Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.05 @ 23:13:38 // Winter2022/Polymind Player: lyrabold Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (69) 345 Value Destroyed (2653) 2653 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (9690) 9690 TOTAL SCORE: 21408 Bonus ------- Polymind Skill 6566 Pacifist 200 High Alert Combat Kills 38 Follower Combat Kills 54 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -968 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Deploy-a-Sentry [Rating: 99] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Antigrav System Flight Unit Flight Unit Utility EX Chip 1 Device Improved Heat Sink Processor Advanced Launcher Guidance Computer Hackware EX Chip 1 Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 38 | . . . 8 1 . . 1 5 5 . 6 1 11 Power 7 | . . . 2 . . . 1 . 1 . 1 . 2 Propulsion 11 | . . . 3 . . . . . 2 . 2 . 4 Utility 13 | . . . 2 1 . . . 4 1 . 1 1 3 Weapon 7 | . . . 1 . . . . 1 1 . 2 . 2 Highest Loss Streak 7 | . . . 3 1 . . 1 4 5 . 6 1 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 18 100 88 78 81 96 94 91 99 100 96 25 81 Engine 9 | . 4 25 9 12 9 3 2 3 12 12 11 . 8 Treads 10 | . . . 7 12 8 . . . 12 25 24 . 16 Leg 4 | . . . 15 . . . . 7 14 . . . . Flight 2 | . 9 50 1 . . . . . . . . . 5 Device 15 | . . . 9 25 17 . . 3 19 25 25 25 16 Processor 4 | . . . 9 . 4 15 15 14 7 . . . . Hackware 9 | . . . . . 19 69 69 49 . . . . . Protection 7 | . . . 13 3 . . . 3 13 12 11 . 8 Energy Gun 7 | . . . 4 12 9 3 3 . 5 12 12 . 8 Ballistic Gun 8 | . 4 25 5 12 8 . . . 5 12 11 . 14 Slashing Weapon 2 | . . . 9 . . . . 3 7 . . . . Naked Turns 137 | . 95 . 1 . . . . 5 . . . 1 35 Heaviest Build 23 | . 4 4 18 18 21 21 21 16 23 23 23 8 23 Greatest Support 40 | 3 8 8 40 20 21 21 21 30 40 40 40 8 40 Greatest Overweight (x) 1 | . . . . . . . . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . . . 1 1 1 1 . 1 1 1 . . Most Carried 1 | . . . 1 1 1 1 1 1 1 1 1 1 . Average Carried . | . . . . . . 1 1 . . . 1 . . Final Capacity 1 | . . . 1 1 1 1 1 1 1 1 1 . . Final Carried 1 | . . . 1 1 1 1 1 1 1 1 1 . . Class Distribution -------------------- 58% | Sentry 17% | Duelist 13% | Tinkerer 7% | Swarmer Dominant Class ---------------- Cogmind | -10/Materials Swarmer | -10/Mines Duelist | -9/Materials Sentry | -9/Mines Sentry | -9/Exiles Tinkerer | -8/Mines Tinkerer | -8/Materials Tinkerer | -7/Factory Duelist | -7/Lower Caves Sentry | -7/Lower Caves Sentry | -7/Data Miner Sentry | -6/Proximity Caves Sentry | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 677 | . . . 103 115 . . . . 80 200 . . 179 Remotely . | . . . . . . . . . . . . . . Salvage Created 3100 | . . . 1125 . . 218 595 399 410 . . . 353 Parts 154 | . . . 60 1 . 11 34 24 9 . . . 15 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 14 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 63 | . . . 26 2 . 4 10 7 6 . . . 8 Melee 19 | . . . 15 . . . . 1 3 . . . . Guns 44 | . . . 11 2 . 4 10 6 3 . . . 8 Classes Destroyed 14 | . . . 8 2 . 1 3 . . . . . . Worker 1 | . . . 1 . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . Watcher 2 | . . . 1 . . . . . . . . . 1 Swarmer 9 | . . . 7 . . . 1 . . . . . 1 Grunt 37 | . . . 15 . . 3 4 4 5 . . . 6 Brawler 1 | . . . . . . . 1 . . . . . . Duelist 2 | . . . 1 . . . . . 1 . . . . Sentry 7 | . . . 3 . . . 3 . . . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 4 | . . . . . . 1 . 3 . . . . . Heavy 1 | . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 10 | . . . 6 1 . 3 10 5 3 . . . 6 Combat Bots Only 10 | . . . 6 1 . 3 10 5 3 . . . 6 Max Kills in Single Turn 1 | . . . 1 1 . 1 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . EX-DEC (-7/Factory) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 5920 | . 42 . 1298 92 . 60 331 504 580 . 841 240 1932 Core 2031 | . 32 . 357 9 . 16 75 261 112 . 143 166 860 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 70 | . . . 44 . . . . 5 21 . . . . Core Remaining (%) 55 | 100 . 87 . . . 4 86 . . . . 2 . Volleys Fired 92 | . . . 36 6 . . . . 5 . 1 . 44 Largest 2 | . . . 2 2 . . . . 2 . 1 . 2 Hottest 108 | . . . 79 79 . . . . 108 . 28 . 108 Shots Fired 213 | . . . 71 12 . 9 24 18 10 . 1 . 68 Gun 213 | . . . 71 12 . 9 24 18 10 . 1 . 68 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 89 | . . . 35 6 . . . . 5 . 1 . 42 Thermal 73 | . . . 36 6 . . . . 5 . . . 26 Explosive . | . . . . . . . . . . . . . . Electromagnetic 51 | . . . . . . 9 24 18 . . . . . Robot Hit Streak 21 | . . . 13 2 . 4 21 11 5 . 1 . 19 Robot Miss Streak 13 | . . . 5 2 . 3 2 4 5 . 5 . 13 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Autonomous 51 | . . . . . . 9 24 18 . . . . . Shots Hit Robots 214 | . . . 77 4 . 8 24 23 14 . 1 . 63 Core Hits 149 | . . . 34 2 . 6 21 14 16 . 1 . 55 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 9 | . . . 4 . . 1 2 2 . . . . . Burn 2 | . . . 2 . . . . . . . . . . Corrupt 5 | . . . . . . 1 2 2 . . . . . Sever 2 | . . . 2 . . . . . . . . . . Melee Attacks 48 | . . . 34 . . . . 7 7 . . . . Impact . | . . . . . . . . . . . . . . Slashing 48 | . . . 34 . . . . 7 7 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 4 . . . . 3 1 . . . . Combat Hostiles 3 | . . . 1 . . . . 1 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5256 | . . . 1967 56 . 169 647 808 338 . 6 . 1265 Guns 3510 | . . . 764 56 . 169 647 464 150 . 6 . 1254 Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1735 | . . . 1203 . . . . 344 188 . . . . Ramming 11 | . . . . . . . . . . . . . 11 Kinetic 1177 | . . . 405 27 . . . . 65 . 6 . 674 Thermal 1053 | . . . 359 29 . . . . 85 . . . 580 Explosive . | . . . . . . . . . . . . . . Electromagnetic 1280 | . . . . . . 169 647 464 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1735 | . . . 1203 . . . . 344 188 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 127 | . . . 38 . . . . 55 34 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 127 | . . . 38 . . . . 55 34 . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . . 5 Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 169 | . 8 . 85 . . 8 15 12 40 . . 5 169 Average Temperature 34 | . 5 . 32 . . 5 6 4 15 . . 5 47 Received Heat Transfer 1476 | . . . 492 . . 18 72 222 282 . . 18 372 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . 7 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . Heat Transferred 2510 | . . . 1036 74 . . . . 175 . . . 1225 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 497 | . 54 21 497 213 . 70 322 486 . . . . 150 Initial 193 | . . 21 7 193 . . 27 146 . . . . . Average 160 | . 18 21 278 84 . 47 123 354 . . . . 58 Maximum Alert Level 2 | . . . 2 1 . . 1 2 . . . . . Low Security (%) 65 | . 100 100 28 88 . 100 69 10 . . . . 100 Level 1 26 | . . . 49 11 . . 30 68 . . . . . Level 2 8 | . . . 22 . . . . 20 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 4 . . . 1 5 . . . . 5 Investigation 9 | . . . 3 . . . . 4 . . . . 2 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 3 | . 1 . 1 . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept 2 | . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 . 2 2 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 143 | . 11 . 40 10 1 5 11 23 5 . 4 17 16 Peak Tracking Total 11 | . 9 . 7 9 . 4 6 9 3 . 4 11 6 Tactical Retreats 5 | . . . 1 . . . . 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . 2 . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 2 | . . . 1 . . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 Machines Sabotaged 1 | . . . . . . . . . . . . . 1 Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 26 | . 3 . 8 . . . 3 5 . . 2 . 5 Terminals 16 | . 3 . 5 . . . 3 3 . . . . 2 Fabricators 2 | . . . . . . . . 1 . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 Total Hacks 108 | . 5 . 24 . . . 27 24 . . 17 . 11 Successful 86 | . 3 . 12 . . . 27 21 . . 17 . 6 Failed 22 | . 2 . 12 . . . . 3 . . . . 5 Catastrophic 1 | . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 75 | . 4 . 23 . . . 25 19 . . . . 4 Terminals 78 | . 5 . 20 . . . 27 21 . . . . 5 Fabricators 5 | . . . . . . . . 2 . . . . 3 Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 2 Terminal Hacks 60 | . 1 . 5 . . . 21 15 . . 17 . 1 Part Schematic 11 | . . . . . . . . . . . 11 . . Robot Schematic 9 | . . . . . . . 3 3 . . 3 . . Robot Analysis 15 | . . . 2 . . . 7 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 6 | . 1 . 2 . . . 1 1 . . . . 1 Emergency Access Points 3 | . . . . . . . 2 1 . . . . . Machine Index 2 | . . . . . . . 1 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . Locate Traps 3 | . . . . . . . 1 2 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . . 2 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . 1 Load Schematic 2 | . . . . . . . . 1 . . . . 1 Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . 1 Unauthorized Hacks 21 | . 2 . 7 . . . 6 3 . . . . 3 Terminals 17 | . 2 . 4 . . . 6 3 . . . . 2 Track 8 | . 1 . 3 . . . 2 2 . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . Botnet 2 | . . . . . . . 1 . . . . . 1 Operators 4 | . 1 . 1 . . . 1 1 . . . . . Sabotage 1 | . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . 1 Recyclers 2 | . . . 1 . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 6 . . . 2 4 . . . . 4 Full Trace Events 4 | . . . 2 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 3 3 . . 3 . . Robots Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . . Part Schematics Acquired 13 | . . . 2 . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 8 | . 1 . 3 . . . . 1 1 . . 1 1 Non-combat . | . . . . . . . . . . . . . . Combat 8 | . 1 . 3 . . . . 1 1 . . 1 1 Robot Hacks Applied 10 | . 1 . 3 . . . . 2 1 . . 1 2 find_shortcuts 8 | . 1 . 3 . . . . 1 1 . . 1 1 find_garrison 2 | . . . . . . . . 1 . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 5 | . . . . 3 . . . 2 . . . . . Largest Group 3 | . . . . 3 3 3 . 2 . . . . . Highest-Rated Group 64 | . . . . 40 40 40 . 64 . . . . . Highest-Rated Ally 32 | . . . . 16 16 16 . 32 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 31 | . . . . 7 2 8 . 14 . . . . . Total Damage 912 | . . . . 61 23 101 . 727 . . . . . Kills 9 | . . . . 3 1 . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 147 | . 1 . 4 . . . 7 7 . . 128 . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . 1 . 3 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 5016 | . 109 140 774 1023 203 67 178 551 505 492 141 132 701 Spaces Moved 4301 | 1 211 379 516 610 142 78 213 561 346 307 89 266 582 Core 711 | 1 172 . 51 . . . . 2 1 . 4 258 222 Treads 1577 | . . . 116 610 90 . . . 143 307 85 . 226 Legs 546 | . . . 275 . . . . 69 202 . . . . Wheels . | . . . . . . . . . . . . . . Hover 833 | . . . . . 52 78 213 490 . . . . . Flight 634 | . 39 379 74 . . . . . . . . 8 134 Fastest Speed 32 | 50 37 37 37 160 80 80 80 50 100 160 50 32 32 Average Speed 103 | 50 47 37 110 160 130 80 80 84 136 160 155 49 90 Slowest Speed 240 | 50 50 37 160 160 160 80 80 120 160 160 240 50 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 53 93 51 87 53 26 25 20 51 44 77 46 22 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 27 | . . 1 . 1 . . . . . . 24 1 . Known Exits Taken 5 | . 1 . 1 . . 1 1 1 . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 . . . 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . . . 1 2 . 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 4639 | . 218 377 600 646 160 82 220 628 358 308 89 265 688 Wait 199 | . 8 . 14 29 16 5 8 59 . . . . 60 Move 4286 | . 210 376 515 609 141 77 212 560 345 306 88 265 582 Hop 1 | . . 1 . . . . . . . . . . . Pick Up 6 | . . . 1 1 1 . . 1 1 1 . . . Fast Attach . | . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . Drop 5 | . . . . 1 2 . . 1 . 1 . . . Fire 92 | . . . 36 6 . . . . 5 . 1 . 44 Melee 48 | . . . 34 . . . . 7 7 . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 110 | -10/Materials | Entered Mines 125 | -10/Mines | Learned 2 Materials zone layouts 125 | -10/Mines | Learned location of Storage (-7) 127 | -10/Mines | Discovered new exit (range 9) 140 | -10/Mines | Found a hidden stash of uninstalled traps 149 | -10/Mines | Discovered new exit (range 15) 178 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 250 | -10/Mines | Entered Materials 251 | -9/Materials | Identified exit to Materials 274 | -9/Materials | Identified exit to Mines 452 | -9/Materials | Lost 3 parts (1p1n1u) 572 | -9/Materials | Discovered exit to Materials (range 9) 734 | -9/Materials | Core integrity fell below 50% 871 | -9/Materials | Core integrity fell below 20% 1024 | -9/Materials | Entered Mines 1025 | -9/Mines | Assembled infested the area 1030 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1451 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1536 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1623 | -9/Mines | Discovered exit to Materials (range 2) 2041 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2041 | -9/Mines | Discovered new exit (range 5) 2047 | -9/Mines | Entered Exiles 2047 | -9/Exiles | Accompanied by 3 allies 2068 | -9/Exiles | Discovered new exit (range 15) 2091 | -9/Exiles | Met 8R-AWN 2113 | -9/Exiles | Met EX-HEX 2172 | -9/Exiles | Met EX-DEC 2192 | -9/Exiles | Took control of EX-DEC (ally) 2199 | -9/Exiles | DAS Turret deployed 2228 | -9/Exiles | Discovered new exit (range 10) 2250 | -9/Exiles | Entered Mines 2250 | -8/Mines | Accompanied by 3 allies 2313 | -8/Mines | Discovered exit to Materials (range 6) 2317 | -8/Mines | Entered Materials 2366 | -8/Materials | Identified exit to Factory 2495 | -8/Materials | Entered Factory 2496 | -7/Factory | Destroyed 10 combat bots 2549 | -7/Factory | Garrison activated, responded to threat 2628 | -7/Factory | Discovered new exit (range 5) 2720 | -7/Factory | Discovered new exit (range 7) 2784 | -7/Factory | Identified exit to Storage 2784 | -7/Factory | Identified exit to Lower Caves 2895 | -7/Factory | Fabricated Y-54 Guardian? 2901 | -7/Factory | Destroyed EX-DEC 2906 | -7/Factory | Lost 4 parts (4u) 3046 | -7/Factory | Entered Lower Caves 3255 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3305 | -7/Lower Caves | Core integrity fell below 50% 3335 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3536 | -7/Lower Caves | Discovered new exit (range 7) 3551 | -7/Lower Caves | Entered another Lower Caves area 3551 | -7/Lower Caves | Discovered new exit (range 12) 4036 | -7/Lower Caves | Discovered new exit (range 4) 4043 | -7/Lower Caves | Entered Data Miner 4043 | -7/Data Miner | Discovered new exit (range 6) 4074 | -7/Data Miner | Met Data Miner 4123 | -7/Data Miner | Received God Mode back door access code from Data Miner 4139 | -7/Data Miner | Interfaced with the Data Conduit 4184 | -7/Data Miner | Entered Proximity Caves 4213 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 4248 | -6/Proximity Caves | Learned Factory stockpile data 4269 | -6/Proximity Caves | Learned Factory terminal intel 4286 | -6/Proximity Caves | Spotted B-75 Beast 4287 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 4290 | -6/Proximity Caves | Core integrity fell below 20% 4309 | -6/Proximity Caves | Discovered new exit (range 16) 4316 | -6/Proximity Caves | Entered Factory 4318 | -6/Factory | Loaded intel: 235 machine locations 4319 | -6/Factory | Loaded intel: 26 terminal locations 4328 | -6/Factory | Discovered new exit (range 14) 4427 | -6/Factory | Lost 3 parts (1p2n) 4939 | -6/Factory | Intercept squad dispatched 4963 | -6/Factory | Spotted Tracker 4985 | -6/Factory | Identified exit to Lower Caves 4993 | -6/Factory | Core integrity fell below 50% 5006 | -6/Factory | Core integrity fell below 20% 5014 | -6/Factory | Lost 7 parts (1p1n3u2w) 5017 | -6/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 04966_ ALERT: Rogue bot located, Programmers report to Factory Zone 9K. 04974_ Flak Gun destroyed. 04974_ Imp. Heat Sink destroyed. 04978_ Gatling Laser destroyed. 04983_ Imp. Light Armor Plating destroyed. 04983_ Lost control of Y-54 Guardian. 04985_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (150,154) Lower Caves (146,173) Lower Caves Map updated. >>Force(Sabotage) SYSTEM_VULNERABLE[Fusion Modulator] NETWORK_OVERLOAD COORDINATES_RETRIEVED 04985_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 04988_ Slammed into Tracker. 05014_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????""""?""""? | | ????????????????????????????????????????""""?""""? | | ????????????????????????????????????????""""?""""? | | ????????"""?????????????????????????????""""?""""? | | ????????"Y"?????????????????????????????""""?""""? | | ????????"?"?????????????????????????????""""?""""? | | ????????????????????????????????????????""""?""""? | | ?????????????????????????????????????????????????? | | ???????????"""???????????????????????????????????? | | ???????????"""???????????????????????????????????? | | ???????????"""???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?"""?????????????????????????????????????????????? | | ?"""????!????????????????????????????????????????? | | ?"""? !!! ? ?????????????????????????????????? | | ??? !!! #????????????????????????????????? | | ?""" #????????????????????????????????? | | ?""" #????????????????????????????????? | | """ #????????????????????#???????????? | | #?????????????????? #???????????? | | ? """ #???????????????? #???????????? | | ?? ! """ ####???????????# ###?????????? | | ???# """ p#T ########### #?????????? | | ???# #?????????? | | ???# #?????????? | | "??+ ** @ #?????????? | | ???# ** H ! #?????????? | | "??# ** #?????????? | | ???# s % #?????????? | | #??# #?????????? | | #### ##################### ??????????? | | #????????????????????#########??????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | +#########???????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: EM 90 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked Y-45 Defender | -8/Materials | Hacked S-10 Pest | -8/Materials | Hacked Y-54 Guardian | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked O-24 Administrator | -7/Factory | Hacked L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hosts 9 | . 1 . 3 . 1 . . 1 1 . . 1 1 Combat Hostiles 8 | . 1 . 3 . . . . 1 1 . . 1 1 Allies 1 | . . . . . 1 . . . . . . . . Unique Host Classes 4 | . 1 . 2 . 1 . . . . . . . . Average Host Suspicion 70 | . 100 66 97 81 28 98 71 84 72 . 6 26 97 Unsuspicious Activity 89 | . . . 2 20 . . . 43 20 . . . 4 Returns to Shadow . | . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . Protomatter Created 404 | . 3 . 44 83 . 37 43 81 27 . . . 86 Used 276 | . 6 . 75 . 33 . . 46 51 . . 14 51 Decayed 55 | . . . . 21 . . 4 30 . . . . . Highest Spend 51 | . 6 . 29 . 33 . . 46 51 . . 14 51 Top 5 Hosts by Kills: EX-DEC (-9/Exiles: 20) L-31 Rogue (-9/Materials: 15) Y-45 Defender (-9/Materials: 8) Y-54 Guardian (-6/Factory: 7) Y-45 Defender (-9/Materials: 5) Game ------ Seed PotentialHellfireJammer Manual? 0 Play Time 00:50:13 Cumulative 131.2 hours Start 2023.01.05 @ 21:56:14 End 2023.01.05 @ 23:13:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 53 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d7c125b-5454-483e-a75b-51813b48e224