Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.28 @ 00:51:42 Player: Peace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (3250) 3250 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1054) 1054 TOTAL SCORE: 8454 Bonus ------- High Alert Combat Kills 507 Follower Combat Kills 247 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Neutrino Core Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Makeshift Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Battle Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Neutrino Core Large Matter Pod Core Shielding Reflective Plating Heavy Ion Cannon Greatsword [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 3 | . . . 1 . 2 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 80 | . 8 9 33 6 3 9 6 . 6 Power 8 | . 1 2 3 . . 1 . . 1 Engine 6 | . 1 2 1 . . 1 . . 1 Core 2 | . . . 2 . . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | . 3 4 9 3 . 1 1 . . Treads 16 | . 2 2 7 3 . 1 1 . . Leg 5 | . 1 2 2 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | . 2 1 6 2 2 3 3 . 3 Device 7 | . 1 . 3 1 . 2 . . . Storage 2 | . . . 1 . . . . . 1 Processor 2 | . . . 2 . . . . . . Hackware . | . . . . . . . . . . Protection 11 | . 1 1 . 1 2 1 3 . 2 Artifact . | . . . . . . . . . . Weapon 29 | . 2 2 15 1 1 4 2 . 2 Energy Gun 2 | . 1 . 1 . . . . . . Energy Cannon 2 | . . . 1 . . . 1 . . Ballistic Gun 12 | . 1 2 8 . 1 . . . . Ballistic Cannon 5 | . . . 1 1 . 1 1 . 1 Launcher 6 | . . . 4 . . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . Parts Lost 33 | . 3 3 5 . . 4 8 . 10 Power 4 | . 1 1 . . . 1 . . 1 Propulsion 11 | . 1 . 4 . . 1 4 . 1 Utility 7 | . . . . . . . 2 . 5 Weapon 11 | . 1 2 1 . . 2 2 . 3 Highest Loss Streak 9 | . 2 1 2 . . 3 6 . 9 Average Slot Usage (%) 91 | . 91 90 98 99 99 98 90 69 17 Engine 4 | . 14 10 2 . . 3 7 7 1 Core 3 | . . . 6 9 7 3 . . . Treads 26 | . 5 30 28 36 30 30 25 7 . Leg 4 | . 20 13 6 . . . . . . Device 4 | . 9 . 5 6 . 3 5 . . Storage 8 | . 14 11 9 9 7 7 7 7 1 Processor 6 | . . . 8 9 7 7 7 7 7 Protection 8 | . . 3 3 1 23 19 15 23 3 Energy Gun 1 | . 7 7 1 . . . . . . Energy Cannon 2 | . . . 6 . . . 1 7 . Ballistic Gun 10 | . 18 13 17 14 6 3 . . . Ballistic Cannon 7 | . . . 1 12 15 11 16 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 9 11 10 37 40 45 46 43 43 43 Greatest Support 85 | 20 40 63 85 80 80 80 83 23 23 Greatest Overweight (x) 2 | . . . 1 . . . 1 1 2 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 10 | . 6 6 10 10 10 10 10 10 10 Average Capacity 8 | . 6 6 7 10 10 10 10 10 5 Most Carried 10 | . 6 6 8 10 9 8 10 7 8 Average Carried 6 | . 4 5 6 8 8 6 8 7 3 Final Capacity 10 | 6 6 6 10 10 10 10 10 10 4 Final Carried 10 | 6 6 6 7 10 8 6 7 7 3 Class Distribution -------------------- 42% | Scavenger-Gunner 22% | Scavenger-Mutant 14% | Mutant 9% | Scavenger-Tank 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Matter Collected 2510 | 162 164 192 980 261 . 360 276 . 115 Remotely . | . . . . . . . . . . Salvage Created 3263 | . 360 200 1488 452 . 215 240 . 308 Parts 186 | . 17 20 83 22 . 15 14 . 15 Haulers Intercepted 4 | . 2 . . 2 . . . . . Recyclers Shooed 3 | . 1 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . 14 13 . 21 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 87 | . 6 10 39 9 . 10 8 . 5 Melee 3 | . . . . . . . . . 3 Guns 41 | . 6 10 16 7 . 2 . . . Cannons 30 | . . . 11 2 . 7 8 . 2 AOE 13 | . . . 12 . . 1 . . . Classes Destroyed 13 | . 2 2 7 . . . 1 . 1 Worker 1 | . . . 1 . . . . . . Builder 1 | . . . 1 . . . . . . Hauler 4 | . 2 . . 2 . . . . . Recycler 3 | . . 1 1 1 . . . . . Operator 1 | . . . 1 . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 31 | . . 10 7 . . 7 7 . . Grunt 36 | . 6 . 21 7 . 2 . . . Brawler 3 | . . . . . . . . . 3 Duelist 2 | . . . 1 . . . . . 1 Protector 1 | . . . 1 . . . . . . Sentry 14 | . . . 9 2 . 1 1 . 1 Samaritan 2 | . . . . . . . 2 . . Best Kill Streak 8 | . 3 4 8 5 . 4 3 . 5 Combat Bots Only 8 | . 2 4 8 4 . 4 3 . 5 Max Kills in Single Turn 4 | . 1 2 4 2 . 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . . . 4 . . 1 . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Damage Taken 6090 | . 637 307 1520 412 . 846 848 . 1520 Core 1181 | . 219 45 197 17 . 45 112 . 546 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 65 | 100 12 88 . 61 . . . . . Volleys Fired 216 | . 34 21 84 19 . 24 27 . 7 Largest 3 | . 2 2 3 3 . 3 3 . 1 Hottest 133 | . 60 60 133 113 . 113 127 . 65 Shots Fired 491 | . 55 32 232 57 . 46 62 . 7 Gun 286 | . 55 32 160 29 . 10 . . . Cannon 192 | . . . 62 28 . 33 62 . 7 Launcher 13 | . . . 10 . . 3 . . . Special . | . . . . . . . . . . Kinetic 387 | . 46 17 164 57 . 43 54 . 6 Thermal 80 | . 9 15 47 . . . 8 . 1 Explosive 13 | . . . 10 . . 3 . . . Electromagnetic 11 | . . . 11 . . . . . . Robot Hit Streak 58 | . 9 4 58 17 . 6 14 . 6 Robot Miss Streak 7 | . 2 2 3 1 . 2 7 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 345 | . 37 18 176 40 . 28 35 . 11 Core Hits 177 | . 14 12 91 24 . 15 13 . 8 Critical Hits 3 | . . . 2 . . . 1 . . Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Melee Attacks 6 | . . . . . . . . . 6 Impact . | . . . . . . . . . . Slashing 6 | . . . . . . . . . 6 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7570 | . 662 159 4156 907 . 633 693 . 360 Guns 2880 | . 388 159 1555 605 . 173 . . . Cannons 2495 | . . . 1044 277 . 349 693 . 132 Explosions 1938 | . 274 . 1553 . . 111 . . . Melee 228 | . . . . . . . . . 228 Ramming 29 | . . . 4 25 . . . . . Kinetic 4108 | . 321 53 1615 882 . 522 610 . 105 Thermal 1359 | . 341 106 802 . . . 83 . 27 Explosive 1664 | . . . 1553 . . 111 . . . Electromagnetic 182 | . . . 182 . . . . . . Impact . | . . . . . . . . . . Slashing 228 | . . . . . . . . . 228 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 265 | . 182 . 81 . . . 2 . . Projectiles 21 | . . . 19 . . . 2 . . Explosions 244 | . 182 . 62 . . . . . . Melee . | . . . . . . . . . . Knockbacks 11 | . . . 1 2 . 3 4 . 1 Impact 1 | . . . . 1 . . . . . Kinetic 10 | . . . 1 1 . 3 4 . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 240 | . 110 . 76 . . 54 . . . Shots 4 | . 1 . 2 . . 1 . . . Rammed 7 | . . . 3 4 . . . . . Targets Rammed 7 | . . . 3 4 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 381 | . 82 14 330 198 . 310 381 . 40 Average Temperature 80 | . 44 6 59 57 . 137 116 . 21 Received Heat Transfer 1770 | . 294 . 693 189 . 195 42 . 357 Effects 4 | . . . . . . 3 1 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 1993 | . 300 250 1295 . . . 111 . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Peak Influence 911 | . 144 319 911 757 344 . . . . Initial 374 | . . 60 134 374 344 . . . . Average 404 | . 80 168 485 539 344 . . . . Maximum Alert Level 3 | . . 1 3 3 1 . . . . Low Security (%) 28 | . 100 65 17 . . . . . . Level 1 26 | . . 34 26 20 100 . . . . Level 2 28 | . . . 34 50 . . . . . Level 3 17 | . . . 22 29 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . . 9 2 . . . . 1 Investigation 1 | . . . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 3 . . . . . . Assault 5 | . . . 3 1 . . . . 1 Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Distress Signals 6 | . . . 4 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 141 | . 7 15 66 15 . 10 11 . 17 Peak Tracking Total 8 | . 5 5 8 7 . 3 4 . 8 Tactical Retreats 9 | . . 2 1 3 . . 1 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Machines Disabled 6 | . 2 . 4 . . . . . . Max in Single Turn 2 | . 2 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Machines Accessed 7 | . . 1 . 2 . . . 4 . Terminals 3 | . . 1 . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 34 | . . 3 . 2 . . . 29 . Successful 33 | . . 2 . 2 . . . 29 . Failed 1 | . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 5 | . . 3 . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . . 2 . 2 . . . 29 . Record 12 | . . 1 . . . . . 11 . Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 4 | . . 1 . . . . . 3 . Open Door 2 | . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Total Allies 11 | . . . . 10 . . . . 1 Largest Group 10 | . . . . 10 . . . . 1 Highest-Rated Group 173 | . . . . 173 . . . . 94 Highest-Rated Ally 94 | . . . . 29 . . . . 94 Total Orders 7 | . . . . 7 . . . . . ROAM 6 | . . . . 6 . . . . . EXPLORE 1 | . . . . 1 . . . . . Ally Attacks 96 | . . . . 84 . . . . 12 Total Damage 1444 | . . . . 1164 . . . . 280 Kills 16 | . . . . 14 . . . . 2 Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 2 . . Drone Launches 5 | . . . . 5 . . . . . Drone Recoveries 4 | . . . . 4 . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Turns Passed 4415 | . 285 384 1284 627 110 565 840 155 165 Spaces Moved 2139 | 1 120 205 512 265 67 277 446 87 159 Core 158 | . . . . . . . . . 158 Treads 1836 | . 33 150 510 265 67 277 446 87 1 Legs 145 | 1 87 55 2 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 150 160 160 160 160 180 50 Average Speed 150 | 120 131 149 156 160 160 160 163 180 58 Slowest Speed 180 | 120 160 160 160 160 160 160 180 180 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 22 20 62 55 2 50 62 73 23 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 3 4 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 110 | . 18 . 54 6 . 31 1 . . Melee . | . . . . . . . . . . Projectile 16 | . . . 8 6 . 1 1 . . AOE 94 | . 18 . 46 . . 30 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Total 2928 | . 199 251 827 425 70 352 503 86 215 Wait 411 | . 24 16 171 121 . 28 20 . 31 Move 2130 | . 119 204 511 264 66 276 445 86 159 Hop . | . . . . . . . . . . Pick Up 26 | . 7 1 7 4 . 3 3 . 1 Fast Attach 22 | . 3 3 10 2 1 . 3 . . Attach 30 | . 4 3 6 1 2 5 3 . 6 Detach 5 | . . . 1 1 . . . . 3 Swap 28 | . 1 3 17 3 . 4 . . . Drop 36 | . 7 . 17 6 1 1 2 . 2 Fire 216 | . 34 21 84 19 . 24 27 . 7 Melee 6 | . . . . . . . . . 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . . 3 4 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 11 | . . . . . . 11 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Core integrity fell below 50% 195 | -10/Materials | Core integrity fell below 20% 269 | -10/Materials | Discovered new exit (range 10) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 655 | -9/Materials | Discovered new exit (range 10) 670 | -9/Materials | Entered another Materials area 670 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 823 | -8/Materials | Garrison activated, responded to threat 1234 | -8/Materials | Build established: Scavenger-Gunner 1470 | -8/Materials | First assault squad dispatched 1570 | -8/Materials | Destroyed 8 combat bots 1935 | -8/Materials | Discovered new exit (range 9) 1954 | -8/Materials | Entered Storage 2280 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2354 | -8/Storage | First assault squad dispatched 2526 | -8/Storage | Discovered new exit (range 5) 2581 | -8/Storage | Entered Factory 2581 | -7/Factory | Evolved 2 slots: Utility x2 2622 | -7/Factory | Discovered new exit (range 7) 2691 | -7/Factory | Entered Lower Caves 2865 | -7/Lower Caves | Learned Factory trap positions 2996 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3039 | -7/Lower Caves | Lost 3 parts (1p1n1w) 3062 | -7/Lower Caves | Build established: Scavenger-Mutant 3189 | -7/Lower Caves | Discovered new exit (range 10) 3256 | -7/Lower Caves | Entered another Lower Caves area 3549 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3717 | -7/Lower Caves | Learned Factory emergency access door positions 3811 | -7/Lower Caves | Spotted B-75 Beast 3856 | -7/Lower Caves | Learned location of 1 exit from Factory 3966 | -7/Lower Caves | Lost 6 parts (3n1u2w) 3997 | -7/Lower Caves | Discovered new exit (range 10) 4096 | -7/Lower Caves | Entered Data Miner 4096 | -7/Data Miner | Discovered new exit (range 6) 4132 | -7/Data Miner | Met Data Miner 4176 | -7/Data Miner | Learned location of Section 7 (-2) 4176 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4206 | -7/Data Miner | Received God Mode back door access code from Data Miner 4217 | -7/Data Miner | Build established: Derelict-Mutant 4251 | -7/Data Miner | Entered Proximity Caves 4253 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4282 | -6/Proximity Caves | Core integrity fell below 50% 4321 | -6/Proximity Caves | Lost 9 parts (1p1n4u3w) 4346 | -6/Proximity Caves | Escorted by Enhanced Grunt 4390 | -6/Proximity Caves | Core integrity fell below 20% 4416 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04283_ Lgt. Treads fries itself beyond repair. 04283_ L-41 Fighter knocked back. 04285_ L-41 Fighter destroyed. 04289_ Core Shielding destroyed. 04290_ Battle Cannon destroyed. 04291_ Dropped Imp. Ion Engine. 04292_ Axe fries itself beyond repair. 04292_ Dropped Lrg. Storage Unit. 04293_ Acquired 32 matter. 04346_ Enhanced Grunt: "Protecting LRC-V3." 04356_ G-50 Soldier destroyed. 04360_ Carbon-fiber Leg fries itself beyond repair. 04362_ Lgt. Angular Momentum Engine fries itself beyond repair. 04369_ Enhanced Grunt overheating. 04375_ Enhanced Grunt destroyed. 04380_ Acquired Lyr. Medium Armor Plating. 04387_ Acquired 10 matter. 04397_ C-30 ARC bursts open, deploying its payload. 04397_ P-60 Hacker unfolds itself. 04400_ Lyr. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????? "###???????? | | #### #????????????????????????????# "%$ ????????? | | ??# ##???##????????????????????## " ?????????? | | ??# ### #????????????????#### #???? ?????? | | ?# ##???????????????#$ ### ??????? | | #### ##?????????????## ?????? | | + #%! #????????###### ??????? | | # % * #????????# ??????? | | # %% ##????????# #?????????????? | | ##?????????# #### ##?????????????? | | ## ## ##??????????# #??### ##??????????????? | | ## #?####???????????# #????# ##???????????????? | | ## #????????????????# #????# #????????????????? | | ## ##??????????####?# #????# #????????????????? | | ### ##???????### ### #???## #????????????????? | | #?# ##?????## #?###"% #????#???????????? | | ### ##???## ######?#" "% ###? ##??????????? | | ##### ## #??????# %""# ##?????????? | | ####?????## #?????????? | | #????????# #?????????? | | ##???????## = ##?????????? | | ##???????# % ###??????????? | | ## ##??????## * ###????????????? | | ## ##??????# ### ##??????????????? | | ### ## ######## #??##???????????????? | | #??### s @ #???????????????????? | | ?#### #???????????????????? | | ## #######???????????????????? | | # ## ##?????????????????????????? | | ?# ###### ##??????????????????????????? | | ##### ### ##????###???????????????????????????? | | ##### #?## #???????????????????????????????????? | | # #?## #####???????????????????????????????? | | # #?# #???????????????????????????????? | | ##### #?## #??????????????????????????????? | | ??## #??##### #??????????????????????????????? | | ### #####???# ##??????????????????????????????? | | #????##???????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullNetworkPrototype Manual? 0 Play Time 01:01:16 Cumulative 48.1 hours Start 2021.02.27 @ 23:48:44 End 2021.02.28 @ 00:51:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 833824a5-2508-48e1-bd10-962a5ccd359a