Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 01:16:27 Player: Stalky Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1137) 1137 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3032 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Large Storage Unit Huge Storage Unit Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Beam Rifle Katana > --- INVENTORY -------- Ion Engine Large Storage Unit Huge Storage Unit Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Medium Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 41 | 7 4 21 9 Power 6 | 1 1 3 1 Engine 5 | 1 1 3 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads . | . . . . Leg 11 | 2 . 6 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 1 5 4 Device 3 | 1 . 1 1 Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 12 | 2 2 7 1 Energy Gun 7 | 2 1 4 . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 24 | . 2 12 10 Power 4 | . . 3 1 Propulsion 11 | . 1 4 6 Utility 4 | . . 3 1 Weapon 5 | . 1 2 2 Highest Loss Streak 7 | . 1 7 4 To Critical Strikes . | . . . . Average Backups 6 | 3 7 6 6 Power . | . . . . Propulsion . | . . . . Utility 4 | 1 4 4 4 Weapon 2 | . 2 2 1 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 89 78 81 Engine 8 | . 9 9 3 Leg 20 | . 24 15 25 Device 6 | . 7 6 5 Storage 21 | . 20 23 16 Protection 3 | . . 2 12 Energy Gun 16 | . 22 14 12 Ballistic Gun 3 | . 4 4 . Special Weapon 1 | . . 2 . Peak Build Rating 24 | 7 8 16 24 Average Rating 9 | 4 6 9 16 On Entrance 6 | . 7 7 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 102 | 12 18 102 35 Greatest Support 43 | 20 20 33 43 Greatest Overweight (x) 11 | 1 1 11 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 25 | 8 8 25 15 Average Capacity 8 | 5 8 9 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 3 7 6 6 Final Capacity 15 | 8 8 15 8 Final Carried 8 | 4 8 7 7 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 807 | 270 77 278 182 Remotely . | . . . . Salvage Created 1565 | 99 415 614 437 Parts 105 | 13 28 37 27 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 5 | . 1 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 10 18 14 Guns 23 | . 10 11 2 Cannons 1 | . . 1 . AOE 15 | . . 3 12 Classes Destroyed 10 | 1 6 2 1 Worker 2 | . 1 1 . Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 3 | . 1 . 2 Watcher 3 | . 2 . 1 Swarmer 23 | . 9 7 7 Grunt 10 | . 1 5 4 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 7 | . . 5 2 Best Kill Streak 10 | 4 4 5 10 Combat Bots Only 7 | . 4 4 7 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 298 | . 76 190 32 Missed 94 | . 27 54 13 Hits 204 | . 49 136 19 Melee 8 | . . 8 . Projectile 196 | . 49 128 19 Critical Strikes 3 | . 1 1 1 Damage Taken 3430 | . 411 1630 1389 Core 928 | . 111 253 564 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 55 36 . Volleys Fired 126 | 10 46 51 19 Largest 2 | 2 2 2 2 Hottest 106 | 80 80 106 106 Shots Fired 223 | 20 76 92 35 Gun 200 | 20 76 79 25 Cannon . | . . . . Launcher 12 | . . 2 10 Special 11 | . . 11 . Kinetic 39 | . 20 19 . Thermal 152 | 10 46 71 25 Explosive 12 | . . 2 10 Electromagnetic 20 | 10 10 . . Robot Hit Streak 13 | 5 9 11 13 Robot Miss Streak 4 | 1 4 2 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 132 | 14 37 65 16 Core Hits 81 | 5 18 26 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . 7 2 Burn 9 | . . 7 2 Melee Attacks 26 | . . . 26 Impact . | . . . . Slashing 26 | . . . 26 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2946 | 167 438 1015 1326 Guns 1528 | 167 438 719 204 Cannons . | . . . . Explosions 1223 | . . 179 1044 Melee 68 | . . . 68 Ramming 16 | . . 6 10 Kinetic 233 | . 58 175 . Thermal 1201 | 65 277 655 204 Explosive 1223 | . . 179 1044 Electromagnetic 205 | 102 103 . . Impact . | . . . . Slashing 68 | . . . 68 Piercing . | . . . . Highest Corruption 43 | . . . 43 Average Corruption 25 | . . . 25 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 4 | . . . 4 Overload Shots . | . . . . Overflow Damage 67 | . . 28 39 Projectiles . | . . . . Explosions 29 | . . 28 1 Melee 38 | . . . 38 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . . . 38 Shots 1 | . . . 1 Rammed 1 | . . 1 . Targets Rammed 2 | . . 2 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 295 | 126 80 215 295 Average Temperature 65 | 54 19 57 144 Received Heat Transfer 531 | . 12 402 117 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 3 . Combat Hostiles 3 | . . 3 . Parts Melted 11 | . 1 6 4 Heat Transferred 3929 | 150 708 2368 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 53 Level 1 7 | . . . 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 325 | 10 163 185 325 Initial 42 | . . 42 32 Average 81 | 1 50 73 197 Influence Increases 1232 | 20 271 503 438 Destroy 0b10 Robot/C 840 | . 200 360 280 Destroy 0b10 Robot/NC 65 | 20 25 5 15 Destroy Leader 198 | . 46 100 52 Successful Hack 6 | . . . 6 Disable Machine 15 | . . . 15 Destroy Structure 93 | . . 23 70 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 1032 | 20 169 528 315 Entered New Map 105 | . . 60 45 Time Decay 687 | 20 149 348 170 Lost Part 240 | . 20 120 100 Squads Dispatched 4 | . 1 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 14 23 16 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 . 1 Successful 2 | . 1 . 1 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Robot Analysis 1 | . . . 1 Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1149 | 10 423 585 131 Terrain 421 | . . 421 . Seismic 728 | 10 423 164 131 Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2291 | 117 809 1009 356 Spaces Moved 813 | 58 353 307 95 Core 59 | 20 . 39 . Treads . | . . . . Legs 754 | 38 353 268 95 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 161 | 107 138 208 132 Slowest Speed 600 | 120 190 600 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 11 | . . . 11 Cave-ins Triggered 4 | . . . 4 Exploration Rate (%) 22 | 3 52 23 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 25 | . . . 25 Terrain Destroyed 108 | . . 22 86 Melee 25 | . . . 25 Projectile . | . . . . AOE 83 | . . 22 61 Terrain Rammed 10 | . . . 10 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1491 | 93 601 571 226 Wait 405 | 8 188 158 51 Move 810 | 57 352 306 95 Hop . | . . . . Pick Up 46 | 11 8 21 6 Fast Attach 2 | . . . 2 Attach 33 | 7 4 17 5 Detach 2 | . . . 2 Swap 17 | . 2 9 6 Drop 12 | . 1 7 4 Fire 126 | 10 46 51 19 Melee 26 | . . . 26 Ram 11 | . . 1 10 Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 8) 667 | -10/Materials | Discovered new exit (range 11) 927 | -10/Materials | Entered another Materials area 927 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1101 | -9/Materials | Discovered new exit (range 15) 1349 | -9/Materials | Lost 3 parts (1p1u1w) 1698 | -9/Materials | Core integrity fell below 50% 1872 | -9/Materials | Lost 7 parts (2p3n1u1w) 1890 | -9/Materials | Discovered new exit (range 12) 1936 | -9/Materials | Entered another Materials area 1936 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2164 | -8/Materials | Destroyed 7 combat bots 2167 | -8/Materials | Build established: Scavenger-Mutant 2203 | -8/Materials | Crushed by falling debris 2203 | -8/Materials | System corruption reached 10% 2234 | -8/Materials | Lost 4 parts (1p3n) 2238 | -8/Materials | Crushed by falling debris 2257 | -8/Materials | Crushed by falling debris 2257 | -8/Materials | Core integrity fell below 50% 2259 | -8/Materials | System corruption reached 30% 2266 | -8/Materials | Core integrity fell below 20% 2288 | -8/Materials | Lost 4 parts (1n1u2w) 2293 | -8/Materials | Crushed by falling debris 2293 | -8/Materials | Smashed by cave-in Last Messages --------------- Destabilizing: Core damaged (-27). Destabilizing: System corrupted (+2). Slammed into Wall. Destabilizing: Core damaged (-27). Destabilizing: System corrupted (+2). 9GF,EG4S6W50WH4UUBOR4KCEKDXBZ<45%PCCG1