Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 22:01:46 Player: AnotherZach Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (224) 1120 Value Destroyed (7923) 7923 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (660) 660 TOTAL SCORE: 13963 Bonus ------- High Alert Combat Kills 820 Follower Combat Kills 233 Friendly Fire -393 Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 499/500 System Corruption 12% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Medium Treads Flexi-carbon Leg > --- UTILITY (8) ------ Compact Battery Compact Battery Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Makeshift System Shield Mapping Drone Bay (2/3) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Transmission Jammer Layered Medium Armor Plating Tesla Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Thermal Generator High-capacity Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Core Analyzer Hardened Light Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Power Sword Power Sword Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Large Storage Unit Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite Authchip [R/NC] Improved Trap Extractor Cooled Pulse Rifle Heavy Assault Rifle Long-range Missile Launcher Improved Datajack Plasma Cutter Power Sword [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Power Sword Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . 1 . 2 . . . . Utility 6 | . . . 2 . 2 2 . . Weapon 1 | . . 1 . . . . . . Parts Attached 203 | 4 10 23 28 22 66 37 12 1 Power 19 | . 1 . 3 3 9 3 . . Engine 8 | . 1 . . . 6 1 . . Core 10 | . . . 3 3 2 2 . . Reactor 1 | . . . . . 1 . . . Propulsion 72 | 2 2 9 10 8 29 10 2 . Treads 23 | 2 . 7 6 6 . 1 1 . Leg 43 | . 2 2 4 2 24 8 1 . Wheel 5 | . . . . . 5 . . . Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Utility 65 | . 5 5 9 3 19 16 7 1 Device 21 | . . 1 4 1 7 5 2 1 Storage 4 | . 2 . . . . . 2 . Processor 11 | . . . 1 1 5 2 2 . Hackware 11 | . . 1 2 . 1 6 1 . Protection 18 | . 3 3 2 1 6 3 . . Artifact . | . . . . . . . . . Weapon 47 | 2 2 9 6 8 9 8 3 . Energy Gun 11 | . . 1 . 3 2 2 3 . Energy Cannon 2 | . . . . 2 . . . . Ballistic Gun 18 | 2 1 5 3 2 2 3 . . Ballistic Cannon 3 | . 1 . 1 1 . . . . Launcher 3 | . . 1 . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . Slashing Weapon 6 | . . . 1 . 5 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . 1 1 . . . . . Unidentified Prototypes 5 | . . 1 . 2 1 1 . . Parts Lost 67 | . 2 . 2 7 21 26 9 . Power 6 | . . . . 2 3 . 1 . Propulsion 23 | . . . . 2 9 11 1 . Utility 21 | . 1 . 1 1 6 8 4 . Weapon 17 | . 1 . 1 2 3 7 3 . Highest Loss Streak 13 | . 1 . 2 2 5 13 9 . To Critical Strikes 1 | . . . . . . 1 . . Average Backups 17 | 1 13 19 19 19 18 16 3 4 Power 1 | . 1 1 1 . . 1 1 1 Propulsion 3 | . 4 4 4 3 1 3 . . Utility 8 | . 4 8 9 10 9 6 2 2 Weapon 3 | . . 4 2 3 4 3 . 1 Tool/Special . | . . . . . . . . . Unused Backups 44 | . 3 12 4 6 10 5 1 3 Power 4 | . . 2 . . 1 . . 1 Propulsion 11 | . 1 5 2 1 2 . . . Utility 20 | . 2 4 1 3 5 2 1 2 Weapon 7 | . . 1 1 2 2 1 . . Tool/Special 2 | . . . . . . 2 . . Average Slot Usage (%) 93 | . 88 99 99 93 97 85 47 50 Engine 4 | . 6 11 . . 4 1 1 . Core 3 | . . . 8 6 . 3 . . Treads 11 | . 12 29 9 19 . . 2 5 Leg 16 | . 15 3 17 11 29 24 1 5 Device 3 | . . . 3 6 3 8 2 3 Storage 7 | . 12 11 9 7 6 4 . 11 Processor 9 | . . . 7 4 20 16 16 17 Hackware 5 | . . 3 13 7 2 3 6 5 Protection 4 | . 12 7 2 3 4 4 1 . Energy Gun 2 | . . . . 5 4 . 4 . Ballistic Gun 11 | . 19 31 18 6 . 1 . . Ballistic Cannon 2 | . 8 . 7 3 . . . . Slashing Weapon 5 | . . . . . 15 10 . . Peak Build Rating 82 | 4 9 18 33 62 77 82 49 40 Average Rating 41 | 3 7 15 29 51 62 65 32 39 On Entrance 27 | . 4 9 18 33 52 69 24 34 Avg Prop Armor Cover (%) 19 | 29 26 5 . 2 6 24 35 32 Naked Turns 1 | . . . . . . 1 . . Heaviest Build 84 | 3 52 57 63 70 71 84 21 5 Greatest Support 151 | 20 40 60 60 151 123 88 9 3 Greatest Overweight (x) 6 | . 2 1 2 1 6 1 6 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 5 5 Average Capacity 18 | 5 16 20 20 19 20 18 5 5 Most Carried 20 | 4 20 20 20 20 20 20 5 5 Average Carried 17 | 1 13 19 19 19 18 16 3 4 Final Capacity 20 | 5 20 20 20 20 20 5 5 5 Final Carried 20 | 4 20 20 20 20 19 4 5 4 Class Distribution -------------------- 20% | Scavenger-Gladiator 14% | Scavenger-Tank 13% | Mutant 12% | Scavenger-Mutant 9% | Tank 9% | Gunner 5% | Hacker-Gunner 5% | Scavenger-Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hacker-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 6257 | 237 424 1328 1368 1363 840 496 201 . Remotely 105 | . . . . . 105 . . . Salvage Created 9851 | 87 688 1473 1408 1712 2839 1644 . . Parts 482 | 2 27 97 72 98 126 60 . . Haulers Intercepted 6 | . 1 3 . 2 . . . . Recyclers Shooed 13 | . 3 5 1 1 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 164 | . 15 25 28 29 36 31 . . Melee 42 | . . . . 2 22 18 . . Guns 71 | . 6 25 15 13 10 2 . . Cannons 31 | . 9 . 10 12 . . . . AOE 17 | . . . 3 . 4 10 . . Classes Destroyed 16 | 1 5 5 1 2 1 1 . . Worker 12 | . 1 1 . 3 6 1 . . Builder 6 | . . 1 1 2 . 2 . . Tunneler 3 | . . 1 1 1 . . . . Hauler 6 | . 1 3 . 2 . . . . Recycler 18 | 1 2 3 1 5 5 1 . . Mechanic 1 | . . . . . 1 . . . Operator 7 | . 1 1 1 . 4 . . . Drone 5 | . . . . . . 5 . . Watcher 5 | . . 4 1 . . . . . Swarmer 30 | . 3 7 . 3 11 6 . . Grunt 88 | . 12 10 19 13 17 17 . . Brawler 3 | . . . 2 . . 1 . . Duelist 6 | . . 1 2 . 2 1 . . Sentry 17 | . . 7 5 1 1 3 . . Hunter 8 | . . . . 3 4 1 . . Programmer 14 | . . . . 9 3 2 . . Best Kill Streak 10 | 1 5 7 6 10 7 10 . . Combat Bots Only 9 | . 4 5 6 6 5 9 . . Max Kills in Single Turn 5 | 1 2 2 3 2 2 5 . . Gunslinging 1 | . 1 1 . . . . . . Exploded 5 | . . . 2 . 2 5 . . Melee 1 | . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 1284 | . 100 109 94 231 386 284 79 1 Missed 378 | . 35 32 31 72 112 82 14 . Hits 906 | . 65 77 63 159 274 202 65 1 Melee 18 | . . . . . 1 17 . . Projectile 888 | . 65 77 63 159 273 185 65 1 AOE 1 | . . 1 . . . . . . Critical Strikes 40 | . . 4 4 7 9 16 . . Damage Taken 15374 | . 739 1012 992 2395 4743 4310 1163 20 Core 2351 | . 120 142 131 301 651 450 536 20 Absorbed by Shields 214 | . . . . . . 214 . . Redirected to Shielding 119 | . . 69 . . 50 . . . Regen/Repaired (Parts) 403 | . . 117 48 . . 238 . . Core Remaining (%) 62 | 100 52 64 76 57 23 . . . Volleys Fired 391 | 2 69 86 74 104 38 16 2 . Largest 3 | 2 2 3 3 3 3 3 1 . Hottest 200 | 40 50 76 81 200 63 105 65 . Shots Fired 987 | 4 137 252 207 267 97 21 2 . Gun 768 | 4 82 250 162 164 94 10 2 . Cannon 197 | . 55 . 39 103 . . . . Launcher 22 | . . 2 6 . 3 11 . . Special . | . . . . . . . . . Kinetic 787 | 4 137 250 201 172 16 7 . . Thermal 176 | . . . . 95 78 3 . . Explosive 18 | . . 2 6 . 3 7 . . Electromagnetic 6 | . . . . . . 4 2 . Robot Hit Streak 24 | 4 10 18 16 16 24 8 5 . Robot Miss Streak 6 | . 3 6 6 5 2 2 1 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 16 | . 1 4 6 1 4 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . Shots Hit Robots 803 | 4 76 156 137 174 173 79 4 . Core Hits 379 | 2 33 62 77 70 74 61 . . Critical Kills 6 | . . 2 2 1 1 . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . Critical Strikes 52 | . 1 3 4 13 23 8 . . Burn 14 | . . . . 8 6 . . . Destroy 8 | . . 3 2 1 2 . . . Blast 6 | . 1 . 2 3 . . . . Sever 24 | . . . . 1 15 8 . . Melee Attacks 290 | . . 3 1 9 161 111 5 . Impact 11 | . . 3 . . . 3 5 . Slashing 279 | . . . 1 9 161 108 . . Piercing . | . . . . . . . . . Sneak Attacks 22 | . . 1 . . 18 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 39 | . . . . . 27 12 . . Damage Inflicted 22816 | 39 1010 2401 2910 3686 7374 5230 166 . Guns 8111 | 39 448 2182 2093 1825 1354 139 31 . Cannons 2644 | . 562 . 443 1639 . . . . Explosions 3269 | . . 169 374 . 419 2307 . . Melee 8773 | . . 50 . 219 5601 2768 135 . Ramming 19 | . . . . 3 . 16 . . Kinetic 8255 | 39 1010 2182 2536 2199 175 114 . . Thermal 3213 | . . . . 1265 1179 769 . . Explosive 2343 | . . 169 374 . 419 1381 . . Electromagnetic 213 | . . . . . . 182 31 . Impact 232 | . . 50 . . . 47 135 . Slashing 8541 | . . . . 219 5601 2721 . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 5 3 12 12 12 Average Corruption 4 | . . . . 2 2 4 12 12 Corruption Purged 3 | . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . Effects 70 | . . . . 22 6 21 20 1 Message Errors 21 | . . . . 3 3 8 6 1 Matter Fused 16 | . . . . 4 2 4 6 . Heat Flow Errors 11 | . . . . 4 . 3 4 . Energy Discharges 2 | . . . . 2 . . . . Parts Rejected 2 | . . . . . 1 . 1 . Data Loss (minor) 7 | . . . . 1 . 4 2 . Data Loss (major) 3 | . . . . 3 . . . . Misfires 3 | . . . . 2 . 1 . . Alerts 2 | . . . . 1 . 1 . . Misdirections 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . 2 . . . . Overload Shots 8 | . . . . 7 1 . . . Overflow Damage 1014 | . 1 10 33 36 496 438 . . Projectiles 25 | . 1 . 6 18 . . . . Explosions 401 | . . . 27 . 1 373 . . Melee 588 | . . 10 . 18 495 65 . . Knockbacks 21 | . 7 . 4 10 . . . . Impact . | . . . . . . . . . Kinetic 20 | . 7 . 4 9 . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 313 | . . . . . 107 206 . . Shots 7 | . . . . . 3 4 . . Rammed 2 | . . . . . . 2 . . Targets Rammed 5 | . . . . 3 . 2 . . Kicked . | . . . . . . . . . Crushed 3 | . . . . 3 . . . . Highest Temperature 375 | . 49 219 320 375 17 204 261 . Average Temperature 60 | . 11 49 75 75 9 56 110 . Received Heat Transfer 4045 | . 405 360 639 558 1029 1036 9 9 Effects 4 | . . . . 4 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 1 | . . . . 1 . . . . Matter Decay 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . 1 . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 4 | . . 2 . 1 . 1 . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Melted 14 | . . . . 10 4 . . . Heat Transferred 6390 | . . . . 2991 2738 661 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Maximum Alert Level 3 | . 1 1 1 2 3 3 . . Low Security (%) 55 | 100 99 99 96 65 1 . . . Level 1 14 | . . . 3 8 44 6 . . Level 2 24 | . . . . 26 41 73 . . Level 3 5 | . . . . . 12 20 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 883 | 5 201 201 220 505 883 828 . . Initial 427 | . 3 20 79 . 233 427 . . Average 268 | . 112 86 107 158 495 564 . . Influence Increases 5978 | 5 440 864 794 886 1604 1265 120 . Destroy 0b10 Robot/C 3420 | . 300 500 560 580 860 620 . . Destroy 0b10 Robot/NC 295 | 5 25 70 25 65 85 20 . . Destroy Leader 822 | . 62 154 122 134 210 140 . . Allied During Kill 53 | . . . . . 43 10 . . Trap Triggered on 0b10 40 | . . . . 40 . . . . Successful Hack 108 | . 6 37 . 18 42 5 . . Select Force Hacks 50 | . . . . . 50 . . . Disable Machine 330 | . 45 45 45 . 150 45 . . Destroy Structure 245 | . 2 13 42 19 29 140 . . Lose Combat Pursuer 615 | . . 45 . 30 135 285 120 . Influence Decreases 5806 | . 397 723 983 410 1207 1340 668 78 Entered New Map 1173 | . 2 28 110 . 243 446 296 48 Time Decay 3314 | . 375 546 563 350 694 534 222 30 Lost Part 660 | . 20 . 20 60 210 260 90 . Lost Ally 220 | . . . . . 60 100 60 . Purge Threat 439 | . . 149 290 . . . . . Squads Dispatched 49 | . 4 3 7 8 16 11 . . Investigation 14 | . 2 2 2 1 5 2 . . Extermination 11 | . . . . 4 5 2 . . Reinforcement 15 | . 2 1 2 2 5 3 . . Assault 1 | . . . . . . 1 . . Garrison 8 | . . . 3 1 1 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 20 | . 2 2 4 4 3 4 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 293 | . 29 36 45 46 67 58 11 1 Peak Tracking Total 13 | . 5 5 6 6 6 13 6 1 Tactical Retreats 26 | . . 3 . 1 7 11 4 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 10 | . 1 1 3 1 3 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 37 | . . 13 14 10 . . . . Triggered 2 | . . . 1 1 . . . . Disarmed 1 | . . . . . 1 . . . Reprogrammed 18 | . . 2 2 8 6 . . . Reused 5 | . . . . 4 . . 1 . Traps Extracted 10 | . . 2 2 6 . . . . Installed 8 | . . . . 6 1 . 1 . Triggered 5 | . . . . 4 . . 1 . Most Traps Carried 8 | . . 2 4 8 4 3 3 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled 23 | . 3 4 3 . 10 3 . . Max in Single Turn 2 | . 1 1 1 . 1 2 . . Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 46 | . 3 13 6 4 14 5 1 . Terminals 22 | . 3 8 3 2 5 1 . . Fabricators 7 | . . . . 1 5 1 . . Repair Stations 7 | . . 2 1 . 2 2 . . Recycling Units 3 | . . 1 . . 1 1 . . Scanalyzers 3 | . . 2 1 . . . . . Garrison Access 3 | . . . 1 1 1 . . . Total Hacks 138 | . 8 55 27 9 26 12 1 . Successful 88 | . 2 41 17 5 14 8 1 . Failed 48 | . 6 13 9 4 12 4 . . Catastrophic 10 | . 1 2 3 1 1 2 . . Database Lockouts 2 | . . 1 1 . . . . . Manual 57 | . 8 19 12 5 12 1 . . Terminals 61 | . 8 25 13 6 8 1 . . Fabricators 14 | . . . . 2 10 2 . . Repair Stations 22 | . . 7 4 . 3 8 . . Recycling Units 7 | . . 3 . . 3 1 . . Scanalyzers 27 | . . 20 7 . . . . . Garrison Access 6 | . . . 3 1 2 . . . Terminal Hacks 21 | . 1 9 3 2 4 1 1 . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . Level Access Points 2 | . . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 3 | . . 1 2 . . . . . Locate Traps 5 | . . 3 . . 2 . . . Disarm Traps 1 | . . . . . 1 . . . Reprogram Traps 2 | . . . . 1 1 . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 6 | . . . . 1 3 2 . . Network Status 1 | . . . . . 1 . . . Load Schematic 2 | . . . . . 1 1 . . Build 3 | . . . . 1 1 1 . . Repair Station Hacks 14 | . . 6 4 . . 4 . . Scan Component 7 | . . 3 2 . . 2 . . Repair 7 | . . 3 2 . . 2 . . Recycling Unit Hacks 2 | . . 1 . . 1 . . . Retrieve Components 2 | . . 1 . . 1 . . . Scanalyzer 25 | . . 19 6 . . . . . Insert Component 10 | . . 8 2 . . . . . Analyze 13 | . . 11 2 . . . . . Retrieve Study 2 | . . . 2 . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks 18 | . 1 6 3 1 6 1 . . Terminals 9 | . 1 4 3 . 1 . . . Track 4 | . . 2 2 . . . . . Botnet 4 | . 1 2 1 . . . . . Sabotage 1 | . . . . . 1 . . . Fabricators 6 | . . . . 1 5 . . . Liberate 5 | . . . . 1 4 . . . Recompile 1 | . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . Patch 1 | . . . . . . 1 . . Recycling Units 2 | . . 2 . . . . . . Reject 1 | . . 1 . . . . . . Mask 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 3 9 3 2 10 3 . . Full Trace Events 9 | . 2 1 2 1 2 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built 4 | . . . . . 3 1 . . Authchips 1 | . . . . . . 1 . . Time 161 | . . . . . 134 27 . . Total Robot Build Rating 13 | . . . . . 12 1 . . Part Schematics Acquired 9 | . . 7 2 . . . . . Parts Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 58 | . . . . 58 . . . . Total Part Build Rating 7 | . . . . 7 . . . . Part Studies Acquired 2 | . . . 2 . . . . . Parts Repaired 7 | . . 3 2 . . 2 . . Time 254 | . . 90 64 . . 100 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . . 10 . . 10 . . . Parts Scanalyzed 10 | . . 8 2 . . . . . Part Schematics Acquired 9 | . . 7 2 . . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total Allies 7 | . . . . . 6 1 . . Largest Group 3 | . . . . . 3 1 . . Highest-Rated Group 90 | . . . . . 90 14 . . Highest-Rated Ally 30 | . . . . . 30 14 . . Total Orders 3 | . . . . . . 2 1 . AID 1 | . . . . . . 1 . . EXPLORE 2 | . . . . . . 1 1 . Ally Attacks 26 | . . . . . 26 . . . Total Damage 813 | . . . . . 813 . . . Kills 7 | . . . . . 7 . . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Active Infowar (turns) 766 | . . . . . 81 685 . . Sensors 685 | . . . . . . 685 . . Terrain 81 | . . . . . 81 . . . Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches 22 | . . . . . . 14 7 1 Drone Recoveries 1 | . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 12123 | 37 919 2313 1905 2007 2878 1512 475 77 Spaces Moved 6227 | 39 385 1095 788 842 1683 757 621 17 Core 730 | 37 104 . . . . 49 523 17 Treads 2037 | 2 100 1002 266 655 12 . . . Legs 3058 | . 181 93 522 187 1541 534 . . Wheels 130 | . . . . . 130 . . . Hover 272 | . . . . . . 174 98 . Flight . | . . . . . . . . . Fastest Speed 40 | 50 50 160 160 75 97 40 40 50 Average Speed 137 | 55 173 163 171 155 126 116 63 70 Slowest Speed 400 | 160 260 240 320 165 400 190 350 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 58 90 56 19 48 31 65 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 3 | . . 1 . 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . 1 1 . Scrap Searched 3 | . . . . . . . 3 . Spaces Dug 32 | . . . . 3 16 13 . . Terrain Destroyed 172 | . . 14 44 16 30 68 . . Melee 28 | . . . . . 15 13 . . Projectile 18 | . . . 1 16 1 . . . AOE 126 | . . 14 43 . 14 55 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total 8734 | 48 508 1479 1209 1342 2165 1216 685 82 Wait 1211 | . 9 200 232 272 143 256 35 64 Move 6220 | 38 384 1094 787 841 1682 757 620 17 Hop . | . . . . . . . . . Pick Up 146 | 4 25 21 19 24 37 13 3 . Fast Attach 111 | 4 1 12 17 17 27 22 11 . Attach 66 | . 4 2 8 7 22 20 2 1 Detach 7 | . . . 1 . 3 2 1 . Swap 108 | . 9 16 24 14 32 13 . . Drop 180 | . 7 32 32 35 55 15 4 . Fire 391 | 2 69 86 74 104 38 16 2 . Melee 235 | . . 3 1 9 125 92 5 . Ram 1 | . . . . . . 1 . . Kick . | . . . . . . . . . Crush 3 | . . . . 3 . . . . Escape Stasis 1 | . . . . . . 1 . . Rewire 2 | . . . . . . 2 . . Trap 45 | . . 13 14 16 1 . 1 . Miscellaneous 7 | . . . . . . 6 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac x2 / [Ext]) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 38 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 5) 838 | -10/Materials | Derelicts attacked the area 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1530 | -9/Materials | Discovered new exit (range 16) 1531 | -9/Materials | Build established: Scavenger-Tank 1591 | -9/Materials | Central database locked down 1847 | -9/Materials | Discovered new exit (range 13) 1928 | -9/Materials | Identified exit to Materials 2343 | -9/Materials | Build established: Tank 2616 | -9/Materials | Repaired Autogun 2643 | -9/Materials | Repaired Lgt. Treads 2677 | -9/Materials | Repaired Autogun 2964 | -9/Materials | Build established: Gunner 3270 | -9/Materials | Entered another Materials area 3270 | -8/Materials | Evolved 2 slots: Utility x2 3636 | -8/Materials | Build established: Scavenger-Gunner 4221 | -8/Materials | Garrison activated, responded to threat 4445 | -8/Materials | Build established: Hacker-Gunner 4700 | -8/Materials | Discovered new exit (range 16) 4861 | -8/Materials | Central database locked down 4929 | -8/Materials | Repaired Hvy. Assault Rifle+ 4963 | -8/Materials | Repaired Mni. Grenade Launcher 5175 | -8/Materials | Entered Factory 5175 | -7/Factory | Evolved 2 slots: Propulsion x2 5293 | -7/Factory | Fabricated Imp. Heavy Treads (x1) 5339 | -7/Factory | Build established: Tank 5582 | -7/Factory | Garrison activated, responded to threat 6455 | -7/Factory | Cargo convoy interrupted 6670 | -7/Factory | Build established: Scavenger-Tank 6834 | -7/Factory | Identified exit to Factory 7182 | -7/Factory | Entered another Factory area 7182 | -6/Factory | Evolved 2 slots: Utility x2 7528 | -6/Factory | Lost 3 parts (1n2u) 7584 | -6/Factory | Spotted B-75 Beast 7586 | -6/Factory | Lost 5 parts (1p3n1w) 7841 | -6/Factory | Build established: Scavenger-Mutant 8270 | -6/Factory | Build established: Scavenger-Gladiator 8501 | -6/Factory | Fabricated L-41 Fighter? 8519 | -6/Factory | Discovered new exit (range 14) 9031 | -6/Factory | Core integrity fell below 50% 9051 | -6/Factory | Discovered new exit (range 16) 9067 | -6/Factory | Identified exit to Factory 10004 | -6/Factory | Garrison activated, responded to threat 10054 | -6/Factory | Discovered exit to Factory (range 5) 10060 | -6/Factory | Entered another Factory area 10060 | -5/Factory | Evolved 2 slots: Utility x2 10153 | -5/Factory | Identified exit to DSF 10193 | -5/Factory | Build established: Gladiator 10341 | -5/Factory | Garrison activated, responded to threat 10584 | -5/Factory | Build established: Scavenger-Gladiator 10784 | -5/Factory | Repaired Power Sword 10807 | -5/Factory | Lost 4 parts (1n1u2w) 10850 | -5/Factory | Repaired Power Sword 11138 | -5/Factory | Lost 5 parts (3n1u1w) 11160 | -5/Factory | Allied Derelicts emerged from ambush trap array 11177 | -5/Factory | Cargo convoy interrupted 11197 | -5/Factory | Build established: Scavenger-Mutant 11292 | -5/Factory | Destroyed 9 combat bots 11374 | -5/Factory | Lost 8 allies 11376 | -5/Factory | System corruption reached 10% 11378 | -5/Factory | Released all parts (7) 11409 | -5/Factory | Lost 13 parts (5n4u4w) 11437 | -5/Factory | Watched by a mysterious "MATRIX" hacker 11464 | -5/Factory | Fabricated M-13 Machinist (x1) 11560 | -5/Factory | First assault squad dispatched 11563 | -5/Factory | Discovered new exit (range 15) 11572 | -5/Factory | Entered Upper Caves 11761 | -5/Upper Caves | Core integrity fell below 50% 11782 | -5/Upper Caves | Core integrity fell below 20% 11783 | -5/Upper Caves | Learned location of Warlord (-5) 11805 | -5/Upper Caves | Lost 9 parts (1p1n4u3w) 11864 | -5/Upper Caves | Learned Factory garrison access intel 12024 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12041 | -5/Upper Caves | Discovered new exit (range 13) 12047 | -5/Upper Caves | Entered another Upper Caves area 12124 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11918_ System corrupted: Matter fused (-5). 11918_ Acquired Flexi-carbon Leg. 11940_ Destroyed Com. Wheel. 11941_ KN7L>%Q/XFC T|B3EP|UCH|,TRARF2EEVKAJ KN 11969_ System corrupted: Heat flow error (+111). 11988_ Acquired Lyr. Medium Armor Plating. 12000_ Acquired 37 matter. 12001_ Acquired Com. Battery. 12006_ System corrupted: Heat flow error (+181). 12012_ Drone sends a signal. 12024_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 12025_ I2<6FVCCLAD N%PP 1D8F2FQ282PR8 12026_ Penetrated by Slug. 12041_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 12055_ Mapping Drone released from Mapping Drone Bay. 12115_ SXV1BCFLC3OCT2VEHWA0N=OX72U&APFWAC Map ----- +----------------------------------------------------+ | ???????????????#?#?#####?#???????????????????????? | | ?????????? ?"??###?####?##?##????????????????????? | | ????????"" ?"####????######?####?????????????????? | | ?????????"??##?#???#####?###?#??#????????????????? | | ???????????"#?##?######?###?#?####???????????????? | | ?????#?#?? "? ?#?#?#?#??######??##???????????????? | | ??????#? ? ?? ?####?#######?###?#?#?????????????? | | ?????#?? ? #?### ###########??????????????? | | ???#??# ? ?? ? #?# ? ##?#??????????????? | | ???#?? ? #?##S ? #???#?????????????? | | ???? ??? ? ?? ##?# #?#?# ?#?? ????????????? | | ??? ? ?? ? ? ?###?# #??#? ?????????????? | | ???#? ? ? ? #?##?# ##?### #????????????? | | ??#?#? ? ?? #?##?# ####??? ##????????????? | | ???## ? ??## #?#???# #####?? ##?????????????? | | ??#?#??###?#?####### ## ###g ##?#????????????? | | ???#?? ?#?#### # #??##???????????? | | ??### ?####??# #### # ####?##??????????? | | ????#? ##?#?##???### ## ####?##???????????? | | ???## ??#?###? #?## ## ########???????????? | | ???##? ##??##? ?###n## ### #???????????? | | ??? ????##??#?????# ???????????? | | ??? ? ? ?? #?#### #?? ????????????? | | ??? ???? ? ??#?### ####?????????????? | | ????? ? ?#?#? ????### ###?##????????????? | | ???? ?? ##????? ??##?##@ #???##????????????? | | ??????# ??? ?# ?##?# #?????????????????? | | ??????#?????????##? #?## ##????????????????? | | ??????#? ## ?####? #?#?# ###?#??????????????? | | ???????? # ? ## ? ? ##?# ##??#???????????????? | | ???????? ?? ? ##### ? #??? #?##????????????????? | | ?????????#? ? #?#???? #?##? ##??????????????????? | | ?????????? ?#? ? ##? ??##? ?#???????????????????? | | ?????????????#???# #? #? ????#???????????????????? | | ??????????????? ?? ?? ? #???????????????????????? | | ??????????????? ???? ????????????????????????????? | | ????????????????? ???????#??????????????????????? | | ???????????????????? ??? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 460 Armor Coverage 375 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 14 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 11 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Trap Extractor | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Imp. Heavy Treads | x1 | -7/Factory | Preloaded L-41 Fighter | x3 | -6/Factory | Preloaded M-13 Machinist | x1 | -5/Factory | Authchip Repaired ---------- Autogun | 53% | -9/Materials Lgt. Treads | 71% | -9/Materials Autogun | 80% | -9/Materials Hvy. Assault Rifle | 70% | -8/Materials Mni. Grenade Launcher | 72% | -8/Materials Power Sword | 26% | -5/Factory Power Sword | 13% | -5/Factory Studied --------- VSS Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedSpliceRegenerator Manual? 0 Play Time 01:42:35 Cumulative 817.6 hours Start 2026.09.29 @ 20:19:26 End 2026.09.29 @ 22:01:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 78 Adventurer 138 Explorer 0 Win Type - Total 13 Types 9/0/1/2/0/0/0/0/1/0 Lore% 81 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 382b61eb-c6bf-4f8d-a487-74b276aadbc3