Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 02:51:14 Player: Qwertychrish Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (44) 220 Value Destroyed (1480) 1480 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10020 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 213/300 Energy 100/100 System Corruption 12% Temperature Cool (17) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Quantum Reactor Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Layered Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Ionic Axe > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Advanced Surge Thruster Enhanced Quantum Rifle Enhanced Nova Cannon [Rating: 140] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion VTOL Module Treads Armored Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Cargo Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Neutron Missile Launcher Impact Weapon Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 2 . . . . . . . 2 . . . 2 . Utility 10 | . . 2 . 2 . . 2 2 . . . 2 . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 168 | 7 2 11 30 6 6 3 14 6 3 . 10 11 5 19 15 20 Power 20 | 1 . 1 4 1 1 . 1 1 . . 1 1 . 2 2 4 Engine 11 | 1 . 1 4 1 1 . 1 1 . . . 1 . . . . Core 5 | . . . . . . . . . . . . . . 2 . 3 Reactor 4 | . . . . . . . . . . . 1 . . . 2 1 Propulsion 51 | 2 . 2 8 2 . . 2 3 . . 6 3 1 10 4 8 Treads 4 | . . . . 1 . . . . . . 3 . . . . . Leg 6 | . . . 1 . . . . . . . . . 1 4 . . Wheel 9 | 2 . 2 5 . . . . . . . . . . . . . Hover 5 | . . . 1 . . . 1 1 . . 1 1 . . . . Flight 27 | . . . 1 1 . . 1 2 . . 2 2 . 6 4 8 Utility 70 | 2 1 5 10 3 4 2 10 2 2 . 2 5 3 5 8 6 Device 34 | 1 . . 6 3 2 . 4 1 1 . 1 4 1 2 4 4 Storage 5 | 1 1 3 . . . . . . . . . . . . . . Processor 14 | . . . 1 . . 1 4 1 1 . 1 . . 1 3 1 Hackware 6 | . . . . . . 1 1 . . . . 1 1 1 . 1 Protection 11 | . . 2 3 . 2 . 1 . . . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 3 8 . 1 1 1 . 1 . 1 2 1 2 1 2 Energy Gun 10 | 2 . 1 5 . . . . . . . . . 1 . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | . . 1 2 . . 1 . . . . 1 . . 1 . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 2 . . 1 . Piercing Weapon 3 | . . . . . 1 . 1 . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 1 . . . 3 . 1 . 1 Parts Lost 101 | . . 3 34 3 2 . 4 1 . . 2 17 . 6 2 27 Power 16 | . . . 8 . . . 1 . . . 1 2 . 1 . 3 Propulsion 37 | . . 2 10 2 . . 1 . . . . 7 . 1 . 14 Utility 38 | . . 1 8 1 2 . 2 1 . . 1 7 . 4 1 10 Weapon 10 | . . . 8 . . . . . . . . 1 . . 1 . Highest Loss Streak 22 | . . 2 22 3 1 . 2 1 . . 2 12 . 4 1 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 67 | . 100 80 66 60 45 67 75 79 83 88 80 66 39 60 82 49 Engine 4 | . 14 11 6 4 . 7 5 5 5 5 3 . . . . . Treads 1 | . . . . 2 7 7 4 . . . 2 . . . . . Leg 1 | . . . 4 . . . . . . . . . 2 13 . . Wheel 5 | . 28 21 15 . . . . . . . . . . . . . Hover 1 | . . . . 7 . . 1 5 5 5 . . . . . . Flight 6 | . . . . 11 7 7 10 9 11 11 14 11 . 3 28 13 Device 14 | . 14 10 7 25 20 15 15 28 25 29 23 14 7 4 6 4 Storage 3 | . 14 11 8 . . . . . . . . . . . . . Processor 13 | . . . . 7 7 9 21 22 28 29 27 26 21 21 31 20 Hackware 1 | . . . . . . 3 4 . . . . 3 2 4 5 4 Protection 3 | . . 4 8 . . 7 5 4 . . . . 1 4 1 . Energy Gun 2 | . 20 11 4 . . . . . . . . . 2 3 . . Ballistic Gun 3 | . . 9 9 . . 7 . . . . 1 1 . 2 . . Naked Turns 14 | . . . 14 . . . . . . . . . . . . . Heaviest Build 161 | 15 30 158 161 7 10 13 20 21 12 12 27 27 25 40 35 31 Greatest Support 150 | 32 32 32 46 8 13 13 29 40 12 12 34 35 30 150 42 60 Greatest Overweight (x) 9 | 4 . 9 9 . . . . . . . . 1 1 1 . . Average Overweight (x) . | . . 2 3 . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 30 30 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 11 23 28 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 30 | 8 10 17 30 5 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | 5 8 14 24 4 4 3 4 4 2 4 4 4 4 4 4 3 Final Capacity 30 | 8 15 30 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 16 | 8 10 16 5 5 4 4 5 5 2 5 5 5 4 5 5 2 Class Distribution -------------------- 46% | Mutant 22% | Hauler-Mutant 16% | Scout 6% | Scavenger-Scout 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -4/Factory Scout | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Matter Collected 1778 | 270 . 139 490 . 146 . . . 20 27 150 31 . 308 150 47 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1824 | 161 . 300 893 . 26 . . . . . 150 26 . 85 144 39 Parts 96 | 8 . 17 39 . 1 . . . . . 5 3 . 10 12 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 2 3 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . 2 1 . . . . . . . . . . Prevented 2 | . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Combat Hostiles Destroyed 32 | . . 7 18 . 1 . . . . . 2 . . 2 1 1 Melee 4 | . . . . . 1 . . . . . 2 . . . 1 . Guns 22 | . . 7 13 . . . . . . . . . . 2 . . Cannons 4 | . . . 3 . . . . . . . . . . . . 1 Classes Destroyed 14 | 3 . 3 3 . . . . . . . 1 1 . 1 2 . Worker 2 | 1 . . 1 . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Recycler 3 | 1 . 1 1 . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . Watcher 2 | . . . . . . . . . . . . . . . 2 . Swarmer 8 | . . 3 4 . 1 . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . 2 . 1 Grunt 13 | . . 2 11 . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Sentry 4 | . . 2 2 . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 4 | 3 . 3 4 . 1 . . . . . 1 1 . 2 1 1 Combat Bots Only 4 | . . 3 4 . 1 . . . . . 1 . . 2 1 1 Max Kills in Single Turn 1 | 1 . 1 1 . 1 . . . . . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Hostile Shots Fired 1016 | . . 33 217 36 60 . 100 8 13 . 32 162 . 76 8 271 Missed 432 | . . 7 43 20 36 . 59 3 9 . 17 74 . 27 2 135 Damage Taken 12200 | . . 286 2456 176 287 . 469 91 82 . 288 2240 . 1935 277 3613 Core 3983 | . . 76 482 17 69 . 126 42 19 . 111 1123 . 300 91 1527 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 100 81 12 . . 87 85 . . 93 90 13 . 79 . . Volleys Fired 145 | 5 . 24 102 . . . 2 . . . . . . 5 . 7 Largest 2 | 2 . 2 2 . . . 1 . . . . . . 2 . 1 Hottest 125 | 100 . 76 125 . . . 25 . . . . . . 105 . 120 Shots Fired 265 | 10 . 47 189 . . . 2 . . . . . . 10 . 7 Gun 241 | 10 . 47 170 . . . 2 . . . . . . 10 . 2 Cannon 24 | . . . 19 . . . . . . . . . . . . 5 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 166 | . . 24 135 . . . 2 . . . . . . 5 . . Thermal 99 | 10 . 23 54 . . . . . . . . . . 5 . 7 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | 8 . 29 19 . . . . . . . . . . 1 . 1 Robot Miss Streak 9 | . . 5 3 . . . 4 . . . . . . 9 . 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 208 | 8 . 35 143 . 1 . . . . . 7 8 . 2 3 1 Core Hits 81 | 5 . 14 50 . 1 . . . . . 3 . . 3 3 2 Critical Kills 2 | . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . Critical Strikes 12 | . . 3 3 . 1 . . . . . 1 1 . 3 . . Burn 5 | . . 3 2 . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . . . 3 . . Blast 1 | . . . 1 . . . . . . . . . . . . . Impale 3 | . . . . . 1 . . . . . 1 1 . . . . Melee Attacks 24 | . 1 1 . . 1 . . . . . 7 11 . . 3 . Impact 2 | . 1 1 . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . 10 . . 3 . Piercing 9 | . . . . . 1 . . . . . 7 1 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3740 | 99 . 402 1909 . 29 . . . . . 321 631 . 65 211 73 Guns 2200 | 99 . 402 1605 . . . . . . . . . . 65 . 29 Cannons 348 | . . . 304 . . . . . . . . . . . . 44 Explosions . | . . . . . . . . . . . . . . . . . Melee 1169 | . . . . . 29 . . . . . 321 608 . . 211 . Ramming 23 | . . . . . . . . . . . . 23 . . . . Kinetic 1431 | . . 151 1246 . . . . . . . . . . 34 . . Thermal 1117 | 99 . 251 663 . . . . . . . . . . 31 . 73 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 764 | . . . . . . . . . . . . 553 . . 211 . Piercing 405 | . . . . . 29 . . . . . 321 55 . . . . Highest Corruption 12 | . . . 5 . . . . . . . . 2 . . 2 12 Average Corruption 2 | . . . 5 . . . . . . . . 1 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 8 | . . . 3 . . . . . . . . 2 . . . 3 Message Errors 3 | . . . 1 . . . . . . . . 1 . . . 1 Matter Fused 4 | . . . 2 . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 191 | . . . . . . . . . . . . 191 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 191 | . . . . . . . . . . . . 191 . . . . Knockbacks 3 | . . . 3 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . . 11 . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 411 | 98 . 103 411 . . . . . . . . 1 . 7 187 310 Average Temperature 100 | 37 . 42 109 . . . . . . . . 1 . 7 61 164 Received Heat Transfer 2127 | . . 102 1179 24 51 . 72 9 36 . . 357 . 135 . 162 Effects 1 | . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . Parts Melted 9 | 1 . 3 5 . . . . . . . . . . . . . Heat Transferred 2886 | 296 . 888 1591 . . . . . . . . . . 37 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Peak Influence 637 | 20 29 242 218 63 . . 180 184 . . 137 236 145 118 167 637 Initial 115 | . 13 11 13 13 . . 65 88 . . 92 71 115 108 58 103 Average 116 | 6 15 116 77 31 . . 97 98 . . 113 124 137 109 94 378 Maximum Alert Level 2 | . . 1 1 . . . . . . . . 1 . . . 2 Low Security (%) 87 | 100 100 80 98 100 . . 100 100 . . 100 77 100 100 100 13 Level 1 9 | . . 20 1 . . . . . . . . 22 . . . 54 Level 2 2 | . . . . . . . . . . . . . . . . 31 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 3 . . . 4 1 . . 1 2 1 1 1 4 Investigation 5 | . . . 2 . . . . . . . . . . . 1 2 Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 13 | . . 1 1 . . . 4 1 . . 1 2 1 1 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Distress Signals 9 | . 1 1 4 . . . 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 233 | . 1 11 31 6 12 . 24 13 10 . 3 29 1 10 6 76 Peak Tracking Total 70 | . 3 5 8 4 9 . 7 12 5 . 2 12 . 6 2 70 Tactical Retreats 36 | . 1 1 3 1 3 . 7 . 2 . . 5 . . 2 11 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Traps Triggered 2 | . . . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 2 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Machines Disabled 1 | . . . 1 . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Machines Accessed 29 | . 2 3 4 1 . . 4 4 . . . 2 1 . 4 4 Terminals 27 | . 2 2 4 1 . . 3 4 . . . 2 1 . 4 4 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 54 | . 6 6 7 2 . . 9 5 . . . 4 1 . 7 7 Successful 21 | . 3 4 1 . . . 4 1 . . . 1 1 . 3 3 Failed 33 | . 3 2 6 2 . . 5 4 . . . 3 . . 4 4 Catastrophic 12 | . 2 . 2 . . . 2 2 . . . 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 23 | . 6 1 3 . . . 6 . . . . 2 . . 1 4 Terminals 52 | . 6 5 7 2 . . 8 5 . . . 4 1 . 7 7 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 18 | . 2 3 1 . . . 3 1 . . . 1 1 . 3 3 Record 5 | . . . . . . . . 1 . . . 1 . . . 3 Open Door 3 | . . . . . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . . . . . . . . . . . Terminals 2 | . 1 1 . . . . . . . . . . . . . . Track 2 | . 1 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . 1 . . . . Hacking Detections 21 | . 2 1 3 1 . . 3 4 . . . 2 . . 2 3 Full Trace Events 5 | . . . 2 . . . . . . . . . . . 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . Time 47 | . . . . . . . 47 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Turns Passed 4497 | 115 139 415 876 122 591 56 591 259 152 41 119 285 140 158 112 326 Spaces Moved 6882 | 70 130 219 388 282 1049 92 1045 402 403 101 200 541 131 157 539 1133 Core 257 | 22 . . 113 . . . . . . . . 68 54 . . . Treads . | . . . . . . . . . . . . . . . . . Legs 135 | . . . 1 . . . . . . . . . 77 57 . . Wheels 651 | 48 130 219 254 . . . . . . . . . . . . . Hover 416 | . . . . . . . 11 384 . . . 21 . . . . Flight 5423 | . . . 20 282 1049 92 1034 18 403 101 200 452 . 100 539 1133 Fastest Speed 7 | 50 100 100 35 32 55 55 34 37 37 37 32 32 50 13 11 7 Average Speed 50 | 102 100 132 126 38 55 55 47 58 37 37 37 38 94 67 13 22 Slowest Speed 750 | 250 100 235 750 55 55 55 60 61 37 37 97 105 120 190 19 40 Overloaded Moves 45 | . . . . . . . . . . . . . . . . 45 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 Robots Hopped 56 | . . . . 2 1 . 6 10 . . 1 5 . . 1 30 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 29 22 40 8 85 8 39 15 68 23 9 21 6 89 14 45 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 . . . 1 . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . . . . . . Scrap Searched 7 | . . . . . 3 2 . . 1 1 . . . . . . Spaces Dug 2 | . 1 1 . . . . . . . . . . . . . . Terrain Destroyed 7 | . 1 1 . . . . . . . . . . . 1 . 4 Melee 2 | . 1 1 . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . . . 1 . 4 AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res DSF Acc Com Total 7522 | 101 138 301 593 290 1059 95 1136 413 405 103 228 590 145 193 571 1161 Wait 220 | 6 . 31 49 . 1 . 63 11 . . . 23 8 3 5 20 Move 6768 | 69 129 218 387 277 1046 91 1032 387 402 100 197 532 130 156 536 1079 Hop 43 | . . . . 2 1 . 6 4 . . 1 4 . . 1 24 Pick Up 76 | 11 3 10 22 3 1 1 7 1 . 3 3 2 1 2 3 3 Fast Attach 102 | 7 . 2 8 4 2 2 11 3 . . 9 9 4 17 13 11 Attach 47 | . . 5 15 2 4 1 1 2 3 . . 2 1 2 2 7 Detach 15 | . . 2 . . 2 . 2 1 . . 2 1 . 2 1 2 Swap 19 | . 2 4 7 . . . 2 1 . . 1 . . . . 2 Drop 58 | 3 3 4 3 2 1 . 10 3 . . 8 5 1 6 7 2 Fire 145 | 5 . 24 102 . . . 2 . . . . . . 5 . 7 Melee 24 | . 1 1 . . 1 . . . . . 7 11 . . 3 . Ram 1 | . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 10) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Utility x2 329 | -9/Materials | Build established: Mutant 342 | -9/Materials | Discovered new exit (range 16) 356 | -9/Materials | Identified exit to Mines 356 | -9/Materials | Identified exit to Storage 466 | -9/Materials | Discovered new exit (range 15) 670 | -9/Materials | Entered another Materials area 670 | -8/Materials | Evolved 2 slots: Propulsion x2 748 | -8/Materials | Build established: Hauler-Mutant 937 | -8/Materials | Lost 4 parts (1p2n1w) 1050 | -8/Materials | Core integrity fell below 50% 1313 | -8/Materials | Lost 3 parts (1p1u1w) 1392 | -8/Materials | Lost 3 parts (1p1n1w) 1474 | -8/Materials | Core integrity fell below 20% 1476 | -8/Materials | Released all parts (4) 1507 | -8/Materials | Lost 22 parts (5p6n6u5w) 1543 | -8/Materials | Discovered new exit (range 10) 1545 | -8/Materials | Identified exit to Factory 1546 | -8/Materials | Entered Factory 1546 | -7/Factory | Evolved 2 slots: Utility x2 1663 | -7/Factory | Discovered new exit (range 9) 1667 | -7/Factory | Identified exit to Lower Caves 1668 | -7/Factory | Entered Lower Caves 1699 | -7/Lower Caves | Lost 3 parts (2n1u) 1726 | -7/Lower Caves | Spotted B-75 Beast 1901 | -7/Lower Caves | Build established: Mutant 2083 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2211 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2257 | -7/Lower Caves | Discovered new exit (range 5) 2258 | -7/Lower Caves | Identified exit to Lower Caves 2259 | -7/Lower Caves | Entered another Lower Caves area 2286 | -7/Lower Caves | Discovered new exit (range 12) 2295 | -7/Lower Caves | Identified exit to Factory 2315 | -7/Lower Caves | Entered Factory 2315 | -6/Factory | Evolved 2 slots: Utility x2 2469 | -6/Factory | Fabricated Imp. System Shield (x1) 2736 | -6/Factory | Discovered new exit (range 7) 2738 | -6/Factory | Identified exit to Lower Caves 2893 | -6/Factory | Discovered new exit (range 16) 2906 | -6/Factory | Identified exit to Factory 2906 | -6/Factory | Entered another Factory area 2906 | -5/Factory | Evolved 2 slots: Utility x2 3151 | -5/Factory | Discovered new exit (range 16) 3165 | -5/Factory | Entered Upper Caves 3203 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3212 | -5/Upper Caves | Build established: Scout 3312 | -5/Upper Caves | Discovered new exit (range 17) 3313 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3317 | -5/Upper Caves | Identified exit to Upper Caves 3317 | -5/Upper Caves | Entered another Upper Caves area 3343 | -5/Upper Caves | Discovered new exit (range 20) 3349 | -5/Upper Caves | Identified exit to Factory 3358 | -5/Upper Caves | Entered Factory 3358 | -4/Factory | Evolved 2 slots: Propulsion x2 3470 | -4/Factory | Discovered new exit (range 11) 3473 | -4/Factory | Identified exit to Research 3477 | -4/Factory | Entered Research 3477 | -3/Research | Evolved 2 slots: Utility x2 3562 | -3/Research | Found Prototype Slashing Weapon 3562 | -3/Research | Identified Centrium Greatsword 3672 | -3/Research | Lost 4 parts (1p1n1u1w) 3681 | -3/Research | Spotted B-86 Titan 3742 | -3/Research | Core integrity fell below 50% 3745 | -3/Research | Discovered new exit (range 22) 3747 | -3/Research | Found Prototype Device 3747 | -3/Research | Identified Exp. Focal Shield 3760 | -3/Research | Core integrity fell below 20% 3760 | -3/Research | Identified exit to Research 3762 | -3/Research | Entered another Research area 3762 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 3793 | -2/Research | Lost 12 parts (1p5n6u) 3842 | -2/Research | Found Hvy. Reflective Plating 3902 | -2/Research | Identified exit to DSF 3902 | -2/Research | Entered DSF 3975 | -2/DSF | Additional patrols routed to DSF 4034 | -2/DSF | Lost 4 parts (4u) 4052 | -2/DSF | Discovered new exit (range 18) 4056 | -2/DSF | Identified exit to Access 4060 | -2/DSF | Entered Access 4060 | -1/Access | Evolved 2 slots: Propulsion x2 4171 | -1/Access | Discovered new exit (range 7) 4172 | -1/Access | Identified exit to Command 4172 | -1/Access | Entered Command 4240 | -1/Command | Spotted B-99 Colossus 4416 | -1/Command | Lost 21 parts (2p12n7u) 4462 | -1/Command | Spotted Striker 4473 | -1/Command | Spotted M Guard 4473 | -1/Command | Spotted M Guard 4473 | -1/Command | Spotted Combat Programmer 4473 | -1/Command | Spotted Combat Programmer 4476 | -1/Command | Core integrity fell below 50% 4496 | -1/Command | System corruption reached 10% 4497 | -1/Command | Core integrity fell below 20% 4498 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 04445_ Imp. Melee Analysis Suite destroyed. 04453_ Field Propulsion Array destroyed. 04464_ BDYU HSFYSQ7F3VJMID,H56UFDF 04475_ EMDS Slug penetrates Wall. 04475_ Penetrated by EMDS Slug. 04476_ The unstable cave ceiling collapses. 04477_ Penetrated by EMDS Slug. 04477_ Mic. Fission Core destroyed. 04477_ System Shield destroyed. 04481_ Penetrated by EMDS Slug. 04490_ EMDS Slug penetrates Wall. 04495_ Penetrated by EMDS Slug. 04496_ G-73 Enforcer springs to life. 04497_ Penetrated by EMDS Slug. 04497_ G-73 Enforcer springs to life. 04497_ Combat Programmer resets Combat Programmer, system corruption cleaned. 04497_ G-73 Enforcer springs to life. 04497_ Cld. Q-thruster destroyed. 04497_ G-73 Enforcer springs to life. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#^ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# #?# | | ????????????????????????????????????????????# #?# | | ????????????????????????????????????????????# #?# | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????####????????????????# # | | ????????????????????????# #????????????????# # | | ????????????????????????# #????????????????# # | | ????????????????????????# #????????????????# # | | ????????????????????????# #????????????????# # | | ????????????????????????# #????????????????# # | | ????????????????????????# #????????????????# # | | ???????????????????????##gg##???????????????# + | | ???????????????????????#g #???????????????# # | | ???????????????????????#gggg#??????????????## ### | | ???????????????????????# @gg#??????????????# ## | | ???????????????????????#gggg#??????????????# T" | | ???????????????????????#g gg#??????????????# "" | | ???????????????????????#ggg #??????????????# ## | | ???????????????###??#/###g######???????????######? | | ???????????????# #??# # #?????????????????? | | ???????????????# #??# # #?????????????????? | | ???????????????# #### #?????????????????? | | ???????????????# p #?????????????????# | | ???????????????###### ###?????????????????# | | ????????????????????# #??????????????????# | | ????????????????????## ##??????????????????# | | ?????????????????????## ###???????????????????# | | ??????????????????????# ##?????????????????????# | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# "??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 37 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 25 Resistance: TH 25 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 30 Target Analysis 5 Energy Filtering 30 Offensive Hacking 12 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -6/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- Speed Demon Challenges ------------ None Game ------ Seed WardroneLatentStabilizer Manual? 0 Play Time 02:03:31 Cumulative 40.7 hours Start 2024.03.06 @ 19:53:54 End 2024.03.07 @ 02:51:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b0d8d293-cced-46ef-943e-4906e6a55987