Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 04:05:01 Player: Parkagirl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1315) 1315 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (613) 613 TOTAL SCORE: 5453 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 536 Cogmind --------- Core Integrity 0/850 Matter 14/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Proton Missile Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Disposable Heat Sink Weight Redist. System Improved Targeting Computer Transmission Jammer > --- WEAPON ----------- Improved EM Shotgun Precision Assault Rifle > --- INVENTORY -------- Deuterium Engine Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Shock Maul Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 2 | . . . . 1 1 . Propulsion 4 | . . 1 . 1 . 2 Utility 2 | . . 1 . . 1 . Weapon . | . . . . . . . Parts Attached 60 | 6 9 1 19 7 12 6 Power 10 | 1 1 . 1 3 3 1 Engine 8 | 1 1 . 1 2 3 . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 16 | 2 4 1 5 1 1 2 Treads 3 | 2 . . . . . 1 Leg 3 | . 2 . 1 . . . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight 9 | . 2 1 3 1 1 1 Utility 13 | 1 1 . 5 1 3 2 Device 8 | . 1 . 3 . 3 1 Storage 1 | 1 . . . . . . Processor 2 | . . . 1 1 . . Hackware 1 | . . . . . . 1 Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 21 | 2 3 . 8 2 5 1 Energy Gun 3 | 1 . . 2 . . . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 5 | 1 1 . 1 . 2 . Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 . 1 1 2 1 Special Weapon 2 | . . . 1 . 1 . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 5 | . . . 4 . 1 . Parts Lost 31 | . 5 7 . 5 8 6 Power 8 | . 1 1 . 3 1 2 Propulsion 8 | . 2 3 . . 2 1 Utility 7 | . . 1 . 2 3 1 Weapon 8 | . 2 2 . . 2 2 Highest Loss Streak 7 | . 4 7 . 4 4 4 To Critical Strikes . | . . . . . . . Average Backups 6 | 3 6 7 7 7 4 4 Power . | . . 1 1 . . . Propulsion 2 | 2 3 4 3 3 1 . Utility . | . . . . . . . Weapon 1 | . . 1 1 2 1 3 Tool/Special . | . . . . . . . Unused Backups 16 | . 2 . 6 2 4 2 Power 2 | . . . 2 . . . Propulsion 9 | . 1 . 4 . 4 . Utility 1 | . . . . . . 1 Weapon 4 | . 1 . . 2 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 66 | . 80 58 80 96 64 18 Engine 8 | . 12 5 9 12 7 3 Treads 3 | . 12 . . . . 3 Leg 3 | . 1 . 10 . . . Flight 13 | . 10 17 12 36 25 . Device 6 | . 2 10 8 1 10 4 Storage 7 | . 14 11 11 8 . . Processor 3 | . . . 3 15 6 . Protection 1 | . . . 4 . . . Energy Gun 3 | . 6 . 2 7 2 . Ballistic Gun 5 | . 13 6 5 . 1 . Launcher 3 | . 5 8 . . 6 3 Impact Weapon 2 | . . . 7 8 1 . Peak Build Rating 36 | 6 7 8 28 33 36 20 Average Rating 13 | 4 5 5 15 30 27 10 On Entrance 11 | . 6 7 1 25 24 16 Avg Prop Armor Cover (%) 4 | . . . 3 . 4 . Naked Turns 104 | . . . . . . 104 Heaviest Build 32 | 13 13 13 18 19 32 16 Greatest Support 40 | 40 40 12 20 20 27 28 Greatest Overweight (x) 3 | . 1 3 1 . 3 2 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 7 7 5 5 Most Carried 8 | 7 8 8 8 8 5 5 Average Carried 6 | 4 6 7 7 7 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 5 3 2 Class Distribution -------------------- 63% | Mutant 16% | Sprinter 13% | Commander-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 877 | 260 71 . 241 143 162 . Remotely . | . . . . . . . Salvage Created 1554 | 68 163 . 459 439 425 . Parts 86 | . 14 . 22 30 20 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 30 | . 6 . 6 11 7 . Guns 9 | . 2 . 3 3 1 . AOE 19 | . 4 . 2 8 5 . Classes Destroyed 12 | 1 2 . 3 3 3 . Worker 3 | . . . 3 . . . Builder 2 | . . . 1 . 1 . Tunneler 2 | . . . . 1 1 . Hauler 1 | . . . . 1 . . Recycler 4 | 1 . . 2 . 1 . Mechanic 1 | . . . . . 1 . Watcher 2 | . . . 2 . . . Swarmer 5 | . 2 . . 3 . . Grunt 19 | . 4 . 6 5 4 . Brawler 1 | . . . . . 1 . Sentry 3 | . . . . 3 . . Hunter 2 | . . . . . 2 . Best Kill Streak 7 | 1 2 . 7 7 5 . Combat Bots Only 6 | . 2 . 3 6 3 . Max Kills in Single Turn 5 | 1 2 . 5 2 3 . Gunslinging . | . . . . . . . Exploded 2 | . 2 . 1 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 458 | . 82 46 12 62 133 123 Missed 177 | . 23 18 5 27 55 49 Hits 281 | . 59 28 7 35 78 74 Melee 3 | . . . . . 3 . Projectile 278 | . 59 28 7 35 75 74 AOE 1 | . . . . . 1 . Critical Strikes 9 | . . 2 . 2 2 3 Damage Taken 4528 | . 823 386 105 675 1151 1388 Core 1871 | . 241 153 49 204 366 858 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 31 | . . . 31 . . . Core Remaining (%) 52 | 100 3 . 49 62 47 . Volleys Fired 89 | . 15 . 12 26 34 2 Largest 2 | . 2 . 2 1 2 1 Hottest 88 | . 60 . 88 68 84 28 Shots Fired 106 | . 28 . 13 26 37 2 Gun 81 | . 26 . 9 16 28 2 Cannon 4 | . . . . 4 . . Launcher 21 | . 2 . 4 6 9 . Special . | . . . . . . . Kinetic 32 | . 13 . 1 . 16 2 Thermal 5 | . . . 1 4 . . Explosive 21 | . 2 . 4 6 9 . Electromagnetic 48 | . 13 . 7 16 12 . Robot Hit Streak 21 | . 13 . 7 9 21 2 Robot Miss Streak 3 | . 2 . 3 2 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 89 | . 21 . 14 24 28 2 Core Hits 71 | . 8 . 16 21 19 7 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 3 | . . . 2 1 . . Critical Strikes 4 | . . . 3 1 . . Smash 4 | . . . 3 1 . . Melee Attacks 7 | . 1 . 5 1 . . Impact 6 | . . . 5 1 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . 4 1 . . Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3621 | . 410 . 941 1095 1108 67 Guns 1008 | . 163 . 127 214 470 34 Cannons 60 | . . . . 60 . . Explosions 1892 | . 247 . 309 698 638 . Melee 628 | . . . 505 123 . . Ramming 33 | . . . . . . 33 Kinetic 309 | . 71 . . . 204 34 Thermal 385 | . 128 . . 257 . . Explosive 1567 | . 119 . 309 501 638 . Electromagnetic 699 | . 92 . 127 214 266 . Impact 628 | . . . 505 123 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 3 5 4 1 Average Corruption 1 | . . . 3 5 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . 1 . 2 . Message Errors 1 | . . . 1 . . . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 607 | . 188 . 290 129 . . Projectiles . | . . . . . . . Explosions 194 | . 188 . . 6 . . Melee 413 | . . . 290 123 . . Knockbacks 2 | . . . 2 . . . Impact 2 | . . . 2 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 450 | . 251 . . 87 99 13 Shots 10 | . 5 . . 2 3 . Rammed 15 | . . . . . . 15 Targets Rammed 16 | 1 . . . . . 15 Kicked . | . . . . . . . Crushed 1 | 1 . . . . . . Highest Temperature 212 | . 76 1 5 212 194 8 Average Temperature 82 | . 36 1 4 114 49 4 Received Heat Transfer 1506 | . 168 186 51 198 258 645 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . 2 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Fried 6 | . . . 4 1 1 . Impact Corruptions 8 | . . . 6 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 411 | . 100 . . 311 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . 2 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 2 | . . . 2 2 1 . Low Security (%) 55 | 100 100 100 14 18 . 100 Level 1 37 | . . . 64 73 100 . Level 2 6 | . . . 21 7 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 537 | 5 110 . 532 537 377 177 Initial 239 | . 3 . . 221 239 177 Average 165 | . 32 . 318 258 254 64 Influence Increases 2201 | 5 230 . 1042 456 393 75 Destroy 0b10 Robot/C 1040 | . 120 . 560 220 140 . Destroy 0b10 Robot/NC 75 | 5 . . 40 10 20 . Destroy Leader 246 | . 20 . 144 62 20 . Allied During Kill 179 | . . . 179 . . . Successful Hack 35 | . . . 30 . 5 . Disable Machine 120 | . 30 . 15 30 45 . Destroy Structure 206 | . 45 . 14 59 88 . Partial Spotted 90 | . . . 15 45 30 . Lose Combat Pursuer 210 | . 15 . 45 30 45 75 Influence Decreases 2201 | . 235 . 516 455 558 437 Entered New Map 780 | . 2 . . 305 288 185 Time Decay 1034 | . 183 . 336 100 190 225 Lost Part 207 | . 50 . . 50 80 27 Lost Ally 180 | . . . 180 . . . Squads Dispatched 24 | . 3 . 11 1 5 4 Investigation 11 | . 2 . 6 . 2 1 Extermination 3 | . . . . . 2 1 Reinforcement 7 | . 1 . 2 1 1 2 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 9 | . 2 . 5 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 10 4 29 16 14 18 Peak Tracking Total 11 | . 3 4 7 9 5 11 Tactical Retreats 10 | . 1 . 2 1 3 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 4 | . . . 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 8 | . 2 . 1 2 3 . Max in Single Turn 2 | . 2 . 1 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 17 | . 4 . 9 1 2 1 Terminals 11 | . 2 . 7 . 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 61 | . 13 . 36 3 7 2 Successful 29 | . 5 . 19 2 3 . Failed 31 | . 8 . 17 1 3 2 Catastrophic 4 | . . . 3 . . 1 Database Lockouts 1 | . . . . . 1 . Manual 3 | . . . 3 . . . Terminals 41 | . 8 . 28 . 3 2 Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 7 | . 5 . 2 . . . Scanalyzers 7 | . . . . 3 4 . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 2 . 12 . 1 . Record 4 | . 1 . 3 . . . Open Door 2 | . . . 2 . . . Open DSF 1 | . . . . . 1 . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . 1 . . . . . Maintenance Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 5 . . . Scan Component 3 | . . . 3 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 5 | . 3 . 2 . . . Report Inventory 3 | . 2 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 4 | . . . . 2 2 . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 . 7 1 2 1 Full Trace Events 11 | . 1 . 6 1 2 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 19 | . 10 . 9 . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat . | . . . . . . . Combat 1 | . 1 . . . . . Robot Hacks Applied 1 | . 1 . . . . . parse_system 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . 1 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders 2 | . . . 2 . . . GUARD 2 | . . . 2 . . . Ally Attacks 131 | . . . 131 . . . Total Damage 1294 | . . . 1294 . . . Kills 23 | . . . 23 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 425 | . 150 103 . . 172 . Sensors 253 | . 150 103 . . . . Jamming 172 | . . . . . 172 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 2888 | 106 706 110 844 202 390 530 Spaces Moved 3171 | 60 499 91 1016 348 681 476 Core 480 | 5 91 44 92 . 46 202 Treads 449 | 55 166 . . . . 228 Legs 299 | . 15 . 284 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1943 | . 227 47 640 348 635 46 Fastest Speed 31 | 50 100 100 34 31 31 37 Average Speed 74 | 150 128 119 64 31 40 101 Slowest Speed 200 | 160 160 200 190 31 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . . 5 2 1 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 27 | 4 43 7 82 29 14 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 233 | . 43 . 13 79 98 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 233 | . 43 . 13 79 98 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 3550 | 73 542 92 1161 410 752 520 Wait 74 | . 2 . 39 18 2 13 Move 3150 | 59 498 90 1005 344 678 476 Hop 7 | . . . 5 1 1 . Pick Up 62 | 7 11 1 29 4 6 4 Fast Attach 25 | 5 . . 6 2 9 3 Attach 35 | 1 9 1 12 4 4 4 Detach 9 | . 3 . 3 2 1 . Swap 21 | . . . 10 5 6 . Drop 42 | . 3 . 22 3 11 3 Fire 89 | . 15 . 12 26 34 2 Melee 7 | . 1 . 5 1 . . Ram 14 | . . . . . . 14 Kick . | . . . . . . . Crush 2 | 1 . . . . . 1 Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous 11 | . . . 11 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Met a group of wandering Federalists 318 | -10/Materials | Build established: Mutant 444 | -10/Materials | Lost 4 parts (1p2n1w) 498 | -10/Materials | Core integrity fell below 50% 515 | -10/Materials | Core integrity fell below 20% 747 | -10/Materials | Discovered new exit (range 5) 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 860 | -9/Materials | Discovered new exit (range 12) 923 | -9/Materials | Entered Storage 947 | -9/Storage | Lost 7 parts (1p3n1u2w) 1008 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1067 | -9/Storage | Lost 3 allies 1540 | -9/Storage | Garrison activated, responded to threat 1574 | -9/Storage | Lost 4 allies 1624 | -9/Storage | Repaired Sml. Storage Unit 1650 | -9/Storage | Repaired Grenade Launcher? 1757 | -9/Storage | Core integrity fell below 50% 1761 | -9/Storage | Discovered new exit (range 16) 1767 | -9/Storage | Entered Materials 1767 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1955 | -8/Materials | Crushed by falling debris 1960 | -8/Materials | Discovered new exit (range 13) 1969 | -8/Materials | Entered Factory 1969 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1986 | -7/Factory | Lost 4 parts (2p2u) 2055 | -7/Factory | Central database locked down 2071 | -7/Factory | Build established: Sprinter 2296 | -7/Factory | Lost 4 parts (1p2n1w) 2349 | -7/Factory | Core integrity fell below 50% 2353 | -7/Factory | Discovered new exit (range 15) 2359 | -7/Factory | Entered another Factory area 2359 | -6/Factory | Evolved 2 slots: Propulsion x2 2379 | -6/Factory | Lost 4 parts (3u1w) 2551 | -6/Factory | Build established: Mutant 2716 | -6/Factory | Released all parts (3) 2801 | -6/Factory | Core integrity fell below 50% 2868 | -6/Factory | Core integrity fell below 20% 2889 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02825_ K-01 Serf collects debris. 02840_ Drone retrieved by Drone Bay (no repairs). 02852_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7B. 02858_ Drone Bay destroyed. 02862_ Xenon Bombardment Thruster destroyed. 02866_ Critical hit (Burn: +37). 02867_ U-05 Engineer works on Pressure Siphon. 02867_ Prc. Assault Rifle destroyed. 02868_ U-05 Engineer works on Pressure Siphon. 02869_ Critical hit (Burn: +37). 02869_ K-01 Serf collects debris. 02872_ Fusion Compressor destroyed. 02872_ U-05 Engineer works on Pressure Siphon. 02873_ K-01 Serf collects debris. 02874_ U-05 Engineer completes Pressure Siphon. 02880_ Acquired System Shield. 02889_ Slammed into G-50 Soldier. 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"R g """ #???????????? | | ???????????????? """ """ #???????????? | | ??????????????? R %^""" #???????????? | | ?????????????? ! """ #??????#+#### | | ????????????? ## #????? | | ????????????? ??# #????? | | ????????????????# k #????? "" | | ????????????????#################### ###### "F | | ??????????????????????# # "" | | ??????????????????????# "" # "" | | ??????????????????????# "" # =""" | | ??????????????????????# ! T" # """ | | ??????????????????????# "" # """ | | ??????????????????????# "" + """ """ | | ??????????????????????# # """ | | ??????????????????????# # """ | | ??????????????????????# ### """ | | ??????????????????????# #?# """ | | ??????????????????????# #?# """ | | ??????????????????????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 48% | -9/Storage Studied --------- Imp. Deuterium Engine | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Ghost 'Em Into The Breach Let's See Who's Tougher Loot Pinata Novice Programmer Oops Overwhelming Party Time Power Corrupts Remodeling Resistances Are Futile Risk Taker Shopping List The More The Merrier Unlikely Earthworm Challenges ------------ None Game ------ Seed LightLauncherClaymores Manual? 0 Play Time 01:16:55 Cumulative 3.8 hours Start 2025.12.08 @ 01:15:33 End 2025.12.09 @ 04:05:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fefb9c8b-8d6d-4b05-838d-565941ccee62