Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.31 @ 12:45:07 Player: Aydz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (118) 590 Value Destroyed (2668) 2668 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6298 Bonus ------- None Cogmind --------- Core Integrity 691/700 Matter 270/300 Energy 290/290 System Corruption 3% Temperature Cool (0) Movement Treading (167) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Cooling System Medium Storage Unit Weapon Cycler Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Advanced Beam Rifle > --- INVENTORY (10) --- Cooled Ion Engine Improved Treads Improved Treads Improved Treads Advanced Terrain Scan Processor Hacking Suite Improved Medium Laser Mining Claw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Weapon Cycler Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Treads Improved Treads Improved Treads Advanced Terrain Scan Processor Hacking Suite Improved Medium Laser Mining Claw [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 4 | . 1 1 . 2 . Weapon 1 | . . . . . 1 Parts Attached 43 | 7 3 15 2 11 5 Power 5 | 1 . 3 . . 1 Engine 5 | 1 . 3 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 . 3 1 Treads 10 | 2 . 4 . 3 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 2 6 2 5 3 Device 6 | . . 2 2 1 1 Storage 1 | 1 . . . . . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection 10 | 1 1 2 . 4 2 Artifact . | . . . . . . Weapon 8 | 2 1 2 . 3 . Energy Gun 5 | . . 2 . 3 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . 1 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 . . . To Critical Strikes . | . . . . . . Average Backups 6 | . 3 6 8 6 7 Power . | . . . 1 1 1 Propulsion 1 | . . 1 2 2 3 Utility 1 | . 1 1 1 . 1 Weapon 2 | . 2 2 4 2 2 Tool/Special . | . . . . . . Unused Backups 11 | . . 3 . 1 7 Power 2 | . . 1 . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 5 | . . 2 . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 99 93 100 99 86 Engine 9 | . 11 10 10 8 7 Treads 26 | . 24 29 30 25 22 Device 13 | . . 8 20 24 21 Storage 9 | . 12 10 10 8 7 Processor 4 | . 11 5 . . . Protection 12 | . 11 10 10 15 14 Energy Gun 13 | . . 17 20 16 14 Ballistic Gun 6 | . 25 2 . . . Peak Build Rating 43 | 7 9 24 25 37 43 Average Rating 24 | 6 8 19 24 35 39 On Entrance 17 | . 7 9 24 25 37 Naked Turns . | . . . . . . Heaviest Build 40 | 22 22 36 36 39 40 Greatest Support 83 | 40 40 69 69 69 83 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 Most Carried 10 | 2 6 10 9 9 9 Average Carried 6 | . 3 6 8 6 7 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 9 | 2 5 8 9 7 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1147 | 330 358 272 20 147 20 Remotely . | . . . . . . Salvage Created 4878 | 186 873 1720 180 1627 292 Parts 225 | 13 45 93 3 60 11 Haulers Intercepted 10 | . 1 5 . 4 . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 61 | . 6 23 7 21 4 Guns 56 | . 6 23 7 16 4 Classes Destroyed 15 | 2 6 3 1 2 1 Worker 11 | . 3 6 1 . 1 Builder 7 | . 2 3 . 2 . Tunneler 7 | 4 2 . . 1 . Hauler 10 | . 1 5 . 4 . Recycler 10 | 1 5 4 . . . Mechanic 1 | . . . . 1 . Operator 2 | . . . . 2 . Watcher 14 | . 3 5 . 5 1 Swarmer 10 | . 2 8 . . . Grunt 23 | . 4 4 2 12 1 Brawler 2 | . . 1 . . 1 Duelist 1 | . . 1 . . . Sentry 19 | . . 9 . 9 1 Programmer 1 | . . . . . 1 Assembled 5 | . . . 5 . . Best Kill Streak 7 | 3 5 7 2 6 2 Combat Bots Only 5 | . 4 5 2 5 2 Max Kills in Single Turn 2 | 1 2 2 1 2 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 254 | . 22 89 24 86 33 Missed 69 | . 6 20 4 30 9 Hits 185 | . 16 69 20 56 24 Melee 15 | . . 5 8 . 2 Projectile 170 | . 16 64 12 56 22 Critical Strikes 8 | . 1 . . 5 2 Actively Blocked 1 | . . . . 1 . Damage Taken 1712 | . 134 579 227 558 214 Core 131 | . 11 57 7 47 9 Absorbed by Shields . | . . . . . . Redirected to Shielding 78 | . . . . 40 38 Ignored by Resistances 1050 | . 83 362 137 335 133 Regen/Repaired (Parts) 172 | . . 157 . 15 . Core Remaining (%) 92 | 100 95 . 84 91 . Volleys Fired 288 | 10 43 91 23 100 21 Largest 2 | 2 2 2 2 2 2 Hottest 117 | 40 40 112 112 117 117 Shots Fired 578 | 20 86 182 46 201 43 Gun 578 | 20 86 182 46 201 43 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 140 | 20 86 34 . . . Thermal 438 | . . 148 46 201 43 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 44 | 8 43 44 17 41 15 Robot Miss Streak 2 | 1 1 1 1 2 1 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 5 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 478 | 14 72 148 37 172 35 Core Hits 182 | 5 31 61 14 56 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 39 | . . 14 1 18 6 Burn 39 | . . 14 1 18 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7967 | 187 968 2194 571 3310 737 Guns 7967 | 187 968 2194 571 3310 737 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1540 | 187 968 385 . . . Thermal 6427 | . . 1809 571 3310 737 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 1 3 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 4 2 Message Errors 2 | . . . . 1 1 Matter Fused 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Misfires 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 255 | . 23 255 93 192 238 Average Temperature 53 | . 7 58 32 49 89 Received Heat Transfer 896 | . 69 246 68 450 63 Effects 4 | . . 3 . . 1 Energy Bleed 1 | . . . . . 1 Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 6 | . . 1 . 5 . Combat Hostiles 5 | . . . . 5 . Parts Melted 52 | . . 18 3 26 5 Heat Transferred 16576 | . . 5513 1517 7807 1739 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 144 | 15 85 144 50 105 50 Initial 2 | . 2 . . . . Average 9 | 2 4 14 3 10 2 Influence Increases 1968 | 25 265 741 55 737 145 Destroy 0b10 Robot/C 1120 | . 120 460 40 420 80 Destroy 0b10 Robot/NC 320 | 25 85 120 5 75 10 Destroy Leader 388 | . 38 150 10 158 32 Successful Hack 102 | . 22 9 . 48 23 Disable Machine 4 | . . . . 4 . Destroy Structure 4 | . . 2 . 2 . Lose Combat Pursuer 30 | . . . . 30 . Influence Decreases 1960 | 20 270 741 55 737 137 Entered New Map 3 | . 3 . . . . Time Decay 1957 | 20 267 741 55 737 137 Squads Dispatched 3 | . . . . 1 2 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 10 30 10 39 8 Peak Tracking Total 5 | . 3 5 3 4 3 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 14 | . 9 . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 49 | . 10 17 . 17 5 Terminals 35 | . 8 12 . 12 3 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units 8 | . 2 2 . 2 2 Scanalyzers 4 | . . 2 . 2 . Garrison Access . | . . . . . . Total Hacks 192 | . 35 58 . 82 17 Successful 162 | . 29 53 . 69 11 Failed 30 | . 6 5 . 13 6 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 155 | . 31 41 . 68 15 Terminals 152 | . 31 41 . 68 12 Fabricators . | . . . . . . Repair Stations 6 | . . 4 . 2 . Recycling Units 19 | . 4 6 . 4 5 Scanalyzers 15 | . . 7 . 8 . Garrison Access . | . . . . . . Terminal Hacks 57 | . 14 12 . 30 1 Robot Analysis 11 | . 6 1 . 4 . Prototype ID Bank 28 | . 5 7 . 16 . Branch Access Points 1 | . . . . 1 . Terminal Index 3 | . . 1 . 1 1 Locate Traps 5 | . 2 2 . 1 . Dispatch Records 2 | . . . . 2 . Hauler Manifests 3 | . 1 1 . 1 . Registered Components 1 | . . . . 1 . Registered Prototypes 1 | . . . . 1 . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 4 . 2 . Scan Component 3 | . . 2 . 1 . Repair 3 | . . 2 . 1 . Recycling Unit Hacks 6 | . 2 1 . 1 2 Retrieve Components 6 | . 2 1 . 1 2 Scanalyzer 14 | . . 6 . 8 . Insert Component 7 | . . 3 . 4 . Analyze 7 | . . 3 . 4 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 79 | . 13 30 . 28 8 Terminals 68 | . 11 26 . 26 5 Assimilate 4 | . . 3 . 1 . Botnet 33 | . 6 12 . 12 3 Operators 4 | . . 1 . 2 1 Skim 27 | . 5 10 . 11 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 11 | . 2 4 . 2 3 Reject 7 | . 1 2 . 2 2 Recyclers 4 | . 1 2 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 2 . Used 1 | . . . . 1 . Hacking Detections 42 | . 9 13 . 17 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 3 . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 2 . 1 . Time 102 | . . 64 . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 33 | . 7 10 . 9 7 Parts Scanalyzed 7 | . . 3 . 4 . Part Schematics Acquired 7 | . . 3 . 4 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . 1 . 1 . Largest Group 1 | . . 1 1 1 . Highest-Rated Group 10 | . . 10 9 10 . Highest-Rated Ally 10 | . . 10 9 10 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1384 | . . . 414 970 . Terrain 1384 | . . . 414 970 . Robot Analysis Total 11 | . 6 1 . 4 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 9330 | 116 1921 2906 578 2670 1139 Spaces Moved 4858 | 49 1099 1484 310 1291 625 Core 3 | 3 . . . . . Treads 4855 | 46 1099 1484 310 1291 625 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 167 Average Speed 163 | 153 160 160 160 169 169 Slowest Speed 240 | 160 240 160 160 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 4 99 97 44 98 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 9 | . 3 3 . 3 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 5676 | 67 1171 1832 345 1589 672 Wait 431 | . 14 218 11 172 16 Move 4853 | 48 1098 1483 309 1290 625 Hop . | . . . . . . Pick Up 18 | 2 4 9 . 2 1 Fast Attach 27 | 7 7 7 . 3 3 Attach 3 | . 1 . . 2 . Detach . | . . . . . . Swap 25 | . 2 10 2 9 2 Drop 31 | . 2 14 . 11 4 Fire 288 | 10 43 91 23 100 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / Sto / Low) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Evolved 1 slot: Utility x1 118 | -10/Materials | Met a group of wandering Federalists 237 | -10/Materials | Identified exit to Subcaves 237 | -10/Materials | Discovered exit to Subcaves (range 6) 312 | -10/Materials | Build established: Hacker-Mutant 603 | -10/Materials | Identified exit to Materials 603 | -10/Materials | Discovered exit to Materials (range 12) 808 | -10/Materials | Discovered exit to Materials (range 11) 1151 | -10/Materials | Identified exit to Mines 1151 | -10/Materials | Discovered exit to Mines (range 9) 1376 | -10/Materials | Learned location of Mines (-9) 1377 | -10/Materials | Discovered exit to Materials (range 8) 1438 | -10/Materials | Learned location of Subcaves (-10) 1453 | -10/Materials | Learned location of 2 exits from Mines 1457 | -10/Materials | Learned location of 2 exits from Subcaves 1459 | -10/Materials | Learned Storage trap positions 1467 | -10/Materials | Learned 2 Storage zone layouts 1509 | -10/Materials | Learned 2 Storage zone layouts 2038 | -10/Materials | Entered another Materials area 2038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -9/Materials | Identified exit to Mines 2899 | -9/Materials | Identified exit to Materials 2899 | -9/Materials | Discovered exit to Materials (range 16) 2983 | -9/Materials | Learned 2 Storage zone layouts 3180 | -9/Materials | Loaded intel: 17 trap records 3206 | -9/Materials | Learned Storage terminal intel 3240 | -9/Materials | Learned location of 2 exits from Materials 4325 | -9/Materials | Learned 2 Storage zone layouts 4459 | -9/Materials | Learned location of 3 exits from Materials 4524 | -9/Materials | Learned Storage emergency access door positions 4571 | -9/Materials | Learned location of 1 exit from Storage 4704 | -9/Materials | Repaired Imp. Treads 4738 | -9/Materials | Repaired Imp. Treads 4944 | -9/Materials | Entered Mines 4944 | -9/Mines | Accompanied by 1 ally 4946 | -9/Mines | Met a Derelict bent on vengeance 5263 | -9/Mines | Assembled infested the area 5522 | -9/Mines | Entered Materials 5522 | -8/Materials | Evolved 2 slots: Utility x2 5523 | -8/Materials | Identified exit to Factory 6374 | -8/Materials | Garrison activated, responded to threat 6763 | -8/Materials | Learned location of 2 exits from Factory 6774 | -8/Materials | Repaired Particle Charger 6823 | -8/Materials | Learned Factory stockpile data 6839 | -8/Materials | Learned 2 Lower Caves zone layouts 6845 | -8/Materials | Learned 4 Recycling zone layouts 6846 | -8/Materials | Learned 4 Factory zone layouts 6850 | -8/Materials | Learned location of 1 exit from Lower Caves 6866 | -8/Materials | Learned location of Recycling (-7) 6894 | -8/Materials | Learned location of Extension (-5) 7685 | -8/Materials | Learned Factory emergency access door positions 7796 | -8/Materials | Learned 4 Factory zone layouts 7836 | -8/Materials | Learned Factory security intel 7868 | -8/Materials | Learned Factory stockpile data 7912 | -8/Materials | Learned location of Lower Caves (-7) 7964 | -8/Materials | Learned Factory stockpile data 8192 | -8/Materials | Entered Factory 8192 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8193 | -7/Factory | Identified exit to Factory 8194 | -7/Factory | Identified exit to Lower Caves 8194 | -7/Factory | Identified exit to Storage 9331 | -7/Factory | Self-destructed Last Messages --------------- >>Index(Terminals) Found 20 terminals. Downloaded coordinate data. 09164_ W-25 Informer suffers critical hit (Burn). 09166_ Destroyed Imp. Hover Unit. 09169_ W-25 Informer destroyed. 09211_ OYDYHC31ROOWNV 8LVACVLMFN/H 09214_ Triggered Shock Trap. 09214_ The floor emits a surge of raw power. 09214_ System corrupted (+1). 09246_ U-05 Engineer lays Concrete. 09282_ System corrupted: FCS attempts to trigger Imp. Medium Laser. 09282_ System corrupted: Imp. Medium Laser misfires. 09282_ K-01 Serf destroyed. 09322_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. Map ----- +----------------------------------------------------+ | ! #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | +#######?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #####+????????????????????????????????????? | | === ?????????????????????????????????? | | == ?????????????????????????????????? | | """ o= ?????????????????????????????????? | | "R ^ ??????????????????????????????????? | | """ ??????????????????????????????????? | | """ ?????????????????????????????????? | | ??????????????????????????????????? | | """"""""" ??????????????????????????????????? | | #?????????????????????????????????? | | """"""""" ???????????????????????????????????? | | #????????????###??????????????????? | | """"""""" ????????????? #??????????????????? | | ??????#########?# #??????????????????? | | """""""""?????# #?# #??????????????????? | | ???????# ### ###????????????????? | | """""""???????# # #??#?????????+???? | | ???????# # T ## #?????????????? | | """"""????????# @/ "" +?????????????? | | ????????# # ## #?????????????? | | """""?????????# # #????????????????? | | ????????# ## ##????????????????? | | ?????? # ## #?????????????????? | | ] ??????? # ## #?????????????????? | | ?????? ########## #?????????????????? | | ??]??? ########## #?????????????????? | | ?????? #?????????????????? | | ?????? #?????????????????? | | """?????? r #?????????????????? | | ? ???????? +?????????????????? | | ????????????? #?????????????????? | | ##??????????? ##?????????????????? | | #??????????? #??????????????????? | | #?????########## ####### #??????????????##### | | #?????# # #?????# ################ | | #?????# # #??#### #= | | #?????# + #??# # | | #?????# # #??# ##### # | | #?????# """" # #??# #???# """ """ # | | #?????# ] """" # #??# #???# """ """ # [ " | | +####### """" # #??#*#???# """ """ # " | | + """" # #??#r#???# ##+## | | #### # #??#%#???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 11 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Mining Claw | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 44% | -9/Materials Imp. Treads | 54% | -9/Materials Particle Charger | 40% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftThrowingWings Manual? 0 Play Time 02:36:52 Cumulative 67.5 hours Start 2025.08.30 @ 08:27:59 End 2025.08.31 @ 12:45:07 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 0 Adventurer 0 Explorer 15 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b557ba0-403d-4202-a033-434c60428e04