Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 10:54:50 Player: iwantthegold Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1802) 1802 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 3774 Bonus ------- High Alert Combat Kills 87 Cogmind --------- Core Integrity 0/550 Matter 109/300 Energy 60/160 System Corruption 0% Temperature Critical (503) Movement Flying (194) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (4) ------- Pulse Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Improved Ion Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System Improved Sensor Array Beam Rifle Particle Gun Pulse Rifle Heavy Assault Rifle Shotgun Minigun Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Reaction Control System > --- WEAPON ----------- Pulse Rifle Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Xenon Bombardment Thruster Improved Cooling System Improved Sensor Array Hardened Medium Armor Plating Beam Rifle Particle Gun Pulse Rifle Shotgun Minigun Assault Cannon Grenade Launcher [Rating: 39] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 65 | 6 3 15 41 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 . 2 13 Treads . | . . . . Leg 11 | . . 2 9 Wheel 2 | 2 . . . Hover . | . . . . Flight 4 | . . . 4 Utility 17 | 1 3 5 8 Device 3 | . . . 3 Storage 5 | 1 1 1 2 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 7 | . 1 4 2 Artifact . | . . . . Weapon 27 | 2 . 7 18 Energy Gun 14 | 1 . 5 8 Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 1 . . 4 Ballistic Cannon 2 | . . . 2 Launcher 5 | . . 1 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . . 2 7 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 1 1 Weapon 5 | . . 1 4 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 99 97 Engine 9 | . 14 11 7 Leg 18 | . . 11 23 Wheel 4 | . 28 10 . Flight 2 | . . . 3 Device 3 | . . . 5 Storage 9 | . 14 11 8 Processor 8 | . . 11 9 Protection 5 | . 10 10 3 Energy Gun 19 | . 14 21 19 Energy Cannon 3 | . . 5 2 Ballistic Gun 5 | . 14 4 4 Ballistic Cannon 3 | . . . 5 Launcher 1 | . . . 1 Naked Turns . | . . . . Heaviest Build 47 | 14 32 39 47 Greatest Support 54 | 20 20 20 54 Greatest Overweight (x) 3 | 3 1 3 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 12 15 14 Most Carried 15 | 6 15 15 15 Average Carried 13 | 3 11 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 14 14 Class Distribution -------------------- 37% | Tank 21% | Scavenger-Gunner 11% | Scavenger-Tank 11% | Mutant 11% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1256 | 228 70 300 658 Remotely . | . . . . Salvage Created 1729 | . 77 414 1238 Parts 106 | . 6 22 78 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 2 12 34 Guns 25 | . 2 9 14 Cannons 8 | . . 1 7 AOE 14 | . . 2 12 Classes Destroyed 10 | . 1 2 7 Builder 1 | . . . 1 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 14 | . . 3 11 Grunt 24 | . 2 8 14 Sentry 5 | . . 1 4 Specialist 4 | . . . 4 Heavy 1 | . . . 1 Best Kill Streak 9 | . 2 4 9 Combat Bots Only 7 | . 2 4 7 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 185 | . 6 42 137 Missed 39 | . . 7 32 Damage Taken 2701 | . 67 605 2029 Core 885 | . . 264 621 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 270 | . . 34 236 Core Remaining (%) 78 | 100 100 34 . Volleys Fired 99 | . 6 28 65 Largest 4 | . 2 3 4 Hottest 233 | . 70 183 233 Shots Fired 300 | . 12 71 217 Gun 230 | . 12 62 156 Cannon 56 | . . 8 48 Launcher 14 | . . 1 13 Special . | . . . . Kinetic 93 | . 6 15 72 Thermal 188 | . 6 50 132 Explosive 14 | . . 1 13 Electromagnetic 5 | . . 5 . Robot Hit Streak 16 | . 6 13 16 Robot Miss Streak 5 | . 2 5 5 Penetration Max 1 | . . . 1 Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 187 | . 6 45 136 Core Hits 117 | . 4 19 94 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 1 5 Burn 7 | . 1 1 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3621 | . 88 788 2745 Guns 2077 | . 88 540 1449 Cannons 762 | . . 103 659 Explosions 782 | . . 145 637 Melee . | . . . . Ramming . | . . . . Kinetic 1064 | . 38 125 901 Thermal 1715 | . 50 458 1207 Explosive 782 | . . 145 637 Electromagnetic 60 | . . 60 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . . 33 10 Projectiles 3 | . . 3 . Explosions 40 | . . 30 10 Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage 110 | . . . 110 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 701 | . 126 701 639 Average Temperature 201 | . 58 254 183 Received Heat Transfer 771 | . 36 213 522 Effects 55 | . . 29 26 Shutdowns 9 | . . 5 4 Energy Bleed 6 | . . 3 3 Interference 12 | . . 6 6 Matter Decay 2 | . . 2 . Short Circuit 3 | . . 3 . Damage (minor) 7 | . . 2 5 Damage (major) 10 | . . 5 5 Damage (core) 6 | . . 3 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 10 | . 1 4 5 Heat Transferred 4555 | . 222 1184 3149 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 708 | . 80 315 708 Initial 82 | . . 33 82 Average 225 | . 39 164 277 Maximum Alert Level 3 | . . 1 3 Low Security (%) 59 | 100 100 72 48 Level 1 19 | . . 27 20 Level 2 20 | . . . 30 Level 3 . | . . . 1 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 1 8 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 10 | . 2 1 7 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 1 5 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 5 20 52 Peak Tracking Total 8 | . 2 8 4 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 3 5 6 Terminals 10 | . 2 4 4 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 33 | . 7 10 16 Successful 19 | . 3 8 8 Failed 14 | . 4 2 8 Catastrophic 3 | . . 1 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 5 8 9 Fabricators . | . . . . Repair Stations 6 | . . 2 4 Recycling Units 2 | . 2 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 12 | . 2 6 4 Record 5 | . . 3 2 Emergency Access Points 3 | . 1 1 1 Alert Level 3 | . 1 1 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks 1 | . 1 . . Process 1 | . 1 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 4 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 52 | . . 26 26 Parts Recycled . | . . . . Recycled Matter 12 | . 12 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2595 | 57 221 598 1719 Spaces Moved 1314 | 51 186 295 782 Core 9 | 9 . . . Treads . | . . . . Legs 828 | . . 140 688 Wheels 383 | 42 186 155 . Hover . | . . . . Flight 94 | . . . 94 Fastest Speed 50 | 50 80 95 114 Average Speed 132 | 82 89 140 142 Slowest Speed 200 | 200 95 190 197 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 37 28 71 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 79 | . . 9 70 Melee . | . . . . Projectile . | . . . . AOE 79 | . . 9 70 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1963 | 62 228 423 1250 Wait 381 | . 24 68 289 Move 1311 | 50 185 294 782 Hop . | . . . . Pick Up 62 | 6 9 9 38 Fast Attach 14 | 6 1 2 5 Attach 18 | . . 6 12 Detach 3 | . . . 3 Swap 33 | . 2 7 24 Drop 42 | . 1 9 32 Fire 99 | . 6 28 65 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 3) 270 | -10/Materials | Identified exit to Materials 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 319 | -9/Materials | Repaired Lgt. Armor Plating 532 | -9/Materials | Core integrity fell below 50% 616 | -9/Materials | Build established: Tank 801 | -9/Materials | Discovered new exit (range 16) 875 | -9/Materials | Identified exit to Materials 877 | -9/Materials | Entered another Materials area 877 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1421 | -8/Materials | Lost 3 parts (3w) 1824 | -8/Materials | Build established: Scavenger-Tank 1824 | -8/Materials | Core integrity fell below 50% 2149 | -8/Materials | Build established: Scavenger-Gunner 2158 | -8/Materials | Repaired Lrg. Storage Unit 2543 | -8/Materials | Destroyed 7 combat bots 2588 | -8/Materials | Core integrity fell below 20% 2597 | -8/Materials | Core destroyed Last Messages --------------- 02585_ Overheating: Energy bleed (-20). 02588_ Overheating: Core damaged (-82). 02589_ G-47 Trooper overheating. 02590_ G-47 Trooper heat damages Imp. Heat Sink, Aluminum Leg, Lgt. Nuclear Core. 02591_ Power failure, Lgt. Nuclear Core shutdown. 02591_ Overheating: Energy bleed (-5). 02592_ G-47 Trooper overheating. 02593_ Overheating: Hrd. Medium Armor Plating damaged (-66). 02593_ Overheating: Lrg. Storage Unit damaged (-225). 02593_ Overheating: Xenon Bombardment Thruster damaged (-2). 02593_ G-47 Trooper heat spikes uncontrollably. 02593_ G-47 Trooper overheating. 02594_ Overheating: Lrg. Storage Unit damaged (-72). 02594_ Overheating: Prc. Beam Rifle damaged (-37). 02594_ G-47 Trooper overheating. 02597_ Overheating: Core damaged (-88). Map ----- +----------------------------------------------------+ | ???????????????????????#???????# ############# # | | ???????????????????????# ??????# #???????### | | ????????????????????####+####### #???????? # | | ########????????????# ! ## ##???????## | | ???????????# """ # #???????## | | ???????????# """"" # #???????## | | ???????????# """"" +% #???????### | | ####????????????????#! 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Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamPropulsionReactor Manual? 0 Play Time 00:40:52 Cumulative 13.6 hours Start 2024.04.10 @ 10:15:38 End 2024.04.10 @ 10:54:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 07b190f9-46c5-4f93-881e-1d976f8673fd