Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 09:49:19 Player: Dosh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (225) 1125 Value Destroyed (7178) 7178 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2060) 2060 TOTAL SCORE: 15383 Bonus ------- High Alert Combat Kills 1123 Follower Combat Kills 358 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -121 Cogmind --------- Core Integrity 0/850 Matter 44/300 Energy 76/100 System Corruption 12% Temperature Cool (18) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Fission Core High-capacity Matter Pod (0) Structural Scanner Core Analyzer Cloak of Protection Improved Light Armor Plating Improved Hardlight Generator Hacking Suite Hacking Suite Authchip [Armor] Authchip [Weapon] Drone Bay (0/2) EM Pulse Cannon Heavy Phase Cannon Gauss Rifle Flak Gun Improved Heavy Machine Gun Shock Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Hardened Heavy Armor Plating Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Light Fission Core High-capacity Matter Pod Structural Scanner Core Analyzer Cloak of Protection Hardened Heavy Armor Plating Improved Light Armor Plating Improved Hardlight Generator Hacking Suite Hacking Suite Authchip [Armor] Authchip [Weapon] Drone Bay EM Pulse Cannon Heavy Phase Cannon Gauss Rifle Flak Gun Improved Heavy Machine Gun Shock Maul [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . . . 4 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 . . . . 2 Weapon 2 | . . . . . . . . . . . . 2 Parts Attached 153 | 6 9 5 17 2 . 7 21 12 13 7 1 53 Power 9 | 1 . 1 1 . . . 2 . . 2 . 2 Engine 5 | 1 . . 1 . . . 1 . . 1 . 1 Core 4 | . . 1 . . . . 1 . . 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 43 | 2 2 2 6 . . 3 7 2 8 3 . 8 Treads 37 | 2 2 1 6 . . 3 7 . 7 3 . 6 Leg 3 | . . . . . . . . . 1 . . 2 Wheel 1 | . . 1 . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . Flight . | . . . . . . . . . . . . . Utility 42 | 1 4 . 2 2 . 2 3 4 1 2 . 21 Device 13 | . 1 . . 1 . . . 1 1 1 . 8 Storage 2 | 1 1 . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . . . 1 Hackware 1 | . . . . . . . . 1 . . . . Protection 24 | . 2 . 2 1 . 2 2 2 . 1 . 12 Artifact . | . . . . . . . . . . . . . Weapon 59 | 2 3 2 8 . . 2 9 6 4 . 1 22 Energy Gun 6 | 1 1 . 2 . . 1 1 . . . . . Energy Cannon 4 | . . . . . . 1 . 2 . . . 1 Ballistic Gun 37 | 1 2 . 5 . . . 5 2 3 . 1 18 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 10 | . . 2 1 . . . 2 2 . . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 . . 1 . 1 . . 1 Parts Lost 51 | . 3 1 2 . . 8 3 3 . . 1 30 Power 2 | . . . . . . . . . . . . 2 Propulsion 18 | . 1 . . . . 3 3 2 . . . 9 Utility 16 | . . . 1 . . 3 . 1 . . . 11 Weapon 15 | . 2 1 1 . . 2 . . . . 1 8 Highest Loss Streak 13 | . 1 1 1 . . 4 1 3 . . 1 13 To Critical Strikes 1 | . 1 . . . . . . . . . . . Average Slot Usage (%) 94 | . 92 100 99 100 100 97 81 95 98 100 100 89 Engine 7 | . 14 2 7 11 11 11 8 9 9 7 . 1 Core 2 | . . 11 3 . . . . . . 1 9 4 Treads 27 | . 21 24 33 33 33 32 29 25 24 36 36 19 Device 2 | . . . . . . . . 5 8 9 9 8 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 6 Processor 1 | . . . . . . . 7 2 . . . . Hackware 2 | . . . . . . . . 7 9 9 9 6 Protection 14 | . 12 14 21 22 22 19 8 8 9 8 9 12 Energy Gun 4 | . 6 . 7 11 11 10 2 . . . . . Ballistic Gun 15 | . 21 14 13 11 11 8 13 14 14 18 18 24 Launcher 1 | . . 13 . . . . . 1 1 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 106 | 11 49 58 65 64 64 64 71 71 69 72 72 106 Greatest Support 107 | 40 40 40 60 60 60 60 80 80 80 97 97 107 Greatest Overweight (x) 5 | . 2 5 1 1 1 1 1 1 1 . . 5 Average Overweight (x) . | . 1 1 . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 8 14 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 5 10 17 19 19 17 19 17 18 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 8 14 18 20 20 14 20 17 20 20 19 18 Class Distribution -------------------- 58% | Scavenger-Mutant 25% | Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Matter Collected 6259 | 227 202 250 367 64 34 214 724 263 454 336 163 2961 Remotely . | . . . . . . . . . . . . . Salvage Created 9345 | . 613 127 658 378 . 904 1676 391 449 357 51 3741 Parts 509 | . 61 6 44 21 . 46 92 35 23 19 5 157 Haulers Intercepted 11 | . 2 . 4 . . . 2 . 3 . . . Recyclers Shooed 14 | . . . . . . 1 1 . . . . 12 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Combat Hostiles Destroyed 180 | . 16 12 12 8 . 20 31 18 5 5 1 52 Guns 122 | . 16 2 9 8 . 11 20 6 5 5 1 39 Cannons 4 | . . . . . . 1 3 . . . . . AOE 50 | . . 10 3 . . 5 7 12 . . . 13 Classes Destroyed 19 | . 6 1 2 1 . 1 2 2 . 1 . 3 Worker 13 | . 1 . . . . . 1 . 2 . . 9 Builder 9 | . . . . . . . 1 . . . . 8 Tunneler 2 | . . . . . . . 1 . . . . 1 Hauler 11 | . 2 . 4 . . . 2 . 3 . . . Recycler 10 | . . . 1 . . . 1 . . . . 8 Operator 3 | . 1 . . . . . 1 . . . . 1 Watcher 11 | . 3 . 2 . . . 5 . . . . 1 Swarmer 43 | . 9 . 7 . . 6 7 10 . . . 4 Grunt 95 | . 7 3 2 7 . 12 20 5 3 5 . 31 Brawler 4 | . . . . 1 . 1 . . . . . 2 Duelist 3 | . . . . . . 1 . . . . . 2 Protector 2 | . . . . . . . . . . . . 2 Sentry 13 | . . . 3 . . . 4 1 2 . 1 2 Demolisher 1 | . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . 1 . . . . Hunter 4 | . . . . . . . . . . . . 4 Programmer 4 | . . . . . . . . . . . . 4 Behemoth 2 | . . . . . . . . . . 1 . 1 Assembled 9 | . . 9 . . . . . . . . . . Best Kill Streak 12 | . 6 3 4 3 . 3 12 7 4 2 1 12 Combat Bots Only 8 | . 5 3 4 3 . 3 4 7 2 2 1 8 Max Kills in Single Turn 4 | . 1 2 4 2 . 2 4 4 1 1 1 4 Gunslinging 1 | . . . . 1 . . . 1 . . . . Exploded 4 | . . 2 3 . . 2 3 4 . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Hostile Shots Fired 1115 | . 74 23 67 14 . 91 112 115 26 91 6 496 Missed 326 | . 19 9 18 2 . 19 31 42 3 42 2 139 Damage Taken 12417 | . 605 206 662 165 . 1083 1231 923 277 475 41 6749 Core 1450 | . 78 22 37 14 . 89 167 58 61 70 . 854 Absorbed by Shields 828 | . . . . . . . . 89 108 164 16 451 Redirected to Shielding 23 | . . . . . . . . . . . . 23 Ignored by Resistances 65 | . . . . . . . . . . . . 65 Regen/Repaired (Parts) 1091 | . 158 . 91 . . . 424 . 418 . . . Core Remaining (%) 65 | 100 . 60 . . . 65 . . . . 35 . Volleys Fired 590 | . 63 20 55 15 . 55 102 36 23 49 4 168 Largest 4 | . 2 2 2 2 . 2 2 2 2 2 2 4 Hottest 123 | . 60 50 68 68 . 108 108 96 56 56 56 123 Shots Fired 1394 | . 125 35 105 30 . 106 192 67 46 98 8 582 Gun 1302 | . 125 20 104 30 . 93 157 56 46 98 8 565 Cannon 47 | . . . . . . 13 31 3 . . . . Launcher 45 | . . 15 1 . . . 4 8 . . . 17 Special . | . . . . . . . . . . . . . Kinetic 1147 | . 79 20 83 15 . 43 134 56 46 98 8 565 Thermal . | . . . . . . . . . . . . . Explosive 45 | . . 15 1 . . . 4 8 . . . 17 Electromagnetic 202 | . 46 . 21 15 . 63 54 3 . . . . Robot Hit Streak 32 | . 6 7 11 8 . 9 32 8 6 16 3 14 Robot Miss Streak 8 | . 3 4 5 5 . 4 3 4 2 3 1 8 Penetration Max 2 | . . . . . . . 1 . 1 1 . 2 Secondary Targets 25 | . 2 . 1 3 . 3 1 2 1 1 . 11 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 1 . 1 Shots Hit Robots 877 | . 69 21 61 24 . 76 133 32 29 71 6 355 Core Hits 484 | . 35 17 32 17 . 40 70 32 15 17 1 208 Critical Kills 8 | . 1 . . . . 1 1 . . 1 . 4 Critical Parts Destroyed 18 | . . . . . . 1 1 1 . 2 . 13 Critical Strikes 29 | . 1 . . . . 2 3 2 . 3 . 18 Destroy 28 | . 1 . . . . 2 2 2 . 3 . 18 Corrupt 1 | . . . . . . . 1 . . . . . Melee Attacks 2 | . . . . . . . 2 . . . . . Impact 2 | . . . . . . . 2 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 23225 | . 818 723 1035 473 . 1568 3519 1419 669 1230 159 11612 Guns 16518 | . 739 141 840 409 . 1015 2199 608 665 1230 133 8539 Cannons 859 | . . . . . . 228 603 28 . . . . Explosions 5601 | . 79 580 168 . . 299 678 783 . . . 3014 Melee . | . . . . . . . . . . . . . Ramming 247 | . . 2 27 64 . 26 39 . 4 . 26 59 Kinetic 14561 | . 319 141 581 173 . 323 1849 608 665 1230 133 8539 Thermal 1039 | . 79 . . . . 299 261 . . . . 400 Explosive 4562 | . . 580 168 . . . 417 783 . . . 2614 Electromagnetic 2816 | . 420 . 259 236 . 920 953 28 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 1 1 1 . . . . . 12 Average Corruption 2 | . . . 1 1 1 1 . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 84 | . . . 1 13 5 12 . . . . . 53 Message Errors 17 | . . . . 4 2 3 . . . . . 8 Matter Fused 18 | . . . 1 3 2 1 . . . . . 11 Heat Flow Errors 10 | . . . . 1 . 4 . . . . . 5 Energy Discharges 10 | . . . . . 1 1 . . . . . 8 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . 4 . 1 . . . . . 7 Data Loss (major) 3 | . . . . 1 . 1 . . . . . 1 Misfires 2 | . . . . . . 1 . . . . . 1 Alerts 3 | . . . . . . . . . . . . 3 Misdirections 3 | . . . . . . . . . . . . 3 Weapon Failures 5 | . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 203 | . . 10 . . . 20 53 . . . . 120 Projectiles 53 | . . . . . . . 53 . . . . . Explosions 150 | . . 10 . . . 20 . . . . . 120 Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . 1 . . 1 . . . 1 1 Impact 4 | . . . . 1 . . 1 . . . 1 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 531 | . 74 16 . . . 64 59 18 . . . 300 Shots 17 | . 2 1 . . . 2 2 1 . . . 9 Rammed 33 | . . 1 2 7 . 4 6 . . . 4 9 Targets Rammed 35 | . . 1 2 7 . 4 6 . 1 . 4 10 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 1 . . 1 Highest Temperature 579 | . 176 18 214 216 . 402 324 48 101 22 6 579 Average Temperature 99 | . 42 7 48 83 . 105 72 16 53 10 6 179 Received Heat Transfer 3517 | . 114 18 135 96 . 504 684 117 172 126 18 1533 Effects 35 | . . . . . . 5 . . . . . 30 Shutdowns 7 | . . . . . . 1 . . . . . 6 Energy Bleed 4 | . . . . . . . . . . . . 4 Interference 13 | . . . . . . 4 . . . . . 9 Matter Decay 1 | . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . 4 Damage (major) 4 | . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . 3 1 . . . . . Combat Hostiles 4 | . . . . . . 3 1 . . . . . Parts Fried 14 | . 3 . 1 . . 3 7 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . 2 Heat Transferred 1000 | . 100 . . . . 300 300 . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 12 | . 3 . . . . 6 3 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Peak Influence 1174 | . 194 98 210 152 . 225 434 908 518 470 271 1174 Initial 442 | . . 15 21 17 . . 43 201 442 336 211 271 Average 215 | . 47 22 66 36 . 96 208 539 403 427 120 624 Maximum Alert Level 4 | . . . 1 . . 1 2 3 2 2 1 4 Low Security (%) 59 | 100 100 100 91 100 . 91 37 . . . 62 3 Level 1 20 | . . . 8 . . 8 57 31 30 17 37 27 Level 2 14 | . . . . . . . 4 56 69 82 . 30 Level 3 5 | . . . . . . . . 12 . . . 33 Level 4 . | . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 35 | . 3 2 3 . . 1 9 . 2 . . 15 Investigation 9 | . 2 2 2 . . 1 1 . . . . 1 Extermination 4 | . . . . . . . . . . . . 4 Reinforcement 13 | . 1 . 1 . . . 4 . 1 . . 6 Assault 4 | . . . . . . . . . . . . 4 Garrison 5 | . . . . . . . 4 . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Distress Signals 9 | . 3 . 1 . . . 1 . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 254 | . 20 16 23 8 . 22 41 22 11 9 1 81 Peak Tracking Total 10 | . 5 6 5 3 . 3 4 9 2 5 1 10 Tactical Retreats 17 | . 1 1 . . . 3 2 5 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Traps Triggered 8 | . 1 . 1 . . . 1 1 . 1 . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Machines Disabled 18 | . 1 . . . . 4 4 2 2 . . 5 Max in Single Turn 2 | . 1 . . . . 1 1 1 1 . . 2 Garrison Relay 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Machines Accessed 55 | . 8 2 7 . 2 1 10 3 9 . 8 5 Terminals 37 | . 6 1 4 . . 1 6 3 7 . 4 5 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 2 . 1 . . . Recycling Units 6 | . 1 . 1 . . . . . . . 4 . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . Total Hacks 164 | . 23 5 24 . 2 3 35 10 36 . 15 11 Successful 90 | . 10 2 13 . 2 . 24 3 25 . 8 3 Failed 74 | . 13 3 11 . . 3 11 7 11 . 7 8 Catastrophic 8 | . 3 2 . . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 90 | . 19 3 14 . 1 3 15 7 10 . 12 6 Terminals 112 | . 18 4 16 . . 3 18 10 21 . 11 11 Fabricators . | . . . . . . . . . . . . . Repair Stations 32 | . 4 . 7 . . . 7 . 14 . . . Recycling Units 6 | . 1 . 1 . . . . . . . 4 . Scanalyzers 9 | . . . . . . . 9 . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . Terminal Hacks 31 | . 2 2 3 . 2 . 4 2 11 . 4 1 Record 1 | . . . . . 1 . . . . . . . Robot Analysis 6 | . 2 . 1 . . . 1 . 1 . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 4 | . . 1 . . . . . . 3 . . . Level Access Points 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . 1 Alert Level 4 | . . . . . . . 1 . 1 . 2 . Unreport Threat 2 | . . . . . . . 1 . 1 . . . Locate Traps 2 | . . . 1 . . . . . 1 . . . Hauler Manifests 3 | . . . . . . . 1 . 1 . 1 . Zone Layout 3 | . . 1 . . . . . . 2 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 25 | . 4 . 5 . . . 6 . 10 . . . Scan Component 13 | . 2 . 3 . . . 3 . 5 . . . Repair 12 | . 2 . 2 . . . 3 . 5 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 9 . . . . . Insert Component 4 | . . . . . . . 4 . . . . . Analyze 5 | . . . . . . . 5 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . Unauthorized Hacks 23 | . 4 . 5 . . . 4 1 3 . 4 2 Terminals 17 | . 3 . 4 . . . 4 1 3 . . 2 Track 1 | . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 11 | . 2 . 2 . . . 3 . 2 . . 2 Operators 3 | . 1 . 1 . . . . . 1 . . . Override 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . . . . . 4 . Tunnel 6 | . 1 . 1 . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 7 1 6 . . 1 8 2 7 . 4 5 Full Trace Events 13 | . 2 1 1 . . 1 4 2 . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 12 | . 2 . 2 . . . 3 . 5 . . . Time 402 | . 52 . 70 . . . 108 . 172 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Total Allies 11 | . . 1 . . . . . . 10 . . . Largest Group 10 | . . 1 . . . . . . 10 5 . . Highest-Rated Group 173 | . . 31 . . . . . . 173 93 . . Highest-Rated Ally 31 | . . 31 . . . . . . 29 29 . . Total Orders 2 | . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . 2 Ally Attacks 118 | . . 4 . . . . . . 86 28 . . Total Damage 1488 | . . 86 . . . . . . 1080 322 . . Kills 18 | . . 4 . . . . . . 10 4 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Robot Analysis Total 6 | . 2 . 1 . . . 1 . 1 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Turns Passed 17663 | 75 1974 1825 1767 1658 831 1316 2484 785 882 640 1054 2372 Spaces Moved 6994 | 43 664 665 665 661 345 603 974 317 305 291 639 822 Core 4 | 4 . . . . . . . . . . . . Treads 6885 | 39 664 560 665 661 345 603 974 317 305 291 639 822 Legs . | . . . . . . . . . . . . . Wheels 105 | . . 105 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 140 160 240 240 160 160 160 160 160 162 160 Average Speed 207 | 149 258 226 224 240 240 180 192 205 193 160 162 200 Slowest Speed 560 | 160 320 240 240 240 240 240 240 240 240 162 162 560 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 67 | 4 95 96 68 98 70 99 73 57 50 44 94 29 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 7 | . 1 . 1 . 1 . . . . . 4 . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . 1 . Scrap Searched 7 | . . 1 . 4 . 2 . . . . . . Spaces Dug 2 | . . . . . . . 2 . . . . . Terrain Destroyed 398 | . 11 113 10 . . 30 64 26 1 4 . 139 Melee 2 | . . . . . . . 2 . . . . . Projectile 16 | . . . . . . . 1 . 1 . . 14 AOE 372 | . 11 113 10 . . 30 61 26 . . . 121 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Total 8890 | 51 811 947 836 694 350 721 1384 384 551 374 647 1140 Wait 996 | . 71 251 83 6 . 52 256 14 189 13 . 61 Move 6983 | 42 663 664 664 660 344 602 974 315 305 290 638 822 Hop . | . . . . . . . . . . . . . Pick Up 65 | 3 5 6 6 3 3 1 12 2 6 4 . 14 Fast Attach 51 | 6 4 . 4 . . . 9 2 9 2 . 15 Attach 36 | . 2 1 3 1 . 7 . 4 . . 1 17 Detach 9 | . . . 2 . . . 1 1 4 . . 1 Swap 66 | . 3 4 10 1 . . 12 6 4 5 . 21 Drop 55 | . . . 7 1 3 . 10 2 10 11 . 11 Fire 590 | . 63 20 55 15 . 55 102 36 23 49 4 168 Melee 2 | . . . . . . . 2 . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 34 | . . 1 2 7 . 4 6 . 1 . 4 9 Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 2 exits: Fac / Gar) -8/Garrison -8/Recycling -6/Factory (discovered 7 exits: [*Fac x3] / Low x2 / Ext x2) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Discovered new exit (range 10) 1231 | -10/Materials | Discovered new exit (range 4) 1308 | -10/Materials | Discovered new exit (range 11) 1777 | -10/Materials | Repaired Lgt. Armor Plating 1804 | -10/Materials | Repaired Lgt. Treads 2050 | -10/Materials | Entered Mines 2053 | -10/Mines | Received a Mining Laser from a helpful Derelict 2069 | -10/Mines | Met a Derelict bent on vengeance 2087 | -10/Mines | Assembled infested the area 2092 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2664 | -10/Mines | Discovered new exit (range 9) 2930 | -10/Mines | Build established: Scavenger-Mutant 3076 | -10/Mines | Discovered new exit (range 12) 3718 | -10/Mines | Met a Derelict shopkeep closing up shop 3875 | -10/Mines | Entered Materials 3875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3876 | -9/Materials | Identified exit to Mines 4195 | -9/Materials | Discovered new exit (range 9) 4816 | -9/Materials | Discovered new exit (range 9) 5174 | -9/Materials | Discovered new exit (range 16) 5508 | -9/Materials | Repaired Imp. Light Armor Plating 5541 | -9/Materials | Repaired Hvy. Assault Rifle 5642 | -9/Materials | Entered Mines 5861 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5866 | -9/Mines | Found Prototype Device 5961 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5961 | -9/Mines | Discovered new exit (range 5) 6205 | -9/Mines | Learned Materials security intel 6221 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6474 | -9/Mines | Discovered new exit (range 12) 6922 | -9/Mines | Discovered new exit (range 4) 7063 | -9/Mines | Found a hidden stash of uninstalled traps 7291 | -9/Mines | Identified Exp. Sensor Array 7300 | -9/Mines | Entered Exiles 7336 | -9/Exiles | Discovered new exit (range 15) 7365 | -9/Exiles | Met 8R-AWN 7401 | -9/Exiles | Met EX-HEX 7466 | -9/Exiles | Met EX-BIN 7507 | -9/Exiles | Aligned with FarCom system 7509 | -9/Exiles | Given EX-Vault access code 7567 | -9/Exiles | Opened EX-Vault 7584 | -9/Exiles | Found Cloak of Protection 7633 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7703 | -9/Exiles | Met EX-DEC 7715 | -9/Exiles | Learned location of Zion (-6) 8104 | -9/Exiles | Discovered new exit (range 12) 8131 | -9/Exiles | Left Exiles lab with Cloak of Protection 8131 | -9/Exiles | Entered Mines 9096 | -8/Mines | Discovered new exit (range 8) 9153 | -8/Mines | Lost 4 parts (2n1u1w) 9395 | -8/Mines | Discovered new exit (range 8) 9414 | -8/Mines | Build established: Mutant 9447 | -8/Mines | Entered Materials 9447 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9672 | -8/Materials | Garrison activated, responded to threat 9890 | -8/Materials | Discovered new exit (range 8) 10202 | -8/Materials | Garrison activated, responded to threat 10371 | -8/Materials | Garrison activated, responded to threat 11044 | -8/Materials | Discovered new exit (range 16) 11239 | -8/Materials | Build established: Scavenger-Mutant 11318 | -8/Materials | Repaired Hvy. Armor Plating 11346 | -8/Materials | Repaired Lgt. Treads 11811 | -8/Materials | Repaired Gauss Rifle 11892 | -8/Materials | Garrison activated, responded to threat 11931 | -8/Materials | Identified exit to Garrison 11931 | -8/Materials | Entered Garrison 12068 | -8/Garrison | Triggered checkpoint 12100 | -8/Garrison | Discovered new exit (range 72) 12100 | -8/Garrison | Discovered new exit (range 77) 12100 | -8/Garrison | Discovered new exit (range 52) 12179 | -8/Garrison | Triggered checkpoint 12210 | -8/Garrison | Destroyed 7 combat bots 12271 | -8/Garrison | Lost 3 parts (2n1u) 12321 | -8/Garrison | Learned Storage security intel 12395 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12431 | -8/Garrison | Rescued a captive Derelict 12432 | -8/Garrison | Rescued a captive Derelict 12558 | -8/Garrison | Triggered checkpoint 12716 | -8/Garrison | Entered Storage 12762 | -8/Storage | Repaired Lgt. Treads 12789 | -8/Storage | Repaired Lgt. Treads 12835 | -8/Storage | Repaired Gauss Rifle 12879 | -8/Storage | Repaired Gauss Rifle 12919 | -8/Storage | Repaired Shield Generator 13199 | -8/Storage | Core integrity fell below 50% 13246 | -8/Storage | Identified exit to Factory 13249 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13535 | -8/Storage | Build established: Commander-Mutant 13584 | -8/Storage | Garrison activated, responded to threat 13597 | -8/Storage | Identified exit to Garrison 13598 | -8/Storage | Entered Garrison 13598 | -8/Garrison | Accompanied by 5 allies 13619 | -8/Garrison | Lost 5 allies 13670 | -8/Garrison | Triggered checkpoint 13675 | -8/Garrison | Triggered checkpoint 13717 | -8/Garrison | Lost 4 allies 13770 | -8/Garrison | Triggered checkpoint 13783 | -8/Garrison | Discovered new exit (range 14) 13885 | -8/Garrison | Build established: Scavenger-Mutant 13910 | -8/Garrison | Triggered checkpoint 13985 | -8/Garrison | Spotted B-75 Beast 14059 | -8/Garrison | Destroyed B-75 Beast 14238 | -8/Garrison | Entered Recycling 14793 | -8/Recycling | Discovered new exit (range 15) 15292 | -8/Recycling | Entered Factory 15292 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 15590 | -6/Factory | Build established: Scavenger-Tank 15759 | -6/Factory | Discovered new exit (range 16) 16091 | -6/Factory | Lost 3 parts (1n2u) 16318 | -6/Factory | Discovered new exit (range 7) 16689 | -6/Factory | Crushed by falling debris 16692 | -6/Factory | First assault squad dispatched 16800 | -6/Factory | Destroyed 8 combat bots 16802 | -6/Factory | Lost 4 parts (1p3w) 16882 | -6/Factory | System corruption reached 10% 16986 | -6/Factory | Spotted B-75 Beast 17047 | -6/Factory | Destroyed B-75 Beast 17259 | -6/Factory | Core integrity fell below 50% 17444 | -6/Factory | Discovered new exit (range 64) 17454 | -6/Factory | Identified exit to Lower Caves 17454 | -6/Factory | Identified exit to Extension 17651 | -6/Factory | Core integrity fell below 20% 17664 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17641_ Lyr. Medium Armor Plating destroyed. 17643_ Slug penetrates L-41 Fighter. 17647_ Gauss Rifle destroyed. 17649_ System corrupted: FCS attempts to trigger Gauss Rifle. 17649_ System corrupted: Gauss Rifle misfires. 17649_ Slug penetrates Fusion Modulator. 17649_ Lgt. Treads destroyed. 17650_ Hrd. Heavy Armor Plating destroyed. 17651_ Slug penetrates L-41 Fighter. 17653_ Rnf. Deuterium Engine destroyed. 17653_ Slug penetrates L-41 Fighter. 17655_ L-41 Fighter destroyed. 17657_ Slug penetrates G-67 Veteran. 17659_ Critical hit (Burn: +50). 17661_ Slug penetrates Wall. 17662_ Gauss Rifle destroyed. 17663_ Slammed into G-67 Veteran. 17663_ Destabilizing: Core damaged (-8). 17664_ System corrupted: Energy discharge (-24). 17664_ Adv. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????>???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+#????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ???????????################ #????????????????????? | | ??????????? """"" ## ############ ????????? | | ?????????????""" ""T""=#g ???????? | | ?????????????""" *%=@! ???????? | | ?????????????""" = !g*=k#[% m ???????? | | ????????# g # #########???????????? | | ????????# """ """g""" # #???????????????????? | | ??????????????"" """ """ # #???????????????????? | | ???????????????? """ """ # #???????????????????? | | ???????????????? # #???????????????????? | | ??????????################ #???????????????????? | | ??????????# = ### ###?????????????????? | | ??????????# " " # #?????????????????? | | ??????????# " " !# #?????????????????? | | ??????????# " " # ##????????????????? | | ??????????# " " ![i ?????????? | | ??????????# " " #* #######???????????? | | ??????????# " " # #?????????????????? | | ??????????# " " # #?????????????????? | | ??????????# " " """ #########?????????????????? | | ??????????# " " """S"" #?????????????????????????? | | ??????????# """""" #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????##+###########??????????????????? ? | | ???????????# #????????????????????????????# ? | | ???????????# #????????????????????????????# ? | | ???????????# #????????????????????????????# ? | | ???????????# #????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 15 Resistance: EM 15 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatPortableBeam Manual? 0 Play Time 01:18:02 Cumulative 289.0 hours Start 2024.03.15 @ 08:32:25 End 2024.03.15 @ 09:49:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/1/0/0/0/1/0 Lore% 70 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cbf0cce-3487-4235-a9d2-8dedc3ddedfb