43 | . . . . . 1 . 3 . . . . 14 . . 1 . 5 5 . 5 9 Max in Single Turn 6 | . . . . . 1 . 1 . . . . 6 . . 1 . 1 1 . 1 1 Garrison Access 4 | . . . 1 . . . 2 . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 84 | . 4 4 4 4 5 10 11 . . 6 1 5 . . 4 . 5 7 2 6 6 Terminals 50 | . 4 3 3 2 4 5 6 . . . 1 3 . . . . 2 6 1 5 5 Fabricators 3 | . . . . 1 . . . . . . . 1 . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 8 | . . 1 . . . 5 1 . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . Garrison Access 8 | . . . 1 1 . . 2 . . . . . . . . . 1 1 1 1 . Total Hacks 198 | . 15 11 8 8 10 18 17 . . 18 1 10 . . 17 . 9 26 6 14 10 Successful 93 | . 7 5 4 1 5 7 9 . . 18 1 2 . . 17 . 1 9 . 4 3 Failed 105 | . 8 6 4 7 5 11 8 . . . . 8 . . . . 8 17 6 10 7 Catastrophic 37 | . 1 2 . 1 1 5 3 . . . . 3 . . . . 2 6 3 4 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 14 9 6 1 8 2 8 . . . . 3 . . . . 5 18 3 9 2 Terminals 129 | . 15 10 6 5 9 11 11 . . . 1 7 . . . . 5 24 3 13 9 Fabricators 4 | . . . . 1 . . . . . . . 2 . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 10 | . . 1 . . . 7 1 . . . . 1 . . . . . . . . . Scanalyzers 6 | . . . . . . . 3 . . . . . . . . . 3 . . . . Garrison Access 13 | . . . 2 2 . . 2 . . . . . . . . . 1 2 3 1 . Terminal Hacks 67 | . 3 3 2 1 3 3 2 . . 18 1 1 . . 17 . . 8 . 3 2 Record 13 | . . . . . . . . . . 7 1 . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 15 | . . . . . . 1 . . . 10 . . . . 4 . . . . . . Open Door 4 | . . . . . 2 . . . . 1 . . . . . . . . . . 1 Branch Access Points 6 | . . 1 1 1 . 1 1 . . . . 1 . . . . . . . . . Alert Level 4 | . . . . . . 1 1 . . . . . . . . . . 1 . 1 . Unreport Threat 5 | . . . 1 . 1 . . . . . . . . . . . . 2 . 1 . Locate Traps 7 | . 2 2 . . . . . . . . . . . . . . . 3 . . . Zone Layout 5 | . 1 . . . . . . . . . . . . . . . . 2 . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 4 1 . . . . 1 . . . . . . . . . Retrieve Components 6 | . . . . . . 4 1 . . . . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . Insert Component 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . Seal Access 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 4 2 1 . 1 . 2 . . . . . . . . . . 1 . 1 1 Terminals 13 | . 4 2 1 . 1 . 2 . . . . . . . . . . 1 . 1 1 Botnet 13 | . 4 2 1 . 1 . 2 . . . . . . . . . . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . . . . . . . . . . . 1 . 1 . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 63 | . 4 4 4 4 3 8 7 . . . . 4 . . . . 5 7 2 6 5 Full Trace Events 13 | . . . . 1 . 1 1 . . . . 2 . . . . 2 1 2 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . . . . 8 9 . . . . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . 3 . . . . . . . . . . . . . . 10 . 3 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . Programmers 14 | . . . . 3 . . . . . . . . . . . . . . 8 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 4 . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 9 | . . . . . . 4 . . . 5 . . . . . . . . . . . Largest Group 5 | . . . . . . 4 3 . . 5 . . . . . . . . . . . Highest-Rated Group 245 | . . . . . . 92 72 . . 245 . . . . . . . . . . . Highest-Rated Ally 65 | . . . . . . 40 40 . . 65 . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . 3 . . . . . . . . . . . STAY 2 | . . . . . . . . . . 2 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 57 | . . . . . . 9 21 . . 27 . . . . . . . . . . . Total Damage 1427 | . . . . . . 116 208 . . 1103 . . . . . . . . . . . Kills 6 | . . . . . . 1 . . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 22840 | 63 1346 1122 739 1477 337 885 2044 229 327 1050 390 1576 543 332 365 117 1419 1247 3359 1001 2872 Spaces Moved 17696 | 31 667 529 327 737 171 596 1028 315 270 1355 676 780 584 500 181 292 1202 1149 3162 930 2214 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . Treads 3052 | 24 667 529 269 44 . 11 . . . . . 46 . . . . 52 . 994 242 174 Legs 6098 | . . . . . . 45 756 315 270 1355 676 145 . . . . . 300 1374 . 862 Wheels 1593 | . . . 58 693 171 383 . . . . . 288 . . . . . . . . . Hover 5172 | . . . . . . . 272 . . . . 257 584 500 181 292 1150 849 743 256 88 Flight 1774 | . . . . . . 157 . . . . . 44 . . . . . . 51 432 1090 Fastest Speed 39 | 50 160 160 150 101 101 49 69 69 45 45 45 45 39 39 39 39 39 46 45 56 72 Average Speed 87 | 140 176 160 161 125 101 110 153 69 55 45 45 132 39 39 39 39 61 65 79 63 89 Slowest Speed 261 | 160 240 160 240 170 120 145 261 69 69 45 45 243 39 39 39 39 85 100 151 148 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . 5 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 52 | 3 88 47 31 17 30 94 25 53 55 93 71 25 58 65 62 68 32 86 45 54 52 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 7 | . . . . 1 . . 1 . . . 1 1 . . . 1 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 . 1 1 . 1 1 1 . . 1 1 1 . . 1 . 1 . Scrap Searched 14 | . . . . . . . . 2 1 . 4 . 1 4 . 2 . . . . . Spaces Dug 114 | . . . . . 6 . 4 . . 5 5 6 11 4 . . 20 24 13 6 10 Terrain Destroyed 1304 | . . 40 16 . 43 6 28 1 10 22 24 119 25 9 . . 92 67 151 65 586 Melee 9 | . . . . . . . 1 . . 5 2 1 . . . . . . . . . Projectile 490 | . . . . . 5 6 27 1 10 11 22 75 25 9 . . 46 67 36 48 102 AOE 805 | . . 40 16 . 38 . . . . 6 . 43 . . . . 46 . 115 17 484 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 23280 | 48 806 720 497 1086 296 789 1337 322 418 1761 739 1107 870 627 464 294 1718 1525 3885 1207 2764 Wait 3557 | 10 82 103 104 167 61 111 129 4 123 235 29 160 258 114 256 3 372 285 570 176 205 Move 17655 | 30 666 528 326 736 170 595 1027 314 269 1354 675 779 583 499 180 291 1201 1148 3161 920 2203 Hop 8 | . . . . . . . . . . . . . . . . . . . . 3 5 Pick Up 203 | 2 19 15 11 22 8 8 30 . 3 13 4 6 . 3 6 . 8 4 19 8 14 Fast Attach 126 | 6 3 1 4 11 9 3 15 . . 20 1 11 . . 2 . 7 4 11 3 15 Attach 71 | . . 2 1 11 . 2 8 . 2 1 1 6 1 . . . 2 2 6 2 24 Detach 12 | . . 1 . . . 2 1 . . 1 1 1 . . . . 1 . 2 1 1 Swap 162 | . 6 9 11 9 7 1 15 . 1 1 . 15 . 1 1 . 25 12 12 21 15 Drop 267 | . 11 13 16 24 16 21 32 . 3 31 5 11 . 1 7 . 13 6 34 8 15 Fire 1109 | . 19 48 24 106 25 24 79 4 17 31 19 112 28 9 12 . 89 64 70 62 267 Melee 17 | . . . . . . . 1 . . 6 4 6 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . 3 . Rewire 90 | . . . . . . 22 . . . 68 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 64 | -11/Junkyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 14) 740 | -10/Materials | Discovered new exit (range 14) 1339 | -10/Materials | Discovered new exit (range 16) 1410 | -10/Materials | Entered another Materials area 1410 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -9/Materials | Identified exit to Mines 2488 | -9/Materials | Build established: Scavenger-Mutant 2506 | -9/Materials | Discovered new exit (range 16) 2532 | -9/Materials | Entered another Materials area 2532 | -8/Materials | Evolved 2 slots: Utility x2 3215 | -8/Materials | Discovered new exit (range 18) 3271 | -8/Materials | Entered Factory 3271 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3474 | -7/Factory | Garrison activated, responded to threat 3928 | -7/Factory | Discovered new exit (range 4) 4123 | -7/Factory | Build established: Mutant 4198 | -7/Factory | Identified exit to Storage 4198 | -7/Factory | Identified exit to Lower Caves 4428 | -7/Factory | Lost 3 parts (1n2u) 4567 | -7/Factory | Lost 3 parts (2n1u) 4584 | -7/Factory | Destroyed 7 combat bots 4748 | -7/Factory | Entered Storage 4946 | -7/Storage | Build established: Scavenger-Mutant 5058 | -7/Storage | Used back door to open Recycling access 5058 | -7/Storage | Discovered new exit (range 5) 5085 | -7/Storage | Entered Recycling 5094 | -7/Recycling | Core integrity fell below 50% 5114 | -7/Recycling | Found Scrap Engine 5700 | -7/Recycling | Discovered new exit (range 5) 5970 | -7/Recycling | Entered Factory 5970 | -5/Factory | Accompanied by 3 allies 5970 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6121 | -5/Factory | Discovered new exit (range 19) 6203 | -5/Factory | Identified exit to Factory 6282 | -5/Factory | Build established: Mutant 6289 | -5/Factory | Identified exit to Upper Caves 6289 | -5/Factory | Identified exit to Extension 6503 | -5/Factory | Found Prototype Launcher 6504 | -5/Factory | Identified Tesla Bomb Launcher 6788 | -5/Factory | Build established: Construct 8014 | -5/Factory | Entered Upper Caves 8240 | -5/Upper Caves | Discovered new exit (range 6) 8243 | -5/Upper Caves | Entered another Upper Caves area 8354 | -5/Upper Caves | Destroyed 7 combat bots 8386 | -5/Upper Caves | Encountered a Warlord checkpoint 8390 | -5/Upper Caves | Learned location of 1 exit from Factory 8548 | -5/Upper Caves | Discovered new exit (range 14) 8570 | -5/Upper Caves | Entered Warlord 8702 | -5/Warlord | Found Prototype Special Weapon 8702 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 8708 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8710 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8716 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8718 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8730 | -5/Warlord | Visited the Vortex Lab 8734 | -5/Warlord | Found Prototype Energy Cannon 8734 | -5/Warlord | Identified Vortex Cannon 8750 | -5/Warlord | Warlord's base attacked by MAIN.C 8910 | -5/Warlord | Met Warlord 8938 | -5/Warlord | Found Prototype Device 8938 | -5/Warlord | Identified System Purifier 8942 | -5/Warlord | Found Prototype Device 8942 | -5/Warlord | Identified Exp. Cloaking Device 8957 | -5/Warlord | Found Prototype Processor 9098 | -5/Warlord | Spotted B-86 Titan 9100 | -5/Warlord | Warlord forces counterattacked 9110 | -5/Warlord | Destroyed B-86 Titan 9143 | -5/Warlord | Spotted Striker 9145 | -5/Warlord | Spotted Striker 9149 | -5/Warlord | Build established: Commander-Construct 9160 | -5/Warlord | Destroyed Striker 9170 | -5/Warlord | P-70 Sage assimilated allied YM-97G(M) 9181 | -5/Warlord | Spotted Executioner 9181 | -5/Warlord | Spotted Executioner 9208 | -5/Warlord | Found Prototype Processor 9208 | -5/Warlord | Identified Exp. Core Analyzer (x2) 9217 | -5/Warlord | Found Exp. Core Analyzer 9231 | -5/Warlord | Found Prototype Processor 9231 | -5/Warlord | Identified Exp. Targeting Computer 9255 | -5/Warlord | Spotted Striker 9255 | -5/Warlord | Spotted Executioner 9266 | -5/Warlord | Spotted Striker 9277 | -5/Warlord | Discovered new exit (range 16) 9425 | -5/Warlord | Warlord base infiltrated, sounded retreat 9467 | -5/Warlord | Spotted Executioner 9476 | -5/Warlord | Build established: Construct 9480 | -5/Warlord | Spotted Executioner 9555 | -5/Warlord | Spotted B-75 Beast 9555 | -5/Warlord | Spotted B-86 Titan 9570 | -5/Warlord | Spotted Executioner 9575 | -5/Warlord | Destroyed B-75 Beast 9579 | -5/Warlord | Destroyed B-86 Titan 9620 | -5/Warlord | Entered Proximity Caves 9708 | -4/Proximity Caves | Learned location of 1 exit from Research 9709 | -4/Proximity Caves | Learned Research terminal intel 9905 | -4/Proximity Caves | Discovered exit to Factory (range 13) 10010 | -4/Proximity Caves | Entered Factory 10010 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10011 | -4/Factory | Identified exit to Research 10804 | -4/Factory | Cargo convoy interrupted 10845 | -4/Factory | Destroyed 14 combat bots 10859 | -4/Factory | Found Prototype Device 10859 | -4/Factory | Identified Exp. Actuator Array 11044 | -4/Factory | First assault squad dispatched 11103 | -4/Factory | Destroyed 7 combat bots 11228 | -4/Factory | Identified exit to Upper Caves 11228 | -4/Factory | Identified exit to Armory 11586 | -4/Factory | Entered Upper Caves 11914 | -4/Upper Caves | Discovered new exit (range 16) 11932 | -4/Upper Caves | Encountered a Warlord checkpoint 12129 | -4/Upper Caves | Entered another Upper Caves area 12132 | -4/Upper Caves | Discovered exit to Research (range 9) 12437 | -4/Upper Caves | Discovered new exit (range 13) 12461 | -4/Upper Caves | Entered Zhirov 12461 | -4/Zhirov | Discovered new exit (range 3) 12469 | -4/Zhirov | Met Zhirov 12477 | -4/Zhirov | Learned location of Quarantine (-3) 12477 | -4/Zhirov | Learned location of Testing (-2) 12477 | -4/Zhirov | Learned location of Command (-1) 12482 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12488 | -4/Zhirov | Found Alien Artifact 12488 | -4/Zhirov | Identified Integrated Dissipator 12488 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12498 | -4/Zhirov | Found Alien Artifact 12826 | -4/Zhirov | Entered Proximity Caves 12933 | -3/Proximity Caves | Discovered exit to Research (range 17) 12943 | -3/Proximity Caves | Entered Research 12943 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12944 | -3/Research | Identified exit to Quarantine 12945 | -3/Research | Loaded intel: 25 terminal locations 13345 | -3/Research | Discovered new exit (range 7) 13449 | -3/Research | Spotted B-90 Cyclops 13571 | -3/Research | Garrison activated, responded to threat 13696 | -3/Research | Found Fusion Bomb Launcher 13714 | -3/Research | Spotted B-86 Titan 13723 | -3/Research | Found Gamma Bomb Array 13807 | -3/Research | Identified Transdimensional Reconstructor 14238 | -3/Research | Found Prototype Hackware 14238 | -3/Research | Identified Exp. System Shield 14362 | -3/Research | Entered Quarantine 14548 | -3/Quarantine | Discovered new exit (range 8) 14923 | -3/Quarantine | Build established: Scavenger-Construct 15102 | -3/Quarantine | Met incapacitated Sigix Warrior 15102 | -3/Quarantine | Lockdown squad dispatched 15187 | -3/Quarantine | Spotted Lightning 15188 | -3/Quarantine | Spotted Lightning 15189 | -3/Quarantine | Spotted Lightning 15215 | -3/Quarantine | Warped through subspace 15463 | -3/Quarantine | Spotted Alpha 7 15502 | -3/Quarantine | Build established: Construct 15609 | -3/Quarantine | Entered Research 15609 | -2/Research | Warlord forces began assault on 0b10 15609 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15610 | -2/Research | Identified exit to Testing 15668 | -2/Research | Met up with Warlord 15719 | -2/Research | Research machine network offline 15736 | -2/Research | Spotted B-90 Cyclops 15761 | -2/Research | Destroyed B-90 Cyclops 15941 | -2/Research | Borebot progress halted 16010 | -2/Research | Spotted Striker 16022 | -2/Research | Spotted Striker 16070 | -2/Research | Spotted Executioner 16070 | -2/Research | Spotted Executioner 16077 | -2/Research | Found Prototype Device 16077 | -2/Research | Identified Exp. EM Disruption Field 16117 | -2/Research | Found Prototype Launcher 16120 | -2/Research | Identified Adv. Micro-nuke Launcher 16140 | -2/Research | Spotted Striker 16142 | -2/Research | Spotted Striker 16191 | -2/Research | P-80 Master assimilated allied 5S-BWX(g) 16199 | -2/Research | Spotted Striker 16204 | -2/Research | Spotted Striker 16209 | -2/Research | Destroyed Striker 16210 | -2/Research | Spotted Executioner 16214 | -2/Research | Spotted Striker 16230 | -2/Research | Spotted Striker 16327 | -2/Research | Found Corrupted Prototype Device 16344 | -2/Research | Identified Adv. Kinecellerator 16495 | -2/Research | Found Prototype Launcher 16497 | -2/Research | Identified Hellfire Missile Launcher 16582 | -2/Research | Build established: Scavenger-Construct 16656 | -2/Research | Spotted B-90 Cyclops 16753 | -2/Research | Found Prototype Device 16772 | -2/Research | Identified Imp. Particle Accelerator 17141 | -2/Research | Spotted Striker 17153 | -2/Research | Spotted Executioner 17511 | -2/Research | Found Exp. Core Analyzer 17514 | -2/Research | Found Exp. Core Analyzer 17526 | -2/Research | Found Exp. Targeting Computer 17530 | -2/Research | Found Adv. Kinecellerator 17669 | -2/Research | Spotted Executioner 17676 | -2/Research | Spotted Executioner 18176 | -2/Research | Spotted Striker 18178 | -2/Research | Spotted Executioner 18198 | -2/Research | Spotted Executioner 18273 | -2/Research | Spotted Striker 18359 | -2/Research | Spotted Executioner 18378 | -2/Research | Spotted Executioner 18408 | -2/Research | Spotted Executioner 18516 | -2/Research | Spotted Executioner 18519 | -2/Research | Spotted Striker 18527 | -2/Research | Destroyed Executioner 18529 | -2/Research | Spotted Striker 18652 | -2/Research | Spotted Striker 18652 | -2/Research | Spotted Striker 18736 | -2/Research | Spotted Striker 18736 | -2/Research | Spotted Striker 18863 | -2/Research | Spotted Striker 18872 | -2/Research | Spotted Striker 18905 | -2/Research | Spotted Striker 18917 | -2/Research | Spotted Striker 18968 | -2/Research | Entered Testing 19104 | -2/Testing | Spotted PX-PVDBUD17MU 19680 | -2/Testing | Found Prototype Protection 19682 | -2/Testing | Found Prototype Protection 19684 | -2/Testing | Found Prototype Protection 19686 | -2/Testing | Found Prototype Protection 19696 | -2/Testing | Identified Med. Regenerative Plating 19698 | -2/Testing | Identified Lgt. Regenerative Plating (x2) 19890 | -2/Testing | Discovered new exit (range 16) 19969 | -2/Testing | Entered Access 19969 | -1/Access | Evolved 2 slots: Utility x2 20110 | -1/Access | Garrison activated, responded to threat 20259 | -1/Access | First assault squad dispatched 20659 | -1/Access | Spotted B-99 Colossus 20660 | -1/Access | Destroyed 8 combat bots 20911 | -1/Access | Spotted B-99 Colossus 21138 | -1/Access | System corruption reached 10% 21313 | -1/Access | Destroyed 9 combat bots 21393 | -1/Access | Destroyed 11 combat bots 22071 | -1/Access | High security lockdown imminent 22119 | -1/Access | Destroyed 14 combat bots 22151 | -1/Access | High security lockdown engaged 22214 | -1/Access | Destroyed 7 combat bots 22247 | -1/Access | Identified SHELL Armor 22250 | -1/Access | Sterilization system engaged 22277 | -1/Access | Lost 4 parts (2u2w) 22347 | -1/Access | Destroyed 31 combat bots 22350 | -1/Access | Lost 3 parts (2u1w) 22488 | -1/Access | Energy Cycler disabled 22550 | -1/Access | Ambient heat levels rising (+10) 22616 | -1/Access | Spotted B-99 Colossus 22618 | -1/Access | Spotted B-99 Colossus 22676 | -1/Access | Found Prototype Launcher 22676 | -1/Access | Identified Gui. Micro-nuke Launcher 22700 | -1/Access | Ambient heat levels rising (+10) 22803 | -1/Access | Discovered new exit (range 6) 22841 | *** | Escaped! Last Messages --------------- 22818_ Penetrated by Slug. 22822_ Slug penetrates B-99 Colossus. 22824_ Penetrated by Slug. 22824_ Slug penetrates Main Access Shell. 22824_ Penetrated by Slug. 22824_ Slug penetrates Main Access Shell. 22829_ Slug penetrates Sealed Heavy Doors. 22829_ Penetrated by Slug. 22829_ Slug penetrates Main Access Shell. 22829_ Penetrated by Slug. 22829_ Lgt. Regenerative Plating destroyed. 22830_ Slug penetrates Sealed Heavy Doors. 22834_ Slug penetrates B-99 Colossus. 22835_ System corrupted: Component data lost. 22836_ Slug penetrates Main Access Shell. 22836_ Penetrated by Slug. 22836_ Slug penetrates Main Access Shell. 22836_ Penetrated by Slug. 22840_ Hellfire Missile Launcher destroyed. 22840_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????# ## #????????????????# #????????? | | ????# ## #????????????????#%%########## | | ??### ## #????????????????#% | | #?# % + #?????######?????# ########## | | ### # #?????# ####### #????????? | | # + #?????# %#######??? | | # # """ #?????# # """?? | | #% # """S"" #?????# ####### %# """"" | | # # """""" #???####+#####???# # """"" | | # # #???# #???# # """"" | | "# # #???# #???# # """"" | | ""# ################## " #???# # | | ""# + """ #???# # | | ""# #####+############ """ #???# #= | | ""# # #??????# " #???# # | | T"# # #??????# #???# + | | ""# # #??????# #???# # | | ""# # #??????# #???# # | | ""# ###########??????##########???# ######+### | | ""# #??????????????????????##?????# #????# | | "# ###########??#######??# ####### #????# ### | | # # " "??" ??? #????# #?? | | "% " " "??"% ??? #????# #?? | | ##" %%"" BB"""" """ #????# #?? | | % BB #????# ### | | "@ " =#????# | | % % "" " !!#????#### | | BB "" " "? = %#???????# | | # ## #+### """" """"""? !!#???????# | | # [! "??" ??????? """ """%=#???????# | | # # !!!"??" ?????? """T""" #???????# | | #########??#####?????"####### #???????# | | #???????????????????????????# #???????# | | #???????????????????????????# #########+ | | # #???????????????????????????# # | | # #???????????????????????????# # | | # #???????????????????????????# + "" | | # #???????????????????????????# # """ | | ### ####????????????????????????????# # "T | | ?#####???????????????????????????????# # """ | | ?????????????????????????????????????# # "" | | ?????????????????????????????????????# # | | ?????????????????????????????????????# #= | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ????????????????????????????????????? # | | ????????????????????????????????????? ########## | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????# ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 100 Energy Generation 59 Energy Capacity 944 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 1350 Resistance: KI 30 Resistance: EM 25 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 71 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BattleFlyingProtomatter Manual? 0 Play Time 04:01:42 Cumulative 1207.6 hours Start 2023.04.28 @ 21:20:31 End 2023.04.29 @ 01:35:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 877 Rogue 837 Adventurer 40 Explorer 0 Win Type 0 Total 141 Types 68/7/42/2/1/4/14/2/1 Lore% 95 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7eee8e8-d1a5-49a1-bedb-4f88229fe56e