Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.08 @ 17:54:17 Player: ItsMitch Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (18) 90 Value Destroyed (674) 674 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5284 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 278/300 Energy 450/450 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Energy Well > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Visual Processing Unit Signal Interpreter ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Thermic Laser Advanced Assault Cannon Remote Datajack > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Signal Interpreter ECM Suite System Restoration Module Minigun Datajack [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Slashing Weapon Segregator Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Slots Evolved 8 | . . . . . 4 2 . 2 . Power 2 | . . . . . 1 . . 1 . Propulsion 3 | . . . . . 2 . . 1 . Utility 2 | . . . . . 1 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 51 | 5 1 . . 4 10 1 5 3 22 Power 7 | . 1 . . . 1 . . 1 4 Engine 5 | . 1 . . . 1 . . 1 2 Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . . 2 2 . 1 1 10 Treads 2 | . . . . . 2 . . . . Leg 7 | 2 . . . 2 . . 1 1 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 9 | . . . . . . . . . 9 Utility 9 | 1 . . . 1 2 . 3 . 2 Device 2 | . . . . 1 . . . . 1 Storage 4 | 1 . . . . . . 2 . 1 Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 17 | 2 . . . 1 5 1 1 1 6 Energy Gun 4 | 1 . . . 1 . . . 1 1 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 6 | 1 . . . . 3 . . . 2 Ballistic Cannon 1 | . . . . . . . 1 . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . 2 Unidentified Prototypes . | . . . . . . . . . . Parts Lost 18 | . . . . . . . . . 18 Power 3 | . . . . . . . . . 3 Propulsion 9 | . . . . . . . . . 9 Utility 2 | . . . . . . . . . 2 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 7 | . . . . . . . . . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 80 | . 80 85 85 97 88 82 90 86 37 Engine 8 | . 9 14 14 14 9 7 7 6 2 Treads 7 | . . . . . 17 15 15 13 1 Leg 19 | . 28 28 28 28 18 15 15 20 3 Flight 1 | . . . . . . . . . 10 Device 2 | . . . . 11 1 . . . . Storage 9 | . 14 14 14 14 9 7 7 6 5 Processor 3 | . . . . . 7 7 7 6 3 Protection 4 | . . . . . 8 7 13 13 1 Energy Gun 7 | . 14 14 14 14 4 . . 5 3 Energy Cannon 1 | . . . . . 4 7 2 . . Ballistic Gun 7 | . 14 14 14 14 6 7 7 . . Ballistic Cannon 1 | . . . . . . . 4 6 . Special Weapon 1 | . . . . . . 5 7 6 . Naked Turns 25 | . . . . . . . . . 25 Heaviest Build 66 | 8 11 11 11 15 20 23 66 32 32 Greatest Support 40 | 20 20 20 20 20 20 20 40 38 38 Greatest Overweight (x) 4 | 1 . . . . . 1 2 . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 9 | 6 6 7 7 8 8 8 9 8 8 Average Carried 7 | 3 5 6 7 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 5 7 7 8 8 8 8 8 4 Class Distribution -------------------- 60% | Mutant 11% | Scavenger-Tank 10% | Scavenger-Mutant 7% | Gunner 6% | Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Matter Collected 738 | 203 10 18 . 108 103 . 137 30 129 Remotely . | . . . . . . . . . . Salvage Created 719 | . 31 . . 98 161 . 86 . 343 Parts 45 | . 6 . . 4 15 . 6 . 14 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Combat Hostiles Destroyed 18 | . 3 . . 2 3 . 2 . 8 Melee 1 | . . . . . . . . . 1 Guns 12 | . 3 . . 2 1 . 1 . 5 Cannons 3 | . . . . . 2 . 1 . . Classes Destroyed 6 | . 1 . . 1 1 . 2 . 1 Swarmer 6 | . 3 . . . . . . . 3 Saboteur 1 | . . . . . . . . . 1 Grunt 6 | . . . . 2 . . . . 4 Sentry 3 | . . . . . 3 . . . . Specialist 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 3 | . 3 . . 2 1 . 1 . 3 Combat Bots Only 3 | . 3 . . 2 1 . 1 . 3 Max Kills in Single Turn 2 | . 2 . . 1 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Hostile Shots Fired 321 | . 8 . . 23 42 . 19 . 229 Missed 109 | . . . . 6 14 . 4 . 85 Damage Taken 2686 | . 36 . . 175 345 . 401 39 1690 Core 965 | . 4 . . 30 71 . . 13 847 Absorbed by Shields 115 | . . . . . . . . . 115 Ignored by Resistances 786 | . 16 . . 49 100 . 109 11 501 Core Remaining (%) 93 | 100 . . . 86 87 . 100 . . Volleys Fired 53 | . 3 . . 10 9 . 6 . 25 Largest 2 | . 2 . . 2 2 . 2 . 2 Hottest 110 | . 60 . . 60 85 . 73 . 110 Shots Fired 82 | . 6 . . 20 16 . 11 . 29 Gun 70 | . 6 . . 20 10 . 5 . 29 Cannon 11 | . . . . . 6 . 5 . . Launcher . | . . . . . . . . . . Special 1 | . . . . . . . 1 . . Kinetic 35 | . 3 . . 10 7 . 10 . 5 Thermal 46 | . 3 . . 10 9 . . . 24 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | . 6 . . 8 20 . 11 . 17 Robot Miss Streak 1 | . . . . 1 1 . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 78 | . 6 . . 17 18 . 10 . 27 Core Hits 30 | . 3 . . 5 5 . 4 . 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . . 1 . . . 5 Burn 6 | . . . . . 1 . . . 5 Melee Attacks 9 | . . . . . 5 . . . 4 Thermal 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1154 | . 69 . . 196 228 . 192 . 469 Guns 913 | . 69 . . 196 110 . 88 . 450 Cannons 219 | . . . . . 115 . 104 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 22 | . . . . . 3 . . . 19 Kinetic 445 | . 35 . . 83 63 . 192 . 72 Thermal 687 | . 34 . . 113 162 . . . 378 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 Average Corruption 1 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . 1 3 Message Errors 1 | . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . 9 Shots . | . . . . . . . . . . Rammed 4 | . . . . . . . . . 4 Targets Rammed 5 | . . . . . 1 . . . 4 Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 237 | . . . . 135 91 . 4 . 237 Average Temperature 70 | . . . . 75 27 . 4 . 85 Received Heat Transfer 980 | . . . . 135 54 . 27 . 764 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 7 | . . . . 1 . . . . 6 Heat Transferred 2245 | . 75 . . 250 370 . . . 1550 Parts Sabotaged 10 | . . . . . . . . . 10 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Peak Influence 538 | . 85 31 . 50 62 17 99 44 538 Initial 44 | . . 28 . . 16 17 10 44 26 Average 58 | . 55 30 . 46 18 17 41 44 197 Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 93 | 100 100 100 . 100 100 100 100 100 59 Level 1 4 | . . . . . . . . . 29 Level 2 1 | . . . . . . . . . 11 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 1 | . . . . . 1 . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 4 . . 2 8 . 4 . 52 Peak Tracking Total 18 | . 3 . . 2 5 . 1 . 18 Tactical Retreats 10 | . . . . . . . 2 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Traps Triggered 11 | . . . . . 2 . 1 3 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Machines Disabled 1 | . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Machines Accessed 8 | . . 1 . . 2 2 . 2 1 Terminals 6 | . . 1 . . 2 1 . 1 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 14 | . . 4 . . 4 2 . 3 1 Successful 10 | . . 3 . . 3 1 . 2 1 Failed 4 | . . 1 . . 1 1 . 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 11 | . . 4 . . 4 1 . 1 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 8 | . . 3 . . 3 1 . . 1 Record 2 | . . 2 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 2 | . . 1 . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . Unlock Access 1 | . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . 1 . . . 1 . 1 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . 2 . 1 . 1 Non-combat 2 | . . . . . 2 . . . . Combat 2 | . . . . . . . 1 . 1 Robot Hacks Applied 4 | . . . . . 2 . 1 . 1 parse_system 3 | . . . . . 1 . 1 . 1 no_distress 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Turns Passed 2183 | 54 133 266 35 372 508 118 146 218 333 Spaces Moved 1658 | 39 102 204 30 267 309 65 67 176 399 Core 72 | 15 . . . . . . . . 57 Treads 28 | . . . . . . . 28 . . Legs 1253 | 24 102 204 30 267 309 65 39 176 37 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 305 | . . . . . . . . . 305 Fastest Speed 26 | 50 120 120 120 120 120 120 160 120 26 Average Speed 107 | 102 120 120 120 120 120 179 178 120 48 Slowest Speed 260 | 120 120 120 120 120 120 190 260 120 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 4 19 30 8 43 32 3 55 6 43 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 1 | . . . . . 1 . . . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Total 1967 | 53 106 225 29 299 427 67 85 183 493 Wait 117 | . . 20 . 10 81 . . 1 5 Move 1638 | 38 101 203 29 266 308 64 66 175 388 Hop 4 | . . . . . . . . . 4 Pick Up 33 | 10 1 2 . 4 6 1 4 2 3 Fast Attach 20 | . . . . 2 5 1 2 . 10 Attach 20 | 5 1 . . . 1 . . 2 11 Detach 6 | . . . . . . . . 1 5 Swap 11 | . . . . 2 4 . 3 1 1 Drop 18 | . . . . 5 7 1 4 1 . Fire 53 | . 3 . . 10 9 . 6 . 25 Melee 9 | . . . . . 5 . . . 4 Ram 4 | . . . . . . . . . 4 Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . 33 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Entered Mines 286 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 286 | -10/Mines | Discovered new exit (range 5) 308 | -10/Mines | Build established: Mutant 324 | -10/Mines | Learned Materials terminal intel 454 | -10/Mines | Entered Exiles 472 | -10/Exiles | Discovered new exit (range 15) 489 | -10/Exiles | Entered Mines 604 | -9/Mines | Learned 2 Materials zone layouts 758 | -9/Mines | Discovered new exit (range 12) 861 | -9/Mines | Entered Materials 861 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 862 | -8/Materials | Identified exit to Factory 863 | -8/Materials | Loaded intel: 12 terminal locations 1369 | -8/Materials | Entered Factory 1369 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1487 | -7/Factory | Identified exit to DSF 1487 | -7/Factory | Entered DSF 1532 | -7/DSF | Additional patrols routed to DSF 1586 | -7/DSF | Discovered new exit (range 15) 1633 | -7/DSF | Entered Factory 1633 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1726 | -6/Factory | Discovered new exit (range 15) 1850 | -6/Factory | Identified exit to Garrison 1851 | -6/Factory | Entered Garrison 1952 | -6/Garrison | Triggered checkpoint 2004 | -6/Garrison | Lost 5 parts (1p3n1w) 2012 | -6/Garrison | Triggered checkpoint 2012 | -6/Garrison | Triggered checkpoint 2035 | -6/Garrison | Discovered new exit (range 10) 2037 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2044 | -6/Garrison | Triggered checkpoint 2052 | -6/Garrison | Lost 4 parts (1p1n1u1w) 2098 | -6/Garrison | Core integrity fell below 50% 2140 | -6/Garrison | Triggered checkpoint 2152 | -6/Garrison | Triggered checkpoint 2152 | -6/Garrison | Core integrity fell below 20% 2153 | -6/Garrison | Lost 7 parts (1p4n1u1w) 2184 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Garrison Door activated. 02143_ Slammed into E-15 Imp. 02143_ E-15 Imp destroyed. [Achievement: Oh No You Don't!] 02144_ Acquired 20 matter. 02144_ E-15 Imp destroyed. 02147_ Acquired Cesium-ion Thruster. 02152_ Beams of light sweep through the air. An alarm sounds. 02154_ Acquired Energy Well. 02155_ Extracted 15 energy. 02160_ Acquired 19 matter. 02173_ Datajack destroyed. 02175_ Cesium-ion Thruster destroyed. 02179_ System corrupted: Matter fused (-5). 02179_ Slammed into S-27 Virus. 02179_ Triggered Alarm Trap. 02179_ An alarm sounds. 02180_ Slammed into S-27 Virus. 02181_ Destabilizing: Core damaged (-8). Map ----- +----------------------------------------------------+ | ????# #??????# ######+#??????????????????????? | | ????# #??????# #???????????+??????????? | | ##### ##?????# ###### #??????????????????????? | | T#?????# #????# #?????+????????????????? | | ##?????# #????# #??????????????????????? | | #??????# ###### #####"""#####++?????+?+? | | #########??????# ???????? | | ???????????????# ???????? | | ???????????????# ???????? | | ???????????????########## ###### ###### ?????+?+? | | ????????????????????????# #??????#???????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????+???????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ######################## | | ????????????????????????# =/ / | | ????????????????????????# ##### #####* ##### | | ????????????????????????# #???# #???# #???# | | ????????????????????????# #???##+##???##+##???##+# | | ??????????????????#####?# #??????????????????????? | | ??????????????????#"""#?#@#??????????????????????? | | ??????????????????#" ### #??????????????????????? | | ??????????????????#" s+??????????????????????? | | ??????????????????#" #####??????????????????????? | | ??????????????????#" #??????????????????????????? | | ??????????????????#"""#??????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Oh No You Don't! Challenges ------------ None Game ------ Seed CoilDispersionWell Manual? 0 Play Time 00:41:59 Cumulative 6.5 hours Start 2024.04.03 @ 21:21:15 End 2024.04.08 @ 17:54:17 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 918035fd-c5e9-4208-904f-8424ec16175b