Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 00:56:55 Player: PJ Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1623) 1623 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3563 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 203/300 Energy 166/275 System Corruption 5% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Particle Cannon Katana > --- INVENTORY (15) --- Deuterium Engine Nuclear Core Nuclear Core Wheel Heavy EM Shotgun Heavy Particle Cannon Shock Bomb Launcher Shock Bomb Launcher Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Flak Cannon Katana > --- INVENTORY -------- Deuterium Engine Deuterium Engine Nuclear Core Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Wheel Heavy EM Shotgun Heavy Particle Cannon Heavy Particle Cannon Gauss Rifle Shock Bomb Launcher Shock Bomb Launcher Advanced EMP Blaster [Rating: 34] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 45 | 6 11 9 19 Power 6 | 1 1 1 3 Engine 5 | 1 1 . 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | 2 2 4 4 Treads 2 | 2 . . . Leg 10 | . 2 4 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 3 2 5 Device 4 | . . 2 2 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 16 | 2 5 2 7 Energy Gun 5 | 1 1 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon 2 | . . 1 1 Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 11 | . 1 . 10 Power 2 | . 1 . 1 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 7 | . 1 . 7 To Critical Strikes . | . . . . Average Backups 10 | 1 7 13 12 Power 2 | . . 1 3 Propulsion 2 | 1 2 2 3 Utility 1 | . 2 2 . Weapon 3 | . 1 5 3 Tool/Special . | . . . . Unused Backups 16 | . 2 4 10 Power 3 | . . . 3 Propulsion 3 | . . 2 1 Utility 3 | . 2 1 . Weapon 6 | . . 1 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 98 99 97 Engine 7 | . 13 . 8 Core 4 | . . 10 . Treads 8 | . 26 . . Leg 20 | . 1 32 25 Device 8 | . . 10 13 Storage 11 | . 14 11 9 Processor 8 | . 6 11 9 Protection 3 | . 7 . 3 Energy Gun 4 | . 13 1 . Ballistic Gun 9 | . 12 10 3 Ballistic Cannon 6 | . . 8 12 Launcher 1 | . 2 . . Slashing Weapon 2 | . . . 8 Peak Build Rating 34 | 6 12 21 34 Average Rating 18 | 4 8 20 27 On Entrance 9 | . 6 12 21 Naked Turns . | . . . . Heaviest Build 47 | 14 31 37 47 Greatest Support 41 | 40 40 39 41 Greatest Overweight (x) 3 | 3 1 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 15 | 3 10 15 14 Average Carried 11 | 1 7 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 3 10 14 9 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1257 | 225 268 381 383 Remotely . | . . . . Salvage Created 2046 | . 418 419 1209 Parts 113 | . 24 28 61 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 10 7 21 Melee 7 | . . . 7 Guns 12 | . 5 3 4 Cannons 10 | . . 4 6 AOE 9 | . 5 . 4 Classes Destroyed 15 | . 5 3 7 Worker 6 | . . . 6 Builder 2 | . 1 . 1 Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Recycler 4 | . 1 1 2 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Drone 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 6 | . 3 . 3 Grunt 21 | . 7 3 11 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 7 | . . 4 3 Hunter 1 | . . . 1 Best Kill Streak 7 | . 4 2 7 Combat Bots Only 5 | . 3 1 5 Max Kills in Single Turn 5 | . 2 2 5 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 281 | . 43 34 204 Missed 78 | . 14 13 51 Hits 203 | . 29 21 153 Melee 12 | . . . 12 Projectile 191 | . 29 21 141 Critical Strikes 7 | . . . 7 Damage Taken 3260 | . 391 284 2585 Core 712 | . 92 56 564 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 63 86 . Volleys Fired 109 | . 30 32 47 Largest 2 | . 2 2 2 Hottest 125 | . 95 60 125 Shots Fired 186 | . 57 54 75 Gun 112 | . 50 31 31 Cannon 65 | . . 22 43 Launcher 9 | . 7 1 1 Special . | . . . . Kinetic 124 | . 21 53 50 Thermal 44 | . 29 . 15 Explosive 9 | . 7 1 1 Electromagnetic 9 | . . . 9 Robot Hit Streak 23 | . 14 16 23 Robot Miss Streak 7 | . 4 3 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 165 | . 37 36 92 Core Hits 123 | . 26 30 67 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 . 3 Burn 2 | . 2 . . Sever 3 | . . . 3 Melee Attacks 32 | . . . 32 Impact . | . . . . Slashing 32 | . . . 32 Piercing . | . . . . Sneak Attacks 10 | . . . 10 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 4572 | . 802 675 3095 Guns 1187 | . 446 266 475 Cannons 1141 | . . 369 772 Explosions 1067 | . 356 40 671 Melee 1177 | . . . 1177 Ramming . | . . . . Kinetic 1523 | . 158 635 730 Thermal 901 | . 288 . 613 Explosive 786 | . 356 22 408 Electromagnetic 174 | . . 18 156 Impact 11 | . . . 11 Slashing 1177 | . . . 1177 Piercing . | . . . . Highest Corruption 5 | . 2 2 5 Average Corruption 3 | . 2 2 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 1 7 9 Message Errors 5 | . . 2 3 Matter Fused 5 | . 1 2 2 Heat Flow Errors 2 | . . 2 . Energy Discharges 3 | . . 1 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 118 | . . . 118 Projectiles . | . . . . Explosions . | . . . . Melee 118 | . . . 118 Knockbacks 12 | . . 3 9 Impact . | . . . . Kinetic 11 | . . 3 8 Secondary 1 | . . . 1 Self-Inflicted Damage 160 | . 7 . 153 Shots 4 | . 1 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 237 | . 237 188 175 Average Temperature 53 | . 59 35 55 Received Heat Transfer 1020 | . 171 111 738 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1581 | . 888 . 693 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 99 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 233 | . 183 66 233 Initial 66 | . . 66 4 Average 37 | . 52 16 49 Influence Increases 1277 | . 374 272 631 Destroy 0b10 Robot/C 740 | . 200 140 400 Destroy 0b10 Robot/NC 100 | . 20 15 65 Destroy Leader 218 | . 54 62 102 Successful Hack 48 | . 36 12 . Disable Machine 75 | . 15 30 30 Destroy Structure 96 | . 49 13 34 Influence Decreases 1080 | . 215 419 446 Entered New Map 101 | . . 93 8 Time Decay 825 | . 205 282 338 Lost Part 110 | . 10 . 100 Purge Threat 44 | . . 44 . Squads Dispatched 17 | . 1 5 11 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 8 | . 1 4 3 Assault 2 | . . . 2 Garrison 6 | . . . 6 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 17 9 38 Peak Tracking Total 10 | . 3 2 10 Tactical Retreats 7 | . . . 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 2 2 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 7 8 . Terminals 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 12 15 . Successful 15 | . 8 7 . Failed 12 | . 4 8 . Catastrophic 5 | . 1 4 . Database Lockouts . | . . . . Manual 13 | . 9 4 . Terminals 20 | . 10 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 3 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . 2 4 . Record 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 2 . . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 1 | . 1 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 6 6 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 19 | . 10 9 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1775 | . . 1180 595 Sensors 1710 | . . 1180 530 ECM 595 | . . . 595 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3399 | 115 1069 1181 1034 Spaces Moved 1848 | 66 571 868 343 Core 16 | 16 . . . Treads 589 | 50 539 . . Legs 1243 | . 32 868 343 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 190 Average Speed 147 | 156 161 120 190 Slowest Speed 330 | 200 190 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 79 69 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 111 | . 56 13 42 Melee . | . . . . Projectile . | . . . . AOE 111 | . 56 13 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2282 | 75 658 948 601 Wait 171 | . 24 9 138 Move 1845 | 65 570 867 343 Hop . | . . . . Pick Up 40 | 4 11 16 9 Fast Attach 10 | 5 3 . 2 Attach 17 | 1 2 3 11 Detach . | . . . . Swap 27 | . 10 8 9 Drop 31 | . 8 13 10 Fire 109 | . 30 32 47 Melee 32 | . . . 32 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 12) 903 | -10/Materials | Discovered new exit (range 11) 1090 | -10/Materials | Discovered new exit (range 15) 1185 | -10/Materials | Entered another Materials area 1185 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1610 | -9/Materials | Discovered new exit (range 16) 1801 | -9/Materials | Discovered new exit (range 16) 2366 | -9/Materials | Entered another Materials area 2366 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2493 | -8/Materials | Garrison activated, responded to threat 2890 | -8/Materials | Garrison activated, responded to threat 3355 | -8/Materials | Core integrity fell below 50% 3388 | -8/Materials | Core integrity fell below 20% 3400 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03388_ Critical hit (Burn: +37). 03389_ U-05 Engineer lays Concrete. 03389_ Critical hit (Burn: +37). 03390_ U-05 Engineer builds a Wall. 03390_ K-01 Serf collects debris. 03390_ Penetrated by Slug. 03390_ U-05 Engineer builds a Wall. 03392_ U-05 Engineer lays Concrete. 03393_ U-05 Engineer builds a Wall. 03393_ Acquired 27 matter. 03394_ The unstable cave ceiling collapses. 03394_ U-05 Engineer lays Concrete. 03394_ K-01 Serf collects debris. 03396_ Penetrated by Slug. 03396_ U-05 Engineer lays Concrete. 03397_ K-01 Serf collects debris. 03398_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03398_ U-05 Engineer lays Concrete. 03399_ U-05 Engineer builds a Wall. 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" ## =+% """ #????? | | ?### !! ## *[# #????? | | ???# !! %! ## %*==# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Hvy. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed GaussDefenseFragment Manual? 0 Play Time 00:43:31 Cumulative 7.0 hours Start 2025.07.09 @ 21:02:21 End 2025.07.10 @ 00:56:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0443b152-7003-4692-a595-0f35c4eb18db