Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.17 @ 04:25:40 Player: Gokudera ElPsyCongroo Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2190) 2190 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 4880 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 195 Cogmind --------- Core Integrity 0/550 Matter 30/300 Energy 142/265 System Corruption 6% Temperature Hot (291) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit Transport Network Coupler Hacking Suite > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (15) --- Armored Huge Wheel Armored Huge Wheel Improved Cooling System Improved Cooling System Heavy EM Pulse Gun Beam Rifle Flak Cannon Rocket Launcher Mini Grenade Launcher Remote Datajack Maul Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Arc Projector High-powered Shotgun Remote Datajack > --- INVENTORY -------- Improved Ion Engine Armored Huge Wheel Armored Huge Wheel Improved Cooling System Improved Cooling System Heavy EM Pulse Gun Beam Rifle Heavy Assault Rifle Flak Cannon Rocket Launcher Mini Grenade Launcher Maul Katana [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 127 | 12 8 17 23 67 Power 14 | 1 2 4 2 5 Engine 14 | 1 2 4 2 5 Core . | . . . . . Reactor . | . . . . . Propulsion 32 | 6 1 6 3 16 Treads 3 | . . . . 3 Leg 21 | 4 1 6 3 7 Wheel 7 | 2 . . . 5 Hover 1 | . . . . 1 Flight . | . . . . . Utility 17 | 2 3 . 3 9 Device 7 | 2 1 . 2 2 Storage 2 | . 1 . . 1 Processor 2 | . 1 . . 1 Hackware 1 | . . . . 1 Protection 5 | . . . 1 4 Artifact . | . . . . . Weapon 64 | 3 2 7 15 37 Energy Gun 26 | 2 1 5 6 12 Energy Cannon 7 | . . . . 7 Ballistic Gun 14 | 1 1 1 4 7 Ballistic Cannon . | . . . . . Launcher 6 | . . . 2 4 Special Weapon 8 | . . 1 3 4 Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 2 | . 1 . . 1 System Corruption 5 | . 1 . . 4 Parts Lost 21 | . . 3 1 17 Power 3 | . . 1 . 2 Propulsion 6 | . . . . 6 Utility 4 | . . . . 4 Weapon 8 | . . 2 1 5 Highest Loss Streak 8 | . . 2 1 8 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 97 | . 100 100 99 94 Engine 10 | . 14 14 11 8 Leg 17 | . 28 28 22 7 Wheel 6 | . . . . 15 Device 6 | . 14 . 11 6 Storage 10 | . 4 14 11 9 Processor 7 | . 8 14 1 7 Hackware 1 | . . . . 4 Protection 6 | . . . 9 8 Energy Gun 13 | . 16 16 16 9 Energy Cannon 2 | . . . . 6 Ballistic Gun 9 | . 11 9 12 6 Launcher 1 | . . . 2 1 Special Weapon 1 | . . 2 1 1 Naked Turns . | . . . . . Heaviest Build 53 | 9 17 22 33 53 Greatest Support 48 | 20 20 30 30 48 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 10 10 10 15 Average Capacity 11 | 5 6 10 10 14 Most Carried 15 | 5 8 10 10 15 Average Carried 10 | 3 5 9 9 13 Final Capacity 15 | 5 10 10 10 15 Final Carried 14 | 5 7 10 10 14 Class Distribution -------------------- 37% | Scavenger-Tank 27% | Scavenger-Mutant 24% | Mutant 4% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1714 | 321 169 227 298 699 Remotely . | . . . . . Salvage Created 2749 | 90 216 138 642 1663 Parts 197 | 8 24 13 59 93 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 62 | 1 5 9 16 31 Guns 36 | 1 5 5 13 12 Cannons 14 | . . 4 . 10 AOE 12 | . . . 3 9 Classes Destroyed 13 | 3 3 1 3 3 Worker 3 | 1 . . . 2 Builder 5 | . . . 3 2 Tunneler 1 | 1 . . . . Recycler 6 | . 2 . 1 3 Operator 2 | . . . . 2 Watcher 6 | . 2 . 2 2 Swarmer 21 | . 5 3 9 4 Grunt 26 | 1 . 3 3 19 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Protector 1 | . . . . 1 Sentry 9 | . . . 3 6 Assembled 3 | . . 3 . . Best Kill Streak 7 | 2 6 3 4 7 Combat Bots Only 6 | 1 3 3 3 6 Max Kills in Single Turn 3 | 1 2 1 2 3 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4400 | 33 117 675 612 2963 Core 915 | . 34 161 158 562 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 491 | . . . . 491 Core Remaining (%) 60 | 100 . 22 60 . Volleys Fired 206 | 4 21 38 49 94 Largest 3 | 2 2 2 3 3 Hottest 228 | 80 85 120 165 228 Shots Fired 470 | 8 37 68 121 236 Gun 353 | 8 37 56 98 154 Cannon 52 | . . . . 52 Launcher 32 | . . . 12 20 Special 33 | . . 12 11 10 Kinetic 146 | 1 20 24 33 68 Thermal 204 | . 15 23 51 115 Explosive 9 | . . . . 9 Electromagnetic 111 | 7 2 21 37 44 Robot Hit Streak 14 | 3 6 8 8 14 Robot Miss Streak 12 | 1 12 9 10 7 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 242 | 4 24 41 54 119 Core Hits 169 | 4 24 21 33 87 Critical Kills 2 | . 2 . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . 2 1 1 3 Burn 3 | . . . 1 2 Destroy 3 | . 2 . . 1 Corrupt 1 | . . 1 . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5853 | 54 263 520 1035 3981 Guns 2629 | 54 263 352 668 1292 Cannons 869 | . . . . 869 Explosions 2118 | . . . 343 1775 Melee 35 | . . . . 35 Ramming 10 | . . . . 10 Kinetic 941 | . 67 136 102 636 Thermal 2009 | . 152 247 401 1209 Explosive 1049 | . . . . 1049 Electromagnetic 1809 | 54 44 137 532 1042 Impact . | . . . . . Slashing 35 | . . . . 35 Piercing . | . . . . . Highest Corruption 6 | . 2 2 . 6 Average Corruption 2 | . 1 2 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . 1 10 . 16 Message Errors 6 | . . 2 . 4 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 5 | . 1 3 . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . . 3 . 2 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 67 | . . 18 8 41 Projectiles 34 | . . 18 . 16 Explosions 33 | . . . 8 25 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 224 | . . . 31 193 Shots 9 | . . . 2 7 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 535 | 48 116 397 535 515 Average Temperature 113 | 21 47 110 129 122 Received Heat Transfer 1975 | 18 . 403 150 1404 Effects 14 | . . 2 6 6 Shutdowns 4 | . . 2 . 2 Energy Bleed 4 | . . . 1 3 Short Circuit 2 | . . . 2 . Damage (minor) 2 | . . . 2 . Damage (major) 1 | . . . . 1 Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 3 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 3997 | . 190 479 895 2433 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 1 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 718 | 30 194 201 286 718 Initial 116 | . 19 75 16 116 Average 258 | 13 78 97 150 477 Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 53 | 100 100 87 73 8 Level 1 17 | . . 12 26 18 Level 2 28 | . . . . 71 Level 3 . | . . . . 2 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 2 5 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . . . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | 1 14 14 25 50 Peak Tracking Total 7 | 1 4 3 5 7 Tactical Retreats 7 | . 1 2 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 10 | . . . 3 7 Max in Single Turn 3 | . . . 2 3 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 18 | . 2 . 6 10 Terminals 10 | . 1 . 3 6 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 4 | . 1 . 2 1 Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 66 | . 7 . 27 32 Successful 51 | . 5 . 20 26 Failed 15 | . 2 . 7 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 30 | . 2 . 8 20 Fabricators . | . . . . . Repair Stations 10 | . . . . 10 Recycling Units 18 | . 5 . 12 1 Scanalyzers 7 | . . . 7 . Garrison Access 1 | . . . . 1 Terminal Hacks 23 | . 2 . 5 16 Record 12 | . 2 . 1 9 Prototype ID Bank 2 | . . . 1 1 Branch Access Points 1 | . . . . 1 Alert Level 2 | . . . . 2 Locate Traps 1 | . . . . 1 Dispatch Records 2 | . . . 1 1 Hauler Manifests 2 | . . . 1 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . . . 9 Scan Component 5 | . . . . 5 Repair 4 | . . . . 4 Recycling Unit Hacks 11 | . 3 . 8 . Recycle Component 4 | . 1 . 3 . Process 3 | . 1 . 2 . Report Inventory 3 | . 1 . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer 7 | . . . 7 . Insert Component 4 | . . . 4 . Analyze 3 | . . . 3 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . . 2 Used 1 | . . . . 1 Hacking Detections 13 | . 2 . 5 6 Full Trace Events 4 | . 1 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . . 4 Time 134 | . . . . 134 Parts Recycled 4 | . 1 . 3 . Recycled Matter 144 | . 77 . 67 . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 5 | . . 5 . . Largest Group 3 | . . 3 . . Highest-Rated Group 47 | . . 47 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 35 | . . 35 . . Total Damage 444 | . . 444 . . Kills 8 | . . 8 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 4311 | 206 261 941 1180 1723 Spaces Moved 2358 | 176 150 615 553 864 Core 27 | 27 . . . . Treads 32 | . . . . 32 Legs 1607 | 86 150 615 553 203 Wheels 692 | 63 . . . 629 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 131 | 94 120 120 172 123 Slowest Speed 270 | 120 120 190 190 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 9 33 98 35 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 15 | . . . 10 5 Terrain Destroyed 150 | . . . 13 137 Melee . | . . . . . Projectile 25 | . . . 10 15 AOE 125 | . . . 3 122 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3113 | 203 196 733 668 1313 Wait 269 | . 7 33 17 212 Move 2354 | 175 149 614 552 864 Hop . | . . . . . Pick Up 75 | 10 6 15 14 30 Fast Attach 27 | 4 1 2 1 19 Attach 23 | 3 . 3 3 14 Detach 9 | . . . . 9 Swap 77 | 5 7 12 19 34 Drop 68 | 2 5 16 13 32 Fire 206 | 4 21 38 49 94 Melee 1 | . . . . 1 Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 207 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Build established: Mutant 369 | -10/Materials | Identified exit to Mines 468 | -10/Materials | Entered Mines 517 | -10/Mines | Identified exit to Materials 728 | -10/Mines | Learned location of Zion (-7) 930 | -10/Mines | Core integrity fell below 50% 987 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1120 | -10/Mines | Discovered exit to Materials (range 9) 1185 | -10/Mines | Build established: Scavenger-Mutant 1212 | -10/Mines | Excavation squad dispatched 1212 | -10/Mines | A large section of the Mines collapsed 1409 | -10/Mines | Entered Materials 1409 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1814 | -9/Materials | Build established: Scavenger-Tank 2510 | -9/Materials | Discovered new exit (range 8) 2589 | -9/Materials | Entered another Materials area 2589 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2899 | -8/Materials | Lost 8 parts (1p2n3u2w) 3275 | -8/Materials | Identified exit to Storage 3651 | -8/Materials | Core integrity fell below 50% 3801 | -8/Materials | Repaired Hrd. Medium Armor Plating 3829 | -8/Materials | Repaired Ion Engine 3864 | -8/Materials | Repaired Mni. Grenade Launcher? 4140 | -8/Materials | Build established: Scavenger-Mutant 4189 | -8/Materials | First assault squad dispatched 4209 | -8/Materials | Repaired Hrd. Medium Armor Plating 4286 | -8/Materials | Core integrity fell below 20% 4312 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04288_ Overheating: Hacking Suite damaged (-5). Remote Datajacks cannot fire with other weapons in the same volley. 04292_ Com. Wheel destroyed. 04294_ Power failure, Imp. Ion Engine shutdown. 04296_ Critical hit (Burn: +37). 04298_ Imp. Ion Engine destroyed. [Achievement: Oops] 04304_ Hrd. Medium Armor Plating destroyed. 04306_ Overheating: Energy bleed (-22). 04306_ Arc Projector destroyed. 04307_ Slammed into L-31 Rogue. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 04308_ Slammed into L-31 Rogue. 04309_ The unstable cave ceiling collapses. 04310_ Slammed into L-31 Rogue. 04310_ Destabilizing: System corrupted (+2). 04312_ Hvy. Assault Rifle destroyed. 04312_ Slammed into L-31 Rogue. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####???#####????????###??????????? | | ???????????????# #### #??????### ############ | | ???????????????# # ####### """ # # | | ???????????????# ## "R" + # | | ?????????????### ## " " # #### | | ?????????????# ! ## # #### | | ?????????????# *%% ##[ + [[ | | ?????????????# * # ### ## !! """ # [| | | ???????????? / %] # ##!! """ # || | | ?????????????# g + ##!! 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Armor Plating | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dynamic Key First Step to Greatness Librarian Novice Programmer One Hack Too Far Oops Part-time Mechanic Risk Taker Significant Disruption Challenges ------------ None Game ------ Seed ReinforcedMicrowarpTorch Manual? 0 Play Time 03:04:24 Cumulative 6.0 hours Start 2022.12.16 @ 02:24:51 End 2022.12.17 @ 04:25:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7fff336-8c14-4c34-8a14-c613d7f3fca2