Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 11:55:41 Player: FR-13D Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (146) 730 Value Destroyed (5848) 5848 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2454) 2454 TOTAL SCORE: 16292 Bonus ------- High Alert Combat Kills 270 Follower Combat Kills 401 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1000 Matter 33/300 Energy 86/100 System Corruption 26% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Relay Coupler [NC] (31) Relay Coupler [NC] (24) Improved Datajack Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink 0b10 Decoder Chip [Scout] Targeting Computer Advanced Recoil Stabilizer Thermal Shield Improved Hacking Suite System Shield > --- WEAPON ----------- Wave Gun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [NC] Gauss Rifle Improved Datajack Field Lobotomy Kit [Rating: 88] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Enhanced Armored Leg Wheel Armored Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Utility 5 | . . . 2 . . . 2 . . . . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 144 | 7 7 2 11 . 1 . 11 18 11 15 2 3 . 2 14 1 3 . 9 27 Power 21 | 1 . . 2 . . . . 3 1 4 . 1 . 1 4 . . . 2 2 Engine 13 | 1 . . 2 . . . . 3 1 3 . 1 . 1 1 . . . . . Core 8 | . . . . . . . . . . 1 . . . . 3 . . . 2 2 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 36 | 2 2 1 5 . . . 2 4 4 2 1 2 . . 1 . 2 . 1 7 Treads 4 | . . . . . . . . 1 . . 1 2 . . . . . . . . Leg 17 | 2 . . 1 . . . 1 3 2 . . . . . . . 1 . 1 6 Wheel 14 | . 2 1 4 . . . 1 . 2 2 . . . . 1 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 47 | 2 2 . 2 . 1 . 4 6 4 5 1 . . . 7 1 1 . 3 8 Device 16 | 1 1 . 1 . . . . 2 1 3 . . . . 1 1 . . 3 2 Storage 5 | 1 1 . . . 1 . . . . 1 . . . . 1 . . . . . Processor 6 | . . . . . . . 1 . 1 . . . . . 1 . . . . 3 Hackware 6 | . . . . . . . 1 1 . 1 . . . . . . . . . 3 Protection 14 | . . . 1 . . . 2 3 2 . 1 . . . 4 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 3 1 2 . . . 5 5 2 4 . . . 1 2 . . . 3 10 Energy Gun 11 | 1 . . 1 . . . . 2 . 2 . . . . . . . . 2 3 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 13 | 1 2 1 . . . . 2 2 1 . . . . . . . . . . 4 Ballistic Cannon 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Launcher 3 | . . . . . . . 2 . 1 . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . 1 . . . . . . . . 1 2 Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 Unidentified Prototypes 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 Parts Lost 48 | . . . . . . . 3 9 1 1 . 2 1 2 4 . 4 . 9 12 Power 10 | . . . . . . . . 1 . . . 1 1 . 2 . . . 1 4 Propulsion 10 | . . . . . . . 1 4 . . . . . 1 1 . 2 . 1 . Utility 17 | . . . . . . . . 4 1 1 . . . . 1 . 2 . 4 4 Weapon 11 | . . . . . . . 2 . . . . 1 . 1 . . . . 3 4 Highest Loss Streak 4 | . . . . . . . 2 4 1 1 . 2 1 1 1 . 4 . 4 4 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . Average Backups 18 | 3 16 19 19 20 20 20 19 19 19 19 20 18 19 18 19 24 22 22 20 7 Power 1 | . 1 1 1 2 2 2 2 2 1 . 1 . . . . 4 4 4 4 1 Propulsion 1 | 2 3 3 2 2 2 2 2 1 2 3 3 2 3 2 1 2 1 . . . Utility 8 | . 6 8 8 9 9 9 8 9 9 8 8 8 8 8 9 10 10 10 7 2 Weapon 3 | . 5 5 5 5 4 4 3 4 3 3 4 3 4 2 3 3 3 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 3 2 5 . 1 . 3 7 1 4 . . . . 2 . . . . 6 Power 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . . . . . 2 . 2 . . . . 1 . . . . . Utility 19 | . 2 1 3 . . . 2 3 1 2 . . . . 1 . . . . 4 Weapon 7 | . 1 1 1 . 1 . 1 1 . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 99 100 100 100 97 98 95 93 92 92 75 90 91 93 87 73 90 61 Engine 7 | . 14 14 11 11 11 11 9 8 9 9 7 6 5 5 6 6 6 6 5 . Core 3 | . . . . . . . . . . 2 7 7 7 7 5 6 6 5 6 7 Treads 2 | . . . . . . . . 1 . . . 1 . 7 11 6 2 . . . Leg 5 | . 6 . 10 . . . 5 12 12 . . . . . . . 2 6 10 17 Wheel 10 | . 21 28 11 22 22 22 11 4 5 18 14 14 15 6 7 13 12 13 8 1 Device 16 | . 14 14 22 22 22 22 15 10 9 9 22 22 23 22 13 19 15 13 29 11 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 1 Processor 5 | . . . . . . . 7 9 8 7 7 7 7 7 6 6 6 6 6 5 Hackware 6 | . . . . . . . 8 11 12 12 7 7 7 7 6 6 3 . . 3 Protection 7 | . . . 10 11 11 11 11 12 9 7 . . . . 12 6 9 13 1 . Energy Gun 4 | . 3 . 10 11 11 11 2 6 9 6 6 6 . . . . . . 3 4 Ballistic Gun 5 | . 22 28 10 11 11 11 12 8 6 2 . . . . 1 6 6 . . 4 Ballistic Cannon 2 | . . . . . . . . . . . 6 7 . 13 6 5 6 . 1 . Impact Weapon 1 | . . . . . . . 2 1 1 3 . . . . . . . . 5 1 Peak Build Rating 88 | 7 11 13 18 18 19 19 25 36 38 50 54 54 51 52 67 66 68 61 61 88 Average Rating 41 | 5 9 12 17 18 18 19 23 30 34 42 50 50 42 50 61 64 62 54 56 52 On Entrance 35 | . 7 11 13 18 18 19 19 25 33 34 50 51 51 39 51 66 65 61 54 57 Avg Prop Armor Cover (%) 9 | . . . . . . . . 8 6 . 9 . . 7 11 7 5 3 11 15 Naked Turns 32 | . . . . . . . . . . . . . . . . . . . . 32 Heaviest Build 138 | 14 52 52 57 57 57 57 61 64 63 78 77 77 71 84 129 118 137 127 138 116 Greatest Support 100 | 20 20 20 20 20 20 20 23 36 40 40 40 84 40 40 56 40 40 24 24 100 Greatest Overweight (x) 20 | . 2 2 2 2 2 2 6 20 4 2 6 1 1 2 4 2 11 5 10 9 Average Overweight (x) 2 | . 1 2 2 2 2 2 2 2 1 1 1 . 1 1 2 2 3 5 7 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 20 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 9 Most Carried 25 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 23 22 23 Average Carried 19 | 3 16 19 19 20 19 20 19 19 19 19 20 18 19 18 20 24 23 22 20 7 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 5 20 20 20 20 20 20 20 20 19 20 20 18 20 18 25 25 21 23 21 4 Class Distribution -------------------- 57% | Mutant 16% | Bothacker-Mutant 6% | Scientist-Mutant 6% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scientist-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 5083 | 300 158 61 390 62 . . 328 716 342 439 268 212 . 149 509 314 217 . 302 316 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4918 | 118 196 46 654 59 . . 362 692 552 575 201 163 . . 469 44 98 . 433 256 Parts 283 | 8 9 3 38 7 . . 23 48 26 26 11 6 . 1 31 4 4 . 17 21 Haulers Intercepted 5 | . 1 . 1 . . . . . 1 1 . . . . 1 . . . . . Recyclers Shooed 4 | . . . . 1 . . . . 1 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . 10 4 . 1 . 8 4 . 16 . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 111 | . 3 1 7 4 . . 9 17 7 10 8 5 . 2 12 2 4 . 14 6 Melee 4 | . 1 . . . . . . . . 1 . . . . . . . . 2 . Guns 60 | . 2 1 7 4 . . 7 15 5 2 . 1 . . . 1 3 . 6 6 Cannons 20 | . . . . . . . . . . 1 3 1 . 2 10 1 1 . 1 . AOE 21 | . . . . . . . 2 2 2 5 5 3 . . 2 . . . . . Classes Destroyed 15 | 3 2 . 3 1 . . 1 1 . 2 . . . 2 . . . . . . Worker 10 | 1 . . 1 . . . . . 5 . . . . . 1 . . . . 2 Builder 4 | . . . 1 . . . . . 2 . . . . . . . . . . 1 Tunneler 3 | 1 . . . . . . 1 . 1 . . . . . . . . . . . Hauler 5 | . 1 . 1 . . . . . 1 1 . . . . 1 . . . . . Recycler 8 | 1 . . 3 . . . . . 2 2 . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . 1 . . . . 2 . Watcher 5 | . . . 1 . . . . . 1 2 . . . . 1 . . . . . Swarmer 37 | . . . . 4 . . . 3 1 3 3 4 . . 7 2 3 . 4 3 Grunt 33 | . 3 1 3 . . . 5 6 4 3 2 . . . . . . . 6 . Duelist 5 | . . . . . . . . . . 1 1 . . . 1 . . . 1 1 Sentry 14 | . . . 4 . . . 3 3 1 1 . 1 . . 1 . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . Hunter 10 | . . . . . . . 1 3 1 1 . . . . . . 1 . 1 2 Programmer 6 | . . . . . . . . . . 1 2 . . . 3 . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 1 2 1 3 4 . . 3 4 10 7 3 4 . 1 3 2 3 . 4 3 Combat Bots Only 4 | . 2 1 2 4 . . 3 4 3 3 3 4 . 1 3 2 3 . 4 2 Max Kills in Single Turn 3 | 1 1 1 1 1 . . 1 2 3 3 2 3 . 1 2 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 2 1 3 2 3 . . 2 . . . . . Melee 1 | . 1 . . . . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1063 | . 17 . 20 12 . . 59 132 38 78 23 29 27 45 112 13 39 . 169 250 Missed 313 | . 3 . 6 3 . . 16 30 8 28 9 12 12 21 38 2 8 . 46 71 Hits 750 | . 14 . 14 9 . . 43 102 30 50 14 17 15 24 74 11 31 . 123 179 Melee 42 | . . . . . . . . 1 . 1 . . . . 2 . . . 4 34 Projectile 708 | . 14 . 14 9 . . 43 101 30 49 14 17 15 24 72 11 31 . 119 145 Critical Strikes 21 | . . . . . . . 1 2 3 . . 1 . . 1 . . . 5 8 Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . Damage Taken 11815 | . 204 . 200 72 . . 684 1395 434 659 212 208 177 532 1007 172 546 . 1815 3498 Core 2186 | . 68 . 47 9 . . 92 216 109 64 . . 43 72 158 16 20 . 268 1004 Absorbed by Shields 526 | . . . . . . . . 263 . . . . . . . . . . 263 . Redirected to Shielding 281 | . . . 21 2 . . 47 57 . . . . . . 109 20 18 . 7 . Ignored by Resistances 192 | . . . . . . . . . . . . . . . . . . . 160 32 Regen/Repaired (Parts) 350 | . 14 . . . . . 41 . . . . . . . . . . . . 295 Core Remaining (%) 66 | 100 . 72 . . . 86 . . 24 . . . . 74 . . . . 45 . Volleys Fired 420 | 30 13 1 22 13 . . 36 44 27 26 18 6 . 23 38 4 14 . 52 53 Largest 3 | 1 2 2 2 2 . . 2 2 2 2 2 2 . 2 2 2 2 . 2 3 Hottest 177 | 20 63 48 81 81 . . 81 91 99 115 95 95 . 95 125 68 68 . 80 177 Shots Fired 689 | 30 26 2 44 26 . . 65 85 48 38 27 9 . 36 69 9 28 . 53 94 Gun 490 | 30 26 2 44 26 . . 60 83 44 30 7 3 . 3 4 4 14 . 22 88 Cannon 156 | . . . . . . . . . . 2 12 5 . 33 65 5 14 . 20 . Launcher 24 | . . . . . . . 5 2 4 4 8 1 . . . . . . . . Special 19 | . . . . . . . . . . 2 . . . . . . . . 11 6 Kinetic 401 | 30 15 2 22 13 . . 51 58 23 12 12 5 . 33 35 9 28 . 21 32 Thermal 237 | . . . 22 13 . . 9 25 21 20 . . . . 34 . . . 32 61 Explosive 24 | . . . . . . . 5 2 4 4 8 1 . . . . . . . . Electromagnetic 24 | . 11 . . . . . . . . . 7 3 . 3 . . . . . . Robot Hit Streak 22 | 8 3 1 12 4 . . 9 22 8 6 9 8 . 11 6 2 9 . 9 9 Robot Miss Streak 9 | 3 4 1 4 2 . . 2 1 2 4 2 . . 6 7 2 2 . 9 5 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . 1 . . 1 Secondary Targets 5 | . 1 . . . . . . 3 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 467 | 18 14 1 29 12 . . 49 66 34 33 17 8 . 24 32 5 17 . 43 65 Core Hits 237 | 6 8 1 19 4 . . 22 33 21 19 16 8 . 6 18 2 6 . 20 28 Critical Kills 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Critical Parts Destroyed 6 | . . . . . . . . . 1 2 . . . . . . 1 . 2 . Critical Strikes 22 | . 1 . 3 1 . . 1 1 1 3 1 1 . 1 1 . 1 . 6 . Burn 9 | . . . 3 1 . . . 1 . 1 . . . . . . . . 3 . Destroy 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Blast 4 | . . . . . . . . . . . 1 1 . 1 1 . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . 1 2 . . . . . . . . 3 . Melee Attacks 66 | . 3 . 4 . . . 3 12 7 19 . . . . 3 1 . . 13 1 Impact 57 | . . . 4 . . . 3 7 7 19 . . . . 3 1 . . 13 . Slashing 3 | . 3 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 1 . . . . 1 6 3 . . . . 1 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14197 | 157 199 16 632 227 . . 1354 1237 2002 1897 859 309 . 594 1487 242 350 . 1005 1630 Guns 5667 | 157 172 16 458 227 . . 751 1030 476 380 40 35 . 38 47 58 196 . 252 1334 Cannons 2257 | . . . . . . . . . . 37 230 89 . 556 884 80 154 . 227 . Explosions 3768 | . . . . . . . 556 207 804 785 589 185 . . 406 . . . . 236 Melee 2259 | . 27 . 174 . . . 47 . 712 695 . . . . 94 104 . . 406 . Ramming 81 | . . . . . . . . . 10 . . . . . 56 . . . . 15 Kinetic 5010 | 157 81 16 192 100 . . 679 694 271 223 230 89 . 556 470 138 350 . 247 517 Thermal 3618 | . . . 266 127 . . 233 336 205 194 . . . . 807 . . . 352 1098 Explosive 2867 | . . . . . . . 297 207 804 785 589 185 . . . . . . . . Electromagnetic 362 | . 91 . . . . . 98 . . . 40 35 . 38 60 . . . . . Impact 2232 | . . . 174 . . . 47 . 712 695 . . . . 94 104 . . 406 . Slashing 27 | . 27 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . . . . 1 1 1 . 2 2 2 2 2 26 Average Corruption 4 | . . . . . . . . . . . 1 1 1 . 1 2 2 2 2 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 123 | . . . . . . . . . . . 6 3 . . 16 12 6 1 18 61 Message Errors 30 | . . . . . . . . . . . 3 1 . . 2 4 1 1 4 14 Matter Fused 23 | . . . . . . . . . . . . 2 . . 5 3 . . 3 10 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . 1 2 . 3 3 Energy Discharges 12 | . . . . . . . . . . . . . . . 4 . . . 3 5 Parts Rejected 5 | . . . . . . . . . . . . . . . 1 . . . . 4 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 17 | . . . . . . . . . . . 2 . . . 3 2 2 . 4 4 Data Loss (major) 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 1 Misfires 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Misdirections 12 | . . . . . . . . . . . . . . . . . . . . 12 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1361 | . . . . . . . 61 14 626 273 91 14 . . 120 92 . . 70 . Projectiles 14 | . . . . . . . . . . . 14 . . . . . . . . . Explosions 372 | . . . . . . . 61 14 49 111 77 14 . . 46 . . . . . Melee 975 | . . . . . . . . . 577 162 . . . . 74 92 . . 70 . Knockbacks 17 | . . . . . . . 2 . 2 4 1 . . 1 4 . 1 . 2 . Impact 9 | . . . . . . . 1 . 2 4 . . . . . . . . 2 . Kinetic 7 | . . . . . . . . . . . 1 . . 1 4 . 1 . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 314 | . . . . . . . 40 154 . . . 66 . . 53 . . . . 1 Shots 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Targets Rammed 4 | . . . . . . . . . 1 . . . . . 1 . . . . 2 Kicked 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 457 | . 134 8 86 176 . . 68 201 309 303 . 4 . . 454 125 190 . 198 457 Average Temperature 88 | . 59 6 34 87 . . 26 65 96 95 . 4 . . 140 36 87 . 70 160 Received Heat Transfer 2003 | . 117 . 81 . . . 243 290 162 66 45 36 . 72 84 . . . 573 234 Effects 16 | . . . . . . . . . 1 3 . . . . 5 . . . . 7 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 3 Interference 7 | . . . . . . . . . . 3 . . . . 2 . . . . 2 Matter Decay 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 5 | . . . . . . . . . 1 2 . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Parts Fried 11 | . . . . . . . . . 6 1 . . . . 1 . . . 3 . Impact Corruptions 25 | . . . . . . . . . 12 5 . . . . 1 4 . . 3 . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 4 . Parts Melted 9 | . . . 1 1 . . . 2 1 . . . . . . . . . 4 . Heat Transferred 7666 | . . . 814 333 . . 248 814 444 444 . . . . 805 . . . 1860 1904 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . . . . . 1 3 2 1 . . . . 1 . . . . 3 Low Security (%) 49 | 100 100 100 100 100 . 100 89 8 . 79 . . . . 48 . . . . . Level 1 17 | . . . . . . . 10 10 18 20 . . . . 51 . . . . 6 Level 2 24 | . . . . . . . . 42 81 . . . . . . . . . . 67 Level 3 9 | . . . . . . . . 38 . . . . . . . . . . . 25 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1046 | 5 40 20 51 80 . . 216 1046 511 262 . . . . 372 . . . . 917 Initial 917 | . . . . . . . . 128 509 200 . . . . 300 . . . . 917 Average 270 | . 6 2 13 27 . . 55 580 433 150 . . . . 192 . . . . 569 Influence Increases 6223 | 15 157 20 252 120 . . 485 1068 442 483 200 115 . 35 891 40 100 . 470 1330 Destroy 0b10 Robot/C 2440 | . 60 20 140 80 . . 180 480 220 240 160 100 . 20 240 40 80 . 240 140 Destroy 0b10 Robot/NC 200 | 15 5 . 35 . . . 5 . 65 25 . 5 . 5 15 . . . 10 15 Destroy Leader 462 | . 22 . 54 10 . . 40 20 56 66 40 10 . 10 64 . 20 . 40 10 Allied During Kill 80 | . . . . . . . . 47 21 6 . . . . . . . . . 6 Successful Hack 55 | . 25 . 5 . . . 11 . 6 . . . . . . . . . . 8 Disable Machine 540 | . 30 . . . . . 75 . 45 90 . . . . 210 . . . . 90 Anti-Garrison Action 400 | . . . . . . . . 400 . . . . . . . . . . . . Destroy Structure 276 | . . . 3 . . . 39 61 29 41 . . . . 47 . . . . 56 Advance Influence 1200 | . . . . . . . . . . . . . . . 300 . . . . 900 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 555 | . 15 . 15 30 . . 120 60 . 15 . . . . 15 . . . 180 105 Influence Decreases 5776 | 15 157 20 249 103 20 . 288 219 1045 767 321 153 . 35 575 356 100 . 442 911 Entered New Map 1069 | . . . . 3 20 . . 69 537 243 60 8 . . . 118 . . . 11 Time Decay 3937 | 15 157 20 249 100 . . 268 . 498 474 261 135 . 35 535 238 100 . 382 470 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . 300 Lost Part 360 | . . . . . . . 20 90 10 10 . 10 . . 40 . . . 60 120 Lost Ally 110 | . . . . . . . . 60 . 40 . . . . . . . . . 10 Squads Dispatched 16 | . 1 1 . . . . 2 . . 6 . . . . 5 . . . . 1 Investigation 2 | . . 1 . . . . . . . . . . . . 1 . . . . . Extermination 7 | . . . . . . . . . . 2 . . . . 4 . . . . 1 Reinforcement 4 | . 1 . . . . . 2 . . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 12 | . 2 . . . . . 4 . 3 . . . . . . . . . 2 1 Communications Jammed 51 | . . . . . . . . . . 44 . . . 2 1 . . . 4 . Distress Signals 42 | . . . . . . . . . . 42 . . . . . . . . . . Times Spotted 218 | . 12 3 12 7 . . 20 28 17 18 7 5 3 4 17 4 4 . 32 25 Peak Tracking Total 12 | . 5 1 3 4 . . 6 6 4 5 3 4 3 1 4 4 3 . 5 12 Tactical Retreats 25 | . 1 . 1 1 . . 5 3 . 1 . . 1 . 1 . . . 6 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 14 | . 1 . . . . . . 6 1 4 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 67 | . . . . . . . . 58 . 2 . . . . 7 . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . Disarmed 14 | . 6 . . . . . 4 1 . 1 . . . . 2 . . . . . Reprogrammed 9 | . . . . . . . . 9 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 41 | . 2 . . . . . 5 5 3 6 . . . . 14 . . . . 6 Max in Single Turn 7 | . 1 . . . . . 1 1 1 2 . . . . 7 . . . . 5 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 37 | . 6 1 2 . 2 . 6 2 4 4 1 . . . 3 1 . 3 . 2 Terminals 15 | . 5 . 2 . . . 2 2 3 . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 3 | . 1 . . . . . 1 . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . 1 1 . . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . . . . . . . . . 1 Total Hacks 113 | . 20 1 5 . 3 . 22 4 14 8 1 . . . 7 1 . 25 . 2 Successful 80 | . 11 1 1 . 3 . 18 2 5 5 1 . . . 5 1 . 25 . 2 Failed 31 | . 9 . 4 . . . 4 2 8 2 . . . . 2 . . . . . Catastrophic 4 | . 1 . . . . . 1 . 2 . . . . . . . . . . . Database Lockouts 2 | . . . . . . . . . 1 1 . . . . . . . . . . Manual 36 | . 17 . 2 . 1 . 5 . 9 1 . . . . . . . . . 1 Terminals 44 | . 18 . 5 . . . 6 4 10 . . . . . . . . . . 1 Fabricators 5 | . . . . . . . . . . . . . . . 5 . . . . . Repair Stations 10 | . 2 . . . . . 6 . . 2 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 19 | . . . . . . . 9 . 4 4 . . . . 2 . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . . . . . . . . . 1 Terminal Hacks 42 | . 5 1 . . 3 . 2 2 1 . 1 . . . . 1 . 25 . 1 Record 8 | . . . . . 2 . . . . . . . . . . . . 6 . . Part Schematic 12 | . . . . . . . . . . . . . . . . . . 12 . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . 3 . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . . . . 3 . . Open Door 3 | . . 1 . . . . . . . . 1 . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . Disarm Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . 2 . . . . . 5 . . 1 . . . . . . . . . . Scan Component 5 | . 1 . . . . . 3 . . 1 . . . . . . . . . . Repair 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . . 9 . 4 3 . . . . 2 . . . . . Insert Component 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . Analyze 5 | . . . . . . . 3 . 1 1 . . . . . . . . . . Retrieve Study 10 | . . . . . . . 5 . 2 1 . . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . . . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . 4 . 1 . . . 1 . . . . . . . . . . . . . Terminals 6 | . 4 . 1 . . . 1 . . . . . . . . . . . . . Botnet 5 | . 4 . 1 . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 . 2 . . . 5 2 4 3 . . . . 3 . . . . . Full Trace Events 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 3 . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 1 . 1 . . . 15 . . . . 12 . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . 62 . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . 4 . . . . . Part Studies Acquired 10 | . . . . . . . 5 . 2 1 . . . . 2 . . . . . Parts Repaired 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Time 78 | . 26 . . . . . 52 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer 2 | . . . . . . . . 2 . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 2 . 2 . . . . . . . . . 1 Non-combat 3 | . . . . . . . . . . 2 . . . . . . . . . 1 Combat 2 | . . . . . . . . 2 . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . 3 . 2 . . . . . . . . . 1 overwrite_iff 3 | . . . . . . . . 3 . . . . . . . . . . . . formatsys_low 3 | . . . . . . . . . . 2 . . . . . . . . . 1 Relay Couplers Released 11 | . . . . . . . . 11 . . . . . . . . . . . . Machine Destruction 11 | . . . . . . . . 11 . . . . . . . . . . . . Attached 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 10 | . . . . . . . . 6 . 2 . . . . . . . . . 2 Largest Group 6 | . . . . . . . . 6 2 2 . . . . . . . . . 1 Highest-Rated Group 142 | . . . . . . . . 114 42 33 . . . . . . . . . 142 Highest-Rated Ally 142 | . . . . . . . . 21 21 21 . . . . . . . . . 142 Total Orders 8 | . . . . . . . . 2 . 5 . . . . . . . . . 1 STAY 2 | . . . . . . . . 1 . 1 . . . . . . . . . . FOLLOW 3 | . . . . . . . . 1 . 2 . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . 1 . . . . . . . . . . PICKUP 1 | . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 71 | . . . . . . . . 38 20 9 . . . . . . . . . 4 Total Damage 1699 | . . . . . . . . 789 301 256 . . . . . . . . . 353 Kills 16 | . . . . . . . . 7 6 2 . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 14704 | 64 715 126 885 279 541 353 909 630 1306 1196 726 542 121 669 2131 718 503 136 1464 690 Sensors 5045 | . . . . . . . . . . 15 690 508 121 584 127 705 429 136 1464 266 Structural 3098 | . . . 885 279 541 353 801 70 169 . . . . . . . . . . . Seismic 3724 | 64 715 126 885 279 541 353 761 . . . . . . . . . . . . . Decoding 424 | . . . . . . . . . . . . . . . . . . . . 424 Cloaking 1841 | . . . . . . . . . . . . . . . 863 718 260 . . . Jamming 10334 | . . . . . . . . 560 1306 1196 726 542 121 669 2131 718 503 136 1464 262 Robot Analysis Total 4 | . 3 . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . 1 1 . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . . . . . 7 Traps 5 | . . . . . . . . . . . . . . . . . . . . 5 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 16656 | 176 715 126 885 279 541 353 909 1941 1331 1210 726 542 121 669 2131 718 503 136 1464 1180 Spaces Moved 10235 | 92 503 90 446 221 490 250 528 836 714 914 558 466 115 460 1121 577 327 87 660 780 Core 317 | 7 . . . . . . . 11 . . . . . . . . . . . 299 Treads 301 | . . . . . . . . 2 . . 1 8 . . 290 . . . . . Legs 1656 | 85 76 . 118 . . . 46 578 391 . . . . . . . . . . 362 Wheels 7961 | . 427 90 328 221 490 250 482 245 323 914 557 458 115 460 831 577 327 87 660 119 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 110 110 100 115 110 95 105 105 105 105 130 115 115 155 140 50 Average Speed 135 | 114 114 110 149 110 110 110 120 184 161 100 109 105 105 128 167 115 135 155 189 117 Slowest Speed 1050 | 120 260 110 260 110 110 110 260 1050 270 110 240 160 105 130 280 115 245 155 230 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 73 23 37 53 89 53 54 53 51 21 74 71 13 59 25 66 52 68 81 13 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . . . . . 1 1 . . Known Exits Taken 12 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 2 . . . . . . 2 2 . 1 . 4 2 . 2 . Spaces Dug 36 | . . . . . . . 2 . 10 3 20 . . . 1 . . . . . Terrain Destroyed 373 | . . . . . . . 53 72 36 38 71 1 . 11 49 2 4 . 3 33 Melee 6 | . . . . . . . 2 . . 3 . . . . 1 . . . . . Projectile 43 | . . . . . . . . . 1 1 5 1 . 11 15 2 4 . 3 . AOE 324 | . . . . . . . 51 72 35 34 66 . . . 33 . . . . 33 Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 12256 | 135 612 119 619 235 493 328 741 1151 836 1137 641 504 116 500 1294 620 360 90 789 936 Wait 857 | . 52 19 83 . . 79 134 68 55 102 49 17 . 3 75 32 9 . 42 38 Move 10215 | 91 502 89 445 220 489 249 527 835 713 913 557 465 114 459 1120 576 326 86 659 780 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | 6 20 3 16 1 1 . 13 19 5 15 1 3 . 2 14 1 2 . 8 11 Fast Attach 51 | 7 1 . . . . . 1 4 3 2 . . . 2 4 . . . 1 26 Attach 65 | . . . 6 . . . 6 6 1 5 . 5 . 6 5 . 5 1 10 9 Detach 16 | . . . . . . . . . 3 3 . . 2 2 1 . . 3 . 2 Swap 176 | . 13 2 26 . 1 . 14 27 12 30 13 5 . 2 17 5 2 . 3 4 Drop 108 | 1 8 5 17 1 2 . 7 18 9 19 1 3 . 1 8 1 2 . . 5 Fire 420 | 30 13 1 22 13 . . 36 44 27 26 18 6 . 23 38 4 14 . 52 53 Melee 66 | . 3 . 4 . . . 3 12 7 19 . . . . 3 1 . . 13 1 Ram 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Kick 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . 35 . . . . . . . . . . . . Rewire 30 | . . . . . . . . 25 . 1 2 . . . . . . . 1 1 Trap 67 | . . . . . . . . 58 . 2 . . . . 7 . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 13) 574 | -10/Materials | Discovered new exit (range 11) 755 | -10/Materials | Repaired EM Pulse Gun 892 | -10/Materials | Entered Mines 929 | -10/Mines | Met a Derelict shopkeep closing up shop 986 | -10/Mines | Found a hidden stash of uninstalled traps 1015 | -10/Mines | Discovered new exit (range 4) 1018 | -10/Mines | Entered Materials 1018 | -9/Materials | Evolved 2 slots: Utility x2 1313 | -9/Materials | Discovered new exit (range 4) 1894 | -9/Materials | Discovered new exit (range 9) 1903 | -9/Materials | Entered Mines 1926 | -9/Mines | Met a Derelict bent on vengeance 2018 | -9/Mines | Discovered new exit (range 5) 2177 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2177 | -9/Mines | Discovered new exit (range 6) 2182 | -9/Mines | Entered Exiles 2210 | -9/Exiles | Met 8R-AWN 2229 | -9/Exiles | Met EX-HEX 2265 | -9/Exiles | Met EX-BIN 2277 | -9/Exiles | Aligned with FarCom system 2278 | -9/Exiles | Given EX-Vault access code 2307 | -9/Exiles | Opened EX-Vault 2315 | -9/Exiles | Found Field Lobotomy Kit 2339 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2417 | -9/Exiles | Met EX-DEC 2424 | -9/Exiles | Learned location of Zion (-7) 2518 | -9/Exiles | Visited The Gauntlet 2709 | -9/Exiles | Discovered new exit (range 15) 2723 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2723 | -9/Exiles | Entered Mines 3069 | -8/Mines | Discovered new exit (range 7) 3076 | -8/Mines | Entered Materials 3076 | -8/Materials | Evolved 2 slots: Utility x2 3193 | -8/Materials | Discovered new exit (range 6) 3219 | -8/Materials | Identified exit to Storage 3553 | -8/Materials | Repaired Propulsion Shielding 3582 | -8/Materials | Repaired Structural Scanner 3956 | -8/Materials | Discovered new exit (range 15) 3966 | -8/Materials | Identified exit to Garrison 3985 | -8/Materials | Entered Garrison 4015 | -8/Garrison | Triggered checkpoint 4186 | -8/Garrison | Garrison Relay disabled 4241 | -8/Garrison | Installed Relay Interface Framework 4255 | -8/Garrison | Phase Generator disabled 4369 | -8/Garrison | Triggered checkpoint 4382 | -8/Garrison | Build established: Scavenger-Mutant 4609 | -8/Garrison | Triggered checkpoint 4632 | -8/Garrison | Core integrity fell below 50% 4659 | -8/Garrison | Lost 4 parts (2n2u) 4730 | -8/Garrison | Garrison Relay disabled 5000 | -8/Garrison | Build established: Commander-Mutant 5093 | -8/Garrison | Triggered checkpoint 5303 | -8/Garrison | Discovered new exit (range 12) 5525 | -8/Garrison | Triggered checkpoint 5647 | -8/Garrison | Build established: Scavenger-Mutant 5666 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5772 | -8/Garrison | Garrison Relay disabled 5861 | -8/Garrison | Triggered checkpoint 5924 | -8/Garrison | Identified exit to Materials 5926 | -8/Garrison | Entered Materials 5926 | -8/Materials | Accompanied by 2 allies 5926 | -8/Materials | Discovered exit to Storage (range 7) 6070 | -8/Materials | Build established: Bothacker-Mutant 7091 | -8/Materials | Discovered exit to Storage (range 4) 7197 | -8/Materials | Discovered new exit (range 14) 7213 | -8/Materials | Identified exit to Factory 7241 | -8/Materials | Central database locked down 7257 | -8/Materials | Entered Factory 7257 | -7/Factory | Accompanied by 1 ally 7257 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7258 | -7/Factory | Identified exit to Lower Caves 7475 | -7/Factory | Allied Derelicts emerged from ambush trap array 7568 | -7/Factory | Discovered new exit (range 4) 7570 | -7/Factory | Identified exit to Factory 7653 | -7/Factory | Garrison activated, responded to threat 7764 | -7/Factory | Lost 3 allies 8202 | -7/Factory | Central database locked down 8467 | -7/Factory | Entered Lower Caves 8521 | -7/Lower Caves | P-60 Hacker assimilated allied 0Z-EBU(S) 8766 | -7/Lower Caves | Build established: Mutant 9180 | -7/Lower Caves | Discovered new exit (range 5) 9183 | -7/Lower Caves | Identified exit to Lower Caves 9193 | -7/Lower Caves | Entered another Lower Caves area 9195 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9524 | -7/Lower Caves | Encountered a Warlord checkpoint 9571 | -7/Lower Caves | Learned Factory terminal intel 9636 | -7/Lower Caves | Discovered new exit (range 13) 9660 | -7/Lower Caves | Identified exit to Zion 9735 | -7/Lower Caves | Entered Zion 9808 | -7/Zion | System corruption cleaned by Quarantine Array 9812 | -7/Zion | RIF detected upon attempting to enter Zion 9812 | -7/Zion | Attacked by Zionites 9812 | -7/Zion | Spotted AH-YZR(B) 9812 | -7/Zion | Spotted 6J-TYR(B) 9840 | -7/Zion | Discovered new exit (range 14) 9854 | -7/Zion | Identified exit to Proximity Caves 9856 | -7/Zion | Entered Proximity Caves 9885 | -6/Proximity Caves | Spotted B-75 Beast 9954 | -6/Proximity Caves | Destroyed B-75 Beast 9960 | -6/Proximity Caves | Spotter reported a threat 10351 | -6/Proximity Caves | Spotter reported a threat 10512 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10525 | -6/Proximity Caves | Entered Factory 10525 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10526 | -6/Factory | Identified exit to Extension 10527 | -6/Factory | Loaded intel: 28 terminal locations 11865 | -6/Factory | Fabricated Arm. Wheel (x2) 12101 | -6/Factory | Build established: Infiltrator-Mutant 12621 | -6/Factory | Discovered new exit (range 6) 12639 | -6/Factory | Identified exit to Lower Caves 12656 | -6/Factory | Entered Lower Caves 12753 | -6/Lower Caves | Build established: Scientist-Mutant 12834 | -6/Lower Caves | Encountered a Warlord checkpoint 13359 | -6/Lower Caves | Discovered new exit (range 14) 13373 | -6/Lower Caves | Identified exit to Lower Caves 13374 | -6/Lower Caves | Entered another Lower Caves area 13404 | -6/Lower Caves | Encountered a Warlord checkpoint 13665 | -6/Lower Caves | Lost 4 parts (2n2u) 13869 | -6/Lower Caves | Discovered new exit (range 4) 13876 | -6/Lower Caves | Identified exit to Data Miner 13877 | -6/Lower Caves | Entered Data Miner 13880 | -6/Data Miner | Discovered new exit (range 6) 13892 | -6/Data Miner | Identified exit to Proximity Caves 13913 | -6/Data Miner | Met Data Miner 13920 | -6/Data Miner | Build established: Mutant 13945 | -6/Data Miner | Learned location of Section 7 (-2) 13945 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13970 | -6/Data Miner | Received God Mode back door access code from Data Miner 14013 | -6/Data Miner | Entered Proximity Caves 14082 | -5/Proximity Caves | Lost 4 parts (2u2w) 14120 | -5/Proximity Caves | Spotter reported a threat 14173 | -5/Proximity Caves | Spotter reported a threat 14293 | -5/Proximity Caves | Spotter reported a threat 14346 | -5/Proximity Caves | Spotter reported a threat 14349 | -5/Proximity Caves | Spotter reported a threat 14362 | -5/Proximity Caves | Learned Factory garrison access intel 14399 | -5/Proximity Caves | Spotter reported a threat 14402 | -5/Proximity Caves | Spotter reported a threat 14592 | -5/Proximity Caves | Spotter reported a threat 14592 | -5/Proximity Caves | Spotter reported a threat 14645 | -5/Proximity Caves | Spotter reported a threat 14822 | -5/Proximity Caves | Spotter reported a threat 14845 | -5/Proximity Caves | Spotter reported a threat 14882 | -5/Proximity Caves | Spotter reported a threat 15016 | -5/Proximity Caves | Spotter reported a threat 15234 | -5/Proximity Caves | Learned Factory security intel 15332 | -5/Proximity Caves | Core integrity fell below 50% 15449 | -5/Proximity Caves | Discovered new exit (range 15) 15475 | -5/Proximity Caves | Identified exit to Factory 15477 | -5/Proximity Caves | Entered Factory 15477 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15479 | -5/Factory | Loaded intel: 4 garrison access locations 15743 | -5/Factory | System corruption reached 10% 15743 | -5/Factory | Released all parts (11) 15773 | -5/Factory | Lost 4 parts (2p2u) 15777 | -5/Factory | Search patrols dispatched 15957 | -5/Factory | Core integrity fell below 50% 16077 | -5/Factory | Search patrols dispatched 16377 | -5/Factory | Search patrols dispatched 16557 | -5/Factory | Identified exit to Upper Caves 16601 | -5/Factory | Build established: Scavenger-Gunner 16629 | -5/Factory | Released all parts (14) 16634 | -5/Factory | Core integrity fell below 20% 16645 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 16657 | -5/Factory | Lost 3 parts (1p2u) 16657 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16629_ Released Flexi-carbon Leg. 16629_ Released System Shield. 16629_ Released Gauss Rifle+. 16629_ Released Enh. Armored Leg. 16629_ Released Lgt. Fission Core. 16629_ Released Gauss Rifle+. 16629_ Released Enh. Armored Leg. 16629_ Released 0b10 Decoder Chip [Scout]. 16629_ Released Adv. Heat Sink. 16629_ Released Targeting Computer. 16629_ Released Adv. Recoil Stabilizer. 16630_ Critical hit (Burn: +37). 16631_ System corrupted: Matter fused (-6). 16645_ H-71 Marshal assimilated. 16647_ System corrupted: Heat flow error (+147). 16649_ U-05 Engineer builds a Wall. 16653_ S-27 Virus suffers critical hit (Destroy). 16654_ Slug penetrates S-27 Virus. 16654_ S-27 Virus destroyed. 16656_ Slug penetrates P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# =[[== | | ?????????????????????????????????# " !*=[ " | | ?????????????????????????????????# =! | | ?????????????????????????????????# ##### " | | ?????????????????????????????????# #???###/# | | ?????????????????????????????????### ###???# % | | ???????????????????????????????????# #?????# T | | ???????????????????????????????????# +????=/ | | ??????????????????????????#????????# #???= # | | ?????????????????g????##### ######## #??!= #= ^ | | ??????????????????????+ # ?# | | ???????????????????????#### # ??##### | | ???????????????????????# g # "???????? | | ??????????????????????+ " bg # ????????? | | ???????????????????????# ###### #?????????? | | ??????????????????###############+## #?????????? | | ??????????????????# # #?????????? | | ??????????????????# """""" """""" # #?????????? | | ??????????????????+ """""" """""" # #?????????? | | ??????????????????# """""" """""" # #?????????? | | ??????????????????# """""" """""" # #?????????? | | ??????????????????# * # #?????????? | | ??????????????????# %s s / #?????????? | | ??????????????????# ! ![p= s # #?????????? | | ??????????????????#######p########## #?????????? | | ????????????????????????#@#????????? ?????????? | | ????????????????????????# #?????????? ?????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ?????????????????????? +?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ????????????????????? #####?????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 825 Resistance: TH 20 Resistance: EM 15 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Minigun | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Imp. Field Recycling Unit | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Gatling Laser | -7/Zion | Archive EM Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Arc Projector | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Thunder Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Arm. Wheel | x2 | -6/Factory Repaired ---------- EM Pulse Gun | 68% | -10/Materials Propulsion Shielding | 40% | -8/Materials Structural Scanner | 45% | -8/Materials Studied --------- Wheel | -8/Materials | Hacked Minigun | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Hydra Join The Dark Side Mindtrick Suspicious That Tickles You Will Be Upgraded Challenges ------------ None Game ------ Seed MatterResetChainsaw Manual? 0 Play Time 02:22:28 Cumulative 75.1 hours Start 2025.11.13 @ 07:42:12 End 2025.11.13 @ 11:55:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efd237dc-c7cb-4995-8d7e-63b7472ae417