Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.13 @ 17:57:27 Player: jerkwad Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (25) 125 Value Destroyed (959) 959 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 5527 Bonus ------- Pacifist 200 High Alert Combat Kills 8 Follower Combat Kills 35 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 84/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Experimental Sensor Array Advanced Terrain Scan Processor Recalibrator Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Trap Scanner Machine Analyzer Improved Medium Armor Plating Reactive Plating Trap Reconfigurator > --- WEAPON ----------- Mini Grenade Launcher Heavy Hammer > --- INVENTORY -------- Medium Treads Weight Redist. System Experimental Sensor Array Advanced Terrain Scan Processor Hardlight Generator Recalibrator Gatling Laser Shock Trap [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Machine Analyzer Device Trap Reconfigurator Storage Small Storage Unit Processor Machine Analyzer Protection Reactive Plating Weapon Heavy Hammer Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . Utility 4 | . . 2 . . . 1 1 . Weapon . | . . . . . . . . . Parts Attached 31 | . 4 9 2 1 . 5 5 5 Power 2 | . . 1 . . . . 1 . Engine 2 | . . 1 . . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 9 | . . 3 1 . . 2 2 1 Treads 3 | . . . 1 . . . 1 1 Leg 3 | . . . . . . 2 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . 3 . . . . . . Utility 15 | . 2 4 1 1 . 3 2 2 Device 8 | . 1 3 1 1 . 1 . 1 Storage 1 | . . . . . . 1 . . Processor 3 | . 1 1 . . . . . 1 Hackware . | . . . . . . . . . Protection 3 | . . . . . . 1 2 . Artifact . | . . . . . . . . . Weapon 5 | . 2 1 . . . . . 2 Energy Gun 2 | . 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 18 | . . 3 . . . . . 15 Power 2 | . . 1 . . . . . 1 Propulsion 6 | . . 1 . . . . . 5 Utility 7 | . . 1 . . . . . 6 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 14 | . . 1 . . . . . 14 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 93 83 98 100 100 95 97 73 Engine 9 | . 14 10 11 11 11 9 7 4 Treads 7 | . . . 9 11 11 9 7 3 Leg 9 | . 28 9 . . . 9 20 16 Flight 6 | . . 12 11 11 11 4 . . Device 24 | . 7 14 22 30 33 30 16 12 Storage 3 | . 8 . . . . 4 7 6 Processor 10 | . 5 14 22 13 11 9 7 7 Protection 2 | . . . . . . . 12 8 Energy Gun 1 | . 14 5 . . . . . 1 Launcher 8 | . . 5 11 11 11 9 7 4 Impact Weapon 9 | . 14 11 11 11 11 9 7 4 Naked Turns 11 | . . . . . . . . 11 Heaviest Build 39 | 13 17 12 8 9 9 16 39 39 Greatest Support 47 | 20 20 26 10 10 10 38 47 47 Greatest Overweight (x) 3 | . . 1 . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 8 8 8 Average Capacity 6 | . 6 5 5 5 5 6 8 7 Most Carried 8 | . 8 5 5 5 5 7 8 8 Average Carried 5 | . 6 4 4 4 4 5 7 7 Final Capacity 8 | 8 5 5 5 5 5 8 8 5 Final Carried 8 | 6 5 5 5 4 4 7 8 5 Class Distribution -------------------- 40% | Assassin 28% | Mutant 16% | Scout 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Assassin | -8/Materials Assassin | -7/Factory Assassin | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Matter Collected 564 | 149 . 206 27 43 . . 80 59 Remotely . | . . . . . . . . . Salvage Created 814 | . . 283 . . 39 15 103 374 Parts 39 | . . 20 . . 1 . 2 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 21 | . . 8 . . 1 . 1 11 Melee 5 | . . 4 . . . . 1 . AOE 14 | . . 4 . . . . . 10 Classes Destroyed 9 | . . 6 . . 1 1 1 . Recycler 2 | . . 1 . . . . 1 . Mechanic 1 | . . 1 . . . . . . Operator 1 | . . . . . . 1 . . Swarmer 3 | . . 3 . . . . . . Grunt 9 | . . 2 . . . . . 7 Duelist 1 | . . 1 . . . . . . Sentry 6 | . . 2 . . . . . 4 Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 11 | . . 6 . . 1 1 2 11 Combat Bots Only 11 | . . 5 . . 1 . 1 11 Max Kills in Single Turn 3 | . . 2 . . 1 1 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 . . . . . 3 Melee 1 | . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Damage Taken 2915 | . 190 458 . 33 51 . 41 2142 Core 948 | . 67 160 . . . . . 721 Absorbed by Shields 428 | . . . . . . . . 428 Regen/Repaired (Parts) 29 | . . 18 . . . . 11 . Core Remaining (%) 83 | 100 73 . . . 60 100 . . Volleys Fired 16 | . 1 7 . 1 . . . 7 Largest 2 | . 1 1 . 1 . . . 2 Hottest 110 | . 65 30 . 30 . . . 110 Shots Fired 23 | . 1 7 . 1 . . . 14 Gun 8 | . 1 . . . . . . 7 Cannon . | . . . . . . . . . Launcher 15 | . . 7 . 1 . . . 7 Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 8 | . 1 . . . . . . 7 Explosive 15 | . . 7 . 1 . . . 7 Electromagnetic . | . . . . . . . . . Robot Hit Streak 5 | . . 2 . . . . . 5 Robot Miss Streak 2 | . 1 2 . . . . . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 33 | . . 12 . . 2 1 2 16 Core Hits 52 | . . 13 . . . . 1 38 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 2 | . . 1 . . . . . 1 Smash 2 | . . 1 . . . . . 1 Melee Attacks 24 | . . 13 . . 2 1 4 4 Impact 24 | . . 13 . . 2 1 4 4 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2220 | . . 695 . . 73 55 93 1304 Guns 110 | . . . . . . . . 110 Cannons . | . . . . . . . . . Explosions 1332 | . . 256 . . . . . 1076 Melee 769 | . . 439 . . 73 55 93 109 Ramming 9 | . . . . . . . . 9 Kinetic . | . . . . . . . . . Thermal 110 | . . . . . . . . 110 Explosive 1332 | . . 256 . . . . . 1076 Electromagnetic . | . . . . . . . . . Impact 769 | . . 439 . . 73 55 93 109 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 176 | . . 103 . . 29 15 15 14 Projectiles . | . . . . . . . . . Explosions 1 | . . . . . . . . 1 Melee 175 | . . 103 . . 29 15 15 13 Knockbacks 2 | . . . . . 1 1 . . Impact 2 | . . . . . 1 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 117 | . . 74 . 33 . . . 10 Shots 7 | . . 4 . 1 . . . 2 Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 340 | . 24 . . . . . . 340 Average Temperature 127 | . 14 . . . . . . 133 Received Heat Transfer 951 | . 102 72 . . . . . 777 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . 2 . . 2 2 1 . Impact Corruptions 8 | . . 3 . . 1 2 1 1 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted . | . . . . . . . . . Heat Transferred 250 | . . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Peak Influence 466 | . 45 466 123 . 85 94 59 290 Initial 123 | . . 18 123 . . . . 41 Average 54 | . 18 214 123 . 4 29 13 117 Maximum Alert Level 2 | . . 2 . . . . . 1 Low Security (%) 92 | . 100 55 100 . 100 100 100 60 Level 1 4 | . . 12 . . . . . 39 Level 2 3 | . . 31 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . 1 1 . . . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 1 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . . 3 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 54 | . 6 20 . . 2 2 1 23 Peak Tracking Total 18 | . 3 11 . . 4 4 1 18 Tactical Retreats 5 | . 1 . . . 2 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 6 | . . . . . 1 . . 5 Traps Reconfigurated 20 | . . . . . . . 10 10 Traps Extracted . | . . . . . . . . . Installed 4 | . . . 1 . 2 . 1 . Triggered 6 | . . . . . 1 . . 5 Most Traps Carried 3 | . . . 3 3 3 1 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 2 | . . 2 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 23 | . . 5 . 5 . 6 7 . Terminals 11 | . . 4 . . . 4 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . 1 . . . . 1 . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 2 | . . . . . . 1 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 90 | . . 13 . 44 . 19 14 . Successful 71 | . . 7 . 44 . 11 9 . Failed 19 | . . 6 . . . 8 5 . Catastrophic 5 | . . 1 . . . 2 2 . Database Lockouts . | . . . . . . . . . Manual 14 | . . 5 . 3 . 4 2 . Terminals 28 | . . 11 . . . 10 7 . Fabricators 1 | . . . . . . . 1 . Repair Stations 5 | . . 2 . . . . 3 . Recycling Units 3 | . . . . . . 3 . . Scanalyzers 8 | . . . . . . 6 2 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 57 | . . 5 . 44 . 5 3 . Record 46 | . . . . 43 . 1 2 . Robot Analysis 2 | . . . . . . 2 . . Prototype ID Bank 3 | . . 2 . . . 1 . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . Unreport Threat 1 | . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 4 | . . 2 . . . . 2 . Scan Component 2 | . . 1 . . . . 1 . Repair 2 | . . 1 . . . . 1 . Recycling Unit Hacks 2 | . . . . . . 2 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 6 | . . . . . . 4 2 . Insert Component 3 | . . . . . . 2 1 . Analyze 3 | . . . . . . 2 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . . 4 . . . 6 5 . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . . . . 4 . Authchips . | . . . . . . . . . Time 67 | . . . . . . . 67 . Total Robot Build Rating 16 | . . . . . . . 16 . Part Schematics Acquired 3 | . . . . . . 2 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 . Time 140 | . . 32 . . . . 108 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . Parts Scanalyzed 3 | . . . . . . 2 1 . Part Schematics Acquired 3 | . . . . . . 2 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 3 Highest-Rated Group 48 | . . . . . . . 48 36 Highest-Rated Ally 12 | . . . . . . . 12 12 Total Orders 2 | . . . . . . . 2 . STAY 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . . . 1 . Ally Attacks 22 | . . . . . . . 12 10 Total Damage 319 | . . . . . . . 177 142 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Robot Analysis Total 2 | . . . . . . 2 . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Turns Passed 3240 | . 222 298 159 580 456 850 480 195 Spaces Moved 2946 | 1 171 342 190 956 349 486 332 119 Core 203 | . . 3 . . . 176 . 24 Treads 14 | . . . . . . . . 14 Legs 876 | 1 171 83 . . . 208 332 81 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1853 | . . 256 190 956 349 102 . . Fastest Speed 34 | 120 120 34 40 60 60 60 123 50 Average Speed 79 | 120 120 56 53 60 60 102 123 117 Slowest Speed 200 | 120 120 120 60 60 60 125 125 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 2 27 28 47 94 56 32 8 37 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . 1 . 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 116 | . . 71 . . . . . 45 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 116 | . . 71 . . . . . 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Total 3780 | . 185 411 247 961 592 836 397 151 Wait 719 | . 7 37 49 . 236 340 41 9 Move 2932 | . 170 336 189 955 348 485 331 118 Hop 2 | . . 2 . . . . . . Pick Up 22 | . 2 2 3 1 2 3 9 . Fast Attach 14 | . 2 7 1 1 . 3 . . Attach 9 | . . . 1 . . 1 3 4 Detach 2 | . . . . . . 1 . 1 Swap 8 | . 2 2 . . . 1 2 1 Drop 21 | . 1 5 3 3 2 1 6 . Fire 16 | . 1 7 . 1 . . . 7 Melee 24 | . . 13 . . 2 1 4 4 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap 4 | . . . 1 . 2 . 1 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 16) 149 | -10/Materials | Discovered new exit (range 14) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 465 | -9/Materials | Repaired Weight Redist. System 507 | -9/Materials | Discovered new exit (range 14) 521 | -9/Materials | Entered Mines 540 | -9/Mines | Learned Materials emergency access door positions 546 | -9/Mines | Found a hidden stash of uninstalled traps 567 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 568 | -9/Mines | Found Prototype Device 568 | -9/Mines | Identified Exp. Sensor Array 677 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 677 | -9/Mines | Discovered new exit (range 5) 680 | -9/Mines | Entered Exiles 691 | -9/Exiles | Discovered new exit (range 15) 700 | -9/Exiles | Met 8R-AWN 703 | -9/Exiles | Build established: Scavenger-Mutant 711 | -9/Exiles | Met EX-HEX 751 | -9/Exiles | Met EX-BIN 763 | -9/Exiles | Aligned with FarCom system 763 | -9/Exiles | Given EX-Vault access code 803 | -9/Exiles | Opened EX-Vault 810 | -9/Exiles | Found Trap Reconfigurator 824 | -9/Exiles | Warned to stay clear of 0b10 Research branches 841 | -9/Exiles | Met EX-DEC 843 | -9/Exiles | Learned location of Zion (-6) 907 | -9/Exiles | Discovered new exit (range 14) 965 | -9/Exiles | Visited The Gauntlet 1105 | -9/Exiles | Build established: Mutant 1260 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1260 | -9/Exiles | Entered Mines 1561 | -8/Mines | Build established: Scout 1713 | -8/Mines | Discovered new exit (range 7) 1716 | -8/Mines | Entered Materials 1716 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2097 | -8/Materials | Build established: Assassin 2392 | -8/Materials | Identified exit to Factory 2566 | -8/Materials | Entered Factory 2566 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2775 | -7/Factory | Repaired Exp. Sensor Array 2831 | -7/Factory | Identified exit to DSF 2974 | -7/Factory | Fabricated S-27 Virus? 3004 | -7/Factory | Identified exit to Garrison 3046 | -7/Factory | Entered Garrison 3046 | -7/Garrison | Accompanied by 3 allies 3071 | -7/Garrison | Spotted B-75 Beast 3110 | -7/Garrison | Triggered checkpoint 3110 | -7/Garrison | Triggered checkpoint 3117 | -7/Garrison | Triggered checkpoint 3148 | -7/Garrison | Discovered new exit (range 8) 3156 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3201 | -7/Garrison | Core integrity fell below 50% 3214 | -7/Garrison | Triggered checkpoint 3215 | -7/Garrison | Destroyed 11 combat bots 3234 | -7/Garrison | Core integrity fell below 20% 3241 | -7/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03197_ The unstable cave ceiling collapses. 03197_ Carbon-fiber Leg crushed. 03200_ Trap Reconfigurator destroyed. 03207_ Med. Treads destroyed. 03208_ Acquired 4 matter. 03210_ Hardlight Generator destroyed. 03214_ Beams of light sweep through the air. An alarm sounds. 03222_ B-48 Gladiator suffers critical hit (Smash). 03222_ Destroyed Lgt. Treads. 03222_ B-48 Gladiator system corrupted by crushing effect. 03228_ Machine Analyzer destroyed. 03228_ Hvy. Hammer destroyed. 03228_ System corrupted by crushing effect (+3). 03228_ System corrupted by crushing effect (+2). 03228_ Knocked back. 03230_ Adv. Visual Processing Unit severed. 03231_ Slammed into Y-54 Guardian. 03239_ Acquired 9 matter. 03240_ The unstable cave ceiling collapses. 03240_ Acquired 46 matter. Map ----- +----------------------------------------------------+ | ????????# ??# ??? #????????? #????????????????? | | ???????##+### ###+######## #????????????????? | | ######## #????????????????? | | ^ #????????????????? | | ^ #????????????????? | | ######## ## % ## #####??????????????????????? | | ???????# ## ## ###????????????????????????? | | ???????" #????????????????????????? | | ???????" #????????????????????????? | | ???????" #????????????????????????? | | ???????" #????????????????????????? | | ???????# ## ## ###????????????????##??????? | | ???????# ## ## #?????????????????? #?????? | | ???????# #???#?????????????? #?????? | | ???????# #??? ?????????????? #?????? | | ???????# #??? ??????????????# #?????? | | ???????## ##" ## ##??# #?????????????# #?????? | | ????????# ##%" ## #???# #?????????????# ##????? | | ????????# ??####### #???# #?????????????# ????? | | ????????#?????????# #???# #?????????????# ?????? | | ??????????????????# #???# #???????????### ?????? | | ??????????????????# #???# #???????????? + #?????? | | ??????????????????# ##### ####??????????# #?????? | | ??????????????????# ## # ## ###????????# #?????? | | ??????????????????# BB!=*= #????????# #?????? | | ??????????????????# BB %!@= #########Y## #?????? | | ??????????????????##### [#% Ybl% #?????? | | ?????????????????????# # = #########+####?????? | | ?????????????????????# # ## #??????# #????????? | | ?????????????????????### #= [ #??????# #????????? | | ?????????????????????# % %#??????# #????????? | | ?????????????????????## ##??????# #????????? | | ??????????????????????# # #???????# ????????? | | ??????????????????????#### < #???????###????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- Hardlight Generator | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Recalibrator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed 1977 Manual? 1 Play Time 01:18:30 Cumulative 24.2 hours Start 2022.10.13 @ 16:17:21 End 2022.10.13 @ 17:57:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c19b7d30-cdd7-4fc5-af1e-88de6effbc70