Cogmind - Beta 12 *** ADVENTURER MODE // 2023.10.13 @ 23:23:01 Player: Flamebroken Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1777) 1777 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 5445 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/850 Matter 243/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Deuterium Engine Melee Analysis Suite Microactuators Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Sensor Array Core Analyzer Force Booster Improved Weapon Shielding > --- WEAPON ----------- Power Maul Katana > --- INVENTORY -------- Deuterium Engine Cesium-ion Thruster Autogun Scythe Scythe [Rating: 31] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Core Analyzer Device Force Booster Processor Core Analyzer Protection Improved Weapon Shielding Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Heavy Machine Gun Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 6 | . . 2 2 2 . . . Weapon 1 | . . . . . . . 1 Parts Attached 36 | 4 4 2 5 8 3 4 6 Power 4 | 1 . . 1 1 . 1 . Engine 3 | 1 . . 1 1 . . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 11 | 1 1 . 2 . 2 1 4 Treads 3 | . . . 2 . . 1 . Leg 2 | . . . . . 2 . . Wheel 2 | 1 1 . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 6 | . 1 . . 4 1 . . Device 4 | . 1 . . 2 1 . . Storage . | . . . . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 15 | 2 2 2 2 3 . 2 2 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . 2 2 . 1 . . . Slashing Weapon 6 | . . . 2 2 . 1 1 Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . . 6 . . 10 . 9 Power 3 | . . 1 . . 1 . 1 Propulsion 11 | . . 2 . . 4 . 5 Utility 6 | . . 1 . . 4 . 1 Weapon 5 | . . 2 . . 1 . 2 Highest Loss Streak 6 | . . 2 . . 6 . 4 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 37 | . 68 29 37 48 41 32 25 Engine 3 | . 14 . 8 7 2 . . Core 1 | . . . . . . 5 3 Treads 5 | . . . 10 15 4 5 3 Wheel 1 | . 15 7 . . . . . Device 2 | . 9 . . 2 6 . . Processor 4 | . . . . 3 7 7 3 Impact Weapon 7 | . 26 20 7 2 7 3 . Slashing Weapon 5 | . . . 10 12 5 3 7 Piercing Weapon 2 | . . . . . . 5 3 Naked Turns 100 | . . 3 . . . . 97 Heaviest Build 20 | 7 10 10 15 20 18 19 20 Greatest Support 42 | 10 20 20 42 42 42 28 28 Greatest Overweight (x) 6 | . . 1 4 . 4 6 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 4 5 5 5 5 5 Average Carried 4 | . 3 3 3 3 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 2 5 5 5 4 5 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Matter Collected 558 | 197 73 20 50 . 137 78 3 Remotely . | . . . . . . . . Salvage Created 1846 | . 178 571 502 67 486 42 . Parts 50 | . 4 18 17 3 6 2 . Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . 7 2 . Prevented 2 | . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 40 | . 3 15 10 1 10 1 . Melee 22 | . 2 7 8 1 3 1 . Classes Destroyed 11 | . 3 3 2 . 3 . . Hauler 1 | . . 1 . . . . . Mechanic 1 | . 1 . . . . . . Watcher 2 | . 1 . 1 . . . . Swarmer 3 | . . 3 . . . . . Grunt 19 | . 3 7 7 . 2 . . Duelist 1 | . . . 1 . . . . Sentry 9 | . . 5 1 1 2 . . Hunter 2 | . . . 1 . . 1 . Programmer 2 | . . . . . 2 . . Thug 1 | . . . . . 1 . . Savage 2 | . . . . . 2 . . Mutant 1 | . . . . . 1 . . Best Kill Streak 5 | . 3 4 5 1 4 1 . Combat Bots Only 7 | . 2 7 5 1 4 1 . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 2 | . 1 1 2 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Damage Taken 4022 | . 169 775 311 290 1206 100 1171 Core 1829 | . 64 365 57 54 411 22 856 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 19 | . . . . 9 10 . . Core Remaining (%) 60 | 100 74 8 89 . . 30 . Volleys Fired 4 | . . . . . . . 4 Largest 1 | . . . . . . . 1 Hottest 30 | . . . . . . . 30 Shots Fired 4 | . . . . . . . 4 Gun 4 | . . . . . . . 4 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 3 | . . . . . . . 3 Robot Miss Streak 1 | . . . . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 136 | . 10 50 23 10 31 1 11 Core Hits 26 | . 3 6 10 2 3 1 1 Critical Kills 2 | . . 2 . . . . . Critical Parts Destroyed 20 | . 1 8 2 . 9 . . Critical Strikes 28 | . 1 10 5 1 10 . 1 Smash 22 | . 1 10 2 . 9 . . Sever 5 | . . . 3 1 1 . . Impale 1 | . . . . . . . 1 Melee Attacks 153 | . 13 58 26 10 34 2 10 Impact 113 | . 13 58 11 . 31 . . Slashing 32 | . . . 15 10 3 1 3 Piercing 8 | . . . . . . 1 7 Sneak Attacks 2 | . 1 1 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 20 | . . 7 5 1 3 1 3 Damage Inflicted 4858 | . 424 1649 764 318 1359 30 314 Guns 64 | . . . . . . . 64 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 4784 | . 424 1644 764 318 1359 30 245 Ramming 10 | . . 5 . . . . 5 Kinetic 64 | . . . . . . . 64 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 3706 | . 424 1644 371 . 1267 . . Slashing 899 | . . . 393 318 92 . 96 Piercing 179 | . . . . . . 30 149 Highest Corruption 9 | . . . . . 9 9 2 Average Corruption 7 | . . . . . 7 9 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . . . . 11 30 4 Message Errors 15 | . . . . . 4 10 1 Matter Fused 14 | . . . . . 5 7 2 Heat Flow Errors 7 | . . . . . . 7 . Energy Discharges 3 | . . . . . . 3 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . 2 1 1 Overload Shots . | . . . . . . . . Overflow Damage 1211 | . 66 426 130 . 540 . 49 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 1211 | . 66 426 130 . 540 . 49 Knockbacks 8 | . 2 3 1 . 2 . . Impact 8 | . 2 3 1 . 2 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 4 | . . 2 . . . . 2 Shots . | . . . . . . . . Rammed 2 | . . 1 . . . . 1 Targets Rammed 2 | . . 1 . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 207 | . . . . . 2 207 11 Average Temperature 84 | . . . . . 2 89 11 Received Heat Transfer 1230 | . 123 249 162 108 354 . 234 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 20 | . 1 8 1 . 10 . . Impact Corruptions 45 | . 2 19 4 . 20 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Peak Influence 400 | . 122 400 369 188 . . 145 Initial 143 | . . 43 82 143 . . . Average 107 | . 45 192 176 113 . . 16 Maximum Alert Level 2 | . . 2 1 . . . . Low Security (%) 85 | 100 100 48 77 100 . . 100 Level 1 14 | . . 49 22 . . . . Level 2 . | . . 1 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 2 2 . . . 1 Investigation 3 | . 1 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . 1 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Distress Signals 4 | . . 1 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 6 18 13 1 12 1 17 Peak Tracking Total 9 | . 4 4 6 1 5 1 9 Tactical Retreats 7 | . 1 . . . 1 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Traps Triggered 2 | . . 1 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Accessed 4 | . 1 1 . . 2 . . Terminals 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . 3 2 . . 6 . . Successful 8 | . 1 1 . . 6 . . Failed 3 | . 2 1 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . 3 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 1 . . 6 . . Record 5 | . . . . . 5 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . 1 . . Maintenance Status 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . 1 . . . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 6 | . . . . . 3 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Turns Passed 3734 | 31 204 461 361 529 627 963 558 Spaces Moved 3110 | 33 202 345 183 306 532 880 629 Core 1160 | 4 . 172 29 . 315 428 212 Treads 1239 | . . . 154 306 124 452 203 Legs 93 | . . . . . 93 . . Wheels 404 | 29 202 173 . . . . . Hover . | . . . . . . . . Flight 214 | . . . . . . . 214 Fastest Speed 32 | 50 80 50 100 157 50 50 32 Average Speed 104 | 76 80 83 160 157 96 108 82 Slowest Speed 350 | 80 80 100 250 157 250 350 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 40 36 21 8 79 88 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 1 1 . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . . . 3 4 . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Total 3356 | 36 221 430 213 340 580 885 651 Wait 57 | . . 35 . 8 13 1 . Move 3103 | 32 201 344 182 305 531 879 629 Hop . | . . . . . . . . Pick Up 12 | . 2 . 3 3 1 . 3 Fast Attach 30 | 4 4 . 5 7 3 3 4 Attach 5 | . . 2 . . . 1 2 Detach 2 | . 2 . . . . . . Swap 1 | . . . . 1 . . . Drop 11 | . . . 2 7 1 . 1 Fire 4 | . . . . . . . 4 Melee 129 | . 12 48 21 9 31 1 7 Ram 2 | . . 1 . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / [*Dat]) -7/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) -6/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 32 | -11/Junkyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 480 | -9/Materials | Core integrity fell below 50% 519 | -9/Materials | Destroyed 7 combat bots 594 | -9/Materials | Core integrity fell below 20% 676 | -9/Materials | Discovered new exit (range 12) 697 | -9/Materials | Entered another Materials area 697 | -8/Materials | Evolved 2 slots: Utility x2 1052 | -8/Materials | Discovered new exit (range 3) 1058 | -8/Materials | Entered Factory 1058 | -7/Factory | Evolved 2 slots: Utility x2 1485 | -7/Factory | Discovered new exit (range 16) 1587 | -7/Factory | Entered Lower Caves 1779 | -7/Lower Caves | Attacked by a faux Warlord 1852 | -7/Lower Caves | Lost 6 parts (1p2n3u) 1904 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2081 | -7/Lower Caves | Core integrity fell below 50% 2107 | -7/Lower Caves | Learned 8 Research zone layouts 2107 | -7/Lower Caves | Learned Factory trap positions 2107 | -7/Lower Caves | Learned Factory emergency access door positions 2107 | -7/Lower Caves | Learned Extension stockpile data 2141 | -7/Lower Caves | Learned location of Zion (-6) 2178 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2199 | -7/Lower Caves | Encountered a Warlord checkpoint 2200 | -7/Lower Caves | Identified exit to Lower Caves 2212 | -7/Lower Caves | Learned Factory security intel 2214 | -7/Lower Caves | Entered another Lower Caves area 2230 | -7/Lower Caves | Learned Factory trap positions 2403 | -7/Lower Caves | Learned location of Extension (-6) 2430 | -7/Lower Caves | Discovered new exit (range 2) 3154 | -7/Lower Caves | Discovered new exit (range 14) 3177 | -7/Lower Caves | Entered Factory 3177 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3178 | -6/Factory | Loaded intel: 69 trap records 3578 | -6/Factory | Lost 4 parts (1p1n1u1w) 3595 | -6/Factory | Core integrity fell below 50% 3627 | -6/Factory | Lost 3 parts (2n1w) 3649 | -6/Factory | Spotted B-75 Beast 3655 | -6/Factory | Core integrity fell below 20% 3735 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03592_ Slug penetrates Wall. 03594_ Penetrated by Slug. 03596_ Nuclear Pulse Thruster destroyed. 03596_ Penetrated by Slug. 03596_ Slug penetrates Wall. 03600_ System corrupted: Matter fused (-9). 03616_ 1S U%AHSHNI %TNKCNL6AD 03629_ Penetrated by Slug. 03638_ Slug penetrates Wall. 03651_ Acquired 3 matter. 03654_ Nuclear Reactor explodes. 03657_ U-05 Engineer lays Concrete. 03661_ K-01 Serf collects debris. 03682_ System corrupted: Component data lost. 03693_ Acquired Cesium-ion Thruster. 03698_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03718_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 03728_ Acquired Hvy. Machine Gun. 03728_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##############? | | ??????????????????+???+????????????# ? | | ??????????????????????????#+#??????# ?? | | ???????##############????##^######## """ ""?????? | | ???????? ###### """ """????? | | ???????#!?"" "" + """ """ ""?? | | ???????# ?"" 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[????##### | | ?????????????????????????????#????? ???????? | | ??????????????????????????????????? ???????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# !! #??????? | | ??????????????????????????????????# !! #??????? | | ??????????????????????????????????# !! #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# [ #??????? | | ??????????????????????????????????# #??????? | | ???????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????+??????????+???? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed AccelerationHeavyScythe Manual? 0 Play Time 00:40:23 Cumulative 99.0 hours Start 2023.10.13 @ 22:31:38 End 2023.10.13 @ 23:23:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 118 Rogue 90 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd7da6c6-6180-421c-a96e-488ee628a6e3