Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.07 @ 20:03:21 // Winter2019/RPGLIKE Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (580) 2900 Value Destroyed (29784) 29784 Prototype IDs (64) 1280 Alien Tech Used (2) 400 Bonus (24785) 24785 TOTAL SCORE: 70049 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 17530 Follower Combat Kills 1927 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1356 Win 3000 Friendly Fire -1928 Cogmind --------- Core Integrity 366/2350 Matter 350/350 Energy 184/185 System Corruption 0% Temperature Cool (563) Movement Core (100) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Compact Particle Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Experimental Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Signal Interpreter Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (3) ---- Improved Stasis Canceller Gamma Bomb Array Ionic Axe Peak State ------------ > --- POWER ------------ Compact Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Advanced Signal Interpreter Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Charger Quantum Capacitor System Restoration Module > --- WEAPON ----------- Multirail Multirail Multirail > --- INVENTORY -------- Improved Stasis Canceller Gamma Bomb Array Ionic Axe [Rating: 192] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Gravmag System Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Q-thruster Utility Advanced Signal Interpreter Device Advanced Cooling System Storage Improved Matter Compressor Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Advanced Powered Armor Weapon Storm Laser Energy Gun Storm Laser Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 19 | 3 . . 1 . . . 4 1 . . 3 . . . . . 1 1 1 . . 1 . . 1 . . 1 . . 1 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Utility 10 | 1 . . 1 . . . 2 . . . 1 . . . . . . 1 1 . . 1 . . 1 . . . . . 1 . Weapon 3 | 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 211 | 5 . 7 3 2 . 1 14 4 2 2 5 4 5 1 4 . 4 22 3 3 2 7 5 2 6 2 7 10 6 11 29 33 Power 15 | 1 . 1 . . . . . . . . 2 . 2 1 . . 1 1 . . . . 1 . 1 . . 1 . 1 2 . Engine 3 | 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . 1 . Reactor 7 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . . 1 . 1 1 . Propulsion 25 | 2 . . . . . . 4 1 . . . . . . . . . 6 . . . . . . . . . 2 1 . 8 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . 3 1 . . . . . . . . . 6 . . . . . . . . . 2 1 . 1 . Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 Utility 86 | . . 1 1 . . . 5 . 1 1 . . 1 . 2 . 1 5 3 3 2 1 4 2 3 . 5 5 1 8 11 20 Device 56 | . . 1 . . . . 3 . . . . . 1 . 1 . . 4 2 1 2 1 . 2 2 . 4 4 1 7 7 13 Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Processor 13 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . 1 2 7 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Protection 13 | . . . 1 . . . 1 . 1 1 . . . . 1 . 1 1 1 . . . 2 . . . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 . 5 2 2 . 1 5 3 1 1 3 4 2 . 2 . 2 10 . . . 6 . . 2 2 2 2 4 2 8 12 Energy Gun 33 | 1 . . . . . . . . . . 1 2 1 . 1 . 1 6 . . . 3 . . 1 1 1 1 2 1 4 6 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 1 . 3 2 1 . 1 4 1 . . . . . . . . . 1 . . . . . . . . . . . . . 4 Ballistic Cannon 4 | . . . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Launcher 22 | . . 2 . 1 . . 1 1 1 . 1 2 1 . . . 1 1 . . . 2 . . 1 1 1 1 2 . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 . . . . 1 . . . 2 . . . 1 . . 5 . 1 . 1 4 . 1 . . 5 . 4 5 4 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 77 | . 71 79 85 87 87 87 84 78 99 100 87 74 79 81 80 76 74 78 84 85 85 82 84 85 81 81 81 78 74 78 72 69 Engine 2 | . 14 14 13 12 12 12 9 7 7 7 . 6 1 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 6 6 10 7 5 5 3 2 5 5 5 4 4 4 4 4 4 4 4 2 . . Reactor 5 | . . . . . . . . . . . . . . 4 5 5 7 10 10 10 10 9 9 9 9 9 9 6 4 5 7 7 Wheel 3 | . 28 28 27 25 25 25 20 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . 5 23 30 30 28 25 25 25 24 23 22 24 25 25 25 23 23 23 22 22 22 21 23 26 5 . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 16 Device 24 | . . 8 13 12 12 12 20 23 23 23 21 18 22 25 24 23 22 27 31 28 25 24 24 23 26 27 27 28 29 30 30 27 Processor 7 | . . . . . . . 1 7 7 7 6 6 6 6 5 5 5 5 5 6 10 9 9 9 9 9 9 8 8 8 9 12 Protection 2 | . . . 3 12 12 12 8 . 6 7 6 6 6 6 5 5 5 2 3 5 5 4 3 4 4 4 3 1 . . . . Energy Gun 3 | . 14 . . . . . . . . . 3 5 6 6 5 5 4 4 5 5 5 3 4 4 4 3 3 3 3 3 3 3 Ballistic Gun 4 | . 14 26 27 24 25 25 19 15 15 15 7 . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 6 6 26 33 33 33 34 40 28 28 31 43 43 46 48 49 49 54 64 76 76 74 79 79 79 88 88 88 97 97 94 99 88 Greatest Support 122 | 37 37 37 37 37 37 37 47 44 31 31 44 44 57 57 57 57 57 99 90 90 90 90 90 90 90 90 90 96 113 113 122 108 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 Average Capacity 2 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 Most Carried 3 | . 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 Average Carried 2 | . . 1 1 1 1 1 1 . 1 1 1 . 1 2 1 2 1 2 2 2 2 1 2 2 1 1 1 1 1 1 2 2 Final Capacity 3 | 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 Final Carried 3 | . 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 Class Distribution -------------------- 46% | Generator-Scout 17% | Scout 14% | Scavenger-Sprinter 7% | Scavenger-Mutant 5% | Mutant 3% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Generator-Scout | -5/Factory Generator-Scout | -5/Waste Generator-Scout | -5/Factory Generator-Scout | -5/Upper Caves Generator-Scout | -5/Upper Caves Generator-Scout | -5/Zhirov Generator-Scout | -4/Proximity Caves Generator-Scout | -4/Factory Generator-Scout | -4/Upper Caves Generator-Scout | -4/Upper Caves Generator-Scout | -4/Warlord Generator-Scout | -3/Proximity Caves Generator-Scout | -3/Research Generator-Scout | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 4135 | 229 47 70 140 86 12 134 566 102 152 151 36 56 155 10 62 . 68 227 20 45 20 123 . 97 40 82 91 177 82 168 340 547 Remotely 1660 | . . . . . . . 133 102 152 151 36 56 155 10 62 . 68 227 20 45 20 123 . 97 40 82 81 . . . . . Salvage Created 31989 | . 171 16 95 139 . 330 716 102 114 107 . 56 409 248 . . 375 2144 1192 661 171 463 . 70 1548 84 466 879 737 1584 4822 14290 Parts 964 | . 11 9 14 5 . 9 37 5 8 5 . 3 23 12 1 . 9 58 19 17 7 17 . 17 62 4 27 27 51 52 164 291 Haulers Intercepted 30 | . . . . . . . 1 . . . . . 1 . . . . 6 . 4 . 1 . . 4 . . . . 3 6 4 Recyclers Shooed 10 | . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 169 | . . . . . . . . . 5 10 . 4 . 11 6 . 13 . . . 8 20 . 20 . 6 16 32 18 . . . Prevented 70 | . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . 1 5 39 18 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 438 | . 6 6 3 4 . 6 18 2 4 5 . 4 5 6 1 . 9 14 6 6 3 10 . 6 10 2 10 10 13 14 56 199 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 360 | . 6 . 3 1 . 5 16 2 . 5 . . 4 5 1 . 7 13 5 6 3 4 . 6 10 . 6 1 4 14 47 186 AOE 46 | . . 6 . 3 . 1 2 . 4 . . 4 1 . . . 2 . . . . 4 . . . 2 4 2 4 . 7 . Classes Destroyed 24 | . 1 1 2 2 . 2 4 . . . . . . . . . . 1 1 . . 1 . . 1 . . 2 . . 3 3 Worker 35 | . . . 1 . . . 1 . . . . . 2 . . . . 1 . 1 . . . . 3 . . . . . 2 24 Builder 21 | . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . 1 . . . . 4 2 9 Tunneler 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hauler 30 | . . . . . . . 1 . . . . . 1 . . . . 6 . 4 . 1 . . 4 . . . . 3 6 4 Recycler 23 | . . . . 1 . 1 . . . . . . . . . . . 5 . . . . . . 3 . . . . 1 2 10 Mechanic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Watcher 18 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 3 . . . . 2 4 6 Swarmer 64 | . . 6 . 3 . . 4 . 4 1 . 4 3 . . . . 1 . 2 . 1 . . . 2 6 1 . 6 15 5 Saboteur 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Grunt 158 | . 6 . . 1 . 4 8 1 . 2 . . 1 6 1 . 3 5 . 1 3 8 . . 4 . . 7 9 2 16 70 Brawler 31 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 1 . . . 2 24 Duelist 18 | . . . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 13 Protector 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Sentry 38 | . . . 3 . . . 4 1 . 1 . . 1 . . . 2 5 . 2 . 1 . . 1 . 1 . . 6 6 4 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Hunter 38 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 3 . 2 . 2 . 1 26 Programmer 28 | . . . . . . . . . . . . . . . . . . 3 . . . . . 4 1 . 1 . 2 . 4 13 Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 Executioner 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 Demented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 50 | . 3 3 2 5 . 3 7 1 4 2 . 2 7 3 1 . 6 6 3 3 3 4 . 4 7 2 4 7 5 9 13 50 Combat Bots Only 46 | . 3 3 2 3 . 3 4 1 4 2 . 2 4 3 1 . 6 3 3 2 3 4 . 4 5 2 4 7 5 8 13 46 Max Kills in Single Turn 4 | . 1 3 1 3 . 2 1 1 2 1 . 2 2 1 1 . 2 2 1 2 2 3 . 2 3 2 2 2 3 3 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 . 1 1 . 2 . . 2 1 . . . 2 . . . . 2 . . . 2 2 1 3 . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 13589 | . 370 90 138 93 . 350 1001 146 133 159 . 32 194 116 18 . 80 156 . 68 48 171 . 102 271 70 153 278 262 389 1896 6805 Core 10883 | . 306 72 106 66 . 253 731 117 95 112 . 25 140 82 7 . 59 112 . 58 40 113 . 80 183 44 101 224 206 308 1488 5755 Absorbed by Shields 1273 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . . 289 927 Redirected to Core 8145 | . 206 42 106 66 . 226 644 95 69 107 . 25 128 82 7 . 45 112 . 38 24 89 . 80 183 44 81 187 193 291 1265 3710 Core Remaining (%) 89 | 100 . 99 . . . 100 79 . . . . 97 . . . . 100 . . . . . . 100 . . . . 100 100 98 15 Volleys Fired 765 | . 26 22 19 9 . 18 53 8 7 16 1 4 12 9 5 1 9 29 14 14 2 11 1 7 25 4 14 15 17 27 93 273 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 Hottest 250 | . 70 40 43 46 . 51 56 56 56 56 250 39 250 250 250 250 250 250 250 250 250 250 250 250 250 46 250 250 250 250 250 250 Shots Fired 927 | . 52 40 38 16 . 36 97 16 10 28 1 4 12 9 5 1 9 29 14 14 2 11 1 7 25 4 14 15 17 27 93 280 Gun 860 | . 52 36 38 14 . 36 95 16 6 24 1 . 10 9 3 1 7 28 14 14 2 5 1 7 23 . 11 4 8 27 88 280 Cannon 6 | . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . Launcher 60 | . . 4 . 2 . . 2 . 4 . . 4 2 . . . 2 . . . . 6 . . 2 4 3 11 9 . 5 . Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 309 | . 26 36 38 14 . 36 95 16 6 28 . . . . 2 . . . . . . . . . . . . . . . . 12 Thermal 557 | . 26 . . . . . . . . . 1 . 10 9 3 1 7 28 14 14 2 5 1 7 23 . 11 4 8 27 88 268 Explosive 20 | . . 4 . 2 . . 2 . 4 . . 4 2 . . . 2 . . . . . . . . . . . . . . . Electromagnetic 40 | . . . . . . . . . . . . . . . . . . . . . . 6 . . 2 4 3 11 9 . 5 . Robot Hit Streak 75 | . 17 9 16 15 . 14 10 13 23 36 . . 16 28 14 . 26 29 47 40 4 22 . 7 35 . 12 22 18 53 75 58 Robot Miss Streak 7 | . 2 3 1 1 . 1 5 2 2 2 . 3 7 1 1 . 4 3 2 4 2 1 . 2 4 1 4 4 3 4 5 6 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 423 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 11 4 8 27 83 268 Shots Hit Robots 774 | . 43 30 32 13 . 27 67 15 7 21 . . 8 8 3 . 9 29 13 13 2 7 . 7 21 . 10 11 10 26 85 257 Core Hits 1661 | . 15 14 11 11 . 15 44 13 15 24 . 4 17 16 4 . 30 62 22 22 5 20 . 16 52 4 18 18 25 58 217 889 Critical Hits 4 | . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 3 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 3 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87221 | . 463 593 311 472 . 738 1712 359 365 410 . 449 1176 923 504 . 1644 3223 2625 1417 274 1524 . 1006 2963 165 1027 1675 1942 3320 12091 43850 Guns 79732 | . 463 248 311 164 . 583 1551 359 133 410 . . 650 923 504 . 885 3223 2625 1417 274 525 . 1006 2963 . 781 645 777 3320 11142 43850 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7485 | . . 341 . 308 . 155 161 . 232 . . 449 526 . . . 759 . . . . 999 . . . 165 246 1030 1165 . 949 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3945 | . 186 248 311 164 . 583 1551 359 133 410 . . . . . . . . . . . . . . . . . . . . . . Thermal 76835 | . 277 . . . . 155 . . . . . . 691 923 504 . 885 3223 2625 1417 274 709 . 1006 2963 . 781 869 1143 3320 11220 43850 Explosive 2735 | . . 341 . 308 . . 161 . 232 . . 449 485 . . . 759 . . . . . . . . . . . . . . . Electromagnetic 3702 | . . . . . . . . . . . . . . . . . . . . . . 815 . . . 165 246 806 799 . 871 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 4 . . . . . . . . . . 3 3 3 3 3 3 3 . . . 1 . 4 . 6 Average Corruption 3 | . . . . . . . 3 . . . . . . . . . . 3 3 3 3 3 3 3 . . . 1 . 4 . 4 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Effects 119 | . . . . . . . 20 . . . . . . . . . . 5 2 5 2 4 2 2 . . . . . 9 . 68 Message Errors 25 | . . . . . . . 1 . . . . . . . . . . 2 1 2 1 . . . . . . . . 3 . 15 Matter Fused 28 | . . . . . . . 3 . . . . . . . . . . . 1 . . 2 1 1 . . . . . 2 . 18 Heat Flow Errors 12 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . . . . . 8 Energy Discharges 21 | . . . . . . . 6 . . . . . . . . . . 2 . 2 1 1 . . . . . . . 1 . 8 Data Loss (minor) 11 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 . 6 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 18 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 2 . 10 Weapon Failures 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 343 | . . 38 . 28 . . 30 . . . . 50 76 . . . 17 . . . . . . . . 26 27 37 14 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 343 | . . 38 . 28 . . 30 . . . . 50 76 . . . 17 . . . . . . . . 26 27 37 14 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . 25 . . . . . . . . . . 38 . . . . . . . . . . . . . . . 10 . 9 . Shots 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 563 | . 280 . 5 3 . 15 261 12 . 16 140 . 280 238 201 96 216 122 104 112 91 195 147 220 317 . 323 186 192 322 187 563 Average Temperature 99 | . 119 . 3 3 . 6 57 6 . 7 71 . 121 101 88 53 87 32 46 34 54 74 93 122 115 . 133 73 72 88 84 147 Received Heat Transfer 1907 | . 231 . 36 33 . 171 378 75 42 30 . . 39 63 9 . 18 36 . 9 27 81 . . . . . 50 . 27 156 396 Effects 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage (minor) 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Damage (core) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 5 . 2 . Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 5 . 2 . Parts Fried 20 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 6 . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 18 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 1 . . 1 . . . 13 Combat Hostiles 16 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . 1 . . . 12 Parts Melted 244 | . . . . . . . . . . . . . 2 2 . . 3 18 7 4 1 . . 1 9 . 2 5 2 7 43 138 Heat Transferred 76007 | . 814 . . . . 150 . . . . . . 900 1125 575 . 1025 3725 2900 1550 300 675 . 975 3150 . 725 800 875 3325 11038 41380 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 2 2 . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 5771 | . 165 204 215 274 . 191 326 160 . . . . 481 . . . . 459 169 1477 . . . . 1116 . . . . 676 1748 5771 Initial 1100 | . . 64 79 83 . . 74 95 . . . . 50 . . . . 212 154 118 . . . . 327 . . . . 148 303 1100 Average 1949 | . 84 197 140 227 . 103 161 112 . . . . 298 . . . . 338 162 794 . . . . 725 . . . . 378 1044 4180 Maximum Alert Level 5 | . . 1 1 1 . . 1 . . . . . 2 . . . . 2 . 4 . . . . 4 . . . . 2 5 5 Low Security (%) 20 | 100 100 9 70 29 . 100 77 100 . . . . 39 . . . . 4 100 15 . . . . . . . . . 26 . . Level 1 16 | . . 90 29 70 . . 22 . . . . . 23 . . . . 70 . 25 . . . . 25 . . . . 27 6 . Level 2 9 | . . . . . . . . . . . . . 37 . . . . 25 . 5 . . . . 20 . . . . 45 19 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . 12 . . . . 54 . . . . . 25 3 Level 4 12 | . . . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . . 34 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . High Security 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 80 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 74 | . 2 . 1 1 . . 1 1 . . . . 2 . . . 1 8 . 10 . 1 . . 5 . . . . . 1 40 Investigation 10 | . . . 1 . . . . 1 . . . . . . . . . 1 . 3 . . . . 1 . . . . . 1 2 Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Reinforcement 12 | . 2 . . 1 . . 1 . . . . . 1 . . . . 3 . . . . . . 2 . . . . . . 2 Assault 38 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 35 Garrison 12 | . . . . . . . . . . . . . . . . . . 3 . 7 . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 21 | . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . 12 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 679 | . 8 8 3 7 . 7 32 5 5 6 . 5 13 6 4 . 15 17 5 15 4 23 . 6 19 5 6 25 13 19 105 293 Peak Tracking Total 27 | . 3 3 1 4 . 3 7 3 4 3 . 2 3 3 4 . 7 3 2 4 4 11 . 2 4 5 3 10 5 6 12 27 Tactical Retreats 32 | . . 1 . . . 1 4 1 . . . 1 . . . . . 1 . . . . . . . . . 1 1 2 7 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 14 | . . . . . . . 2 . . . . . . . . . . 3 . 1 . . . . 2 . . 2 . 1 . 3 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 24 | . . . . . . 1 1 . . . . . 7 . . . . 2 . 3 . 1 . . 2 . . 3 . . . 4 Max in Single Turn 2 | . . . . . . 1 1 . . . . . 2 . . . . 1 . 1 . . . . 1 . . 2 . . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 55 | . . 1 4 . . . 2 3 . . 1 . 3 . . 4 . 5 . 4 . 1 4 . 1 . . 3 . 4 3 12 Terminals 29 | . . . 4 . . . 2 1 . . . . 2 . . . . 2 . 3 . . . . 1 . . . . 3 2 9 Fabricators 6 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Total Hacks 136 | . . 1 8 . . . 4 5 . . 1 . 7 . . 21 . 11 . 10 . 1 16 . 2 . . 10 . 8 5 26 Successful 84 | . . 1 3 . . . 1 2 . . 1 . 2 . . 21 . 5 . 3 . 1 16 . . . . 10 . 2 2 14 Failed 52 | . . . 5 . . . 3 3 . . . . 5 . . . . 6 . 7 . . . . 2 . . . . 6 3 12 Catastrophic 11 | . . . . . . . 2 2 . . . . . . . . . 2 . 1 . . . . . . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . . . 2 . . . 2 . . . . . . . . . . 2 . . . . . . 1 . . 1 . . 3 10 Terminals 60 | . . . 8 . . . 4 1 . . . . 6 . . . . 4 . 8 . . . . 2 . . . . 3 3 21 Fabricators 12 | . . . . . . . . 2 . . . . 1 . . . . 5 . . . . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 1 Terminal Hacks 67 | . . 1 2 . . . 1 . . . 1 . 1 . . 21 . 2 . 1 . 1 16 . . . . 10 . 1 1 8 Record 18 | . . . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . . . . . 2 Part Schematic 9 | . . . . . . . . . . . 1 . 1 . . 3 . 1 . . . . 3 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 16 | . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . 9 . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Zone Layout 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Analyze 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Terminals 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Track 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . . . 3 . . . 2 2 . . . . 2 . . . . 5 . 3 . . . . 1 . . . . 3 3 11 Full Trace Events 5 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 Time 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 11 | . . . . . . . . 1 . . 1 . 1 . . 3 . 1 . 1 . . 3 . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Matter 402 | . . . . . . . . . . . . . 234 . . . . 168 . . . . . . . . . . . . . . Time 145 | . . . . . . . . . . . . . 117 . . . . 28 . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . 14 . . . . 4 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 27 | . . . . 2 . . . . . . . . . . . . 1 . 19 . . 2 . . . . . 2 . . . 1 Largest Group 19 | . . . . 2 1 . . . . . . . . . . . 1 1 19 19 19 18 15 15 12 6 5 2 1 1 . 1 Highest-Rated Group 714 | . . . . 49 31 . . . . . . . . . . . 94 94 714 714 714 689 574 574 463 215 188 98 49 49 . 9 Highest-Rated Ally 94 | . . . . 31 31 . . . . . . . . . . . 94 94 50 50 50 50 46 46 46 46 46 49 49 49 . 9 Total Orders 9 | . . . 1 . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 8 | . . . 1 . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 310 | . . . . 10 . . . . . . . . . . . . 18 4 . 87 9 69 . 23 64 3 1 17 4 1 . . Total Damage 9412 | . . . . 167 . . . . . . . . . . . . 605 136 . 1968 174 3064 . 713 1466 97 16 795 163 48 . . Kills 65 | . . . . 3 . . . . . . . . . . . . 4 . . 19 1 17 . 6 7 3 . 5 . . . . Allies Corrupted 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . . . . . . 1 2 2 2 . 1 2 . 1 . . . 1 1 . 3 . 1 1 . . . . . Drone Launches 17 | . . . 1 . 1 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 15884 | 47 190 321 323 254 291 292 595 233 235 355 473 247 506 353 280 39 175 720 270 295 197 334 112 258 528 267 318 541 579 427 1534 4295 Spaces Moved 19014 | 41 85 238 247 191 232 208 359 337 328 390 1020 323 562 423 556 79 224 1134 353 366 375 498 140 437 859 292 436 838 625 784 2756 3278 Core 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1454 | 39 85 238 247 191 232 208 214 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11926 | . . . . . . . 145 337 328 390 1020 323 562 423 556 79 224 1134 353 366 375 498 140 437 859 292 436 838 625 784 402 . Flight 5631 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2354 3277 Fastest Speed 18 | 50 100 100 100 100 100 100 42 42 46 46 42 42 38 38 38 38 38 32 34 34 34 34 34 34 34 34 34 34 31 31 18 26 Average Speed 38 | 97 100 100 100 100 100 100 77 42 46 46 43 42 50 38 38 38 38 33 34 34 34 34 34 34 34 34 34 38 33 31 27 26 Slowest Speed 110 | 100 100 100 100 100 100 100 110 46 46 46 46 42 102 38 38 38 38 38 34 34 34 34 34 34 34 34 34 84 84 31 87 101 Overloaded Moves 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 26 48 49 43 87 45 71 10 62 55 84 55 18 61 68 69 44 27 89 13 46 57 59 63 19 53 56 85 69 28 57 54 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 10 | . . . . . . . . . . . 4 . . . 1 1 . . . . . . 3 1 . . . . . . . . Known Exits Taken 24 | . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . . . . . . 2 1 2 . . 1 3 . . . . . 2 2 . 3 . 2 1 . 1 . . . Spaces Dug 61 | . . 6 . . . . 2 . . 4 . . 17 . 1 . . . . . . 4 . . . . . . . 1 25 1 Terrain Destroyed 424 | . . 29 . 9 . 19 26 . 6 4 . 51 95 . 1 . 12 . 11 . . 20 . . 2 . 4 6 23 1 34 71 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 3 1 Projectile 71 | . . . . . . 2 14 . . 4 . . . . 1 . . . 11 . . . . . 2 . . 1 . . 27 9 AOE 344 | . . 29 . 9 . 17 12 . 6 . . 51 95 . . . 12 . . . . 16 . . . . 4 5 23 . 4 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 26326 | 45 143 288 291 237 291 256 574 410 402 536 1043 430 750 587 613 84 290 1390 460 493 437 636 200 524 1067 455 591 1046 974 941 3410 6432 Wait 5506 | . 16 6 12 31 60 16 116 54 57 110 10 96 167 133 41 5 44 172 85 86 54 91 49 70 159 156 121 109 307 88 407 2578 Move 18968 | 40 84 237 246 190 231 207 358 336 327 389 1019 322 561 422 555 78 223 1134 352 365 374 497 139 436 858 291 435 837 624 783 2747 3271 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Pick Up 10 | . 1 1 . . . . . . 1 . 1 . 1 . . . 1 2 . . . . . . . . . . . 1 . 1 Fast Attach 159 | 5 . 3 1 . . . 11 2 1 1 5 2 3 1 3 . 3 16 2 3 2 4 6 2 4 1 6 6 4 9 23 30 Attach 23 | . . . . . . . . 2 . . . 2 1 . 1 . 1 . . . . 3 . . 1 1 1 1 2 1 4 2 Detach 25 | . . . . . . . . 2 . . . 2 1 . 1 . . 1 . . . 3 . . 1 1 1 1 2 1 5 3 Swap 31 | . . 4 2 2 . 1 3 . 1 1 . . 1 . 1 . . 6 1 . . . . . 1 . . 3 . 1 2 1 Drop 168 | . . 3 2 . . 1 9 . 1 1 7 2 3 1 3 . 4 21 2 3 2 3 5 2 4 1 6 10 3 11 24 34 Fire 765 | . 26 22 19 9 . 18 53 8 7 16 1 4 12 9 5 1 9 29 14 14 2 11 1 7 25 4 14 15 17 27 93 273 Melee 13 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 3 5 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Rewire 53 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 44 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 591 | . 16 11 9 5 . 13 24 6 7 18 . . . 21 3 . 5 9 4 22 3 11 . 7 14 . 7 20 15 18 99 224 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -5/Waste -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Tes x2) -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 29 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Entered Mines 240 | -10/Mines | Reached level 2 312 | -10/Mines | Build established: Mutant 313 | -10/Mines | Identified exit to Materials 340 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 347 | -10/Mines | Found the Drone Emporium 351 | -10/Mines | Found Prototype Device 351 | -10/Mines | Identified Decoy Drone Bay 425 | -10/Mines | Destroyed YI-UF0 479 | -10/Mines | Assembled infested the area 559 | -10/Mines | Entered Materials 561 | -9/Materials | Reached level 3 624 | -9/Materials | Discovered new exit (range 26) 636 | -9/Materials | Discovered new exit (range 82) 795 | -9/Materials | Upgraded with Utility slot (x1) 882 | -9/Materials | Entered Mines 923 | -9/Mines | Reached level 4 947 | -9/Mines | Discovered new exit (range 8) 1100 | -9/Mines | Build established: Scavenger-Mutant 1107 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1107 | -9/Mines | Discovered new exit (range 5) 1136 | -9/Mines | Entered Exiles 1136 | -9/Exiles | Found Exiles lab abandoned 1136 | -9/Exiles | Accompanied by 1 ally 1166 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1349 | -9/Exiles | Discovered new exit (range 22) 1396 | -9/Exiles | Discovered new exit (range 94) 1427 | -9/Exiles | Entered Mines 1429 | -8/Mines | Reached level 5 1673 | -8/Mines | Discovered new exit (range 6) 1719 | -8/Mines | Entered Materials 1721 | -8/Materials | Reached level 6 1750 | -8/Materials | Upgraded with Propulsion slot (x1) 1750 | -8/Materials | Upgraded with Utility slot (x1) 1985 | -8/Materials | Reached level 7 2061 | -8/Materials | Build established: Skirmisher 2198 | -8/Materials | Discovered new exit (range 78) 2201 | -8/Materials | Upgraded with Propulsion slot (x1) 2221 | -8/Materials | Reached level 8 2231 | -8/Materials | Upgraded with Utility slot (x1) 2314 | -8/Materials | Identified exit to Factory 2314 | -8/Materials | Entered Factory 2316 | -7/Factory | Reached level 9 2322 | -7/Factory | Upgraded with Weapon slot (x1) 2509 | -7/Factory | Build established: Scout 2510 | -7/Factory | Discovered new exit (range 10) 2531 | -7/Factory | Identified exit to Lower Caves 2547 | -7/Factory | Entered Lower Caves 2592 | -7/Lower Caves | Learned Factory stockpile data 2677 | -7/Lower Caves | Encountered a Warlord checkpoint 2757 | -7/Lower Caves | Discovered new exit (range 12) 2763 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2782 | -7/Lower Caves | Identified exit to Lower Caves 2782 | -7/Lower Caves | Entered another Lower Caves area 2784 | -7/Lower Caves | Reached level 10 2790 | -7/Lower Caves | Discovered new exit (range 8) 2875 | -7/Lower Caves | Identified exit to Zion 2905 | -7/Lower Caves | Encountered a Warlord checkpoint 2917 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2983 | -7/Lower Caves | Learned Factory trap positions 3137 | -7/Lower Caves | Entered Zion 3149 | -7/Zion | Learned location of Warlord (-4) 3187 | -7/Zion | Discovered new exit (range 10) 3190 | -7/Zion | Identified exit to Proximity Caves 3250 | -7/Zion | Learned 8 Factory zone layouts 3369 | -7/Zion | Upgraded with Weapon slot (x1) 3371 | -7/Zion | Found Prototype Energy Gun 3371 | -7/Zion | Identified Storm Laser 3380 | -7/Zion | Learned location of Armory (-4) 3447 | -7/Zion | Given the Hacking Drone Bay 3465 | -7/Zion | Reached level 11 3537 | -7/Zion | Upgraded with Power slot (x1) 3537 | -7/Zion | Upgraded with Utility slot (x1) 3537 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3610 | -7/Zion | Entered Proximity Caves 3840 | -6/Proximity Caves | Discovered new exit (range 16) 3846 | -6/Proximity Caves | Identified exit to Factory 3848 | -6/Proximity Caves | Learned Factory interactive machine intel 3857 | -6/Proximity Caves | Entered Factory 3858 | -6/Factory | Identified exit to Extension 3859 | -6/Factory | Loaded intel: 70 trap records 3859 | -6/Factory | Reached level 12 3861 | -6/Factory | Loaded intel: 48 interactive machine locations 3891 | -6/Factory | Reached level 13 4207 | -6/Factory | First assault squad dispatched 4289 | -6/Factory | Discovered new exit (range 13) 4295 | -6/Factory | Fabricated Rnf. Antimatter Reactor (x2) 4299 | -6/Factory | Identified exit to Lower Caves 4363 | -6/Factory | Entered Lower Caves 4365 | -6/Lower Caves | Reached level 14 4427 | -6/Lower Caves | Learned Factory emergency access door positions 4598 | -6/Lower Caves | Discovered new exit (range 10) 4601 | -6/Lower Caves | Identified exit to Lower Caves 4629 | -6/Lower Caves | Encountered a Warlord checkpoint 4716 | -6/Lower Caves | Entered another Lower Caves area 4728 | -6/Lower Caves | Discovered new exit (range 13) 4732 | -6/Lower Caves | Identified exit to Factory 4763 | -6/Lower Caves | Spotted B-75 Beast 4844 | -6/Lower Caves | Encountered a Warlord checkpoint 4883 | -6/Lower Caves | Discovered new exit (range 15) 4888 | -6/Lower Caves | Identified exit to Data Miner 4896 | -6/Lower Caves | Learned Factory emergency access door positions 4935 | -6/Lower Caves | Reached level 15 4976 | -6/Lower Caves | Found Alien Artifact 4976 | -6/Lower Caves | Identified Core Expander 4976 | -6/Lower Caves | Installed Core Expander, added new Power slot 4996 | -6/Lower Caves | Entered Data Miner 4996 | -6/Data Miner | Discovered new exit (range 6) 4998 | -6/Data Miner | Identified exit to Proximity Caves 5004 | -6/Data Miner | Met Data Miner 5011 | -6/Data Miner | Learned location of Section 7 (-2) 5011 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5017 | -6/Data Miner | Received God Mode back door access code from Data Miner 5035 | -6/Data Miner | Entered Proximity Caves 5037 | -5/Proximity Caves | Reached level 16 5074 | -5/Proximity Caves | Learned Factory emergency access door positions 5098 | -5/Proximity Caves | Escorted by Enhanced Grunt 5100 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5138 | -5/Proximity Caves | Reached level 17 5142 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 5185 | -5/Proximity Caves | Discovered exit to Factory (range 13) 5210 | -5/Proximity Caves | Entered Factory 5210 | -5/Factory | Accompanied by 1 ally 5211 | -5/Factory | Identified exit to Upper Caves 5212 | -5/Factory | Reached level 18 5215 | -5/Factory | Upgraded with Utility slot (x1) 5447 | -5/Factory | Build established: Generator-Scout 5463 | -5/Factory | Garrison activated, responded to threat 5550 | -5/Factory | Reached level 19 5557 | -5/Factory | Fabricated Lrn. Terrain Scanner (x1) 5627 | -5/Factory | Discovered new exit (range 8) 5656 | -5/Factory | Identified exit to Factory 5930 | -5/Factory | Sucked down chute 5930 | -5/Factory | Entered Waste 5932 | -5/Waste | Reached level 20 5945 | -5/Waste | Upgraded with Utility slot (x1) 5968 | -5/Waste | Destroyed C-40 Crusher 5972 | -5/Waste | Spotted C-40 Crusher 5978 | -5/Waste | Destroyed C-40 Crusher 5996 | -5/Waste | Destroyed C-40 Crusher 6005 | -5/Waste | Spotted C-40 Crusher 6005 | -5/Waste | Spotted C-40 Crusher 6017 | -5/Waste | Destroyed C-40 Crusher 6025 | -5/Waste | Destroyed C-40 Crusher 6031 | -5/Waste | Found Adv. Powered Armor 6042 | -5/Waste | Spotted C-40 Crusher 6053 | -5/Waste | Destroyed C-40 Crusher 6072 | -5/Waste | Discovered new exit (range 13) 6109 | -5/Waste | Warlord forces began an assault 6158 | -5/Waste | Identified exit to Factory 6200 | -5/Waste | Entered Factory 6200 | -5/Factory | Accompanied by 19 allies 6222 | -5/Factory | Incoming investigation squad redirected 6242 | -5/Factory | Garrison activated, responded to threat 6321 | -5/Factory | Garrison activated, responded to threat 6333 | -5/Factory | Reached level 21 6334 | -5/Factory | Garrison activated, responded to threat 6337 | -5/Factory | Discovered exit to Factory (range 24) 6401 | -5/Factory | Reached level 22 6457 | -5/Factory | Discovered exit to Upper Caves (range 11) 6495 | -5/Factory | Entered Upper Caves 6495 | -5/Upper Caves | Accompanied by 19 allies 6509 | -5/Upper Caves | Identified exit to Upper Caves 6692 | -5/Upper Caves | Entered another Upper Caves area 6692 | -5/Upper Caves | Accompanied by 19 allies 6696 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6698 | -5/Upper Caves | Reached level 23 6702 | -5/Upper Caves | Discovered exit to Factory (range 10) 6816 | -5/Upper Caves | Upgraded with Utility slot (x1) 6988 | -5/Upper Caves | Discovered new exit (range 16) 6998 | -5/Upper Caves | Identified exit to Zhirov 7026 | -5/Upper Caves | Entered Zhirov 7026 | -5/Zhirov | Accompanied by 15 allies 7026 | -5/Zhirov | Discovered new exit (range 3) 7033 | -5/Zhirov | Met Zhirov 7040 | -5/Zhirov | Learned location of Quarantine (-2) 7040 | -5/Zhirov | Learned location of Testing (-3) 7040 | -5/Zhirov | Learned location of Command (-1) 7042 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7048 | -5/Zhirov | Found Alien Artifact 7048 | -5/Zhirov | Identified Integrated Dissipator 7048 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7100 | -5/Zhirov | Identified exit to Proximity Caves 7138 | -5/Zhirov | Entered Proximity Caves 7138 | -4/Proximity Caves | Accompanied by 15 allies 7140 | -4/Proximity Caves | Reached level 24 7259 | -4/Proximity Caves | Reached level 25 7274 | -4/Proximity Caves | Learned 4 Research zone layouts 7306 | -4/Proximity Caves | Discovered exit to Factory (range 24) 7396 | -4/Proximity Caves | Entered Factory 7396 | -4/Factory | Accompanied by 12 allies 7405 | -4/Factory | Discovered new exit (range 14) 7409 | -4/Factory | Identified exit to Upper Caves 7508 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 7515 | -4/Factory | Upgraded with Utility slot (x1) 7515 | -4/Factory | Found Quantum Capacitor 7647 | -4/Factory | Reached level 26 7781 | -4/Factory | Garrison activated, responded to threat 7924 | -4/Factory | Entered Upper Caves 7924 | -4/Upper Caves | Accompanied by 6 allies 8103 | -4/Upper Caves | Learned Research stockpile data 8119 | -4/Upper Caves | Discovered new exit (range 13) 8144 | -4/Upper Caves | Identified exit to Upper Caves 8191 | -4/Upper Caves | Entered another Upper Caves area 8191 | -4/Upper Caves | Accompanied by 5 allies 8205 | -4/Upper Caves | Discovered new exit (range 23) 8446 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8466 | -4/Upper Caves | Discovered new exit (range 14) 8475 | -4/Upper Caves | Identified exit to Warlord 8509 | -4/Upper Caves | Entered Warlord 8509 | -4/Warlord | Accompanied by 2 allies 8521 | -4/Warlord | System corruption cleaned by Quarantine Array 8635 | -4/Warlord | Visited the Vortex Lab 8638 | -4/Warlord | Met EX-DEC 8657 | -4/Warlord | Warlord's base attacked by MAIN.C 8758 | -4/Warlord | Met Warlord 8758 | -4/Warlord | Reached level 27 8761 | -4/Warlord | Opened Warlord's prototype stash 8763 | -4/Warlord | Found Prototype Reactor 8763 | -4/Warlord | Identified Vortex Chain Reactor 8774 | -4/Warlord | Found Prototype Device 8774 | -4/Warlord | Identified Thermal Barrier 8777 | -4/Warlord | Found Prototype Hackware 8777 | -4/Warlord | Identified Ghost Barrier 8862 | -4/Warlord | Destroyed 7 combat bots 8892 | -4/Warlord | Spotted B-86 Titan 8893 | -4/Warlord | Destroyed B-86 Titan 8894 | -4/Warlord | Spotted B-90 Cyclops 8903 | -4/Warlord | Warlord forces counterattacked 8922 | -4/Warlord | Destroyed B-90 Cyclops 8957 | -4/Warlord | Upgraded with Propulsion slot (x1) 8997 | -4/Warlord | Spotted Striker 8998 | -4/Warlord | Discovered new exit (range 24) 9040 | -4/Warlord | Identified exit to Proximity Caves 9050 | -4/Warlord | Entered Proximity Caves 9050 | -3/Proximity Caves | Accompanied by 1 ally 9478 | -3/Proximity Caves | Discovered new exit (range 20) 9615 | -3/Proximity Caves | Reached level 28 9624 | -3/Proximity Caves | Identified exit to Research 9629 | -3/Proximity Caves | Entered Research 9629 | -3/Research | Accompanied by 1 ally 9630 | -3/Research | Identified exit to Testing 9651 | -3/Research | Discovered exit to Testing (range 23) 9663 | -3/Research | Found Gamma Bomb Array 9678 | -3/Research | Found Prototype Device 9678 | -3/Research | Identified Exp. Thermal Defense Suite 9694 | -3/Research | Found Prototype Processor 9694 | -3/Research | Identified Exp. Melee Analysis Suite 9708 | -3/Research | Found Prototype Device 9708 | -3/Research | Identified Exp. Terrain Scanner 9819 | -3/Research | Destroyed 8 combat bots 9856 | -3/Research | Spotted B-86 Titan 9875 | -3/Research | Discovered new exit (range 22) 9932 | -3/Research | Discovered new exit (range 23) 10049 | -3/Research | Identified exit to Research 10056 | -3/Research | Entered another Research area 10056 | -2/Research | Warlord forces began assault on 0b10 10057 | -2/Research | Identified exit to Quarantine 10058 | -2/Research | Reached level 29 10058 | -2/Research | Reached level 30 10166 | -2/Research | Research machine network offline 10193 | -2/Research | Upgraded with Utility slot (x1) 10241 | -2/Research | Spotted B-90 Cyclops 10484 | -2/Research | Spotted Executioner 10493 | -2/Research | Spotted Executioner 10493 | -2/Research | Reached level 31 10505 | -2/Research | Destroyed Executioner 10521 | -2/Research | Spotted Striker 10521 | -2/Research | Spotted Executioner 10528 | -2/Research | Destroyed Executioner 10533 | -2/Research | Spotted Striker 10534 | -2/Research | Spotted Striker 10545 | -2/Research | Destroyed Striker 10590 | -2/Research | Destroyed 13 combat bots 10695 | -2/Research | Spotted Executioner 10695 | -2/Research | Spotted Striker 10729 | -2/Research | Borebot progress halted 10734 | -2/Research | Borebot progress halted 10743 | -2/Research | Destroyed Striker 10753 | -2/Research | Destroyed Executioner 10806 | -2/Research | Destroyed 7 combat bots 10946 | -2/Research | Discovered new exit (range 9) 10948 | -2/Research | Identified exit to Access 11045 | -2/Research | Spotted Executioner 11047 | -2/Research | Found Prototype Processor 11047 | -2/Research | Identified Exp. Core Analyzer 11131 | -2/Research | Spotted Striker 11135 | -2/Research | Spotted Executioner 11137 | -2/Research | Destroyed Striker 11139 | -2/Research | Spotted Executioner 11141 | -2/Research | Spotted Executioner 11147 | -2/Research | Destroyed Executioner 11155 | -2/Research | Spotted Executioner 11159 | -2/Research | Destroyed Executioner 11161 | -2/Research | Reached level 32 11302 | -2/Research | Spotted Striker 11306 | -2/Research | Destroyed Striker 11389 | -2/Research | High security lockdown imminent 11469 | -2/Research | High security lockdown engaged 11590 | -2/Research | Entered Access 11592 | -1/Access | Reached level 33 11595 | -1/Access | Identified exit to Surface 11654 | -1/Access | Fabricated A-02 Transporter? 11865 | -1/Access | First assault squad dispatched 11935 | -1/Access | Reached level 34 11958 | -1/Access | Destroyed 8 combat bots 11981 | -1/Access | Discovered new exit (range 21) 12120 | -1/Access | Incoming assault squad redirected 12279 | -1/Access | Spotted B-99 Colossus 12341 | -1/Access | Destroyed B-99 Colossus 12347 | -1/Access | Spotted B-99 Colossus 12350 | -1/Access | Destroyed B-99 Colossus 12437 | -1/Access | High security lockdown imminent 12517 | -1/Access | High security lockdown engaged 12711 | -1/Access | Reached level 35 12780 | -1/Access | Destroyed 8 combat bots 12838 | -1/Access | Spotted Investigator 12876 | -1/Access | Destroyed 21 combat bots 12890 | -1/Access | Destroyed Investigator 12960 | -1/Access | Destroyed Executioner 12967 | -1/Access | Spotted Striker 12971 | -1/Access | Reached level 36 12971 | -1/Access | Destroyed Striker 13039 | -1/Access | Found Prototype Processor 13039 | -1/Access | Identified Exp. Targeting Computer 13048 | -1/Access | Destroyed 33 combat bots 13100 | -1/Access | Build established: Generator-Sprinter 13167 | -1/Access | Spotted Striker 13167 | -1/Access | Spotted Striker 13170 | -1/Access | Spotted Striker 13170 | -1/Access | Spotted Executioner 13171 | -1/Access | Spotted Executioner 13176 | -1/Access | Destroyed Striker 13178 | -1/Access | Destroyed Striker 13182 | -1/Access | Destroyed Executioner 13184 | -1/Access | Spotted Executioner 13184 | -1/Access | Spotted Executioner 13200 | -1/Access | Destroyed Executioner 13229 | -1/Access | Destroyed 21 combat bots 13242 | -1/Access | Destroyed Executioner 13246 | -1/Access | Sterilization system engaged 13256 | -1/Access | Destroyed Striker 13259 | -1/Access | Spotted Executioner 13259 | -1/Access | Spotted Executioner 13263 | -1/Access | Destroyed Executioner 13265 | -1/Access | Destroyed Executioner 13275 | -1/Access | Destroyed Executioner 13301 | -1/Access | Destroyed 10 combat bots 13415 | -1/Access | Reached level 37 13434 | -1/Access | Spotted Executioner 13434 | -1/Access | Spotted Striker 13437 | -1/Access | Spotted Striker 13437 | -1/Access | Destroyed Executioner 13438 | -1/Access | Spotted Striker 13438 | -1/Access | Spotted Striker 13442 | -1/Access | Destroyed Striker 13442 | -1/Access | Spotted Striker 13446 | -1/Access | Destroyed Striker 13447 | -1/Access | Core integrity fell below 50% 13448 | -1/Access | Destroyed Striker 13452 | -1/Access | Destroyed Striker 13514 | -1/Access | Destroyed 46 combat bots 13546 | -1/Access | Ambient heat levels rising (+10) 13618 | -1/Access | Build established: Scavenger-Sprinter 13696 | -1/Access | Ambient heat levels rising (+10) 13846 | -1/Access | Ambient heat levels rising (+10) 13914 | -1/Access | Found Prototype Processor 13914 | -1/Access | Identified Spectral Analyzer 13941 | -1/Access | Found Prototype Ballistic Gun 13941 | -1/Access | Identified Multirail 13942 | -1/Access | Found Multirail 13945 | -1/Access | Found Multirail 13996 | -1/Access | Ambient heat levels rising (+10) 14146 | -1/Access | Ambient heat levels rising (+10) 14296 | -1/Access | Ambient heat levels rising (+10) 14426 | -1/Access | Spotted B-99 Colossus 14426 | -1/Access | Spotted B-99 Colossus 14446 | -1/Access | Ambient heat levels rising (+10) 14596 | -1/Access | Ambient heat levels rising (+10) 14746 | -1/Access | Ambient heat levels rising (+10) 14896 | -1/Access | Ambient heat levels rising (+10) 15046 | -1/Access | Ambient heat levels rising (+10) 15129 | -1/Access | Destroyed B-99 Colossus 15196 | -1/Access | Ambient heat levels rising (+10) 15346 | -1/Access | Ambient heat levels rising (+10) 15496 | -1/Access | Ambient heat levels rising (+10) 15646 | -1/Access | Ambient heat levels rising (+10) 15796 | -1/Access | Ambient heat levels rising (+10) 15885 | -1/Access | Core integrity fell below 20% 15885 | *** | Escaped! Last Messages --------------- 15846_ Overheating: Core damaged (-437). 15847_ Overheating: Matter decay (-35). 15851_ Overheating: Energy bleed (-25). 15852_ Overheating: Energy bleed (-28). 15853_ Overheating: Com. Particle Reactor damaged (-44). 15859_ Overheating: Energy bleed (-35). 15863_ Overheating: Matter decay (-52). 15864_ Overheating: Exp. Heat Sink damaged (-31). 15864_ Overheating: Adv. Cooling System damaged (-42). 15864_ Overheating: Impulse Thruster Array damaged (-56). 15864_ Overheating: Adv. Cooling System damaged (-52). 15865_ Overheating: Energy bleed (-30). 15869_ Overheating: Core damaged (-230). 15872_ Overheating: Energy bleed (-38). 15873_ Overheating: Cld. Q-thruster damaged (-14). 15875_ Overheating: Core damaged (-253). 15881_ Overheating: Adv. Signal Interpreter damaged (-12). 15882_ Overheating: Impulse Thruster Array damaged (-27). 15882_ Upgraded: Core Integrity (+50) 15885_ Overheating: Core damaged (-282). Map ----- +----------------------------------------------------+ | # ## " " # = # #############?###?#?#?? | | # ## # # ###############?##??#?? | | # # # ################???#??? | | + # # ###############?#?????? | | # # # #########?#########???? | | ### # ! # # ##########?##?######??? | | ### # = # + ####################?? | | ### ########## ! # ###################?##? | | ### ########## = %# [ ####################?#? | | ### ###################[ ! ###################?## | | ###+################ ]%*= #########?#######??? | | ################! !!!= #################?# | | ################ [ ################### | | ################ ##############?###? | | ################ ############ #? | | # ############## ############ ? # | | ################ ############ ? +? | | ################""""""""""############ # | | ################""""""""""############ # | | ################""""""""""############ ## | | #+### ########""""""""""#################### | | # # # ######## #################### | | # ### ######## #################### | | # ### ######## #################### | | # ### ######## !* #################### | | # ### ######## ![@ #################### | | # ### ######## ! #################### | | # ### [ ######## #################### | | # ### ######## ############### | | # ### ! ######## ############### | | # ## ####### % ############## | | + ## ########"" == ############### " | | # ## ########""%=! ! ############### """ | | # ## ########""%!%* ############### "" | | # ## !%% ########T[*%! ! ############### " | | # ##!=!=[ ########""%!===%/ # ############# | | # ##%%%%== ########""%!=!=*/!# ############# | | %%###+#########*##%!%====[!=#########" ######### | | %%%%%%%%%[%%[!==%%=%%%%!%!*=*!=*===[" ####### | | %%%%%%%%%%%%=[[%%*%%%%!!%%%!%|%%%!!%=! ######## | | %%%%###############################%[########### | | ####%%#%=!%%%][%%####!% !%###" ######/[########### | | %= %%%#!% !%%![!=## == % ######## ########### | | !% % %+ [%%!%=! !## ######## ########### | | ####### =%/ !# # ######## ########### | | # "" ## + | | # ="""" # # | | """ %+ =%"""" # ####+### ########### | | "R"" # *=""" # ## # ########### | | " "" # """" ## ## # ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 309 Coolant Potential 100 Energy Generation 84 Energy Capacity 940 Matter Stores 350 Matter Capacity 650 Sight Range 17 Robot Scan Range 40 Terrain Scan Range 30 Terrain Scan Density 310 Additional Mass Support 16 EM Shielding 3 Corruption Prevention 12 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 28 Core Analysis 15 Armor Integrity Analysis 66 Energy Filtering 50 Particle Charging 25 Salvage Targeting 3 Stasis Canceling 2 Offensive Hacking 24 Item Schematics ----------------- Flak Gun | -7/Factory | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Imp. Force Booster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Lrn. Terrain Scanner | -5/Factory | Hacked Hvy. Shock Bomb Launcher | -5/Factory | Scanalyzed Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Rnf. Antimatter Reactor | x2 | -6/Factory | Preloaded Lrn. Terrain Scanner | x1 | -5/Factory A-02 Transporter | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Levels Raised 36 | . . 1 1 1 . 1 3 1 . 1 1 . 2 1 1 . 2 2 1 2 . 1 . 2 1 . . 1 1 . 4 5 XP Earned 57662 | 3000 750 1200 1950 1471 200 1275 3845 1750 950 1050 650 1400 2781 1200 600 650 2757 3845 200 3439 490 1571 152 2071 1761 320 445 575 1254 1350 5191 7519 XP Spent 56965 | 2905 . . 1605 . . . 8740 1000 . . 3660 . 2005 1880 . . 3320 3275 3100 . . 3505 . . 4000 . . 1835 . 145 7890 8100 Upgrades 122 | 13 . . 5 . . . 23 2 . . 6 . 5 5 . . 7 5 2 . . 4 . . 2 . . 2 . 1 13 27 Power Slot 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Utility Slot 10 | 1 . . 1 . . . 2 . . . 1 . . . . . . 1 1 . . 1 . . 1 . . . . . 1 . Weapon Slot 3 | 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Core Integrity 35 | 3 . . 1 . . . 3 . . . . . 1 . . . 1 1 . . . 1 . . . . . 1 . 1 4 18 Heat Dissipation 19 | . . . 1 . . . . . . . 2 . 1 2 . . 2 1 . . . 1 . . . . . . . . 3 6 Energy Generation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Storage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Inventory Capacity 3 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Sight Range 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sensor Range 13 | . . . . . . . 11 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Terrain Scan Density 3 | 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Ranged Accuracy 7 | 1 . . 1 . . . 2 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . Hack Attack % 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 KI Resistance % 4 | 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . TH Resistance % 4 | 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . KI Damage % 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . . . . Protomatter Created 7065 | . 123 106 100 2 . 92 222 48 62 141 . . . 178 46 . 188 258 256 115 43 248 . 222 276 . 72 146 499 200 839 2583 Integrity Restored 12000 | . 317 203 169 93 . 274 534 144 153 364 . . . 437 31 . 95 162 54 434 48 166 . 112 247 . 144 335 280 377 2050 4777 Core 8899 | . 293 84 107 66 . 253 534 144 153 224 . . . 247 7 . 59 83 29 58 40 113 . 80 183 . 126 243 206 308 1463 3796 Parts 3101 | . 24 119 62 27 . 21 . . . 140 . . . 190 24 . 36 79 25 376 8 53 . 32 64 . 18 92 74 69 587 981 Protomatter Decayed 9403 | . 16 28 48 41 . . 44 . . 33 . . . 27 34 . 82 283 87 . 78 333 . 165 86 . 8 397 222 24 4296 3071 Game ------ Seed PortableNetworkDoomcannon Manual? 0 Play Time 04:10:22 Cumulative 346.1 hours Start 2021.06.07 @ 15:50:43 End 2021.06.07 @ 20:03:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type 0 Total 19 Types 17/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a33ad3d4-86ad-4955-a5f1-8132154c8df1