Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.13 @ 06:30:52 Player: thingamajigger Result: Destroyed by as-77950 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (443) 443 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 923 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Treads Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Mining Claw [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 5 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 96 | . 95 96 Engine 14 | . 14 14 Treads 27 | . 28 27 Storage 23 | . 20 28 Processor 2 | . 4 . Energy Gun 9 | . 7 11 Ballistic Gun 17 | . 20 14 Naked Turns . | . . . Heaviest Build 74 | 11 72 74 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 14 | 5 12 20 Most Carried 11 | 1 11 11 Average Carried 7 | . 5 9 Final Capacity 20 | 6 20 20 Final Carried 11 | 1 11 9 Class Distribution -------------------- 64% | Hauler-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 642 | 272 258 112 Remotely . | . . . Salvage Created 616 | 92 413 111 Parts 36 | 2 30 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 8 4 Guns 12 | . 8 4 Classes Destroyed 7 | 1 5 1 Worker 2 | . 2 . Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Grunt 10 | . 8 2 Assembled 2 | . . 2 Best Kill Streak 3 | 1 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 934 | . 500 434 Core 255 | . 92 163 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 82 | 2 42 38 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 133 | 4 83 46 Gun 133 | 4 83 46 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 118 | 4 76 38 Thermal 15 | . 7 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | 2 20 4 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | 2 61 23 Core Hits 39 | 2 26 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1309 | 26 999 284 Guns 1083 | 26 773 284 Cannons . | . . . Explosions 226 | . 226 . Melee . | . . . Ramming . | . . . Kinetic 938 | 26 696 216 Thermal 371 | . 303 68 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 99 | . 99 . Projectiles . | . . . Explosions 99 | . 99 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 33 | . 33 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 43 | . 8 43 Average Temperature 12 | . 3 19 Received Heat Transfer 471 | . 270 201 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 475 | . 325 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 300 | 5 300 85 Initial 55 | . 3 55 Average 94 | . 131 59 Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 74 100 Level 1 14 | . 25 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 15 8 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1399 | 87 760 552 Spaces Moved 564 | 45 357 162 Core 1 | 1 . . Treads 563 | 44 357 162 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 171 | 157 169 180 Slowest Speed 180 | 160 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 50 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . 32 . Melee . | . . . Projectile . | . . . AOE 32 | . 32 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 858 | 54 429 375 Wait 182 | 1 9 172 Move 562 | 44 356 162 Hop . | . . . Pick Up 14 | 1 13 . Fast Attach 9 | 6 2 1 Attach 4 | . 2 2 Detach 1 | . 1 . Swap 1 | . 1 . Drop 3 | . 3 . Fire 82 | 2 42 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 15) 798 | -10/Materials | Build established: Hauler-Mutant 848 | -10/Materials | Entered Mines 896 | -10/Mines | Core integrity fell below 50% 962 | -10/Mines | Assembled infested the area 967 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1396 | -10/Mines | Core integrity fell below 20% 1400 | -10/Mines | Destroyed by as-77950 with Assembled Blade Last Messages --------------- GOAL=ESCAPE 00864_ G-34 Mercenary destroyed. 00882_ Assault Rifle destroyed. 00897_ Sml. Laser destroyed. 00905_ G-47 Trooper destroyed. 00916_ Acquired 50 matter. 00920_ Acquired Particle Gun. 00934_ Acquired 20 matter. 00962_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00967_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01243_ T-07 Excavator is excavating. 01313_ Particle Gun destroyed. 01314_ as-55876 destroyed. 01319_ Lgt. Treads destroyed. 01325_ as-68611 destroyed. 01329_ Acquired 30 matter. 01333_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | ??# #?????????#"% #????????????????? | | ??# ## ##????####### #????????????????? | | ??# #### ##????# ! ##????????????????? | | ??#####??# #????# ##????????????????? | | ?????????# #????# ### = ##???????????????? | | ?????????## ##????# #?#" % ##??????????????? | | ??????????####?????# #?#" #??????????????? | | ???????????????????# #?#" #??????????????? | | ???????????????????# #?# #??????????????? | | ???????????????????#=### ##??????????????? | | ?????????????????###%!##" ##???????????????? | | ???????????####### ### ##????????????????? | | ???????????# #?## ##????????????????? | | ???????????# " ### #????????????????? | | ???????????# ## ### % #????????????????? | | ???????????# ## ####?# % ####?????????????? | | ???????????# ######????# ! # #?????????????? | | ???????????# #?????????## % %###????????????? | | ???????????# #??????????### #????????????? | | ???????????# #????????????# ##????????????? | | ???????????# #????????????## =% #????????????? | | ???????????# #?????????????## =%%###???????????? | | ???????????# ??????????????## !*% #???????????? | | ???????????# ???????######## =|%##???????????? | | ???????????####???????# a !=%a%!%#????????? | | ??????????????????????# @a %*a%==#????????? | | ??????????????????????# ## !*!*##????????? | | ??????????????????????###?## #####?????????? | | ???????????????????????????## ##?????????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileArchitectScrap Manual? 0 Play Time 00:05:50 Cumulative 100.0 hours Start 2021.08.13 @ 06:26:42 End 2021.08.13 @ 06:30:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 161 Adventurer 4 Explorer 8 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 79 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 696ed606-9906-4386-a4c4-cc62b7d13398