Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.12 @ 23:07:21 Player: Krytoss Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (258) 1290 Value Destroyed (9267) 9267 Prototype IDs (94) 1880 Alien Tech Used (9) 1800 Bonus (16902) 16902 TOTAL SCORE: 40739 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 143 Follower Combat Kills 343 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 200 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -184 Cogmind --------- Core Integrity 0/1450 Matter 106/425 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hybrid Antimatter Reactor KE Penetrator Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Electron Diverter Electron Diverter Flightbrick > --- UTILITY ---------- Medium Storage Unit Energy Well Gravity Neutralizer Long-range Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Phase Armor Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Hypervelocity Railgun Compact Mass Driver Heavy Mace > --- INVENTORY -------- Centrium Wheel Stasis Canceller Light Regenerative Plating Thermal Barrier Phasing AFG Transdimensional Reconstructor Precision Phase Gun Improved Matter Neutralizer Smartbomb Launcher [Rating: 209] Favorites ----------- Power Light Neutrino Core Engine Heavy Deuterium Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flightbrick Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Light Regenerative Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun Precision Shock Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Compact Mass Driver Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 17 | . 1 . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Utility 10 | . 1 . 1 2 . . . . . . . . . 2 . . . . 1 . . . . 1 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 287 | . 15 28 38 33 1 4 . 4 54 2 . 6 . 17 2 1 17 2 7 3 1 3 1 12 7 8 9 12 Power 34 | . 2 3 3 3 . . . . 7 . . 1 . 2 . . 2 . 1 1 . . . 1 . 4 . 4 Engine 9 | . 2 3 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 17 | . . . 2 1 . . . . 4 . . 1 . 1 . . 1 . 1 1 . . . . . 2 . 3 Reactor 8 | . . . . . . . . . 2 . . . . 1 . . 1 . . . . . . 1 . 2 . 1 Propulsion 35 | . 3 4 6 7 . . . . 4 . . . . 2 1 . 2 . . . . . . 5 . . 1 . Treads 12 | . 3 4 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | . . . 2 7 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . 3 . . . . 2 1 . 2 . . . . . . 3 . . . . Utility 116 | . 5 2 14 9 . 2 . . 29 1 . 2 . 8 1 1 6 2 4 1 1 3 1 4 2 4 8 6 Device 65 | . 2 . 6 3 . . . . 18 1 . 1 . 5 . 1 4 2 4 . . 1 1 2 1 2 6 5 Storage 8 | . 1 1 2 . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . Processor 12 | . . . . 1 . . . . 2 . . . . 2 . . 2 . . . 1 . . . . 2 1 1 Hackware 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Protection 27 | . 2 1 6 5 . 2 . . 6 . . 1 . 1 . . . . . 1 . 1 . . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 102 | . 5 19 15 14 1 2 . 4 14 1 . 3 . 5 . . 7 . 2 1 . . . 2 5 . . 2 Energy Gun 4 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . Energy Cannon 14 | . 1 5 4 . . . . . . . . . . . . . 3 . . . . . . . 1 . . . Ballistic Gun 49 | . 3 7 6 7 . 2 . 3 6 . . 1 . 5 . . 3 . 2 1 . . . 1 1 . . 1 Ballistic Cannon 4 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Launcher 6 | . . . . . 1 . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . 6 . . . . 4 . . 1 . . . . . . . . . . . 1 1 . . . Slashing Weapon 12 | . 1 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . . . . 3 . . 1 . 1 . . 9 . 2 . . 2 . 1 3 . 4 . Parts Lost 25 | . . 3 1 . . . . 1 1 . . . . . 2 . . 1 1 . . . . . 1 . . 14 Power 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 15 | . . 1 1 . . . . 1 1 . . . . . 2 . . 1 1 . . . . . 1 . . 6 Weapon 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 12 | . . 1 1 . . . . 1 1 . . . . . 2 . . 1 1 . . . . . 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 83 84 85 83 64 81 82 84 84 79 84 78 74 79 81 85 85 86 86 85 86 86 86 86 86 62 Engine 4 | . 12 11 5 3 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . Core 2 | . . . 2 3 . . . . 1 . . 3 5 4 4 4 3 . 3 7 9 9 9 5 4 2 3 1 Reactor 1 | . . . . . . . . . 2 5 5 1 . . . . . 4 4 1 . . . 2 4 3 3 1 Treads 4 | . 24 25 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel 5 | . . . 15 13 14 14 14 14 5 . . . . . . . . . . . . . . 2 4 3 3 1 Flight 5 | . . . . . . . . . 10 15 15 15 15 9 9 9 11 14 13 13 13 13 13 12 12 11 11 6 Device 14 | . 11 12 14 20 14 14 14 10 16 15 15 15 15 17 11 13 13 11 16 15 13 11 9 8 8 14 14 8 Storage 9 | . 12 12 8 7 7 7 7 7 8 10 10 10 10 9 11 14 12 9 8 9 9 9 9 8 8 7 7 3 Processor 8 | . . . . . 7 7 7 7 7 15 15 15 15 18 19 19 20 25 21 22 22 22 22 20 20 22 22 23 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 7 8 7 7 7 Protection 8 | . 12 12 9 14 14 14 14 14 8 5 5 5 5 4 4 4 4 4 3 1 4 5 9 4 3 . . . Energy Cannon 2 | . 1 8 11 . . . . . . . . . . . . . 4 . . . . . . . . . . . Ballistic Gun 10 | . 23 12 10 16 14 12 . 14 10 7 5 2 5 6 9 9 4 9 8 9 9 9 9 8 6 3 3 1 Impact Weapon 2 | . . . . 3 . . . . 3 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 3 3 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 17 34 60 118 119 120 120 103 117 117 51 51 46 46 48 44 43 61 43 55 50 49 49 50 51 53 52 52 55 Greatest Support 85 | 20 40 40 85 56 56 56 56 56 84 29 29 29 29 37 37 49 52 52 52 52 52 52 52 52 52 52 52 52 Greatest Overweight (x) 3 | . 1 1 2 2 2 2 1 2 2 1 1 1 1 1 1 1 2 . 1 . . . . . 1 3 1 1 Average Overweight (x) . | . . . . 1 2 1 1 2 1 1 1 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 15 20 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 10 14 16 21 25 25 25 25 25 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 25 | 8 15 20 25 25 25 25 25 24 25 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 15 | 7 14 16 21 24 25 24 25 22 14 9 9 9 10 9 10 9 9 9 9 9 10 9 10 9 9 9 9 6 Final Capacity 25 | 10 15 20 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 8 15 20 25 25 25 25 25 23 10 9 10 10 10 10 10 10 10 9 10 10 10 10 10 10 9 10 10 2 Class Distribution -------------------- 35% | Hacker-Mutant 24% | Hacker-Assassin 21% | Hacker-Tank 6% | Hacker-Scout 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Zion Hacker-Assassin | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Scout | -5/Upper Caves Commander-Assassin | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 7644 | 216 199 512 726 928 225 90 . 246 1239 242 15 22 106 944 156 142 199 82 97 122 34 . 90 238 143 243 218 170 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11100 | 29 247 831 1803 1568 643 307 . 430 1487 30 . . 119 847 261 261 114 193 314 73 58 . 104 754 85 134 158 250 Parts 605 | 4 18 51 105 88 27 14 . 26 77 1 . . 5 59 11 11 1 11 10 1 4 . 7 36 2 14 4 18 Haulers Intercepted 7 | . 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . 1 . . . . 5 . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 194 | . 6 17 28 25 14 5 . 11 25 3 . . 3 14 5 4 2 8 5 1 1 . 2 6 1 2 3 3 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 134 | . 2 9 12 22 8 2 . 7 22 1 . . 1 9 5 4 2 8 5 1 1 . 2 6 1 . 3 1 Cannons 31 | . 4 7 14 2 . . . . 2 . . . . . . . . . . . . . . . . 2 . . AOE 26 | . . . . 1 6 3 . 4 1 2 . . 2 5 . . . . . . . . . . . . . 2 Classes Destroyed 18 | 1 4 2 5 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 1 Worker 13 | . 1 . 5 3 . . . . 3 . . . . 1 . . . . . . . . . . . . . . Builder 15 | . . . 6 2 . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 . 1 Tunneler 3 | 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 10 | . . . 2 3 . . . . 3 . . . . . . . . . . . . . . 2 . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 7 | . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Watcher 5 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . Swarmer 73 | . 4 2 9 7 6 2 . 7 12 3 . . 2 3 2 . . 8 3 . . . 1 . . . . 2 Grunt 48 | . 2 1 7 8 4 3 . 1 4 . . . . 2 1 4 2 . 2 . . . 1 2 1 1 1 1 Brawler 6 | . . . 1 . 2 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . Duelist 4 | . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 22 | . . 1 10 3 1 . . . 1 . . . 1 2 1 . . . . 1 . . . 1 . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . 1 2 . . . 3 . . . . . 2 . . . . . . . . . . . . 1 . Programmer 19 | . . . . 5 1 . . . 5 . . . . 4 . . . . . . 1 . . 2 . 1 . . Subdweller 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 3 6 4 8 3 . 4 3 3 . . 3 7 2 4 2 4 5 1 1 . 1 3 1 1 3 3 Combat Bots Only 8 | . 2 3 5 4 8 3 . 4 3 3 . . 3 4 2 4 2 4 5 1 1 . 1 3 1 1 2 2 Max Kills in Single Turn 3 | 1 2 1 2 2 2 2 . 2 2 1 . . 2 2 1 1 2 2 2 1 1 . 1 2 1 1 1 3 Gunslinging 1 | . 1 . . . . . . . 1 . . . . . . . 1 1 1 . . . . 1 . . . . Exploded 2 | . . . . 1 2 2 . 1 1 1 . . 2 1 . . . . . . . . . . . . . 2 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Hostile Shots Fired 1515 | . 24 80 98 150 30 7 . 32 263 8 . . 15 93 61 8 8 63 29 5 4 . 12 19 53 7 73 373 Missed 583 | . 6 30 29 51 9 2 . 4 98 4 . . 7 29 25 4 3 32 14 2 3 . 5 7 28 . 33 158 Damage Taken 10478 | . 138 698 557 793 280 59 . 316 1536 35 . . 131 756 480 48 55 360 152 47 13 . 101 173 316 89 615 2730 Core 2034 | . 13 27 91 82 7 16 . 22 100 . . . 14 46 24 11 . 35 . . . . 13 . 2 . 71 1460 Absorbed by Shields 55 | . . . . . . . . . . . . . . . . . 55 . . . . . . . . . . . Redirected to Shielding 454 | . 2 . . . . . . . 152 . . . . . . . . . . . . . 37 111 152 . . . Ignored by Resistances 7047 | . 91 413 334 492 171 37 . 191 955 22 . . 79 451 283 28 60 211 174 28 8 . 59 104 199 54 364 2239 Regen/Repaired (Parts) 981 | . 10 . 86 68 . . . . 155 . 58 . 33 208 44 . 56 9 . 29 21 . . . 148 56 . . Core Remaining (%) 89 | 100 . 84 83 . . . . 81 . . . . 86 . . . . 88 . . . . 98 . 99 . . . Volleys Fired 517 | 4 19 61 73 65 17 6 . 17 72 7 . . 3 55 23 8 3 9 6 4 2 . 5 12 7 14 18 7 Largest 3 | 2 2 2 3 3 3 3 . 3 3 1 . . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 188 | 40 80 108 188 147 92 92 . 92 98 43 . . 76 76 66 66 66 66 70 70 70 . 70 75 106 106 106 106 Shots Fired 1088 | 8 38 119 185 174 35 16 . 43 146 7 1 . 6 82 46 16 6 18 12 8 4 . 10 24 14 23 36 11 Gun 839 | 8 28 64 98 164 26 12 . 34 135 4 . . 3 70 46 16 6 18 12 8 4 . 10 24 12 14 18 5 Cannon 206 | . 10 55 87 10 . . . . 11 . . . . . . . . . . . . . . . 2 9 18 4 Launcher 43 | . . . . . 9 4 . 9 . 3 1 . 3 12 . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 864 | 8 28 64 98 164 26 12 . 34 127 4 . . 3 70 46 16 6 18 12 8 4 . 10 24 14 23 36 9 Thermal 157 | . 10 55 87 5 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 21 | . . . . . . . . . . 3 1 . 3 12 . . . . . . . . . . . . . 2 Electromagnetic 46 | . . . . 5 9 4 . 9 19 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | 7 23 46 34 39 20 7 . 13 22 3 . . 7 30 16 15 16 28 6 13 . . 6 16 6 10 8 9 Robot Miss Streak 3 | 1 1 1 2 1 2 1 . 1 3 1 . . . 1 2 1 . 3 1 . . . 1 1 2 2 1 . Penetration Max 2 | . . . . 1 1 1 . . 1 . . . . 2 1 . . 1 1 . . . . 1 . 1 1 1 Secondary Targets 16 | . 1 1 . 4 1 . . 1 3 . . . . 1 . . 1 1 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . 1 1 . . . . 1 . . 1 1 1 . . . . 1 . . . . Shots Hit Robots 857 | 7 31 105 151 120 22 13 . 32 113 4 . . 5 75 38 15 6 13 10 7 . . 7 22 8 19 26 8 Core Hits 420 | 2 11 35 55 57 27 10 . 20 53 2 . . 4 44 12 9 4 8 7 3 1 . 5 14 3 8 8 18 Critical Kills 38 | . . 1 2 1 1 . . . 6 1 . . 1 6 . . . 2 2 . 1 . 2 6 1 . 3 2 Critical Parts Destroyed 40 | . . . 1 2 . . . 1 8 . . . 2 13 1 1 . . 2 2 . . . 1 . 4 2 . Critical Strikes 91 | . . 3 3 4 1 . . 2 14 1 . . 3 19 2 1 . 2 4 3 1 . 2 7 2 6 9 2 Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 79 | . . 3 1 3 1 . . 2 14 1 . . 3 19 2 1 . 2 2 3 1 . 2 7 1 4 5 2 Blast 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 4 . Smash 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Melee Attacks 191 | . 2 35 17 23 . . . . 34 5 . 1 . 6 . . . . 10 . . . . 9 10 21 8 10 Impact 137 | . . . . 23 . . . . 34 5 . 1 . 6 . . . . 10 . . . . 9 10 21 8 10 Slashing 54 | . 2 35 17 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . 7 2 . . . . 7 . . . . 1 . . . . 2 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22269 | 76 503 1747 3890 3061 1082 471 . 911 2522 352 . . 207 2249 963 371 139 334 454 178 99 . 179 576 114 444 610 737 Guns 12076 | 76 281 776 1178 2482 444 262 . 479 1668 20 . . 19 1047 963 371 139 334 250 178 99 . 179 468 75 114 113 61 Cannons 4529 | . 156 922 2035 206 . . . . 222 . . . . . . . . . . . . . . . 39 330 497 122 Explosions 3663 | . 66 . . 159 638 209 . 432 . 332 . . 188 1096 . . . . . . . . . . . . . 543 Melee 1920 | . . 49 607 214 . . . . 632 . . . . 106 . . . . 204 . . . . 108 . . . . Ramming 81 | . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . 11 Kinetic 12980 | 76 281 776 1178 2431 444 262 . 479 1635 20 . . 19 1047 963 371 139 334 250 178 99 . 179 468 114 444 610 183 Thermal 3459 | . 156 922 2035 202 . . . . . . . . . 144 . . . . . . . . . . . . . . Explosive 2191 | . 66 . . 110 . . . . . 332 . . 188 952 . . . . . . . . . . . . . 543 Electromagnetic 1638 | . . . . 104 638 209 . 432 255 . . . . . . . . . . . . . . . . . . . Impact 1264 | . . . . 214 . . . . 632 . . . . 106 . . . . 204 . . . . 108 . . . . Slashing 656 | . . 49 607 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 2 . 1 1 1 1 2 2 2 2 . 4 4 4 4 . . . . . . . . 2 6 5 Average Corruption 1 | . . . 1 . 1 1 1 1 1 2 2 2 . 3 4 4 4 . . . . . . . . 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Effects 107 | . . . 16 . 4 3 3 2 19 4 7 4 . 11 7 3 1 . . . . . . . . 10 7 6 Message Errors 31 | . . . 6 . 1 . 2 . 7 1 2 1 . 2 1 . . . . . . . . . . 4 3 1 Matter Fused 19 | . . . 2 . 2 1 . . . 1 1 . . 4 2 1 1 . . . . . . . . 2 1 1 Heat Flow Errors 15 | . . . 2 . . . . 2 3 1 1 1 . 1 . 1 . . . . . . . . . 1 1 1 Energy Discharges 12 | . . . 2 . . 1 . . 2 . . . . 2 2 . . . . . . . . . . 2 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . 2 . 1 1 1 . 4 . 1 2 . 1 1 1 . . . . . . . . . . 1 1 Data Loss (major) 6 | . . . . . . . . . 1 1 1 . . 1 . . . . . . . . . . . 1 . 1 Misfires 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 733 | . . . 210 69 . . . . 198 18 . . . 22 . . . . 164 . . . . 20 . . 32 . Projectiles 66 | . . . 34 . . . . . . . . . . . . . . . . . . . . . . . 32 . Explosions 40 | . . . . . . . . . . 18 . . . 22 . . . . . . . . . . . . . . Melee 627 | . . . 176 69 . . . . 198 . . . . . . . . . 164 . . . . 20 . . . . Knockbacks 15 | . . . . 2 . . . . 5 . . . . . . . . . 2 . . . . . . 2 4 . Impact 6 | . . . . 1 . . . . 3 . . . . . . . . . 2 . . . . . . . . . Kinetic 9 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 2 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . 40 . 35 . 42 14 . 10 . . . . 44 . . . . . . . . . . . . . . 5 Shots 10 | . 1 . . . 6 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Rammed 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 319 | . 102 90 236 12 21 3 . 269 235 242 211 89 54 256 40 95 . 319 75 201 8 . 3 135 105 242 128 134 Average Temperature 58 | . 47 34 79 5 11 3 . 73 45 132 98 52 28 47 14 26 . 128 20 66 5 . 2 57 39 43 69 35 Received Heat Transfer 2548 | . 30 216 198 210 63 9 . 9 513 . . . . 90 243 45 . 300 21 . . . . 30 121 . 36 414 Effects 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 23 | . . . . 2 5 1 . 1 11 . . . . . . . . . 1 . . . . 2 . . . . Impact Corruptions 20 | . . . 1 4 . . . . 6 . . . . . . . . . 8 . . . . 1 . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 5256 | . 333 1813 2775 235 . . . . . . . . . 100 . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 1722 | 5 221 . 294 242 . . . . 206 . . . . 601 . . . . 775 . . . . 338 184 322 131 1722 Initial 594 | . 2 . . 12 . . . . 48 . . . . 36 . . . . 594 . . . . 44 99 74 11 25 Average 127 | 2 47 . 119 84 . . . . 74 . . . . 324 . . . . 641 . . . . 139 144 136 95 355 Maximum Alert Level 5 | . 1 . 1 1 . . . . 1 . . . . 2 . . . . 3 . . . . 1 . 1 . 5 Low Security (%) 82 | 100 94 . 73 92 . . . . 98 . . . . 23 . . . . . . . . . 68 100 73 100 59 Level 1 13 | . 5 . 26 7 . . . . 1 . . . . 42 . . . . . . . . . 31 . 26 . 26 Level 2 4 | . . . . . . . . . . . . . . 33 . . . . 96 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Squads Dispatched 44 | . . . 4 8 . . . . 5 . . . . 4 . . . 1 1 . . . . 2 2 1 2 14 Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . 1 1 Reinforcement 22 | . . . 3 4 . . . . 1 . . . . 3 . . . . 1 . . . . 2 1 1 . 6 Assault 9 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 6 Garrison 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 25 | . 3 . 4 1 . . . . . . . . . 3 . . . . . . . . . . . 8 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 549 | . 15 18 49 39 14 5 . 14 51 2 1 . 4 23 16 4 21 30 17 1 1 . 5 16 11 12 13 167 Peak Tracking Total 34 | . 4 3 6 3 9 3 . 3 10 2 1 . 3 5 6 4 12 15 9 1 1 . 4 6 9 3 7 34 Tactical Retreats 41 | . 3 1 2 . 2 . . . 8 . 1 . 1 . 4 . . 3 3 . . . 1 5 . 4 1 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 24 | . 1 . 3 4 . . . . 9 . . . . 6 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 17 | . 5 . 6 . . . . . . . . . . . . . . . . . . . . 6 . . . . Reused 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . 2 . . . . . 4 1 . . 1 . . . 8 . . . . . 1 4 . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 32 | . 2 1 . 6 2 . . . 3 . . . . 3 . . . . 1 . . . . . 2 3 1 8 Max in Single Turn 4 | . 2 1 . 4 2 . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 1 1 Garrison Access 8 | . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 100 | . 9 2 10 9 . . 4 . 17 . . . . 6 . . 6 . 3 . . 5 . 6 5 4 8 6 Terminals 53 | . 8 . 7 6 . . . . 7 . . . . 2 . . . . 2 . . . . 5 2 2 7 5 Fabricators 6 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . 2 . . . Repair Stations 10 | . 1 . 1 1 . . . . 3 . . . . 1 . . . . . . . . . 1 1 1 . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 Total Hacks 303 | . 31 10 40 15 . . 33 . 63 . . . . 11 . . 6 . 9 . . 15 . 13 13 17 15 12 Successful 227 | . 21 10 27 8 . . 33 . 49 . . . . 8 . . 6 . 3 . . 15 . 9 8 15 9 6 Failed 76 | . 10 . 13 7 . . . . 14 . . . . 3 . . . . 6 . . . . 4 5 2 6 6 Catastrophic 8 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 22 . 26 5 . . . . 12 . . . . 2 . . 1 . 4 . . . . 2 . 10 6 5 Terminals 164 | . 29 . 35 11 . . . . 21 . . . . 4 . . . . 8 . . . . 12 6 14 13 11 Fabricators 13 | . . . . . . . . . 8 . . . . . . . . . 1 . . . . . 4 . . . Repair Stations 20 | . 2 . 2 2 . . . . 6 . . . . 2 . . . . . . . . . 1 3 2 . . Recycling Units 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . 1 . . . . . 22 . . . . 4 . . . . . . . . . . . . . . Garrison Access 10 | . . . 2 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 1 Terminal Hacks 145 | . 18 10 18 2 . . 33 . 7 . . . . 1 . . 6 . 2 . . 15 . 8 3 10 8 4 Record 30 | . . 9 . . . . 11 . . . . . . . . . 5 . . . . 3 . . . . 2 . Part Schematic 20 | . . . . . . . 12 . 2 . . . . . . . . . 1 . . 4 . . . 1 . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Prototype ID Bank 43 | . 16 . 11 1 . . 3 . 5 . . . . 1 . . . . . . . 4 . 2 . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Locate Traps 7 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . Reprogram Traps 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . . . 6 . . . . . . . . . . . . . . . 3 . . . Network Status 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 19 | . 2 . 2 2 . . . . 6 . . . . 2 . . . . . . . . . 1 2 2 . . Scan Component 10 | . 1 . 1 1 . . . . 3 . . . . 1 . . . . . . . . . 1 1 1 . . Repair 9 | . 1 . 1 1 . . . . 3 . . . . 1 . . . . . . . . . . 1 1 . . Recycling Unit Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Retrieve Matter 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . 1 . . . . . 22 . . . . 3 . . . . . . . . . . . . . . Insert Component 12 | . . . 1 . . . . . 8 . . . . 3 . . . . . . . . . . . . . . Analyze 14 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 Seal Access 8 | . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 Unauthorized Hacks 15 | . 1 . 5 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . 2 . 1 Terminals 14 | . 1 . 4 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . 2 . 1 Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 7 | . 1 . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 67 | . 9 . 8 7 . . . . 14 . . . . 4 . . . . 3 . . . . 5 5 3 5 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . . . . . 12 . 10 . . 15 . . . . . . 1 . . 4 . . . 1 . 3 Parts Built 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 219 | . . . . . . . . . 126 . . . . . . . . . . . . . . . 93 . . . Total Part Build Rating 17 | . . . . . . . . . 10 . . . . . . . . . . . . . . . 7 . . . Parts Repaired 9 | . 1 . 1 1 . . . . 3 . . . . 1 . . . . . . . . . . 1 1 . . Time 329 | . 26 . 38 22 . . . . 149 . . . . 25 . . . . . . . . . . 40 29 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 24 | . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . . . 8 . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 2 . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 9 | . . . . . 2 . . . . . . . . . . . 5 . . . . . . . . 1 . 1 Largest Group 5 | . . . . . 2 2 1 1 . . . . . . . . 5 . . . . . . . . 1 1 1 Highest-Rated Group 1204 | . . . . . 62 62 32 32 . . . . . . . . 244 . . . . . . . . 10 9 1204 Highest-Rated Ally 1204 | . . . . . 32 32 32 32 . . . . . . . . 65 . . . . . . . . 10 9 1204 Total Orders 4 | . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . AID 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . 6 . . . . . . . . 24 . . . . . . . . . . 11 Total Damage 2587 | . . . . . . . . 163 . . . . . . . . 1187 . . . . . . . . . . 1237 Kills 10 | . . . . . . . . 2 . . . . . . . . 5 . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Derelict Logs Recovered 17 | . . 2 . . 1 . . 2 . . 1 2 2 . 1 . . 2 . 2 2 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 22566 | 18 1670 2669 2043 2551 695 485 193 608 3215 504 435 1065 271 663 495 191 672 218 336 200 183 64 158 598 343 1031 451 541 Spaces Moved 20130 | 5 744 1261 1317 1719 463 346 165 418 2407 473 428 1156 287 463 489 282 708 329 380 538 317 164 463 1099 539 1795 625 750 Core 517 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 25 . 491 Treads 2040 | . 730 1261 49 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 19 | 5 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5163 | . . . 1268 1719 463 346 165 418 675 . . . . . . . . . . . . . . . . . 109 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12391 | . . . . . . . . . 1732 473 428 1156 287 463 489 282 707 329 380 538 317 164 463 1099 539 1770 516 259 Fastest Speed 30 | 120 120 160 115 115 130 115 115 130 80 89 89 89 89 80 80 37 30 30 30 30 30 30 30 30 35 35 35 35 Average Speed 86 | 120 159 180 117 123 130 128 115 130 96 89 89 89 89 80 84 39 66 32 66 30 30 30 30 38 35 37 48 45 Slowest Speed 260 | 120 240 260 160 130 130 130 115 130 120 89 89 89 89 97 97 97 150 34 83 30 30 30 30 50 88 200 110 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . . . 2 . 3 1 . . . 1 . 11 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 Exploration Rate (%) 60 | 2 98 74 97 48 68 60 74 65 61 68 72 89 56 16 74 34 89 66 16 73 43 62 67 40 49 43 71 66 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 5 | . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . Known Exits Taken 28 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 13 . . 2 . . 1 . 9 1 1 1 . 2 1 . 2 . 5 . . 1 . . . . . Spaces Dug 107 | . . 14 9 15 . . . . 23 4 . . . 5 . . . . 7 . . . . 7 9 7 1 6 Terrain Destroyed 433 | . 5 16 13 49 10 . . . 24 27 13 . 52 144 1 . 1 6 10 . 1 . 3 8 9 9 9 23 Melee 104 | . . 14 6 15 . . . . 23 4 . . . 5 . . . . 7 . . . . 7 9 7 1 6 Projectile 38 | . . 2 7 3 . . . . . . . . . 1 1 . . 6 3 . 1 . 3 . . 2 8 1 AOE 285 | . 5 . . 31 10 . . . . 23 13 . 52 135 . . . . . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 23958 | 9 1184 1477 1658 1978 524 378 168 446 3129 539 481 1191 295 655 522 345 899 421 428 567 399 180 470 1239 659 2083 719 915 Wait 2366 | . 383 65 146 91 26 12 4 8 419 53 53 20 6 95 9 52 122 82 19 17 80 . 2 90 92 252 51 117 Move 20065 | 4 743 1260 1316 1718 462 345 164 417 2406 472 427 1155 286 462 488 281 703 328 373 535 316 163 462 1096 538 1777 618 750 Hop 16 | . . . . . . . . . . . . . . . . . 2 . 3 1 . . . 1 . 6 3 . Pick Up 144 | 1 13 12 27 16 . 2 . . 34 . 1 2 . 6 . 2 3 . 5 3 . 5 . 6 1 2 1 2 Fast Attach 100 | . 3 2 4 11 . . . . 13 . . 4 . 9 2 . 13 1 2 1 . 4 . 5 4 4 7 11 Attach 39 | . 1 3 5 3 . 1 . 3 8 1 . 2 . 2 . 1 . 1 1 . . . . 1 1 1 1 3 Detach 14 | . . 1 . . . 3 . . 2 . . 1 . 1 . . 2 . . . . . . 1 . . 2 1 Swap 157 | . 11 23 29 19 1 3 . 1 33 1 . . . 6 . . 4 . 4 2 1 . 1 6 2 3 5 2 Drop 221 | . 9 15 36 32 . 6 . . 41 . . 6 . 11 . 1 16 . 5 4 . 8 . 12 4 3 5 7 Fire 517 | 4 19 61 73 65 17 6 . 17 72 7 . . 3 55 23 8 3 9 6 4 2 . 5 12 7 14 18 7 Melee 191 | . 2 35 17 23 . . . . 34 5 . 1 . 6 . . . . 10 . . . . 9 10 21 8 10 Ram 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . 67 . . . . 2 . . . . . . . . . . . . . 3 Rewire 49 | . . . . . 18 . . . . . . . . . . . 31 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Ext / *Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 (discovered 1 exit: Acc) History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 2) 19 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 402 | -10/Materials | Identified exit to Materials 402 | -10/Materials | Discovered exit to Materials (range 10) 651 | -10/Materials | Discovered exit to Materials (range 12) 747 | -10/Materials | Repaired Seismic Detector 1126 | -10/Materials | Discovered exit to Materials (range 10) 1175 | -10/Materials | Identified exit to Mines 1175 | -10/Materials | Discovered exit to Mines (range 13) 1259 | -10/Materials | Discovered exit to Mines (range 10) 1684 | -10/Materials | Identified exit to Subcaves 1684 | -10/Materials | Discovered exit to Subcaves (range 3) 1689 | -10/Materials | Entered Subcaves 1710 | -10/Subcaves | Identified exit to Materials 1710 | -10/Subcaves | Discovered exit to Materials (range 16) 1871 | -10/Subcaves | Learned location of Storage (-9) 1965 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2196 | -10/Subcaves | Ambushed by Subdweller buried in earth 2458 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2459 | -10/Subcaves | Ambushed by Subdweller buried in earth 2673 | -10/Subcaves | Learned Materials terminal intel 2691 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2707 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2947 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3008 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3011 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3014 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3100 | -10/Subcaves | Discovered exit to Materials (range 10) 3153 | -10/Subcaves | Visited Clippyterm 3552 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3618 | -10/Subcaves | Visited 4L-MR0's lab 3647 | -10/Subcaves | Found Flightbrick 3986 | -10/Subcaves | Build established: Derelict-Mutant 4358 | -10/Subcaves | Entered Materials 4358 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4359 | -8/Materials | Loaded intel: 12 terminal locations 4714 | -8/Materials | Garrison activated, responded to threat 5408 | -8/Materials | Repaired Barrage Gun 5539 | -8/Materials | Identified exit to Factory 5539 | -8/Materials | Discovered exit to Factory (range 16) 5702 | -8/Materials | Build established: Hacker-Tank 5879 | -8/Materials | Discovered exit to Factory (range 10) 6345 | -8/Materials | Discovered exit to Factory (range 12) 6401 | -8/Materials | Entered Factory 6401 | -7/Factory | Evolved 2 slots: Utility x2 7361 | -7/Factory | Identified exit to Lower Caves 7361 | -7/Factory | Discovered exit to Lower Caves (range 5) 7632 | -7/Factory | Repaired Arm. Huge Wheel 7882 | -7/Factory | Build established: Hacker-Mutant 7983 | -7/Factory | Identified exit to Factory 7983 | -7/Factory | Discovered exit to Factory (range 9) 8194 | -7/Factory | Build established: Hacker-Tank 8230 | -7/Factory | Discovered exit to Factory (range 12) 8952 | -7/Factory | Entered Lower Caves 9062 | -7/Lower Caves | Learned 4 Factory zone layouts 9132 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9175 | -7/Lower Caves | Destroyed 8 combat bots 9626 | -7/Lower Caves | Identified exit to Lower Caves 9626 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 9647 | -7/Lower Caves | Entered another Lower Caves area 9647 | -7/Lower Caves | Accompanied by 2 allies 9676 | -7/Lower Caves | Discovered exit to Factory (range 9) 9756 | -7/Lower Caves | Encountered a Warlord checkpoint 9922 | -7/Lower Caves | Spotted B-75 Beast 10069 | -7/Lower Caves | Identified exit to Data Miner 10069 | -7/Lower Caves | Discovered exit to Data Miner (range 16) 10132 | -7/Lower Caves | Entered Data Miner 10132 | -7/Data Miner | Accompanied by 1 ally 10132 | -7/Data Miner | Identified exit to Proximity Caves 10132 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 10154 | -7/Data Miner | Met Data Miner 10183 | -7/Data Miner | Learned location of Section 7 (-2) 10183 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10203 | -7/Data Miner | Received God Mode back door access code from Data Miner 10325 | -7/Data Miner | Entered Proximity Caves 10325 | -6/Proximity Caves | Accompanied by 1 ally 10386 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10422 | -6/Proximity Caves | Learned Factory security intel 10845 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10933 | -6/Proximity Caves | Entered Factory 10933 | -6/Factory | Evolved 2 slots: Propulsion x2 10934 | -6/Factory | Identified exit to Lower Caves 11154 | -6/Factory | Identified exit to Factory 11154 | -6/Factory | Discovered exit to Factory (range 3) 11265 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 11382 | -6/Factory | Repaired Adv. Sensor Array 11540 | -6/Factory | Discovered exit to Lower Caves (range 5) 11621 | -6/Factory | Build established: Hacker-Mutant 11974 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 12144 | -6/Factory | Build established: Hacker-Skirmisher 12451 | -6/Factory | Cargo convoy interrupted 12716 | -6/Factory | Fabricated Exp. Propulsion Shielding (x1) 12904 | -6/Factory | Build established: Hacker-Assassin 13533 | -6/Factory | Repaired Broken Plasma Cutter 13645 | -6/Factory | Repaired Exp. Propulsion Shielding 13840 | -6/Factory | Found Faulty Exp. Targeting Computer 14115 | -6/Factory | Found Prototype Processor 14127 | -6/Factory | Found Prototype Processor 14148 | -6/Factory | Entered Lower Caves 14558 | -6/Lower Caves | Identified exit to Lower Caves 14558 | -6/Lower Caves | Discovered exit to Lower Caves (range 14) 14652 | -6/Lower Caves | Entered another Lower Caves area 14731 | -6/Lower Caves | Discovered exit to Factory (range 15) 15063 | -6/Lower Caves | Identified exit to Zion 15063 | -6/Lower Caves | Discovered exit to Zion (range 17) 15087 | -6/Lower Caves | Entered Zion 15151 | -6/Zion | Given the Hacking Drone Bay 15153 | -6/Zion | Found Prototype Device 15153 | -6/Zion | Identified Hacking Drone Bay 15167 | -6/Zion | Identified exit to Proximity Caves 15167 | -6/Zion | Discovered exit to Proximity Caves (range 14) 15231 | -6/Zion | System corruption cleaned by Quarantine Array 15258 | -6/Zion | Learned location of 1 exit from Factory 15262 | -6/Zion | Learned 4 Factory zone layouts 15379 | -6/Zion | Found Prototype Device 15849 | -6/Zion | Given A8's code to call for help 16152 | -6/Zion | Entered Proximity Caves 16302 | -5/Proximity Caves | Learned location of 1 exit from Factory 16334 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16396 | -5/Proximity Caves | Discovered exit to Factory (range 22) 16410 | -5/Proximity Caves | Learned Factory stockpile data 16423 | -5/Proximity Caves | Entered Factory 16423 | -5/Factory | Evolved 2 slots: Utility x2 16424 | -5/Factory | Identified exit to Factory 16429 | -5/Factory | Identified Exp. Terrain Scan Processor (x2) 16502 | -5/Factory | Repaired Hyp. Gauss Rifle 16808 | -5/Factory | Spotted B-75 Beast 16926 | -5/Factory | Identified Phasing AFG 16969 | -5/Factory | Identified exit to Upper Caves 16969 | -5/Factory | Discovered exit to Upper Caves (range 20) 17023 | -5/Factory | First assault squad dispatched 17086 | -5/Factory | Entered Upper Caves 17100 | -5/Upper Caves | Learned Factory terminal intel 17151 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17322 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17529 | -5/Upper Caves | Identified exit to Upper Caves 17529 | -5/Upper Caves | Discovered exit to Upper Caves (range 16) 17581 | -5/Upper Caves | Entered another Upper Caves area 17710 | -5/Upper Caves | Identified exit to Warlord 17710 | -5/Upper Caves | Discovered exit to Warlord (range 7) 17772 | -5/Upper Caves | Entered Warlord 17785 | -5/Warlord | System corruption cleaned by Quarantine Array 17901 | -5/Warlord | Visited the Vortex Lab 17906 | -5/Warlord | Found Prototype Launcher 17906 | -5/Warlord | Identified Vortex Catalyst Activator 17908 | -5/Warlord | Found Prototype Energy Cannon 17908 | -5/Warlord | Identified Vortex Cannon 17909 | -5/Warlord | Warlord's base attacked by MAIN.C 17910 | -5/Warlord | Found Vortex Cannon 18150 | -5/Warlord | Met Warlord 18159 | -5/Warlord | Opened Warlord's prototype stash 18171 | -5/Warlord | Found Prototype Device 18171 | -5/Warlord | Identified Exp. Phase Shifter 18197 | -5/Warlord | Build established: Commander-Assassin 18199 | -5/Warlord | Found Prototype Processor 18199 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 18202 | -5/Warlord | Found Prototype Device 18202 | -5/Warlord | Identified Thermal Barrier 18259 | -5/Warlord | Warlord forces counterattacked 18285 | -5/Warlord | Spotted Executioner 18303 | -5/Warlord | Spotted Executioner 18331 | -5/Warlord | Lost 5 allies 18416 | -5/Warlord | Found Prototype Processor 18416 | -5/Warlord | Identified Exp. Core Analyzer 18428 | -5/Warlord | Spotted Striker 18430 | -5/Warlord | Identified exit to Proximity Caves 18430 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 18444 | -5/Warlord | Entered Proximity Caves 18447 | -4/Proximity Caves | Learned Research stockpile data 18470 | -4/Proximity Caves | Spotted B-86 Titan 18549 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18565 | -4/Proximity Caves | Spotter reported a threat 18591 | -4/Proximity Caves | Spotter reported a threat 18643 | -4/Proximity Caves | Spotter reported a threat 18647 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18662 | -4/Proximity Caves | Entered Factory 18662 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18663 | -4/Factory | Identified exit to Extension 18664 | -4/Factory | Loaded intel: 28 terminal locations 18690 | -4/Factory | Identified exit to Upper Caves 18690 | -4/Factory | Discovered exit to Upper Caves (range 11) 18855 | -4/Factory | Identified exit to Armory 18855 | -4/Factory | Discovered exit to Armory (range 16) 18893 | -4/Factory | Build established: Hacker-Mutant 18912 | -4/Factory | Search patrols dispatched 18998 | -4/Factory | Entered Upper Caves 19036 | -4/Upper Caves | Learned location of Armory (-4) 19042 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19058 | -4/Upper Caves | Learned Research emergency access door positions 19147 | -4/Upper Caves | Identified exit to Upper Caves 19147 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 19198 | -4/Upper Caves | Entered another Upper Caves area 19263 | -4/Upper Caves | Build established: Hacker-Sprinter 19353 | -4/Upper Caves | Learned Research emergency access door positions 19371 | -4/Upper Caves | Identified exit to Zhirov 19371 | -4/Upper Caves | Discovered exit to Zhirov (range 15) 19381 | -4/Upper Caves | Entered Zhirov 19381 | -4/Zhirov | Identified exit to Proximity Caves 19381 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 19387 | -4/Zhirov | Met Zhirov 19400 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19406 | -4/Zhirov | Found Alien Artifact 19406 | -4/Zhirov | Identified Integrated Reactor 19406 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19434 | -4/Zhirov | Found Alien Artifact 19445 | -4/Zhirov | Entered Proximity Caves 19526 | -3/Proximity Caves | Identified exit to Research 19526 | -3/Proximity Caves | Discovered exit to Research (range 7) 19556 | -3/Proximity Caves | Spotted B-86 Titan 19603 | -3/Proximity Caves | Entered Research 19603 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19771 | -3/Research | Identified exit to Testing 19845 | -3/Research | Spotted B-86 Titan 19876 | -3/Research | Found Gamma Bomb Array 19896 | -3/Research | Build established: Hacker-Mutant 20075 | -3/Research | Identified exit to Research 20075 | -3/Research | Discovered exit to Research (range 8) 20201 | -3/Research | Entered Testing 20283 | -3/Testing | Protovariant out of control (PL-O84MELW9NB) 20283 | -3/Testing | Unleashed a protovariant (PL-O84MELW9NB) 20311 | -3/Testing | Repaired Exp. Propulsion Shielding 20375 | -3/Testing | Spotted Alpha 7 20432 | -3/Testing | Fabricated Exp. Optical Array? 20489 | -3/Testing | Discovered exit to Research (range 13) 20544 | -3/Testing | Entered Research 20544 | -2/Research | Warlord forces began assault on 0b10 20544 | -2/Research | Evolved 2 slots: Utility x2 20563 | -2/Research | Identified exit to Quarantine 20606 | -2/Research | Repaired Lgt. Neutrino Core 20654 | -2/Research | Research machine network offline 20660 | -2/Research | Found Exp. Signal Interpreter 20924 | -2/Research | Spotted Striker 20940 | -2/Research | Spotted Striker 20967 | -2/Research | Identified exit to Access 20967 | -2/Research | Discovered exit to Access (range 10) 20967 | -2/Research | Met up with Warlord 21119 | -2/Research | Borebot progress halted 21225 | -2/Research | Build established: Hacker-Scout 21491 | -2/Research | Spotted B-90 Cyclops 21544 | -2/Research | Warlord invited to help at Command 21575 | -2/Research | Entered Quarantine 21575 | -2/Quarantine | Accompanied by 1 ally 21585 | -2/Quarantine | Garrison activated, responded to threat 21696 | -2/Quarantine | Found Alien Artifact 21696 | -2/Quarantine | Identified Phase Armor 21723 | -2/Quarantine | Met incapacitated Sigix Warrior 21723 | -2/Quarantine | Lockdown squad dispatched 21726 | -2/Quarantine | Lost 3 allies 21731 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 21732 | -2/Quarantine | Unlocked Sigix quarantine chamber 21867 | -2/Quarantine | Spotted Lightning 21867 | -2/Quarantine | Identified Transdimensional Reconstructor 21867 | -2/Quarantine | Warped through subspace 21961 | -2/Quarantine | Found Alien Artifact 21961 | -2/Quarantine | Identified Terrabomb 21961 | -2/Quarantine | Used Terrabomb 21969 | -2/Quarantine | Found Terrabomb 21969 | -2/Quarantine | Used Terrabomb 21984 | -2/Quarantine | Found Alien Artifact 21984 | -2/Quarantine | Identified Core Reset Matrix 21984 | -2/Quarantine | Used Core Reset Matrix 21988 | -2/Quarantine | Sensed 13 artifacts in vicinity 21997 | -2/Quarantine | Spotted Fortress 22024 | -2/Quarantine | Identified exit to Section 7 22024 | -2/Quarantine | Discovered exit to Section 7 (range 6) 22026 | -2/Quarantine | Entered Section 7 22027 | -2/Section 7 | Sensed 20 artifacts in vicinity 22209 | -2/Section 7 | Spotted S7 Guard 22216 | -2/Section 7 | Found Core Regenerator 22216 | -2/Section 7 | Used Core Regenerator, restored core integrity (+176) 22240 | -2/Section 7 | Spotted B-90 Cyclops 22255 | -2/Section 7 | Found Integrated Dissipator 22255 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22277 | -2/Section 7 | Spotted S7 Guard 22291 | -2/Section 7 | Scanned by Researcher 22303 | -2/Section 7 | Found Navigation Efficiency Matrix 22303 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 22336 | -2/Section 7 | Spotted Alpha 7 22336 | -2/Section 7 | Spotted Alpha 7 22352 | -2/Section 7 | Spotted Executioner 22352 | -2/Section 7 | Spotted Executioner 22368 | -2/Section 7 | Spotted B-99 Colossus 22378 | -2/Section 7 | Lost 12 parts (2p3n4u3w) 22412 | -2/Section 7 | Found LRC Matter Compressor 22412 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 22479 | -2/Section 7 | Activated Sigix Exoskeleton 22479 | -2/Section 7 | Received instructions from Sigix Warrior 22485 | -2/Section 7 | Intercept squad dispatched 22491 | -2/Section 7 | Spotted Executioner 22493 | -2/Section 7 | Spotted Executioner 22534 | -2/Section 7 | Core integrity fell below 50% 22546 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 22550 | -2/Section 7 | Spotted Tracker 22553 | -2/Section 7 | Core integrity fell below 20% 22560 | -2/Section 7 | Spotted Tracker 22567 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 22543_ W-44 Eye distress signal alerts nearby ally. 22543_ E-15 Imp destroyed. 22545_ Slug penetrates L-61 Swordsman. 22548_ Slug penetrates Wall. 22548_ Penetrated by Slug. 22553_ W-44 Eye distress signal alerts nearby ally. 22553_ Navigation matrix triggers involuntary quantum shift. 22554_ Slug penetrates Wall. 22555_ Enh. Optical Array destroyed. 22555_ Slug penetrates H-88 Terminator. 22555_ Penetrated by Slug. 22556_ Slug penetrates Wall. 22557_ Penetrated by Slug. 22557_ Slug penetrates H-88 Terminator. 22557_ E-15 Imp destroyed. 22558_ KXDNP>WDDMLA&DR|&EU0O5CYOYM4%ZQIVLK:1G 22559_ Slug penetrates Wall. 22565_ Slammed into S-43 Plague. 22567_ Slug penetrates Wall. 22567_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?####?########?##?## #### ############ #?# | | #####???####?#?#????# # # #?# | | #?####?##?#?#####???# # ! """ # #?# | | ##?######?#?###?#???# # """ # ### | | ?#?###?##?#####?##?## # """ # ! | | #?##?##?#??#####??#?# # """ | | ###?#?????#????#?#??# # """ # """ " | | ???##??????##?#?????# # """ # """"""" | | ????????????????????# # """ #"%"""""" | | ????????????????????# # """T""" # " """"" | | ????????????????????# ############/####"% " | | ????????????????????# "%"" "%" | | ????????????????????# " ! " | | ????????????????????# %/ =% | | ????????????????????# A * | | ??????????????????######/### ################""T"" | | ??????????????????# X # #??????????????#""""" | | ?????????????????## """Yw""# #??????????????###### | | ?????????????????# """ s""# #???????????????????? | | ?????????????????## """ ""# #???????????????????? | | ??????????????????# S# #???????????????????? | | ??????????????????# """ ""# #???????????????????? | | ??????????????????# """s ""# #???????????????????? | | ??????????????????# """ s""# #???????????????????? | | ??????????????????# s# #???????????????????? | | ??????????????????#######@## #???????????????????? | | ????????????????????????# h #???????????????????? | | ????????????????????????# s k#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????+ Ck#???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? k +???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????u #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? A?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????!????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 50 Energy Generation 43 Energy Capacity 710 Matter Stores 300 Matter Capacity 425 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1210 Additional Mass Support 12 Armor Coverage 375 Resistance: KI 35 Resistance: TH 85 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Kinetic Spear | -2/Section 7 | Archive Adv. Plasma Rifle | -2/Section 7 | Archive Exp. Force Field | -2/Section 7 | Archive Robot Schematics ------------------ M-30 Cleanser | -2/Section 7 | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory Exp. Optical Array | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Phase Armor Transdimensional Reconstructor Terrabomb Core Reset Matrix Core Regenerator Integrated Dissipator Navigation Efficiency Matrix LRC Matter Compressor Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokHardcellDevice Manual? 0 Play Time 06:26:43 Cumulative 297.8 hours Start 2024.04.12 @ 13:34:48 End 2024.04.12 @ 23:07:21 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 105 Rogue 68 Adventurer 0 Explorer 37 Win Type - Total 9 Types 7/1/1/0/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76547955-f876-414c-9733-adec62618e1d