Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.13 @ 18:43:26 // Winter2019/RPGLIKE

Player: Rumbl3

Result: Destroyed by H-66 Slayer with Gauss Rifle

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (17)       3400
Robots Destroyed (138)     690
Value Destroyed (6948)     6948
Prototype IDs (14)         280
Alien Tech Used (0)        0
Bonus (4441)               4441
              TOTAL SCORE: 18259

 Bonus
-------
High Alert Combat Kills    1038
Follower Combat Kills      2240
Entered Garrisons          600
Used RIF Installer         500
Network Hubs Disabled      400
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -1437

 Cogmind 
---------
Core Integrity             0/1000
Matter                     266/300
Energy                     142/310
System Corruption          0%
Temperature                Cool (0)
Movement                   Hovering (52)
Location                   -5/Factory

 Parts 
-------
>              --- POWER (1) --------
        Cooled Deuterium Engine
>              --- PROPULSION (3) ---
               Airjet
               Gravmag System
               Gravmag System
>              --- UTILITY (10) -----
  Experimental Sensor Array
      Improved Signal Interpreter
      Advanced Terrain Scanner
               Targeting Computer
      Improved Target Analyzer
               Core Analyzer
      Improved Kinecellerator
               Phase Shifter
               Centrium Medium Armor Plating
               Relay Coupler [Grunt] (30)
>              --- WEAPON (3) -------
      Improved KE Penetrator
               Remote Datajack
               Phasing Sabre
>              --- INVENTORY (6) ----
               Relay Coupler [Grunt] (48)
      Improved KE Penetrator
      Improved KE Penetrator
      Improved Proton Missile Launcher
    Long-range Missile Launcher

 Peak State 
------------
>              --- POWER ------------
        Cooled Deuterium Engine
>              --- PROPULSION -------
               Airjet
               Gravmag System
               Gravmag System
>              --- UTILITY ----------
  Experimental Sensor Array
      Improved Signal Interpreter
      Advanced Terrain Scanner
               Targeting Computer
      Improved Target Analyzer
               Core Analyzer
      Improved Kinecellerator
               Centrium Medium Armor Plating
               Relay Coupler [Grunt]
               Relay Coupler [Sentry]
>              --- WEAPON -----------
      Improved KE Penetrator
               Remote Datajack
               Phasing Sabre
>              --- INVENTORY --------
               Phase Shifter
               Relay Coupler [Grunt]
      Improved KE Penetrator
      Improved KE Penetrator
      Improved Proton Missile Launcher
    Long-range Missile Launcher
[Rating: 80]

 Favorites 
-----------
Power                      Cooled Deuterium Engine
  Engine                   Cooled Deuterium Engine
  Power Core               Light Nuclear Core
Propulsion                 Gravmag System
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Gravmag System
Utility                    Targeting Computer
  Device                   Experimental Sensor Array
  Storage                  Improved Matter Compressor
  Processor                Targeting Computer
  Hackware                 Relay Coupler [Brawler]
  Protection               Improved Light Armor Plating
Weapon                     Improved KE Penetrator
  Energy Gun               Beamcaster
  Ballistic Gun            Improved KE Penetrator
  Launcher                 Proton Missile Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Power Maul
  Slashing Weapon          Great Axe

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac 
Slots Evolved              13   | 3   .   2   .   .   1   1   1   .   1   .   1   .   .   1   .   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | 1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Utility                  9    | 1   .   2   .   .   .   1   1   .   1   .   .   .   .   1   .   .   2   
  Weapon                   2    | 1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             121  | 4   4   4   2   2   7   14  6   6   18  5   21  7   .   7   1   7   6   
  Power                    3    | .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Engine                 2    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               11   | 2   1   .   1   .   2   2   .   1   .   .   2   .   .   .   .   .   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  9    | .   1   .   1   .   2   2   .   1   .   .   2   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  33   | 1   3   2   .   1   1   1   2   3   5   .   4   1   .   3   .   2   4   
    Device                 11   | 1   2   1   .   1   .   .   .   2   .   .   1   .   .   .   .   1   2   
    Storage                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Processor              6    | .   1   1   .   .   1   .   .   .   .   .   .   .   .   2   .   .   1   
    Hackware               9    | .   .   .   .   .   .   .   1   .   4   .   1   .   .   1   .   1   1   
    Protection             6    | .   .   .   .   .   .   1   1   1   1   .   1   1   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   74   | 1   .   1   .   1   4   10  4   2   13  5   15  6   .   4   1   5   2   
    Energy Gun             11   | 1   .   1   .   1   .   5   .   .   2   .   .   1   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          13   | .   .   .   .   .   3   2   .   2   1   .   .   4   .   .   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               12   | .   .   .   .   .   .   .   1   .   2   .   5   1   .   .   .   3   .   
    Special Weapon         18   | .   .   .   .   .   .   .   1   .   4   3   5   .   .   2   .   2   1   
    Impact Weapon          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        19   | .   .   .   .   .   .   3   2   .   4   2   5   .   .   2   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  10   | .   .   .   1   1   2   3   .   .   .   .   1   2   .   .   .   .   .   
Parts Lost                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     99   | .   97  100 100 100 100 99  100 99  98  100 98  100 100 99  100 100 100 
  Engine                   7    | .   14  .   8   11  10  9   8   8   7   7   7   7   7   6   6   6   5   
  Core                     1    | .   .   11  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    2    | .   16  12  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    18   | .   11  12  20  22  21  19  17  16  15  15  19  21  21  20  20  20  18  
  Device                   18   | .   19  23  22  22  21  19  17  15  15  15  14  21  21  14  13  17  15  
  Processor                16   | .   5   12  22  22  21  19  17  16  15  15  14  14  14  18  20  20  20  
  Hackware                 6    | .   .   .   .   .   .   .   3   8   13  15  12  7   7   11  13  8   11  
  Protection               4    | .   .   .   .   .   .   3   7   8   7   7   7   7   7   6   6   6   5   
  Energy Gun               3    | .   14  12  11  11  10  2   .   .   2   .   .   .   .   .   .   .   .   
  Ballistic Gun            14   | .   14  12  11  11  10  18  17  16  14  15  14  14  14  13  14  15  6   
  Launcher                 1    | .   .   .   .   .   .   .   4   .   1   .   1   6   7   1   .   3   .   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   1   3   3   .   .   3   .   .   4   
  Slashing Weapon          2    | .   .   .   .   .   .   6   3   8   2   3   2   .   .   1   4   .   5   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             41   | 10  11  12  15  17  21  28  30  27  30  27  31  40  40  40  38  41  41  
  Greatest Support         41   | 31  31  11  22  22  27  30  30  30  30  30  41  41  41  41  41  41  41  
  Greatest Overweight (x)  1    | .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 6    | 2   2   2   2   4   4   5   6   6   6   6   6   6   6   6   6   6   6   
  Average Capacity         4    | 1   2   2   2   3   4   4   5   6   6   6   6   6   6   6   6   6   6   
  Most Carried             6    | 2   2   2   2   4   4   5   6   6   6   6   6   6   6   6   6   6   6   
  Average Carried          4    | .   2   1   1   2   3   4   5   6   5   6   5   6   6   6   5   5   6   
  Final Capacity           6    | 2   2   2   2   4   4   5   6   6   6   6   6   6   6   6   6   6   6   
  Final Carried            6    | 2   2   1   2   4   4   5   6   6   6   6   6   6   6   6   5   6   5   

 Class Distribution 
--------------------
 34% | Scout
 29% | Scavenger-Scout
 19% | Commander-Scout
  8% | Bothacker-Scout
  5% | Scavenger-Skirmisher
  3% | Mutant

 Dominant Class 
----------------
          Mutant | -10/Materials
 Scavenger-Scout | -10/Mines
 Scavenger-Scout | -9/Materials
 Scavenger-Scout | -9/Mines
 Scavenger-Scout | -8/Materials
           Scout | -7/Factory
           Scout | -7/Garrison
           Scout | -7/Factory
           Scout | -7/Garrison
 Bothacker-Scout | -6/Factory
 Commander-Scout | -6/Extension
 Commander-Scout | -6/Cetus
 Scavenger-Scout | -6/Archives
 Commander-Scout | -6/Hub_04(d)
           Scout | -5/Factory
 Scavenger-Scout | -5/Garrison
           Scout | -5/Factory

 Resources                      | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   
-----------                Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  
Matter Collected           4052 | 252  88   175  29   89   128  144  339  .    629  .    941  276  .    416  .    207  339  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            4836 | 118  151  337  31   208  138  166  340  .    615  .    1016 179  .    570  .    406  561  
  Parts                    322  | 3    10   31   3    15   8    8    34   .    34   2    71   25   5    24   .    35   14   
Haulers Intercepted        5    | .    1    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    1    
Recyclers Shooed           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac 
Combat Hostiles Destroyed  111  | .   2   15  .   7   4   3   12  .   16  1   17  4   2   4   .   21  3   
  Melee                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Guns                     82   | .   2   15  .   7   4   3   6   .   14  1   15  1   2   4   .   8   .   
  AOE                      23   | .   .   .   .   .   .   .   6   .   2   .   2   .   .   .   .   13  .   
Classes Destroyed          16   | 2   4   .   1   2   .   2   .   .   1   .   3   .   .   1   .   .   .   
  Worker                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   
  Builder                  2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Tunneler                 1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   5    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   1   
  Recycler                 3    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Operator                 4    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   2   .   .   .   
  Watcher                  7    | .   1   .   1   .   1   .   .   .   .   .   1   2   .   .   .   .   1   
  Swarmer                  35   | .   1   9   .   .   3   .   .   .   6   .   5   .   .   .   .   11  .   
  Grunt                    43   | .   1   6   .   5   1   .   7   .   7   .   3   1   .   2   .   9   1   
  Brawler                  2    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Duelist                  5    | .   .   .   .   1   .   .   2   .   1   .   1   .   .   .   .   .   .   
  Sentry                   14   | .   .   .   .   .   .   2   1   .   1   1   4   .   2   1   .   .   2   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Hunter                   3    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   
  Programmer               3    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Best Kill Streak           6    | 2   1   5   1   3   3   1   4   .   6   1   5   3   2   4   .   6   3   
  Combat Bots Only         6    | .   1   5   .   3   3   1   4   .   6   1   5   2   2   2   .   6   1   
Max Kills in Single Turn   3    | 1   1   2   1   1   1   1   3   .   1   1   2   1   1   2   .   3   1   
  Gunslinging              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   .   3   .   1   .   1   .   .   .   .   3   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  A7 (-6/Cetus)

 Combat                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   
--------                   Run   | Scr  Mat  Min  Mat  Min  Mat  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  
Damage Taken               7978  | .    112  666  130  219  434  412  519  .    915  175  964  408  .    1791 .    997  236  
  Core                     5764  | .    89   534  108  173  347  303  359  .    633  116  708  284  .    1249 .    703  158  
  Absorbed by Shields      244   | .    .    .    .    .    .    .    27   .    .    .    217  .    .    .    .    .    .    
  Redirected to Core       4839  | .    72   424  77   146  302  264  296  .    526  85   539  261  .    1090 .    599  158  
Core Remaining (%)         80    | 100  .    95   .    100  72   .    .    .    100  .    .    .    .    14   .    .    .    
Volleys Fired              436   | 4    16   45   8    18   26   14   25   .    53   13   102  20   8    40   .    36   8    
  Largest                  3     | 2    2    2    2    2    2    3    3    .    3    2    3    3    2    3    .    3    1    
  Hottest                  142   | 70   70   76   76   95   98   128  92   .    142  53   92   128  70   109  .    113  35   
Shots Fired                832   | 8    29   84   16   36   52   40   57   .    105  17   171  50   16   69   .    74   8    
  Gun                      694   | 8    29   84   16   36   52   40   45   .    83   8    122  41   16   59   .    54   1    
  Cannon                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 55    | .    .    .    .    .    .    .    10   .    6    .    12   9    .    1    .    17   .    
  Special                  83    | .    .    .    .    .    .    .    2    .    16   9    37   .    .    9    .    3    7    
  Kinetic                  557   | 4    16   45   8    18   26   28   45   .    67   8    122  40   16   59   .    54   1    
  Thermal                  137   | 4    13   39   8    18   26   12   .    .    16   .    .    1    .    .    .    .    .    
  Explosive                7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    
  Electromagnetic          48    | .    .    .    .    .    .    .    10   .    6    .    12   9    .    1    .    10   .    
  Robot Hit Streak         25    | 4    5    9    7    8    13   16   21   .    16   12   25   9    10   18   .    13   6    
  Robot Miss Streak        6     | 1    2    6    3    2    4    1    3    .    3    1    4    2    2    3    .    2    1    
  Penetration Max          1     | .    .    .    .    .    .    .    1    .    1    .    1    .    1    1    .    1    .    
  Secondary Targets        17    | .    .    3    .    3    1    .    2    .    4    .    3    .    .    .    .    1    .    
    Max Gunslinging Chain  1     | .    .    1    .    1    1    .    1    .    1    .    1    .    .    .    .    1    .    
Shots Hit Robots           606   | 6    18   49   7    28   34   31   40   .    70   14   131  39   11   48   .    50   30   
  Core Hits                262   | 3    6    25   2    11   8    9    24   .    26   3    54   22   6    24   .    29   10   
  Critical Hits            39    | .    1    .    .    .    .    2    .    .    .    .    2    5    2    15   .    11   1    
  Critical Kills           15    | .    .    .    .    .    .    1    .    .    .    .    2    .    1    6    .    5    .    
  Critical Parts Destroyed 22    | .    1    .    .    .    .    1    .    .    .    .    .    4    1    9    .    6    .    
Melee Attacks              82    | .    .    .    .    .    1    24   3    .    5    8    7    .    .    5    .    .    29   
  Impact                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 81    | .    .    .    .    .    .    24   3    .    5    8    7    .    .    5    .    .    29   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           14689 | 70   185  656  84   431  588  516  1479 .    1083 143  2158 1417 308  1771 .    2216 1584 
  Guns                     9737  | 70   185  656  84   431  588  516  786  .    983  143  1931 723  308  1314 .    1019 .    
  Cannons                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               3354  | .    .    .    .    .    .    .    693  .    100  .    227  694  .    443  .    1197 .    
  Melee                    1584  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1584 
  Ramming                  14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    
  Kinetic                  8151  | 32   74   320  26   147  209  365  786  .    775  143  1931 702  308  1314 .    1019 .    
  Thermal                  1727  | 38   111  336  58   284  379  151  141  .    208  .    .    21   .    .    .    .    .    
  Explosive                993   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    993  .    
  Electromagnetic          2220  | .    .    .    .    .    .    .    552  .    100  .    227  694  .    443  .    204  .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1584  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1584 
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         9     | .    .    .    .    .    .    1    2    2    2    .    1    1    1    9    .    .    .    
  Average Corruption       1     | .    .    .    .    .    .    1    1    2    2    .    1    1    1    1    .    .    .    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  27    | .    .    .    .    .    .    2    2    1    14   .    1    3    1    3    .    .    .    
    Message Errors         14    | .    .    .    .    .    .    1    2    .    6    .    1    3    .    1    .    .    .    
    Matter Fused           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Heat Flow Errors       1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Energy Discharges      3     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
    Data Loss (minor)      4     | .    .    .    .    .    .    .    .    1    1    .    .    .    1    1    .    .    .    
    Targeting Errors       4     | .    .    .    .    .    .    1    .    .    3    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            412   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    76   .    5    331  
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               81    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    76   .    5    .    
  Melee                    331   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    331  
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      221   | .    .    .    .    .    .    .    6    .    .    .    18   .    .    197  .    .    .    
  Shots                    4     | .    .    .    .    .    .    .    1    .    .    .    1    .    .    2    .    .    .    
  Rammed                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Targets Rammed             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        274   | 36   78   242  4    66   141  274  41   .    250  20   18   70   .    24   .    124  13   
  Average Temperature      49    | 19   28   77   3    24   44   113  11   .    90   8    4    21   .    5    .    57   4    
  Received Heat Transfer   2085  | .    42   243  36   114  216  153  172  .    213  54   224  63   .    264  .    264  27   
  Effects                  4     | .    .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Interference           3     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           3     | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
  Combat Hostiles          3     | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
  Parts Fried              8     | .    .    .    .    .    .    .    3    .    1    .    2    1    .    .    .    1    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             6     | .    .    1    .    1    1    2    .    .    .    .    1    .    .    .    .    .    .    
  Heat Transferred         3615  | 111  333  962  148  629  666  259  100  .    370  .    .    37   .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    1    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   
-------                    Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  
Peak Influence             1299 | 10   120  341  184  241  126  168  555  291  711  497  1238 860  527  1299 643  1090 747  
  Average Influence        422  | 6    44   188  146  172  73   87   388  291  492  440  771  624  484  672  643  762  643  
Maximum Alert Level        4    | .    .    1    .    1    .    .    2    1    3    2    4    3    2    4    2    3    3    
  Low Security (%)         31   | 100  100  57   100  62   100  100  7    .    .    .    .    .    .    1    .    .    .    
  Level 1                  19   | .    .    42   .    37   .    .    38   100  27   29   23   .    16   12   .    .    .    
  Level 2                  27   | .    .    .    .    .    .    .    54   .    58   70   14   68   83   27   100  37   81   
  Level 3                  17   | .    .    .    .    .    .    .    .    .    14   .    38   31   .    52   .    62   18   
  Level 4                  3    | .    .    .    .    .    .    .    .    .    .    .    24   .    .    6    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          27   | .    2    .    1    .    .    2    .    .    .    3    8    .    .    6    .    .    5    
  Investigation            10   | .    2    .    1    .    .    .    .    .    .    2    5    .    .    .    .    .    .    
  Extermination            1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Reinforcement            8    | .    .    .    .    .    .    1    .    .    .    .    1    .    .    4    .    .    2    
  Assault                  4    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    1    
  Garrison                 4    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    2    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  
---------                  Run  | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac 
Distress Signals           11   | .   2   .   1   .   .   1   .   .   .   .   3   2   .   1   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              285  | .   6   20  6   8   14  20  15  .   30  7   55  14  7   49  1   23  10  
  Peak Tracking Total      22   | .   3   5   4   3   6   9   4   .   9   5   9   5   2   22  2   8   4   
  Tactical Retreats        19   | .   1   1   .   .   1   4   .   .   2   1   1   1   .   4   .   3   .   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac 
Traps Triggered            16   | .   1   .   .   .   .   1   1   2   6   .   2   .   .   1   .   2   .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                4    | .   .   .   .   3   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  
----------                 Run  | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac 
Machines Disabled          51   | .   .   .   1   .   .   .   2   .   4   .   5   .   3   34  .   2   .   
  Max in Single Turn       26   | .   .   .   1   .   .   .   1   .   1   .   2   .   1   26  .   1   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Garrison Relay           7    | .   .   .   .   .   .   .   2   .   3   .   .   .   .   .   .   2   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  
---------                  Run  | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac 
Machines Accessed          56   | .   2   .   3   1   5   10  .   1   .   4   17  3   1   6   1   .   2   
  Terminals                42   | .   .   .   3   .   4   7   .   .   .   2   17  3   .   5   .   .   1   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   2   .   .   .   1   2   .   .   .   1   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   1   .   1   
Total Hacks                155  | .   6   .   10  1   12  25  .   2   .   15  53  8   1   15  1   .   6   
  Successful               79   | .   3   .   8   1   8   9   .   2   .   9   22  2   1   10  1   .   3   
  Failed                   76   | .   3   .   2   .   4   16  .   .   .   6   31  6   .   5   .   .   3   
    Catastrophic           16   | .   .   .   1   .   1   5   .   .   .   2   3   2   .   1   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   95   | .   4   .   8   .   7   19  .   .   .   11  26  9   1   7   .   .   3   
  Terminals                128  | .   .   .   10  .   11  19  .   .   .   12  53  8   .   13  .   .   2   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          14   | .   6   .   .   .   1   5   .   .   .   2   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   .   1   .   2   .   .   .   .   .   2   1   .   4   
Terminal Hacks             36   | .   .   .   4   1   3   1   .   .   .   3   17  2   1   4   .   .   .   
  Record                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Robot Schematic          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Robot Analysis           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Prototype ID Bank        2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Open Door                10   | .   .   .   .   1   .   .   .   .   .   1   7   1   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   1   .   1   .   .   .   .   1   .   .   .   1   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          8    | .   .   .   .   .   .   .   .   .   .   .   5   1   .   2   .   .   .   
  Locate Traps             3    | .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   
  Reprogram Traps          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       5    | .   2   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         5    | .   2   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      8    | .   .   .   .   .   .   1   .   2   .   .   .   .   .   2   1   .   2   
  Unlock Access            4    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   1   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Coupler Status           3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   
Unauthorized Hacks         84   | .   5   .   9   .   10  17  .   .   .   12  18  .   .   9   .   .   4   
  Terminals                25   | .   .   .   4   .   4   4   .   .   .   4   5   .   .   4   .   .   .   
    Track                  3    | .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Botnet                 12   | .   .   .   2   .   2   3   .   .   .   1   3   .   .   1   .   .   .   
    Detonate               3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   
    Disrupt                2    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   
    Operators              4    | .   .   .   1   .   1   .   .   .   .   1   1   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   
    Mask                   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Restock                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Data Cores Recovered       2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Used                     2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Hacking Detections         45   | .   1   .   2   .   5   7   .   1   .   2   16  3   .   6   .   .   2   
  Full Trace Events        7    | .   .   .   1   .   .   .   .   .   .   1   5   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Robots Built             3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
    Matter                 252  | .   .   .   .   .   .   .   .   .   .   252 .   .   .   .   .   .   .   
    Time                   67   | .   .   .   .   .   .   .   .   .   .   67  .   .   .   .   .   .   .   
  Total Robot Build Rating 12   | .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  
------------               Run  | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac 
Used RIF Installer         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              40   | .   .   .   .   .   .   .   2   .   10  3   12  .   .   6   .   2   5   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   40   | .   .   .   .   .   .   .   2   .   10  3   12  .   .   6   .   2   5   
Robot Hacks Applied        50   | .   .   .   .   .   .   .   2   .   15  6   13  .   .   6   .   2   6   
  parse_system             4    | .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   
  spike_heat               2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  overload_power           6    | .   .   .   .   .   .   .   .   .   1   1   3   .   .   .   .   .   1   
  amplify_resonance        7    | .   .   .   .   .   .   .   .   .   2   .   2   .   .   2   .   1   .   
  wipe_record              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  disable_weapons          4    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   
  reboot_system            4    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   .   1   
  go_dormant               3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  formatsys_high           19   | .   .   .   .   .   .   .   2   .   6   .   5   .   .   3   .   1   2   
Relay Couplers Released    12   | .   .   .   .   .   .   .   3   .   4   .   .   .   .   1   .   4   .   
  Machine Destruction      12   | .   .   .   .   .   .   .   3   .   4   .   .   .   .   1   .   4   .   
  Attached                 9    | .   .   .   .   .   .   .   1   .   4   .   1   .   .   1   .   1   1   
Robots Rewired             11   | .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   
--------                   Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  
Total Allies               53   | .    .    5    .    .    .    .    2    .    6    3    25   5    .    4    .    1    2    
  Largest Group            13   | .    .    2    .    .    .    .    2    2    4    3    13   10   7    6    .    .    1    
  Highest-Rated Group      640  | .    .    42   .    .    .    .    64   64   112  60   511  640  512  427  .    .    49   
  Highest-Rated Ally       156  | .    .    31   .    .    .    .    32   32   32   20   156  144  94   94   .    .    49   
Total Orders               10   | .    .    .    .    .    .    .    .    .    .    .    3    1    .    6    .    .    .    
  GOTO                     5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  GUARD                    4    | .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    
Ally Attacks               323  | .    .    17   .    .    .    .    5    .    15   9    157  50   19   48   .    .    3    
  Total Damage             8512 | .    .    205  .    .    .    .    237  .    353  111  4214 1239 653  1434 .    .    66   
  Kills                    64   | .    .    3    .    .    .    .    1    .    4    .    28   11   2    15   .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac 
Robot Analysis Total       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  
-------------              Run  | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac 
Turns Passed               5866 | 32  188 705 86  405 251 612 383 110 596 178 750 331 83  474 46  380 256 
Spaces Moved               5981 | 13  184 597 102 536 260 832 358 127 482 166 723 304 57  512 68  362 298 
  Core                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Treads                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Legs                     1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheels                   39   | 12  27  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    5941 | .   157 597 102 536 260 832 358 127 482 166 723 304 57  512 68  362 298 
  Flight                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fastest Speed            52   | 80  65  65  56  56  56  56  56  56  56  56  52  52  52  52  52  52  52  
  Average Speed            58   | 91  68  87  57  56  56  56  56  56  56  56  52  52  52  52  52  52  52  
  Slowest Speed            125  | 120 90  125 125 56  56  56  56  120 56  56  56  52  52  52  52  52  52  
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Exploration Rate (%)       43   | 2   45  87  16  79  22  38  52  5   64  7   80  80  75  61  3   53  9   
  Regions Visited          17
    Branch Regions         6
  Pre-discovered Areas     4    | .   1   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Known Exits Taken        13   | .   1   1   1   1   1   1   .   1   .   1   1   1   1   1   1   .   .   
  Unknown Exits Taken      1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scrap Searched             3    | .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Spaces Dug                 46   | .   .   .   .   .   1   24  .   .   .   6   6   .   .   5   .   .   4   
Terrain Destroyed          444  | .   .   .   .   .   1   24  13  .   3   6   15  5   1   325 .   47  4   
  Melee                    46   | .   .   .   .   .   1   24  .   .   .   6   6   .   .   5   .   .   4   
  Projectile               24   | .   .   .   .   .   .   .   .   .   3   .   1   5   1   12  .   2   .   
  AOE                      374  | .   .   .   .   .   .   .   13  .   .   .   8   .   .   308 .   45  .   

 Actions                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  
---------                  Run  | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac 
Total                      7514 | 23  216 700 113 607 310 908 490 163 721 223 949 437 93  646 78  487 350 
  Wait                     387  | .   9   14  .   18  4   6   48  30  24  26  18  67  29  56  .   30  8   
  Move                     5964 | 12  183 596 101 535 259 831 356 126 481 165 722 303 56  512 67  361 298 
  Hop                      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Pick Up                  36   | 2   1   4   .   7   1   2   3   .   7   .   2   3   .   1   .   3   .   
  Fast Attach              35   | 4   2   1   2   1   2   7   .   5   .   .   5   3   .   1   .   .   2   
  Attach                   8    | .   .   2   .   .   .   .   1   .   3   .   1   .   .   .   .   .   1   
  Detach                   2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Swap                     78   | .   2   1   .   1   5   7   5   1   15  5   15  4   .   6   1   7   3   
  Drop                     51   | 1   3   5   1   7   4   9   1   1   5   .   5   6   .   1   1   1   .   
  Fire                     436  | 4   16  45  8   18  26  14  25  .   53  13  102 20  8   40  .   36  8   
  Melee                    82   | .   .   .   .   .   1   24  3   .   5   8   7   .   .   5   .   .   29  
  Ram                      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Escape Stasis            125  | .   .   .   .   .   .   .   9   .   78  .   12  .   .   .   .   26  .   
  Rewire                   10   | .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   
  Trap                     4    | .   .   .   .   3   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            296  | .   .   32  .   17  8   8   38  .   50  6   50  31  .   24  9   23  .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-10/Mines
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac / Sto x2)
-7/Factory (discovered 2 exits: *Fac / Gar)
-7/Garrison
-7/Factory
-7/Garrison (discovered 2 exits: *Fac x2)
-6/Factory (discovered 4 exits: Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 2 exits: *Hub x2)
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory
-5/Garrison
-5/Factory (discovered 2 exits: *Fac / Gar)

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 1)
    5 | -11/Scrapyard | Upgraded with Propulsion slot (x1)
    5 | -11/Scrapyard | Upgraded with Utility slot (x1)
    5 | -11/Scrapyard | Upgraded with Weapon slot (x1)
   33 | -11/Scrapyard | Entered Materials
  140 | -10/Materials | Discovered new exit (range 5)
  144 | -10/Materials | Identified exit to Materials
  196 | -10/Materials | Discovered new exit (range 16)
  217 | -10/Materials | Identified exit to Mines
  221 | -10/Materials | Entered Mines
  294 | -10/Mines     | Reached level 2
  303 | -10/Mines     | Upgraded with Utility slot (x1)
  542 | -10/Mines     | Learned location of Storage (-8)
  602 | -10/Mines     | Joined a pair of Derelicts in attacking an 0b10 outpost
  609 | -10/Mines     | Build established: Scavenger-Scout
  845 | -10/Mines     | Discovered exit to Materials (range 11)
  865 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  885 | -10/Mines     | Reached level 3
  890 | -10/Mines     | Upgraded with Utility slot (x1)
  911 | -10/Mines     | Build established: Scavenger-Skirmisher
  926 | -10/Mines     | Entered Materials
  928 | -9/Materials  | Reached level 4
  935 | -9/Materials  | Identified exit to Mines
 1012 | -9/Materials  | Entered Mines
 1019 | -9/Mines      | Found a damaged Exp. Sensor Array with a note attached
 1021 | -9/Mines      | Found Prototype Device
 1021 | -9/Mines      | Identified Exp. Sensor Array
 1126 | -9/Mines      | Met a Derelict who couldn't figure out how to use a Trap Extractor
 1180 | -9/Mines      | Found a hidden stash of uninstalled traps
 1207 | -9/Mines      | Discovered new exit (range 7)
 1209 | -9/Mines      | Identified exit to Materials
 1212 | -9/Mines      | Build established: Scavenger-Scout
 1223 | -9/Mines      | Learned Materials garrison access intel
 1261 | -9/Mines      | Reached level 5
 1324 | -9/Mines      | Discovered exit to Materials (range 5)
 1331 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
 1417 | -9/Mines      | Entered Materials
 1418 | -8/Materials  | Loaded intel: 1 garrison access location
 1419 | -8/Materials  | Reached level 6
 1425 | -8/Materials  | Identified exit to Storage
 1619 | -8/Materials  | Discovered new exit (range 5)
 1653 | -8/Materials  | Upgraded with Weapon slot (x1)
 1664 | -8/Materials  | Identified exit to Factory
 1668 | -8/Materials  | Entered Factory
 1670 | -7/Factory    | Reached level 7
 1947 | -7/Factory    | Build established: Scout
 2053 | -7/Factory    | Core integrity fell below 50%
 2069 | -7/Factory    | Upgraded with Utility slot (x1)
 2138 | -7/Factory    | Discovered new exit (range 7)
 2142 | -7/Factory    | Identified exit to Factory
 2279 | -7/Factory    | Identified exit to Garrison
 2280 | -7/Factory    | Entered Garrison
 2282 | -7/Garrison   | Reached level 8
 2294 | -7/Garrison   | Triggered checkpoint
 2340 | -7/Garrison   | Garrison Relay disabled
 2379 | -7/Garrison   | Triggered checkpoint
 2406 | -7/Garrison   | Reached level 9
 2485 | -7/Garrison   | Discovered new exit (range 13)
 2491 | -7/Garrison   | Identified exit to Factory
 2495 | -7/Garrison   | Installed Relay Interface Framework
 2526 | -7/Garrison   | Triggered checkpoint
 2561 | -7/Garrison   | Garrison Relay disabled
 2564 | -7/Garrison   | Upgraded with Utility slot (x1)
 2663 | -7/Garrison   | Entered Factory
 2663 | -7/Factory    | Accompanied by 2 allies
 2755 | -7/Factory    | Identified exit to Garrison
 2773 | -7/Factory    | Entered Garrison
 2773 | -7/Garrison   | Accompanied by 2 allies
 2796 | -7/Garrison   | Triggered checkpoint
 2819 | -7/Garrison   | Garrison Relay disabled
 2819 | -7/Garrison   | Reached level 10
 2822 | -7/Garrison   | Upgraded with Utility slot (x1)
 2912 | -7/Garrison   | Triggered checkpoint
 2920 | -7/Garrison   | Triggered checkpoint
 2942 | -7/Garrison   | Reached level 11
 2944 | -7/Garrison   | Triggered checkpoint
 3047 | -7/Garrison   | Discovered exit to Factory (range 9)
 3066 | -7/Garrison   | Triggered checkpoint
 3144 | -7/Garrison   | Garrison Relay disabled
 3237 | -7/Garrison   | Discovered exit to Factory (range 13)
 3250 | -7/Garrison   | Triggered checkpoint
 3282 | -7/Garrison   | Garrison Relay disabled
 3282 | -7/Garrison   | Reached level 12
 3369 | -7/Garrison   | Entered Factory
 3371 | -6/Factory    | Reached level 13
 3394 | -6/Factory    | Identified exit to Lower Caves
 3394 | -6/Factory    | Identified exit to Extension
 3495 | -6/Factory    | Fabricated B-48 Gladiator?
 3519 | -6/Factory    | Garrison activated, responded to threat
 3547 | -6/Factory    | Entered Extension
 3549 | -6/Extension  | Reached level 14
 3554 | -6/Extension  | Disrupted transfer network
 3575 | -6/Extension  | Rescued a captive Derelict
 3576 | -6/Extension  | Build established: Bothacker-Scout
 3666 | -6/Extension  | Rescued A7
 3675 | -6/Extension  | Rescued a captive Derelict
 3693 | -6/Extension  | Upgraded with Propulsion slot (x1)
 3733 | -6/Extension  | Reached level 15
 3799 | -6/Extension  | Rescued a captive Derelict
 3803 | -6/Extension  | Reached level 16
 3806 | -6/Extension  | Spotted B-75 Beast
 3809 | -6/Extension  | Discovered new exit (range 20)
 3817 | -6/Extension  | Destroyed B-75 Beast
 3820 | -6/Extension  | Spotted B-75 Beast
 3838 | -6/Extension  | Destroyed B-75 Beast
 3897 | -6/Extension  | First assault squad dispatched
 3899 | -6/Extension  | Reached level 17
 3967 | -6/Extension  | Reached level 18
 3976 | -6/Extension  | Build established: Commander-Scout
 4063 | -6/Extension  | Rescued a captive Derelict
 4064 | -6/Extension  | Rescued a captive Derelict
 4111 | -6/Extension  | Rescued a captive Derelict
 4159 | -6/Extension  | Rescued a captive Derelict
 4215 | -6/Extension  | Rescued a captive Derelict
 4230 | -6/Extension  | Discovered new exit (range 11)
 4250 | -6/Extension  | Discovered new exit (range 10)
 4271 | -6/Extension  | Reached level 19
 4275 | -6/Extension  | Identified exit to Cetus
 4297 | -6/Extension  | Entered Cetus
 4297 | -6/Cetus      | Accompanied by 10 allies
 4302 | -6/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 4314 | -6/Cetus      | Spotted Cetus Guard
 4314 | -6/Cetus      | Spotted Cetus Guard
 4318 | -6/Cetus      | Spotted Cetus Guard
 4323 | -6/Cetus      | Allies destroyed Cetus Guard
 4323 | -6/Cetus      | Spotted Cetus Guard
 4330 | -6/Cetus      | Destroyed Cetus Guard
 4334 | -6/Cetus      | Allies destroyed Cetus Guard
 4337 | -6/Cetus      | Destroyed Cetus Guard
 4389 | -6/Cetus      | Started Cetus Manufacturing Module
 4394 | -6/Cetus      | Escorted A7 to Cetus Mainframe
 4414 | -6/Cetus      | Manufactured an Enhanced Grunt
 4431 | -6/Cetus      | Discovered new exit (range 15)
 4439 | -6/Cetus      | Manufactured an Enhanced Grunt
 4464 | -6/Cetus      | Manufactured an Enhanced Grunt
 4464 | -6/Cetus      | Spotted Cetus Guard
 4465 | -6/Cetus      | Spotted Cetus Guard
 4471 | -6/Cetus      | Allies destroyed Cetus Guard
 4471 | -6/Cetus      | Spotted Cetus Guard
 4474 | -6/Cetus      | Allies destroyed Cetus Guard
 4475 | -6/Cetus      | Discovered new exit (range 20)
 4475 | -6/Cetus      | Spotted Cetus Guard
 4477 | -6/Cetus      | Destroyed Cetus Guard
 4481 | -6/Cetus      | Allies destroyed Cetus Guard
 4487 | -6/Cetus      | Met Revision 17
 4489 | -6/Cetus      | Manufactured an Enhanced Grunt
 4514 | -6/Cetus      | Manufactured an Enhanced Grunt
 4521 | -6/Cetus      | Destroyed A7
 4524 | -6/Cetus      | Extracted ID and sensor layout for unrecognized location from A7's data core
 4561 | -6/Cetus      | Identified exit to Archives
 4584 | -6/Cetus      | Reached level 20
 4628 | -6/Cetus      | Entered Archives
 4628 | -6/Archives   | Accompanied by 7 allies
 4666 | -6/Archives   | Unable to access archive contents
 4668 | -6/Archives   | Discovered new exit (range 16)
 4672 | -6/Archives   | Unable to access archive contents
 4673 | -6/Archives   | Discovered new exit (range 16)
 4681 | -6/Archives   | Identified exit to Hub_04(d)
 4711 | -6/Archives   | Entered Hub_04(d)
 4711 | -6/Hub_04(d)  | Accompanied by 5 allies
 4777 | -6/Hub_04(d)  | Upgraded with Utility slot (x1)
 4823 | -6/Hub_04(d)  | Discovered new exit (range 19)
 4910 | -6/Hub_04(d)  | Discovered new exit (range 11)
 4929 | -6/Hub_04(d)  | Identified exit to Factory
 5022 | -6/Hub_04(d)  | Discovered exit to Factory (range 15)
 5042 | -6/Hub_04(d)  | Discovered exit to Factory (range 7)
 5054 | -6/Hub_04(d)  | Disrupted transfer network
 5061 | -6/Hub_04(d)  | First assault squad dispatched
 5064 | -6/Hub_04(d)  | Reached level 21
 5091 | -6/Hub_04(d)  | Garrison activated, responded to threat
 5108 | -6/Hub_04(d)  | Network Hub disabled
 5112 | -6/Hub_04(d)  | Spotted Lightning
 5112 | -6/Hub_04(d)  | Spotted Lightning
 5112 | -6/Hub_04(d)  | Spotted Lightning
 5112 | -6/Hub_04(d)  | Spotted Lightning
 5113 | -6/Hub_04(d)  | Spotted Lightning
 5113 | -6/Hub_04(d)  | Spotted Lightning
 5113 | -6/Hub_04(d)  | Spotted Lightning
 5113 | -6/Hub_04(d)  | Spotted Lightning
 5113 | -6/Hub_04(d)  | Spotted Lightning
 5113 | -6/Hub_04(d)  | Spotted Lightning
 5114 | -6/Hub_04(d)  | Spotted Lightning
 5114 | -6/Hub_04(d)  | Spotted Lightning
 5116 | -6/Hub_04(d)  | Core integrity fell below 50%
 5156 | -6/Hub_04(d)  | Network Hub disabled
 5157 | -6/Hub_04(d)  | Core integrity fell below 20%
 5185 | -6/Hub_04(d)  | Entered Factory
 5186 | -5/Factory    | Core integrity fell below 50%
 5186 | -5/Factory    | Core integrity fell below 20%
 5231 | -5/Factory    | Identified exit to Garrison
 5231 | -5/Factory    | Entered Garrison
 5233 | -5/Garrison   | Reached level 22
 5251 | -5/Garrison   | Triggered checkpoint
 5273 | -5/Garrison   | Spotted B-75 Beast
 5318 | -5/Garrison   | Triggered checkpoint
 5341 | -5/Garrison   | Garrison Relay disabled
 5376 | -5/Garrison   | Triggered checkpoint
 5499 | -5/Garrison   | Destroyed B-75 Beast
 5520 | -5/Garrison   | Triggered checkpoint
 5528 | -5/Garrison   | Build established: Scavenger-Scout
 5548 | -5/Garrison   | Discovered new exit (range 14)
 5554 | -5/Garrison   | Identified exit to Factory
 5570 | -5/Garrison   | Triggered checkpoint
 5572 | -5/Garrison   | Garrison Relay disabled
 5611 | -5/Garrison   | Entered Factory
 5638 | -5/Factory    | Garrison activated, responded to threat
 5727 | -5/Factory    | Discovered new exit (range 9)
 5732 | -5/Factory    | Identified exit to Factory
 5764 | -5/Factory    | Upgraded with Utility slot (x1)
 5806 | -5/Factory    | Upgraded with Utility slot (x1)
 5856 | -5/Factory    | Garrison activated, responded to threat
 5862 | -5/Factory    | Identified exit to Garrison
 5867 | -5/Factory    | Destroyed by H-66 Slayer with Gauss Rifle

 Last Messages 
---------------
Installed: None
>>Trojan(Restock)
Trojan loaded successfully.
  Testing...
  Manipulated coupler status records.
>>Unlock
Access door unlocked.
05862_ EXIT=UNLOCKED: GARRISON
05862_ Jacked G-50 Soldier...
>>reboot_system
Initiating full reboot, ETC: 19.
05862_ Slug penetrates G-50 Soldier.
05863_ Slug penetrates Garrison Access.
05864_ Sneak attack on G-50 Soldier.
05864_ G-50 Soldier destroyed.
05864_ Slug penetrates Garrison Access.
05866_ ALERT: Unscheduled coupler replacement inbound for Garrison vPm.7n.
05866_ Slug penetrates Garrison Access. <x2>
05867_ Discarded Relay Coupler [Sentry].
05867_ Slug penetrates Garrison Access.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????????????#?????????????????????? |
| ???????????????????????? ? ???  ? ???????????????? |
| ??????????????????????##????#???? ?#?????????????? |
| ????????????????????  ?#?##?##???????????????????? |
| ??????????????? ????  #?#??##??#? ###????????????? |
| ??????????????? ## ?A #???###?###?##?##??????????? |
| ????????????? ????    ??#?#####?#?#?#????#???????? |
| ?????????????? ??# ? ?? ??? ?+???   ?? ??????????? |
| ????????????????#?##??##??#???? ?kk???  ? #??????? |
| ??????????????##??#?#?????????     ?? ? ? #??????? |
| ????????#???#####??####??####?? ??? ? ?  ?#??????? |
| ?????????######?#?##?#???#?#??? ? ?   ?  ?#??????? |
| ?#?????#??#???#?#?#?##?#?##??#???  ?  ?? ????????? |
| ????#??###?????############??#    ??     ???  ???? |
| ?#??#???#??### ?          #??#???? ?? ??? ?  ????? |
| ??#???#?####?# ??         #### ? ???   ? ?#??????? |
| ??????#?#??### "?" """   ]##?? ?    ? ????###????? |
| ?????#?####??# ?"" """    #???      ? ?   #?#????? |
| #????????????# """ """    #?#? ? ??  ?   ??##?#??? |
| #??? ?     ? #          g ##########+#######??#??? |
| #??????? ??  # """ """ h" ;"  u   hh          ???? |
| #????"?" ??" # """ """ ""! #%Y              ??  ?? |
| ??##?""" "?"?# """ """ >G=##!   u      ^     ????? |
| #?????"? """ #         ""@##               w   ??? |
| ?#?#??       #          "[##                 A???? |
| ????????? ?  #          h ##     ###+#######?????? |
| ########+######+############     #       ? ??????? |
|          k                       #?  ?""???"?????? |
|                                  #?????"??""?????? |
|                                  #?   ?"" """??#?? |
|                                  # ? ? ? ? ?? ???? |
|           o                      #  ???""????????? |
|      ##########+################## ?  """? ??????? |
|      #?????? ? g    ? ######?####??? ?"""? ??????? |
|      #?##??  ""? """ ??##?####??#???  ?  ????????? |
|      ##?##?? "?? """ ?#?###?###???    ? ?????????? |
|      #??## ??"?"g"??  #??#######?#     ??????????? |
|      ##??# ?????g ?   ##?###?####??  ?????? ?????? |
|      #????    ?  "?"? ##??##?#?####?####?????????? |
| #+####?###?  ????"??? #??#?###???#?##??#?????????? |
|      ?? ????? ?? "??? ######?#?####??????????????? |
| """  =? #???" ?? ??   ???#???##??#???????????????? |
| """  ===#? "T ??? ?? ??#??##??#??????????????????? |
| """     ## "?  ? ? ????????#???#?????????????????? |
|         #? ?? ????? ????????#????????????????????? |
| ##########??#???#####?##??????##??#??????????????? |
|        ???###?###??#??#?#????????????????????????? |
|      ""????????##?#??????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           37
Energy Generation          18
Energy Capacity            310
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           32
Terrain Scan Range         20
Terrain Scan Density       210
Armor Coverage             225
Resistance: KI             5
Phase Shifting             5
Evasion (%)                59
Targeting Accuracy         5
Target Analysis            6
Core Analysis              6
Kinecelleration            40

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
 P-60 Hacker | -6/Extension | Hacked

 Fabricated
------------
 B-48 Gladiator | x3 | -6/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Infiltrator
Just Shoot The Terminal

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   
---------                  Run   | Scr  Mat  Min  Mat  Min  Mat  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  
Levels Raised              21    | .    .    2    1    1    1    1    2    .    3    1    6    1    .    1    .    1    .    
  XP Earned                35664 | 3000 420  2729 1750 1350 2050 2080 2864 .    3400 1981 8403 1485 362  1621 734  1250 185  
  XP Spent                 25190 | 3000 .    2020 600  1750 800  2650 3200 90   2000 .    800  .    .    2780 .    .    5500 
Upgrades                   36    | 10   .    4    1    2    1    2    2    1    1    .    1    .    .    9    .    .    2    
  Propulsion Slot          2     | 1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Utility Slot             9     | 1    .    2    .    .    .    1    1    .    1    .    .    .    .    1    .    .    2    
  Weapon Slot              2     | 1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Core Integrity           8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    
  Heat Dissipation         2     | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Mass Support             2     | 1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Inventory Capacity       6     | 2    .    .    .    2    .    1    1    .    .    .    .    .    .    .    .    .    .    
  Sensor Range             1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Terrain Scan Density     2     | 1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Ranged Accuracy          1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  KI Resistance %          1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Protomatter Created        2001  | .    .    177  .    149  61   63   377  .    180  47   199  174  129  116  .    271  58   
  Integrity Restored       6263  | .    .    691  .    374  183  189  813  .    1028 136  1011 634  .    487  210  507  .    
    Core                   4760  | .    .    593  .    311  183  189  586  .    684  116  708  284  .    389  210  507  .    
    Parts                  1503  | .    .    98   .    63   .    .    227  .    344  20   303  350  .    98   .    .    .    
Protomatter Decayed        970   | .    .    19   .    62   .    .    38   .    53   12   224  125  197  165  .    75   .    

 Game 
------
Seed              GlidesysAssemblyPenetrator
  Manual?         0
Play Time         02:48:34
  Cumulative      366.5 hours
  Start           2020.01.10 @ 22:56:19
  End             2020.01.13 @ 18:43:26
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          142
  Rogue           142
  Adventurer      0
  Explorer        0
Win Type          -
  Total           12
  Types           8/1/1/2/0/0/0
Lore%             88
Gallery%          85
Achievement%      68
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        0
Font              14/Dina
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a94f2b6e-dcbf-4fc2-8ed3-ba86b7bf558c