Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.27 @ 22:05:09 Player: ItsMitch Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (996) 996 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4311 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Compact Wheel Armored Huge Wheel Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Particle Charger Hardlight Generator Force Field Recalibrator > --- WEAPON ----------- Autogun High-powered Shotgun Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Compact Wheel Armored Huge Wheel Improved Heat Sink Microactuators Improved Light Armor Plating [Rating: 46] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Small Laser Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power 2 | . . . . 1 1 . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . 2 . 2 Weapon 1 | . . . . 1 . . Parts Attached 45 | 5 6 2 4 6 6 16 Power 14 | 1 2 . 2 1 1 7 Engine 10 | 1 2 . 2 1 1 3 Core 3 | . . . . . . 3 Reactor 1 | . . . . . . 1 Propulsion 8 | 2 1 1 . 2 . 2 Treads . | . . . . . . . Leg 8 | 2 1 1 . 2 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 . 1 3 4 3 Device 6 | . . . . . 4 2 Storage 3 | 1 1 . . 1 . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 10 | 1 2 1 1 . 1 4 Energy Gun 4 | 1 1 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 1 . . . 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . . . 2 2 . 25 Power 6 | . . . 1 . . 5 Propulsion 6 | . . . . . . 6 Utility 10 | . . . . 2 . 8 Weapon 7 | . . . 1 . . 6 Highest Loss Streak 8 | . . . 1 2 . 8 To Critical Strikes . | . . . . . . . Average Backups 6 | 3 6 7 7 6 6 6 Power . | . 1 1 1 . . . Propulsion 2 | 2 3 2 2 2 3 2 Utility 2 | . 1 2 3 3 2 3 Weapon . | . . 1 . . . . Tool/Special . | . . . . . . . Unused Backups 10 | . 1 2 1 . . 6 Power . | . . . . . . . Propulsion 6 | . 1 1 1 . . 3 Utility 4 | . . 1 . . . 3 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 85 100 97 79 85 81 Engine 13 | . 14 14 13 17 19 9 Core 2 | . . . . . . 5 Leg 21 | . 28 28 28 18 22 16 Device 8 | . . . . . 5 18 Storage 13 | . 17 28 24 10 17 5 Processor 3 | . . . 3 8 7 3 Protection 1 | . . . . 7 . . Energy Gun 9 | . 13 19 26 18 7 . Ballistic Gun 6 | . 11 8 . . 4 8 Ballistic Cannon 1 | . . . . . . 4 Peak Build Rating 46 | 5 8 8 10 19 29 46 Average Rating 22 | 3 6 7 8 16 22 36 On Entrance 10 | . 5 8 7 10 16 28 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 19 | . . . . . . 19 Heaviest Build 56 | 9 15 13 16 38 36 56 Greatest Support 40 | 20 20 20 20 30 40 40 Greatest Overweight (x) 4 | . . . . 1 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 3 6 7 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 6 8 5 Class Distribution -------------------- 34% | Mutant 34% | Scavenger-Mutant 19% | Scavenger-Gunner 7% | Subdweller-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 1037 | 231 49 82 151 40 . 484 Remotely . | . . . . . . . Salvage Created 851 | . 97 82 104 90 . 478 Parts 43 | . 6 3 6 5 . 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 22 | . 2 2 2 2 . 14 Guns 11 | . 2 2 2 2 . 3 Cannons 11 | . . . . . . 11 Classes Destroyed 7 | . 1 . 1 1 . 4 Worker 1 | . . . . . . 1 Swarmer 4 | . . . . . . 4 Grunt 11 | . 2 2 . . . 7 Sentry 2 | . . . . . . 2 Hunter 2 | . . . . 2 . . Programmer 1 | . . . . . . 1 Subdweller 2 | . . . 2 . . . Best Kill Streak 5 | . 2 2 2 1 . 5 Combat Bots Only 5 | . 2 2 2 1 . 5 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 641 | . 36 11 22 43 . 529 Missed 218 | . 4 4 7 12 . 191 Hits 423 | . 32 7 15 31 . 338 Projectile 423 | . 32 7 15 31 . 338 Critical Strikes 11 | . . . . 3 . 8 Damage Taken 3706 | . 251 78 269 383 46 2679 Core 1062 | . 73 9 64 63 . 853 Absorbed by Shields 757 | . . . . . . 757 Ignored by Resistances 1300 | . 78 24 78 108 12 1000 Core Remaining (%) 82 | 100 . . 41 88 100 . Volleys Fired 88 | . 8 5 16 11 . 48 Largest 3 | . 2 2 2 2 . 3 Hottest 100 | . 60 85 100 100 . 100 Shots Fired 160 | . 15 10 27 15 . 93 Gun 115 | . 15 10 27 15 . 48 Cannon 38 | . . . . . . 38 Launcher . | . . . . . . . Special 7 | . . . . . . 7 Kinetic 99 | . 8 5 . . . 86 Thermal 56 | . 7 5 27 15 . 2 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 14 1 9 14 . 29 Robot Miss Streak 4 | . 1 2 1 1 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 122 | . 14 1 22 14 . 71 Core Hits 69 | . 7 4 7 5 . 46 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 4 | . . . . . . 4 Destroy 1 | . . . . . . 1 Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2331 | . 137 54 263 196 . 1681 Guns 1464 | . 137 54 263 196 . 814 Cannons 780 | . . . . . . 780 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 87 | . . . . . . 87 Kinetic 1676 | . 57 25 . . . 1594 Thermal 568 | . 80 29 263 196 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Matter Fused 1 | . . . . . . 1 Energy Discharges 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles 2 | . . . . . . 2 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . . . 5 Impact 1 | . . . . . . 1 Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 20 | . . . . . . 20 Shots . | . . . . . . . Rammed 14 | . . . . . . 14 Targets Rammed 29 | . . . . . . 29 Kicked 15 | . . . . . . 15 Crushed . | . . . . . . . Highest Temperature 240 | . 130 151 . 180 . 240 Average Temperature 69 | . 72 67 . 81 . 66 Received Heat Transfer 1066 | . 90 54 33 117 . 772 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 1149 | . 175 74 550 350 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 101 | . 55 40 . 50 . 101 Initial 11 | . . 11 . . . . Average 18 | . 8 12 . 18 . 33 Influence Increases 521 | . 65 50 . 60 . 346 Destroy 0b10 Robot/C 400 | . 40 40 . 40 . 280 Destroy 0b10 Robot/NC 5 | . . . . . . 5 Destroy Leader 80 | . 10 10 . 20 . 40 Destroy Structure 6 | . . . . . . 6 Lose Combat Pursuer 30 | . 15 . . . . 15 Influence Decreases 521 | . 30 85 . 60 . 346 Entered New Map 24 | . . 24 . . . . Time Decay 367 | . 30 61 . 40 . 236 Lost Part 130 | . . . . 20 . 110 Squads Dispatched 7 | . . . . . . 7 Investigation . | . . . . . . . Extermination 3 | . . . . . . 3 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 7 2 10 6 1 23 Peak Tracking Total 7 | . 3 2 5 5 1 7 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 4 | . 1 . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 4 | . . 1 . . 2 1 Terminals 2 | . . 1 . . . 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . 2 . . 2 1 Successful 4 | . . 2 . . 1 1 Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . 2 . . . 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . 2 . . . 1 Record 2 | . . 2 . . . . Open DSF 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Active Infowar (turns) 54 | . . . . . . 54 Seismic 54 | . . . . . . 54 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 1918 | 69 233 181 166 161 338 770 Spaces Moved 1036 | 48 142 122 91 68 255 310 Core 9 | 8 . . . . . 1 Treads . | . . . . . . . Legs 1027 | 40 142 122 91 68 255 309 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 140 | 108 120 120 120 173 120 178 Slowest Speed 400 | 120 120 120 120 190 120 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 13 | 3 28 23 10 9 9 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . . . . 6 Melee . | . . . . . . . Projectile 6 | . . . . . . 6 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 1342 | 65 190 147 122 94 289 435 Wait 63 | 2 25 9 3 5 9 10 Move 1030 | 47 141 121 90 67 254 310 Hop . | . . . . . . . Pick Up 46 | 11 7 3 4 3 8 10 Fast Attach 8 | . 1 . 1 . 1 5 Attach 30 | 5 3 . 1 5 6 10 Detach 4 | . . . . 1 3 . Swap 20 | . 3 5 2 2 3 5 Drop 24 | . 2 4 5 . 5 8 Fire 88 | . 8 5 16 11 . 48 Melee . | . . . . . . . Ram 14 | . . . . . . 14 Kick 15 | . . . . . . 15 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Entered Mines 324 | -10/Mines | Build established: Mutant 389 | -10/Mines | Met a Derelict bent on vengeance 456 | -10/Mines | Discovered new exit (range 9) 484 | -10/Mines | Entered Subcaves 485 | -10/Subcaves | Approached by a straggling Scientist 499 | -10/Subcaves | Learned 4 Materials zone layouts 556 | -10/Subcaves | Ambushed by swarm of Subdwellers 574 | -10/Subcaves | Core integrity fell below 50% 613 | -10/Subcaves | Lost 3 allies 633 | -10/Subcaves | Discovered new exit (range 15) 650 | -10/Subcaves | Entered Materials 650 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 786 | -8/Materials | Discovered new exit (range 15) 811 | -8/Materials | Entered Factory 811 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1093 | -7/Factory | Build established: Scavenger-Mutant 1131 | -7/Factory | Discovered new exit (range 16) 1149 | -7/Factory | Entered another Factory area 1149 | -6/Factory | Evolved 2 slots: Utility x2 1235 | -6/Factory | Garrison activated, responded to threat 1607 | -6/Factory | Build established: Scavenger-Gunner 1725 | -6/Factory | Lost 6 parts (2p1n3u) 1776 | -6/Factory | Lost 4 parts (1p2n1w) 1847 | -6/Factory | Lost 4 parts (2u2w) 1905 | -6/Factory | Core integrity fell below 50% 1914 | -6/Factory | Core integrity fell below 20% 1919 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01890_ Kicked P-60 Hacker. 01892_ Slug penetrates Assembly Bed. 01892_ Kicked P-60 Hacker. 01898_ Slug penetrates Assembly Bed. 01899_ Lgt. Antimatter Reactor destroyed. 01899_ Flexi-carbon Leg destroyed. 01900_ Slammed into P-60 Hacker. 01900_ Nuclear Core destroyed. 01900_ Sml. Storage Unit destroyed. 01902_ Slammed into P-60 Hacker. 01906_ Penetrated by Slug. 01907_ Slammed into H-66 Slayer. 01907_ H-66 Slayer knocked back. 01908_ Slammed into H-66 Slayer. 01912_ Penetrated by Slug. 01913_ Slammed into Y-54 Guardian. 01913_ Destabilizing: Core damaged (-25). 01914_ Slammed into Y-54 Guardian. 01915_ Penetrated by Slug. 01916_ Slammed into Y-54 Guardian. 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