Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 22:19:16 Player: Catfish Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1744) 1744 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5759 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Fission Core Fission Core Armor Integrity Analyzer Recalibrator Peak State ------------ > --- POWER ------------ Hybrid Fission Core Hybrid Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Target Analyzer Microactuators Microactuators Improved Light Armor Plating > --- WEAPON ----------- Improved Arc Projector Katana Scythe > --- INVENTORY -------- Fission Core Fission Core Fission Core Armor Integrity Analyzer Microactuators Improved Light Armor Plating Recalibrator Heavy Flak Cannon [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Microactuators Device Microactuators Storage Medium Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . 1 . Utility 4 | . . . 2 2 . . Weapon 1 | . . 1 . . . . Parts Attached 71 | 6 7 5 21 26 2 4 Power 11 | 1 . 2 2 3 1 2 Engine 5 | 1 . 2 1 1 . . Core 6 | . . . 1 2 1 2 Reactor . | . . . . . . . Propulsion 19 | 2 3 2 5 6 1 . Treads . | . . . . . . . Leg 19 | 2 3 2 5 6 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 2 . 7 11 . . Device 11 | . 1 . 4 6 . . Storage 2 | 1 1 . . . . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 6 | . . . 3 3 . . Artifact . | . . . . . . . Weapon 20 | 2 2 1 7 6 . 2 Energy Gun 13 | 1 1 1 5 4 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 3 | . . . 1 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 33 | . . . 5 12 . 16 Power 4 | . . . 1 1 . 2 Propulsion 9 | . . . 2 3 . 4 Utility 12 | . . . 2 5 . 5 Weapon 8 | . . . . 3 . 5 Highest Loss Streak 16 | . . . 4 8 . 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 95 99 91 96 100 77 Engine 5 | . 14 11 6 3 . . Core 3 | . . . 2 3 13 10 Leg 25 | . 28 32 26 22 26 20 Device 18 | . 9 11 13 25 20 14 Storage 8 | . 14 11 9 7 6 5 Processor 4 | . . . . 8 6 6 Protection 3 | . . . 6 2 6 4 Energy Gun 12 | . 10 11 15 11 6 4 Ballistic Gun 3 | . 14 11 2 . . . Impact Weapon 3 | . 4 11 7 . . . Slashing Weapon 5 | . . . 1 9 13 7 Naked Turns . | . . . . . . . Heaviest Build 42 | 13 21 24 31 39 38 42 Greatest Support 60 | 20 26 39 60 60 50 50 Greatest Overweight (x) 5 | 2 5 . 2 . . 3 Average Overweight (x) . | 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 9 Most Carried 10 | 5 8 10 10 10 8 10 Average Carried 8 | 3 6 8 9 9 7 7 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 4 8 10 10 9 7 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Matter Collected 809 | 208 149 50 164 232 . 6 Remotely . | . . . . . . . Salvage Created 2302 | . 187 284 532 1222 . 77 Parts 102 | . 7 8 23 61 . 3 Haulers Intercepted 3 | . 1 . 1 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 40 | . 2 7 12 18 . 1 Melee 21 | . . 2 2 16 . 1 Guns 9 | . 2 . 6 1 . . AOE 1 | . . . . 1 . . Classes Destroyed 12 | . 3 2 4 2 . 1 Worker 1 | . . . . 1 . . Builder 3 | . . . 2 1 . . Hauler 3 | . 1 . 1 1 . . Recycler 5 | . 1 . . 4 . . Operator 2 | . . 2 . . . . Watcher 1 | . . . 1 . . . Swarmer 8 | . . . 4 4 . . Grunt 20 | . 2 6 3 9 . . Sentry 9 | . . 1 4 4 . . Specialist 1 | . . . . . . 1 Hunter 1 | . . . 1 . . . Programmer 1 | . . . . 1 . . Best Kill Streak 6 | . 3 3 6 5 . 1 Combat Bots Only 6 | . 2 3 6 3 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . 1 . . Melee 1 | . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac DSF Damage Taken 5316 | . 119 276 985 1873 . 2063 Core 1387 | . 26 54 161 287 . 859 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . . . 9 . . . Regen/Repaired (Parts) 70 | . . 31 . 39 . . Core Remaining (%) 80 | 100 89 86 70 59 . . Volleys Fired 45 | . 9 . 16 10 . 10 Largest 2 | . 2 . 2 1 . 1 Hottest 126 | . 60 . 126 80 . 65 Shots Fired 70 | . 18 . 32 10 . 10 Gun 66 | . 18 . 32 10 . 6 Cannon 4 | . . . . . . 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 14 | . 9 . 1 . . 4 Thermal 46 | . 9 . 31 6 . . Explosive . | . . . . . . . Electromagnetic 10 | . . . . 4 . 6 Robot Hit Streak 9 | . 9 . 4 3 . 4 Robot Miss Streak 5 | . 2 . 5 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 161 | . 15 18 41 67 . 20 Core Hits 56 | . 7 2 12 29 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 7 | . . 1 6 . . . Critical Strikes 24 | . . 1 6 14 . 3 Corrupt 1 | . . . . 1 . . Smash 7 | . . 1 6 . . . Sever 16 | . . . . 13 . 3 Melee Attacks 175 | . 1 26 45 81 . 22 Impact 65 | . 1 26 38 . . . Slashing 110 | . . . 7 81 . 22 Piercing . | . . . . . . . Sneak Attacks 14 | . 1 2 3 8 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 12 | . . . . 6 . 6 Damage Inflicted 5126 | . 241 714 1276 2346 . 549 Guns 594 | . 157 . 267 121 . 49 Cannons 16 | . . . . . . 16 Explosions 42 | . . . . 42 . . Melee 4443 | . 84 714 1009 2183 . 453 Ramming 31 | . . . . . . 31 Kinetic 101 | . 71 . 14 . . 16 Thermal 458 | . 86 . 253 119 . . Explosive . | . . . . . . . Electromagnetic 93 | . . . . 44 . 49 Impact 1744 | . 84 714 946 . . . Slashing 2699 | . . . 63 2183 . 453 Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . 1 Average Corruption 1 | . . . . 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . 6 . . Matter Fused 2 | . . . . 2 . . Energy Discharges 2 | . . . . 2 . . Data Loss (minor) 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 624 | . 64 150 289 121 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 624 | . 64 150 289 121 . . Knockbacks 10 | . . 6 3 . . 1 Impact 10 | . . 6 3 . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 10 | . . . . . . 10 Kicked 10 | . . . . . . 10 Crushed . | . . . . . . . Highest Temperature 351 | . 90 . 351 130 . . Average Temperature 104 | . 64 . 136 53 . . Received Heat Transfer 1353 | . 90 132 261 519 . 351 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 16 | . . 5 11 . . . Impact Corruptions 25 | . 2 10 13 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 . 2 1 . . Heat Transferred 980 | . 200 . 555 225 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Peak Influence 403 | . 62 266 403 296 88 91 Initial 111 | . . 26 111 60 83 61 Average 154 | . 44 140 262 125 83 50 Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 72 | 100 100 82 36 82 100 100 Level 1 25 | . . 17 53 17 . . Level 2 2 | . . . 10 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 3 5 4 . 2 Investigation 5 | . . 1 2 2 . . Extermination 1 | . . . . 1 . . Reinforcement 8 | . . 2 3 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Distress Signals 4 | . . . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 3 10 22 29 . 9 Peak Tracking Total 11 | . 2 3 11 5 . 8 Tactical Retreats 4 | . . . 2 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Traps Triggered 4 | . . 1 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Machines Accessed 17 | . . 5 4 7 1 . Terminals 13 | . . 4 3 5 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 48 | . . 17 11 19 1 . Successful 30 | . . 11 7 11 1 . Failed 18 | . . 6 4 8 . . Catastrophic 7 | . . 2 2 3 . . Database Lockouts . | . . . . . . . Manual 22 | . . 10 3 9 . . Terminals 34 | . . 15 6 12 1 . Fabricators . | . . . . . . . Repair Stations 6 | . . 2 . 4 . . Recycling Units 3 | . . . . 3 . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . 6 3 4 1 . Record 1 | . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Level Access Points 2 | . . 1 . 1 . . Branch Access Points 1 | . . 1 . . . . Alert Level 4 | . . 1 1 2 . . Unreport Threat 2 | . . . 1 1 . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . 2 . 3 . . Scan Component 3 | . . 1 . 2 . . Repair 2 | . . 1 . 1 . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . 3 . 2 . . Terminals 5 | . . 3 . 2 . . Botnet 5 | . . 3 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . . 4 4 7 . . Full Trace Events 3 | . . . 1 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . 1 . . Time 85 | . . 32 . 53 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Turns Passed 2829 | 63 210 357 834 1176 29 160 Spaces Moved 1590 | 41 122 176 478 688 23 62 Core 37 | 28 2 . . . . 7 Treads . | . . . . . . . Legs 1553 | 13 120 176 478 688 23 55 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 123 122 50 Average Speed 124 | 123 123 120 121 128 122 128 Slowest Speed 300 | 150 300 120 260 130 122 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 32 19 54 21 1 35 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 16 | . . . 10 6 . . Terrain Destroyed 20 | . . . 10 10 . . Melee 16 | . . . 10 6 . . Projectile . | . . . . . . . AOE 4 | . . . . 4 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Total 2188 | 51 167 278 632 917 24 119 Wait 197 | . 11 62 31 83 . 10 Move 1584 | 40 121 175 477 687 22 62 Hop . | . . . . . . . Pick Up 63 | 5 9 6 19 21 . 3 Fast Attach 21 | 5 1 1 7 6 . 1 Attach 26 | 1 . 2 8 12 2 1 Detach . | . . . . . . . Swap 24 | . 6 2 6 8 . 2 Drop 56 | . 9 4 23 16 . 4 Fire 45 | . 9 . 16 10 . 10 Melee 162 | . 1 26 45 74 . 16 Ram . | . . . . . . . Kick 10 | . . . . . . 10 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 4) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 315 | -9/Materials | Build established: Mutant 326 | -9/Materials | Identified exit to Mines 398 | -9/Materials | Repaired Imp. Aluminum Leg 482 | -9/Materials | Identified exit to Materials 631 | -9/Materials | Entered another Materials area 631 | -8/Materials | Evolved 2 slots: Utility x2 990 | -8/Materials | Lost 4 parts (1p2n1u) 1411 | -8/Materials | Discovered new exit (range 7) 1465 | -8/Materials | Entered Factory 1465 | -7/Factory | Evolved 2 slots: Utility x2 2039 | -7/Factory | Identified exit to Factory 2339 | -7/Factory | Lost 8 parts (1p3n2u2w) 2601 | -7/Factory | Repaired Broken Katana 2641 | -7/Factory | Entered another Factory area 2641 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2669 | -6/Factory | Identified exit to DSF 2670 | -6/Factory | Entered DSF 2717 | -6/DSF | Additional patrols routed to DSF 2805 | -6/DSF | Discovered new exit (range 15) 2818 | -6/DSF | Core integrity fell below 50% 2827 | -6/DSF | Core integrity fell below 20% 2830 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02800_ Kicked X-72 Disruptor. 02800_ X-72 Disruptor knocked back. 02801_ Hyb. Fission Core destroyed. 02801_ Kicked X-72 Disruptor. 02803_ Penetrated by Slug. 02803_ Imp. Arc Projector destroyed. 02805_ EXIT=FOUND 02807_ Microactuators destroyed. 02807_ Imp. Titanium Leg destroyed. 02808_ Penetrated by Slug. 02808_ Knocked back. 02808_ Aluminum Leg destroyed. 02808_ X-72 Disruptor IFF system glitched. 02811_ C-30 ARC bursts open, deploying its payload. 02811_ G-67 Veteran unfolds itself. 02811_ G-50 Soldier unfolds itself. 02818_ Critical hit (Burn: +37). 02822_ Hvy. Flak Cannon destroyed. 02823_ Critical hit (Burn: +37). 02829_ Med. Storage Unit destroyed. 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Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Slippery One Challenges ------------ None Game ------ Seed SchematicRocketEdition Manual? 0 Play Time 00:44:30 Cumulative 3.5 hours Start 2022.03.30 @ 21:30:32 End 2022.03.30 @ 22:19:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adbbe452-aed2-411a-9fbd-f49b116cef29