Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 16:51:08 Player: Ev Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (3489) 3489 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 7670 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/850 Matter 160/300 Energy 337/340 System Corruption 3% Temperature Hot (288) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Weight Redist. System Improved Utility Shielding Improved Medium Armor Plating Hardlight Generator Hacking Suite System Shield > --- WEAPON (3) ------- Plasma Rifle Plasma Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Armor Integrity Analyzer Improved Utility Shielding Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Improved VTOL Module Improved Medium Armor Plating Hardlight Generator Plasma Rifle Remote Datajack [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . 1 . Utility 4 | . . 1 2 . 1 . Weapon 1 | . . . . . . 1 Parts Attached 110 | 5 18 17 15 11 22 22 Power 16 | 1 4 4 . 1 3 3 Engine 11 | 1 3 4 . 1 . 2 Core 5 | . 1 . . . 3 1 Reactor . | . . . . . . . Propulsion 28 | 2 5 1 5 3 4 8 Treads 3 | . 3 . . . . . Leg 1 | . . . . . . 1 Wheel 2 | 2 . . . . . . Hover 4 | . . . 4 . . . Flight 18 | . 2 1 1 3 4 7 Utility 32 | . 3 7 5 2 10 5 Device 16 | . 1 5 3 2 3 2 Storage 1 | . 1 . . . . . Processor 4 | . 1 . . . 2 1 Hackware 4 | . . 2 . . 1 1 Protection 7 | . . . 2 . 4 1 Artifact . | . . . . . . . Weapon 34 | 2 6 5 5 5 5 6 Energy Gun 15 | . 3 2 1 . 4 5 Energy Cannon 6 | . 1 . . 4 1 . Ballistic Gun 9 | 2 2 3 2 . . . Ballistic Cannon 3 | . . . 2 1 . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 . 2 . 1 Parts Lost 32 | . 4 7 5 5 2 9 Power 5 | . 1 . . 2 . 2 Propulsion 10 | . 1 . 3 . 1 5 Utility 9 | . . 3 1 3 1 1 Weapon 8 | . 2 4 1 . . 1 Highest Loss Streak 6 | . 1 1 2 2 2 6 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 4 4 4 4 4 4 Power . | . . . 1 . . . Propulsion . | . . . . . . . Utility 2 | . 2 1 2 2 1 2 Weapon . | . . . . 1 . . Tool/Special . | . . . . . . . Unused Backups 12 | . 4 5 . . 2 1 Power 2 | . 2 . . . . . Propulsion 3 | . . 1 . . 1 1 Utility 4 | . 2 1 . . 1 . Weapon 2 | . . 2 . . . . Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 93 | . 92 97 92 96 93 89 Engine 6 | . 10 11 9 7 . 2 Core 3 | . 2 . . . 6 9 Treads 5 | . 19 . . . . . Wheel 1 | . 6 . . . . . Flight 19 | . 1 32 9 27 29 20 Device 13 | . 11 15 10 19 11 13 Processor 4 | . 11 3 . . 5 . Hackware 8 | . . 12 18 15 4 11 Protection 6 | . . . 13 8 17 11 Energy Gun 8 | . 5 12 . . 10 17 Energy Cannon 4 | . 6 . . 13 4 . Ballistic Gun 6 | . 14 9 6 . . . Ballistic Cannon 1 | . . . 9 3 . . Peak Build Rating 60 | 5 15 27 34 38 47 60 Average Rating 29 | 3 8 23 30 35 42 52 On Entrance 21 | . 5 15 26 31 27 47 Avg Prop Armor Cover (%) 2 | . . . . . 2 . Naked Turns . | . . . . . . . Heaviest Build 46 | 5 12 14 22 21 28 46 Greatest Support 40 | 26 40 21 24 24 29 33 Greatest Overweight (x) 8 | . 3 . 7 . 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 5 3 5 . Class Distribution -------------------- 34% | Mutant 22% | Sprinter 18% | Hacker-Sprinter 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -8/Storage Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 2861 | 220 625 613 138 564 283 418 Remotely . | . . . . . . . Salvage Created 4116 | . 1014 1539 156 514 450 443 Parts 227 | . 64 83 19 28 19 14 Haulers Intercepted 9 | . 2 5 . 2 . . Recyclers Shooed 4 | . 2 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 88 | . 21 29 12 11 9 6 Melee 1 | . 1 . . . . . Guns 58 | . 17 27 4 . 5 5 Cannons 26 | . 3 . 8 11 4 . Classes Destroyed 12 | . 7 1 1 2 1 . Worker 2 | . 1 1 . . . . Builder 3 | . 2 . . . . 1 Hauler 9 | . 2 5 . 2 . . Operator 2 | . 2 . . . . . Watcher 13 | . 2 5 . 1 2 3 Swarmer 21 | . 3 7 8 . 3 . Cutter 3 | . . . 3 . . . Grunt 45 | . 18 15 . 6 3 3 Brawler 1 | . . . . 1 . . Sentry 12 | . . 7 1 3 1 . Hunter 3 | . . . . 1 . 2 Programmer 3 | . . . . . 2 1 Best Kill Streak 6 | . 4 6 5 3 3 4 Combat Bots Only 5 | . 4 4 5 2 3 2 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 582 | . 133 138 79 67 70 95 Missed 203 | . 43 51 37 27 21 24 Hits 379 | . 90 87 42 40 49 71 Melee 10 | . . . 5 4 . 1 Projectile 369 | . 90 87 37 36 49 70 AOE 4 | . . . 4 . . . Critical Strikes 14 | . 2 4 2 3 . 3 Actively Blocked 3 | . . . . 1 . 2 Part Disruptions 1 | . . . . . 1 . Actively Blocked 1 | . . . . . 1 . Damage Taken 5806 | . 844 1032 796 686 659 1789 Core 1874 | . 160 200 289 237 123 865 Absorbed by Shields 278 | . 210 68 . . . . Redirected to Shielding 459 | . . . 115 83 65 196 Regen/Repaired (Parts) 227 | . . 27 . 71 29 100 Core Remaining (%) 54 | 100 36 50 . 4 82 . Volleys Fired 390 | . 103 114 33 51 43 46 Largest 3 | . 2 2 2 2 2 3 Hottest 225 | . 100 112 74 136 136 225 Shots Fired 757 | . 191 222 58 98 85 103 Gun 578 | . 166 222 30 . 59 101 Cannon 177 | . 25 . 28 98 26 . Launcher . | . . . . . . . Special 2 | . . . . . . 2 Kinetic 342 | . 152 106 58 26 . . Thermal 413 | . 39 116 . 72 85 101 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | . 14 30 10 17 8 8 Robot Miss Streak 24 | . 4 4 24 7 4 7 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 7 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 502 | . 128 165 38 69 43 59 Core Hits 226 | . 53 59 28 43 20 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 17 | . 1 12 . . . 4 Burn 15 | . . 11 . . . 4 Destroy 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8405 | . 1645 2541 556 1453 852 1358 Guns 6069 | . 1295 2541 301 . 574 1358 Cannons 2334 | . 348 . 255 1453 278 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 2 | . 2 . . . . . Kinetic 3479 | . 1182 1242 556 499 . . Thermal 4924 | . 461 1299 . 954 852 1358 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 1 3 Average Corruption 1 | . . . . 4 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . 3 2 8 Message Errors 2 | . . . . 1 . 1 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 3 | . . . . 1 . 2 Data Loss (major) 2 | . . . . 1 1 . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 34 | . . . 18 16 . . Impact . | . . . . . . . Kinetic 32 | . . . 17 15 . . Secondary 2 | . . . 1 1 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 1568 | . 122 111 45 483 471 1568 Average Temperature 165 | . 37 26 16 120 150 429 Received Heat Transfer 1646 | . 424 394 72 315 108 333 Effects 56 | . . . . 5 9 42 Shutdowns 10 | . . . . . 3 7 Energy Bleed 8 | . . . . 4 1 3 Interference 7 | . . . . 1 3 3 Matter Decay 10 | . . . . . . 10 Short Circuit 5 | . . . . . 1 4 Damage (minor) 3 | . . . . . 1 2 Damage (major) 8 | . . . . . . 8 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . 2 . . . 1 Combat Hostiles 3 | . . 2 . . . 1 Parts Melted 34 | . 2 8 . 1 7 16 Heat Transferred 11619 | . 990 4070 . 1683 1591 3285 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Maximum Alert Level 2 | . . 2 1 1 . . Low Security (%) 81 | 100 100 53 2 70 100 100 Level 1 17 | . . 38 97 29 . . Level 2 1 | . . 8 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 493 | . 185 493 397 349 186 90 Initial 208 | . . 34 208 173 155 47 Average 130 | . 115 195 248 182 99 27 Influence Increases 3467 | . 626 956 404 808 343 330 Destroy 0b10 Robot/C 1800 | . 420 580 240 260 180 120 Destroy 0b10 Robot/NC 150 | . 45 55 . 20 10 20 Destroy Leader 446 | . 88 160 50 68 54 26 Allied During Kill 12 | . . . . 12 . . Successful Hack 124 | . 28 24 9 12 37 14 Disable Machine 180 | . 15 30 . 75 15 45 Destroy Structure 5 | . . 2 . 1 2 . Partial Spotted 180 | . . 45 30 75 30 . Lose Combat Pursuer 570 | . 30 60 75 285 15 105 Influence Decreases 3420 | . 543 546 485 877 588 381 Entered New Map 812 | . . 49 285 239 188 51 Time Decay 2088 | . 503 417 150 398 380 240 Lost Part 320 | . 40 70 50 50 20 90 Lost Ally 50 | . . 10 . 40 . . Purge Threat 150 | . . . . 150 . . Squads Dispatched 21 | . 4 3 3 3 3 5 Investigation 6 | . 2 2 . . . 2 Extermination 4 | . . . . . 2 2 Reinforcement 9 | . 2 1 3 1 1 1 Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 6 | . 1 2 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 162 | . 30 41 22 37 13 19 Peak Tracking Total 8 | . 4 4 7 8 4 5 Tactical Retreats 18 | . 2 3 2 6 1 4 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 6 | . 1 . 1 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 12 | . 1 2 . 5 1 3 Max in Single Turn 1 | . 1 1 . 1 1 1 Garrison Access 3 | . . . . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 48 | . 8 14 4 10 6 6 Terminals 34 | . 6 10 4 7 4 3 Fabricators . | . . . . . . . Repair Stations 5 | . 1 1 . 1 1 1 Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 3 | . . 2 . . . 1 Garrison Access 3 | . . . . 1 1 1 Total Hacks 155 | . 29 49 15 23 16 23 Successful 101 | . 14 37 10 19 8 13 Failed 53 | . 15 12 4 4 8 10 Catastrophic 4 | . 1 1 . . 1 1 Database Lockouts 1 | . . . 1 . . . Manual 84 | . 16 24 15 9 10 10 Terminals 104 | . 21 31 15 16 11 10 Fabricators . | . . . . . . . Repair Stations 20 | . 3 2 . 4 2 9 Recycling Units 9 | . 5 2 . 2 . . Scanalyzers 17 | . . 14 . . . 3 Garrison Access 5 | . . . . 1 3 1 Terminal Hacks 29 | . 5 10 5 7 1 1 Prototype ID Bank 7 | . 2 1 3 1 . . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 2 | . . 1 . . . 1 Repair Station Index 1 | . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 7 | . 2 3 . 1 1 . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Maintenance Status 1 | . . 1 . . . . Transport Status 1 | . . 1 . . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 18 | . 2 2 . 4 2 8 Scan Component 10 | . 2 1 . 2 1 4 Repair 8 | . . 1 . 2 1 4 Recycling Unit Hacks 4 | . . 2 . 2 . . Report Inventory 2 | . . 1 . 1 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 14 | . . 13 . . . 1 Insert Component 7 | . . 6 . . . 1 Analyze 5 | . . 5 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks 3 | . . . . 1 1 1 Seal Access 3 | . . . . 1 1 1 Unauthorized Hacks 33 | . 7 10 5 5 4 2 Terminals 33 | . 7 10 5 5 4 2 Track 3 | . . 2 1 . . . Assimilate 4 | . 1 1 . 1 . 1 Botnet 22 | . 6 6 2 3 4 1 Operators 4 | . . 1 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 42 | . 8 13 4 7 5 5 Full Trace Events 7 | . 3 2 . . . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired 8 | . . 1 . 2 1 4 Time 380 | . . 51 . 89 38 202 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . 5 . . . . Parts Scanalyzed 6 | . . 5 . . . 1 Part Schematics Acquired 5 | . . 5 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies 4 | . . 1 . 2 . 1 Largest Group 2 | . . 1 . 2 . 1 Highest-Rated Group 62 | . . 10 . 62 . 26 Highest-Rated Ally 31 | . . 10 . 31 . 26 Total Orders . | . . . . . . . Ally Attacks 26 | . . . . 26 . . Total Damage 422 | . . . . 422 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Active Infowar (turns) 1347 | . . 164 238 567 378 . Sensors 924 | . . 164 238 144 378 . Traps 431 | . . . 8 423 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 5744 | 53 1521 1073 318 944 899 936 Spaces Moved 5276 | 44 780 1151 354 719 1210 1018 Core 8 | 4 1 . 1 . . 2 Treads 542 | . 542 . . . . . Legs 49 | . . . . . . 49 Wheels 224 | 40 184 . . . . . Hover 186 | . . . 186 . . . Flight 4267 | . 53 1151 167 719 1210 967 Fastest Speed 26 | 50 90 34 34 29 26 26 Average Speed 49 | 86 140 34 51 30 26 35 Slowest Speed 450 | 90 200 34 400 34 102 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 26 | . . 9 2 5 7 3 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 4 98 96 28 93 35 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 7663 | 58 1024 1605 430 1340 1700 1506 Wait 1635 | 3 88 279 7 540 389 329 Move 5219 | 43 779 1132 349 709 1195 1012 Hop 25 | . . 9 2 4 7 3 Pick Up 104 | 7 18 22 12 12 19 14 Fast Attach 39 | . 6 5 5 . 11 12 Attach 58 | 5 4 14 5 6 8 16 Detach 11 | . . 4 . . 1 6 Swap 44 | . 8 8 7 10 8 3 Drop 91 | . 16 18 10 8 19 20 Fire 390 | . 103 114 33 51 43 46 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis 45 | . . . . . . 45 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 457 | -10/Materials | Identified exit to Materials 582 | -10/Materials | Discovered new exit (range 8) 592 | -10/Materials | Identified exit to Subcaves 747 | -10/Materials | Discovered exit to Materials (range 4) 796 | -10/Materials | Core integrity fell below 50% 893 | -10/Materials | Identified exit to Mines 1369 | -10/Materials | Discovered exit to Materials (range 15) 1575 | -10/Materials | Entered another Materials area 1575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1823 | -9/Materials | Discovered new exit (range 7) 2097 | -9/Materials | Repaired Imp. Flight Unit 2391 | -9/Materials | Discovered new exit (range 15) 2466 | -9/Materials | Build established: Hacker-Mutant 2523 | -9/Materials | Discovered new exit (range 4) 2620 | -9/Materials | Discovered new exit (range 16) 2648 | -9/Materials | Entered another Materials area 2648 | -8/Materials | Evolved 2 slots: Utility x2 2902 | -8/Materials | Discovered new exit (range 13) 2960 | -8/Materials | Central database locked down 2966 | -8/Materials | Entered Storage 2967 | -8/Storage | Core integrity fell below 50% 3002 | -8/Storage | Identified exit to Recycling 3060 | -8/Storage | Repaired Imp. Flight Unit 3102 | -8/Storage | Repaired Lgt. Deuterium Engine 3387 | -8/Storage | Met a pair of Derelict thieves 3563 | -8/Storage | Build established: Hacker-Sprinter 3736 | -8/Storage | Core integrity fell below 20% 3905 | -8/Storage | Discovered new exit (range 15) 3910 | -8/Storage | Entered Factory 3910 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4018 | -7/Factory | Build established: Sprinter 4587 | -7/Factory | Repaired Imp. Weapon Shielding 4806 | -7/Factory | Discovered new exit (range 16) 4809 | -7/Factory | Entered another Factory area 4809 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4978 | -6/Factory | Spotted B-75 Beast 5045 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 5126 | -6/Factory | Repaired Imp. VTOL Module 5166 | -6/Factory | Repaired Imp. Weapon Shielding 5211 | -6/Factory | Repaired Mic. Nuclear Core 5273 | -6/Factory | Repaired Imp. VTOL Module 5572 | -6/Factory | Core integrity fell below 50% 5588 | -6/Factory | Core integrity fell below 20% 5602 | -6/Factory | Lost 6 parts (1p3n1u1w) 5745 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05638_ R-10 Processor collects Broken Imp. Cryofiber Web. 05638_ Dropped Broken Xenon Bombardment Thruster. 05641_ Acquired Lgt. Angular Momentum Engine. 05641_ R-10 Processor collects Broken Xenon Bombardment Thruster. 05644_ R-10 Processor collects Broken Plasma Rifle. 05645_ Dropped Xenon Bombardment Thruster. 05647_ R-10 Processor collects Broken Imp. Heat Sink. 05647_ Acquired 68 matter. 05650_ R-10 Processor collects Xenon Bombardment Thruster. 05653_ Acquired 67 matter. 05655_ ALERT: Cargo convoy en route, clear transfer corridor. 05691_ System corrupted: Energy discharge (-68). 05742_ P-60 Hacker suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##############???????????????? | | ????????????????????# #???????????????? | | ????????????????????# """"""" #???????????????? | | ????????????????????# """"""" !#???????????????? | | ????????????????????# """"""" #???????????????? | | ????????????????????# """"""" #??????? ?????? | | ????????????????????# #??????? #????? | | ????????????????????#= """"""" #??????? #????? | | ????????????????????# """"""" #??????# +????? | | ????????????????????# """"""" #??????# #????? | | ????????????????????# """"" #??????# #????? | | ????????????????????# % #??????# #????? | | ????????????????????# #??#??? #????? | | ????????????????????#######+####### #???T #????? | | ????????????????????????# #???# #????? | | ?????#################### ####???# #????? | | ?????# # #??????# #????? | | ?????# """"""""" + #??????# #????? | | ?????# # #??????# #????? | | ?????# """"""""" # ##+######## #????? | | ?????# # # + ###### | | ?????# """"""""" # # "" ##### ### | | ?????# #@ # "" #???# #?# """ | | ?????# # # T" #???# #?# """ | | ?????#################### # "" #???# #?# """ | | ????????????????????????# # "" #???# #?# | | ????????????????????????# # #####+### | | ????????????????????????# # # ##* ! | | ????????????????????????# # """ # ## | | ????????????????????????# # """ # """ ###### | | ????????????????????????# # """ # """ + | | ????????????????????????# + "" # """ ###### | | ????????????????????????# # "" # #????? | | ????????????????????????# # # """ #????? | | ????????????????????????# ######## """ #????? | | ??????????????????????? p ??????# """ #????? | | ????????????????????? ???????# #????? | | ??????????????????? ?????????# ?""" #????? | | ?????????????????? ???????????????" #????? | | ?????????????????? ???????????????" ?????? | | ??????????????????###/####???????????????? ?????? | | ???????????????????? ?????????????????????##?????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 29 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 72 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 32% | -9/Materials Imp. Flight Unit | 5% | -8/Storage Lgt. Deuterium Engine | 34% | -8/Storage Imp. Weapon Shielding | 71% | -7/Factory Imp. VTOL Module | 30% | -6/Factory Imp. Weapon Shielding | 64% | -6/Factory Mic. Nuclear Core | 72% | -6/Factory Imp. VTOL Module | 70% | -6/Factory Studied --------- Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalPortableRecalibrator Manual? 0 Play Time 01:43:32 Cumulative 70.1 hours Start 2026.05.01 @ 15:05:12 End 2026.05.01 @ 16:51:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04432f8c-fe2a-470e-a7a8-e4d195679c53