Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.30 @ 07:19:00 Player: Terra Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2304) 2304 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 7374 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 364 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 158/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (8) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Improved Melee Analysis Suite > --- WEAPON (2) ------- Variable Charge Gun Gauss Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Compressor Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Improved Melee Analysis Suite Improved Melee Analysis Suite Powered Armor > --- WEAPON ----------- Gauss Rifle Great Axe > --- INVENTORY -------- Light Deuterium Engine Enhanced Nuclear Core Great Axe [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Flexi-carbon Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Field Recycling Unit Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Powered Armor Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 2 2 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 6 | . . . 2 1 . 2 . . 1 Utility 3 | . . . . 1 1 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 102 | 7 7 7 14 25 18 . 3 9 12 Power 20 | 2 1 . 1 5 2 . 1 4 4 Engine 10 | 2 . . 1 4 1 . . . 2 Core 8 | . 1 . . 1 1 . . 3 2 Reactor 2 | . . . . . . . 1 1 . Propulsion 41 | 2 2 4 7 9 9 . 2 3 3 Treads . | . . . . . . . . . . Leg 2 | . . . . . . . . . 2 Wheel 12 | 2 2 . . 5 3 . . . . Hover . | . . . . . . . . . . Flight 27 | . . 4 7 4 6 . 2 3 1 Utility 19 | 1 3 1 1 5 5 . . 2 1 Device 8 | . 1 . 1 1 4 . . 1 . Storage 2 | 1 1 . . . . . . . . Processor 7 | . 1 1 . 4 . . . 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 22 | 2 1 2 5 6 2 . . . 4 Energy Gun 3 | . . 1 1 . . . . . 1 Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 9 | 2 1 1 1 2 . . . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . 3 2 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 48 | . . . 8 15 2 . 1 2 20 Power 10 | . . . 1 3 1 . . . 5 Propulsion 23 | . . . 5 8 1 . . 2 7 Utility 7 | . . . . 2 . . 1 . 4 Weapon 8 | . . . 2 2 . . . . 4 Highest Loss Streak 18 | . . . 8 15 1 . 1 1 18 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 93 91 85 67 97 86 83 89 53 Engine 2 | . 8 . 1 5 . 6 6 2 . Core 7 | . 5 14 7 2 13 6 3 3 3 Wheel 9 | . 27 11 . 13 10 . . . . Flight 21 | . . 15 37 9 25 33 39 43 18 Device 8 | . 6 14 11 6 8 13 8 7 5 Storage 2 | . 16 6 . . . . . . . Processor 10 | . 5 7 11 14 13 6 6 10 9 Protection 2 | . . . . . 6 6 2 . 2 Energy Gun 2 | . . 12 6 . . . . . . Ballistic Gun 7 | . 22 8 3 5 7 6 6 6 2 Slashing Weapon 4 | . . . . 8 7 6 6 6 3 Naked Turns . | . . . . . . . . . . Heaviest Build 42 | 13 36 39 16 20 36 32 32 35 42 Greatest Support 56 | 32 32 24 25 56 56 30 42 42 42 Greatest Overweight (x) 12 | 3 2 12 1 3 5 1 1 . 5 Average Overweight (x) . | . . 1 . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 5 Average Capacity 6 | 7 14 9 5 5 5 5 5 5 5 Most Carried 13 | 5 7 13 5 5 5 4 5 5 4 Average Carried 4 | 3 5 6 3 4 4 4 4 4 1 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 Final Carried 7 | 4 7 5 2 5 4 4 5 5 . Class Distribution -------------------- 45% | Mutant 19% | Scavenger-Sprinter 17% | Scavenger-Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Scavenger-Sprinter | -6/Waste Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Matter Collected 1312 | 193 108 86 91 340 214 15 36 101 128 Remotely . | . . . . . . . . . . Salvage Created 3053 | 91 108 214 297 781 963 . . 214 385 Parts 195 | 2 6 22 17 69 46 . . 14 19 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . Parts Field Recycled 18 | . 18 . . . . . . . . Retrieved Matter 103 | . 103 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 54 | . 2 9 8 12 12 . . 4 7 Melee 29 | . . . . 10 11 . . 4 4 Guns 22 | . 2 9 5 2 1 . . . 3 Cannons 2 | . . . 2 . . . . . . Classes Destroyed 12 | 1 2 2 . 4 1 . . 2 . Worker 2 | . . . . 1 1 . . . . Builder 4 | . . . . 4 . . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 1 | . . . . 1 . . . . . Recycler 4 | 1 . . . 1 2 . . . . Mechanic 2 | . . . . 1 1 . . . . Operator 1 | . . . . . . . . 1 . Watcher 6 | . 1 . 1 1 3 . . . . Swarmer 17 | . . 7 3 4 . . . 2 1 Grunt 20 | . 2 . 1 5 9 . . . 3 Sentry 13 | . . 2 4 3 3 . . 1 . Hunter 4 | . . . . . . . . 1 3 Best Kill Streak 15 | 1 2 3 5 15 4 . . 2 3 Combat Bots Only 6 | . 2 3 5 6 3 . . 2 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Hostile Shots Fired 669 | . 9 47 61 113 173 . 1 41 224 Missed 220 | . 3 15 18 31 78 . . 16 59 Damage Taken 5121 | . 61 238 496 964 659 . 34 306 2363 Core 1901 | . 49 60 191 432 79 . 34 43 1013 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1470 | . 18 78 116 273 219 . 9 90 667 Regen/Repaired (Parts) 64 | . . . . . . . 50 14 . Core Remaining (%) 67 | 100 . 56 52 21 88 . . 90 . Volleys Fired 102 | 1 10 21 35 18 5 . 4 2 6 Largest 2 | 2 2 2 2 1 1 . 1 1 2 Hottest 123 | 40 40 79 123 28 28 . 28 28 103 Shots Fired 142 | 2 20 30 51 18 5 . 4 3 9 Gun 114 | 2 20 30 25 16 5 . 4 3 9 Cannon 21 | . . . 21 . . . . . . Launcher 5 | . . . 5 . . . . . . Special 2 | . . . . 2 . . . . . Kinetic 83 | 2 20 15 12 16 5 . 4 3 6 Thermal 54 | . . 15 34 2 . . . . 3 Explosive 5 | . . . 5 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | 2 7 7 23 12 5 . 9 11 12 Robot Miss Streak 2 | . 1 1 2 2 . . . . 1 Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 226 | 2 15 24 45 42 52 . 4 11 31 Core Hits 100 | 2 6 12 16 25 18 . 1 7 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 14 | . 1 1 . 3 4 . . . 5 Burn 1 | . . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . . Sever 12 | . . . . 3 4 . . . 5 Melee Attacks 113 | . . . . 30 50 . . 9 24 Impact . | . . . . . . . . . . Slashing 113 | . . . . 30 50 . . 9 24 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . 4 7 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6864 | 21 160 299 704 1576 2387 . 69 472 1176 Guns 1438 | 21 160 299 289 291 111 . 69 38 160 Cannons 332 | . . . 332 . . . . . . Explosions 83 | . . . 83 . . . . . . Melee 5009 | . . . . 1283 2276 . . 434 1016 Ramming . | . . . . . . . . . . Kinetic 981 | 21 160 113 84 291 111 . 69 38 94 Thermal 791 | . . 186 537 2 . . . . 66 Explosive 83 | . . . 83 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 5009 | . . . . 1283 2276 . . 434 1016 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 451 | . . . 5 63 372 . . . 11 Projectiles 5 | . . . 5 . . . . . . Explosions . | . . . . . . . . . . Melee 446 | . . . . 63 372 . . . 11 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 669 | . 9 216 669 18 230 . . 106 6 Average Temperature 144 | . 7 90 308 7 68 . . 37 3 Received Heat Transfer 1569 | . 45 45 123 585 357 . . 12 402 Effects 27 | . . . 27 . . . . . . Shutdowns 4 | . . . 4 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Interference 2 | . . . 2 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Damage (minor) 7 | . . . 7 . . . . . . Damage (major) 9 | . . . 9 . . . . . . Damage (core) 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1838 | . . 555 1147 25 . . . . 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Peak Influence 421 | 5 74 264 314 421 363 152 59 382 216 Initial 156 | . 2 24 87 112 99 152 44 29 156 Average 167 | 2 56 146 176 290 185 152 46 125 152 Maximum Alert Level 2 | . . 1 1 2 1 . . 1 1 Low Security (%) 61 | 100 100 62 62 13 58 100 100 77 79 Level 1 36 | . . 37 37 75 41 . . 22 20 Level 2 2 | . . . . 10 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . 1 1 3 . . 3 2 Investigation 4 | . . . . . 1 . . 2 1 Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 1 1 1 . . 1 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Distress Signals 4 | . 1 . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 3 11 12 20 21 . 6 10 12 Peak Tracking Total 6 | . 3 3 3 6 6 . 5 3 6 Tactical Retreats 8 | . . 1 . 3 3 . 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Traps Triggered 3 | . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Machines Disabled 2 | . . . . 1 . . . 1 . Max in Single Turn 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Machines Accessed 6 | . . . . 1 1 . . 3 1 Terminals . | . . . . . . . . . . Fabricators 3 | . . . . . 1 . . 1 1 Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 16 | . . . . 1 1 . . 10 4 Successful 9 | . . . . . 1 . . 6 2 Failed 7 | . . . . 1 . . . 4 2 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators 8 | . . . . . 1 . . 3 4 Repair Stations 5 | . . . . . . . . 5 . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . 1 2 Load Schematic 2 | . . . . . . . . 1 1 Build 2 | . . . . . 1 . . . 1 Repair Station Hacks 3 | . . . . . . . . 3 . Scan Component 2 | . . . . . . . . 2 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . . . . . . 2 1 Full Trace Events 3 | . . . . . . . . 2 1 Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 153 | . . . . . 58 . . . 95 Total Part Build Rating 14 | . . . . . 14 . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 50 | . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Total Allies 19 | . . . . . . . 19 . . Largest Group 18 | . . . . . . . 18 16 . Highest-Rated Group 656 | . . . . . . . 656 606 . Highest-Rated Ally 50 | . . . . . . . 50 50 . Total Orders . | . . . . . . . . . . Ally Attacks 107 | . . . . . . . 95 12 . Total Damage 4745 | . . . . . . . 3787 958 . Kills 15 | . . . . . . . 8 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Turns Passed 2498 | 60 193 329 203 471 621 47 175 178 221 Spaces Moved 2603 | 40 133 219 292 454 642 44 277 372 130 Core 87 | 20 . 2 1 14 . . . . 50 Treads . | . . . . . . . . . . Legs 3 | . . . . . . . . . 3 Wheels 647 | 20 133 97 . 263 134 . . . . Hover . | . . . . . . . . . . Flight 1866 | . . 120 291 177 508 44 277 372 77 Fastest Speed 22 | 50 100 105 31 31 28 108 22 22 22 Average Speed 57 | 85 105 116 32 67 52 108 40 22 64 Slowest Speed 650 | 200 120 650 100 200 440 108 108 25 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . 1 . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 21 57 34 25 22 2 97 13 7 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 17 | . . . 17 . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 17 | . . . 17 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Total 3273 | 64 169 270 351 541 838 44 333 446 217 Wait 246 | 8 . . 1 . 103 . 46 50 38 Move 2591 | 39 132 218 289 453 641 44 276 369 130 Hop 2 | . . . 1 . . . . 1 . Pick Up 63 | 8 13 9 9 8 5 . 3 1 7 Fast Attach 40 | 2 . 1 1 16 12 . 1 7 . Attach 48 | 4 4 2 12 8 4 . 2 . 12 Detach 5 | . . 2 . 3 . . . . . Swap 14 | 1 3 4 1 1 2 . . 2 . Drop 49 | 1 7 13 2 4 16 . 1 5 . Fire 102 | 1 10 21 35 18 5 . 4 2 6 Melee 113 | . . . . 30 50 . . 9 24 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 14) 206 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 513 | -10/Mines | Learned Materials stockpile data 578 | -10/Mines | Discovered new exit (range 5) 583 | -10/Mines | Entered Materials 583 | -9/Materials | Evolved 2 slots: Propulsion x2 584 | -9/Materials | Identified exit to Storage 770 | -9/Materials | Discovered new exit (range 4) 786 | -9/Materials | Entered another Materials area 786 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 797 | -8/Materials | Lost 8 parts (1p5n2w) 938 | -8/Materials | Core integrity fell below 50% 967 | -8/Materials | Lost 15 parts (3p8n2u2w) 1243 | -8/Materials | Discovered new exit (range 16) 1257 | -8/Materials | Entered Factory 1257 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1266 | -7/Factory | Found Powered Armor 1269 | -7/Factory | Found Powered Armor 1649 | -7/Factory | Fabricated Imp. Antigrav System (x2) 1724 | -7/Factory | Garrison activated, responded to threat 1863 | -7/Factory | Discovered new exit (range 14) 1878 | -7/Factory | Entered another Factory area 1878 | -6/Factory | Evolved 2 slots: Propulsion x2 1925 | -6/Factory | Sucked down chute 1925 | -6/Factory | Entered Waste 1926 | -6/Waste | Met a frightened Derelict 1954 | -6/Waste | Spotted C-40 Crusher 1959 | -6/Waste | Spotted C-40 Crusher 1959 | -6/Waste | Spotted C-40 Crusher 1985 | -6/Waste | Spotted C-40 Crusher 1986 | -6/Waste | Spotted C-40 Crusher 1988 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1994 | -6/Waste | Warlord forces began an assault 1997 | -6/Waste | Allies destroyed C-40 Crusher 2004 | -6/Waste | Allies destroyed C-40 Crusher 2005 | -6/Waste | Allies destroyed C-40 Crusher 2006 | -6/Waste | Allies destroyed C-40 Crusher 2007 | -6/Waste | Spotted C-40 Crusher 2011 | -6/Waste | Allies destroyed C-40 Crusher 2016 | -6/Waste | Allies destroyed C-40 Crusher 2034 | -6/Waste | Lost 3 allies 2046 | -6/Waste | Discovered new exit (range 16) 2100 | -6/Waste | Entered Factory 2100 | -6/Factory | Accompanied by 16 allies 2170 | -6/Factory | Repaired Nuclear Pulse Thruster 2253 | -6/Factory | Lost 5 allies 2259 | -6/Factory | Discovered new exit (range 16) 2278 | -6/Factory | Entered another Factory area 2278 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2404 | -5/Factory | Core integrity fell below 50% 2417 | -5/Factory | Core integrity fell below 20% 2465 | -5/Factory | Lost 18 parts (5p7n4u2w) 2499 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Manufacturing Mainframe disabled. Acquired Flexi-carbon Leg. U-05 Engineer builds a Wall. H-66 Slayer destroyed. U-05 Engineer lays Concrete. Acquired Lgt. Fission Core. U-05 Engineer builds a Wall. R-10 Processor collects Lgt. Ion Engine. K-01 Serf collects debris. Flak Gun destroyed. Acquired Flexi-carbon Leg. U-05 Engineer lays Concrete. K-01 Serf collects debris. S-27 Virus destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-10 Processor collects VTOL Module. K-01 Serf collects debris. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????# ??????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????? ?????########+###????? | | ???????????????????????? ????? ??? | | ????????????????????????? ????? | | ????????????????????????? ????? | | ?????????????????????????? ????? | | ?????????????????????????? ?????? | | ?????????????????????######+#######""#"""""#" | | ?????????????????????# """" """ | | ?????????????????????# " " | | ?????????????????????# " " | | ?????????????????????# " | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# % | | ?????????????????????# % = | | ???????????###############+#######" %="" | | ???????????? """ #?# #????# " = | | ?????????????""" "T" ### ############ | | ?????????????""" " " +[[ u | | ????????????"""" #%@ | | ????????????"""" + ! t | | ??????????# ! #! | | ??????????# """" """"! # | | ?????????????""" """" # | | ?????????????""" "" " # | | ??????????+ """" """" + | | ??????????# # | | ??????????# # | | ??????????##########+### | | ???????????????????????#####= | | ????????????????????????????% k ""##### | | ????????????????????????????[ " #???? | | ???????????????????????????? s= R ??######????? | | ?????????????????????????????* ??????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 41 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 18 Offensive Hacking 10 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Antigrav System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Just What I Needed Challenges ------------ None Game ------ Seed BarrageTransmissionSpecial Manual? 0 Play Time 00:47:06 Cumulative 13.4 hours Start 2024.05.30 @ 06:34:52 End 2024.05.30 @ 07:19:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 42/SmallcapsGlow Map View 56x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 88a19eb0-077a-49ab-a2e2-d0341b2eb25b