Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 16:37:13 Player: Zedx Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (413) 413 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 2082 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 79/100 System Corruption 0% Temperature Danger (484) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Cooling System Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- High-capacity Battery (250) Makeshift ECM Suite Heavy EM Pulse Gun Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Particle Gun Spread Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Cooling System High-capacity Battery Makeshift ECM Suite Heavy EM Pulse Gun Beam Cannon Particle Cannon Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 27 | 6 5 6 . 3 7 Power 7 | 1 1 1 . 3 1 Engine 6 | 1 1 . . 3 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 8 | 2 1 3 . . 2 Treads . | . . . . . . Leg 8 | 2 1 3 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 1 . . 1 Device 2 | . . 1 . . 1 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 1 1 . . 3 Energy Gun 4 | 2 1 1 . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 16 | . 2 . . 1 13 Power 5 | . 1 . . 1 3 Propulsion 5 | . . . . . 5 Utility 1 | . . . . . 1 Weapon 5 | . 1 . . . 4 Highest Loss Streak 13 | . 1 . . 1 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 99 100 99 96 Engine 15 | . 13 11 11 18 21 Core 4 | . . 11 11 3 . Leg 31 | . 28 33 33 33 30 Device 8 | . . 9 11 11 11 Storage 14 | . 27 12 11 11 11 Energy Gun 23 | . 28 22 22 22 20 Naked Turns . | . . . . . . Heaviest Build 30 | 11 23 28 27 30 30 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 5 9 10 10 10 10 Average Carried 8 | 2 7 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 9 10 10 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 395 | 258 37 70 . 30 . Remotely . | . . . . . . Salvage Created 447 | . 184 112 . . 151 Parts 28 | . 15 9 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . 3 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 14 | . 5 5 . . 4 Guns 11 | . 5 5 . . 1 Cannons 1 | . . . . . 1 AOE 2 | . . . . . 2 Classes Destroyed 4 | . 3 1 . . . Watcher 1 | . 1 . . . . Swarmer 7 | . 3 3 . . 1 Grunt 6 | . 2 1 . . 3 Sentry 1 | . . 1 . . . Best Kill Streak 4 | . 3 3 . . 4 Combat Bots Only 4 | . 3 3 . . 4 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 143 | . 37 12 . 16 78 Missed 24 | . 8 1 . 6 9 Damage Taken 1952 | . 331 121 . 203 1297 Core 448 | . 48 9 . 33 358 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 22 | . . . . 22 . Core Remaining (%) 90 | 100 80 . . . . Volleys Fired 42 | . 18 11 . 1 12 Largest 2 | . 2 2 . 2 2 Hottest 133 | . 105 130 . 130 133 Shots Fired 79 | . 36 22 . 2 19 Gun 71 | . 36 22 . 2 11 Cannon 6 | . . . . . 6 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic . | . . . . . . Thermal 62 | . 21 22 . 2 17 Explosive 2 | . . . . . 2 Electromagnetic 15 | . 15 . . . . Robot Hit Streak 8 | . 7 6 . 1 8 Robot Miss Streak 4 | . 4 4 . 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 46 | . 16 14 . 1 15 Core Hits 49 | . 10 15 . 2 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1028 | . 217 230 . 13 568 Guns 663 | . 217 229 . 13 204 Cannons 97 | . . . . . 97 Explosions 267 | . . . . . 267 Melee . | . . . . . . Ramming 1 | . . 1 . . . Kinetic . | . . . . . . Thermal 644 | . 101 229 . 13 301 Explosive 267 | . . . . . 267 Electromagnetic 116 | . 116 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 81 | . . . . . 81 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 601 | . 233 351 . 81 601 Average Temperature 161 | . 92 139 . 47 355 Received Heat Transfer 597 | . 165 27 . . 405 Effects 14 | . . 1 . . 13 Shutdowns 3 | . . 1 . . 2 Damage (major) 11 | . . . . . 11 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1231 | . 225 505 . 15 486 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 171 | . 171 130 50 . . Initial 50 | . . 4 50 . . Average 46 | . 51 46 50 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 10 12 . 1 10 Peak Tracking Total 8 | . 3 4 . 1 8 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 4 1 . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 14 3 . . . Successful 9 | . 6 3 . . . Failed 8 | . 8 . . . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 5 | . 5 . . . . Terminals 11 | . 11 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 3 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Robot Analysis 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Security Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 2 3 . . . Recycle Component 3 | . 1 2 . . . Process 1 | . 1 . . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 3 | . 1 2 . . . Recycled Matter 123 | . 123 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 5 Highest-Rated Group 110 | . . . . 110 110 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 22 | . . . . . 22 Total Damage 480 | . . . . . 480 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2490 | 58 518 644 16 864 390 Spaces Moved 1697 | 43 330 339 14 692 279 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 1687 | 33 330 339 14 692 279 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 103 121 120 120 120 120 Slowest Speed 190 | 120 190 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 45 31 6 72 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . . . . 21 Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . . . . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2082 | 56 418 558 13 723 314 Wait 258 | . 33 184 . 25 16 Move 1692 | 42 329 338 13 691 279 Hop . | . . . . . . Pick Up 43 | 8 22 11 . 2 . Fast Attach . | . . . . . . Attach 19 | 6 3 3 . 1 6 Detach 1 | . . 1 . . . Swap 8 | . 2 3 . 2 1 Drop 18 | . 11 6 . 1 . Fire 42 | . 18 11 . 1 12 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1216 | -9/Materials | Discovered new exit (range 5) 1221 | -9/Materials | Entered Mines 1222 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1227 | -9/Mines | Learned location of 1 exit from Materials 1228 | -9/Mines | Met a Derelict bent on vengeance 1237 | -9/Mines | Entered Zion 1299 | -7/Zion | Given the Hacking Drone Bay 1678 | -7/Zion | Learned 4 Factory zone layouts 1780 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1935 | -7/Zion | Gained Derelict followers 2072 | -7/Zion | Discovered new exit (range 15) 2101 | -7/Zion | Entered Proximity Caves 2101 | -6/Proximity Caves | Accompanied by 5 allies 2462 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2469 | -6/Proximity Caves | Lost 5 allies 2484 | -6/Proximity Caves | Core integrity fell below 50% 2488 | -6/Proximity Caves | Core integrity fell below 20% 2491 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 02481_ Overheating: Med. Storage Unit damaged (-54). 02481_ Sensor Array destroyed. 02482_ G-50 Soldier destroyed. 02483_ Deuterium Engine destroyed. 02483_ Hvy. Ion Engine destroyed. 02485_ Particle Cannon destroyed. 02487_ G-50 Soldier destroyed. 02489_ Carbon-fiber Leg fries itself beyond repair. 02489_ Penetrated by Slug. 02489_ S-27 Virus destroyed. 02490_ Overheating: Rocket Launcher damaged (-2). 02490_ Overheating: Cooling System damaged (-7). 02490_ Overheating: Med. Storage Unit damaged (-1). 02490_ Carbon-fiber Leg fries itself beyond repair. 02491_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ???????????????? ###?????????????????????????????? | | ????????????????? ?##?????????????????????????? | | ??????????????????# ## ####?????????????????????? | | ??????????????????# # #?????????????????????? | | ??????????????????# #?????????????????????? | | ???????????????#### #####?????????????????? | | ???????????????# =%g %=%* #?????????????????? | | ???????????????# $ g @% [ #?????????????????? | | ???????????????# ## Y ## #?????????????????? | | ??????????????????#""" """"# ###????? ?????????? | | ??????????????????# "T""# #????? ?????????? | | ??????????????????# # #????? ?????????? | | ??????????????????# + #####?? ?????????? | | ??????????????????# "# #?? ?????????? | | ??????????????????+ "# #?? ?#??###### | | ??????????????????#""" "# ### ### ### ? | | ?????????????????????" 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[%! ???? | | ??????????????? =/=%= ???? | | ????????????# ???# ######## ### #%%=##??????? | | ???????????# ?????????????# #???### =#????????? | | ??????????? ?????????????# #?????#= #????????? | | ??????????? ?????????#???# #?????# #????????? | | ??????????? ??????#### ??# #??#### ##???????? | | ???????????# #??????# ?# #### # #???????? | | ???????????# #?????## ## # ## # #???????? | | ???????????# #?????# # #???????? | | ?????????### #??????# # # ##???????? | | ????????## # #??????# # # # ##????????? | | ??????### #?????# # # ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed ReflectiveExplosiveRail Manual? 0 Play Time 00:34:48 Cumulative 6.9 hours Start 2024.04.13 @ 15:56:15 End 2024.04.13 @ 16:37:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7e7c406-c6d1-4a2c-b140-8d465a6d06db