Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.21 @ 01:04:47 Player: MTF Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (207) 1035 Value Destroyed (9191) 9191 Prototype IDs (258) 5160 Alien Tech Used (16) 3200 Bonus (67149) 67149 TOTAL SCORE: 97835 Bonus ------- Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 2857 Follower Combat Kills 2058 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 6000 Met Warlord at Research 2000 Pursued by Intercept 1500 Met Sigix 2000 Activated Exoskeleton 3000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -6466 Cogmind --------- Core Integrity 816/1600 Matter 425/425 Energy 602/3950 System Corruption 18% Temperature Cool (8) Movement Flying (24) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Flying Fortress v7 Improved Diametric Drive Improved Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Large Storage Unit Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Core Analyzer Advanced Armor Integrity Analyzer Advanced Force Booster AEGIS Remote Shield Stasis Generator > --- WEAPON (4) ------- Longsword +1 Enhanced Force Lance > --- INVENTORY (12) --- Electron Diverter Experimental Q-thruster Zionite Metafield Generator Advanced Reaction Control System Advanced Reaction Control System Medium Regenerative Plating EM Dispersion Field Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flying Fortress v7 Electron Diverter Improved Diametric Drive Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Zionite Metafield Generator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Core Analyzer Advanced Armor Integrity Analyzer Advanced Force Booster Experimental Powered Armor Medium Regenerative Plating AEGIS Remote Shield Stasis Generator > --- WEAPON ----------- Longsword +1 Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Vortex Chain Reactor Electron Diverter Experimental Q-thruster Experimental Energy Well Experimental Energy Well Advanced Reaction Control System Advanced Reaction Control System EM Dispersion Field High-powered Transdimensional Reconstructor Enhanced Force Lance Sigix Corpse [Rating: 245] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Flying Fortress v7 Treads Improved Treads Leg Advanced Myomer Leg Hover Unit Combat Linear Gravjet Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Regenerative Plating Artifact Stasis Generator Weapon Longsword +1 Energy Gun EM Pulse Gun Energy Cannon EMDS Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Guided Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Utility 10 | . . . 1 . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 1 . . 2 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 416 | 7 23 . 9 1 28 2 32 8 6 4 4 29 7 5 5 2 2 2 . 1 3 8 6 2 1 4 1 3 9 16 8 32 28 18 1 6 66 27 Power 21 | 1 1 . 1 . 3 . 3 2 . 1 . 6 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Engine 8 | 1 1 . 1 . 1 . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 1 . 2 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Propulsion 52 | 2 6 . 1 . 4 . 8 1 . 1 . . . 1 . 1 . . . . . . . . . 1 . 1 1 . . 3 4 5 1 1 6 4 Treads 18 | 2 4 . 1 . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . Leg 7 | . 2 . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 26 | . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . 1 . 1 1 . . 2 3 4 1 1 4 4 Utility 224 | 2 3 . 2 . 13 . 9 5 6 2 2 12 5 4 2 1 2 2 . 1 3 3 4 2 1 2 1 2 7 10 8 18 18 10 . 2 41 19 Device 100 | . . . . . 3 . . 1 3 2 . 4 2 1 2 . 1 1 . 1 1 2 . 1 1 . 1 . 3 7 2 10 15 9 . 1 18 8 Storage 30 | 2 3 . 1 . 4 . 3 1 . . . 1 . . . . . . . . 1 . 2 . . . . . . . . 1 . . . . 6 5 Processor 13 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 2 . . . . 6 . Hackware 11 | . . . . . . . 2 1 . . . . . 3 . . . . . . . . . . . 1 . . . 1 1 . . . . . 2 . Protection 67 | . . . 1 . 6 . 4 1 3 . 1 7 2 . . 1 1 1 . . 1 1 1 1 . 1 . 2 4 2 4 5 3 1 . 1 9 3 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon 119 | 2 13 . 5 1 8 2 12 . . . 2 11 2 . 3 . . . . . . 5 2 . . . . . 1 6 . 11 6 3 . 3 18 3 Energy Gun 5 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cannon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 . . 1 5 . Ballistic Gun 41 | 1 3 . . . 2 1 8 . . . 2 5 . . 2 . . . . . . 3 1 . . . . . 1 1 . 4 1 1 . 2 3 . Ballistic Cannon 10 | . 5 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 2 . 2 1 2 1 1 . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 34 | . . . . . 2 . 3 . . . . 5 1 . 1 . . . . . . 2 . . . . . . . 1 . 4 2 2 . . 10 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 1 . 6 . . . . 1 . 7 1 . . . . . . . . . . . . 1 . . . 7 . 4 7 . 1 . 5 1 Parts Lost 36 | . 4 . . . 10 1 3 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 2 6 8 Power 4 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 15 | . . . . . 3 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 5 3 Weapon 9 | . 2 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Highest Loss Streak 7 | . 2 . . . 7 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 2 3 5 Average Slot Usage (%) 85 | . 99 100 100 100 93 99 95 61 61 61 72 76 77 75 80 81 81 81 81 81 74 76 81 83 83 77 72 73 78 79 78 76 74 74 75 70 78 79 Engine 4 | . 14 14 11 11 7 . . . . . . 4 7 6 6 6 6 6 6 6 5 5 5 5 5 2 . . . . . . . . . . . . Core 2 | . . . . . . . 6 7 7 8 14 8 7 6 6 6 6 6 6 6 5 5 5 5 5 2 . . . . . . . . . . . . Reactor 1 | . . . . . 3 11 2 . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 4 4 4 4 3 3 3 Treads 8 | . 20 28 33 33 15 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Leg 4 | . 7 . . . 16 33 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . 6 7 8 14 14 14 12 12 12 12 12 12 12 11 11 11 11 11 11 11 15 15 15 13 12 9 14 16 15 18 18 Device 4 | . . . . . . . . 6 6 7 5 . 5 6 6 6 5 5 . 6 11 10 9 11 11 11 11 10 9 8 12 10 11 14 20 17 13 13 Storage 17 | . 28 28 26 33 18 22 25 15 15 14 14 14 14 12 12 12 12 12 12 12 16 16 16 16 16 13 11 10 10 10 9 10 10 8 8 7 6 7 Processor 5 | . . . . . . . . 6 7 7 8 8 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 13 18 16 16 13 17 15 Hackware 4 | . . . . . . . 5 6 7 7 5 . . 18 18 18 18 18 18 18 13 11 11 11 11 13 16 15 15 15 13 6 4 2 . . . . Protection 5 | . . . 6 . 9 11 10 . . . 1 12 8 . . . . . 6 . . 3 7 5 5 5 5 8 10 11 6 9 7 6 4 4 4 7 Ballistic Gun 5 | . 14 . . . 8 7 8 . . . 2 11 6 . 6 6 6 6 6 6 . 3 . . . . . . 3 1 4 2 1 2 . 3 . . Ballistic Cannon 2 | . 5 14 19 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 14 2 7 2 2 . . . . . 1 1 . . . . . . . . . 2 5 5 2 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 4 11 7 7 7 7 5 . 6 6 5 6 6 6 6 6 5 2 5 5 5 5 5 5 5 5 4 3 2 1 4 3 9 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 15 45 44 64 64 64 58 90 90 64 66 78 78 82 70 79 79 79 79 79 79 77 83 82 75 72 83 80 88 94 97 94 154 110 111 95 107 115 116 Greatest Support 126 | 40 46 46 69 69 80 80 80 72 72 78 78 78 78 80 80 80 80 80 80 80 80 80 80 80 80 83 83 104 104 94 104 104 104 126 126 123 117 120 Greatest Overweight (x) 6 | . 2 . . . 6 . 1 1 . . . . 1 . . . . . . . . 1 1 . . . . . . 1 . 1 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 8 16 16 22 22 22 16 24 24 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 16 16 16 16 16 16 16 16 18 18 18 18 18 12 Average Capacity 16 | 5 13 16 18 22 13 16 22 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 16 16 16 16 16 16 16 16 16 17 18 18 18 14 12 Most Carried 24 | 4 16 16 21 21 22 16 24 24 17 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 16 16 16 16 16 16 16 16 18 18 18 18 18 12 Average Carried 15 | 2 9 16 16 21 12 15 20 16 17 16 17 17 17 17 17 17 18 17 17 18 17 17 16 16 16 15 16 14 14 15 15 15 16 17 17 15 13 10 Final Capacity 24 | 8 16 16 22 22 16 16 24 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 16 16 16 16 16 16 16 16 16 18 18 18 18 12 12 Final Carried 24 | 4 16 16 21 21 16 16 24 17 17 16 17 18 18 18 18 18 18 18 18 18 18 18 16 16 16 16 16 14 16 16 16 16 18 18 18 15 11 8 Class Distribution -------------------- 34% | Mutant 16% | Scavenger-Mutant 13% | Hauler-Mutant 12% | Scavenger-Sprinter 11% | Hacker-Mutant 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 8004 | 282 623 . 326 43 535 27 619 71 60 60 40 449 . . 306 . . 60 . 10 . 272 . 76 20 . . . 48 318 30 790 883 723 10 . 969 354 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11947 | 58 1245 . 314 20 608 107 1323 . 59 . . 130 . . 1071 . . 66 . . . 441 . . . . . . 48 . 103 1065 591 853 . . 3200 645 Parts 507 | 4 68 . 23 . 66 5 69 . 2 . . 4 . . 18 . . . . . . 11 . . . . . . 2 . 5 24 13 35 . . 111 47 Haulers Intercepted 9 | . 2 . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 8 | . 4 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 129 | . 17 . 12 7 8 3 20 . . . . 2 . . 3 . . . . . . 1 . . . . . . . . . 12 5 8 . . 24 7 Melee 43 | . . . . . 2 2 13 . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . 14 7 Guns 37 | . 11 . . . . . 7 . . . . . . . 3 . . . . . . 1 . . . . . . . . . 3 3 8 . . 1 . Cannons 16 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . AOE 26 | . 3 . 7 7 6 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 25 | 1 6 . 1 1 2 1 3 . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . 2 . 3 . . 1 . Worker 10 | . 5 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 11 | 1 4 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 8 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 2 . . 1 . Swarmer 17 | . 3 . 7 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 38 | . 14 . 4 . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 9 . Brawler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 3 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 8 | . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . Compactor 4 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 14 | . . . . 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Martyr 5 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 2 . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 7 | 1 4 . 7 7 7 3 7 . . . . 2 . . 3 . . . . . . 1 . . . . . . 1 . 1 5 3 3 . . 7 3 Combat Bots Only 7 | . 3 . 5 7 7 3 5 . . . . 2 . . 3 . . . . . . 1 . . . . . . . . . 5 2 3 . . 7 3 Max Kills in Single Turn 3 | 1 3 . 3 3 3 1 1 . 1 . . 2 . . 2 . . . . . . 1 . . . . . . 1 . 1 2 1 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 3 3 3 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed 5 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A2 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 15765 | . 865 . 360 . 1766 182 1196 83 79 . . 400 49 . . 26 . 40 182 19 18 50 . . . . . 57 398 54 47 1107 826 492 298 454 2764 3953 Core 1541 | . 80 . 56 . 234 . 97 83 19 . . . . . . 19 . . 46 . . 14 . . . . . 30 83 . . 147 127 46 . . 140 320 Absorbed by Shields 6099 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 374 237 . . 1899 3559 Reduced by Siege Mode 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 36 16 . . . . Core Remaining (%) 78 | 100 . 68 . . . 27 82 . . . . . 85 . . . . . . 92 . . . . . . 98 . . 100 . . 63 . 96 . . 51 Volleys Fired 453 | 4 107 . 28 3 46 2 45 . . . . 13 2 . 10 . . . . . . 17 1 . . . . . 1 1 1 51 49 42 . 2 28 . Largest 2 | 2 2 . 2 1 2 1 2 . . . . 2 1 . 2 . . . . . . 2 1 . . . . . 1 1 1 1 1 1 . 1 1 . Hottest 100 | 60 75 . 78 33 60 33 60 . . . . 60 39 . 60 . . . . . . 60 30 . . . . . 30 40 30 100 70 30 . 70 70 . Shots Fired 604 | 8 178 . 48 3 60 2 60 . . . . 22 2 . 18 . . . . . . 27 1 . . . . . 1 1 1 52 48 42 . 2 28 . Gun 475 | 8 164 . . . 55 . 60 . . . . 18 . . 18 . . . . . . 27 1 . . . . . 1 . 1 35 39 42 . 1 5 . Cannon 101 | . 10 . 40 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 17 9 . . 1 23 . Launcher 27 | . 4 . 8 3 4 2 . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 493 | 4 145 . 40 . 56 . 60 . . . . 18 . . 18 . . . . . . 27 1 . . . . . 1 . 1 35 39 42 . 1 5 . Thermal 8 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Explosive 27 | . 4 . 8 3 4 2 . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 75 | 4 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 9 . . 1 23 . Robot Hit Streak 51 | 4 23 . 14 . 7 1 6 . . . . 3 . . 5 . . . . . . 9 . . . . . . . 1 2 35 47 51 . . 14 . Robot Miss Streak 5 | 2 3 . 2 1 4 5 5 . . . . 4 . . 1 . . . . . . 4 1 . . . . . 2 . . 1 1 1 . . 1 . Penetration Max 2 | . . . . . . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . 1 . Secondary Targets 4 | . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 777 | 5 126 . 34 . 67 5 91 . 2 . . 13 . . 16 1 . 1 1 . . 28 . . . . . . 1 1 5 66 57 44 1 . 110 102 Core Hits 423 | 2 53 . 27 16 35 6 37 . 1 . . 13 . . 8 . . 1 . . . 6 1 . . . . . 1 . 3 36 40 38 . . 49 50 Critical Hits 128 | . . . . . 15 . 16 . . . . 8 . . 7 . . . . . . 15 . . . . . . . . 1 12 3 3 . . 35 13 Critical Kills 29 | . . . . . 3 . 7 . . . . 1 . . 3 . . . . . . 2 . . . . . . . . 1 3 . 1 . . 5 3 Critical Parts Destroyed 55 | . . . . . 9 . 8 . . . . 3 . . . . . . . . . 5 . . . . . . . . . 5 2 2 . . 13 8 Melee Attacks 676 | . . . . . 32 4 62 18 13 4 . 5 10 . 5 34 . 19 5 4 10 7 4 5 . . 1 4 6 23 15 42 31 8 5 9 156 135 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 655 | . . . . . 32 4 62 18 13 4 . 5 10 . 5 34 . 19 5 4 10 7 4 5 . . 1 4 6 23 15 42 31 8 5 9 156 114 Piercing 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Sneak Attacks 39 | . . . . . . . 4 . 2 . . 3 . . 5 . . . 1 . . 7 . . . . . . . . 4 2 2 2 1 . 6 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 32 Damage Inflicted 44755 | 58 1671 . 1428 448 2775 378 3565 . 275 . . 986 . . 891 57 . 171 117 . . 1828 17 . . . . . 78 . 836 4032 3626 2283 355 . 10876 8004 Guns 8853 | 58 1421 . . . 618 . 736 . . . . 216 . . 225 . . . . . . 687 17 . . . . . . . 19 1243 1568 1879 . . 166 . Cannons 2453 | . 101 . 728 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 721 114 . . . 789 . Explosions 2172 | . 94 . 678 448 298 223 . . . . . 351 . . . . . . . . . . . . . . . . . . . . . . . . 80 . Melee 31130 | . . . . . 1859 155 2795 . 275 . . 419 . . 666 57 . 171 117 . . 1141 . . . . . . 78 . 817 2068 1908 404 355 . 9841 8004 Ramming 147 | . 55 . 22 . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . Kinetic 9334 | 21 1211 . 728 . 618 . 736 . . . . 216 . . 225 . . . . . . 687 17 . . . . . . . 19 1243 1568 1879 . . 166 . Thermal 234 | . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 . . . . . . Explosive 2151 | . 73 . 678 448 298 223 . . . . . 351 . . . . . . . . . . . . . . . . . . . . . . . . 80 . Electromagnetic 1759 | 37 287 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 532 114 . . . 789 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29711 | . . . . . 1859 155 2795 . 275 . . 419 . . 666 57 . 171 117 . . 1141 . . . . . . 78 . 817 2068 1908 404 355 . 9841 6585 Piercing 1419 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1419 Highest Corruption 18 | . 2 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 5 10 1 1 . 10 18 Average Corruption 5 | . 2 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 4 7 1 1 . 7 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 125 | . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 22 1 . . 36 48 Message Errors 22 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . 5 6 Matter Fused 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . 4 4 Heat Flow Errors 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 1 Energy Discharges 8 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . 6 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 13 Targeting Errors 37 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . 14 15 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2432 | . . . 47 14 87 45 253 . 85 . . 11 . . 144 22 . . 57 . . 322 . . . . . . . . 288 432 . . . . 508 117 Projectiles 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . 52 . Explosions 117 | . . . 47 14 . 45 . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2230 | . . . . . 87 . 253 . 85 . . . . . 144 22 . . 57 . . 322 . . . . . . . . 288 399 . . . . 456 117 Knockbacks 10 | . 1 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . 1 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 173 | . 49 . . . 26 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 15 | . 3 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Targets Rammed 18 | . 6 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 85 201 165 . 265 2 9 . . . . 384 14 . 78 . . 2 7 4 . 18 . . . . . 41 223 5 57 340 198 . . . 111 215 Average Temperature 74 | . 28 108 50 . 80 2 6 . . . . 117 7 . 32 . . 2 5 4 . 6 . . . . . 21 67 3 30 117 63 . . . 67 140 Received Heat Transfer 1817 | . 414 . 108 . 173 27 297 . . . . 126 15 . . 9 . 18 24 9 9 . . . . . . 9 45 . . 9 34 9 27 . 147 308 Effects 4 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . Total Turns 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 36 10 . . . . Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 19 10 . . . . Robots Corrupted 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 5 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 5 . Parts Fried 13 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 248 | . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 2748 | 5 212 75 415 86 . 105 415 86 . . . . . . 30 109 . . . . 85 74 86 . . . . 50 95 . 225 408 1660 2384 1753 1731 2748 . Average Influence 424 | 1 112 44 133 86 . 102 202 64 . . . . . . 22 68 . . . . 26 63 77 . . . . 19 47 . 86 208 510 2037 1593 1591 2116 . Maximum Alert Level 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 2 5 5 5 5 5 . Low Security (%) 63 | 100 95 100 70 100 . 100 47 100 . . . . . 100 100 100 . . . . 100 100 100 . . . . 100 100 . 95 41 7 . . . . . Level 1 15 | . 4 . 20 . . . 51 . . . . . . . . . . . . . . . . . . . . . . . 4 57 27 . . . . . Level 2 3 | . . . 9 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 56 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 22 11 17 . Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 95 77 88 . . Squads Dispatched 58 | . 5 . 2 . . . 2 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . 6 10 6 9 6 9 . Investigation 7 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 3 . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Reinforcement 11 | . 5 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Assault 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 7 6 4 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 6 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 36 | . 2 . 3 . . . 5 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 4 . . 18 . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . . Times Spotted 608 | . 43 . 19 7 23 2 52 . 16 . . 11 12 . 3 4 . 3 4 4 5 5 1 1 . . 2 8 26 1 12 26 40 78 50 26 72 52 Peak Tracking Total 38 | . 4 . 8 10 11 2 9 . 9 . . 3 9 . 1 2 . 3 4 4 4 2 1 1 . . 4 8 21 1 7 9 31 38 33 24 20 32 Tactical Retreats 83 | . . . . . 4 . 15 . 7 . . 1 1 . . 2 . 1 . 1 1 . . . . . 1 . 1 . 1 5 1 11 . 5 12 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 16 | . 1 . . . . . . 5 . . . . 1 1 . . . . . . 1 . . . . . . 1 1 . . 1 1 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 65 | . 3 . 3 . 15 1 2 . . . . 1 . . . . . 1 . . . . 1 . . . . . . 5 . 5 8 2 2 1 4 11 Max in Single Turn 3 | . 3 . 1 . 2 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 1 . 1 1 2 1 Garrison Access 6 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 2 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 82 | . 3 . 2 . 2 . 4 2 . . 1 . . . . 7 1 1 4 . 2 . 3 . 3 3 . 2 3 2 9 11 9 . 1 . 5 2 Terminals 50 | . 3 . 2 . . . 3 2 . . . . . . . 3 . . . . 2 . 2 . . . . 1 2 . 6 9 9 . 1 . 5 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 2 1 . . . . . . Total Hacks 309 | . 9 . 5 . 2 . 10 4 . . 5 . . . . 21 6 1 29 . 5 . 5 . 8 6 . 8 14 21 46 41 25 . 2 . 15 21 Successful 203 | . 6 . 2 . 2 . 6 . . . 5 . . . . 16 6 1 29 . . . 3 . 8 6 . 5 10 21 20 20 14 . . . 2 21 Failed 106 | . 3 . 3 . . . 4 4 . . . . . . . 5 . . . . 5 . 2 . . . . 3 4 . 26 21 11 . 2 . 13 . Catastrophic 16 | . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 3 2 4 . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 147 | . 7 . 2 . 1 . 5 4 . . 5 . . . . 13 . . . . 1 . 3 . . 1 . 5 6 . 31 36 17 . 2 . 8 . Terminals 182 | . 9 . 5 . . . 9 4 . . . . . . . 15 . . . . 5 . 4 . . . . 7 13 . 33 36 25 . 2 . 15 . Fabricators 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 2 1 . . . . . . Terminal Hacks 145 | . 3 . 1 . 2 . 2 . . . 5 . . . . 8 6 1 29 . . . 1 . 8 6 . 2 7 21 7 5 8 . . . 2 21 Record 64 | . . . . . 1 . . . . . . . . . . . 6 1 11 . . . . . 6 . . . . 21 . 1 . . . . . 17 Part Schematic 17 | . 1 . . . . . . . . . 5 . . . . 2 . . 9 . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . 1 . . . . . . . . . . Open Door 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 1 1 4 . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 13 | . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 3 3 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 2 . . . . . . . Seal Access 6 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 2 . . . . . . . Unauthorized Hacks 44 | . 3 . 1 . . . 3 . . . . . . . . 4 . . . . . . 1 . . . . 2 3 . 8 13 6 . . . . . Terminals 40 | . 3 . 1 . . . 3 . . . . . . . . 4 . . . . . . 1 . . . . 2 2 . 6 12 6 . . . . . Track 24 | . 3 . 1 . . . 3 . . . . . . . . 2 . . . . . . . . . . . 1 . . 2 6 6 . . . . . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Botnet 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 2 . . . . . . Disrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . Operators 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 . 2 . . . 3 2 . . . . . . . 4 . . . . 2 . 2 . . . . 1 1 . 6 7 5 . 1 . 5 . Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . . . 5 . . . . 2 . . 9 . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Matter 384 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 384 . . . . . . . Time 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 85 | . . 3 . . . . . . . . 2 1 . . 19 . . . . . . 18 . . . . . 3 . . 3 3 1 . . . 32 . Largest Group 24 | . . 3 3 . . . . . . . 2 3 . . 19 . . . . . . 18 . . . . . 3 . . 2 3 1 1 1 1 24 . Highest-Rated Group 2144 | . . 40 40 . . . . . . . 188 306 . . 714 . . . . . . 650 . . . . . 138 . . 88 104 1075 1064 1064 1064 2144 . Highest-Rated Ally 1075 | . . 16 16 . . . . . . . 94 118 . . 50 . . . . . . 50 . . . . . 46 . . 44 44 1075 1064 1064 1064 1064 . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . GOTO 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Ally Attacks 750 | . . . 25 . . . . . . . . 61 . . 120 . . . . . . 167 . . . . . 14 . . . 18 . 80 6 4 255 . Total Damage 22336 | . . . 344 . . . . . . . . 2173 . . 3155 . . . . . . 5227 . . . . . 221 . . . 282 . 2988 179 93 7674 . Kills 86 | . . . 3 . . . . . . . . 18 . . 7 . . . . . . 8 . . . . . 3 . . . . . 8 . . 39 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 115 | . . . . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . 1 . . . . 1 1 1 . . . . . 1 . . 2 . . . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 15272 | 123 1473 680 450 190 2425 150 1433 281 388 232 575 731 209 32 244 472 105 187 70 121 106 296 91 136 120 114 143 86 104 191 234 563 417 340 48 94 1059 559 Spaces Moved 20985 | 68 635 426 207 115 1522 106 644 399 583 450 1206 1138 345 57 388 899 260 363 130 284 303 555 188 390 431 530 509 260 415 462 394 635 864 861 180 388 2090 1305 Core 11 | 10 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2342 | 58 447 426 207 115 659 . 382 2 . . . . . . . . . . . . . . . . . . . . . . . . 19 26 . . 1 . Legs 1418 | . 188 . . . 862 106 262 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17214 | . . . . . . . . 397 583 450 1206 1138 345 57 388 899 260 363 130 284 303 555 188 390 431 530 509 260 415 462 394 635 845 835 180 388 2089 1305 Fastest Speed 11 | 50 150 160 160 160 120 126 126 50 50 42 42 42 42 42 42 39 39 39 39 39 19 19 19 19 19 19 19 13 13 17 13 13 13 13 13 13 12 11 Average Speed 50 | 143 164 160 160 160 140 126 167 50 50 48 42 42 45 42 42 40 39 39 39 39 25 39 22 31 22 19 19 16 16 17 16 18 19 20 14 13 14 12 Slowest Speed 350 | 160 180 160 160 160 350 126 190 190 50 50 42 42 132 42 42 42 39 39 39 39 39 129 109 39 39 39 19 19 17 97 17 97 190 210 17 13 190 24 Overloaded Moves 461 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 74 . 27 115 220 8 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 102 | . . . . . . . . . 1 1 . . 1 . . 1 . . 1 1 1 . 1 . 1 . 1 2 3 . 7 2 8 28 3 3 15 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Exploration Rate (%) 50 | 5 93 96 24 52 93 25 60 12 62 43 85 72 40 3 89 25 51 48 77 54 10 91 8 57 61 80 53 11 44 98 18 62 56 26 35 17 56 59 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 31 | . . 1 . . 1 . . . . 1 2 . . . . . . . 26 . . . . . . . . . . . . . . . . . . . Known Exits Taken 27 | . . . . 1 . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . 2 . . . 1 . . 4 2 4 . . . . . . 4 . 2 . . . 3 2 . . . . . . . . . . . . . Spaces Dug 253 | . 6 . 7 . . . 4 16 10 4 . 2 28 . . 32 . 17 . 4 9 . 3 5 . . 1 4 5 1 11 9 7 5 2 9 43 9 Terrain Destroyed 523 | . 59 . 45 15 15 22 10 16 10 4 . 23 46 . 2 32 . 17 . 4 9 . 3 5 . . 1 4 5 1 11 9 7 5 2 21 111 9 Melee 222 | . . . . . . . 4 16 10 4 . 2 10 . . 32 . 17 . 4 9 . 3 5 . . 1 4 5 1 11 9 7 5 2 9 43 9 Projectile 16 | . . . . . 6 . 6 . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . AOE 285 | . 59 . 45 15 9 22 . . . . . 19 36 . . . . . . . . . . . . . . . . . . . . . . 12 68 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 24298 | 82 890 425 274 118 1724 116 877 462 662 458 1273 1367 380 63 446 968 261 388 144 289 319 599 229 396 449 544 551 295 437 544 536 994 1052 978 188 409 2600 1511 Wait 1425 | . 75 . 15 . 26 . 45 1 62 . 58 145 16 . 27 30 . 3 3 . 2 2 26 . 19 . 42 31 5 24 121 191 46 57 1 5 255 92 Move 20780 | 67 634 425 206 114 1521 105 643 398 580 447 1205 1137 342 57 387 896 259 362 127 281 301 554 185 389 428 529 506 255 409 461 381 630 849 826 173 381 2064 1266 Hop 66 | . . . . . . . . . 1 1 . . 1 . . 1 . . 1 1 1 . 1 . 1 . 1 2 2 . 5 2 6 6 3 3 10 17 Pick Up 212 | 4 27 . 9 . 27 2 23 3 . . 4 13 . 1 5 3 . 1 4 . 2 4 2 . . 3 . . 4 4 2 15 11 8 2 . 20 9 Fast Attach 111 | 7 4 . 1 . 14 . 8 . . 2 . 9 . . . . . . . . . 1 . . . 1 . . 2 9 3 4 12 4 1 . 24 5 Attach 112 | . 5 . 2 . 8 1 5 5 . 2 2 3 1 2 1 . . . . . 2 3 1 . . . . 2 1 3 1 13 10 5 . 5 22 7 Detach 63 | . . . . . 4 . 4 1 . 1 1 5 1 . . . . . . 1 . 3 . . . 1 . . . 2 1 11 7 3 . 3 13 1 Swap 210 | . 14 . 6 1 6 1 19 3 6 1 2 17 6 3 4 2 2 2 . 1 1 4 5 2 1 3 1 1 6 6 4 17 13 9 . 1 24 16 Drop 232 | . 18 . 3 . 40 1 21 9 . . 1 20 1 . 7 2 . 1 4 1 . 4 4 . . 7 . . 1 11 2 18 12 10 3 . 26 5 Fire 453 | 4 107 . 28 3 46 2 45 . . . . 13 2 . 10 . . . . . . 17 1 . . . . . 1 1 1 51 49 42 . 2 28 . Melee 588 | . . . . . 32 4 62 18 13 4 . 5 10 . 5 34 . 19 5 4 10 7 4 5 . . 1 4 6 23 15 42 31 8 5 9 110 93 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 3 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Escape Stasis 28 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command -1/Access_0 0b11 Command History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 839 | -10/Materials | Discovered new exit (range 16) 1166 | -10/Materials | Discovered new exit (range 8) 1374 | -10/Materials | Discovered new exit (range 8) 1597 | -10/Materials | Entered Mines 1615 | -10/Mines | Learned location of 1 exit from Materials 1620 | -10/Mines | Learned Materials interactive machine intel 1652 | -10/Mines | Discovered new exit (range 10) 1725 | -10/Mines | Learned location of 1 exit from Materials 1917 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2142 | -10/Mines | Learned location of Storage (-9) 2261 | -10/Mines | Discovered new exit (range 8) 2277 | -10/Mines | Entered Materials 2277 | -9/Materials | Accompanied by 3 allies 2277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2278 | -9/Materials | Identified exit to Materials 2279 | -9/Materials | Loaded intel: 17 interactive machine locations 2648 | -9/Materials | Discovered new exit (range 15) 2727 | -9/Materials | Entered Mines 2742 | -9/Mines | Discovered exit to Materials (range 7) 2744 | -9/Mines | Met a Derelict bent on vengeance 2784 | -9/Mines | Assembled infested the area 2820 | -9/Mines | Destroyed 7 combat bots 2825 | -9/Mines | Build established: Hauler-Mutant 2841 | -9/Mines | Discovered exit to Materials (range 14) 2882 | -9/Mines | Identified exit to Exiles 2917 | -9/Mines | Entered Exiles 2956 | -9/Exiles | Met 8R-AWN 2981 | -9/Exiles | Met EX-HEX 3077 | -9/Exiles | Met EX-DEC 3109 | -9/Exiles | Learned location of Zion (-7) 3175 | -9/Exiles | Discovered new exit (range 14) 3287 | -9/Exiles | Met EX-BIN 3415 | -9/Exiles | Aligned with FarCom system 3417 | -9/Exiles | Given EX-Vault access code 3453 | -9/Exiles | Opened EX-Vault 3463 | -9/Exiles | Found Flying Fortress v7 3468 | -9/Exiles | Found Longsword +1 3473 | -9/Exiles | Found Skeleton Box 3506 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3663 | -9/Exiles | Discovered new exit (range 14) 3971 | -9/Exiles | Attacked by the Exiles 4001 | -9/Exiles | Build established: Mutant 4011 | -9/Exiles | Destroyed 7 combat bots 4064 | -9/Exiles | Core integrity fell below 50% 4072 | -9/Exiles | Destroyed 8R-AWN 4085 | -9/Exiles | Found Prototype Protection 4085 | -9/Exiles | Identified 8R-AWN's Armor/EX 4094 | -9/Exiles | Found Prototype Device 4094 | -9/Exiles | Identified AS-neutralizer No. 17b 4101 | -9/Exiles | Lost 7 parts (2p3n1u1w) 4101 | -9/Exiles | Found Prototype Ballistic Gun 4101 | -9/Exiles | Identified 8R-AWN's Boregun 4108 | -9/Exiles | Found 8R-AWN's Boregun 4121 | -9/Exiles | Found Prototype Processor 4394 | -9/Exiles | Destroyed EX-HEX 4516 | -9/Exiles | Destroyed EX-DEC 4544 | -9/Exiles | Destroyed EX-BIN 5141 | -9/Exiles | Found Deploy-a-Sentry 5342 | -9/Exiles | Stole four prototypes: Longsword +1, Flying Fortress v7, Skeleton Box, Deploy-a-Sentry 5342 | -9/Exiles | Entered Mines 5484 | -8/Mines | Discovered exit to Materials (range 6) 5492 | -8/Mines | Entered Materials 5492 | -8/Materials | Evolved 2 slots: Utility x2 6360 | -8/Materials | Build established: Hauler-Mutant 6859 | -8/Materials | Discovered new exit (range 8) 6925 | -8/Materials | Entered Factory 6925 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7021 | -7/Factory | Found Prototype Launcher 7023 | -7/Factory | Discovered new exit (range 10) 7038 | -7/Factory | Identified exit to Lower Caves 7206 | -7/Factory | Entered Lower Caves 7227 | -7/Lower Caves | Build established: Mutant 7245 | -7/Lower Caves | Learned 4 Factory zone layouts 7312 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7528 | -7/Lower Caves | Encountered a Warlord checkpoint 7590 | -7/Lower Caves | Discovered new exit (range 8) 7593 | -7/Lower Caves | Identified exit to Lower Caves 7594 | -7/Lower Caves | Entered another Lower Caves area 7646 | -7/Lower Caves | Learned location of Extension (-6) 7698 | -7/Lower Caves | Encountered a Warlord checkpoint 7700 | -7/Lower Caves | Discovered new exit (range 9) 7703 | -7/Lower Caves | Identified exit to Zion 7718 | -7/Lower Caves | Found Alien Artifact 7718 | -7/Lower Caves | Identified Core Expander 7718 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 7826 | -7/Lower Caves | Entered Zion 7842 | -7/Zion | Discovered new exit (range 10) 7999 | -7/Zion | Identified exit to Deep Caves 8046 | -7/Zion | Learned Factory emergency access door positions 8086 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8097 | -7/Zion | Given A8's code to call for help 8159 | -7/Zion | Found Prototype Device 8221 | -7/Zion | Opened final containment barrier to the Deep Caves 8227 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8231 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8247 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8401 | -7/Zion | Entered Deep Caves 8401 | -7/Deep Caves | Accompanied by 2 allies 8402 | -7/Deep Caves | Met 5H-AD0 8476 | -7/Deep Caves | Z-Facility disabled 8480 | -7/Deep Caves | Attacked by Z-Imprinter 8501 | -7/Deep Caves | Allies destroyed Z-Imprinter 8525 | -7/Deep Caves | Found Prototype Device 8525 | -7/Deep Caves | Identified Zio. Metafield Generator 8534 | -7/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 8618 | -7/Deep Caves | Found Prototype Protection 8618 | -7/Deep Caves | Identified Zio. Weapon Casing 8873 | -7/Deep Caves | Build established: Scavenger-Mutant 9006 | -7/Deep Caves | Discovered new exit (range 6) 9008 | -7/Deep Caves | Identified exit to Proximity Caves 9047 | -7/Deep Caves | Found Zio. Weapon Casing 9055 | -7/Deep Caves | Found Zio. Weapon Casing 9071 | -7/Deep Caves | Found Zio. Weapon Casing 9077 | -7/Deep Caves | Found Zio. Weapon Casing 9086 | -7/Deep Caves | Found Zio. Weapon Casing 9088 | -7/Deep Caves | Found Zio. Weapon Casing 9132 | -7/Deep Caves | Entered Proximity Caves 9309 | -6/Proximity Caves | Identified Exp. Targeting Computer 9317 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 9317 | -6/Proximity Caves | Spotted B-75 Beast 9335 | -6/Proximity Caves | Discovered new exit (range 16) 9341 | -6/Proximity Caves | Identified exit to Factory 9341 | -6/Proximity Caves | Entered Factory 9341 | -6/Factory | Evolved 2 slots: Utility x2 9373 | -6/Factory | Sucked down chute 9373 | -6/Factory | Entered Waste 9382 | -6/Waste | Found Prototype Device 9389 | -6/Waste | Spotted C-40 Crusher 9392 | -6/Waste | Warlord forces began an assault 9432 | -6/Waste | Spotted C-40 Crusher 9432 | -6/Waste | Spotted C-40 Crusher 9432 | -6/Waste | Allies destroyed C-40 Crusher 9464 | -6/Waste | Spotted C-40 Crusher 9464 | -6/Waste | Destroyed C-40 Crusher 9471 | -6/Waste | Allies destroyed C-40 Crusher 9478 | -6/Waste | Spotted C-40 Crusher 9480 | -6/Waste | Destroyed C-40 Crusher 9489 | -6/Waste | Spotted C-40 Crusher 9493 | -6/Waste | Destroyed C-40 Crusher 9505 | -6/Waste | Found Damper Plating 9525 | -6/Waste | Discovered new exit (range 13) 9616 | -6/Waste | Identified exit to Factory 9617 | -6/Waste | Entered Factory 9635 | -6/Factory | Identified exit to Lower Caves 9635 | -6/Factory | Identified exit to Extension 9644 | -6/Factory | Build established: Hacker-Mutant 9799 | -6/Factory | Discovered new exit (range 14) 9823 | -6/Factory | Repaired Broken Arm. Heavy Treads? 9922 | -6/Factory | Identified exit to Factory 10086 | -6/Factory | Spotted B-75 Beast 10089 | -6/Factory | Entered Lower Caves 10148 | -6/Lower Caves | Discovered new exit (range 7) 10150 | -6/Lower Caves | Identified exit to Lower Caves 10157 | -6/Lower Caves | Learned Factory emergency access door positions 10165 | -6/Lower Caves | Learned Factory trap positions 10165 | -6/Lower Caves | Learned Research stockpile data 10165 | -6/Lower Caves | Learned Extension stockpile data 10165 | -6/Lower Caves | Learned Factory terminal intel 10165 | -6/Lower Caves | Learned Factory garrison access intel 10194 | -6/Lower Caves | Entered another Lower Caves area 10278 | -6/Lower Caves | Spotted B-75 Beast 10314 | -6/Lower Caves | Found Alien Artifact 10366 | -6/Lower Caves | Discovered new exit (range 10) 10368 | -6/Lower Caves | Identified exit to Data Miner 10381 | -6/Lower Caves | Entered Data Miner 10381 | -6/Data Miner | Discovered new exit (range 7) 10389 | -6/Data Miner | Met Data Miner 10396 | -6/Data Miner | Learned location of Section 7 (-3) 10396 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10402 | -6/Data Miner | Received God Mode back door access code from Data Miner 10426 | -6/Data Miner | Interfaced with the Data Conduit 10450 | -6/Data Miner | Identified exit to Proximity Caves 10451 | -6/Data Miner | Entered Proximity Caves 10491 | -5/Proximity Caves | Learned Factory emergency access door positions 10500 | -5/Proximity Caves | Learned Factory trap positions 10568 | -5/Proximity Caves | Discovered exit to Factory (range 3) 10572 | -5/Proximity Caves | Entered Factory 10572 | -5/Factory | Evolved 2 slots: Utility x2 10573 | -5/Factory | Loaded intel: 81 trap records 10575 | -5/Factory | Loaded intel: 256 machine locations 10576 | -5/Factory | Loaded intel: 20 terminal locations 10577 | -5/Factory | Loaded intel: 4 garrison access locations 10620 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 10678 | -5/Factory | Sucked down chute 10678 | -5/Factory | Entered Waste 10683 | -5/Waste | Spotted C-40 Crusher 10687 | -5/Waste | Warlord forces began an assault 10688 | -5/Waste | Found Gamma Bomb Array 10691 | -5/Waste | Spotted C-40 Crusher 10731 | -5/Waste | Spotted C-40 Crusher 10742 | -5/Waste | Allies destroyed C-40 Crusher 10743 | -5/Waste | Spotted C-40 Crusher 10761 | -5/Waste | Allies destroyed C-40 Crusher 10776 | -5/Waste | Spotted C-40 Crusher 10783 | -5/Waste | Destroyed C-40 Crusher 10794 | -5/Waste | Spotted C-40 Crusher 10808 | -5/Waste | Allies destroyed C-40 Crusher 10872 | -5/Waste | Discovered new exit (range 13) 10935 | -5/Waste | Identified exit to Factory 10943 | -5/Waste | Build established: Scavenger-Mutant 10974 | -5/Waste | Entered Factory 10975 | -5/Factory | Loaded intel: 73 trap records 10977 | -5/Factory | Loaded intel: 270 machine locations 10982 | -5/Factory | Identified exit to Upper Caves 11019 | -5/Factory | Found Exp. Signal Interpreter 11065 | -5/Factory | Entered Upper Caves 11105 | -5/Upper Caves | Encountered a Warlord checkpoint 11195 | -5/Upper Caves | Spotted WB-BHY(f) 11196 | -5/Upper Caves | Encountered a Master Thief 11199 | -5/Upper Caves | Discovered new exit (range 5) 11199 | -5/Upper Caves | Identified exit to Upper Caves 11201 | -5/Upper Caves | Entered another Upper Caves area 11204 | -5/Upper Caves | Discovered new exit (range 15) 11227 | -5/Upper Caves | Learned Research garrison access intel 11227 | -5/Upper Caves | Learned Armory garrison access intel 11252 | -5/Upper Caves | Encountered a Warlord checkpoint 11317 | -5/Upper Caves | Discovered new exit (range 5) 11317 | -5/Upper Caves | Identified exit to Warlord 11321 | -5/Upper Caves | Entered Warlord 11362 | -5/Warlord | Visited the Vortex Lab 11371 | -5/Warlord | Warlord's base attacked by MAIN.C 11373 | -5/Warlord | Met Warlord 11375 | -5/Warlord | Opened Warlord's prototype stash 11380 | -5/Warlord | Found Vortex Chain Reactor 11386 | -5/Warlord | Found Prototype Hackware 11387 | -5/Warlord | Identified Ghost Barrier 11429 | -5/Warlord | Opened side exit 11432 | -5/Warlord | Discovered new exit (range 11) 11433 | -5/Warlord | Identified exit to Proximity Caves 11435 | -5/Warlord | Entered Proximity Caves 11548 | -4/Proximity Caves | Learned Research trap positions 11576 | -4/Proximity Caves | Discovered new exit (range 5) 11577 | -4/Proximity Caves | Identified exit to Factory 11578 | -4/Proximity Caves | Entered Factory 11578 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11579 | -4/Factory | Loaded intel: 274 machine locations 11593 | -4/Factory | Allied Derelicts emerged from ambush trap array 11662 | -4/Factory | Discovered new exit (range 14) 11664 | -4/Factory | Identified exit to Armory 11664 | -4/Factory | Entered Armory 11665 | -4/Armory | Loaded intel: 75 machine locations 11685 | -4/Armory | Build established: Hacker-Sprinter 11749 | -4/Armory | Found Molecular Scythe 11760 | -4/Armory | Discovered new exit (range 11) 11760 | -4/Armory | Discovered new exit (range 12) 11768 | -4/Armory | Identified exit to Lab 11768 | -4/Armory | Entered Lab 11768 | -4/Lab | Discovered new exit (range 9) 11770 | -4/Lab | Identified exit to Research 11770 | -4/Lab | Hidden lab's door opened automatically 11770 | -4/Lab | Sensor layout match revealed 11771 | -4/Lab | Gained access to the hidden lab's interior 11773 | -4/Lab | Detected by scanners 11775 | -4/Lab | Found Prototype Special Weapon 11775 | -4/Lab | Identified Gui. Remote Datajack 11786 | -4/Lab | Destroyed A5 with decrypted code from the hidden lab 11787 | -4/Lab | Confronted by A5 11844 | -4/Lab | Found Prototype Protection 11844 | -4/Lab | Identified Med. Regenerative Plating 11846 | -4/Lab | Found Prototype Energy Cannon 11846 | -4/Lab | Identified Warp Cannon 11851 | -4/Lab | Found Prototype Energy Gun 11851 | -4/Lab | Identified Tachyon Dispersion Ray 11861 | -4/Lab | Found Alien Artifact 11861 | -4/Lab | Identified Core Regenerator 11861 | -4/Lab | Used Core Regenerator, restored core integrity (+113) 11864 | -4/Lab | Found Alien Artifact 11864 | -4/Lab | Identified Integrated Reactor 11864 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 11878 | -4/Lab | Decrypted terminal 11883 | -4/Lab | Found Prototype Hackware 11883 | -4/Lab | Identified Quantum Router 11900 | -4/Lab | Found Alien Artifact 11910 | -4/Lab | Decrypted terminal 11910 | -4/Lab | Acquired modification code for an L2 power cell 11910 | -4/Lab | Decrypted terminal 11959 | -4/Lab | Entered Research 11959 | -3/Research | Evolved 2 slots: Utility x2 11960 | -3/Research | Loaded intel: 99 trap records 11962 | -3/Research | Loaded intel: 97 machine locations 11963 | -3/Research | Loaded intel: 4 garrison access locations 12033 | -3/Research | Fabricated Exp. Transmission Jammer (x1) 12173 | -3/Research | Spotted B-86 Titan 12192 | -3/Research | Discovered new exit (range 9) 12193 | -3/Research | Identified exit to Quarantine 12193 | -3/Research | Entered Quarantine 12194 | -3/Quarantine | Loaded intel: 73 machine locations 12216 | -3/Quarantine | Cryocooling Duct disabled 12231 | -3/Quarantine | Ambient heat levels rising (+20) 12231 | -3/Quarantine | Non-combat units ordered to evacuate 12264 | -3/Quarantine | Found Alien Artifact 12265 | -3/Quarantine | Identified Dimensional Node Initializer 12265 | -3/Quarantine | Initialized slip node 12271 | -3/Quarantine | Found Alien Artifact 12318 | -3/Quarantine | Identified Transdimensional Reconstructor 12318 | -3/Quarantine | Identified Core Reset Matrix 12330 | -3/Quarantine | Found Alien Artifact 12349 | -3/Quarantine | Found Alien Slashing Weapon 12353 | -3/Quarantine | Met incapacitated Sigix Warrior 12353 | -3/Quarantine | Lockdown squad dispatched 12353 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12353 | -3/Quarantine | Unlocked Sigix quarantine chamber 12385 | -3/Quarantine | Spotted Lightning 12387 | -3/Quarantine | Spotted Lightning 12388 | -3/Quarantine | Spotted Lightning 12398 | -3/Quarantine | Identified Sigix Broadsword 12408 | -3/Quarantine | Destroyed Lightning 12426 | -3/Quarantine | Garrison activated, responded to threat 12429 | -3/Quarantine | Destroyed Lightning 12442 | -3/Quarantine | Destroyed Lightning 12447 | -3/Quarantine | Found Prototype Energy Cannon 12453 | -3/Quarantine | Found EM Dispersion Field 12454 | -3/Quarantine | Found Exp. Phase Shifter 12455 | -3/Quarantine | Found Exp. Targeting Computer 12458 | -3/Quarantine | Found Exp. Targeting Computer 12463 | -3/Quarantine | Warped through subspace to slip node 12466 | -3/Quarantine | Found Dimensional Node Initializer 12502 | -3/Quarantine | Discovered new exit (range 14) 12503 | -3/Quarantine | Intercept squad dispatched 12504 | -3/Quarantine | Identified EMDS 12514 | -3/Quarantine | Spotted Tracker 12515 | -3/Quarantine | Spotted Tracker 12517 | -3/Quarantine | Spotted Combat Programmer 12521 | -3/Quarantine | Destroyed Tracker 12526 | -3/Quarantine | Destroyed Tracker 12555 | -3/Quarantine | Spotted Combat Programmer 12581 | -3/Quarantine | Destroyed Combat Programmer 12593 | -3/Quarantine | Destroyed Combat Programmer 12627 | -3/Quarantine | Identified exit to Research 12647 | -3/Quarantine | Spotted Fortress 12658 | -3/Quarantine | Discovered new exit (range 5) 12659 | -3/Quarantine | Identified exit to Section 7 12756 | -3/Quarantine | Entered Section 7 12757 | -3/Section 7 | Loaded intel: 151 machine locations 12758 | -3/Section 7 | Spotted S7 Guard 12779 | -3/Section 7 | Destroyed S7 Guard 12788 | -3/Section 7 | Spotted S7 Guard 12794 | -3/Section 7 | Found Alien Artifact 12794 | -3/Section 7 | Identified Integrated Heat Negator 12794 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 12800 | -3/Section 7 | Found Alien Artifact 12800 | -3/Section 7 | Identified Integrated Singularity Reactor 12800 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 12825 | -3/Section 7 | Found Alien Artifact 12825 | -3/Section 7 | Identified Integrated Dissipator 12825 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 12892 | -3/Section 7 | Modified the L2 Power Cell with code from the hidden lab 12899 | -3/Section 7 | Spotted B-99 Colossus 12907 | -3/Section 7 | Found Alien Artifact 12907 | -3/Section 7 | Identified Integrity Redistributor 12907 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-117) 12909 | -3/Section 7 | Found Integrity Redistributor 12910 | -3/Section 7 | Found Integrity Redistributor 12919 | -3/Section 7 | Found Alien Artifact 12919 | -3/Section 7 | Identified LRC Storage 12919 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12921 | -3/Section 7 | Found Alien Artifact 12921 | -3/Section 7 | Identified LRC Energy Well 12921 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 12923 | -3/Section 7 | Found Alien Artifact 12923 | -3/Section 7 | Identified LRC Matter Compressor 12923 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12928 | -3/Section 7 | Intercept squad dispatched 12944 | -3/Section 7 | Spotted Tracker 12944 | -3/Section 7 | Spotted Tracker 12952 | -3/Section 7 | Destroyed Tracker 12957 | -3/Section 7 | Destroyed Tracker 12981 | -3/Section 7 | Found Exp. Phase Shifter 12995 | -3/Section 7 | Spotted Combat Programmer 12995 | -3/Section 7 | Spotted Combat Programmer 13004 | -3/Section 7 | Destroyed Combat Programmer 13032 | -3/Section 7 | System corruption reached 10% 13039 | -3/Section 7 | Destroyed Combat Programmer 13126 | -3/Section 7 | Activated Sigix Exoskeleton 13126 | -3/Section 7 | Unable to understand communications from Sigix Warrior 13140 | -3/Section 7 | Found Alien Artifact 13156 | -3/Section 7 | Spotted Alpha 7 13156 | -3/Section 7 | Spotted Alpha 7 13162 | -3/Section 7 | Discovered exit to Research (range 15) 13163 | -3/Section 7 | Spotted S7 Guard 13166 | -3/Section 7 | Found Core Regenerator 13173 | -3/Section 7 | Entered Research 13173 | -2/Research | Accompanied by 1 ally 13173 | -2/Research | Warlord forces began assault on 0b10 13173 | -2/Research | Evolved 2 slots: Propulsion x2 13174 | -2/Research | Identified exit to Testing 13175 | -2/Research | Loaded intel: 112 machine locations 13237 | -2/Research | Spotted Tracker 13237 | -2/Research | Spotted Tracker 13247 | -2/Research | Allies destroyed Tracker 13247 | -2/Research | Allies destroyed Tracker 13283 | -2/Research | Research machine network offline 13288 | -2/Research | Spotted Combat Programmer 13340 | -2/Research | Borebot progress halted 13355 | -2/Research | Discovered new exit (range 16) 13370 | -2/Research | Spotted Striker 13370 | -2/Research | Spotted Striker 13381 | -2/Research | Destroyed Striker 13382 | -2/Research | Identified exit to Access 13388 | -2/Research | Discovered exit to Access (range 6) 13400 | -2/Research | Borebot progress halted 13405 | -2/Research | Borebot progress halted 13448 | -2/Research | Met up with Warlord 13456 | -2/Research | Borebot progress halted 13475 | -2/Research | Spotted Tracker 13475 | -2/Research | Spotted Tracker 13513 | -2/Research | Entered Testing 13513 | -2/Testing | Accompanied by 1 ally 13514 | -2/Testing | Loaded intel: 64 machine locations 13528 | -2/Testing | Found Adv. Powered Armor 13551 | -2/Testing | Discovered exit to Access (range 5) 13561 | -2/Testing | Entered Access 13561 | -1/Access | Accompanied by 1 ally 13561 | -1/Access | Evolved 2 slots: Weapon x2 13562 | -1/Access | Loaded intel: 121 machine locations 13566 | -1/Access | Energy Cycler disabled 13604 | -1/Access | Spotted B-99 Colossus 13604 | -1/Access | Spotted B-99 Colossus 13612 | -1/Access | Spotted B-99 Colossus 13614 | -1/Access | Spotted B-99 Colossus 13647 | -1/Access | Discovered new exit (range 10) 13651 | -1/Access | Build established: Scavenger-Sprinter 13653 | -1/Access | Identified exit to Command 13655 | -1/Access | Entered Command 13655 | -1/Command | Accompanied by 1 ally 13656 | -1/Command | Loaded intel: 58 machine locations 13672 | -1/Command | Phase Generator disabled 13766 | -1/Command | Disengaged cave seal 13766 | -1/Command | Derelicts emerged from the dark tunnel 13785 | -1/Command | Destroyed GY-E0J(K) 13789 | -1/Command | Found Prototype Slashing Weapon 13789 | -1/Command | Identified Particle Cleaver 13792 | -1/Command | Destroyed BE-5YU(K) 13796 | -1/Command | Found Particle Cleaver 13799 | -1/Command | Found Adv. Force Booster 13814 | -1/Command | Found Exp. Melee Analysis Suite 13816 | -1/Command | Found Exp. Melee Analysis Suite 13937 | -1/Command | First assault squad dispatched 14024 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-79) 14035 | -1/Command | Identified Subatomic Replicator 14035 | -1/Command | Used Subatomic Replicator to replicate Vortex Chain Reactor 14062 | -1/Command | Spotted M Guard 14062 | -1/Command | Spotted M Guard 14062 | -1/Command | Spotted Combat Programmer 14070 | -1/Command | Destroyed M Guard 14078 | -1/Command | Destroyed M Guard 14083 | -1/Command | Spotted Combat Programmer 14093 | -1/Command | Destroyed Combat Programmer 14099 | -1/Command | Allies destroyed Combat Programmer 14099 | -1/Command | Destroyed all MAIN.C guards 14101 | -1/Command | Found Prototype Device 14101 | -1/Command | Identified AEGIS Remote Shield 14156 | -1/Command | Met MAIN.C 14157 | -1/Command | 0b10 Conduit disabled 14270 | -1/Command | High security lockdown imminent 14291 | -1/Command | Destroyed 7 combat bots 14350 | -1/Command | High security lockdown engaged 14494 | -1/Command | MAIN.C activated Command garrisons 14501 | -1/Command | Destroyed MAIN.C Shell 14510 | -1/Command | Lost 3 parts (2u1w) 14520 | -1/Command | Found Prototype Protection 14520 | -1/Command | Identified Exp. Powered Armor 14544 | -1/Command | System corruption reached 10% 14544 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-118) 14547 | -1/Command | Destroyed MAIN.C 14551 | -1/Command | Found Beam Splitter 14621 | -1/Command | Spotted B-99 Colossus 14652 | -1/Command | Spotted B-99 Colossus 14667 | -1/Command | Found Enh. Force Lance 14669 | -1/Command | Found Enh. Force Lance 14699 | -1/Command | Identified Hpw. Transdimensional Reconstructor 14699 | -1/Command | Warped through subspace to slip node 14699 | -1/Command | Discovered new exit (range 5) 14714 | -1/Command | Entered Access_0 14715 | -1/Access_0 | Loaded intel: 59 machine locations 14715 | -1/Access_0 | Met Architect 14735 | -1/Access_0 | Found Alien Artifact 14739 | -1/Access_0 | Subspace Access Node disabled 14742 | -1/Access_0 | Identified Stasis Generator 14753 | -1/Access_0 | Spotted Enhanced Programmer 14754 | -1/Access_0 | Spotted Enhanced Programmer 14755 | -1/Access_0 | Subspace Access Node disabled 14781 | -1/Access_0 | A6 warped into view 14789 | -1/Access_0 | Found Sigix Corpse 14805 | -1/Access_0 | Spotted Enhanced Programmer 14807 | -1/Access_0 | Spotted Enhanced Programmer 14810 | -1/Access_0 | Subspace Access Node disabled 14810 | -1/Access_0 | Spotted Enhanced Programmer 14827 | -1/Access_0 | Subspace Access Node disabled 14830 | -1/Access_0 | Spotted Enhanced Programmer 14831 | -1/Access_0 | Spotted Enhanced Programmer 14839 | -1/Access_0 | Singularity Gate disabled 14849 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 14885 | -1/Access_0 | Destroyed Enhanced Programmer 14919 | -1/Access_0 | Destroyed A2 14927 | -1/Access_0 | Destroyed Enhanced Programmer 14954 | -1/Access_0 | Spotted Enhanced Programmer 14960 | -1/Access_0 | A4 warped into view 15010 | -1/Access_0 | Destroyed Enhanced Programmer 15027 | -1/Access_0 | Destroyed Enhanced Programmer 15039 | -1/Access_0 | Destroyed Enhanced Programmer 15140 | -1/Access_0 | Spotted Enhanced Programmer 15269 | -1/Access_0 | Warped through subspace to slip node 15269 | -1/Access_0 | Discovered new exit (range 8) 15273 | *** | Establishing 0b11! Last Messages --------------- 15263_ System corrupted: Longsword +1 targeting data glitched. 15264_ HV Slug penetrates Wall. 15264_ Architect suffers critical hit. 15264_ Architect knocked back. 15264_ Penetrated by Slug. 15264_ Penetrated by Quantum Shear. 15266_ HV Slug penetrates Wall. 15266_ Penetrated by HV Slug. 15267_ Penetrated by Quantum Shear. 15268_ Penetrated by HV Slug. 15268_ Critical hit. 15268_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" 15268_ Architect destroyed. 15268_ Penetrated by HV Slug. 15268_ Knocked back. 15269_ Acquired 53 matter. 15269_ Warped through subspace, drawn to slip node. 15269_ EXIT=FOUND 15270_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# % #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 85 Energy Capacity 3950 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 1425 Resistance: EX 90 Resistance: EM 90 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 24 Melee Accuracy 24 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 3 Force Boost 5 Offensive Hacking 31 Defensive Hacking 57 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Lrn. Sensor Array | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Transmission Jammer | x1 | -3/Research Alien Tech Used ----------------- Core Expander Core Regenerator Integrated Reactor Dimensional Node Initializer Sigix Broadsword Transdimensional Reconstructor Integrated Heat Negator Integrated Singularity Reactor Integrated Dissipator Integrity Redistributor LRC Storage LRC Energy Well LRC Matter Compressor Subatomic Replicator High-powered Transdimensional Reconstructor Stasis Generator Achievements -------------- Most Wanted Challenges ------------ None Game ------ Seed GodCoolingMantle Manual? 0 Play Time 08:53:50 Cumulative 772.6 hours Start 2020.08.16 @ 17:06:10 End 2020.08.21 @ 01:04:47 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 299 Adventurer 0 Explorer 0 Win Type 1 Total 38 Types 9/11/7/3/1/1/6 Lore% 95 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02db3696-fdc5-4451-a98f-86edcc990502