Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.21 @ 21:52:44 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (163) 815 Value Destroyed (3848) 3848 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (924) 924 TOTAL SCORE: 8667 Bonus ------- High Alert Combat Kills 301 Follower Combat Kills 323 Aligned with FarCom 300 Cogmind --------- Core Integrity 289/550 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Experimental Melee Analysis Suite Nanoactuators Light Armor Plating > --- WEAPON (3) ------- Heavy Flail Katana Scythe > --- INVENTORY (15) --- Light Nuclear Core Light Treads Armored Treads Armored Treads Armored Treads Improved Terrain Scan Processor Melee Analysis Suite Core Analyzer Improved Weapon Shielding AS-neutralizer No. 17b Gauss Rifle 8R-AWN's Boregun Improved Datajack CL-ANK's Mallet Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor > --- PROPULSION ------- Makeshift Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Huge Storage Unit Experimental Melee Analysis Suite Nanoactuators Hardened Light Armor Plating > --- WEAPON ----------- Rocket Launcher CL-ANK's Mallet > --- INVENTORY -------- Heavy Deuterium Engine Reinforced Fission Core Biometal Medium Treads Makeshift Leg Makeshift Leg Advanced Cooling System Makeshift Trap Scanner Transport Network Coupler Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Hardened Light Armor Plating Medium Reactive Plating Long-range Tractor Beam AS-neutralizer No. 17b Heavy Assault Rifle Heavy Assault Rifle 8R-AWN's Boregun 8R-AWN's Boregun Rocket Launcher Datajack Improved Datajack Deploy-a-Sentry [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility Huge Storage Unit Device Nanoactuators Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon CL-ANK's Mallet Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 148 | 7 21 6 40 . 32 11 31 Power 14 | 1 5 1 3 . 2 . 2 Engine 12 | 1 5 1 3 . 2 . . Core 1 | . . . . . . . 1 Reactor 1 | . . . . . . . 1 Propulsion 47 | 3 7 . 19 . 7 . 11 Treads 33 | 2 3 . 18 . 4 . 6 Leg 8 | . . . . . 3 . 5 Wheel 6 | 1 4 . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 36 | 1 4 . 5 . 11 8 7 Device 7 | . . . . . 4 2 1 Storage 8 | 1 3 . . . 1 1 2 Processor 5 | . 1 . 1 . 2 . 1 Hackware . | . . . . . . . . Protection 16 | . . . 4 . 4 5 3 Artifact . | . . . . . . . . Weapon 51 | 2 5 5 13 . 12 3 11 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 35 | 2 5 2 11 . 9 2 4 Ballistic Cannon 1 | . . 1 . . . . . Launcher 9 | . . 2 2 . 2 . 3 Special Weapon 1 | . . . . . 1 . . Impact Weapon 3 | . . . . . . 1 2 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 7 2 1 Parts Lost 30 | . 5 2 5 . 11 . 7 Power 4 | . 1 1 . . 1 . 1 Propulsion 13 | . 3 . 3 . 5 . 2 Utility 3 | . . . . . 1 . 2 Weapon 10 | . 1 1 2 . 4 . 2 Highest Loss Streak 6 | . 3 2 2 . 6 . 3 To Critical Strikes 9 | . . . . . 8 . 1 Average Slot Usage (%) 97 | . 98 99 99 100 99 96 92 Engine 9 | . 13 13 11 11 11 11 1 Treads 18 | . 13 14 30 33 19 . 5 Leg 9 | . . . . . 13 33 20 Wheel 2 | . 14 14 2 . . . . Device 2 | . . . . . . 5 8 Storage 10 | . 14 14 11 11 11 5 9 Processor 11 | . 13 14 11 11 13 11 9 Protection 8 | . . . 10 11 7 11 8 Ballistic Gun 17 | . 27 14 20 22 20 15 3 Launcher 1 | . . . . . 1 . 6 Impact Weapon 1 | . . . . . . 3 6 Naked Turns . | . . . . . . . . Heaviest Build 114 | 11 85 87 98 96 103 108 114 Greatest Support 80 | 40 16 16 60 60 80 80 80 Greatest Overweight (x) 8 | 1 5 5 8 1 3 1 3 Average Overweight (x) 1 | . 3 5 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 22 | 7 19 25 25 25 25 14 16 Most Carried 25 | 4 25 25 25 25 25 25 25 Average Carried 20 | 2 15 23 24 24 22 12 15 Final Capacity 25 | 8 25 25 25 25 25 25 15 Final Carried 25 | 4 25 25 24 25 25 25 15 Class Distribution -------------------- 68% | Scavenger-Mutant 18% | Mutant 12% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gladiator | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 4084 | 213 573 106 1124 108 1100 349 511 Remotely . | . . . . . . . . Salvage Created 5787 | . 725 63 1924 309 671 192 1903 Parts 416 | . 31 13 137 24 95 8 108 Haulers Intercepted 14 | . 2 . 6 . . . 6 Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 110 | . 15 9 37 7 4 3 35 Melee 26 | . . . . . . . 26 Guns 54 | . 15 . 27 7 2 3 . Cannons 7 | . . 3 4 . . . . AOE 20 | . . 6 6 . 2 . 6 Classes Destroyed 19 | . 3 2 5 2 2 . 5 Worker 8 | . . 1 2 4 . . 1 Builder 3 | . . . 1 . . 1 1 Tunneler 3 | . . . . 3 . . . Hauler 14 | . 2 . 6 . . . 6 Recycler 6 | . . . 2 . . . 4 Mechanic 1 | . . . . . . . 1 Operator 3 | . 1 . 2 . . . . Turret 1 | . . . . . 1 . . Watcher 9 | . . . 4 . . . 5 Swarmer 30 | . . 9 7 3 . . 11 Grunt 52 | . 15 . 19 2 . 3 13 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . 1 . . . 1 Protector 1 | . . . . . . . 1 Sentry 15 | . . . 10 . . . 5 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Zionite 8 | . . . . . 8 . . Assembled 5 | . . . . 2 3 . . Best Kill Streak 9 | . 4 4 9 3 4 3 6 Combat Bots Only 4 | . 3 3 4 3 3 3 4 Max Kills in Single Turn 3 | . 1 3 3 2 2 1 3 Gunslinging 1 | . . . 1 1 . . . Exploded 3 | . . 3 3 . 2 . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 6117 | . 857 272 1584 139 1396 217 1652 Core 760 | . 115 33 98 8 213 32 261 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 19 | . . . . . . . 19 Core Remaining (%) 50 | 100 . 40 . . . 12 . Volleys Fired 405 | . 80 10 121 18 138 32 6 Largest 2 | . 2 2 2 2 2 2 2 Hottest 60 | . 40 55 58 46 60 60 60 Shots Fired 722 | . 149 19 230 36 217 64 7 Gun 663 | . 149 8 194 36 209 64 3 Cannon 40 | . . 8 32 . . . . Launcher 13 | . . 3 4 . 2 . 4 Special 6 | . . . . . 6 . . Kinetic 703 | . 149 16 226 36 209 64 3 Thermal 6 | . . . . . 6 . . Explosive 13 | . . 3 4 . 2 . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 30 | . 28 11 15 7 30 5 1 Robot Miss Streak 6 | . 2 4 3 2 6 4 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 4 | . 1 . 2 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 590 | . 113 8 170 21 163 39 76 Core Hits 250 | . 44 13 83 16 43 11 40 Critical Kills 29 | . . . . . 7 3 19 Critical Parts Destroyed 45 | . 2 1 . . 11 9 22 Critical Strikes 82 | . 2 1 . . 20 15 44 Destroy 38 | . 2 1 . . 19 15 1 Smash 40 | . . . . . . . 40 Sever 4 | . . . . . 1 . 3 Melee Attacks 79 | . . . . . . . 79 Kinetic 41 | . . . . . . . 41 Impact 12 | . . . . . . . 12 Slashing 26 | . . . . . . . 26 Piercing . | . . . . . . . . Sneak Attacks 14 | . . . . . . . 14 Combat Hostiles . | . . . . . . . . Follow-up Attacks 7 | . . . . . . . 7 Damage Inflicted 13977 | . 1104 482 2958 378 2435 607 6013 Guns 6578 | . 1098 25 2153 378 2325 580 19 Cannons 433 | . . 58 375 . . . . Explosions 1226 | . . 394 379 . 104 . 349 Melee 5645 | . . . . . . . 5645 Ramming 89 | . 6 5 51 . . 27 . Kinetic 11238 | . 1098 83 2528 378 2325 580 4246 Thermal 6 | . . . . . 6 . . Explosive 1226 | . . 394 379 . 104 . 349 Electromagnetic . | . . . . . . . . Impact 594 | . . . . . . . 594 Slashing 824 | . . . . . . . 824 Piercing . | . . . . . . . . Highest Corruption 5 | . 5 5 . . . . . Average Corruption 4 | . 4 5 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . 34 15 . . . . . Message Errors 8 | . 5 3 . . . . . Matter Fused 14 | . 10 4 . . . . . Heat Flow Errors 7 | . 5 2 . . . . . Energy Discharges 7 | . 6 1 . . . . . Parts Rejected 2 | . 2 . . . . . . Data Loss (minor) 5 | . 3 2 . . . . . Data Loss (major) 2 | . 1 1 . . . . . Misfires 2 | . . 2 . . . . . Weapon Failures 2 | . 2 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 2525 | . . 12 16 . . . 2497 Projectiles 16 | . . . 16 . . . . Explosions 25 | . . 12 . . . . 13 Melee 2484 | . . . . . . . 2484 Knockbacks 11 | . . . 4 . . . 7 Impact 6 | . . . 1 . . . 5 Kinetic 3 | . . . 3 . . . . Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 70 | . 3 67 . . . . . Shots 3 | . . 3 . . . . . Rammed 11 | . 1 1 9 . . . . Targets Rammed 15 | . 1 1 9 . . 4 . Kicked 4 | . . . . . . 4 . Crushed . | . . . . . . . . Highest Temperature 279 | . 279 202 45 17 . 261 27 Average Temperature 54 | . 105 56 12 6 . 62 10 Received Heat Transfer 1682 | . 483 . 570 62 . 126 441 Effects 6 | . 3 . . . . 3 . Interference 6 | . 3 . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . . . 6 Impact Corruptions 7 | . . . . . . . 7 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 54 | . . . . . 54 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 841 | . 297 301 586 228 . 75 841 Initial 228 | . . 7 39 228 . . 29 Average 219 | . 139 200 281 105 . 30 332 Maximum Alert Level 3 | . 1 1 2 1 . . 3 Low Security (%) 50 | 100 76 31 32 68 . 100 30 Level 1 34 | . 23 68 42 31 . . 36 Level 2 14 | . . . 25 . . . 25 Level 3 1 | . . . . . . . 7 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 4 . 7 . . 1 7 Investigation 9 | . 2 . 5 . . . 2 Extermination . | . . . . . . . . Reinforcement 8 | . 2 . 1 . . 1 4 Assault 2 | . . . 1 . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 9 | . 3 . 4 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 184 | . 35 9 53 9 21 4 53 Peak Tracking Total 9 | . 4 3 5 3 9 4 7 Tactical Retreats 15 | . 4 . 2 1 3 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 11 | . 7 . 4 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 3 | . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 15 | . . 2 1 . 11 1 . Max in Single Turn 2 | . . 2 1 . 2 1 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 20 | . 5 . 8 . 2 . 5 Terminals 13 | . 4 . 6 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . 2 . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 9 . 19 . 2 . 10 Successful 19 | . 3 . 10 . 2 . 4 Failed 21 | . 6 . 9 . . . 6 Catastrophic 6 | . 3 . 1 . . . 2 Database Lockouts . | . . . . . . . . Manual 30 | . 7 . 16 . 1 . 6 Terminals 31 | . 7 . 17 . . . 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 2 . 7 . 2 . 2 Record 1 | . . . . . 1 . . Robot Analysis 2 | . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 2 | . 1 . 1 . . . . Locate Traps 2 | . . . 2 . . . . Zone Layout 2 | . . . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 1 . 3 . . . 2 Terminals 1 | . . . 1 . . . . Botnet 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . 2 . . . 2 Tunnel 5 | . 1 . 2 . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 . 6 . . . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . 2 . . 13 Total Damage 729 | . . . . 42 . . 687 Kills 9 | . . . . 1 . . 8 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 1 | . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . . . 1 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 11205 | 63 1166 510 2690 1288 2628 755 2105 Spaces Moved 4933 | 50 629 271 946 513 996 357 1171 Core 2 | 2 . . . . . . . Treads 2008 | 7 . . 788 513 493 . 207 Legs 1824 | . . . . . 503 357 964 Wheels 1099 | 41 629 271 158 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 175 140 240 190 126 126 Average Speed 187 | 99 136 175 224 240 217 150 153 Slowest Speed 330 | 160 175 175 240 240 330 196 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 3 85 53 88 93 89 7 79 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . 1 . 2 . 1 . 2 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 31 | . . 14 17 . . . . Terrain Destroyed 118 | . . 26 33 . 22 25 12 Melee . | . . . . . . . . Projectile 31 | . . . . . 9 21 1 AOE 81 | . . 26 33 . 11 . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 6165 | 60 802 289 1297 536 1238 534 1409 Wait 338 | . 35 . 110 3 22 93 75 Move 4926 | 49 628 270 945 512 995 356 1171 Hop . | . . . . . . . . Pick Up 144 | 3 29 2 26 2 26 27 29 Fast Attach 43 | 7 9 . 5 . 8 2 12 Attach 41 | . 7 2 6 . 11 2 13 Detach 6 | 1 1 . . . 1 . 3 Swap 64 | . 5 4 29 . 13 7 6 Drop 113 | . 7 . 46 1 24 11 24 Fire 405 | . 80 10 121 18 138 32 6 Melee 70 | . . . . . . . 70 Ram 2 | . 1 1 . . . . . Kick 4 | . . . . . . 4 . Crush 9 | . . . 9 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 4) 281 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 777 | -10/Materials | Lost 3 parts (2n1w) 984 | -10/Materials | Discovered new exit (range 11) 1162 | -10/Materials | Discovered new exit (range 11) 1230 | -10/Materials | Entered Mines 1252 | -10/Mines | Met a Derelict bent on vengeance 1263 | -10/Mines | Discovered new exit (range 9) 1278 | -10/Mines | Core integrity fell below 50% 1419 | -10/Mines | Discovered new exit (range 5) 1740 | -10/Mines | Entered Materials 1740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1741 | -9/Materials | Identified exit to Storage 1944 | -9/Materials | Discovered exit to Storage (range 7) 2065 | -9/Materials | Discovered new exit (range 16) 2385 | -9/Materials | Build established: Scavenger-Mutant 2818 | -9/Materials | Discovered new exit (range 16) 3988 | -9/Materials | Discovered new exit (range 10) 4140 | -9/Materials | First assault squad dispatched 4430 | -9/Materials | Entered Mines 4435 | -9/Mines | Learned 2 Materials zone layouts 4478 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4510 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4618 | -9/Mines | Assembled infested the area 4686 | -9/Mines | Discovered new exit (range 15) 5087 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5176 | -9/Mines | Discovered new exit (range 3) 5182 | -9/Mines | Received a Mining Laser from a helpful Derelict 5706 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5708 | -9/Mines | Discovered new exit (range 5) 5718 | -9/Mines | Entered Exiles 5776 | -9/Exiles | Met 8R-AWN 5812 | -9/Exiles | Met EX-HEX 5894 | -9/Exiles | Met EX-BIN 5922 | -9/Exiles | Aligned with FarCom system 5925 | -9/Exiles | Given EX-Vault access code 5980 | -9/Exiles | Opened EX-Vault 6000 | -9/Exiles | Found 0b10 Alert Chip 6051 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6116 | -9/Exiles | Met EX-DEC 6138 | -9/Exiles | Learned location of Zion (-7) 6366 | -9/Exiles | Visited The Gauntlet 6857 | -9/Exiles | Attacked by the Exiles 7037 | -9/Exiles | Core integrity fell below 50% 7042 | -9/Exiles | Lost 6 parts (3n1u2w) 7137 | -9/Exiles | Lost 3 parts (2n1w) 7144 | -9/Exiles | Destroyed 8R-AWN 7183 | -9/Exiles | Found Prototype Device 7183 | -9/Exiles | Identified AS-neutralizer No. 17b 7215 | -9/Exiles | Found Prototype Ballistic Gun 7219 | -9/Exiles | Found Prototype Ballistic Gun 7224 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 7228 | -9/Exiles | Found Prototype Processor 7461 | -9/Exiles | Identified Exp. Targeting Computer 7562 | -9/Exiles | Destroyed EX-BIN 7620 | -9/Exiles | Destroyed EX-HEX 7644 | -9/Exiles | Destroyed EX-DEC 7677 | -9/Exiles | Found Deploy-a-Sentry 7727 | -9/Exiles | Found Prototype Processor 8227 | -9/Exiles | Discovered new exit (range 14) 8346 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 8346 | -9/Exiles | Entered Mines 8386 | -8/Mines | Discovered new exit (range 5) 8496 | -8/Mines | CL-ANK came to Exiles' defense 8873 | -8/Mines | Core integrity fell below 20% 8896 | -8/Mines | Found Prototype Impact Weapon 8896 | -8/Mines | Identified CL-ANK's Mallet 8951 | -8/Mines | Found Prototype Processor 9101 | -8/Mines | Entered Materials 9101 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9102 | -8/Materials | Identified exit to Factory 9106 | -8/Materials | Identified Exp. Melee Analysis Suite 9490 | -8/Materials | Build established: Scavenger-Gladiator 9747 | -8/Materials | Discovered exit to Factory (range 10) 10653 | -8/Materials | DAS Turret deployed 10669 | -8/Materials | Lost 3 parts (1u2w) 10927 | -8/Materials | Build established: Scavenger-Mutant 11101 | -8/Materials | First assault squad dispatched 11206 | -8/Materials | Self-destructed Last Messages --------------- 11157_ Katana follow-up attack on B-36 Bruiser. 11157_ Scythe follow-up attack on B-36 Bruiser. 11160_ Acquired 10 matter. 11161_ K-01 Serf collects debris. 11161_ Destroyed Com. Wheel. 11161_ I-25 Savior system corrupted by crushing effect. 11161_ I-25 Savior knocked back. 11164_ K-01 Serf collects debris. 11166_ Destroyed Lrg. Battery. 11166_ I-25 Savior system corrupted by crushing effect. 11166_ I-25 Savior knocked back. 11167_ K-01 Serf collects debris. 11170_ Destroyed Com. Battery. 11170_ I-25 Savior system corrupted by crushing effect. 11170_ K-01 Serf collects debris. 11171_ I-25 Savior system terminally corrupted. 11171_ Remote Shield fried. 11171_ Com. Battery fried. 11171_ Power Amplifier fried. 11173_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # ## "T" # ="""!! ## """ #?????# | | ######### # %""" ##[ """ ######## | | ????????# # ## """ #] """[#= | | ????????# """ # """ ## # """ #= | | ????????# """ #! """ ######### """=+% | | ????????# """ # """ #???????# !=*#= | | ????????# # #???????# | **#% | | ????????# """ ##########???????# # | | ????????# """ #????????????????######## | | ????????# """ #???????????????????????# | | ????????# #???????????????????????# | | ????????########???????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????###########????????????????# | | ????????????# #????????????????## | | ????????????# ########??????????# | | ????????????# """ """ # ! #??????????# | | ????????????# """ """ # #??????????# | | ????????????# """ """ #""" #??????????# | | ????????????# #"R #??????????# | | ????????????# "T" #""" #??????????# | | ????????????# """ # ???????????# | | ????????????#####+######+################ | | ?????????????# = %%! | | ?????????????# <@ ] | | ?????????????# =%== %%% % | | ?????????????####+#######=%*#####/####### | | ?????????????? ###==%##* / ### | | ????????????? #?#[= ## ## | | ????????????# """" #?# [## " " [ ## | | ????????????# """" #?# ## "R" ## | | ????????????# """" #?# ## """ !## | | ????????????# ### ## ## | | ????????????# ]= ## ############ | | ????????????# ]= ## | | ????????????###?######## | | ???????????????????????# | | ???????????????????????# ############ | | ???????????????????????### ##??????????# | | ?????????????????????????# #???????????# | | ?????????????????????????# #???????????# | | ?????????????????????????# #???????????# | | ?????????????????????????# #???????????# | | ?????????????????????????# #???????????# | | ????????????#########????# #??????? ??# | | ????????????# #????# #????????"??# | | ????????????##[! #????# #????????" ?# | | ?????#########%""" #????# #?????""?? ?# | | ?????? ##[""" #????# #?????""""? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 30 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 12 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodWeldingCannon Manual? 0 Play Time 01:34:56 Cumulative 161.6 hours Start 2022.12.20 @ 01:13:23 End 2022.12.21 @ 21:52:44 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/2/0/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a5b01c7-34c3-4404-ba77-862e0959b30c