Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.12 @ 00:14:39 Player: Coronach Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2695) 2695 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 6693 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 0/850 Matter 201/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine Energy Well (22) System Backup Module Chainsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer System Backup Module > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Chainsword > --- INVENTORY -------- Angular Momentum Engine Carbon-fiber Leg Armored Huge Wheel Improved Heat Sink Improved Cooling System Energy Well Matter Compressor Improved Particle Charger Improved Light Armor Plating Force Field Heavy EM Shotgun Compact Ion Cannon Coil Gun Hypervelocity Gauss Rifle Long-range Missile Launcher [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . 1 2 . Weapon 2 | . . . 2 . . . Parts Attached 186 | . 3 22 54 25 61 21 Power 19 | . . 3 3 4 8 1 Engine 14 | . . 3 1 4 5 1 Core 3 | . . . 2 . 1 . Reactor 2 | . . . . . 2 . Propulsion 20 | . . 6 4 1 8 1 Treads 7 | . . 6 1 . . . Leg 11 | . . . 3 1 7 . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 54 | . 2 3 8 11 23 7 Device 38 | . . 2 3 6 22 5 Storage 4 | . 1 . 1 2 . . Processor 6 | . 1 . 2 2 1 . Hackware . | . . . . . . . Protection 6 | . . 1 2 1 . 2 Artifact . | . . . . . . . Weapon 93 | . 1 10 39 9 22 12 Energy Gun 25 | . 1 5 11 2 5 1 Energy Cannon 11 | . . . . . 8 3 Ballistic Gun 25 | . . 3 13 3 3 3 Ballistic Cannon 4 | . . . 2 1 1 . Launcher 8 | . . 1 3 . . 4 Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 17 | . . . 9 3 4 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 4 | . . . . . 4 . Parts Lost 24 | . . 3 . . 1 20 Power 1 | . . . . . . 1 Propulsion 7 | . . 1 . . 1 5 Utility 8 | . . 1 . . . 7 Weapon 8 | . . 1 . . . 7 Highest Loss Streak 17 | . . 2 . . 1 17 Average Slot Usage (%) 97 | . 95 96 99 99 97 90 Engine 5 | . 14 11 2 6 3 5 Core 1 | . . . 6 . . . Treads 7 | . . 30 8 . . . Leg 19 | . 28 . 18 30 24 20 Device 9 | . . 7 7 6 12 11 Storage 12 | . 14 11 9 14 13 12 Processor 10 | . 9 11 9 7 13 10 Energy Gun 7 | . 28 12 7 2 7 . Energy Cannon 4 | . . . . . 12 10 Ballistic Gun 9 | . . 9 21 19 . 2 Slashing Weapon 4 | . . . 3 6 5 4 Naked Turns 6 | . . . . . . 6 Heaviest Build 76 | 10 39 48 52 58 67 76 Greatest Support 75 | 20 20 60 60 60 75 70 Greatest Overweight (x) 17 | . 1 1 3 . 1 17 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 16 | . 12 12 12 16 16 16 Average Capacity 13 | . 8 12 10 14 16 15 Most Carried 16 | . 6 12 12 16 16 16 Average Carried 12 | . 5 9 10 13 15 14 Final Capacity 16 | 6 12 12 10 16 16 4 Final Carried 16 | 6 5 12 10 16 16 4 Class Distribution -------------------- 46% | Scavenger-Mutant 36% | Mutant 6% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Matter Collected 3161 | 200 30 344 1090 132 1011 354 Remotely . | . . . . . . . Salvage Created 3458 | . 155 438 1077 132 831 825 Parts 234 | . 7 28 82 12 44 61 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 27 | . . . . . 27 . Retrieved Matter 198 | . . . . . 198 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 64 | . 2 11 29 2 9 11 Melee 1 | . . . 1 . . . Guns 36 | . 1 8 21 2 3 1 Cannons 8 | . . . 1 . 6 1 AOE 17 | . 1 3 6 . . 7 Classes Destroyed 14 | . 2 3 4 2 1 2 Worker 5 | . . . 1 . 1 3 Builder 7 | . . 1 . . . 6 Tunneler 2 | . . . . . . 2 Hauler 2 | . . . 2 . . . Recycler 2 | . . . . . 2 . Operator 1 | . . . . 1 . . Watcher 5 | . 2 1 2 . . . Swarmer 19 | . . 3 12 . . 4 Grunt 21 | . 2 5 10 . . 4 Duelist 1 | . . . 1 . . . Sentry 15 | . . 3 5 1 5 1 Hunter 1 | . . . 1 . . . Programmer 5 | . . . . 1 4 . Behemoth 2 | . . . . . . 2 Best Kill Streak 8 | . 2 4 8 1 2 7 Combat Bots Only 7 | . 2 3 7 1 2 4 Max Kills in Single Turn 5 | . 1 1 5 1 1 4 Gunslinging . | . . . . . . . Exploded 4 | . 1 1 4 . . 2 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Damage Taken 5846 | . 168 688 1015 81 718 3176 Core 1171 | . 97 120 99 . 65 790 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 61 70 82 100 . . Volleys Fired 155 | . 10 40 52 5 17 31 Largest 4 | . 2 2 4 4 4 3 Hottest 270 | . 80 80 220 192 270 270 Shots Fired 409 | . 20 72 182 20 52 63 Gun 301 | . 20 68 164 19 16 14 Cannon 85 | . . . 16 1 36 32 Launcher 23 | . . 4 2 . . 17 Special . | . . . . . . . Kinetic 207 | . . 30 142 17 4 14 Thermal 110 | . . 8 20 2 48 32 Explosive 10 | . . 4 2 . . 4 Electromagnetic 82 | . 20 30 18 1 . 13 Robot Hit Streak 21 | . 12 20 16 8 14 21 Robot Miss Streak 7 | . 2 3 7 3 1 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 267 | . 15 52 107 12 37 44 Core Hits 146 | . 7 22 53 9 21 34 Critical Hits 3 | . . . . . . 3 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks 107 | . . . 20 22 64 1 Impact . | . . . . . . . Slashing 107 | . . . 20 22 64 1 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6656 | . 326 1037 1927 235 1103 2028 Guns 2885 | . 224 749 1308 235 266 103 Cannons 1497 | . . . 103 . 530 864 Explosions 1837 | . 102 288 386 . . 1061 Melee 437 | . . . 130 . 307 . Ramming . | . . . . . . . Kinetic 1806 | . . 372 1118 172 41 103 Thermal 2094 | . 102 75 156 41 755 965 Explosive 779 | . . 288 386 . . 105 Electromagnetic 1540 | . 224 302 137 22 . 855 Impact . | . . . . . . . Slashing 437 | . . . 130 . 307 . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 3 | . . . . . 3 4 Corruption Purged . | . . . . . . . Effects 39 | . . . . . 30 9 Message Errors 10 | . . . . . 8 2 Matter Fused 8 | . . . . . 7 1 Heat Flow Errors 4 | . . . . . 2 2 Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 7 | . . . . . 6 1 Targeting Errors 8 | . . . . . 6 2 Overload Shots . | . . . . . . . Overflow Damage 32 | . . 12 . . 10 10 Projectiles 10 | . . . . . 10 . Explosions 22 | . . 12 . . . 10 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 96 | . 56 40 . . . . Shots 2 | . 1 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 612 | . 171 45 457 129 484 612 Average Temperature 137 | . 66 10 103 61 153 224 Received Heat Transfer 1308 | . 66 285 189 24 138 606 Effects 13 | . . . 1 . 4 8 Shutdowns 3 | . . . . . 1 2 Energy Bleed 6 | . . . 1 . 1 4 Interference 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . 1 . Damage (major) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 6 | . 1 2 . . . 3 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . . . . . 4 . Heat Transferred 3107 | . 100 175 359 74 1126 1273 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 . . . . 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Peak Influence 617 | . 117 191 617 333 138 318 Average Influence 138 | . 55 71 276 190 68 192 Maximum Alert Level 2 | . . . 2 1 . 1 Low Security (%) 76 | . 100 100 30 59 100 60 Level 1 18 | . . . 47 40 . 39 Level 2 4 | . . . 22 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . . . 5 2 5 3 Investigation 4 | . . . 1 1 1 1 Extermination 5 | . . . . 1 4 . Reinforcement 3 | . . . 1 . . 2 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 5 17 34 5 9 18 Peak Tracking Total 7 | . 3 3 4 4 2 7 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Accessed 31 | . 2 9 8 3 8 1 Terminals 15 | . 1 4 5 1 3 1 Fabricators 1 | . . . . . 1 . Repair Stations 4 | . . 2 . . 2 . Recycling Units 2 | . 1 1 . . . . Scanalyzers 7 | . . 2 2 2 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 83 | . 4 25 17 12 21 4 Successful 55 | . 2 18 11 11 13 . Failed 28 | . 2 7 6 1 8 4 Catastrophic 10 | . 1 . 3 . 4 2 Database Lockouts . | . . . . . . . Manual 6 | . 3 . 2 . 1 . Terminals 31 | . 3 8 8 3 5 4 Fabricators 5 | . . . . . 5 . Repair Stations 11 | . . 8 . . 3 . Recycling Units 2 | . 1 1 . . . . Scanalyzers 29 | . . 8 7 9 5 . Garrison Access 5 | . . . 2 . 3 . Terminal Hacks 13 | . 1 3 4 2 3 . Prototype ID Bank 5 | . . 1 2 1 1 . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . 1 . . . . Zone Layout 3 | . . 1 1 1 . . Fabricator Hacks 4 | . . . . . 4 . Load Schematic 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks 7 | . . 6 . . 1 . Scan Component 4 | . . 3 . . 1 . Repair 3 | . . 3 . . . . Recycling Unit Hacks 2 | . 1 1 . . . . Report Inventory 2 | . 1 1 . . . . Scanalyzer 27 | . . 8 6 9 4 . Insert Component 13 | . . 4 3 4 2 . Analyze 14 | . . 4 3 5 2 . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 26 | . 1 8 7 3 6 1 Full Trace Events 5 | . . 1 1 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . 4 3 4 2 . Parts Built 4 | . . . . . 4 . Matter 336 | . . . . . 336 . Time 83 | . . . . . 83 . Total Part Build Rating 16 | . . . . . 16 . Parts Repaired 3 | . . 3 . . . . Time 78 | . . 78 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 13 | . . 4 3 4 2 . Part Schematics Acquired 13 | . . 4 3 4 2 . Parts Damaged 2 | . . 1 . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Turns Passed 5654 | . 221 1098 1091 990 1875 379 Spaces Moved 3057 | 1 129 479 565 625 1046 212 Core 15 | . . . . . . 15 Treads 621 | . . 479 142 . . . Legs 2413 | 1 129 . 423 625 1046 189 Wheels 8 | . . . . . . 8 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 120 120 120 50 Average Speed 131 | 120 130 163 130 120 127 121 Slowest Speed 900 | 120 150 180 210 120 150 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 2 30 47 46 13 22 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 91 | . . . 12 21 57 1 Terrain Destroyed 195 | . 4 31 31 22 59 48 Melee 91 | . . . 12 21 57 1 Projectile 10 | . . . 7 1 2 . AOE 94 | . 4 31 12 . . 47 Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Total 4207 | . 162 719 784 818 1453 271 Wait 488 | . 15 153 26 113 181 . Move 3051 | . 128 478 564 624 1045 212 Hop . | . . . . . . . Pick Up 87 | . 2 17 23 14 28 3 Fast Attach 44 | . 1 2 17 6 17 1 Attach 30 | . . 8 5 2 7 8 Detach 11 | . . 4 2 1 4 . Swap 112 | . 2 12 32 17 37 12 Drop 117 | . 4 5 43 14 48 3 Fire 155 | . 10 40 52 5 17 31 Melee 107 | . . . 20 22 64 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Mines 212 | -10/Materials | Discovered new exit (range 8) 221 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 636 | -9/Materials | Build established: Scavenger-Mutant 646 | -9/Materials | Discovered new exit (range 14) 713 | -9/Materials | Identified exit to Mines 891 | -9/Materials | Repaired EM Pulse Gun 918 | -9/Materials | Repaired Lgt. Treads 1187 | -9/Materials | Repaired Lgt. Treads 1270 | -9/Materials | Discovered new exit (range 11) 1319 | -9/Materials | Identified exit to Materials 1320 | -9/Materials | Entered another Materials area 1320 | -8/Materials | Evolved 2 slots: Weapon x2 1458 | -8/Materials | Garrison activated, responded to threat 1627 | -8/Materials | Build established: Scavenger-Gunner 2346 | -8/Materials | Discovered new exit (range 3) 2403 | -8/Materials | Destroyed 7 combat bots 2410 | -8/Materials | Identified exit to Factory 2411 | -8/Materials | Entered Factory 2411 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2864 | -7/Factory | Build established: Scavenger-Mutant 3377 | -7/Factory | Discovered new exit (range 11) 3399 | -7/Factory | Identified exit to Factory 3401 | -7/Factory | Entered another Factory area 3401 | -6/Factory | Evolved 2 slots: Utility x2 3638 | -6/Factory | Discovered new exit (range 3) 3645 | -6/Factory | Identified exit to Factory 4467 | -6/Factory | Build established: Mutant 4637 | -6/Factory | Fabricated Carbon-fiber Leg (x2) 4876 | -6/Factory | Fabricated Flexi-carbon Leg (x2) 5236 | -6/Factory | Discovered new exit (range 10) 5245 | -6/Factory | Identified exit to Extension 5276 | -6/Factory | Entered Extension 5532 | -6/Extension | Spotted B-75 Beast 5537 | -6/Extension | Destroyed B-75 Beast 5566 | -6/Extension | Lost 3 parts (1n2u) 5580 | -6/Extension | Spotted B-75 Beast 5606 | -6/Extension | Destroyed B-75 Beast 5643 | -6/Extension | Core integrity fell below 50% 5649 | -6/Extension | Released all parts (3) 5651 | -6/Extension | Core integrity fell below 20% 5655 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05643_ Overheating: System interference. 05643_ Adv. Sensor Array temporarily disabled. 05644_ G-50 Soldier overheating. 05644_ Imp. Signal Interpreter destroyed. 05644_ Adv. Sensor Array destroyed. 05645_ G-50 Soldier heat damages Lgt. Angular Momentum Engine, Carbon-fiber Leg, Hvy. Laser. 05645_ G-50 Soldier overheating. 05646_ G-50 Soldier IFF system glitched. 05648_ Acquired Energy Well. 05648_ K-01 Serf destroyed. 05648_ G-50 Soldier overheating. 05649_ Released Lrg. Storage Unit. 05649_ Released Weapon Cycler. 05649_ G-50 Soldier overheating. 05650_ G-50 Soldier heat damages core (-14). 05653_ Connecting with Terminal... 05653_ ALERT: Suspicious activity at Terminal E001. Dispatching Investigation squad. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? #???????????????????????????????? | | ???????????????? #???????????????????????????????? | | ???????????????? #???????????????????????????????? | | ???????????????? #??##?##????????????????????????? | | ?????????????### ### ## ##???????????????????????? | | ?????????????#"" "" "" "????????????????????? | | ???? ##??????# " " " " #??????????????????? | | ?? ##?????# s #??????????????????? | | ?####?# ss #??????????????????? | | ############## ######?????????????? | | ! Y %! ????????????? | | ! ! ???????????? | | [ ]!! * ????????????? | | = ! u %% ?????????????? | | |=%% !% ! = Ruk ???????????????? | | ############## ! %!= # #????????????????? | | ###?#????????# ==! #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# #??????????????????? | | ?????????????######T#"""#@ ## #??????????????????? | | ??????????????????###???####?????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 47 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Mace | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Hvy. Laser | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -6/Factory Flexi-carbon Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed SkeletonFlyingMatter Manual? 0 Play Time 02:59:54 Cumulative 24.1 hours Start 2020.08.11 @ 20:47:46 End 2020.08.12 @ 00:14:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 5 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80af9f50-f0a8-45f0-a7bb-c7fcbcd6a549