Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 18:15:50 Player: CanadianCogs Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (412) 412 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 1522 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Signal Interpreter Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Hover Unit Improved Hover Unit Improved Hover Unit Flight Unit Flight Unit [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Signal Interpreter Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 37 | 9 16 12 Power 6 | 1 2 3 Engine 6 | 1 2 3 Core . | . . . Reactor . | . . . Propulsion 14 | 4 7 3 Treads . | . . . Leg 5 | 2 . 3 Wheel 2 | 2 . . Hover 3 | . 3 . Flight 4 | . 4 . Utility 7 | 2 4 1 Device 6 | 2 3 1 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 7 | . 3 4 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . 1 2 Corrupted Parts 1 | . . 1 System Corruption 3 | . . 3 Parts Lost 11 | . 3 8 Power . | . . . Propulsion 7 | . 2 5 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 71 | . 91 48 Engine 12 | . 14 10 Leg 2 | . . 4 Hover 10 | . 20 . Flight 6 | . 5 7 Device 12 | . 16 8 Processor 7 | . 4 10 Energy Gun 12 | . 16 7 Ballistic Gun 6 | . 11 . Naked Turns 19 | . . 19 Heaviest Build 12 | 9 10 12 Greatest Support 32 | 32 32 10 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 5 Average Carried 2 | . 3 2 Final Capacity 5 | 5 5 5 Final Carried 2 | . 2 1 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 564 | 304 108 152 Remotely . | . . . Salvage Created 761 | 92 268 401 Parts 49 | 7 25 17 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 6 7 Guns 11 | . 6 5 AOE 2 | . . 2 Classes Destroyed 9 | 2 5 2 Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 1 1 Recycler 1 | 1 . . Mechanic 1 | . 1 . Watcher 3 | . 2 1 Swarmer 6 | . 6 . Grunt 6 | . . 6 Sentry 1 | . . 1 Best Kill Streak 5 | 1 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 146 | . 43 103 Missed 60 | . 19 41 Damage Taken 1173 | . 263 910 Core 478 | . 70 408 Absorbed by Shields . | . . . Regen/Repaired (Parts) 5 | . 5 . Core Remaining (%) 86 | 100 72 . Volleys Fired 55 | 8 21 26 Largest 2 | 2 2 2 Hottest 90 | 40 90 90 Shots Fired 91 | 16 42 33 Gun 91 | 16 42 33 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 44 | 16 28 . Thermal . | . . . Explosive . | . . . Electromagnetic 47 | . 14 33 Robot Hit Streak 10 | 5 10 7 Robot Miss Streak 7 | 1 7 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 59 | 9 22 28 Core Hits 43 | 4 15 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1162 | 84 313 765 Guns 859 | 84 266 509 Cannons . | . . . Explosions 275 | . 47 228 Melee . | . . . Ramming 28 | . . 28 Kinetic 190 | 84 106 . Thermal 275 | . 47 228 Explosive . | . . . Electromagnetic 669 | . 160 509 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Message Errors 4 | . . 4 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles . | . . . Explosions 5 | . . 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 138 | . 67 71 Shots 5 | . 2 3 Rammed 29 | . . 29 Targets Rammed 41 | . . 41 Kicked 12 | . . 12 Crushed . | . . . Highest Temperature 170 | . 108 170 Average Temperature 34 | . 22 46 Received Heat Transfer 294 | . 27 267 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 2 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 500 | . 100 400 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | . 2 4 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 500 | 10 292 500 Initial 114 | . 6 114 Average 185 | 4 99 342 Maximum Alert Level 2 | . 1 2 Low Security (%) 59 | 100 79 24 Level 1 19 | . 20 23 Level 2 21 | . . 52 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 3 3 Investigation 5 | . 3 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 13 21 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 6 3 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 39 | . 21 18 Successful 20 | . 13 7 Failed 19 | . 8 11 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 15 | . 9 6 Terminals 19 | . 11 8 Fabricators . | . . . Repair Stations 9 | . 3 6 Recycling Units 11 | . 7 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Level Access Points 1 | . 1 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 2 1 Scan Component 2 | . 1 1 Repair 1 | . 1 . Recycling Unit Hacks 3 | . 2 1 Report Inventory 1 | . 1 . Retrieve Components 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 5 4 Terminals 6 | . 3 3 Track 2 | . 1 1 Botnet 2 | . 1 1 Operators 1 | . 1 . Search 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Tunnel 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 5 3 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 4 2 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 829 | 112 378 339 Spaces Moved 584 | 54 220 310 Core 73 | 14 . 59 Treads . | . . . Legs 42 | 19 . 23 Wheels 43 | 21 22 . Hover 156 | . 156 . Flight 270 | . 42 228 Fastest Speed 37 | 50 37 37 Average Speed 64 | 95 67 56 Slowest Speed 190 | 120 117 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 48 34 Regions Visited 2 Branch Regions . Pre-discovered Areas 3 | . 2 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 34 | . 8 26 Melee . | . . . Projectile . | . . . AOE 34 | . 8 26 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 945 | 102 417 426 Wait 167 | 17 127 23 Move 582 | 53 219 310 Hop . | . . . Pick Up 37 | 11 18 8 Fast Attach 3 | . 3 . Attach 24 | 7 9 8 Detach 3 | . 1 2 Swap 10 | 2 4 4 Drop 23 | 4 15 4 Fire 55 | 8 21 26 Melee . | . . . Ram 29 | . . 29 Kick 12 | . . 12 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 113 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 15) 196 | -10/Materials | Repaired Seismic Detector 314 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 12) 402 | -10/Materials | Identified exit to Materials 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x2 768 | -9/Materials | Core integrity fell below 50% 788 | -9/Materials | Lost 5 parts (3n1u1w) 800 | -9/Materials | Core integrity fell below 20% 802 | -9/Materials | Released all parts (2) 827 | -9/Materials | Discovered new exit (range 16) 830 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00779_ Slammed into Y-45 Defender. 00784_ Cld. Ion Engine broken. 00784_ Destabilizing: Short circuit. 00785_ Slammed into Y-45 Defender. 00787_ Destabilizing: System corrupted (+2). 00788_ Slammed into Y-45 Defender. 00788_ Signal Interpreter broken. 00788_ Destabilizing: Short circuit. 00790_ Slammed into Y-45 Defender. 00798_ LZHF/G S |R|KH3>/8/>YR , 00798_ C-30 ARC bursts open, deploying its payload. 00798_ L-31 Rogue unfolds itself. 00798_ G-34 Mercenary unfolds itself. 00799_ Slammed into Y-45 Defender. 00799_ Destabilizing: Core damaged (-4). 00800_ Slammed into Y-45 Defender. 00802_ Released Broken Signal Interpreter. 00802_ Released Broken Cld. Ion Engine. 00827_ EXIT=FOUND 00829_ System corrupted: Matter fused (-8). 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[???? ??????????????????????? | | ???????# #????? ???? ??????????????????????? | | ???????# #######+######/########???????????????? | | ???????# s @ #????????????? | | ???????# < #????????????? | | ???????# #????????????? | | ???????##############################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakTractorRipper Manual? 0 Play Time 00:18:43 Cumulative 24.6 hours Start 2024.05.13 @ 17:46:56 End 2024.05.13 @ 18:15:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb60ea65-3536-4851-8317-d1b646f09b71