Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 02:27:59 Player: MrProgressor Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (152) 760 Value Destroyed (7625) 7625 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2043) 2043 TOTAL SCORE: 19168 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 32 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 233/240 System Corruption 36% Temperature Cool (0) Movement Walking (140) Location -1/Access Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Heavy Shield Leg Antigrav System Improved Q-thruster > --- UTILITY (14) ----- Advanced Heat Sink (fused) Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Advanced ECM Suite Improved Reaction Control System > --- WEAPON (3) ------- Gamma Rifle Nanosword > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Improved Focal Shield Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Lightpack 2.0 Improved Signal Interpreter Advanced Kinecellerator Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Dynamic Insulation System > --- WEAPON ----------- Matter Neutralizer Mass Driver Enhanced Force Lance > --- INVENTORY -------- Advanced Power Amplifier Energy Well Matter Compressor Trap Scanner Improved Trap Scanner Terrain Scanner Terrain Scan Processor Kinecellerator Advanced Transmission Jammer Advanced ECM Suite Improved Cloaking Device Improved Heavy Armor Plating Improved Heavy Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Thermal Shield Improved Shock Absorption System Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Advanced Datajack Improved Remote Datajack Scythe Enhanced Force Lance Enhanced Force Lance [Rating: 162] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Advanced Treads Leg Heavy Shield Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Electron Diverter Utility Improved Signal Interpreter Device Advanced Transmission Jammer Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Insulated Plating Weapon Advanced Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . 1 1 . Utility 12 | . . . . . 3 2 1 1 . 1 . . . . 1 1 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 264 | 5 5 4 2 1 13 17 12 1 10 23 2 2 4 17 51 15 80 Power 30 | 1 . 1 . . 1 . 2 . 1 4 . . 1 1 8 2 8 Engine 4 | 1 . 1 . . . . 1 . . 1 . . . . . . . Core 6 | . . . . . 1 . 1 . 1 2 . . 1 . . . . Reactor 20 | . . . . . . . . . . 1 . . . 1 8 2 8 Propulsion 68 | 2 2 . . . 2 1 2 . 1 6 . . . 4 12 5 31 Treads 12 | . 2 . . . 1 . 1 . . 1 . . . 1 4 . 2 Leg 2 | . . . . . . . . . . . . . . . . . 2 Wheel 16 | 2 . . . . 1 1 1 . 1 4 . . . 3 . . 3 Hover 32 | . . . . . . . . . . 1 . . . . 4 5 22 Flight 6 | . . . . . . . . . . . . . . . 4 . 2 Utility 114 | . 2 . 2 1 4 11 3 . 6 9 1 2 2 5 26 5 35 Device 62 | . . . . . 1 7 2 . 5 6 1 2 2 3 10 2 21 Storage 8 | . 2 . 1 1 1 . . . . . . . . . . 1 2 Processor 22 | . . . 1 . 1 . . . 1 1 . . . . 6 2 10 Hackware 5 | . . . . . . . . . . 1 . . . 1 2 . 1 Protection 17 | . . . . . 1 4 1 . . 1 . . . 1 8 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | 2 1 3 . . 6 5 5 1 2 4 1 . 1 7 5 3 6 Energy Gun 20 | 1 . 1 . . 4 1 3 . . 2 1 . . 1 . 2 4 Energy Cannon 6 | . . . . . . 1 . 1 . 1 . . . . 3 . . Ballistic Gun 6 | 1 . 2 . . . 1 1 . . 1 . . . . . . . Ballistic Cannon 9 | . . . . . 1 . 1 . . . . . 1 2 2 1 1 Launcher 3 | . 1 . . . 1 . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . 1 . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . 3 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 19 | . . . . . 3 2 2 . . . 1 . . 2 4 1 4 Parts Lost 138 | . . 5 . . . 2 1 . 7 7 . . 1 9 40 4 62 Power 18 | . . 1 . . . . 1 . 1 . . . 1 1 7 . 6 Propulsion 52 | . . 2 . . . 1 . . 2 2 . . . 4 10 2 29 Utility 46 | . . . . . . 1 . . 3 1 . . . 2 16 1 22 Weapon 22 | . . 2 . . . . . . 1 4 . . . 2 7 1 5 Highest Loss Streak 23 | . . 3 . . . 2 1 . 5 4 . . 1 6 19 4 23 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . 1 Average Backups 23 | 3 5 7 7 10 28 35 35 36 32 33 34 37 35 32 19 6 7 Power 1 | 1 1 . 1 1 1 2 1 1 . 1 4 6 3 1 . . . Propulsion 2 | 1 2 . . . 1 3 3 5 4 6 5 5 4 1 1 3 . Utility 11 | . 1 2 3 5 10 14 18 21 19 17 14 16 17 19 12 1 4 Weapon 7 | . 1 3 3 3 14 14 11 9 9 8 8 8 9 9 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 104 | . . 2 . . 9 9 6 . 1 11 1 3 5 7 24 12 14 Power 8 | . . . . . 1 . 2 . . . . . 1 1 1 . 2 Propulsion 17 | . . . . . . 2 . . . 2 . . . . 1 7 5 Utility 48 | . . 1 . . . 4 1 . 1 9 1 3 3 3 14 3 5 Weapon 30 | . . 1 . . 8 3 3 . . . . . 1 3 7 2 2 Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 80 | . 76 99 100 100 80 83 75 76 78 75 78 77 77 82 72 92 76 Engine 1 | . 14 14 14 14 . . . . . 2 . . . . . . . Core 3 | . . . . . 8 7 5 5 5 5 5 5 7 5 1 . . Reactor 2 | . . . . . . . . . . 2 5 5 2 4 4 6 6 Treads 3 | . 1 11 . . 5 7 6 5 . . . . . . 5 . . Wheel 11 | . 26 16 28 28 20 14 12 11 16 14 15 15 15 20 2 . 1 Hover 4 | . . . . . . . . . . . . . . . 3 23 15 Device 14 | . . . . . . 21 24 23 21 18 15 20 15 12 11 15 15 Storage 6 | . 5 28 28 14 9 7 6 5 5 5 5 5 5 5 2 2 2 Processor 12 | . . . . 14 9 7 6 5 7 10 10 10 10 10 14 26 25 Hackware 1 | . . . . . . . . . . . . . . 2 6 5 2 Protection 2 | . . . . . 7 1 1 . 3 . 4 . 4 4 2 . . Energy Gun 3 | . 13 6 . . 8 7 2 . . 3 5 6 10 1 . 1 1 Energy Cannon 1 | . . . . . . . . 5 2 3 5 3 . . 2 . . Ballistic Gun 2 | . 14 20 28 28 2 . . 5 3 2 . . . . . . . Ballistic Cannon 3 | . . . . . 7 4 1 5 1 3 5 5 5 11 3 3 . Slashing Weapon 1 | . . . . . . 1 4 . 3 1 . . . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 2 4 1 Peak Build Rating 162 | 5 7 8 11 12 63 73 84 89 92 120 119 122 122 123 162 139 161 Average Rating 93 | 3 5 7 9 11 58 70 78 89 88 104 117 118 120 119 114 129 118 On Entrance 68 | . 5 7 8 11 12 63 70 84 89 78 115 118 121 118 119 95 123 Avg Prop Armor Cover (%) 7 | . . . . . 8 9 10 7 8 7 . . . 6 7 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 8 15 16 49 27 25 43 52 35 62 71 57 57 72 111 94 72 80 Greatest Support 178 | 32 40 40 32 32 44 28 40 40 56 56 52 52 52 56 178 70 80 Greatest Overweight (x) 23 | . . . 1 . 1 1 1 . 1 2 1 1 1 3 23 1 4 Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 40 | 5 8 8 20 15 40 40 40 40 40 40 40 40 40 40 40 10 15 Average Capacity 28 | 5 6 8 13 15 40 40 40 40 40 40 40 40 40 40 24 7 9 Most Carried 40 | 4 8 8 12 15 40 40 40 39 39 40 38 40 40 40 40 10 15 Average Carried 25 | 3 5 7 9 13 32 38 38 39 36 37 36 39 39 35 21 6 8 Final Capacity 40 | 5 8 8 20 15 40 40 40 40 40 40 40 40 40 40 5 10 5 Final Carried 40 | 4 8 8 12 15 40 37 40 39 39 37 38 39 40 40 3 10 5 Scrap Suit Usage (%) 15 | . . . . . . . . . . 74 100 40 30 10 . . . Parts Cannibalized 15 | . . . . . . . . . . 7 . 1 7 . . . . Class Distribution -------------------- 20% | Hauler-Mutant 15% | Hauler-Gunner 15% | Scavenger-Ninja 12% | Hauler-Assassin 12% | Hauler-Skirmisher 10% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Assassin | -6/Factory Hauler-Assassin | -5/Factory Hauler-Mutant | -5/DSF Hauler-Gunner | -4/Factory Hauler-Gunner | -4/Waste Hauler-Gunner | -4/Factory Hauler-Gunner | -4/DSF Hauler-Mutant | -4/Garrison Scavenger-Ninja | -3/Research Scavenger-Ninja | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Matter Collected 6782 | 250 13 254 21 41 200 102 423 . 418 1159 340 17 324 746 1309 133 1032 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9736 | . 24 355 . . 244 120 205 . 392 950 1408 17 551 1265 1295 361 2549 Parts 382 | . 1 17 . . 12 8 8 . 4 35 5 . 16 42 59 16 159 Haulers Intercepted 11 | . . . . . 3 . 1 . . . . . . . 2 . 5 Recyclers Shooed 5 | . . . . . . . . . . 1 . . . . 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Combat Hostiles Destroyed 105 | . 2 10 . . 3 6 3 . 6 14 6 . 9 9 18 . 19 Melee 26 | . . . . . . . 1 . . . . . . 1 6 . 18 Guns 21 | . 1 7 . . 1 1 2 . . 1 2 . 6 . . . . Cannons 40 | . . . . . . 5 . . . 12 3 . 3 8 9 . . AOE 13 | . 1 3 . . 2 . . . 6 . . . . . . . 1 Classes Destroyed 16 | . 1 1 . . 3 1 1 . 2 2 1 . 2 1 1 . . Worker 3 | . . . . . . . . . . . . . . . 1 . 2 Builder 7 | . . . . . . . . . . 2 . . . . 1 . 4 Hauler 11 | . . . . . 3 . 1 . . . . . . . 2 . 5 Recycler 9 | . . . . . 1 . . . . 2 . . . . . 3 3 Watcher 17 | . . . . . 1 . . . . 5 . 1 . . 4 . 6 Swarmer 22 | . 2 6 . . 3 4 . . . 3 . . . . 4 . . Cutter 3 | . . . . . . . . . 3 . . . . . . . . Grunt 13 | . . 4 . . . . . . 2 . . . 5 1 1 . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . Sentry 5 | . . . . . . . . . . 3 . . . 2 . . . Hunter 14 | . . . . . . . 2 . . 3 . . 2 2 3 . 2 Programmer 34 | . . . . . . 2 1 . . 5 . . . . 9 . 17 Heavy 1 | . . . . . . . . . 1 . . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . 4 1 . . Compactor 6 | . . . . . . . . . . . 6 . . . . . . Executioner 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 2 4 . . 5 4 1 . 6 5 2 1 6 2 3 3 5 Combat Bots Only 6 | . 2 4 . . 3 4 1 . 6 4 2 . 6 2 3 . 2 Max Kills in Single Turn 3 | . 1 2 . . 3 1 1 . 3 2 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . 2 . . . 3 . . . . . . . 1 Melee 1 | . . . . . . . 1 . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Hostile Shots Fired 1749 | . 10 85 . . 9 48 74 . 43 191 . . 60 94 647 25 463 Missed 487 | . 5 19 . . 3 12 21 . 14 64 . . 17 28 166 12 126 Hits 1262 | . 5 66 . . 6 36 53 . 29 127 . . 43 66 481 13 337 Melee 2 | . . . . . . . . . 2 . . . . . . . . Projectile 1260 | . 5 66 . . 6 36 53 . 27 127 . . 43 66 481 13 337 AOE 7 | . . . . . . . 2 . 3 . . . . . . . 2 Critical Strikes 70 | . . 2 . . . 1 . . 3 6 . . 1 4 35 1 17 Actively Blocked 7 | . . . . . . . . . . . . . . . 2 . 5 Part Disruptions 10 | . . . . . . . . . . . . . . . 2 1 7 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . Damage Taken 24432 | . 38 824 . . 73 457 702 . 1241 2203 . . 582 1376 8929 610 7397 Core 3552 | . . 141 . . . 45 49 . 113 287 . . 46 147 1063 61 1600 Absorbed by Shields 99 | . . . . . . . . . 66 8 . . . . . . 25 Reduced by Siege Mode 193 | . . . . . . . . . . . . . . . 193 . . Redirected to Shielding 103 | . . . . . . . . . . . . . . . 103 . . Ignored by Resistances 1331 | . . . . . . 73 223 . 275 4 . . 141 238 377 . . Regen/Repaired (Parts) 118 | . . . . . . . . . . 52 . 10 56 . . . . Core Remaining (%) 76 | 100 . . . 43 100 93 94 . 88 . . . . 58 18 95 . Volleys Fired 366 | . 3 43 . . 21 31 22 . 14 89 27 5 23 28 49 3 8 Largest 3 | . 2 2 . . 2 2 2 . 3 3 3 3 3 3 3 1 2 Hottest 265 | . 60 90 . . 105 110 101 . 160 233 233 228 235 182 265 58 176 Shots Fired 728 | . 5 80 . . 33 45 37 . 27 172 66 13 60 69 105 3 13 Gun 302 | . 4 78 . . 20 24 22 . 7 63 20 8 39 5 . . 12 Cannon 413 | . . . . . 11 21 15 . 13 108 46 5 21 64 105 3 1 Launcher 13 | . 1 2 . . 2 . . . 7 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 369 | . 2 39 . . 19 21 15 . 14 88 27 4 21 64 51 3 1 Thermal 343 | . 2 39 . . 12 24 22 . 6 83 39 9 39 5 54 . 9 Explosive 13 | . 1 2 . . 2 . . . 7 1 . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 34 | . 3 9 . . 7 4 4 . 22 17 34 4 12 12 11 . 4 Robot Miss Streak 6 | . 1 4 . . 1 4 2 . 2 6 1 3 3 5 4 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 662 | . 3 52 . . 18 21 35 . 24 118 50 5 45 86 91 5 109 Core Hits 255 | . 3 18 . . 11 8 9 . 21 48 14 3 24 30 30 2 34 Critical Kills 9 | . . . . . . . . . . 1 3 . 1 . 4 . . Critical Parts Destroyed 3 | . . . . . . . . . . 2 . . . . . . 1 Critical Strikes 68 | . . 1 . . . . 2 . . 5 6 . 4 11 12 2 25 Burn 4 | . . 1 . . . . 1 . . 1 . . . . . . 1 Meltdown 6 | . . . . . . . . . . 1 1 . . . 4 . . Destroy 8 | . . . . . . . . . . 2 4 . 1 . . . 1 Blast 13 | . . . . . . . . . . 1 1 . 3 4 4 . . Sever 21 | . . . . . . . 1 . . . . . . . 1 . 19 Impale 16 | . . . . . . . . . . . . . . 7 3 2 4 Melee Attacks 361 | . . . . . . 5 15 . 20 7 . . . 54 62 21 177 Impact . | . . . . . . . . . . . . . . . . . . Slashing 187 | . . . . . . 5 15 . 20 7 . . . . 2 . 138 Piercing 161 | . . . . . . . . . . . . . . 48 53 21 39 Sneak Attacks 31 | . . . . . . . 1 . . 2 . . . 7 2 5 14 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . 4 . 3 Damage Inflicted 28306 | . 66 712 . . 448 568 841 . 1866 4116 1501 146 1562 5260 3703 437 7080 Guns 4673 | . 36 620 . . 210 260 312 . 182 1154 540 92 988 62 . . 217 Cannons 9275 | . . . . . 55 308 180 . 456 2185 961 54 574 1762 2740 . . Explosions 2133 | . 30 77 . . 183 . . . 1228 615 . . . . . . . Melee 12201 | . . . . . . . 349 . . 160 . . . 3436 956 437 6863 Ramming 24 | . . 15 . . . . . . . 2 . . . . 7 . . Kinetic 6958 | . 24 232 . . 85 308 180 . 390 1566 531 54 574 1762 1252 . . Thermal 7501 | . 12 388 . . 180 260 312 . 248 2284 970 92 988 62 1488 . 217 Explosive 1622 | . 30 77 . . 183 . . . 1228 104 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 5734 | . . . . . . . 349 . . 160 . . . . 61 . 5164 Piercing 6467 | . . . . . . . . . . . . . . 3436 895 437 1699 Highest Corruption 42 | . . 1 1 1 . . . . 4 8 28 28 28 28 20 3 42 Average Corruption 18 | . . 1 1 1 . . . . 3 5 21 28 28 28 14 2 28 Corruption Purged 26 | . . . . . . . . . 4 . . . . . . . 22 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 268 | . . 3 2 . . . . . 1 17 15 17 21 50 60 1 81 Message Errors 71 | . . 1 . . . . . . . 5 2 4 4 19 17 . 19 Matter Fused 54 | . . 2 1 . . . . . 1 3 1 3 4 8 13 . 18 Heat Flow Errors 25 | . . . . . . . . . . 3 1 3 1 4 4 . 9 Energy Discharges 33 | . . . . . . . . . . 1 2 . 2 6 10 . 12 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . 1 Parts Fused 8 | . . . . . . . . . . 1 . . . 3 2 1 1 Data Loss (minor) 31 | . . . 1 . . . . . . 2 4 4 3 2 5 . 10 Data Loss (major) 8 | . . . . . . . . . . 1 1 1 . . 1 . 4 Misfires 7 | . . . . . . . . . . . . 1 . 3 . . 3 Alerts 3 | . . . . . . . . . . 1 . 1 . . . . 1 Misdirections 14 | . . . . . . . . . . . 1 . 2 3 5 . 3 Weapon Failures 12 | . . . . . . . . . . . 3 . 5 2 2 . . Overload Shots 3 | . . . . . . . . . 3 . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Overflow Damage 1788 | . . . . . . . 31 . 32 89 . . . 204 187 238 1007 Projectiles 234 | . . . . . . . 14 . . 61 . . . 41 118 . . Explosions 60 | . . . . . . . . . 32 28 . . . . . . . Melee 1494 | . . . . . . . 17 . . . . . . 163 69 238 1007 Knockbacks 36 | . . 1 . . . 4 4 . . 10 . 2 8 2 5 . . Impact 1 | . . 1 . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . 4 4 . . 10 . 2 6 2 5 . . Secondary 2 | . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 104 | . . 16 . . 24 . . . 63 1 . . . . . . . Shots 3 | . . 1 . . 1 . . . 1 . . . . . . . . Rammed 9 | . . 7 . . . . . . . 1 . . . . 1 . . Targets Rammed 9 | . . 7 . . . . . . . 1 . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 695 | . . 301 . . 216 331 221 . . 415 405 322 257 363 695 233 238 Average Temperature 130 | . . 127 . . 65 119 118 . . 132 184 120 32 81 197 66 69 Received Heat Transfer 2392 | . 6 348 . . . . 24 . 63 168 . . 105 637 1011 18 12 Effects 56 | . . 3 . . . 1 . . . 6 . 1 . . 44 1 . Shutdowns 12 | . . . . . . . . . . . . 1 . . 11 . . Energy Bleed 7 | . . . . . . 1 . . . 1 . . . . 4 1 . Interference 24 | . . 3 . . . . . . . 3 . . . . 18 . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . . . 1 . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . . Damage (major) 8 | . . . . . . . . . . . . . . . 8 . . Siege Activations 4 | . . . . . . . . . . . . . . . 4 . . Total Turns 121 | . . . . . . . . . . . . . . . 121 . . Longest Duration 55 | . . . . . . . . . . . . . . . 55 . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . 1 1 . 1 . 4 . . Combat Hostiles 5 | . . . . . . . . . . 1 1 . . . 3 . . Parts Melted 26 | . . 4 . . 1 1 3 . . 6 3 . . . 5 . 3 Heat Transferred 9945 | . 25 1103 . . 407 444 666 . 261 2435 1184 150 1531 74 1332 . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Maximum Alert Level 2 | . . . . . . . . . 1 2 . . 1 2 1 . . Low Security (%) 87 | 100 100 100 . 100 100 100 100 100 61 62 100 100 74 41 91 100 100 Level 1 10 | . . . . . . . . . 38 33 . . 25 31 8 . . Level 2 2 | . . . . . . . . . . 3 . . . 27 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . Peak Influence 512 | . 52 102 . . 106 76 48 . 223 448 32 12 209 512 276 78 165 Initial 276 | . . 6 . . . . . . . 106 32 . 4 156 276 51 43 Average 78 | . 27 43 . . 16 12 6 . 107 169 6 . 121 278 94 10 48 Influence Increases 4751 | . 76 322 . . 203 221 110 . 263 821 12 23 215 506 878 211 890 Destroy 0b10 Robot/C 2000 | . 40 200 . . 60 120 60 . 120 280 . . 180 180 380 . 380 Destroy 0b10 Robot/NC 280 | . . 10 . . 25 . 5 . . 45 . 5 5 30 40 15 100 Destroy Leader 426 | . 10 40 . . 18 30 22 . 20 80 . 2 . 20 92 . 92 Allied During Kill 5 | . . . . . . . . . . . . . . 3 2 . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . 30 . . . Successful Hack 270 | . 14 . . . 17 48 3 . . 12 . 12 . 7 24 100 33 Disable Machine 165 | . . . . . 15 . 15 . 15 120 . . . . . . . Anti-Garrison Action 250 | . . . . . . . . . . 150 . . . 100 . . . Destroy Structure 515 | . 12 12 . . 23 8 5 . 78 134 12 4 . 46 100 51 30 Partial Spotted 30 | . . . . . . 15 . . . . . . . . . . 15 Lose Combat Pursuer 780 | . . 60 . . 45 . . . 30 . . . 30 90 240 45 240 Influence Decreases 4619 | . 60 328 10 . 203 221 110 . 60 931 105 16 13 223 1278 231 830 Entered New Map 520 | . . 10 10 . . . . . . 97 61 . 3 53 216 41 29 Time Decay 2844 | . 60 288 . . 203 201 100 . . 614 44 16 . . 622 190 506 Lost Part 985 | . . 30 . . . 20 10 . 60 70 . . 10 90 400 . 295 Lost Ally 120 | . . . . . . . . . . . . . . 80 40 . . Purge Threat 150 | . . . . . . . . . . 150 . . . . . . . Squads Dispatched 48 | . 1 . . . 1 4 5 . 2 12 . 1 . . 6 5 11 Investigation 7 | . . . . . 1 2 . . . 2 . . . . . 1 1 Extermination 21 | . . . . . . 2 1 . . 3 . 1 . . 4 2 8 Reinforcement 12 | . 1 . . . . . 2 . 2 1 . . . . 2 2 2 Assault 4 | . . . . . . . 2 . . 2 . . . . . . . Garrison 4 | . . . . . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . 1 . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Distress Signals 8 | . . . . . . . 1 . . 3 . . . . 4 . . Communications Jammed 60 | . . . . . . . . . . 31 . 1 . . 26 . 2 Distress Signals 59 | . . . . . . . . . . 30 . 1 . . 26 . 2 Times Spotted 251 | . 5 14 . . 6 10 11 . 21 31 6 2 11 17 44 11 62 Peak Tracking Total 11 | . 3 3 . . 4 4 5 . 11 6 2 1 6 6 8 6 7 Tactical Retreats 40 | . . 3 . . 1 . 1 . 1 1 . . 1 2 10 3 17 ECM-based Alert Blocks 17 | . . . . . . . 4 . . 1 . . . . . . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Traps Triggered 7 | . . . . . . . . . 4 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . 3 . . . Triggered 3 | . . . . . . . . . . . . . . 3 . . . Most Traps Carried 3 | . . . . 3 3 3 2 2 2 2 2 2 3 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Machines Disabled 15 | . . . . . 1 . 1 . 1 9 . . . 3 . . . Max in Single Turn 9 | . . . . . 1 . 1 . 1 9 . . . 1 . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . 1 1 . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Machines Accessed 53 | . 1 . 1 . 6 8 4 1 . 7 . 3 . 2 7 8 5 Terminals 29 | . 1 . . . 5 3 2 1 . 2 . 1 . 2 4 5 3 Fabricators 7 | . . . . . . 2 . . . 3 . . . . 1 . 1 Repair Stations 3 | . . . . . . 1 . . . . . 1 . . 1 . . Recycling Units 5 | . . . . . . 1 1 . . 1 . 1 . . . 1 . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . 1 1 Garrison Access 5 | . . . . . . 1 1 . . 1 . . . . 1 1 . Total Hacks 111 | . 2 . 1 . 17 18 5 1 . 15 . 6 . 4 12 20 10 Successful 42 | . 1 . 1 . 8 4 2 1 . 7 . 2 . 1 3 10 2 Failed 69 | . 1 . . . 9 14 3 . . 8 . 4 . 3 9 10 8 Catastrophic 17 | . 1 . . . 4 4 1 . . 1 . 1 . 1 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 27 | . 1 . 1 . 7 3 1 . . 5 . 1 . . 3 2 3 Terminals 61 | . 2 . . . 12 8 3 1 . 5 . 1 . 4 7 12 6 Fabricators 12 | . . . . . . 3 . . . 6 . . . . 2 . 1 Repair Stations 9 | . . . . . . 3 . . . . . 4 . . 2 . . Recycling Units 7 | . . . . . . 1 1 . . 2 . 1 . . . 2 . Scanalyzers 13 | . . . . . 5 . . . . . . . . . . 5 3 Garrison Access 8 | . . . . . . 3 1 . . 2 . . . . 1 1 . Terminal Hacks 18 | . 1 . 1 . 4 . 1 1 . 1 . 1 . 1 1 5 1 Record 1 | . . . . . . . . . . . . . . . . . 1 Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Open DSF 4 | . . . . . . . 1 1 . . . 1 . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . Locate Traps 4 | . 1 . . . 1 . . . . . . . . . . 2 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . 4 . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . 1 . . . 2 . . . . . . . Build 3 | . . . . . . 1 . . . 2 . . . . . . . Repair Station Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . Scan Component 2 | . . . . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzer 7 | . . . . . 4 . . . . . . . . . . 2 1 Insert Component 2 | . . . . . 1 . . . . . . . . . . . 1 Analyze 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Study 4 | . . . . . 2 . . . . . . . . . . 2 . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 5 | . . . . . . 1 1 . . 2 . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 1 1 . . 2 . . . . . 1 . Reject 3 | . . . . . . . 1 . . 1 . . . . . 1 . Recyclers 2 | . . . . . . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 . . . 6 7 2 . . 5 . 2 . 1 6 7 5 Full Trace Events 8 | . . . . . 1 2 . . . 2 . . . 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Built 6 | . . . . . . 2 . . . 4 . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . Time 124 | . . . . . . 31 . . . 93 . . . . . . . Total Part Build Rating 12 | . . . . . . 4 . . . 8 . . . . . . . Part Studies Acquired 4 | . . . . . 2 . . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . . . Robots Hacked 6 | . . . . . . . . . . . . . . 3 3 . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . 3 3 . . Robot Hacks Applied 6 | . . . . . . . . . . . . . . 3 3 . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . overwrite_iff 3 | . . . . . . . . . . . . . . . 3 . . streamctrl_high 2 | . . . . . . . . . . . . . . 2 . . . Relay Couplers Released 10 | . . . . . . . 3 . . 2 . . . 5 . . . Machine Destruction 10 | . . . . . . . 3 . . 2 . . . 5 . . . Attached 2 | . . . . . . . . . . . . . . 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Total Allies 7 | . . . . . . . . . . . . . . 4 3 . . Largest Group 2 | . . . . . . . . . . . . . . 2 2 . . Highest-Rated Group 76 | . . . . . . . . . . . . . . 76 60 . . Highest-Rated Ally 47 | . . . . . . . . . . . . . . 47 30 . . Initial Warlord ECA Mod 10 | . . . . . . . . . . . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . . . 9 7 . . Total Damage 367 | . . . . . . . . . . . . . . 300 67 . . Kills 1 | . . . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Active Infowar (turns) 8767 | . . . . . 104 1276 888 6 22 1452 68 366 6 757 1700 924 1198 Optics 50 | . . . . . . . . . . . . . . . . . 50 Terrain 4452 | . . . . . . 1081 814 6 4 401 . . . . 855 924 367 Traps 5725 | . . . . . 104 1163 888 6 22 1058 . 366 2 757 1232 127 . Seismic 4 | . . . . . . . . . . . . . 4 . . . . Triangulation 523 | . . . . . . . . . . . . . . . 523 . . Cloaking 92 | . . . . . . . 5 . . 23 64 . . . . . . Jamming 4285 | . . . . . . 68 297 . . 1053 5 364 . . 1113 557 828 ECM 496 | . . . . . . . 46 . . 198 . . . . . . 252 Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Turns Passed 13799 | 46 160 677 331 115 1095 1306 888 6 342 2033 262 374 235 975 2113 924 1917 Spaces Moved 10028 | 40 133 454 306 107 727 824 683 6 161 1286 154 302 125 609 1452 947 1712 Core 185 | 13 . . . . . . . . . . . . . . 98 . 74 Treads 335 | . 2 97 . . 3 32 . . . . . . . . 187 . 14 Legs 26 | . . . . . . . . . . . . . . . . . 26 Wheels 6198 | 27 131 357 306 107 724 792 683 6 161 1286 154 302 125 609 318 . 110 Hover 2777 | . . . . . . . . . . . . . . . 387 947 1443 Flight 507 | . . . . . . . . . . . . . . . 462 . 45 Fastest Speed 32 | 50 100 100 100 100 85 80 90 90 90 85 101 86 86 86 32 36 33 Average Speed 81 | 83 100 112 106 100 86 90 90 90 98 97 101 96 96 98 77 44 54 Slowest Speed 1200 | 100 160 160 115 100 225 225 105 90 110 120 101 101 101 130 1200 105 250 Overloaded Moves 12 | . . . . . . . . . . . . . . . . . 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . Potential Cave-ins 3 | . . . . . . . . . 3 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 40 | 3 28 90 61 32 47 25 18 . 85 19 77 7 91 48 16 21 23 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 . . . 1 . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . Spaces Dug 97 | . . . . . 7 7 3 . . 19 9 1 . 7 16 18 10 Terrain Destroyed 282 | . 12 12 . . 23 8 4 . 53 65 9 2 . 19 47 18 10 Melee 55 | . . . . . . 5 3 . . 3 . . . 4 15 15 10 Projectile 101 | . . . . . 9 3 1 . . 27 9 2 . 15 32 3 . AOE 126 | . 12 12 . . 14 . . . 53 35 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Gar Res Res Acc Total 14385 | 50 150 540 311 115 1162 1331 893 6 288 1913 201 376 189 826 2230 1409 2395 Wait 2779 | . . 18 . 1 348 416 122 . 70 430 11 52 13 78 523 372 325 Move 10008 | 39 132 453 305 106 726 823 682 5 159 1286 153 301 124 607 1449 946 1712 Hop 1 | . . . . . . . . . . . . . . . 1 . . Pick Up 289 | 6 6 5 3 5 41 19 21 . 6 36 4 6 11 19 37 26 38 Fast Attach 97 | 3 . 2 . . 3 1 1 . 1 5 . 1 . . 20 11 49 Attach 131 | 2 2 5 . . 2 7 4 1 7 13 . . 1 9 37 6 35 Detach 27 | . . 1 . . . . . . . 5 . . . . 8 2 11 Swap 159 | . 7 3 2 1 8 15 15 . 7 24 6 4 6 18 27 1 15 Drop 153 | . . 3 1 2 13 14 11 . 1 17 . 7 11 6 21 21 25 Fire 366 | . 3 43 . . 21 31 22 . 14 89 27 5 23 28 49 3 8 Melee 350 | . . . . . . 5 15 . 20 7 . . . 54 57 21 171 Ram 5 | . . 4 . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 4 | . . 3 . . . . . . . . . . . . 1 . . Escape Stasis 9 | . . . . . . . . . 3 . . . . . . . 6 Rewire 4 | . . . . . . . . . . . . . . 4 . . . Trap 3 | . . . . . . . . . . . . . . 3 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/DSF -4/Garrison -3/Research -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 12) 47 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 13) 165 | -10/Materials | Discovered new exit (range 8) 207 | -10/Materials | Entered Mines 291 | -10/Mines | Discovered new exit (range 5) 317 | -10/Mines | Build established: Mutant 504 | -10/Mines | Lost 3 parts (2n1w) 530 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 532 | -10/Mines | Found Scrap Suit 588 | -10/Mines | Learned location of Zion (-6) 727 | -10/Mines | Core integrity fell below 50% 780 | -10/Mines | Identified exit to Materials 880 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 880 | -10/Mines | Discovered new exit (range 5) 884 | -10/Mines | Entered Exiles 909 | -10/Exiles | Met 8R-AWN 926 | -10/Exiles | Met EX-HEX 953 | -10/Exiles | Met EX-BIN 1030 | -10/Exiles | Aligned with FarCom system 1031 | -10/Exiles | Given EX-Vault access code 1054 | -10/Exiles | Opened EX-Vault 1064 | -10/Exiles | Found Lightpack 2.0 1088 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1104 | -10/Exiles | Exiles lab attacked by MAIN.C 1200 | -10/Exiles | Discovered new exit (range 14) 1215 | -10/Exiles | Identified exit to Mines 1215 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1215 | -10/Exiles | Entered Mines 1222 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1260 | -9/Mines | Learned Materials security intel 1295 | -9/Mines | Discovered new exit (range 10) 1302 | -9/Mines | Identified exit to Materials 1315 | -9/Mines | Found a hidden stash of uninstalled traps 1330 | -9/Mines | Entered Materials 1330 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1331 | -8/Materials | Identified exit to Factory 1629 | -8/Materials | Build established: Hauler-Mutant 2309 | -8/Materials | Discovered exit to Factory (range 16) 2425 | -8/Materials | Entered Factory 2425 | -7/Factory | Evolved 2 slots: Utility x2 2825 | -7/Factory | Fabricated Arm. Wheel (x2) 2902 | -7/Factory | Build established: Hauler-Skirmisher 3285 | -7/Factory | Discovered new exit (range 4) 3287 | -7/Factory | Identified exit to Factory 3731 | -7/Factory | Entered another Factory area 3731 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3907 | -6/Factory | Build established: Hauler-Assassin 4603 | -6/Factory | Discovered new exit (range 7) 4617 | -6/Factory | Identified exit to Factory 4619 | -6/Factory | Entered another Factory area 4619 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4624 | -5/Factory | Identified exit to DSF 4625 | -5/Factory | Entered DSF 4663 | -5/DSF | Additional patrols routed to DSF 4859 | -5/DSF | Crushed by falling debris 4890 | -5/DSF | Lost 5 parts (1n3u1w) 4902 | -5/DSF | Discovered new exit (range 15) 4966 | -5/DSF | Identified exit to Factory 4967 | -5/DSF | Entered Factory 4967 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5059 | -4/Factory | Fabricated Arm. Wheel? 5085 | -4/Factory | Fabricated Arm. Wheel (x2) 5123 | -4/Factory | Lost 4 parts (1n1u2w) 6273 | -4/Factory | Garrison activated, responded to threat 6681 | -4/Factory | Build established: Hauler-Gunner 7000 | -4/Factory | Sucked down chute 7000 | -4/Factory | Entered Waste 7015 | -4/Waste | EMP discharged 7015 | -4/Waste | System corruption reached 10% 7017 | -4/Waste | Spotted C-40 Crusher 7045 | -4/Waste | Spotted C-40 Crusher 7052 | -4/Waste | Destroyed C-40 Crusher 7063 | -4/Waste | Spotted C-40 Crusher 7094 | -4/Waste | Destroyed C-40 Crusher 7115 | -4/Waste | EMP discharged 7121 | -4/Waste | Spotted C-40 Crusher 7140 | -4/Waste | Spotted C-40 Crusher 7146 | -4/Waste | Destroyed C-40 Crusher 7156 | -4/Waste | Destroyed C-40 Crusher 7195 | -4/Waste | Spotted C-40 Crusher 7214 | -4/Waste | Destroyed C-40 Crusher 7215 | -4/Waste | EMP discharged 7237 | -4/Waste | Destroyed C-40 Crusher 7247 | -4/Waste | Discovered new exit (range 16) 7261 | -4/Waste | Identified exit to Factory 7262 | -4/Waste | Entered Factory 7635 | -4/Factory | Identified exit to DSF 7636 | -4/Factory | Entered DSF 7636 | -4/DSF | Encountered a pitched battle between 0b10 and Warlord forces 7712 | -4/DSF | Found Hvy. Reactive Plating 7773 | -4/DSF | Lost 15 allies 7793 | -4/DSF | Sterilization system engaged 7795 | -4/DSF | Spotted Executioner 7812 | -4/DSF | Destroyed Executioner 7813 | -4/DSF | Ambient heat levels rising (+10) 7821 | -4/DSF | Found Prototype Device 7828 | -4/DSF | Ambient heat levels rising (+10) 7830 | -4/DSF | Discovered new exit (range 14) 7843 | -4/DSF | Ambient heat levels rising (+10) 7858 | -4/DSF | Ambient heat levels rising (+10) 7870 | -4/DSF | Identified exit to Garrison 7871 | -4/DSF | Entered Garrison 7946 | -4/Garrison | Spotted B-75 Beast 7950 | -4/Garrison | Spotted B-90 Cyclops 7968 | -4/Garrison | Identified Adv. Kinecellerator 8000 | -4/Garrison | Lost 6 parts (1p2n2u1w) 8000 | -4/Garrison | Destroyed B-90 Cyclops 8003 | -4/Garrison | Destroyed B-75 Beast 8076 | -4/Garrison | Destroyed B-86 Titan 8259 | -4/Garrison | Triggered checkpoint 8304 | -4/Garrison | Installed Relay Interface Framework 8315 | -4/Garrison | Garrison Relay disabled 8387 | -4/Garrison | Spotted B-86 Titan 8449 | -4/Garrison | Destroyed B-86 Titan 8499 | -4/Garrison | Triggered checkpoint 8725 | -4/Garrison | Discovered new exit (range 8) 8730 | -4/Garrison | Identified exit to Research 8846 | -4/Garrison | Entered Research 8846 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8974 | -3/Research | Build established: Hauler-Mutant 9230 | -3/Research | Spotted B-86 Titan 9281 | -3/Research | Destroyed B-86 Titan 9323 | -3/Research | Lost 10 parts (2p1n4u3w) 9616 | -3/Research | System corruption reached 10% 9643 | -3/Research | Lost 5 parts (1p2n1u1w) 9874 | -3/Research | Build established: Hauler-Assassin 10040 | -3/Research | Core integrity fell below 50% 10081 | -3/Research | Lost 19 parts (2p4n10u3w) 10437 | -3/Research | Build established: Scavenger-Ninja 10668 | -3/Research | Found Prototype Device 10668 | -3/Research | Identified Exp. Shield Generator 10736 | -3/Research | Lost 3 parts (1p1n1u) 10942 | -3/Research | Discovered new exit (range 16) 10951 | -3/Research | Core integrity fell below 20% 10958 | -3/Research | Identified exit to Research 10959 | -3/Research | Entered another Research area 10959 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10987 | -2/Research | Identified exit to Access 11036 | -2/Research | Discovered new exit (range 5) 11038 | -2/Research | Identified exit to Quarantine 11839 | -2/Research | Lost 4 parts (2n1u1w) 11883 | -2/Research | Entered Access 11883 | -1/Access | Evolved 2 slots: Utility x2 12172 | -1/Access | System corruption reached 10% 12228 | -1/Access | Lost 8 parts (1p6n1u) 12573 | -1/Access | Energy Cycler disabled 12666 | -1/Access | System corruption reached 30% 12688 | -1/Access | Core integrity fell below 50% 12714 | -1/Access | Lost 23 parts (2p7n11u3w) 12777 | -1/Access | Found Prototype Device 12777 | -1/Access | Identified Exp. ECM Suite 12848 | -1/Access | Build established: Scavenger-Mutant 13136 | -1/Access | Lost 5 parts (1p4n) 13273 | -1/Access | Core integrity fell below 20% 13346 | -1/Access | Lost 16 parts (2p6n7u1w) 13800 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13710_ 89Y5|0W L%I1Z/UD9GHD>XF =G EK4ST= 13725_ Acquired Imp. Antigrav System. 13726_ Acquired Adv. Target Analyzer. 13727_ CFD>VHC: NH55//ZSZMQ PV=EOKHS, XN 13728_ Acquired 61 matter. 13729_ Acquired Gamma Rifle. 13732_ Acquired Imp. Antigrav System. 13736_ Acquired Mic. Antimatter Reactor. 13752_ |,IY44RP|V#E9>XCSW KYYCURU4/6YLHO P 3S 13768_ Acquired Mic. Antimatter Reactor. 13769_ Acquired 14 matter. 13770_ Extracted 3 energy. 13774_ System corrupted: Energy discharge (-79). 13777_ Extracted 39 energy. 13779_ P-80 Master destroyed. 13786_ Gamma Rifle destroyed. 13787_ Imp. Antigrav System destroyed. 13789_ System corrupted: Adv. Heat Sink fused. 13790_ Destroyed Imp. Antigrav System. 13796_ Imp. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????# #########?????????????????? | | ????????????????????# # #?????????????????? | | ???????############## # #?????????????????? | | ???????# # # #?????????????????? | | ???????# # #[ ! #?????????????????? | | ???????# + =#p= #?????????????????? | | ???????# #!%p=@ !! #?????????????????? | | ???????# #[##%[= #?????????????????? | | ###############+##+## ##!! #?????????????????? | | ????# ## ##! #?????????????????? | | ????# ## ## #?????????????????? | | ???# ## ## #?????????????????? | | #### ## ## #??p??????????????? | | + ## ## #?????????????????? | | # ## ## ! #?????????????????? | | # ## ## #?????????????????? | | ?# ## ## ! #?????????????????? | | ?# ## ##########?????????????????? | | ??# ##+##/########???????????????????? | | ??+ # #???????????????????? | | ???# # #???????????????????? | | #####+###### # #???????????????????? | | ??? # " #???????????????????? | | ??? # """" #???????????????????? | | ?? # """"" #???????????????????? | | ?? + """"" #???????????????????? | | ? # ] """" #???????????????????? | | ? # " #???????????????????? | | ? + #???????????????????? | | ????????######### #???????????????????? | | ???????????????## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 285 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 2 Corruption Containment 12 Armor Coverage 1650 Resistance: KI 40 Resistance: TH 30 Resistance: EM 15 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 28 Target Analysis 12 Core Analysis 6 Recoil Reduction 5 Kinecelleration 50 Force Boost 30 Offensive Hacking 12 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 28 Authchip Count 1 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -4/Factory | Authchip Arm. Wheel | x2 | -4/Factory Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Antigrav System | -2/Research | Hacked Imp. Linear Gravjet | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DIY Cooler Giant Slayer Hot Goods I Know It's In Here Somewhere Immobile And Lovin' It Join The Dark Side Late Bloomer Let Me Out Of Here Mindtrick Throw Away The Key Challenges ------------ None Game ------ Seed DisintegrationOmegaClaw Manual? 0 Play Time 09:20:13 Cumulative 226.5 hours Start 2025.12.14 @ 20:42:01 End 2025.12.17 @ 02:27:59 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 58 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaf3df9c-8f51-492b-bb8f-f05d07fb9411